Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 16:38:18 Player: CrossedViper Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (297) 1485 Value Destroyed (10010) 10010 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 17508 Bonus ------- High Alert Combat Kills 317 Follower Combat Kills 336 Aligned with FarCom 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/850 Matter 115/300 Energy 40/100 System Corruption 0% Temperature Warm (130) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Triangulator Makeshift Salvage Targeting Computer Expert System (Blank) > --- WEAPON (4) ------- Force Rifle Heavy Flak Cannon > --- INVENTORY (5) ---- Light Treads Deep Structural Scanner Experimental Terrain Scan Processor Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Makeshift Salvage Targeting Computer Expert System Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Voltaic Drivehammer > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads High-capacity Matter Pod Siege Articulator Deep Structural Scanner Experimental Terrain Scan Processor Makeshift Salvage Targeting Computer Expert System High-powered Tractor Beam Heavy Plasma Cannon Gauss Rifle Gauss Rifle Coil Gun Mini Grenade Launcher Experimental Plasma Cutter CPS Tube CPS Tube [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Reactive Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Siege Cannon Launcher Mini Grenade Launcher Special Weapon Voltaic Drivehammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 Utility 4 | . . . . . . . 2 . . . 2 Weapon 2 | . . . 1 . . . . . . . 1 Parts Attached 189 | 7 2 . 27 . 1 6 17 31 3 38 57 Power 11 | 1 1 . 3 . . . 1 1 . 1 3 Engine 11 | 1 1 . 3 . . . 1 1 . 1 3 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 51 | 2 . . 6 . . 3 4 10 . 9 17 Treads 46 | 2 . . 5 . . 3 4 10 . 9 13 Leg 4 | . . . . . . . . . . . 4 Wheel 1 | . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 2 1 . 2 . 1 1 4 4 3 8 14 Device 15 | 1 . . 1 . . . 2 . 1 2 8 Storage 5 | 1 1 . 1 . 1 . . . . 1 . Processor 6 | . . . . . . . 1 . 1 4 . Hackware . | . . . . . . . . . . . . Protection 14 | . . . . . . 1 1 4 1 1 6 Artifact . | . . . . . . . . . . . . Weapon 87 | 2 . . 16 . . 2 8 16 . 20 23 Energy Gun 10 | . . . 4 . . . . 2 . 2 2 Energy Cannon 8 | . . . 2 . . . . 1 . 1 4 Ballistic Gun 47 | 2 . . 10 . . 1 6 11 . 6 11 Ballistic Cannon 7 | . . . . . . . . . . 4 3 Launcher 6 | . . . . . . 1 2 1 . . 2 Special Weapon 9 | . . . . . . . . 1 . 7 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 5 . . . 1 3 . 4 2 Parts Lost 46 | . . . 7 . . 1 2 4 . 2 30 Power 3 | . . . . . . . . . . 1 2 Propulsion 20 | . . . 2 . . . . 2 . 1 15 Utility 9 | . . . . . . 1 1 2 . . 5 Weapon 14 | . . . 5 . . . 1 . . . 8 Highest Loss Streak 16 | . . . 5 . . 1 2 2 . 1 16 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 100 100 97 100 100 99 92 98 96 67 93 Engine 9 | . 14 14 11 11 11 11 9 9 9 9 5 Treads 18 | . 28 28 29 33 33 32 27 26 27 11 23 Device 9 | . 14 14 11 11 11 1 10 10 8 8 7 Storage 9 | . 14 14 11 11 11 11 9 9 9 8 5 Processor 10 | . . . . . . . 7 . 6 14 19 Protection 4 | . . . . . . 8 3 14 11 3 3 Energy Gun 1 | . . . 9 . . . . 2 . 1 . Ballistic Gun 11 | . 28 28 22 33 33 32 25 24 23 1 22 Ballistic Cannon 4 | . . . . . . . . . . 7 . Peak Build Rating 70 | 7 8 8 19 18 18 18 31 39 39 62 70 Average Rating 41 | 5 7 8 15 18 18 17 23 31 35 52 61 On Entrance 19 | . 7 8 8 18 18 18 18 27 37 26 49 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 13 20 20 58 58 58 65 65 68 73 81 79 Greatest Support 96 | 40 40 40 60 60 60 60 60 67 67 67 96 Greatest Overweight (x) 2 | 1 . . 