Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 12:19:32 Player: Petvaria Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (78) 390 Value Destroyed (2398) 2398 Prototype IDs (70) 1400 Alien Tech Used (5) 1000 Bonus (23950) 23950 TOTAL SCORE: 38838 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 317 Follower Combat Kills 233 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Cogmind --------- Core Integrity 1348/1850 Matter 295/300 Energy 85/150 System Corruption 5% Temperature Cool (5) Movement Flying (26) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (9) --- Impulse Thruster Impulse Thruster Advanced Surge Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY (12) ----- Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Hacking Suite Hacking Suite Advanced Hacking Suite System Mapper Spacefold Activator > --- WEAPON (2) ------- Quantum Companion > --- INVENTORY (7) ---- Zero-point Reactor Field Propulsion Drive Impulse Thruster Impulse Thruster Array Impulse Thruster Array Peak State ------------ > --- POWER ------------ Micro Fission Core Zero-point Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Advanced Surge Thruster Advanced Surge Thruster Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Reaction Control System Hacking Suite Hacking Suite Advanced Hacking Suite System Mapper Spacefold Activator > --- WEAPON ----------- Quantum Companion > --- INVENTORY -------- Zero-point Reactor Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Layered Medium Armor Plating [Rating: 173] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Z-bomb Delivery System Special Weapon Voltaic Drivehammer Impact Weapon Mace Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . 1 . . . 2 . . . . . . . . . 1 . . . . 1 . 1 . . 1 Utility 10 | . . 1 . . . 4 . . . . 2 . . . . 1 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 132 | 6 10 19 5 2 14 8 . 4 . 1 4 1 . 4 3 6 . 1 6 . 2 8 . 8 9 11 Power 14 | 1 1 2 . . 1 1 . 1 . . 1 . . . . . . . 2 . . 1 . 1 1 1 Engine 5 | 1 . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Propulsion 42 | 2 2 10 1 1 4 2 . 1 . . . . . 1 . 3 . . 4 . . 2 . 2 2 5 Treads 15 | 2 1 10 1 . 1 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . 1 . . . 3 2 . 1 . . . . . 1 . 3 . . 3 . . 2 . 2 2 5 Utility 52 | 1 4 5 1 . 4 4 . 2 . 1 3 1 . 3 2 1 . 1 . . 2 5 . 4 3 5 Device 15 | . . . . . . 1 . 1 . 1 1 1 . 2 . . . 1 . . . 1 . 1 2 3 Storage 7 | 1 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . 1 . . 1 . Hackware 10 | . . 1 1 . 2 . . . . . 2 . . . . 1 . . . . 2 1 . . . . Protection 14 | . 1 4 . . 1 . . . . . . . . . 2 . . . . . . 2 . 3 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 24 | 2 3 2 3 1 5 1 . . . . . . . . 1 2 . . . . . . . 1 3 . Energy Gun 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 9 | 2 2 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . . 1 . Unidentified Prototypes 32 | . 1 1 1 . 2 1 . . . . . . . 4 . 1 . . 2 . 1 1 . 5 9 3 Parts Lost 40 | . 1 5 . . 1 . . 4 . . . . . 2 . . . 1 . 3 3 1 . . 6 13 Power 5 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . 1 1 Propulsion 12 | . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 7 Utility 19 | . . 1 . . . . . 2 . . . . . 2 . . . 1 . 2 2 1 . . 3 5 Weapon 4 | . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Highest Loss Streak 8 | . 1 1 . . 1 . . 4 . . . . . 2 . . . 1 . 3 4 1 . . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 9 14 14 15 14 1 3 4 5 5 6 10 10 10 9 9 9 8 8 9 7 6 5 5 5 7 Power . | . 1 . 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 Propulsion 4 | 1 6 6 6 6 5 . 1 . 1 1 1 4 4 4 5 5 5 5 5 5 5 5 3 3 3 5 Utility 3 | . . 4 5 5 4 1 2 3 4 4 4 5 5 4 3 2 3 2 2 3 1 . 1 1 1 1 Weapon 1 | . 1 2 1 2 1 . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . 2 2 1 3 . . . . . . . . 2 . 1 . . . . . . 2 . . 6 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 11 | . . 2 1 . 1 . . . . . . . . . . . . . . . . . 2 . . 5 Utility 5 | . . . . . 2 . . . . . . . . 2 . 1 . . . . . . . . . . Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 87 94 100 98 98 91 100 94 100 100 97 100 100 99 95 95 100 99 100 97 83 91 93 98 93 77 Engine 6 | . 8 9 11 11 11 . . 3 6 6 . . . . . . . . . . . . . . . . Core 2 | . 5 1 . . . 6 6 2 . . 4 5 5 5 5 5 5 5 4 5 4 3 3 4 1 1 Treads 18 | . 28 32 33 33 31 . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . 1 32 33 32 33 33 29 29 29 29 29 29 31 31 30 30 23 28 29 33 33 29 Device 2 | . . . . . . 4 6 10 13 13 13 11 11 11 5 5 5 4 5 3 . 3 4 7 7 4 Storage 8 | . 14 11 11 11 10 2 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 1 | . . . . . . 