Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.22 @ 02:21:29 Player: Occam Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (170) 850 Value Destroyed (6129) 6129 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1579) 1579 TOTAL SCORE: 13518 Bonus ------- High Alert Combat Kills 385 Follower Combat Kills 686 Met Imprinter 300 Was Imprinted 300 Friendly Fire -92 Cogmind --------- Core Integrity 698/1000 Matter 291/300 Energy 217/500 System Corruption 0% Temperature Warm (185) Movement Walking (113) Location -5/Factory Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (4) --- Titanium Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Gatling Laser Gatling Laser Plasma Rifle > --- INVENTORY (15) --- Wheel Advanced Heat Sink Large Storage Unit Large Storage Unit Layered Light Armor Plating Phasing AFG Heavy Laser Zionite Laser-S Wave Gun Heavy Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Large Storage Unit Sensor Array Improved Signal Interpreter Advanced Drone Bay > --- WEAPON ----------- Heavy Laser Gatling Laser Beamcaster Zionite Laser-S > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Flexi-carbon Leg Advanced Heat Sink Large Storage Unit Zionite Biocell Improved Particle Charger Cloaking Device Zionite Light Carapace Force Field Phasing AFG Beamcaster Rocket Launcher Great Axe [Rating: 85] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Zionite Light Carapace Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 6 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . Utility 5 | . . . 1 . . . 3 . . 1 Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 123 | 8 7 5 23 . 5 2 31 1 9 32 Power 10 | 1 . 1 2 . . . 3 . . 3 Engine 8 | 1 . 1 2 . . . 2 . . 2 Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 3 1 2 4 . . . 9 . . 5 Treads 3 | 1 1 . 1 . . . . . . . Leg 15 | . . . 2 . . . 9 . . 4 Wheel 6 | 2 . 2 1 . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 2 1 . 3 . 2 . 14 . 7 12 Device 30 | 1 . . 2 . 2 . 11 . 5 9 Storage 4 | 1 1 . . . . . . . 1 1 Processor 2 | . . . . . . . 2 . . . Hackware . | . . . . . . . . . . . Protection 5 | . . . 1 . . . 1 . 1 2 Artifact . | . . . . . . . . . . . Weapon 48 | 2 5 2 14 . 3 2 5 1 2 12 Energy Gun 39 | 1 4 . 11 . 2 2 5 1 2 11 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . 1 2 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 1 . 5 . 4 . Parts Lost 33 | . 2 2 2 . . . 4 . . 23 Power 3 | . . 1 . . . . . . . 2 Propulsion 6 | . 1 1 . . . . . . . 4 Utility 14 | . . . 1 . . . 2 . . 11 Weapon 10 | . 1 . 1 . . . 2 . . 6 Highest Loss Streak 9 | . 1 1 1 . . . 1 . . 9 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 100 99 99 100 100 100 99 100 99 95 Engine 9 | . 14 13 11 11 11 11 5 6 6 9 Treads 3 | . 14 14 7 . . . . . . . Leg 17 | . . . 6 22 22 22 26 26 26 21 Wheel 3 | . 14 14 7 . . . . . . . Device 21 | . 14 14 17 22 22 22 24 26 25 24 Storage 8 | . 14 14 11 11 11 11 6 6 6 5 Processor 2 | . . . . . . . 6 6 6 5 Protection 1 | . . . 4 . . . 1 . . 1 Energy Gun 27 | . 27 24 31 33 28 32 25 26 26 22 Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 13 33 34 44 39 41 42 59 57 57 73 Greatest Support 76 | 16 10 16 34 34 34 34 76 76 76 76 Greatest Overweight (x) 4 | 1 3 3 4 1 1 1 . . . 1 Average Overweight (x) . | . 2 1 2 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 12 14 14 15 14 15 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 15 15 15 11 Class Distribution -------------------- 23% | Scavenger-Skirmisher 20% | Gunner 19% | Mutant 17% | Scavenger-Tank 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Matter Collected 1499 | 179 189 36 290 16 52 23 302 33 101 278 Remotely . | . . . . . . . . . . . Salvage Created 6871 | 20 497 233 1416 . . 130 853 49 434 3239 Parts 283 | 3 33 21 84 . . 3 33 2 11 93 Haulers Intercepted 7 | . . . 3 . . . 2 . . 2 Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 8 . 