Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.03 @ 15:26:52 Player: Sir Arcana Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (4657) 4657 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 10032 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 552 Friendly Fire -273 Cogmind --------- Core Integrity 0/850 Matter 123/300 Energy 100/100 System Corruption 18% Temperature Cool (6) Location -6/Extension Parts ------- Power (2) Propulsion (3) Utility (6) Advanced Visual Processing Unit Weapon (4) Inventory (4) F-cell Engine Structural Scanner Gauss Rifle Remote Datajack Peak State ------------ Power Angular Momentum Engine Light Angular Momentum Engine Propulsion Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Utility Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Phase Shifter Improved Light Armor Plating Force Field Weapon Gauss Rifle Gauss Rifle Gauss Rifle Heavy Missile Launcher Inventory Enhanced Nuclear Core Improved Titanium Leg Flexi-carbon Leg Improved Cryofiber Web Targeting Computer Targeting Computer Precision Assault Rifle Remote Datajack [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Guided Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Slots Evolved 8 | . . 2 . 2 . 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . . . 2 . 1 1 . . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 163 | 10 8 18 8 22 16 6 55 4 9 7 Power 24 | 1 . 4 2 2 1 . 10 1 2 1 Engine 18 | 1 . 4 1 . 1 . 7 1 2 1 Core 6 | . . . 1 2 . . 3 . . . Reactor . | . . . . . . . . . . . Propulsion 27 | 4 1 4 . 3 . 1 10 1 . 3 Treads 2 | 2 . . . . . . . . . . Leg 22 | 2 1 4 . 3 . 1 10 1 . . Wheel 3 | . . . . . . . . . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 43 | 1 3 1 3 6 4 2 16 1 6 . Device 22 | . 1 . 1 5 2 1 8 1 3 . Storage 8 | 1 2 . . . . . 3 . 2 . Processor 5 | . . . . 1 . 1 2 . 1 . Hackware . | . . . . . . . . . . . Protection 8 | . . 1 2 . 2 . 3 . . . Artifact . | . . . . . . . . . . . Weapon 69 | 4 4 9 3 11 11 3 19 1 1 3 Energy Gun 14 | 1 1 4 . 1 5 . 2 . . . Energy Cannon 8 | . . . . 1 . 2 5 . . . Ballistic Gun 34 | 3 3 5 2 7 4 1 8 . . 1 Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 6 | . . . . 1 2 . 1 . . 2 Special Weapon 3 | . . . 1 . . . . 1 1 . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 3 . 1 . 1 . Parts Lost 40 | . 1 3 1 3 1 . 15 7 . 9 Power 2 | . . . . . . . 1 1 . . Propulsion 10 | . . . . . . . 3 4 . 3 Utility 16 | . . . . 2 . . 8 1 . 5 Weapon 12 | . 1 3 1 1 1 . 3 1 . 1 Highest Loss Streak 9 | . 1 2 1 1 1 . 3 7 . 9 Average Slot Usage (%) 94 | . 93 98 99 99 96 98 97 77 28 41 Engine 7 | . 14 11 8 . 6 7 7 4 . 1 Core 3 | . . . 2 9 2 . 4 3 . . Leg 19 | . 26 22 22 18 18 21 19 14 . . Device 9 | . 10 5 . 15 10 11 12 4 7 11 Storage 9 | . 17 11 11 9 9 7 10 3 2 5 Processor 6 | . . . . 6 9 10 9 19 16 18 Protection 5 | . . 5 10 4 6 7 4 3 . . Energy Gun 5 | . 15 11 . 1 8 6 1 4 . . Energy Cannon 2 | . . . . 2 . 5 6 3 . . Ballistic Gun 21 | . 8 31 32 24 22 17 15 4 . . Special Weapon 1 | . . . 