Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.01 @ 18:34:00 Player: Doot Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1313) 1313 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3234 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (3) -------- Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- EM Shotgun Beam Rifle Beam Rifle > --- INVENTORY -------- (None) [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 2 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 42 | 7 11 15 9 Power 11 | 2 . 6 3 Engine 11 | 2 . 6 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 7 2 1 Treads 5 | . 3 2 . Leg . | . . . . Wheel 5 | 2 3 . . Hover . | . . . . Flight 2 | . 1 . 1 Utility 10 | 1 3 3 3 Device 2 | 1 . 1 . Storage 6 | . 3 2 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | 2 1 4 2 Energy Gun 6 | 1 . 3 2 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 2 6 Power 2 | . . . 2 Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 99 94 76 Engine 25 | . 14 29 26 Treads 16 | . 11 21 12 Wheel 2 | . 15 . . Flight 2 | . . . 5 Device 10 | . 14 10 8 Storage 10 | . 13 11 8 Protection 3 | . . . 8 Energy Gun 7 | . 2 9 6 Energy Cannon 4 | . . 8 . Ballistic Gun 3 | . 14 2 . Launcher 2 | . 11 1 . Naked Turns . | . . . . Heaviest Build 38 | 9 29 32 38 Greatest Support 46 | 20 46 46 43 Greatest Overweight (x) 6 | . 5 1 6 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 5 15 25 10 Average Capacity 9 | 5 10 10 9 Most Carried 3 | 1 3 3 2 Average Carried . | . . . . Final Capacity 10 | 5 10 10 10 Final Carried 1 | 1 . . . Class Distribution -------------------- 46% | Mutant 46% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1067 | 285 70 477 235 Remotely . | . . . . Salvage Created 1741 | 49 160 980 552 Parts 106 | 4 15 52 35 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | 1 6 18 14 Guns 29 | 1 3 12 13 Cannons 6 | . . 6 . AOE 4 | . 3 . 1 Classes Destroyed 9 | 1 4 3 1 Worker 5 | . 1 1 3 Builder 4 | . 2 1 1 Recycler 3 | . . 3 . Watcher 3 | . 1 2 . Swarmer 13 | . 3 3 7 Grunt 18 | 1 3 10 4 Duelist 1 | . . 1 . Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 10 | 1 6 5 10 Combat Bots Only 6 | 1 4 3 6 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 228 | 7 24 105 92 Missed 56 | 3 8 27 18 Damage Taken 2145 | 32 141 736 1236 Core 757 | . 32 158 567 Absorbed by Shields . | . . . . Ignored by Resistances 509 | 11 46 221 231 Regen/Repaired (Parts) 337 | . . 75 262 Core Remaining (%) 82 | 100 87 60 . Volleys Fired 114 | 5 14 67 28 Largest 3 | 2 2 2 3 Hottest 177 | 60 50 116 177 Shots Fired 230 | 10 26 126 68 Gun 157 | 10 14 65 68 Cannon 55 | . . 55 . Launcher 18 | . 12 6 . Special . | . . . . Kinetic 42 | 5 14 23 . Thermal 165 | 5 . 97 63 Explosive 18 | . 12 6 . Electromagnetic 5 | . . . 5 Robot Hit Streak 11 | 4 4 11 11 Robot Miss Streak 6 | 1 2 6 3 Penetration Max . | . . . . Secondary Targets 8 | . . . 8 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 135 | 6 9 72 48 Core Hits 84 | 2 13 37 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 3 2 Burn 5 | . . 3 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2891 | 71 624 1316 880 Guns 1453 | 71 84 513 785 Cannons 565 | . . 565 . Explosions 847 | . 540 217 90 Melee . | . . . . Ramming 26 | . . 21 5 Kinetic 255 | 37 84 134 . Thermal 1777 | 34 . 944 799 Explosive 757 | . 540 217 . Electromagnetic 76 | . . . 76 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 33 | . 28 5 . Projectiles 5 | . . 5 . Explosions 28 | . 28 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 53 | . 32 21 . Shots 3 | . 1 2 . Rammed 17 | . . 4 13 Targets Rammed 17 | . . 4 13 Kicked . | . . . . Crushed . | . . . . Highest Temperature 926 | 12 . 334 926 Average Temperature 198 | 7 . 107 334 Received Heat Transfer 783 | 24 54 291 414 Effects 51 | . . 3 48 Shutdowns 22 | . . 1 21 Energy Bleed 4 | . . . 4 Interference 2 | . . 1 1 Matter Decay 3 | . . . 3 Short Circuit 4 | . . 1 3 Damage (minor) 8 | . . . 8 Damage (major) 3 | . . . 3 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 15 | . . 5 10 Heat Transferred 4554 | 75 . 2368 2111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 401 | 20 248 319 401 Initial 30 | . 11 16 30 Average 153 | 8 107 176 166 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 51 | 100 69 50 36 Level 1 44 | . 30 49 51 Level 2 3 | . . . 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . 8 2 Investigation 4 | . . 4 . Extermination . | . . . . Reinforcement 6 | . . 4 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | 1 7 23 18 Peak Tracking Total 5 | 1 3 4 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 5 1 Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 10 14 4 Successful 23 | . 