10 12 . Prevented 3 | . . . . . . 2 . 1 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 135 | . 11 9 27 . . 2 13 2 7 64 Guns 120 | . 10 9 26 . . 1 12 2 4 56 AOE 1 | . 1 . . . . . . . . . Classes Destroyed 17 | 1 3 2 5 . . . 2 . . 4 Worker 7 | . . 2 1 . . . 1 . . 3 Builder 2 | . . . 1 . . . . . . 1 Tunneler 3 | 1 . . 1 . . . . . . 1 Hauler 7 | . . . 3 . . . 2 . . 2 Recycler 3 | . . 1 1 . . . . . . 1 Operator 1 | . . . 1 . . . . . . . Watcher 14 | . 3 . 4 . . . 2 . . 5 Swarmer 45 | . 3 9 7 . . . 2 2 . 22 Grunt 43 | . 8 . 10 . . 1 3 . 6 15 Brawler 1 | . . . . . . . . . . 1 Duelist 4 | . . . 1 . . 1 . . 1 1 Protector 2 | . . . . . . . . . . 2 Sentry 17 | . . . 9 . . . 3 . . 5 Specialist 2 | . . . . . . . . . . 2 Hunter 4 | . . . . . . . 2 . . 2 Programmer 15 | . . . . . . . 3 . . 12 Heavy 1 | . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . 1 Best Kill Streak 10 | 1 3 4 5 . . 2 4 2 4 10 Combat Bots Only 6 | . 3 3 4 . . 2 2 2 4 6 Max Kills in Single Turn 3 | 1 2 2 3 . . 1 2 2 2 2 Gunslinging 2 | . 1 1 2 . . . 1 1 1 1 Exploded 1 | . 1 . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Damage Taken 4806 | . 392 140 623 . . 148 624 32 102 2745 Core 469 | . 14 23 60 . . . 51 8 11 302 Absorbed by Shields 1187 | . . . . . . . 207 16 20 944 Regen/Repaired (Parts) 223 | . . . 131 . . . . . . 92 Core Remaining (%) 90 | 100 . 85 . . . 85 . . 91 . Volleys Fired 266 | 2 28 14 63 . . 5 33 4 9 108 Largest 4 | 2 2 2 3 . . 3 4 4 4 4 Hottest 320 | 60 105 105 177 . . 187 256 256 275 320 Shots Fired 868 | 4 56 30 181 . . 11 130 13 37 406 Gun 866 | 4 55 29 181 . . 11 130 13 37 406 Cannon . | . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 11 | 2 . . 9 . . . . . . . Thermal 818 | 2 31 29 159 . . 11 130 13 37 406 Explosive 2 | . 1 1 . . . . . . . . Electromagnetic 37 | . 24 . 13 . . . . . . . Robot Hit Streak 73 | 4 25 15 22 . . 5 10 4 34 73 Robot Miss Streak 4 | . 4 1 4 . . 1 3 3 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 18 | . 2 3 3 . . 1 1 1 2 5 Max Gunslinging Chain 2 | . 1 1 2 . . 1 1 1 1 2 Shots Hit Robots 664 | 4 42 21 123 . . 8 86 5 33 342 Core Hits 384 | 1 23 14 51 . . 2 40 3 11 239 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 25 | . 1 . 5 . . 3 7 1 6 2 Burn 24 | . . . 5 . . 3 7 1 6 2 Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 5 | . . . 1 . 2 . . . . 2 Impact . | . . . . . . . . . . . Slashing 5 | . . . 1 . 2 . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14453 | 33 710 276 1912 . . 176 1826 106 653 8761 Guns 14176 | 33 546 276 1912 . . 176 1803 106 653 8671 Cannons . | . . . . . . . . . . . Explosions 164 | . 164 . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 113 | . . . . . . . 23 . . 90 Kinetic 127 | 12 . . 115 . . . . . . . Thermal 13780 | 21 443 276 1631 . . 176 1803 106 653 8671 Explosive . | . . . . . . . . . . . Electromagnetic 433 | . 267 . 166 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . 5 5 1 1 1 . 2 2 2 15 Average Corruption 3 | . 2 5 1 1 1 . 1 2 2 5 Corruption Purged 15 | . . . . . . . . . . 15 Corruption Blocked . | . . . . . . . . . . . Effects 89 | . 7 10 4 . 1 . 5 12 3 47 Message Errors 21 | . 2 1 2 . . . 2 3 . 11 Matter Fused 19 | . 1 2 1 . 1 . 1 2 2 9 Heat Flow Errors 9 | . 1 1 . . . . 1 1 . 5 Energy Discharges 11 | . 1 . 1 . . . . 5 . 4 Data Loss (minor) 11 | . 1 3 . . . . . 1 . 6 Data Loss (major) 4 | . . . . . . . . . . 4 Misfires 8 | . 1 2 . . . . . . 1 4 Alerts 1 | . . 1 . . . . . . . . Weapon Failures 5 | . . . . . . . 1 . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 9 | . 4 . . . . . . . . 5 Projectiles . | . . . . . . . . . . . Explosions 4 | . 4 . . . . . . . . . Melee 5 | . . . . . . . . . . 5 Knockbacks 2 | . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 96 | . 55 41 . . . . . . . . Shots 3 | . 2 1 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 12 | . . . . . . . 