Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 11:24:09 Player: Qvest Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3336) 3336 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 7063 Bonus ------- Follower Combat Kills 440 Friendly Fire -58 Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 168/290 System Corruption 8% Temperature Cool (2) Movement Walking (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- VSS Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Hardened Light Armor Plating Heavy Laser Beamcaster Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Compact Battery Improved Melee Analysis Suite Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Armored Treads Compact Matter Pod Machine Analyzer Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Heavy Armor Plating Hardened Medium Armor Plating Heavy Particle Gun Heavy Laser Beamcaster Improved EM Pulse Cannon Gauss Rifle Advanced Assault Cannon Rocket Launcher Remote Datajack Power Maul [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Compact Battery Device Disposable Heat Sink Storage Compact Battery Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 143 | 7 21 4 36 38 37 Power 17 | 1 3 . 6 2 5 Engine 13 | 1 3 . 6 2 1 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 59 | 3 11 2 16 18 9 Treads 9 | 1 1 . 4 1 2 Leg 47 | 2 10 2 12 17 4 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 35 | 1 5 . 6 11 12 Device 7 | . . . . 2 5 Storage 9 | 1 2 . 1 4 1 Processor 4 | . . . . 1 3 Hackware 1 | . . . . 1 . Protection 14 | . 3 . 5 3 3 Artifact . | . . . . . . Weapon 32 | 2 2 2 8 7 11 Energy Gun 14 | . 1 . 5 3 5 Energy Cannon 5 | . 1 1 . 2 1 Ballistic Gun 8 | 2 . 1 2 2 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 8 | . . 1 2 3 2 Parts Lost 28 | . 4 . 2 7 15 Power 3 | . 1 . . 1 1 Propulsion 12 | . 2 . 1 3 6 Utility 9 | . 1 . 1 1 6 Weapon 4 | . . . . 2 2 Highest Loss Streak 5 | . 2 . 2 5 5 To Critical Strikes . | . . . . . . Average Backups 13 | 4 8 14 14 15 14 Power 1 | . . 1 1 2 2 Propulsion 2 | 3 3 4 3 4 1 Utility 3 | . 1 5 5 3 3 Weapon 4 | . 1 4 4 4 6 Tool/Special . | . . . . . . Unused Backups 29 | . 4 1 7 8 9 Power 4 | . 1 . 1 1 1 Propulsion 5 | . 2 . 2 . 1 Utility 9 | . 1 . 2 3 3 Weapon 10 | . . 1 2 4 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 90 | . 98 99 99 99 75 Engine 8 | . 14 11 11 8 5 Treads 2 | . . . 7 . 3 Leg 28 | . 27 43 36 35 18 Device 4 | . . . . 6 9 Storage 13 | . 16 11 11 17 11 Processor 2 | . . . . . 6 Protection 8 | . 10 11 10 9 5 Energy Gun 9 | . 3 1 9 11 11 Energy Cannon 1 | . 1 11 1 1 . Ballistic Gun 7 | . 22 9 10 4 . Peak Build Rating 49 | 6 9 14 22 32 49 Average Rating 23 | 5 7 13 15 27 34 On Entrance 13 | . 6 9 14 21 32 Avg Prop Armor Cover (%) 7 | . . . 7 . 7 Naked Turns 173 | . . . . . 173 Heaviest Build 74 | 13 33 35 40 61 74 Greatest Support 92 | 20 40 40 92 50 66 Greatest Overweight (x) 14 | . 3 . 1 1 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 14 | 7 9 15 15 16 16 Most Carried 20 | 6 15 15 15 20 20 Average Carried 14 | 4 8 14 14 15 15 Final Capacity 20 | 8 15 15 15 20 5 Final Carried 20 | 6 15 15 15 20 4 Class Distribution -------------------- 44% | Scavenger-Mutant 43% | Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 3225 | 254 406 135 851 686 893 Remotely . | . . . . . . Salvage Created 4557 | . 630 135 814 1352 1626 Parts 195 | . 32 9 40 56 58 Haulers Intercepted 7 | . 2 . 2 3 . Recyclers Shooed 4 | . 1 . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 75 | . 14 5 14 20 22 Guns 62 | . 13 2 11 16 20 Cannons 5 | . . 3 . 2 . AOE 7 | . 1 . 3 2 1 Classes Destroyed 16 | . 3 1 7 3 2 Worker 6 | . . . 1 1 4 Builder 3 | . . . 1 . 2 Tunneler 1 | . . . . 1 . Hauler 7 | . 2 . 2 3 . Recycler 8 | . . . 1 1 6 Operator 2 | . . . 1 1 . Watcher 2 | . . . 1 1 . Swarmer 6 | . 3 3 . . . Grunt 50 | . 11 1 9 15 14 Brawler 2 | . . . 1 1 . Duelist 1 | . . . . 1 . Protector 1 | . . . 1 . . Sentry 9 | . . 1 3 3 2 Hunter 2 | . . . . 1 1 Programmer 3 | . . . . . 3 Heavy 2 | . . . . . 2 Best Kill Streak 7 | . 3 3 6 6 7 Combat Bots Only 5 | . 3 3 5 4 3 Max Kills in Single Turn 4 | . 1 1 4 3 2 Gunslinging . | . . . . . . Exploded 3 | . 1 . 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 644 | . 76 20 79 155 314 Missed 184 | . 15 7 30 42 90 Hits 460 | . 61 13 49 113 224 Projectile 460 | . 