2 . . 1 1 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 10 17 20 20 20 20 20 20 19 18 Most Carried 20 | 2 8 9 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 5 7 15 20 20 19 17 19 19 16 18 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 6 9 20 20 20 20 20 20 20 20 3 Class Distribution -------------------- 38% | Gunner 20% | Tank 9% | Scavenger-Tank 8% | Mutant 7% | Scavenger-Gunner 5% | Commander-Gunner 3% | Commander-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Commander-Gunner | -8/Recycling Gunner | -8/Scraptown Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 12907 | 382 280 18 632 117 . 321 571 1188 138 7534 1726 Remotely 556 | . . . . . . . 30 526 . . . Salvage Created 13233 | 204 388 25 1431 120 . 516 943 1816 285 4615 2890 Parts 818 | 17 39 5 105 4 . 30 56 86 21 277 178 Haulers Intercepted 9 | . 1 . 4 . . . 1 3 . . . Recyclers Shooed 14 | . . . . 1 . . 2 4 1 . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 252 | . 13 . 28 3 . 12 15 27 3 116 35 Guns 113 | . 13 . 24 3 . 12 13 24 3 . 21 Cannons 124 | . . . 1 . . . . . . 114 9 AOE 9 | . . . 3 . . . 2 1 . . 3 Classes Destroyed 26 | 3 5 . 3 . . 1 1 . 1 11 1 Worker 19 | 1 . 1 3 . . . . 4 . . 10 Builder 12 | . 1 . 3 . . . 3 1 . . 4 Tunneler 7 | 5 . 1 . . . . . . . . 1 Hauler 9 | . 1 . 4 . . . 1 3 . . . Recycler 10 | 1 . . . . . 1 2 2 1 . 3 Mechanic 2 | . 1 . . . . . . 1 . . . Operator 1 | . . . . . . . . . . 1 . Watcher 6 | . . . 2 . . . 2 . . . 2 Swarmer 28 | . 9 . 10 . . 4 4 . . . 1 Grunt 63 | . 4 . 8 3 . 7 6 15 . . 20 Brawler 1 | . . . . . . 1 . . . . . Duelist 3 | . . . 1 . . . . . . . 2 Sentry 28 | . . . 9 . . . 3 11 2 . 3 Hunter 6 | . . . . . . . 2 1 . . 3 Programmer 6 | . . . . . . . . . 1 . 5 Heavy 1 | . . . . . . . . . . . 1 Bolteater 7 | . . . . . . . . . . 7 . Federalist 10 | . . . . . . . . . . 10 . Explorer 8 | . . . . . . . . . . 8 . Ranger 13 | . . . . . . . . . . 13 . Guru 14 | . . . . . . . . . . 14 . Scientist 8 | . . . . . . . . . . 8 . Scrapper 42 | . . . . . . . . . . 42 . Elite 21 | . . . . . . . . . . 21 . Zionite 2 | . . . . . . . . . . 2 . Tinkerer 2 | . . . . . . . . . . 2 . Best Kill Streak 11 | 3 5 1 6 2 . 6 6 11 2 11 9 Combat Bots Only 11 | . 5 . 6 2 . 4 5 6 1 11 5 Max Kills in Single Turn 3 | 1 2 1 2 2 . 2 2 2 1 2 3 Gunslinging 1 | . 1 . . 1 . 1 . . . . . Exploded 2 | . . . 2 . . . 2 1 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 1153 | . 58 . 136 15 . 41 86 130 6 197 484 Missed 284 | . 13 . 18 4 . 11 22 34 2 43 137 Damage Taken 13033 | . 439 . 1228 170 . 439 801 1481 62 2187 6226 Core 1726 | . 98 . 169 34 . 78 70 267 . 149 861 Absorbed by Shields 8 | . . . . . . . . . . 8 . Reduced by Siege Mode 588 | . . . . . . . . . . 588 . Redirected to Shielding 97 | . . . . . . . . 77 20 . . Ignored by Resistances 175 | . . . . . . . . 72 . 103 . Regen/Repaired (Parts) 143 | . . . 77 . . . . . . . 66 Core Remaining (%) 50 | 100 . 60 . . . 29 . . . 11 . Volleys Fired 793 | 24 38 3 67 12 1 28 46 95 8 355 116 Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 4 Hottest 163 | 40 40 40 110 69 69 69 74 107 84 112 163 Shots Fired 1582 | 48 76 6 191 36 3 81 135 259 26 369 352 Gun 1183 | 48 76 6 180 36 3 80 134 252 26 27 315 Cannon 381 | . . . 11 . . . . . . 339 31 Launcher 14 | . . . . . . 1 1 7 . . 5 Special 4 | . . . . . . . . . . 3 1 Kinetic 1473 | 48 76 6 137 36 3 80 134 235 26 360 332 Thermal 49 | . . . 12 . . . . 17 . 6 14 Explosive 5 | . . . . . . . . . . . 5 Electromagnetic 52 | . . . 42 . . 1 1 7 . . 1 Robot Hit Streak 17 | 4 7 2 13 7 . 