10 9 4 Failed 5 | . . 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 17 | . 7 10 . Fabricators . | . . . . Repair Stations 6 | . . 2 4 Recycling Units 5 | . 3 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 7 7 . Record 4 | . 1 3 . Prototype ID Bank 1 | . 1 . . Alert Level 2 | . 1 1 . Locate Traps 2 | . 2 . . Maintenance Status 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 2 4 Scan Component 3 | . . 1 2 Repair 3 | . . 1 2 Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 4 | . 1 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 1 2 Time 84 | . . 32 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2981 | 138 496 1317 1030 Spaces Moved 1421 | 148 351 660 262 Core 20 | 20 . . . Treads 926 | . 117 660 149 Legs . | . . . . Wheels 356 | 128 228 . . Hover . | . . . . Flight 119 | . 6 . 113 Fastest Speed 50 | 50 80 160 160 Average Speed 176 | 75 121 164 337 Slowest Speed 540 | 80 445 240 540 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 9 28 42 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 98 | . 70 23 5 Melee . | . . . . Projectile . | . . . . AOE 98 | . 70 23 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1641 | 159 397 765 320 Wait 1 | . . 1 . Move 1418 | 147 350 659 262 Hop . | . . . . Pick Up 14 | . 9 4 1 Fast Attach 21 | 6 1 9 5 Attach 4 | . 2 1 1 Detach 10 | . 2 5 3 Swap 17 | 1 8 5 3 Drop 26 | . 11 10 5 Fire 114 | 5 14 67 28 Melee . | . . . . Ram 12 | . . . 12 Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 139 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 11) 594 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Power x2 1054 | -9/Materials | Discovered new exit (range 10) 1142 | -9/Materials | Build established: Scavenger-Mutant 1547 | -9/Materials | Build established: Mutant 1738 | -9/Materials | Discovered new exit (range 15) 1872 | -9/Materials | Repaired Imp. Treads 1952 | -9/Materials | Entered another Materials area 1952 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2230 | -8/Materials | Core integrity fell below 50% 2246 | -8/Materials | Core integrity fell below 20% 2641 | -8/Materials | Build established: Scavenger-Mutant 2753 | -8/Materials | Repaired Ion Engine 2782 | -8/Materials | Repaired Med. Storage Unit 2982 | -8/Materials | Core destroyed Last Messages --------------- Slammed into Y-45 Defender. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. O-16 Technician locks terminal. Critical hit (Burn: +37). Slammed into Y-45 Defender. Flight Unit broken. Destabilizing: Short circuit. Slammed into Y-45 Defender. Heat Sink destroyed. Slammed into Y-45 Defender. Lgt. Treads destroyed. Critical hit (Burn: +37). Slammed into Y-45 Defender. Lgt. Ion Engine destroyed. Slammed into Y-45 Defender. Destabilizing: Core damaged (-16). Slammed into Y-45 Defender. Destabilizing: Core damaged (-22). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #?????# | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# #?????# | | ???????????????????????? ???????# ^#?????# | | ??????????????????????? ???????# ^#?????# | | ??????????????????????? ???????# #?????# | | ??????????????????????# #??????# #?????# | | ??????????????????????# #??????# #?????# | | ?????????????????????## ##????## ##????# | | ?????????????????????#* #????# ##########+# | | ?????????????????????# #????# % %% | | ?????????????????????+ T #????# % % | | ?????????????????????# ?????# %%%*% | | ?????????????????????? ?????# ##########+# | | ??????????????????????# #?????## ##??# | | ??????????????????????# #??????# #???# | | ??????????????????????# #??????# #???# | | ??????????????????????# ######## #???# | | ??????????????????????# #???# | | ??????????# ##### ##### #???# | | ??????????# u #???# #???# | | ??????????# ######/##########+###### | | ????????????????????# ## ########## | | ????????????????????# %"T" ## """ """ #????????? | | ????????????????????#! %%Y ## """ "R" #????????? | | ????????????????????# %%@ ## """ " " #????????? | | ????????????????????# ## #????????? | | ????????????????????# """ ## #????????? | | ????????????????????# """ == # #????????? | | ????????????????????# """ =! ## #????????? | | ????????????????????# = ############????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 20 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness GoHome() One Hack Too Far Part-time Mechanic Shopping List Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed AuthchipDroneAutobeam Manual? 0 Play Time 00:44:01 Cumulative 0.6 hours Start 2024.07.01 @ 17:52:53 End 2024.07.01 @ 18:34:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e9e05eb0-ee66-43d3-be2e-3a9a8b543f5b