3 . . 9 Kicked 12 | . . . . . . . 3 . . 9 Crushed . | . . . . . . . . . . . Highest Temperature 349 | 20 226 294 349 . . 163 228 223 246 210 Average Temperature 67 | 15 72 112 77 . . 96 103 57 85 28 Received Heat Transfer 1229 | . 231 . 273 . . 63 49 . 93 520 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 1 . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 16 | . . . 1 . . 1 2 . 3 9 Combat Hostiles 14 | . . . 1 . . 1 1 . 3 8 Parts Melted 100 | . 1 2 10 . . 2 16 . 6 63 Heat Transferred 28381 | 50 873 609 4260 . . 555 3922 296 1665 16151 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Peak Influence 566 | 5 323 163 340 . . . 480 . . 566 Initial 161 | . 2 . 25 . . . 19 . . 161 Average 206 | . 175 86 151 . . . 141 . . 338 Maximum Alert Level 2 | . 1 . 1 . . . 2 . . 2 Low Security (%) 56 | 100 68 100 74 100 . . 66 . . 20 Level 1 29 | . 31 . 25 . . . 22 . . 44 Level 2 14 | . . . . . . . 11 . . 35 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 . 3 . . . 9 . . 10 Investigation 5 | . 2 . 1 . . . 1 . . 1 Extermination 7 | . . . . . . . 3 . . 4 Reinforcement 12 | . . . 2 . . . 5 . . 5 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced 3 | . . . . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Distress Signals 7 | . . . 3 . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 193 | . 16 9 37 . . 4 32 7 8 80 Peak Tracking Total 8 | . 4 3 5 . . 3 6 3 4 8 Tactical Retreats 4 | . . . 1 . . . . . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Traps Triggered 14 | . 7 . 4 . . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . 1 . 1 2 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Machines Disabled 13 | . 2 . 1 . . . 10 . . . Max in Single Turn 1 | . 1 . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Machines Accessed 23 | . 6 1 7 . . . 4 1 . 4 Terminals 14 | . 6 1 6 . . . 1 . . . Fabricators 4 | . . . . . . . 2 . . 2 Repair Stations 3 | . . . 1 . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 52 | . 14 3 22 . . . 5 1 . 7 Successful 32 | . 9 3 12 . . . 2 1 . 5 Failed 20 | . 5 . 10 . . . 3 . . 2 Catastrophic 2 | . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 55 | . 12 . 15 . . . 15 . . 13 Terminals 36 | . 14 3 18 . . . 1 . . . Fabricators 6 | . . . . . . . 2 . . 4 Repair Stations 8 | . . . 4 . . . 2 . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 16 | . 6 3 5 . . . 1 1 . . Record 2 | . . 1 . . . . . 1 . . Robot Analysis 4 | . 3 . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 3 | . 1 . 2 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . 3 Network Status 2 | . . . . . . . 1 . . 1 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 6 | . . . 4 . . . . . . 2 Scan Component 3 | . . . 2 . . . . . . 1 Repair 3 | . . . 2 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . . . . . Terminals 6 | . 3 . 3 . . . . . . . Botnet 6 | . 3 . 3 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 5 1 7 . . . 4 . . 3 Full Trace Events 5 | . 2 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 13 . . 9 Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 Total Part Build Rating 4 | . . . . . . . . . . 4 Parts Repaired 3 | . . . 2 . . . . . . 1 Time 98 | . . . 58 . . . . . . 40 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Total Allies 18 | . . . . 2 4 . 5 . . 7 Largest Group 4 | . . . . 2 4 4 4 3 3 4 Highest-Rated Group 210 | . . . . 40 158 158 210 210 210 121 Highest-Rated Ally 70 | . . . . 31 41 41 70 70 70 64 Zionite Dispatches 4 | . . . . . . . 2 . . 2 Light 1 | . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . 1 Demo 1 | . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . 1 Total Orders 5 | . . . . . . . . . . 5 ROAM 1 | . . . . . . . . . . 1 DROP 2 | . . . . . . . . . . 2 COLLECT 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 119 | . . . . . . 26 28 17 26 22 Total Damage 4213 | . . . . . . 