10 17 16 6 16 14 Robot Miss Streak 6 | 5 5 . 6 4 . 3 4 4 4 3 6 Penetration Max 2 | . . . . . . . 1 1 . 2 1 Secondary Targets 22 | . 3 . 4 1 . 3 4 5 . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . 1 Shots Hit Robots 1013 | 25 36 1 121 20 . 54 87 171 13 251 234 Core Hits 459 | 8 20 4 57 5 . 26 37 67 7 104 124 Critical Kills 4 | . . . . . . . . . 1 1 2 Critical Parts Destroyed 15 | 1 . . 1 . . . 2 2 1 . 8 Critical Strikes 52 | 1 . . 1 . . . 2 3 2 31 12 Burn 1 | . . . . . . . . 1 . . . Destroy 19 | 1 . . 1 . . . 2 2 2 1 10 Blast 32 | . . . . . . . . . . 30 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 40162 | 318 473 45 1869 299 . 984 1515 4071 420 22649 7519 Guns 14378 | 318 471 37 1603 299 . 820 1377 3426 392 401 5234 Cannons 23151 | . . . 86 . . . . . . 22248 817 Explosions 2318 | . . . 117 . . 157 131 593 . . 1320 Melee . | . . . . . . . . . . . . Ramming 255 | . 2 8 63 . . 7 7 52 28 . 88 Kinetic 36455 | 318 471 37 1093 299 . 820 1377 3229 392 22545 5874 Thermal 843 | . . . 219 . . 101 45 197 . 104 177 Explosive 776 | . . . . . . . . 116 . . 660 Electromagnetic 1773 | . . . 494 . . 56 86 477 . . 660 Impact 60 | . . . . . . . . . . . 60 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 . . 2 . 6 Average Corruption 2 | . . . . . . 2 . . 2 . 3 Corruption Purged 6 | . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . . . 12 . . 17 . 4 Message Errors 7 | . . . . . . 2 . . 5 . . Matter Fused 4 | . . . . . . 1 . . 3 . . Heat Flow Errors 2 | . . . . . . 2 . . . . . Energy Discharges 7 | . . . . . . 3 . . 2 . 2 Parts Rejected 2 | . . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 2 . . 3 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 2984 | . . . 1 . . . . 12 . 2865 106 Projectiles 2929 | . . . . . . . . . . 2865 64 Explosions 54 | . . . . . . . . 12 . . 42 Melee 1 | . . . 1 . . . . . . . . Knockbacks 54 | . . . 1 . . . . . . 43 10 Impact 3 | . . . 1 . . . . . . . 2 Kinetic 48 | . . . . . . . . . . 42 6 Secondary 3 | . . . . . . . . . . 1 2 Self-Inflicted Damage 155 | . . . 35 . . 29 . 13 . . 78 Shots 6 | . . . 1 . . 2 . 1 . . 2 Rammed 36 | . . 4 6 . . 3 2 8 2 . 11 Targets Rammed 42 | . 1 4 9 . . 3 2 9 2 . 12 Kicked . | . . . . . . . . . . . . Crushed 6 | . 1 . 3 . . . . 1 . . 1 Highest Temperature 340 | . 5 . 239 23 . 239 11 51 . 260 340 Average Temperature 54 | . 3 . 50 8 . 32 8 11 . 61 86 Received Heat Transfer 4391 | . 126 . 333 93 . 207 279 738 . 589 2026 Siege Activations 38 | . . . . . . . . . . 38 . Total Turns 8202 | . . . . . . . . . . 8202 . Longest Duration 2800 | . . . . . . . . . . 2800 . Robots Corrupted 6 | . . . 1 . . . . 2 . 1 2 Combat Hostiles 5 | . . . . . . . . 2 . 1 2 Parts Fried 9 | . . . 2 . . . . 2 . . 5 Impact Corruptions 5 | . . . 1 . . . . . . 1 3 Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 2 | . . . . . . . . . . 1 1 Heat Transferred 1565 | . . . 372 . . 150 100 481 . 203 259 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Peak Influence 603 | 35 208 70 378 196 . 233 244 440 207 . 603 Initial 102 | . 22 65 . 96 . . . 102 97 . . Average 159 | 14 99 27 176 168 . 83 132 280 53 . 291 Maximum Alert Level 2 | . 1 . 1 . . 1 1 2 1 . 2 Low Security (%) 62 | 100 83 100 52 100 . 83 57 20 95 . 34 Level 1 29 | . 16 . 47 . . 16 42 73 4 . 20 Level 2 8 | . . . . . . . . 6 . . 45 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . . . 1 . . . 2 6 . . 17 Investigation 5 | . . . 1 . . . 2 1 . . 1 Extermination 4 | . . . . . . . . . . . 4 Reinforcement 9 | . . . . . . . . 2 . . 7 Assault 2 | . . . . . . . . . . . 2 Garrison 6 | . . . