Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.08 @ 23:04:37 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (333) 333 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1993 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 106/250 Matter 235/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Wheel Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Modified TNC Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Wheel Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Modified TNC Improved Light Armor Plating Hacking Suite Light Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Rocket Launcher Mining Laser [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 1 10 1 2 5 Power 3 | . 1 . . 2 Engine 3 | . 1 . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . 2 . . 2 Treads 4 | . 2 . . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 2 . Device . | . . . . . Storage 5 | 1 2 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | . 5 1 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . 3 1 . . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . . 4 Average Slot Usage (%) 99 | . 99 100 100 96 Engine 13 | . 14 14 14 12 Treads 17 | . 5 28 28 27 Leg 10 | . 22 . . . Storage 28 | . 28 28 28 28 Ballistic Gun 26 | . 26 27 28 23 Naked Turns . | . . . . . Heaviest Build 76 | 16 44 44 75 76 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 3 | . 2 1 1 3 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | 8 16 16 20 20 Average Capacity 16 | 6 15 16 18 20 Most Carried 19 | 6 16 16 19 19 Average Carried 14 | 6 13 15 17 18 Final Capacity 20 | 8 16 16 20 20 Final Carried 19 | 6 16 16 19 18 Class Distribution -------------------- 82% | Mutant 17% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 895 | 210 477 59 . 149 Remotely . | . . . . . Salvage Created 733 | 80 443 59 . 151 Parts 33 | 1 23 2 . 7 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 17 | . 7 . . 10 Guns 11 | . 5 . . 6 Cannons 4 | . . . . 4 AOE 2 | . 2 . . . Classes Destroyed 6 | 1 3 . . 2 Worker 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Grunt 7 | . 7 . . . Sentry 1 | . . . . 1 Assembled 9 | . . . . 9 Best Kill Streak 8 | 1 2 . . 8 Combat Bots Only 8 | . 2 . . 8 Max Kills in Single Turn 2 | 1 2 . . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1364 | . 500 . . 864 Core 144 | . 84 . . 60 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 70 | 8 33 2 . 27 Largest 2 | 2 2 2 . 2 Hottest 55 | 40 40 40 . 55 Shots Fired 136 | 16 63 4 . 53 Gun 118 | 16 60 4 . 38 Cannon 15 | . . . . 15 Launcher 3 | . 3 . . . Special . | . . . . . Kinetic 133 | 16 60 4 . 53 Thermal . | . . . . . Explosive 3 | . 3 . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 2 6 5 . 10 Robot Miss Streak 6 | 6 2 . . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 85 | 6 39 4 . 36 Core Hits 40 | 2 19 1 . 18 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1222 | 81 592 64 . 485 Guns 900 | 81 434 46 . 339 Cannons 146 | . . . . 146 Explosions 157 | . 157 . . . Melee . | . . . . . Ramming 19 | . 1 18 . . Kinetic 1046 | 81 434 46 . 485 Thermal . | . . . . . Explosive 157 | . 157 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . 1 . 3 Impact 1 | . . 1 . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 24 | . 24 . . . Shots 1 | . 1 . . . Rammed 5 | . 1 4 . . Targets Rammed 5 | . 1 4 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 47 | . 47 . . 18 Average Temperature 11 | . 12 . . 8 Received Heat Transfer 499 | . 258 . . 241 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 219 | 5 219 87 . 25 Initial 82 | . 3 82 . . Average 40 | 2 58 25 . 2 Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 98 100 . 100 Level 1 . | . 1 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 20 . . 10 Peak Tracking Total 5 | . 3 . . 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 1 | . . . 1 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 11 | . 8 1 2 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 29 1 2 . Successful 17 | . 14 1 2 . Failed 14 | . 14 . . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 22 | . 21 . 1 . Terminals 26 | . 26 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 1 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Locate Traps 3 | . 3 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 6 | . 6 . . . Track 3 | . 3 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 42 | . . 42 42 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 4368 | 72 1984 1363 659 290 Spaces Moved 1848 | 41 587 746 364 110 Core . | . . . . . Treads 1423 | . 