Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.21 @ 16:17:53 Player: Minty Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (124) 620 Value Destroyed (4057) 4057 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1970) 1970 TOTAL SCORE: 11127 Bonus ------- High Alert Combat Kills 1424 Follower Combat Kills 246 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 93/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle AWS/Thermal Precision Rocket Launcher > --- INVENTORY -------- Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Deploy-a-Sentry [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Slots Evolved 8 | . . . . . 4 . . 4 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . 2 . . 2 . . Weapon 4 | . . . . . 2 . . 2 . . Parts Attached 77 | 6 13 1 1 3 6 5 2 30 5 5 Power 9 | 1 1 . . . 1 2 . 4 . . Engine 8 | 1 1 . . . . 2 . 4 . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 3 . . 2 2 1 . 4 2 1 Treads 7 | 2 3 . . . . . . . 2 . Leg 10 | . . . . 2 2 1 . 4 . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 5 . . 1 2 2 . 7 1 2 Device 8 | . 3 . . . . . . 4 . 1 Storage 1 | 1 . . . . . . . . . . Processor 7 | . 1 . . 1 1 1 . 3 . . Hackware 4 | . 1 . . . 1 1 . . 1 . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 30 | 2 4 1 1 . 1 . 2 15 2 2 Energy Gun 10 | 1 . . . . 1 . . 8 . . Energy Cannon 3 | . . . . . . . . 3 . . Ballistic Gun 5 | 1 2 . 1 . . . . . 1 . Ballistic Cannon 10 | . 2 1 . . . . 2 2 1 2 Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Parts Lost 29 | . 3 1 . . . . . 10 1 14 Power 2 | . 1 . . . . . . . . 1 Propulsion 3 | . . 1 . . . . . . . 2 Utility 10 | . 1 . . . . . . 3 . 6 Weapon 14 | . 1 . . . . . . 7 1 5 Highest Loss Streak 12 | . 3 1 . . . . . 6 1 12 Average Slot Usage (%) 84 | . 95 96 76 81 78 80 81 89 84 71 Engine 8 | . 14 14 14 14 5 5 9 5 6 5 Treads 7 | . 27 24 14 2 . . . . 6 5 Leg 7 | . . . . 21 18 17 18 13 6 . Device 5 | . 4 . . . . . . 8 13 12 Storage 1 | . 8 . . . . . . . . . Processor 16 | . 5 14 14 14 16 18 18 19 20 19 Hackware 9 | . 5 14 14 14 16 18 18 10 6 . Energy Gun 7 | . 4 . . . 9 9 9 15 11 . Energy Cannon 1 | . . . . . . . . 4 . . Ballistic Gun 5 | . 11 . 8 14 9 9 6 . 1 5 Ballistic Cannon 7 | . 11 28 10 . . . 3 4 4 8 Impact Weapon 1 | . . . . . . . . . 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 13 16 17 17 15 23 27 27 58 30 51 Greatest Support 58 | 40 40 40 20 20 36 36 36 36 58 28 Greatest Overweight (x) 4 | . . . . 4 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 4 4 4 4 3 Average Carried 3 | 1 3 4 3 4 2 3 4 3 2 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 2 3 . Class Distribution -------------------- 36% | Mutant 16% | Hacker-Skirmisher 15% | Scavenger-Executioner 13% | Scavenger-Gunner 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -8/Recycling Scavenger-Executioner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Matter Collected 1981 | 242 380 72 . 121 57 30 53 522 92 412 Remotely 22 | . 22 . . . . . . . . . Salvage Created 4944 | . 591 62 . 147 425 1436 276 1664 66 277 Parts 276 | . 43 11 . 4 29 65 40 73 5 6 Haulers Intercepted 2 | . 1 . . . . 1 . . . . Recyclers Shooed 5 | . 1 1 . . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 5 8 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 98 | . 8 3 . 3 8 24 18 24 3 7 Guns 71 | . 7 . . 3 8 23 18 10 1 1 Cannons 20 | . 1 3 . . . . . 9 2 5 AOE 4 | . . . . . . 1 . 3 . . Classes Destroyed 17 | . 6 3 . 1 2 1 1 2 . 1 Worker 3 | . . 1 . . . . . 2 . . Builder 5 | . 2 1 . . . 1 1 . . . Tunneler 2 | . . 1 . . . . . 1 . . Hauler 2 | . 1 . . . . 1 . . . . Recycler 6 | . 2 . . . . 1 1 2 . . Operator 3 | . 1 . . . 1 1 . . . . Drone 18 | . . . . . . . 18 . . . Watcher 5 | . 1 . . . . 2 . 2 . . Swarmer 11 | . . 3 . . . . . 3 3 2 Saboteur 1 | . . . . . . . . 1 . . Grunt 43 | . 8 . . 2 5 14 . 11 . 3 Brawler 5 | . . . . . . 