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . 3 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 6 | . . . 1 . . . 1 2 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 332 | . 14 . 40 10 2 14 20 36 1 140 55 Peak Tracking Total 16 | . 4 . 7 16 9 4 6 5 1 7 10 Tactical Retreats 46 | . . . 3 2 . 1 1 3 . 31 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 3 | . . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 35 | . 1 . 3 . 1 1 1 7 . 15 6 Max in Single Turn 2 | . 1 . 2 . 1 1 1 1 . 2 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 1 . 3 . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 42 | . 2 . 11 . 2 . 5 5 9 3 5 Terminals 26 | . 2 . 9 . . . 3 5 5 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . . . . . 2 Recycling Units 5 | . . . . . . . 1 . 4 . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 113 | . 8 . 28 . 2 . 18 9 14 19 15 Successful 70 | . 2 . 16 . 2 . 13 6 8 19 4 Failed 42 | . 5 . 12 . . . 5 3 6 . 11 Catastrophic 5 | . . . 1 . . . 1 2 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 63 | . 8 . 21 . 1 . 12 6 15 . . Terminals 69 | . 8 . 23 . . . 12 9 10 . 7 Fabricators . | . . . . . . . . . . . . Repair Stations 11 | . . . 5 . . . . . . . 6 Recycling Units 5 | . . . . . . . 1 . 4 . . Scanalyzers 5 | . . . . . . . 5 . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 36 | . 1 . 3 . 2 . 4 6 . 19 1 Record 19 | . . . . . 1 . . . . 18 . Robot Analysis 3 | . 1 . 1 . . . 1 . . . . Open Door 3 | . . . . . . . . 3 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 4 | . . . 1 . . . 1 2 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . 1 Derelict Proto ID Bank 2 | . . . . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . 4 . . . . . . . 3 Scan Component 4 | . . . 2 . . . . . . . 2 Repair 3 | . . . 2 . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 2 | . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 23 | . 1 . 9 . . . 5 . 8 . . Terminals 18 | . 1 . 9 . . . 4 . 4 . . Botnet 8 | . 1 . 3 . . . 2 . 2 . . Skim 10 | . . . 6 . . . 2 . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 . 4 . . Tunnel 5 | . . . . . . . 1 . 4 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 2 . 11 . . . 4 4 5 . 4 Full Trace Events 5 | . 1 . 1 . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . 1 Time 116 | . . . 72 . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 12 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 22 | . . . . . . . . 10 12 . . Largest Group 22 | . . . . . . . . 10 22 22 . Highest-Rated Group 374 | . . . . . . . . 173 374 374 . Highest-Rated Ally 34 | . . . . . . . . 29 34 34 . Total Orders 11 | . . . . . . . . . 2 9 . STAY 9 | . . . . . . . . . 1 8 . FOLLOW 2 | . . . . . . . . . 1 1 . Ally Attacks 109 | . . . . . . . . 1 . 108 . Total Damage 1627 | . . . . . . . . . . 1627 . Kills 14 | . . . . . . . . . . 14 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 26166 | 243 608 1004 2022 303 498 853 785 1636 1671 14772 1771 Spaces Moved 8272 | 105 289 518 1008 165 309 333 339 643 805 2940 818 Core 74 | 10 . . . . . . . . . . 64 Treads 8128 | 95 289 518 947 165 309 333 339 643 805 2940 745 Legs 9 | . . . . . . . . . . . 9 Wheels 61 | . . . 61 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 160 160 150 150 120 50 Average Speed 180 | 151 160 160 158 160 160 223 175 185 187 201 138 Slowest Speed 305 | 160 160 160 240 160 160 240 240 240 230 305 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 7 51 84 81 43 69 83 25 83 82 95 26 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 15 | . . 1 3 . 1 . 1 . 