4 6 2 6 6 5 5 5 5 5 5 5 5 5 5 4 3 4 4 4 8 Hackware 13 | . . 1 10 11 11 20 20 15 13 13 18 23 23 23 23 26 26 26 26 26 32 32 30 26 26 18 Protection 8 | . 3 15 11 11 10 5 6 6 6 6 5 5 5 4 6 10 10 10 10 8 3 2 4 4 3 . Ballistic Gun 12 | . 26 22 20 19 18 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 4 Special Melee Weapon 2 | . . . . 1 1 6 6 6 6 6 5 5 5 5 5 3 5 5 5 5 4 4 4 4 1 . Peak Build Rating 173 | 6 13 20 22 22 37 51 52 54 54 56 69 69 69 83 76 94 94 94 105 104 100 127 135 162 167 173 Average Rating 47 | 4 9 16 20 21 24 45 51 49 54 54 66 68 69 71 73 86 94 91 99 102 99 112 132 150 155 151 On Entrance 68 | . 6 13 19 21 18 27 51 52 54 54 56 69 69 69 68 76 94 94 92 104 92 93 127 135 156 139 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 13 34 50 49 42 43 26 26 26 23 23 26 25 25 25 27 27 27 27 40 27 24 35 39 42 40 40 Greatest Support 60 | 40 40 60 60 60 60 26 26 26 26 26 26 26 26 28 28 28 28 28 40 40 33 48 48 55 49 50 Greatest Overweight (x) 2 | . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 Average Capacity 12 | 6 11 15 15 15 14 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 Most Carried 15 | 4 13 15 15 15 15 5 5 6 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 Average Carried 11 | 2 9 14 14 14 14 2 4 4 5 7 9 10 10 9 9 9 10 9 9 10 8 9 9 9 9 10 Final Capacity 15 | 8 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 7 Final Carried 15 | 4 13 15 15 15 5 4 5 5 5 10 10 10 10 10 10 10 10 9 10 10 9 10 10 10 9 7 Class Distribution -------------------- 39% | Scavenger-Mutant 22% | Mutant 18% | Wizard-Sprinter 14% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Matter Collected 3280 | 249 348 989 94 185 240 54 46 70 . 39 50 20 . 45 30 25 61 10 100 . 40 . 94 117 268 106 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3618 | . 450 1091 459 . . 54 . 134 . 18 157 42 . . . 116 61 . 299 . . . 174 . 249 314 Parts 195 | . 23 78 25 . . 5 . 8 . 3 8 . . . . 7 . . 3 . . . 6 . 14 15 Haulers Intercepted 10 | . 2 3 2 . . . . . . . 1 . . . . . . . . . . . 2 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . 2 . . 32 . 3 . 9 1 . . . . . 2 . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 49 | . 9 23 6 . . . . 1 . 2 . . . . . 1 . . . . . . . . 2 5 Melee 8 | . . . . . . . . 1 . 2 . . . . . 1 . . . . . . . . 1 3 Guns 38 | . 9 23 6 . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Classes Destroyed 15 | . 4 4 . . . . . 3 . 1 . . . . . 1 . . . . . . . . 1 1 Hauler 10 | . 2 3 2 . . . . . . . 1 . . . . . . . . . . . 2 . . . Recycler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 2 3 . . . 1 . . . . 1 . . . . 1 . . . . . . . . 2 . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 7 | . . 3 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Swarmer 11 | . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 19 | . 7 8 2 . . . . . . . . . . . . . . . . . . . . . . 2 Brawler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 6 | . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | . 3 4 3 . . 1 . 1 . 2 2 . . . . 1 . . . . . . 1 . 2 3 Combat Bots Only 3 | . 3 3 3 . . . . 1 . 2 . . . . . 1 . . . . . . . . 2 3 Max Kills in Single Turn 2 | . 2 2 1 . . 1 . 1 . 1 1 1 . . . 1 1 . . . . . 1 . 1 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 666 | . 69 117 38 . 14 15 3 16 . . . 17 3 22 . 8 . 20 . 13 25 27 2 6 139 112 Missed 316 | . 11 27 11 . 8 10 3 7 . . . 12 3 12 . 4 . 9 . 7 15 19 1 4 79 74 Hits 350 | . 58 90 27 . 6 5 . 9 . . . 5 . 10 . 4 . 11 . 6 10 8 1 2 60 38 Melee 9 | . . 3 . . . . . 5 . . . . . . . . . . . . . . . . . 1 Projectile 341 | . 58 87 27 . 6 5 . 4 . . . 5 . 10 . 4 . 11 . 6 10 8 1 2 60 37 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 12 | . 1 2 1 . 1 . . . . . . . . 1 . 1 . . . . 1 . . . 2 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 6635 | . 707 983 369 . 116 71 . 498 . 35 . 90 . 198 . 76 . 230 . 136 224 216 47 32 1213 1394 Core 1581 | . 145 133 61 . 44 46 . 186 . . . 49 . 21 . 17 . . . . 18 22 25 . 312 502 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 82 | . . . . . . . . . . . . . . . . 38 . 15 . 29 . . . . . . Ignored by Resistances 124 | . . . . . . . . . . . . . . . . . . . . . . . . 33 91 . Regen/Repaired (Parts) 266 | . . . . . . . . . . . . . . 9 . . . . . . . 114 21 31 91 . Core Remaining (%) 76 | 100 42 . . . 40 . . . . 72 . . . . 93 . . . . 98 . 90 . . 80 72 Volleys Fired 181 | . 55 99 27 . . . . . . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . Hottest 60 | . 60 46 46 . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 360 | . 109 197 54 . . . . . . . . . . . . . . . . . . . . . . . Gun 360 | . 109 197 54 . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 357 | . 106 197 54 . . . . . . . . . . . . . . . . . . . . . . . Thermal 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 16 17 18 . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 9 | . 3 9 2 . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Shots Hit Robots 320 | . 84 130 44 . . 6 . 10 1 2 7 2 . . . 5 2 . 8 . . . 9 1 5 4 Core Hits 120 | . 28 47 14 . . 2 . 5 . 2 3 . . . . 2 1 . 3 . . . 3 . 4 6 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 157 | . . . 4 . 8 10 . 15 1 5 16 2 1 . . 23 3 . 8 1 6 5 14 9 15 11 Impact 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . 8 8 . 15 . 5 14 2 1 . . 23 3 . 7 1 6 5 9 8 13 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . 2 . 5 1 . 3 2 . . . 2 1 . 1 . . . 7 1 3 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 Damage Inflicted 7461 | . 968 2023 671 . 3 204 . 591 . 78 281 168 . . . 370 124 . 628 . . . 225 . 453 674 Guns 3662 | . 968 2023 671 . . . . . . . . . . . . . . . . . . . . . . . Cannons 436 | . . . . . . . . . . . . . . . . . . . . . . . . . 86 350 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 3360 | . . . . . . 204 . 591 . 78 281 168 . . . 370 124 . 628 . . . 225 . 367 324 Ramming 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Kinetic 3628 | . 934 2023 671 . . . . . . . . . . . . . . . . . . . . . . . Thermal 34 | . 34 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3360 | . . . . . . 204 . 591 . 78 281 168 . . . 370 124 . 628 . . . 225 . 367 324 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 436 | . . . . . . . . . . . . . . . . . . . . . . . . . 86 350 Highest Corruption 13 | . . 2 2 2 1 . . 13 13 13 . . . . . . . . . . . . . . 5 5 Average Corruption 4 | . . 2 2 2 1 . . 13 13 13 . . . . . . . . . . . . . . 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 66 | . . 13 4 5 . . . 12 1 12 . . . . . . . . . . . . . . 11 8 Message Errors 18 | . . 4 2 2 . . . 3 . 3 . . . . . . . . . . . . . . 3 1 Matter Fused 16 | . . 1 1 . . . . 2 . 4 . . . . . . . . . . . . . . 6 2 Heat Flow Errors 12 | . . 3 . 2 . . . 4 1 1 . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . 3 . . . . . 3 . 1 . . . . . . . . . . . . . . 1 2 Data Loss (major) 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 577 | . . . . . . . . 100 . . 15 140 . . . 59 16 . 247 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 577 | . . . . . . . . 100 . . 15 140 . . . 59 16 . 247 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 113 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 325 | . 52 254 22 238 18 1 . 240 112 92 . 10 . 325 . . . 11 4 8 . . 255 175 116 291 Average Temperature 47 | . 15 29 8 108 13 1 . 111 99 54 . 7 . 287 . . . 7 3 4 . . 81 45 22 115 Received Heat Transfer 1553 | . 369 264 156 . 72 . . . . . . 21 . 359 . 21 . 18 . . . 21 . 9 126 117 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 75 | . 75 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 5 Low Security (%) 84 | 100 100 66 100 100 . 100 . . . . 100 . . . . 100 . . . . 100 100 100 100 80 . Level 1 9 | . . 33 . . . . . . . . . . . . . . . . . . . . . . 2 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 96 Peak Influence 2372 | . 65 311 127 44 . 60 . . . . 155 . . . . 158 . . . . 57 67 24 88 1850 2372 Initial 1109 | . . . 102 44 . . . . . . 150 . . . . 150 . . . . 9 31 2 7 38 1109 Average 176 | . 18 124 98 6 . 9 . . . . 105 . . . . 76 . . . . 15 14 3 18 370 1950 Influence Increases 4534 | . 292 748 202 4 . 126 60 45 . 10 211 90 95 . . 296 . 135 10 45 135 166 47 140 738 939 Destroy 0b10 Robot/C 1040 | . 180 460 120 . . . . . . . . . 20 . . 20 . . . . . . . . 80 160 Destroy 0b10 Robot/NC 165 | . 20 50 15 . . 10 . . . 10 15 . . . . 10 . . 10 . . . 10 . 10 5 Destroy Leader 294 | . 54 142 44 . . 2 . . . . 4 . . . . 12 . . . . . . 4 . 10 22 Allied During Kill 57 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 35 Successful Hack 138 | . 8 17 5 4 . 37 . . . . . . . . . 10 . . . . 18 12 3 2 22 . Disable Machine 195 | . . 30 15 . . 15 . . . . . . . . . . . . . . . 45 . 30 15 45 Destroy Structure 245 | . . 4 3 . . 2 . . . . 12 . . . . 34 . . . . 12 4 15 18 39 102 Advance Influence 300 | . . . . . . . . . . . 150 . . . . 150 . . . . . . . . . . Partial Spotted 330 | . . . . . . . . . . . 30 . . . . 15 . . . . 30 75 15 15 60 90 Lose Combat Pursuer 1770 | . 30 45 . . . 60 60 45 . . . 90 75 . . 45 . 135 . 45 75 30 . 75 480 480 Influence Decreases 3986 | . 291 507 330 118 . 76 79 76 . 10 209 82 60 45 . 258 38 30 115 30 93 218 38 86 326 871 Entered New Map 1219 | . . 1 140 70 . . 19 7 . . . 2 2 45 . . 15 . 105 . 