61 13 49 113 224 Critical Strikes 13 | . 2 . . 2 9 Damage Taken 6634 | . 810 115 740 1763 3206 Core 1110 | . 159 8 69 159 715 Absorbed by Shields 332 | . . . . . 332 Redirected to Shielding 26 | . 26 . . . . Regen/Repaired (Parts) 129 | . . . 101 28 . Core Remaining (%) 71 | 100 36 . 80 71 . Volleys Fired 342 | . 56 11 60 82 133 Largest 2 | . 2 2 2 2 2 Hottest 124 | . 60 91 112 124 110 Shots Fired 635 | . 112 22 117 164 220 Gun 573 | . 112 11 103 139 208 Cannon 49 | . . 11 10 22 6 Launcher 13 | . . . 4 3 6 Special . | . . . . . . Kinetic 260 | . 109 11 81 43 16 Thermal 362 | . 3 11 32 118 198 Explosive 13 | . . . 4 3 6 Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 11 14 23 12 24 Robot Miss Streak 8 | . 4 5 8 2 6 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . 3 . 3 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 448 | . 80 12 76 121 159 Core Hits 195 | . 32 5 33 56 69 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . 1 . 1 . 1 Critical Strikes 10 | . 1 . 3 . 6 Burn 6 | . . . 1 . 5 Destroy 4 | . 1 . 2 . 1 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9361 | . 862 217 1758 2639 3885 Guns 7038 | . 862 74 1052 1928 3122 Cannons 656 | . . 143 123 265 125 Explosions 1643 | . . . 583 446 614 Melee . | . . . . . . Ramming 24 | . . . . . 24 Kinetic 2509 | . 831 74 818 529 257 Thermal 5185 | . 31 143 357 1664 2990 Explosive 1491 | . . . 583 294 614 Electromagnetic 152 | . . . . 152 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 . . . 7 Average Corruption 3 | . 1 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . . . . . 33 Message Errors 7 | . . . . . 7 Matter Fused 11 | . . . . . 11 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 44 | . . . . 12 32 Projectiles 24 | . . . . 12 12 Explosions 20 | . . . . . 20 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 29 | . . . . 19 10 Shots 1 | . . . . 1 . Rammed 6 | . . . . . 6 Targets Rammed 6 | . . . . . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 407 | . 46 194 407 331 385 Average Temperature 80 | . 12 75 61 72 113 Received Heat Transfer 2557 | . 378 9 333 846 991 Effects 4 | . . . 1 . 3 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . 1 . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 25 | . . 1 . 6 18 Heat Transferred 10480 | . 75 259 822 3293 6031 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 84 | 100 100 100 89 79 75 Level 1 15 | . . . 10 20 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 387 | . 111 82 387 339 346 Initial 157 | . . 6 29 157 139 Average 91 | . 44 19 62 162 103 Influence Increases 3302 | . 424 152 1059 770 897 Destroy 0b10 Robot/C 1840 | . 280 100 580 440 440 Destroy 0b10 Robot/NC 160 | . 10 . 45 45 60 Destroy Leader 460 | . 74 20 136 110 120 Allied During Kill 232 | . . . 223 9 . Successful Hack 76 | . . . 16 36 24 Disable Machine 45 | . . . . 15 30 Destroy Structure 84 | . . 2 29 25 28 Lose Combat Pursuer 405 | . 60 30 30 90 195 Influence Decreases 2970 | . 408 96 757 837 872 Entered New Map 438 | . . 10 43 217 168 Time Decay 1971 | . 368 86 453 510 554 Lost Part 280 | . 40 . 20 70 150 Lost Ally 160 | . . . 120 40 . Purge Threat 121 | . . . 121 . . Squads Dispatched 25 | . 5 . 5 7 8 Investigation 4 | . 2 . . 2 . Extermination 3 | . . . . . 3 Reinforcement 12 | . 3 . 2 2 5 Assault 2 | . . . 2 . . Garrison 4 | . . . 1 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 20 | . 1 3 4 4 8 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 154 | . 21 10 39 33 51 Peak Tracking Total 6 | . 4 4 5 6 6 Tactical Retreats 19 | . 3 2 2 5 7 ECM-based Alert Blocks 1 | . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 11 | . 3 . 3 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 17 | . 1 . 8 5 3 Terminals 13 | . 1 . 7 4 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 38 | . 2 . 16 15 5 Successful 23 | . 2 . 10 9 2 Failed 15 | . . . 6 6 3 Catastrophic 3 | . . . . 2 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 30 | . 2 . 14 12 2 Fabricators 1 | . . . . . 1 Repair Stations 5 | . . . 2 3 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 18 | . 2 . 8 7 1 Record 2 | . . . 1 . 1 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 5 | . 1 . 1 3 . Open Door 3 | . . . 3 . . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . . . 1 2 . Maintenance Status 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 2 . Scan Component 2 | . . . 1 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used 2 | . . . 1 1 . Hacking Detections 12 | . 1 . 3 5 3 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired 2 | . . . 1 1 . Time 76 | . . . 51 25 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 find_recycling 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 12 | . . . 12 . . Largest Group 10 | . . . 10 3 . Highest-Rated Group 126 | . . . 126 55 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 129 | . . . 101 28 . Total Damage 1282 | . . . 1015 267 . Kills 23 | . . . 20 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 178 | . . . . 141 37 Optics 141 | . . . . 141 . ECM 37 | . . . . . 37 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 6753 | 152 977 261 1595 1386 2382 Spaces Moved 3162 | 88 523 116 678 599 1158 Core 284 | 4 1 . . . 279 Treads 39 | 5 1 . 12 . 21 Legs 2499 | 79 521 116 666 599 518 Wheels 60 | . . . . . 60 Hover . | . . . . . . Flight 280 | . . . . . 280 Fastest Speed 40 | 50 120 120 120 120 40 Average Speed 137 | 119 133 120 155 156 121 Slowest Speed 750 | 160 200 120 240 190 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 7 57 10 80 48 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . . . 35 28 23 Melee . | . . . . . . Projectile . | . . . . . . AOE 86 | . . . 35 28 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 4967 | 132 708 216 1109 885 1917 Wait 1014 | 31 60 80 272 74 497 Move 3157 | 87 522 115 677 598 1158 Hop . | . . . . . . Pick Up 97 | 7 23 4 18 28 17 Fast Attach 47 | 5 5 . 2 7 28 Attach 39 | 1 4 2 4 12 16 Detach 8 | . 1 . . 2 5 Swap 123 | 1 14 2 41 42 23 Drop 131 | . 23 2 34 39 33 Fire 342 | . 56 11 60 82 133 Melee 1 | . . . . . 1 Ram 6 | . . . . . 6 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 1 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 12) 495 | -10/Materials | Discovered new exit (range 13) 698 | -10/Materials | Core integrity fell below 50% 737 | -10/Materials | Discovered new exit (range 14) 859 | -10/Materials | Discovered new exit (range 8) 1130 | -10/Materials | Entered another Materials area 1130 | -9/Materials | Evolved 2 slots: Propulsion x2 1353 | -9/Materials | Discovered new exit (range 4) 1391 | -9/Materials | Entered Storage 1854 | -9/Storage | Repaired Imp. Assault Rifle 1972 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2255 | -9/Storage | Build established: Commander-Mutant 2715 | -9/Storage | Lost 3 allies 2779 | -9/Storage | Met a pair of Derelict thieves 2802 | -9/Storage | Garrison activated, responded to threat 2902 | -9/Storage | Lost 4 allies 2936 | -9/Storage | Discovered new exit (range 12) 2986 | -9/Storage | Entered Materials 2986 | -8/Materials | Accompanied by 3 allies 2986 | -8/Materials | Evolved 2 slots: Utility x2 3474 | -8/Materials | Lost 5 parts (1p2n1u1w) 3551 | -8/Materials | Build established: Scavenger-Mutant 3680 | -8/Materials | Repaired Cld. Ion Engine 4143 | -8/Materials | Garrison activated, responded to threat 4320 | -8/Materials | Discovered new exit (range 4) 4372 | -8/Materials | Entered Factory 4372 | -7/Factory | Evolved 2 slots: Utility x2 4754 | -7/Factory | Lost 4 parts (3n1u) 5186 | -7/Factory | Discovered new exit (range 11) 5578 | -7/Factory | Cargo convoy interrupted 5953 | -7/Factory | Lost 5 parts (1n3u1w) 6104 | -7/Factory | Released all parts (10) 6138 | -7/Factory | Core integrity fell below 50% 6199 | -7/Factory | Build established: Mutant 6406 | -7/Factory | Core integrity fell below 20% 6478 | -7/Factory | Released all parts (5) 6740 | -7/Factory | Discovered new exit (range 15) 6754 | -7/Factory | Destroyed by Proton Bomb Trap Last Messages --------------- the speed of light, each ship is capable of perpetually sustaining a crew of thousands, making interstellar space travel a possibility for the first time in [Human] history. 06740_ EXIT=FOUND 06741_ Triggered Proton Bomb Trap. 06741_ A bubble of electromagnetic force engulfs the area. 06741_ Proton Bomb Trap short circuited. 06741_ A bubble of electromagnetic force engulfs the area. 06741_ Proton Bomb Trap short circuited. 06741_ A bubble of electromagnetic force engulfs the area. 06744_ Acquired VSS Leg. 06745_ Dropped Xenon Bombardment Thruster. 06752_ 3X,4RA/PCJCTD8ZZ%B2