4 5 . Known Exits Taken 3 | . . . 1 . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 13 | . . 3 . 2 . 1 . . . 7 . Spaces Dug 49 | . . . . . . . 3 . . 26 20 Terrain Destroyed 286 | . . . 7 . . 14 3 22 1 185 54 Melee . | . . . . . . . . . . . . Projectile 197 | . . . . . . . . . 1 185 11 AOE 88 | . . . 7 . . 14 3 22 . . 42 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 18212 | 138 360 685 1288 177 311 374 426 874 947 11433 1199 Wait 8542 | . 18 158 118 1 . 2 2 62 46 7980 155 Move 8261 | 104 288 517 1007 164 308 332 338 642 804 2939 818 Hop . | . . . . . . . . . . . . Pick Up 144 | 3 8 3 36 . . 1 9 10 1 55 18 Fast Attach 62 | 6 . . 7 . . 1 5 7 3 16 17 Attach 58 | 1 . . 10 . . 1 3 4 . 17 22 Detach 10 | . . . . . . . 1 . 3 4 2 Swap 70 | . 2 . 10 . 1 4 9 20 . 5 19 Drop 137 | . 5 . 24 . 1 2 11 17 7 50 20 Fire 793 | 24 38 3 67 12 1 28 46 95 8 355 116 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 42 | . 1 4 9 . . 3 2 9 2 . 12 Escape Stasis . | . . . . . . . . . . . . Rewire 73 | . . . . . . . . . 73 . . Trap . | . . . . . . . . . . . . Miscellaneous 20 | . . . . . . . . 8 . 12 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 244 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Discovered new exit (range 12) 750 | -10/Materials | Central database locked down 852 | -10/Materials | Entered Mines 883 | -10/Mines | Met a Derelict bent on vengeance 915 | -10/Mines | Discovered new exit (range 12) 1159 | -10/Mines | Found a hidden stash of uninstalled traps 1381 | -10/Mines | Discovered new exit (range 8) 1440 | -10/Mines | Learned location of Storage (-8) 1856 | -10/Mines | Entered Materials 1856 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2108 | -9/Materials | Lost 5 parts (2n3w) 2177 | -9/Materials | Build established: Gunner 2392 | -9/Materials | Repaired Corrupted Lgt. Treads 2641 | -9/Materials | Discovered new exit (range 13) 2798 | -9/Materials | Repaired Corrupted Lgt. Treads 2840 | -9/Materials | Identified exit to Mines 2903 | -9/Materials | Learned location of 1 exit from Storage 2954 | -9/Materials | Identified exit to Materials 3048 | -9/Materials | Learned Storage security intel 3060 | -9/Materials | Loaded intel: 2 repair station locations 3062 | -9/Materials | Learned Storage security intel 3075 | -9/Materials | Loaded intel: 8 trap records 3098 | -9/Materials | Learned Storage stockpile data 3130 | -9/Materials | Learned Storage terminal intel 3173 | -9/Materials | Learned location of Zion (-7) 3377 | -9/Materials | Discovered exit to Materials (range 4) 3436 | -9/Materials | Build established: Scavenger-Gunner 3878 | -9/Materials | Entered Mines 3954 | -9/Mines | Core integrity fell below 50% 3966 | -9/Mines | Assembled infested the area 3971 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4174 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4174 | -9/Mines | Discovered new exit (range 5) 4181 | -9/Mines | Entered Exiles 4220 | -9/Exiles | Met 8R-AWN 4249 | -9/Exiles | Met EX-HEX 4326 | -9/Exiles | Met EX-DEC 4459 | -9/Exiles | Met EX-BIN 4482 | -9/Exiles | Aligned with FarCom system 4483 | -9/Exiles | Given EX-Vault access code 4520 | -9/Exiles | Opened EX-Vault 4560 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4644 | -9/Exiles | Attacked by the Exiles 4666 | -9/Exiles | Discovered new exit (range 10) 4679 | -9/Exiles | Entered Mines 5151 | -8/Mines | Build established: Scavenger-Tank 5189 | -8/Mines | Discovered exit to Materials (range 7) 5518 | -8/Mines | Discovered exit to Materials (range 5) 5532 | -8/Mines | Entered Materials 