6 26 3 7 30 741 Time Decay 1948 | . 291 476 190 48 . 74 60 64 . 10 84 80 38 . . 108 23 30 10 10 38 84 35 72 123 . Lost Part 274 | . . 30 . . . . . 5 . . . . . . . . . . . 20 29 10 . . 50 130 Lost Ally 25 | . . . . . . . . . . . . . 20 . . . . . . . . 5 . . . . Purge Threat 520 | . . . . . . 2 . . . . 125 . . . . 150 . . . . 20 93 . 7 123 . Squads Dispatched 49 | . 2 3 1 . . 2 . . . . 2 . . . . 2 . 1 . . . 1 1 2 8 24 Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Extermination 6 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 1 . Reinforcement 13 | . 2 3 1 . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 3 Assault 29 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 21 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Distress Signals 29 | . 3 6 1 . . . . . . . 2 . . . . 1 . . . 1 2 4 . 1 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 353 | . 19 48 10 . 15 7 4 6 . 2 3 10 9 12 2 9 . 12 . 8 19 21 1 7 79 50 Peak Tracking Total 38 | . 5 5 3 . 10 4 3 4 . 2 2 7 5 12 2 6 . 8 . 9 12 15 1 6 38 17 Tactical Retreats 41 | . 2 2 . . . 1 4 1 . . . 3 1 . . 2 . 3 . 1 2 1 . 2 10 6 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Traps Triggered 5 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . 5 4 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Disabled 15 | . . 2 1 . 1 1 . . . . . . . . . . . . . 1 . 3 . 2 1 3 Max in Single Turn 1 | . . 1 1 . 1 1 . . . . . . . . . . . . . 1 . 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Accessed 75 | . 5 4 4 2 4 6 . . 3 . 3 1 . 2 . 6 . . 4 1 5 11 2 5 7 . Terminals 44 | . 3 4 4 2 . 4 . . . . 1 . . . . 3 . . . 1 4 8 1 3 6 . Fabricators 7 | . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . 1 . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Total Hacks 164 | . 10 8 9 3 6 16 . . 18 . 7 1 . 2 . 11 . . 16 1 11 20 5 10 10 . Successful 122 | . 4 3 3 2 6 9 . . 18 . 3 1 . 2 . 9 . . 16 1 9 16 4 8 8 . Failed 42 | . 6 5 6 1 . 7 . . . . 4 . . . . 2 . . . . 2 4 1 2 2 . Catastrophic 7 | . 1 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 7 8 9 1 . 11 . . . . 6 . . 1 . 4 . . . . 8 10 . 3 6 . Terminals 88 | . 7 8 9 3 . 13 . . . . 4 . . . . 4 . . . 1 10 13 2 6 8 . Fabricators 14 | . . . . . . 3 . . . . 3 . . . . 6 . . . . . . . 2 . . Repair Stations 13 | . . . . . . . . . . . . . . . . . . . . . . 6 3 2 2 . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Terminal Hacks 91 | . 1 1 2 2 6 5 . . 18 . 3 1 . 2 . 4 . . 16 1 8 9 1 5 6 . Record 14 | . . . . . 4 . . . 2 . . . . . . . . . 4 . . 4 . . . . Part Schematic 15 | . . . . . . . . . 10 . . . . . . . . . 4 . . . . 1 . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . . . . 4 . 1 . . . . . Open Door 9 | . . . 1 . 1 . . . . . . 1 . 2 . . . . . 1 . 1 . 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 7 | . 1 1 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . Terminal Index 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . . Unreport Threat 13 | . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 2 2 . 2 2 . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 13 | . . . . . . . . . . . . . . . . . . . . . . 6 3 2 2 . Scan Component 6 | . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 . Repair 6 | . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Unauthorized Hacks 10 | . 1 2 1 . . 3 . . . . . . . . . 2 . . . . . . . 1 . . Terminals 6 | . 1 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . . Fabnet 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 2 . Used 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . Hacking Detections 42 | . 2 4 3 1 . 5 . . . . 3 . . . . 4 . . . 1 4 6 2 3 4 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . 93 . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 10 . . . . . . . . . 4 . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 . Time 232 | . . . . . . . . . . . . . . . . . . . . . . 134 26 18 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . 2 . . 1 . 2 . 1 . . . . . 1 . . 1 3 1 2 1 Non-combat 7 | . . . . . . 2 . . . . 2 . . . . . . . . . . . 3 . . . Combat 6 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . 1 . . 1 1 Robot Hacks Applied 11 | . . . . . . 2 . . 1 . 2 . . . . . . . 1 . . . 5 . . . parse_system 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . no_distress 6 | . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_fabricator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 6 6 6 2 2 2 3 Autooverrided 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total Allies 5 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 2 1 Largest Group 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 2 Highest-Rated Group 1268 | . . . . . . . . . . . . . 