10 3 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 13 17 30 30 37 44 47 62 48 5 22 Greatest Support 69 | 40 20 26 26 40 40 60 69 55 3 42 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 4 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 8 4 4 Average Capacity 7 | 5 6 8 8 8 8 8 7 6 4 4 Most Carried 8 | 6 8 8 8 8 8 8 8 8 4 4 Average Carried 7 | 5 5 7 7 7 7 7 7 6 3 3 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 4 4 Final Carried 8 | 6 5 8 8 8 8 8 8 3 4 4 Class Distribution -------------------- 28% | Mutant 28% | Tank 11% | Scavenger-Tank 11% | Scavenger-Mutant 8% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -6/Waste Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Matter Collected 4198 | 164 192 408 419 459 1106 106 1127 109 . 108 Remotely . | . . . . . . . . . . . Salvage Created 5690 | . 252 737 452 865 1282 291 1313 266 . 232 Parts 330 | . 11 50 31 53 75 17 78 2 . 13 Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed 3 | . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Combat Hostiles Destroyed 116 | . 7 20 18 15 24 5 26 1 . . Melee 1 | . . . . . . . 1 . . . Guns 94 | . 7 20 17 8 24 2 15 1 . . Cannons 14 | . . . 1 6 . 3 4 . . . AOE 7 | . . . . 1 . . 6 . . . Classes Destroyed 14 | . 3 4 1 2 2 . 1 1 . . Worker 5 | . . 1 . 2 . . 2 . . . Builder 5 | . . . . . 2 . . . . 3 Hauler 2 | . . . . . 2 . . . . . Recycler 4 | . . . . 2 . . . . . 2 Operator 2 | . . 1 . . 1 . . . . . Watcher 7 | . 2 . . 2 1 . 2 . . . Swarmer 36 | . 3 8 11 3 4 . 7 . . . Grunt 38 | . 4 6 6 7 11 2 2 . . . Brawler 4 | . . 1 . . 1 . 2 . . . Duelist 4 | . . . 1 1 1 . 1 . . . Sentry 19 | . . 5 . 3 5 2 4 . . . Hunter 10 | . . . . 1 2 1 6 . . . Programmer 4 | . . . . . . . 4 . . . Compactor 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 5 6 9 6 8 3 4 1 . 3 Combat Bots Only 9 | . 5 6 9 5 7 3 4 1 . . Max Kills in Single Turn 3 | . 2 2 2 1 2 1 3 1 . 2 Gunslinging 1 | . 1 1 1 . 1 . . . . . Exploded 3 | . . . . 1 . . 3 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Damage Taken 6761 | . 185 677 350 540 971 221 2776 191 . 850 Core 1193 | . 53 84 29 66 96 13 227 80 . 545 Absorbed by Shields 106 | . . . . . . . 106 . . . Core Remaining (%) 83 | 100 78 . 71 . 70 98 . . . . Volleys Fired 335 | . 28 56 42 38 74 8 73 6 . 10 Largest 4 | . 2 4 4 4 4 4 4 3 . 1 Hottest 224 | . 100 146 125 153 153 186 224 198 . 39 Shots Fired 937 | . 56 171 97 112 230 32 211 18 . 10 Gun 809 | . 56 171 85 84 211 24 162 12 . 4 Cannon 84 | . . . . 24 . 8 46 6 . . Launcher 31 | . . . . 3 19 . 3 . . 6 Special 13 | . . . 12 1 . . . . . . Kinetic 626 | . 10 111 81 84 156 16 158 6 . 4 Thermal 253 | . 46 60 16 4 55 16 44 12 . . Explosive 31 | . . . . 3 19 . 3 . . 6 Electromagnetic 27 | . . . . 21 . . 6 . . . Robot Hit Streak 32 | . 19 31 15 24 32 11 23 13 . 18 Robot Miss Streak 4 | . 3 3 3 3 4 2 3 2 . 1 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 17 | . 1 5 6 . 2 . 3 . . . Max Gunslinging Chain 2 | . 1 1 2 . 1 . 1 . . . Shots Hit Robots 620 | . 43 109 68 69 131 20 153 18 . 9 Core Hits 248 | . 15 35 24 36 53 11 61 4 . 9 Critical Hits 9 | . . . 3 1 2 . 3 . . . Critical Kills 2 | . . . 1 . . . 1 . . . Critical Parts Destroyed 7 | . . . 2 1 2 . 2 . . . Melee Attacks 20 | . . . . . . . 20 . . . Impact 8 | . . . . . . . 8 . . . Slashing 4 | . . . . . . . 4 . . . Piercing 8 | . . . . . . . 8 . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13305 | . 504 1304 987 1545 2637 466 4478 484 . 900 Guns 9201 | . 504 1304 841 818 2459 268 2622 299 . 86 Cannons 1983 | . . . . 563 . 198 1037 185 . . Explosions 1749 | . . . . 154 178 . 614 . . 803 Melee 205 | . . . . . . . 205 . . . Ramming 23 | . . . 2 10 . . . . . 