203 746 364 110 Legs 425 | 41 384 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 180 180 180 Average Speed 177 | 120 176 180 180 180 Slowest Speed 220 | 120 180 180 180 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 3 93 99 70 36 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 19 | . 19 . . . Melee . | . . . . . Projectile . | . . . . . AOE 19 | . 19 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2798 | 49 1471 762 368 148 Wait 831 | . 828 . . 3 Move 1844 | 40 586 745 363 110 Hop . | . . . . . Pick Up 20 | . 10 5 2 3 Fast Attach 3 | 1 1 . . 1 Attach 4 | . . . . 4 Detach . | . . . . . Swap 12 | . 9 1 2 . Drop 9 | . 3 5 1 . Fire 70 | 8 33 2 . 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 1 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 3) 1338 | -10/Materials | Discovered new exit (range 13) 1461 | -10/Materials | Discovered new exit (range 15) 1695 | -10/Materials | Repaired Assault Rifle 1864 | -10/Materials | Discovered new exit (range 15) 1890 | -10/Materials | Central database locked down 2057 | -10/Materials | Entered Mines 2123 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2303 | -10/Mines | Discovered new exit (range 12) 2398 | -10/Mines | Learned location of Zion (-6) 2679 | -10/Mines | Received a Mining Laser from a helpful Derelict 2699 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2699 | -10/Mines | Discovered new exit (range 5) 2866 | -10/Mines | Discovered new exit (range 16) 2957 | -10/Mines | Met a Derelict shopkeep closing up shop 3420 | -10/Mines | Entered Exiles 3420 | -10/Exiles | Accompanied by 2 allies 3450 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3462 | -10/Exiles | Met 8R-AWN 3494 | -10/Exiles | Met EX-HEX 3645 | -10/Exiles | Met EX-DEC 3822 | -10/Exiles | Met EX-BIN 3847 | -10/Exiles | Aligned with FarCom system 3849 | -10/Exiles | Given EX-Vault access code 3892 | -10/Exiles | Opened EX-Vault 3908 | -10/Exiles | Build established: Hauler-Mutant 3909 | -10/Exiles | Found Modified TNC 3947 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3966 | -10/Exiles | Exiles lab attacked by MAIN.C 4059 | -10/Exiles | Discovered new exit (range 14) 4079 | -10/Exiles | Left Exiles lab with Modified TNC 4079 | -10/Exiles | Entered Mines 4230 | -9/Mines | Assembled infested the area 4317 | -9/Mines | Lost 4 parts (2p1n1w) 4321 | -9/Mines | Destroyed 8 combat bots 4362 | -9/Mines | Core integrity fell below 50% 4369 | -9/Mines | Self-destructed Last Messages --------------- 04297_ as-37309 destroyed. 04300_ as-77771 destroyed. 04308_ Acquired Lgt. Treads. 04311_ Acquired Imp. Ion Engine. 04312_ Acquired 54 matter. 04320_ Acquired 60 matter. 04329_ Acquired Hrd. Light Armor Plating. 04335_ Acquired Lgt. Armor Plating. 04341_ Acquired 15 matter. 04345_ Lgt. Treads destroyed. 04352_ as-77820 suffers critical hit. 04352_ Destroyed Asb. Hover Unit. 04352_ as-77820 knocked back. 04355_ as-77820 destroyed. 04358_ Imp. Ion Engine destroyed. 04358_ System corrupted by crushing effect (+3). 04358_ as-81831 knocked back. 04367_ Assault Rifle destroyed. 04367_ System corrupted by crushing effect (+3). 04367_ as-81831 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????? ????????????? | | ???????????????##### ????????????? | | ???????????????# ?????????????? | | ?????????####### ??????????????? | | ?????????? ## #??????????????? | | ??????????? ## #??????????????? | | ???????????# ## #??????????????? | | ???????????# % #####??????????? | | ???????????# = ##????????? | | ?????####### % ##????????? | | ????##" ##%% #????????? | | ????#" [#!% #????????? | | ????#| !@%%% #????????? | | ????# !![/[[% #?????????? | | ????#""! #!* * #########?? | | ????##"!##% !%## #?? | | ?????##### =#### #?? | | ?????????## ##??## #### #?? | | ??????????# #????# #??# #?? | | ?????????# ????## ##??# #?? | | ???????? #????######???# #?? | | ??????? ?????????????# #?? | | ?????? ????????????# #?? | | ?????## ##???????????# ### | | ??????# ## #???????????## | | ??????# ?### #???????????# | | ??????# ???? #???????????# | | ??????# ????? #???????????## | | ??????# ????? #????????????## | | ????????????? #?????????????# # | | ????????????? ??????????????# ## | | ?????????????????????????????# #? | | ?????????????????????????????# ? | | ????????????????????????????? ? | | ????????????????????????????# ? | | ????????????????????????????# ? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldReactionLog Manual? 0 Play Time 00:18:37 Cumulative 164.4 hours Start 2021.01.08 @ 22:45:16 End 2021.01.08 @ 23:04:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e9c2895-26ba-4a35-9793-0e4417191c94