1 . 4 . . Duelist 2 | . . . . 1 . . . 1 . . Sentry 13 | . . . . . 2 8 . 2 . 1 Hunter 2 | . . . . . 1 1 . . . . Programmer 2 | . . . . . . . . 2 . . Master Thief 1 | . . . . . . . . . . 1 Best Kill Streak 11 | . 4 3 . 2 4 11 9 6 3 3 Combat Bots Only 9 | . 4 3 . 2 4 7 9 6 3 3 Max Kills in Single Turn 3 | . 1 1 . 2 2 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Damage Taken 4854 | . 597 147 . 57 143 265 . 1887 113 1645 Core 1086 | . 83 31 . 12 18 92 . 124 18 708 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 49 . . 80 . . . Volleys Fired 159 | . 52 12 . . . . 2 57 4 32 Largest 6 | . 2 2 . . . . 2 6 3 3 Hottest 389 | . 70 92 . . . . 79 389 202 156 Shots Fired 602 | . 104 24 . 18 19 103 52 180 9 93 Gun 415 | . 70 . . 18 19 103 48 116 5 36 Cannon 182 | . 34 24 . . . . 4 59 4 57 Launcher 5 | . . . . . . . . 5 . . Special . | . . . . . . . . . . . Kinetic 335 | . 82 24 . 18 11 53 26 28 4 89 Thermal 160 | . 22 . . . 8 50 26 45 5 4 Explosive 5 | . . . . . . . . 5 . . Electromagnetic 102 | . . . . . . . . 102 . . Robot Hit Streak 36 | . 10 4 . 12 10 36 7 29 3 10 Robot Miss Streak 9 | . 4 4 . 1 1 1 9 3 3 3 Penetration Max 2 | . . . . . . 2 . . . . Secondary Targets . | . . . . . . . . . . . Autonomous 216 | . . . . 18 19 103 49 27 . . Shots Hit Robots 423 | . 62 10 . 17 17 95 22 138 4 58 Core Hits 187 | . 25 7 . 4 12 46 20 53 3 17 Critical Hits 10 | . . 1 . . . . . 6 . 3 Critical Kills 3 | . . . . . . . . 2 . 1 Critical Parts Destroyed 7 | . . 1 . . . . . 4 . 2 Melee Attacks 12 | . . . . . . . . 4 . 8 Impact 12 | . . . . . . . . 4 . 8 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11432 | . 837 131 . 564 481 3256 719 4165 141 1138 Guns 7788 | . 638 . . 564 467 2990 719 1952 50 408 Cannons 2167 | . 195 124 . . . . . 1132 91 625 Explosions 1269 | . . . . . . 244 . 1025 . . Melee 129 | . . . . . . . . 46 . 83 Ramming 79 | . 4 7 . . 14 22 . 10 . 22 Kinetic 4926 | . 597 124 . 564 257 1636 201 495 91 961 Thermal 3723 | . 236 . . . 210 1354 518 1283 50 72 Explosive 982 | . . . . . . 244 . 738 . . Electromagnetic 1593 | . . . . . . . . 1593 . . Impact 129 | . . . . . . . . 46 . 83 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 14 14 19 Average Corruption 13 | . . . . . . . . 13 14 14 Corruption Purged . | . . . . . . . . . . . Effects 104 | . . . . . . . . 39 15 50 Message Errors 16 | . . . . . . . . 6 4 6 Matter Fused 17 | . . . . . . . . 6 4 7 Heat Flow Errors 5 | . . . . . . . . 3 1 1 Energy Discharges 10 | . . . . . . . . 3 3 4 Parts Rejected 2 | . . . . . . . . 1 . 1 Data Loss (minor) 6 | . . . . . . . . 3 . 3 Data Loss (major) 3 | . . . . . . . . . 2 1 Misfires 3 | . . . . . . . . 1 . 2 Alerts 2 | . . . . . . . . . . 2 Misdirections 11 | . . . . . . . . 5 . 6 Targeting Errors 25 | . . . . . . . . 8 1 16 Weapon Failures 4 | . . . . . . . . 3 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 195 | . . . . . . 33 . 106 . 56 Projectiles 100 | . . . . . . . . 51 . 49 Explosions 88 | . . . . . . 33 . 55 . . Melee 7 | . . . . . . . . . . 7 Knockbacks 3 | . . . . . . . . 1 1 1 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . 1 1 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 217 | . . . . . 6 10 . 181 . 20 Shots 4 | . . . . . . . . 4 . . Rammed 10 | . 4 1 . . 2 2 . . . 1 Targets Rammed 12 | . 4 1 . . 2 3 . 1 . 1 Kicked 2 | . . . . . . 1 . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 424 | . 117 240 . . . . 3 424 59 43 Average Temperature 86 | . 29 95 . . . . 2 123 59 43 Received Heat Transfer 1407 | . 351 . . 12 45 99 . 321 . 579 Effects 6 | . . . . . . . . 6 . . Interference 6 | . . . . . . . . 6 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Fried 11 | . . . . . . . . 8 . 3 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . 2 1 2 . . Heat Transferred 5197 | . 703 . . . 