734 2455 283 366 375 Kills 31 | . . . . . . 5 18 5 1 2 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Robot Analysis Total 4 | . 3 . 1 . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 2 2 . . 1 . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . 3 . . 3 Branch Access 1 | . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Turns Passed 11268 | 64 838 489 2018 128 2145 737 1478 543 294 2534 Spaces Moved 6493 | 42 631 361 907 65 1064 357 963 410 200 1493 Core 1 | 1 . . . . . . . . . . Treads 188 | . . . 188 . . . . . . . Legs 4778 | . . . 226 65 1064 357 963 410 200 1493 Wheels 1526 | 41 631 361 493 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 110 125 200 200 200 120 120 120 120 Average Speed 147 | 91 110 115 173 200 200 200 124 120 120 129 Slowest Speed 270 | 100 125 125 270 200 200 200 130 120 120 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 72 69 71 13 85 53 30 62 38 38 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . . 2 . . . 1 . Known Exits Taken 6 | . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . Scrap Searched 11 | . . 1 . 1 3 2 . 3 1 . Spaces Dug 10 | . 6 . 1 . . . . . . 3 Terrain Destroyed 43 | . 17 14 1 . . . . . . 11 Melee 3 | . . . 1 . . . . . . 2 Projectile 9 | . . . . . . . . . . 9 AOE 31 | . 17 14 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Total 7529 | 60 719 404 1218 64 1080 372 1160 453 234 1765 Wait 480 | 5 36 24 186 . 3 7 95 36 3 85 Move 6483 | 41 630 360 906 64 1063 356 962 409 199 1493 Hop . | . . . . . . . . . . . Pick Up 52 | 3 13 1 13 . 1 . 10 1 1 9 Fast Attach 62 | 8 2 . 11 . 2 1 16 1 8 13 Attach 33 | . 2 2 4 . 1 . 9 . . 15 Detach 28 | 1 2 . 5 . 3 1 5 . 3 8 Swap 29 | . 3 3 8 . 2 1 7 . 1 4 Drop 69 | . 3 . 21 . 3 1 20 2 10 9 Fire 266 | 2 28 14 63 . . 5 33 4 9 108 Melee 5 | . . . 1 . 2 . . . . 2 Ram . | . . . . . . . . . . . Kick 12 | . . . . . . . 3 . . 9 Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: [*Fac] / *Upp / *Ext x2) History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 10) 247 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 14) 670 | -10/Materials | Discovered new exit (range 9) 903 | -10/Materials | Entered Mines 1043 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1073 | -10/Mines | Learned 2 Materials zone layouts 1336 | -10/Mines | Assembled infested the area 1341 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1376 | -10/Mines | Discovered new exit (range 14) 1392 | -10/Mines | Entered Materials 1392 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1393 | -9/Materials | Identified exit to Materials 1588 | -9/Materials | Repaired Particle Gun 1616 | -9/Materials | Repaired Sml. Laser 1917 | -9/Materials | Build established: Scavenger-Tank 1944 | -9/Materials | Discovered new exit (range 12) 2369 | -9/Materials | Identified exit to Mines 2369 | -9/Materials | Identified exit to Storage 2431 | -9/Materials | Discovered exit to Materials (range 5) 2515 | -9/Materials | Build established: Scavenger-Gunner 3055 | -9/Materials | Discovered exit to Materials (range 12) 3410 | -9/Materials | Entered Mines 3411 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3430 | -9/Mines | Learned location of 1 exit from Lower Caves 3510 | -9/Mines | Met a Derelict bent on vengeance 3538 | -9/Mines | Entered Zion 3538 | -7/Zion | Accompanied by 2 allies 3564 | -7/Zion | Build established: Gunner 3588 | -7/Zion | Led the pair of lost Derelicts to a safe place 3612 | -7/Zion | Found Prototype Device 3612 | -7/Zion | Identified Phasing AFG 3798 | -7/Zion | Discovered new exit (range 11) 3888 | -7/Zion | System corruption cleaned by Quarantine Array 4316 | -7/Zion | Visited the Megawrench Repair Shop 4580 | -7/Zion | Learned location of 1 exit from Proximity Caves 5032 | -7/Zion | Imprinted 5034 | -7/Zion | Declared Zion's savior 5136 | -7/Zion | Build