5532 | -8/Materials | Evolved 2 slots: Utility x2 5638 | -8/Materials | Discovered new exit (range 12) 5803 | -8/Materials | Identified exit to Storage 5993 | -8/Materials | Build established: Scavenger-Skirmisher 6317 | -8/Materials | Entered Storage 6318 | -8/Storage | Identified exit to Factory 6321 | -8/Storage | Loaded intel: 17 terminal locations 6616 | -8/Storage | Garrison activated, responded to threat 6693 | -8/Storage | Core integrity fell below 50% 6961 | -8/Storage | Build established: Scavenger-Tank 7634 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7634 | -8/Storage | Build established: Tank 7935 | -8/Storage | Used back door to open Recycling access 7935 | -8/Storage | Discovered new exit (range 3) 7938 | -8/Storage | Build established: Commander-Tank 7953 | -8/Storage | Entered Recycling 7953 | -8/Recycling | Accompanied by 10 allies 8663 | -8/Recycling | Discovered new exit (range 6) 8795 | -8/Recycling | Build established: Commander-Gunner 8935 | -8/Recycling | Scanned before Scraplab entrance 9561 | -8/Recycling | Entered Scraplab 9608 | -8/Recycling | Discovered new exit (range 2) 9613 | -8/Recycling | Build established: Commander-Mutant 9624 | -8/Recycling | Entered Scraptown 9624 | -8/Scraptown | Accompanied by 22 allies 9624 | -8/Scraptown | System corruption cleaned by C-Scrubber 9691 | -8/Scraptown | Visited Spacefarers 9775 | -8/Scraptown | Visited Comm Corps 9851 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9904 | -8/Scraptown | Discovered new exit (range 11) 10426 | -8/Scraptown | Build established: Commander-Gunner 10546 | -8/Scraptown | Turned away by UFD registrar 10714 | -8/Scraptown | Attacked by Scraptown defenders 10722 | -8/Scraptown | Destroyed Triborg 10725 | -8/Scraptown | Found Tri-treads 10737 | -8/Scraptown | Found Prototype Ballistic Cannon 10746 | -8/Scraptown | Identified Siege Cannon 10809 | -8/Scraptown | Found Tri-treads 10832 | -8/Scraptown | Lost 14 allies 10868 | -8/Scraptown | Destroyed 7 combat bots 11098 | -8/Scraptown | Build established: Tank 11421 | -8/Scraptown | Visited TADAMA 14625 | -8/Scraptown | Visited Assassins FH 15850 | -8/Scraptown | Build established: Gunner 16519 | -8/Scraptown | Destroyed 8 combat bots 16652 | -8/Scraptown | Core integrity fell below 20% 16694 | -8/Scraptown | Destroyed 11 combat bots 19970 | -8/Scraptown | Found Siege Articulator 19977 | -8/Scraptown | Found Siege Articulator 21272 | -8/Scraptown | Visited Cartography Club 21297 | -8/Scraptown | Learned location of Lower Caves (-6) 21297 | -8/Scraptown | Learned location of Hub_04(d) (-5) 21297 | -8/Scraptown | Learned 12 Materials zone layouts 21297 | -8/Scraptown | Learned 8 Research zone layouts 21297 | -8/Scraptown | Learned 4 Mines zone layouts 21297 | -8/Scraptown | Learned 20 Upper Caves zone layouts 21297 | -8/Scraptown | Learned location of 2 exits from Research 21297 | -8/Scraptown | Learned 16 Upper Caves zone layouts 21297 | -8/Scraptown | Learned location of 2 exits from Lower Caves 21362 | -8/Scraptown | Visited Science Guys 21449 | -8/Scraptown | Visited Infowarlord's Domain 21490 | -8/Scraptown | Visited Research Penetration Think Tank 21516 | -8/Scraptown | Visited A0-MCA Data Center 21562 | -8/Scraptown | Visited Scrap Suit Storage 21638 | -8/Scraptown | Visited Observation Area 21725 | -8/Scraptown | Visited DA-N13 Charitable Foundation 21748 | -8/Scraptown | Found DCF Scrap (31 items) 22249 | -8/Scraptown | Found Prototype Processor 22372 | -8/Scraptown | Found Exp. Terrain Scan Processor 22453 | -8/Scraptown | Found