259 1739 666 1645 74 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 5 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Peak Influence 1862 | . 244 187 . 85 321 1008 363 1862 . . Initial 1035 | . . 57 . . 33 135 322 1035 . . Average 717 | . 112 85 . 73 142 696 239 1431 . . Maximum Alert Level 5 | . 1 . . . 1 3 1 5 . . Low Security (%) 37 | 100 81 100 . 100 85 7 20 . . . Level 1 13 | . 18 . . . 14 17 79 . . . Level 2 2 | . . . . . . 17 . . . . Level 3 8 | . . . . . . 57 . 4 . . Level 4 24 | . . . . . . . . 60 . . Level 5 14 | . . . . . . . . 35 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 3 1 . . 2 5 . 9 . . Investigation 5 | . 1 1 . . 1 1 . 1 . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 8 | . 2 . . . 1 4 . 1 . . Assault 5 | . . . . . . . . 5 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Distress Signals 4 | . 1 . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 146 | . 17 3 . 3 9 33 14 42 4 21 Peak Tracking Total 9 | . 5 3 . 3 2 7 3 6 4 9 Tactical Retreats 8 | . 3 . . . . 3 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Traps Triggered 4 | . 3 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Machines Disabled 27 | . 1 . . . . 3 2 21 . . Max in Single Turn 6 | . 1 . . . . 1 1 6 . . Machines Sabotaged 1 | . . 1 . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Machines Accessed 23 | . 3 1 1 . 1 7 5 4 . 1 Terminals 17 | . 2 1 . . 1 5 5 2 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 65 | . 9 5 1 . 5 18 16 10 . 1 Successful 42 | . 3 3 1 . 4 13 13 4 . 1 Failed 23 | . 6 2 . . 1 5 3 6 . . Catastrophic 3 | . 1 . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 51 | . 8 4 1 . 3 13 16 5 . 1 Terminals 53 | . 8 5 . . 5 13 16 5 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . . . 4 . 3 . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 16 | . . 2 1 . 2 3 7 . . 1 Record 2 | . . 1 . . . . . . . 1 Open Door 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Alert Level 4 | . . . . . . . 4 . . . Unreport Threat 2 | . . . . . . . 2 . . . Zone Layout 4 | . . 1 . . 1 1 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . 2 . . Scan Component 2 | . . . . . . 1 . 1 . . Repair 2 | . . . . . . 1 . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 19 | . 2 1 . . 2 8 6 . . . Terminals 18 | . 2 1 . . 2 7 6 . . . Track 1 | . . . . . 1 . . . . . Botnet 12 | . 2 . . . 1 4 5 . . . Detonate 1 | . . . . . . 1 . . . . Operators 1 | . . . . . . 1 . . . . Sabotage 3 | . . 1 . . . 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Reprogram 1 | . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . Used 2 | . . . . . 1 1 . . . . Hacking Detections 11 | . 3 . . . 1 1 2 4 . . Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . 1 . . Time 44 | . . . . . . 22 . 22 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . 37 . . Total Damage 1818 | . . . . . . . . 1818 . . Kills 9 | . . . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Turns Passed 5211 | 92 676 298 568 112 207 410 303 1411 469 665 Spaces Moved 3076 | 52 302 163 351 84 154 312 244 784 327 303 Core 20 | 4 . . . 2 . . . . . 14 Treads 1271 | 48 302 163 351 10 . . . . 132 265 Legs 1785 | . . . . 72 154 312 244 784 195 24 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 120 120 120 50 Average Speed 145 | 151 160 160 160 128 125 120 120 145 136 177 Slowest Speed 250 | 160 160 160 160 250 150 120 120 150 160 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 6 50 41 76 24 22 68 64 15 58 45 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 1 . . . . . 1 Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 11 | . . . . 1 . . . . 9 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 329 | . . 10 . 11 8 57 26 191 1 25 Melee . | . . . . . . . . . . . Projectile 110 | . . 10 . 11 8 24 26 5 1 25 AOE 219 | . . . . . . 33 . 186 . . Terrain Rammed 3 | . . . . . . . . . . 