12 . . . . . . . . 47 . . 1204 1268 Highest-Rated Ally 1204 | . . . . . . . . . . . . . 12 . . . . . . . . 47 . . 1204 1204 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . . 3 . . . . . . . . 2 . . 5 9 Total Damage 1516 | . . . . . . . . . . . . . 48 . . . . . . . . 33 . . 454 981 Kills 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 3417 | . . . . . . 140 139 481 24 293 208 190 80 193 169 233 111 6 . . . 316 120 279 277 158 Sensors 3417 | . . . . . . 140 139 481 24 293 208 190 80 193 169 233 111 6 . . . 316 120 279 277 158 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 2 . . . 2 3 . 1 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Turns Passed 10428 | 94 993 1650 383 373 2885 201 139 481 24 293 208 190 80 193 169 233 111 98 78 73 111 324 120 287 361 276 Spaces Moved 15146 | 63 465 736 159 227 1888 578 479 622 89 558 545 664 298 693 572 527 396 373 163 305 355 1053 398 649 1129 1162 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3354 | 43 465 736 159 227 1724 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11770 | . . . . . 164 578 479 622 89 558 545 664 298 693 572 527 396 373 163 305 355 1053 398 649 1129 1160 Fastest Speed 16 | 50 160 160 160 160 34 27 27 26 26 26 26 26 26 26 26 25 25 25 23 23 25 20 20 16 16 16 Average Speed 55 | 125 160 160 160 160 149 27 27 56 26 26 26 26 26 26 26 25 25 25 24 23 25 21 20 19 18 17 Slowest Speed 240 | 160 160 160 160 240 174 28 27 105 26 26 26 26 26 26 26 26 25 25 27 25 25 25 24 20 20 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 115 | . . . . . 3 6 . . . . 2 3 . 2 . 5 . . . . 11 25 3 3 23 29 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 4 74 47 33 61 93 19 65 72 75 71 15 69 51 82 71 17 67 60 55 41 18 71 10 48 65 43 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 22 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . . . 10 . 4 6 . 1 . . 2 . 4 . 2 2 . . . . . . . . Spaces Dug 66 | . . . 2 . 3 2 . 3 . . 6 . 1 . . 17 1 . . . 6 2 5 6 9 3 Terrain Destroyed 104 | . . . 2 . 3 2 . 3 . . 6 . 1 . . 17 1 . . . 6 2 5 6 9 41 Melee 66 | . . . 2 . 3 2 . 3 . . 6 . 1 . . 17 1 . . . 6 2 5 6 9 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total 16608 | 78 619 1054 232 237 1947 603 487 730 89 698 590 674 298 704 591 585 402 376 190 305 356 1111 424 797 1245 1186 Wait 828 | . 67 171 28 . 2 . 8 80 . 127 8 8 . . 12 23 4 3 4 . . 49 11 116 85 22 Move 14902 | 62 464 735 158 226 1882 565 478 621 88 557 540 657 297 688 571 516 395 372 162 304 333 1006 391 643 1088 1103 Hop 102 | . . . . . 3 6 . . . . 2 3 . 2 . 5 . . . . 10 21 3 2 17 28 Pick Up 114 | 10 14 13 3 2 4 9 1 7 . 6 6 . . 2 2 3 . . 3 . 2 9 2 2 7 7 Fast Attach 71 | . 4 2 1 2 10 . . . . . 3 2 . 5 2 3 . . 3 . . 4 1 11 12 6 Attach 77 | 6 6 7 . 1 7 10 . 6 . . 1 . . . 1 5 . 1 2 . 4 6 . 1 6 7 Detach 9 | . 2 . . . 1 . . . . . . . . . . 2 . . . . 1 . . 1 . 2 Swap 41 | . 2 12 5 1 6 . . . . 1 1 . . . 1 . . . 5 . . 5 . 1 1 . Drop 122 | . 5 15 6 5 24 3 . 1 . 2 7 2 . 7 2 5 . . 4 . . 6 2 11 14 1 Fire 181 | . 55 99 27 . . . . . . . . . . . . . . . . . . . . . . . Melee 154 | . . . 4 . 8 10 . 14 1 5 16 2 1 . . 23 3 . 7 1 6 5 14 9 15 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Mines 616 | -10/Materials | Core integrity fell below 50% 714 | -10/Materials | Discovered new exit (range 12) 1088 | -10/Materials | Entered another Materials area 1088 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1125 | -9/Materials | Discovered new exit (range 6) 1458 | -9/Materials | Identified exit to Mines 1458 | -9/Materials | Identified exit to Storage 2583 | -9/Materials | Build established: Scavenger-Mutant 2738 | -9/Materials | Entered Storage 2756 | -9/Storage | Identified exit to Recycling 3099 | -9/Storage | Used back door to open Recycling access 3121 | -9/Storage | Entered Recycling 3449 | -9/Recycling | Scanned before Scraplab entrance 3478 | -9/Recycling | Entered Scraplab 3491 | -9/Recycling | Discovered new exit (range 2) 3494 | -9/Recycling | Entered Scraptown 3494 | -9/Scraptown | System corruption cleaned by C-Scrubber 4041 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4055 | -9/Scraptown | Discovered new exit (range 5) 4126 | -9/Scraptown | Visited Bundlers 4253 | -9/Scraptown | Visited Assassins FH 4267 | -9/Scraptown | Visited Cyclists 4527 | -9/Scraptown | Visited SPCMW 4567 | -9/Scraptown | Visited Cave Peace 4618 | -9/Scraptown | Visited Symbiants 5383 | -9/Scraptown | Visited UFD Registry 5383 | -9/Scraptown | Registered with UFD as "Carbonforce" 5424 | -9/Scraptown | Visited Abandonware Association 5445 