Voltaic Drivehammer 23013 | -8/Scraptown | Found Deep Structural Scanner 23420 | -8/Scraptown | Found Prototype Special Weapon 23420 | -8/Scraptown | Identified Exp. Plasma Cutter 23787 | -8/Scraptown | Discovered new exit (range 5) 23846 | -8/Scraptown | Found Prototype Processor 23846 | -8/Scraptown | Identified Expert System (x2) 24396 | -8/Scraptown | Entered Factory 24396 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 24538 | -6/Factory | Repaired Gauss Rifle 24614 | -6/Factory | Garrison activated, responded to threat 24935 | -6/Factory | Build established: Scavenger-Tank 25446 | -6/Factory | First assault squad dispatched 25588 | -6/Factory | Build established: Tank 26021 | -6/Factory | Core integrity fell below 50% 26052 | -6/Factory | Lost 16 parts (1p6n4u5w) 26078 | -6/Factory | Core integrity fell below 20% 26120 | -6/Factory | Lost 5 parts (3n1u1w) 26167 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 26157_ Critical hit (Destroy). 26157_ Coil Gun destroyed. 26157_ Penetrated by Slug. 26157_ Angular Momentum Engine destroyed. 26157_ U-05 Engineer lays Concrete. 26158_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 26159_ K-01 Serf collects debris. 26159_ U-05 Engineer builds a Wall. 26160_ Penetrated by Slug. 26160_ Slug penetrates Terminal. 26162_ Terminal collapses. 26162_ K-01 Serf collects debris. 26163_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 26163_ Penetrated by Slug. 26163_ Slug penetrates Wall. 26163_ U-05 Engineer builds a Wall. 26164_ H-66 Slayer destroyed. 26166_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????##????????????????? | | ???????????????????#######"###??????????????? | | ???###########?????# #??????????????? | | ???# ! ] #?????# #??????????????? | | ???# #?????# #??????????????? | | ???# ] #?????# #??????????????? | | ???# """" #?????# ##?????????????? | | ???# """" #?????# #?????????????? | | ???# """" #?????# !| ##????????????? | | ???# """"* #?????# |!| #????????????? | | ???# ![ ! #?????#####;### ##????????????? | | #######"""######????# u!!u #?????????????? | | # #%%%! ##T ###### @! ###?????????????? | | ###### * % ! !%!! #??????????????? | | % ! k ! = !* ##??????????????? | | ####"" %[ |=! !!] #??????????????? | | ### "!%[=%##########% ##??????????????? | | ??####"#+###????????#!*[= #???????????????? | | ????# !%=??????????##!%! ##???????????????? | | ????# "*" ??????????#![ #???????????????? | | ????# """" ??????????#p[ #???????????????? | | ????# """" ?????????#= != #???????????????? | | ????# """" ]#????????# %* #??????????????? | | ????# ? #????????# [% ##??????????????? | | ????# ?#????????# %* #???????????????? | | ?#### "" ""?????????? ???????????????? | | #? ?"S"??????????? ???????????????? | | #? ??"??????????? ???????????????? | | #???????????????? #??????????????? | | #???????????????? +??????????????? | | #????????????????? #??????????????? | | ##???????????????? #??????????????? | | #?????????????????? ????????????????? | | ?? ??????????????????? ????????????????? | | ??? ???????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ??????#?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 50 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeBombardmentAccelerator Manual? 0 Play Time 01:49:09 Cumulative 910.1 hours Start 2024.11.10 @ 14:45:32 End 2024.11.10 @ 16:38:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 566 Rogue 559 Adventurer 0 Explorer 7 Win Type - Total 62 Types 23/6/21/2/0/1/6/1/2 Lore% 85 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81ff2b4b-8fa8-4548-94b9-e52ea3ce5d93