3 Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Total 3461 | 63 386 177 360 87 167 347 249 930 342 353 Wait 61 | . 3 . . . . 23 1 31 1 2 Move 3066 | 51 301 162 350 83 153 311 243 783 326 303 Hop . | . . . . . . . . . . . Pick Up 29 | 5 7 . 3 . 2 2 . 7 3 . Fast Attach 46 | 6 9 . 1 2 3 1 2 17 3 2 Attach 14 | . 2 . . . 1 . . 7 1 3 Detach 3 | . . . . . 1 . . 2 . . Swap 17 | . 2 1 . 1 2 4 . 6 1 . Drop 40 | 1 6 1 6 1 3 3 1 15 3 . Fire 159 | . 52 12 . . . . 2 57 4 32 Melee 12 | . . . . . . . . 4 . 8 Ram 3 | . . . . . . . . . . 3 Kick 6 | . . . . . 2 3 . 1 . . Crush 5 | . 4 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 352 | -10/Materials | Lost 3 parts (1p1u1w) 450 | -10/Materials | Discovered new exit (range 10) 550 | -10/Materials | Identified exit to Materials 755 | -10/Materials | Discovered new exit (range 8) 767 | -10/Materials | Identified exit to Mines 769 | -10/Materials | Entered Mines 782 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 798 | -10/Mines | Discovered exit to Materials (range 12) 1061 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1061 | -10/Mines | Discovered new exit (range 5) 1066 | -10/Mines | Identified exit to Exiles 1067 | -10/Mines | Entered Exiles 1106 | -10/Exiles | Met 8R-AWN 1141 | -10/Exiles | Met EX-HEX 1189 | -10/Exiles | Met EX-BIN 1208 | -10/Exiles | Aligned with FarCom system 1210 | -10/Exiles | Given EX-Vault access code 1250 | -10/Exiles | Opened EX-Vault 1265 | -10/Exiles | Found Deploy-a-Sentry 1268 | -10/Exiles | Found Deploy-a-Sentry 1276 | -10/Exiles | Found AWS/Gauss 1285 | -10/Exiles | Found AWS/Thermal 1328 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1374 | -10/Exiles | Met EX-DEC 1473 | -10/Exiles | Visited The Gauntlet 1614 | -10/Exiles | Discovered new exit (range 14) 1632 | -10/Exiles | Identified exit to Mines 1635 | -10/Exiles | Stole three prototypes: AWS/Gauss, AWS/Thermal, Deploy-a-Sentry 1635 | -10/Exiles | Entered Mines 1637 | -9/Mines | Core integrity fell below 50% 1640 | -9/Mines | Discovered new exit (range 8) 1644 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1669 | -9/Mines | Learned location of Zion (-6) 1746 | -9/Mines | Identified exit to Materials 1747 | -9/Mines | Entered Materials 1747 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1910 | -8/Materials | Identified exit to Storage 1954 | -8/Materials | Entered Storage 1962 | -8/Storage | Identified exit to Recycling 2098 | -8/Storage | Destroyed 7 combat bots 2117 | -8/Storage | Build established: Hacker-Skirmisher 2311 | -8/Storage | Repaired Imp. Carbon-fiber Leg 2359 | -8/Storage | Used back door to open Recycling access 2364 | -8/Storage | Entered Recycling 2386 | -8/Recycling | Spotter reported a threat 2389 | -8/Recycling | Spotter reported a threat 2409 | -8/Recycling | Spotter reported a threat 2409 | -8/Recycling | Spotter reported a threat 2424 | -8/Recycling | Spotter reported a threat 2466 | -8/Recycling | Spotter reported a threat 2477 | -8/Recycling | Destroyed 9 combat bots 2505 | -8/Recycling | Spotter reported a threat 2577 | -8/Recycling | Spotter reported a threat 2642 | -8/Recycling | Discovered new exit (range 15) 2653 | -8/Recycling | Spotter reported a threat 2663 | -8/Recycling | Identified exit to Factory 2667 | -8/Recycling | Entered Factory 2667 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 2669 | -6/Factory | FarCom data flow suspended 2764 | -6/Factory | DAS Turret deployed 3039 | -6/Factory | Build established: Scavenger-Executioner 3192 | -6/Factory | Repaired Imp. Deuterium Engine 3367 | -6/Factory | First assault squad dispatched 3479 | -6/Factory | DAS Turret deployed 3485 | -6/Factory | System corruption reached 10% 3519 | -6/Factory | Lost 6 parts (3u3w) 3921 | -6/Factory | Lost 3 parts (3w) 4064 | -6/Factory | Discovered new exit (range 12) 4076 | -6/Factory | Identified exit to Lower Caves 4078 | -6/Factory | Entered Lower Caves 4119 | -6/Lower Caves | Learned Factory emergency access door positions 4144 | -6/Lower Caves | Encountered a Warlord checkpoint 4171 | -6/Lower Caves | Build established: Scavenger-Mutant 4364 | -6/Lower Caves | Discovered new exit (range 15) 4386 | -6/Lower Caves | Identified exit to Lower Caves 4547 | -6/Lower Caves | Entered another Lower Caves area 4547 | -6/Lower Caves | Spotted 6L-0MG(f) 4548 | -6/Lower Caves | Encountered a Master Thief 4548 | -6/Lower Caves | Imp. Medium Treads stolen by Master Thief 4554 | -6/Lower Caves | Spotted 9A-WGO(f) 4555 | -6/Lower Caves | Encountered a Master Thief 4584 | -6/Lower Caves | Destroyed 9A-WGO(f) 4744 | -6/Lower Caves | Discovered new exit (range 5) 4752 | -6/Lower Caves | Identified exit to Factory 4973 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5155 | -6/Lower Caves | Build established: Scavenger-Gunner 5202 | -6/Lower Caves | Attracted the attention of an 0b10 base 5204 | -6/Lower Caves | Core integrity fell below 50% 5207 | -6/Lower Caves | Learned location of 1 exit from Research 5210 | -6/Lower Caves | Core integrity fell below 20% 5212 | -6/Lower Caves | Core destroyed Last Messages --------------- 05202_ G-50 Soldier springs to life. 05202_ S-27 Virus springs to life. 05205_ Adv. Targeting Computer destroyed. 05205_ Imp. Cryofiber Web destroyed. 05206_ Flexi-carbon Leg destroyed. 05207_ N8|X2RKKDSC VJVRPF/KD/QZXYMTAQ 05207_ Connecting with Outpost Terminal... >>Query(Status Report 825X) INTERCEPTED DERELICT INTEL. Data stored: Research exits (x1). 05209_ Slammed into S-27 Virus. 05210_ Slammed into Outpost Generator. 05210_ Destabilizing: System corrupted (+1). 05210_ Destabilizing: System corrupted (+2). 05211_ Slammed into Outpost Generator. 05211_ Destabilizing: System corrupted (+2). 05211_ Imp. Target Analyzer permanently disabled. 05211_ Destabilizing: Short circuit. 05212_ Slammed into Outpost Generator. 05212_ Destabilizing: Core damaged (-42). Map ----- +----------------------------------------------------+ | "# ######## #????????????????????????## | | # #####???????# #?????????????????????????# | | ## ###?????????# #?????????????????????????## | | ## ##????????# % ??????????????????????????## | | ?# #???????? ???????????????????????????## | | ?# ##??????? ????????????????????????????# | | ?# ##?????? ????????????????????????????## | | ?## #?????# ?????????????????????????????? | | ??## #?????## ??? ??????????????????????? | | ???# ## #??????# ??? ??????????????????????? | | ?? ## ######?? ???? ??????????????????????? | | ?## ## #??????? #???????????????????????? | | ??# ## ### #?????? #????????????????????????? | | ??# ## ### #?????? #????????????????????????? | | ??# ## # #??#### ### ????????????????????? | | ??# #### ?????????????????????? | | ?## ## ?????????????????????? | | ?# ###########??????????????????? | | # # #"""""""""#??????????????????? | | #### ## g ; gggg T "#??????????????????? | | ???# ?## # "#??????????????????? | | ???# ??## g# #??????????????????? | | ???# ????## ; +??????????????????? | | ??? ?????##### # #??????????????????? | | ???? ?????????# # ss """"#??????????????????? | | ?????????????# # s @""""#??????????????????? | | ?????????????## #"""" """"#??????????????????? | | ??????????????## ###########??????????????????? | | ???????????????## ????????????????????????????? | | ????????????????## ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????## ???????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedTacticalClaw Manual? 0 Play Time 00:38:10 Cumulative 339.4 hours Start 2021.09.21 @ 15:43:18 End 2021.09.21 @ 16:17:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 51 Adventurer 61 Explorer 110 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 63 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5bf9d7c-36db-486a-a488-c48fa895048e