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5483 | -9/Scraptown | Visited Science Guys 5535 | -9/Scraptown | Visited LU-1G1's Boring Crew 5768 | -9/Scraptown | Received an X-ray algorithm 5786 | -9/Scraptown | Visited Scrap Suit Storage 5829 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5845 | -9/Scraptown | Found DCF Scrap (30 items) 5947 | -9/Scraptown | Visited Scrapoid Research Area 5983 | -9/Scraptown | Visited Derelict Rescue Squad 6026 | -9/Scraptown | Found DRS Beacon 6057 | -9/Scraptown | Visited Sword Containment 6114 | -9/Scraptown | Visited Research Penetration Think Tank 6153 | -9/Scraptown | Visited Chapter 10 6167 | -9/Scraptown | Build established: Mutant 6302 | -9/Scraptown | Met Optimus 6302 | -9/Scraptown | Accepted into 0bPrime 6320 | -9/Scraptown | Civil war broke out across Scraptown 6335 | -9/Scraptown | Found Voltaic Drivehammer 6378 | -9/Scraptown | Core integrity fell below 50% 6378 | -9/Scraptown | Discovered new exit (range 3) 6379 | -9/Scraptown | Entered Factory 6379 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6408 | -6/Factory | Lost 13 allies 6492 | -6/Factory | Discovered new exit (range 11) 6495 | -6/Factory | Identified exit to Factory 6576 | -6/Factory | Discovered new exit (range 7) 6578 | -6/Factory | Identified exit to Lower Caves 6580 | -6/Factory | Entered Lower Caves 6596 | -6/Lower Caves | Learned Factory trap positions 6662 | -6/Lower Caves | Build established: Hacker-Sprinter 6717 | -6/Lower Caves | Discovered new exit (range 5) 6718 | -6/Lower Caves | Identified exit to Lower Caves 6719 | -6/Lower Caves | Entered another Lower Caves area 6719 | -6/Lower Caves | Discovered exit to Factory (range 7) 6720 | -6/Lower Caves | Activated DRS Beacon 6845 | -6/Lower Caves | Learned Factory stockpile data 6859 | -6/Lower Caves | Learned Factory stockpile data 6899 | -6/Lower Caves | Crushed by falling debris 6899 | -6/Lower Caves | System corruption reached 10% 6930 | -6/Lower Caves | Lost 4 parts (1p1n2u) 7197 | -6/Lower Caves | Discovered new exit (range 9) 7199 | -6/Lower Caves | Identified exit to Data Miner 7200 | -6/Lower Caves | Entered Data Miner 7200 | -6/Data Miner | Discovered new exit (range 6) 7205 | -6/Data Miner | Met Data Miner 7216 | -6/Data Miner | Learned location of Section 7 (-2) 7216 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7219 | -6/Data Miner | Received God Mode back door access code from Data Miner 7224 | -6/Data Miner | Identified exit to Proximity Caves 7224 | -6/Data Miner | Entered Proximity Caves 7234 | -5/Proximity Caves | Spotter reported a threat 7509 | -5/Proximity Caves | Build established: Scavenger-Sprinter 7511 | -5/Proximity Caves | Discovered exit to Factory (range 6) 7517 | -5/Proximity Caves | Entered Factory 7517 | -5/Factory | Evolved 2 slots: Utility x2 7518 | -5/Factory | Loaded intel: 120 trap records 7650 | -5/Factory | Discovered new exit (range 7) 7651 | -5/Factory | Identified exit to Upper Caves 7674 | -5/Factory | Noticed UFD Elites at a Recycling Unit 7725 | -5/Factory | Entered Upper Caves 7820 | -5/Upper Caves | Build established: Hacker-Sprinter 7869 | -5/Upper Caves | Learned location of 1 exit from Factory 7886 | -5/Upper Caves | Learned location of 1 exit from Factory 7890 | -5/Upper Caves | Discovered new exit (range 10) 7892 | -5/Upper Caves | Identified exit to Upper Caves 7915 | -5/Upper Caves | Entered another Upper Caves area 7928 | -5/Upper Caves | Learned Factory garrison access intel 7948 | -5/Upper Caves | Ambushed by wild Derelicts 7952 | -5/Upper Caves | Learned location of 1 exit from Factory 7977 | -5/Upper Caves | Learned 4 Factory zone layouts 7988 | -5/Upper Caves | Discovered new exit (range 3) 7988 | -5/Upper Caves | Identified exit to Warlord 7995 | -5/Upper Caves | Entered Warlord 8023 | -5/Warlord | Rebuked by Warlord 8048 | -5/Warlord | Warlord's base attacked by MAIN.C 8110 | -5/Warlord | Opened Warlord's prototype stash 8117 | -5/Warlord | Found System Mapper 8121 | -5/Warlord | Found Prototype Processor 8121 | -5/Warlord | Identified Exp. Core Analyzer 8123 | -5/Warlord | Found Prototype Device 8123 | -5/Warlord | Identified Exp. Focal Shield 8173 | -5/Warlord | Opened side exit 8175 | -5/Warlord | Spotted B-75 Beast 8183 | -5/Warlord | Spotted B-86 Titan 8187 | -5/Warlord | Discovered new exit (range 8) 8188 | -5/Warlord | Identified exit to Proximity Caves 8188 | -5/Warlord | Entered Proximity Caves 8314 | -4/Proximity Caves | Learned location of 1 exit from Research 8353 | -4/Proximity Caves | Discovered new exit (range 8) 8353 | -4/Proximity Caves | Spotter reported a threat 8354 | -4/Proximity Caves | Identified exit to Factory 8357 | -4/Proximity Caves | Entered Factory 8357 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8358 | -4/Factory | Identified exit to Upper Caves 8358 | -4/Factory | Identified exit to Research 8361 | -4/Factory | Loaded intel: 4 garrison access locations 8366 | -4/Factory | Identified exit to Armory 8590 | -4/Factory | Entered Upper Caves 8654 | -4/Upper Caves | Build established: Wizard-Sprinter 8691 | -4/Upper Caves | Discovered new exit (range 16) 8694 | -4/Upper Caves | Identified exit to Upper Caves 8701 | -4/Upper Caves | Entered another Upper Caves area 8706 | -4/Upper Caves | Spotted B-86 Titan 8735 | -4/Upper Caves | Encountered a Warlord checkpoint 8774 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8795 | -4/Upper Caves | Discovered new exit (range 13) 8798 | -4/Upper Caves | Identified exit to Zhirov 8799 | -4/Upper Caves | Entered Zhirov 8799 | -4/Zhirov | Discovered new exit (range 3) 8804 | -4/Zhirov | Met Zhirov 8809 | -4/Zhirov | Learned location of Quarantine (-3) 8809 | -4/Zhirov | Learned location of Testing (-2) 8809 | -4/Zhirov | Learned location of Command (-1) 8811 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8816 | -4/Zhirov | Found Alien Artifact 8817 | -4/Zhirov | Identified Integrated Reactor 8817 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8877 | -4/Zhirov | Identified exit to Proximity Caves 8877 | -4/Zhirov | Entered Proximity Caves 8939 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8950 | -3/Proximity Caves | Discovered exit to Research (range 3) 8950 | -3/Proximity Caves | Entered Research 8950 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8951 | -3/Research | Identified exit to Research 8989 | -3/Research | Lost 4 parts (1n2u1w) 8990 | -3/Research | Spotted B-86 Titan 8996 | -3/Research | Identified exit to Quarantine 9061 | -3/Research | Entered Quarantine 9105 | -3/Quarantine | Repaired Mic. Fission Core 9145 | -3/Quarantine | Repaired Cld. Impulse Thruster? 9246 | -3/Quarantine | Repaired Cld. Cesium-ion Thruster 9284 | -3/Quarantine | Found Alien Artifact 9285 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 9285 | -3/Quarantine | Warped through subspace 9288 | -3/Quarantine | Discovered exit to Research (range 3) 9352 | -3/Quarantine | Met incapacitated Sigix Warrior 9352 | -3/Quarantine | Lockdown squad dispatched 9353 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 9353 | -3/Quarantine | Unlocked Sigix quarantine chamber 9354 | -3/Quarantine | Found Sigix Containment Pod 9376 | -3/Quarantine | Spotted Lightning 9376 | -3/Quarantine | Spotted Lightning 9376 | -3/Quarantine | Spotted Lightning 9385 | -3/Quarantine | Entered Research 9385 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9386 | -2/Research | Identified exit to Testing 9416 | -2/Research | Repaired Cld. Cesium-ion Thruster 9438 | -2/Research | Discovered new exit (range 13) 9440 | -2/Research | Identified exit to Access 9473 | -2/Research | Spotted B-90 Cyclops 9505 | -2/Research | Entered Testing 9507 | -2/Testing | Found Prototype Reactor 9507 | -2/Testing | Identified Zero-point Reactor 9509 | -2/Testing | Found Zero-point Reactor 9521 | -2/Testing | Found Hvy. Regenerative Plating 9524 | -2/Testing | Found Prototype Protection 9524 | -2/Testing | Identified SHELL Armor 9526 | -2/Testing | Found Lgt. Regenerative Plating 9565 | -2/Testing | Found Prototype Device 9565 | -2/Testing | Identified Thermal Barrier 9576 | -2/Testing | Repaired Field Propulsion Drive 9684 | -2/Testing | Discovered exit to Access (range 14) 9712 | -2/Testing | Spotted Superbehemoth 9734 | -2/Testing | Found Prototype Launcher 9734 | -2/Testing | Identified Z-bomb Delivery System 9770 | -2/Testing | Spotted Fortress 9782 | -2/Testing | Discovered new exit (range 6) 9782 | -2/Testing | Discovered new exit (range 7) 9783 | -2/Testing | Identified exit to Section 7 9784 | -2/Testing | Identified exit to Protoforge 9792 | -2/Testing | Entered Section 7 9793 | -2/Section 7 | Forged Quantum Companion 9812 | -2/Section 7 | Found Prototype Device 9812 | -2/Section 7 | Identified Exp. EM Shield 9906 | -2/Section 7 | Repaired Imp. Diametric Drive 9913 | -2/Section 7 | Spotted B-90 Cyclops 9969 | -2/Section 7 | Spotted Alpha 7 9975 | -2/Section 7 | Spotted Alpha 7 9981 | -2/Section 7 | Spotted B-99 Colossus 9997 | -2/Section 7 | Found Alien Artifact 9997 | -2/Section 7 | Identified LRC Storage 9997 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 9998 | -2/Section 7 | Found Alien Artifact 10000 | -2/Section 7 | Identified LRC Armor 10000 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 10080 | -2/Section 7 | Activated Sigix Exoskeleton 10080 | -2/Section 7 | Unable to understand communications from Sigix Warrior 10083 | -2/Section 7 | Spotted Executioner 10083 | -2/Section 7 | Spotted Executioner 10084 | -2/Section 7 | Destroyed Executioner 10087 | -2/Section 7 | Found Prototype Device 10089 | -2/Section 7 | Destroyed Executioner 10089 | -2/Section 7 | Identified Adv. Kinecellerator 10091 | -2/Section 7 | Found Prototype Processor 10092 | -2/Section 7 | Identified Exp. Targeting Computer 10097 | -2/Section 7 | Spotted Striker 10097 | -2/Section 7 | Spotted Striker 10121 | -2/Section 7 | Found Alien Artifact 10134 | -2/Section 7 | Spotted Striker 10134 | -2/Section 7 | Spotted Executioner 10134 | -2/Section 7 | Spotted Striker 10153 | -2/Section 7 | Entered Access 10153 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 10153 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10157 | -1/Access | Identified Spacefold Activator 10234 | -1/Access | Energy Cycler disabled 10242 | -1/Access | Allied Derelicts emerged from ambush trap array 10243 | -1/Access | Found Prototype Device 10244 | -1/Access | Identified Exp. Actuator Array 10258 | -1/Access | Spotted B-99 Colossus 10338 | -1/Access | Unable to understand communications from Sigix Warrior 10410 | -1/Access | Discovered new exit (range 6) 10411 | -1/Access | Identified exit to Surface 10429 | *** | Destroyed 0b10! Last Messages --------------- Med. Storage Unit destroyed. Acquired Impulse Thruster. Quantum Shear penetrates G-73 Enforcer. G-73 Enforcer destroyed. Quantum Shear penetrates G-73 Enforcer. Terminal disabled. Adv. Surge Thruster destroyed. The surroundings shift and blur. Synergy achieved. Target locked: G-73 Enforcer. Quantum Shear penetrates G-73 Enforcer. Quantum Companion releases a shadow of itself that zips off towards G-73 Enforcer. G-73 Enforcer destroyed. Quantum Companion releases a shadow of itself that zips off towards G-73 Enforcer. G-73 Enforcer destroyed. System corrupted: Energy discharge (-22). Quantum Shear penetrates G-73 Enforcer. G-73 Enforcer destroyed. [Achievement: Partners In Destruction] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #?????? ??????????? | | ???????????????????# #?????? ??????????? | | ???????????????????# #?????? ??????????? | | ???????????????????# "" #?????# #?????????? | | ???????????????????# "@ #?????# #?????????? | | ???????????????????# #?????# #?????????? | | ???????????????????# #?????# #?????????? | | ???????????????????# #?????# #?????????? | | ??????????????????## ##????# k#?????????? | | ??????????????????# != #????# #?????????? | | ??????????????????##"" =% X ##????# #?????????? | | ???????????????????# [%=! #?????# #???####### | | ???????????????????#"=%g! #?????# #?? | | ???????????????????#T[!% #?????# #?? | | ???????????????????#"[*= #?????# #? | | ???????????????????# " #?????# #? ] | | ???????????????????#"" ####### # | | ?????????????? # | | ?????????????? k + | | ??????????????####################### # | | ????????????????????????????????????# # | | ????????????????????????????????????# #? | | ????????????????????????????????????# #? | | ?#################################### #?? | | #??######## | | #?????????? | | ##?##+###### ##########+#########+######?????????? | | !#?????????# #???????? ??????? ??????????????? | | #?????????# #???????? ??????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 55 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Resistance: TH 50 Propulsion Shielding 66 Evasion (%) 80 Targeting Accuracy 12 Recoil Reduction 3 Kinecelleration 50 Offensive Hacking 85 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Mic. Fission Core | 18% | -3/Quarantine Cld. Impulse Thruster | 54% | -3/Quarantine Cld. Cesium-ion Thruster | 46% | -3/Quarantine Cld. Cesium-ion Thruster | 53% | -2/Research Field Propulsion Drive | 20% | -2/Testing Imp. Diametric Drive | 50% | -2/Section 7 Alien Tech Used ----------------- Integrated Reactor High-powered Transdimensional Reconstructor LRC Storage LRC Armor Spacefold Activator Achievements -------------- Ambidextrous Partners In Destruction Challenges ------------ None Game ------ Seed ExpertTransdimensionalParser Manual? 0 Play Time 02:41:37 Cumulative 151.1 hours Start 2025.08.27 @ 22:44:40 End 2025.08.28 @ 12:19:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type 3 Total 7 Types 2/0/2/2/0/0/0/0/0/1 Lore% 84 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6d38999-a1d1-42b6-8b9e-859b8d0cde3a