Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 22:30:18 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (787) 787 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2107 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads (fused) > --- UTILITY (3) ------ Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Beamcaster Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Carbon-fiber Leg Carbon-fiber Leg Heat Sink Huge Storage Unit Hacking Suite High-powered Tractor Beam EM Pulse Gun Beam Cannon Beam Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Beamcaster Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Carbon-fiber Leg Carbon-fiber Leg Heat Sink Huge Storage Unit Hacking Suite High-powered Tractor Beam EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Backup Plating I Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 20 | 6 9 3 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 1 1 Device 3 | . 1 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 2 4 . 1 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | . 4 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 100 100 Engine 13 | . 14 14 11 Treads 27 | . 27 28 22 Device 8 | . 10 3 22 Storage 13 | . 14 14 11 Protection 4 | . . 10 . Energy Gun 7 | . 11 . 11 Ballistic Gun 20 | . 16 28 22 Naked Turns . | . . . . Heaviest Build 58 | 11 52 52 58 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 18 20 20 Most Carried 20 | 2 20 20 19 Average Carried 15 | 1 12 19 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 2 20 18 19 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 747 | 200 367 180 . Remotely . | . . . . Salvage Created 1248 | . 947 301 . Parts 82 | . 64 18 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 27 | . 17 10 . Guns 26 | . 16 10 . Classes Destroyed 9 | . 9 . . Worker 2 | . 2 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 3 | . 2 1 . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 12 | . 6 6 . Grunt 15 | . 11 4 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 929 | . 588 341 . Core 137 | . 124 13 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 128 | . 128 . . Core Remaining (%) 72 | 100 . 45 . Volleys Fired 112 | . 87 25 . Largest 2 | . 2 2 . Hottest 90 | . 90 46 . Shots Fired 223 | . 173 50 . Gun 223 | . 173 50 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 124 | . 74 50 . Thermal 99 | . 99 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 11 18 . Robot Miss Streak 5 | . 5 3 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 137 | . 101 36 . Core Hits 60 | . 45 15 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1937 | . 1371 566 . Guns 1873 | . 1333 540 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 64 | . 38 26 . Kinetic 1124 | . 584 540 . Thermal 749 | . 749 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 2 8 . Message Errors 2 | . 1 1 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Parts Fused 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 16 | . 10 6 . Targets Rammed 17 | . 11 6 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 358 | . 358 83 . Average Temperature 110 | . 142 10 . Received Heat Transfer 393 | . 249 144 . Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | . 5 . . Heat Transferred 2058 | . 2058 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 198 | . 198 146 69 Initial 76 | . . 76 39 Average 52 | . 43 69 41 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 30 10 . Peak Tracking Total 4 | . 4 3 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 9 | . 7 1 1 Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 18 3 1 Successful 12 | . 10 1 1 Failed 10 | . 8 2 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 15 | . 11 3 1 Terminals 17 | . 14 3 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 1 | . 1 . . Terminal Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 1 1 Terminals 4 | . 3 1 . Botnet 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 1 . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 49 | . . 49 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 7 | . . 7 . Total Damage 125 | . . 125 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 4141 | 72 2391 1579 99 Spaces Moved 1541 | 52 835 615 39 Core 23 | 23 . . . Treads 1518 | 29 835 615 39 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 228 | 119 226 240 240 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 4 92 99 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1910 | 59 1143 664 44 Wait 182 | . 175 7 . Move 1538 | 51 834 614 39 Hop . | . . . . Pick Up 31 | 2 22 4 3 Fast Attach 8 | 6 2 . . Attach 5 | . 1 2 2 Detach . | . . . . Swap 7 | . 6 1 . Drop 10 | . 5 5 . Fire 112 | . 87 25 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 17 | . 11 6 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 6) 538 | -10/Materials | Discovered new exit (range 5) 832 | -10/Materials | Discovered new exit (range 11) 1621 | -10/Materials | Discovered new exit (range 9) 2187 | -10/Materials | Discovered new exit (range 8) 2212 | -10/Materials | Repaired Lgt. Treads 2464 | -10/Materials | Entered Mines 2471 | -10/Mines | Core integrity fell below 50% 2502 | -10/Mines | Learned 4 Materials zone layouts 2709 | -10/Mines | Learned location of Zion (-7) 2869 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3118 | -10/Mines | Discovered new exit (range 6) 4024 | -10/Mines | Discovered new exit (range 9) 4043 | -10/Mines | Entered Materials 4043 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4044 | -9/Materials | Identified exit to Materials 4142 | -9/Materials | Self-destructed Last Messages --------------- 03917_ System corrupted: Matter fused (-6). 03966_ Acquired 1 matter. 03971_ System corrupted: Matter fused (-8). 03971_ Acquired 13 matter. 04015_ K-01 Serf cleans the Core Extractor. 04024_ EXIT=FOUND 04026_ System corrupted: Energy discharge (-85). 04030_ K-01 Serf cleans the Core Extractor. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 4 Materials zones... 04081_ Acquired Beam Cannon. 04122_ Acquired Hvy. Assault Rifle. 04135_ Connecting with Recycling Unit... 04135_ Current location identified: Materials >>Force(Tunnel) DISCOVERED[-7/Storage] 04135_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????################????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ???????????########### #####+########??????? | | ???????????# # # [ #??????? | | ???????????# # # """" [ #??????? | | ???????????# @ # ""S"" [[ #??????? | | ???????????# """ # # "" "" #??????? | | ???????????# """ # # #??????? | | ???????????# """ # ##############??????? | | ???????????# "Y" # #???????????????????? | | ???????????# """ # #???????????????????? | | ???????????########### #???????????????????? | | ?????????????????????# +???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialFieldCannon Manual? 0 Play Time 00:10:57 Cumulative 1654.2 hours Start 2023.03.07 @ 22:19:45 End 2023.03.07 @ 22:30:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 586 Rogue 586 Adventurer 0 Explorer 0 Win Type - Total 124 Types 27/13/52/7/1/2/20/1/1 Lore% 97 Gallery% 97 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 756cc29f-9d14-4ad0-aaba-05c824525b5b