established: Mutant 5683 | -7/Zion | Entered Proximity Caves 5683 | -6/Proximity Caves | Accompanied by 4 allies 5684 | -6/Proximity Caves | Identified exit to Factory 6021 | -6/Proximity Caves | Build established: Gunner 6420 | -6/Proximity Caves | Entered Factory 6420 | -6/Factory | Accompanied by 4 allies 6420 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6727 | -6/Factory | Build established: Scavenger-Skirmisher 6859 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6949 | -6/Factory | Retrieved Zion intel report: Branch Access 6949 | -6/Factory | Identified exit to Lower Caves 7265 | -6/Factory | Build established: Skirmisher 7394 | -6/Factory | Zion Demo squad teleported in 7618 | -6/Factory | Build established: Scavenger-Skirmisher 7725 | -6/Factory | Retrieved Zion intel report: Component Schematics 7838 | -6/Factory | Zion Light squad teleported in 7898 | -6/Factory | Entered Lower Caves 7898 | -6/Lower Caves | Accompanied by 3 allies 7899 | -6/Lower Caves | Identified exit to Lower Caves 8261 | -6/Lower Caves | Encountered a Warlord checkpoint 8441 | -6/Lower Caves | Entered another Lower Caves area 8441 | -6/Lower Caves | Accompanied by 3 allies 8724 | -6/Lower Caves | Discovered new exit (range 7) 8731 | -6/Lower Caves | Identified exit to Factory 8735 | -6/Lower Caves | Entered Factory 8735 | -5/Factory | Accompanied by 1 ally 8735 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8736 | -5/Factory | Identified exit to Extension 8988 | -5/Factory | Discovered new exit (range 8) 8997 | -5/Factory | Identified exit to Upper Caves 9042 | -5/Factory | Build established: Scavenger-Tank 9501 | -5/Factory | Allied Derelicts emerged from ambush trap array 9578 | -5/Factory | Retrieved Zion intel report: Active Terminals 9579 | -5/Factory | Zion Melee Resupply teleported in 9622 | -5/Factory | P-70 Sage assimilated allied EM-NKA(g) 9624 | -5/Factory | Fabricated Hvy. Rocket Launcher? 10142 | -5/Factory | Build established: Scavenger-Skirmisher 10355 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10437 | -5/Factory | Repaired F-cell Engine 10574 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10575 | -5/Factory | Zion Fire squad teleported in 10589 | -5/Factory | Cargo convoy interrupted 10629 | -5/Factory | System corruption reached 10% 10653 | -5/Factory | Terminal network hard line cut 10688 | -5/Factory | Lost 8 parts (1p2n4u1w) 10924 | -5/Factory | Build established: Scavenger-Gunner 11227 | -5/Factory | Discovered new exit (range 16) 11269 | -5/Factory | Self-destructed Last Messages --------------- 11250_ R-10 Processor collects Imp. Targeting Computer. 11251_ Exp. Heat Sink destroyed. 11252_ Slug penetrates Wall. 11255_ X-77 Beamer destroyed. 11256_ R-10 Processor collects Gatling Laser. 11258_ Slug penetrates Wall. 11260_ Acquired Adv. VSS Leg. 11261_ Slug penetrates Wall. 11262_ U-05 Engineer builds a Wall. 11264_ Penetrated by Slug. 11264_ Critical hit (Destroy). 11264_ Exp. Heat Sink destroyed. 11265_ H-66 Slayer heat damages Gauss Rifle, Flexi-carbon Leg, Targeting Computer. 11266_ H-66 Slayer heat spikes uncontrollably. 11266_ Melted Gauss Rifle. 11266_ Melted Flexi-carbon Leg. 11266_ H-66 Slayer destroyed. 11266_ Penetrated by Slug. 11266_ Force Field destroyed. Map ----- +----------------------------------------------------+ | ??????????????# #??????# ######""" | | ??????????????# #??????# #????#""" ! | | ??????????????? #??????##############????# | | ??????????????? #????????????????????????# | | ??????????????? #????????????????????##??####+## | | ??????????????? ?????????????????????# ### # | | ???????????????????????????????????????# | | ??????????????????????#???????????###### ### # | | ????????????????????? ??? #??## ## | | ????????????????????? #???# # | | ??????????????????????? 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