11 Kinetic 6951 | . 13 767 783 802 1647 157 2567 129 . 86 Thermal 3718 | . 491 537 202 91 812 309 921 355 . . Explosive 1642 | . . . . 121 178 . 540 . . 803 Electromagnetic 766 | . . . . 521 . . 245 . . . Impact 48 | . . . . . . . 48 . . . Slashing 157 | . . . . . . . 157 . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 . 4 18 18 18 Average Corruption 5 | . . . . . 1 . 2 12 18 18 Corruption Purged 4 | . . . . . . . 4 . . . Effects 60 | . . . . . . . 24 9 11 16 Message Errors 13 | . . . . . . . 7 1 2 3 Matter Fused 11 | . . . . . . . 3 3 2 3 Heat Flow Errors 4 | . . . . . . . 2 . 1 1 Energy Discharges 3 | . . . . . . . 1 . 2 . Data Loss (minor) 6 | . . . . . . . 5 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . Misdirections 16 | . . . . . . . . 3 4 9 Targeting Errors 6 | . . . . . . . 6 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 146 | . . . 21 . 32 1 45 . . 47 Projectiles 22 | . . . 21 . . 1 . . . . Explosions 106 | . . . . . 32 . 27 . . 47 Melee 18 | . . . . . . . 18 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 75 | . . . 1 13 56 . . . . 5 Shots 4 | . . . . 1 3 . . . . . Rammed 3 | . . . 1 . . . . . . 2 Targets Rammed 4 | . . . 1 1 . . . . . 2 Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 351 | . 138 351 226 313 259 217 200 350 134 213 Average Temperature 69 | . 51 98 57 92 22 73 67 200 78 120 Received Heat Transfer 1662 | . 78 261 96 243 387 117 360 . . 120 Effects 3 | . . 2 . . . . . 1 . . Energy Bleed 1 | . . 1 . . . . . . . . Interference 1 | . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . 2 . . 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 18 | . 3 4 . . 4 1 6 . . . Heat Transferred 7443 | . 1443 1406 448 161 1517 518 1353 597 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Peak Influence 727 | . 230 310 200 363 727 218 361 38 30 94 Average Influence 177 | . 69 148 103 151 431 174 121 15 4 58 Maximum Alert Level 3 | . 1 1 1 1 3 1 1 . . . Low Security (%) 63 | . . . . . . . . . . . Level 1 24 | . . . . . . . . . . . Level 2 11 | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . . 2 . 2 13 2 8 . 1 1 Investigation 5 | . . 1 . 1 1 . 1 . 1 . Extermination 2 | . . . . . . . 2 . . . Reinforcement 12 | . . 1 . 1 5 2 2 . . 1 Assault 1 | . . . . . 1 . . . . . Garrison 9 | . . . . . 6 . 3 . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Distress Signals 8 | . 2 1 . 1 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 216 | . 14 27 28 25 64 10 36 6 . 6 Peak Tracking Total 8 | . 6 5 8 5 7 3 4 5 . 7 Tactical Retreats 21 | . . 2 7 3 8 1 . . . . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Traps Triggered 9 | . 1 1 . . 3 . 4 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 12 | . 12 . . . . . . . . . Reused 2 | . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Machines Disabled 13 | . . 1 . . 8 . 4 . . . Max in Single Turn 2 | . . 1 . . 1 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Machines Accessed 37 | . 6 4 . 4 9 . 9 . 4 1 Terminals 26 | . 5 3 . 2 7 . 5 . 3 1 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 4 | . . . . 1 1 . 2 . . . Recycling Units 4 | . 1 1 . 1 1 . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 85 | . 15 11 . 11 20 . 18 . 8 2 Successful 56 | . 11 6 . 6 16 . 13 . 4 . Failed 29 | . 4 5 . 5 4 . 5 . 4 2 Catastrophic 2 | . . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 61 | . 14 10 . 6 13 . 10 . 6 2 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 12 | . . . . 3 6 . 3 . . . Recycling Units 5 | . 1 1 . 2 1 . . . . . Scanalyzers 5 | . . . . . . . 3 . 2 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 39 | . 10 5 . 3 10 . 7 . 4 . Record 7 | . 2 . . 1 1 . 3 . . . Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 3 | . . 2 . . 1 . . . . . Prototype ID Bank 5 | . 2 1 . 1 1 . . . . . Open Door 3 | . . . . . 2 . . . 1 . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . Locate Traps 5 | . 2 . . 1 . . 1 . 1 . Reprogram Traps 2 | . 2 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . 1 . . . Registered Components 1 | . . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 4 | . . . . . 2 . . . 2 . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 9 | . . . . 2 5 . 2 . . . Scan Component 5 | . . . . 1 3 . 1 . . . Repair 4 | . . . . 1 2 . 1 . . . Recycling Unit Hacks 4 | . 1 1 . 1 1 . . . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Components 3 | . 1 . . 1 1 . . . . . Scanalyzer 3 | . . . . . . . 3 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 5 3 . 3 5 . 6 . 3 1 Full Trace Events 3 | . . . . 1 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . Parts Built 2 | . . . . . . . 2 . . . Matter 212 | . . . . . . . 212 . . . Time 53 | . . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . . 12 . . . Parts Repaired 4 | . . . . 1 2 . 1 . . . Time 118 | . . . . 16 76 . 26 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . 1 . . 10 . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Total Allies 17 | . . . 4 . 12 . . 1 . . Largest Group 10 | . . . 3 . 10 1 . 1 . . Highest-Rated Group 173 | . . . 40 . 173 87 . 31 . . Highest-Rated Ally 99 | . . . 31 . 99 87 . 31 . . Total Orders 5 | . . . . . 1 3 1 . . . GOTO 1 | . . . . . . 1 . . . . FOLLOW 1 | . . . . . . 1 . . . . EXPLORE 3 | . . . . . 1 1 1 . . . Ally Attacks 115 | . . . 31 . 78 . . 6 . . Total Damage 2319 | . . . 273 . 1942 . . 104 . . Kills 18 | . . . 1 . 17 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Robot Analysis Total 3 | . . 2 . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 18 | . . . . . 16 . 2 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Turns Passed 9112 | 398 458 994 1284 987 1862 409 2194 169 156 201 Spaces Moved 5067 | 127 249 479 693 476 871 261 1256 123 251 281 Core 555 | 11 . . . . . . . 33 251 260 Treads 22 | 22 . . . . . . . . . . Legs 4469 | 94 249 479 693 476 871 261 1256 90 . . Wheels 21 | . . . . . . . . . . 21 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 130 120 50 50 50 Average Speed 127 | 120 124 147 149 143 139 133 126 115 51 53 Slowest Speed 250 | 160 150 150 150 150 160 160 160 250 100 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 14 62 29 95 39 93 20 36 90 9 33 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 86 | . . . 5 10 59 . 12 . . . Terrain Destroyed 244 | . . . 6 33 103 . 36 . . 66 Melee 12 | . . . . . . . 12 . . . Projectile 14 | . . . 6 . . . 8 . . . AOE 218 | . . . . 33 103 . 16 . . 66 Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Ext Total 6985 | 367 344 663 843 699 1368 302 1668 135 276 320 Wait 1196 | 224 45 81 88 133 377 17 205 . 10 16 Move 5058 | 126 248 478 692 475 870 260 1256 122 250 281 Hop . | . . . . . . . . . . . Pick Up 92 | 7 9 16 3 12 7 5 30 1 1 1 Fast Attach 42 | 5 1 . 3 6 6 2 10 . 6 3 Attach 46 | 1 4 5 . 6 6 1 13 3 3 4 Detach 8 | . . . . 1 . . . 1 3 3 Swap 75 | 4 3 13 5 10 4 3 32 1 . . Drop 96 | . 6 14 7 17 14 6 28 1 3 . Fire 335 | . 28 56 42 38 74 8 73 6 . 10 Melee 20 | . . . . . . . 20 . . . Ram 2 | . . . . . . . . . . 2 Kick 2 | . . . 1 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . 2 . 2 . . . . . Trap . | . . . . . . . . . . . Miscellaneous 9 | . . . . . 8 . 1 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / [Rec]) -7/Factory -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 399 | -11/Scrapyard | Entered Materials 400 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Entered another Materials area 857 | -9/Materials | Evolved 2 slots: Weapon x2 1123 | -9/Materials | Discovered new exit (range 8) 1639 | -9/Materials | Build established: Scavenger-Tank 1851 | -9/Materials | Entered Mines 1886 | -9/Mines | Met a Derelict bent on vengeance 1921 | -9/Mines | Received a Mining Laser from a helpful Derelict 1986 | -9/Mines | Build established: Scavenger-Mutant 1999 | -9/Mines | Discovered new exit (range 6) 2385 | -9/Mines | Destroyed 9 combat bots 2699 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2702 | -9/Mines | Learned Materials emergency access door positions 2954 | -9/Mines | Discovered new exit (range 12) 3135 | -9/Mines | Entered Materials 3135 | -8/Materials | Evolved 2 slots: Utility x2 3234 | -8/Materials | Repaired Hvy. Assault Rifle 3256 | -8/Materials | Build established: Mutant 3990 | -8/Materials | Discovered new exit (range 13) 4122 | -8/Materials | Entered Storage 4186 | -8/Storage | Repaired Hvy. Laser 4207 | -8/Storage | Build established: Skirmisher 4219 | -8/Storage | Repaired Cooling System 4287 | -8/Storage | Found Prototype Launcher 4346 | -8/Storage | Garrison activated, responded to threat 4389 | -8/Storage | Destroyed 7 combat bots 4584 | -8/Storage | Build established: Tank 4593 | -8/Storage | Discovered new exit (range 13) 4597 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4684 | -8/Storage | Identified Gui. Missile Launcher 4796 | -8/Storage | Garrison activated, responded to threat 5153 | -8/Storage | Met 01-MTF 5322 | -8/Storage | First assault squad dispatched 5528 | -8/Storage | Build established: Mutant 5779 | -8/Storage | Discovered new exit (range 17) 5984 | -8/Storage | Entered Factory 5984 | -7/Factory | Accompanied by 17 allies 5984 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5989 | -7/Factory | 01-MTF left 6071 | -7/Factory | Discovered new exit (range 41) 6119 | -7/Factory | Build established: Tank 6393 | -7/Factory | Entered another Factory area 6393 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6425 | -6/Factory | Spotted B-75 Beast 6982 | -6/Factory | Fabricated Adv. Plasma Cannon (x2) 7165 | -6/Factory | Lost 3 parts (2u1w) 7567 | -6/Factory | Build established: Scavenger-Tank 7894 | -6/Factory | Garrison activated, responded to threat 8065 | -6/Factory | Lost 3 parts (1p1n1w) 8284 | -6/Factory | Build established: Scavenger-Gunner 8419 | -6/Factory | Repaired Med. Storage Unit 8587 | -6/Factory | Sucked down chute 8587 | -6/Factory | Entered Waste 8588 | -6/Waste | Build established: Scavenger-Mutant 8588 | -6/Waste | Met a frightened Derelict 8602 | -6/Waste | EMP discharged 8602 | -6/Waste | System corruption reached 10% 8610 | -6/Waste | Spotted C-40 Crusher 8638 | -6/Waste | Destroyed C-40 Crusher 8661 | -6/Waste | Spotted C-40 Crusher 8665 | -6/Waste | Spotted C-40 Crusher 8666 | -6/Waste | Spotted C-40 Crusher 8669 | -6/Waste | Spotted C-40 Crusher 8679 | -6/Waste | Spotted C-40 Crusher 8690 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8693 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8702 | -6/Waste | EMP discharged 8717 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8728 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8738 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8745 | -6/Waste | Discovered new exit (range 13) 8756 | -6/Waste | Entered Factory 8769 | -6/Factory | Lost 7 parts (1p4n1u1w) 8910 | -6/Factory | Discovered new exit (range 6) 8912 | -6/Factory | Entered Extension 9005 | -6/Extension | Build established: Mutant 9010 | -6/Extension | Spotted B-75 Beast 9068 | -6/Extension | Core integrity fell below 50% 9098 | -6/Extension | Core integrity fell below 20% 9101 | -6/Extension | Spotted B-75 Beast 9113 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 09081_ Com. Battery destroyed. 09083_ System corrupted: Matter fused (-7). 09083_ Slug penetrates B-75 Beast. 09084_ Com. Wheel destroyed. 09085_ The unstable cave ceiling collapses. 09090_ Acquired 12 matter. 09095_ Penetrated by Slug. 09097_ The unstable cave ceiling collapses. 09097_ EM Shield destroyed. 09097_ Terrain Scan Processor destroyed. 09098_ Penetrated by Slug. 09099_ 6KNNHL7HID17|LPOA: UL 09101_ Slammed into K-01 Serf. 09101_ Slug penetrates R-10 Processor. 09101_ Slug penetrates Wall. 09102_ Targeting Computer destroyed. 09105_ W-25 Informer distress signal alerts nearby ally. 09105_ Slug penetrates U-05 Engineer. 09105_ K-01 Serf destroyed. 09108_ U-05 Engineer knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ###???????????????????????? | | ?????????????????????+ ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#R#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??##??#???????????????? | | ??????????????????????### ##" ## ### #???????????? | | ??????????????????????#"" "" "" ""#?????????? | | #?????????????????????# "Y" " " #?????????? | | ######???????????????## #?????????? | | # ###?????????????#" #?????????? | | ################ #?????????? | | = ??????? | | *% % ??????? | | ! ???????? | | ???????? | | ???????? | | ############### ###???????? | | # ##?????????????# #?????????? | | ###??????????????# #?????????? | | # # ##???????????????# #?????????? | | # ####????????????????# #?????????? | | ###???????????????????######T#"""#######?????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 31 Energy Capacity 950 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Density 85 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Energy Filter | -8/Storage | Hacked Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Just What I Needed Release The Drones! Significant Disruption Challenges ------------ None Game ------ Seed SuperchargedBeamGun Manual? 0 Play Time 02:38:26 Cumulative 10.6 hours Start 2019.11.02 @ 18:34:24 End 2019.11.03 @ 15:26:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue -4 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d36adea-2017-4fd4-97e1-22b923ba3e49