Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 15:36:34 Player: celerysam Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1894) 1894 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 6344 Bonus ------- Follower Combat Kills 182 Entered Garrisons 400 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Core Analyzer Core Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Transmission Jammer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Sensor Array Core Analyzer Reaction Control System Hacking Suite > --- WEAPON ----------- Gatling Laser Gauss Rifle Flak Gun Great Axe > --- INVENTORY -------- Seismic Detector Core Analyzer Transmission Jammer Gauss Rifle [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 . 1 . . 1 . Weapon 2 | . . . . . 1 . 1 . Parts Attached 69 | 5 11 7 4 5 4 5 12 16 Power 9 | 1 1 1 . 1 1 1 2 1 Engine 8 | 1 1 1 . 1 1 1 1 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 4 1 2 2 . 2 2 5 Treads 6 | . 4 . . 2 . . . . Leg 9 | 2 . . . . . . 2 5 Wheel 3 | . . 1 2 . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . 2 . . Utility 21 | 1 2 4 . 1 1 2 4 6 Device 10 | . . 2 . . 1 1 2 4 Storage 2 | 1 1 . . . . . . . Processor 5 | . 1 2 . . . . . 2 Hackware 3 | . . . . . . 1 2 . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 19 | 1 4 1 2 1 2 . 4 4 Energy Gun 7 | 1 2 1 . . . . 2 1 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 6 | . 1 . 1 . 1 . 1 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . Parts Lost 46 | . 1 . 4 . 1 14 1 25 Power 6 | . . . . . 1 2 . 3 Propulsion 15 | . . . 3 . . 5 . 7 Utility 12 | . . . . . . 5 . 7 Weapon 13 | . 1 . 1 . . 2 1 8 Highest Loss Streak 15 | . 1 . 2 . 1 11 1 15 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 4 9 14 14 14 13 12 4 3 Power 1 | . 1 1 1 2 1 . . . Propulsion 1 | 2 3 2 1 1 2 1 . . Utility 4 | . 2 6 7 7 7 7 2 2 Weapon 2 | 1 2 3 4 3 3 3 1 . Tool/Special . | . . . . . . . . . Unused Backups 17 | . 2 . 2 2 . 6 2 3 Power 2 | . . . . 1 . . . 1 Propulsion 2 | . 2 . . . . . . . Utility 9 | . . . 2 . . 4 1 2 Weapon 4 | . . . . 1 . 2 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 95 92 95 88 94 79 60 69 Engine 10 | . 14 11 11 9 9 12 1 7 Treads 14 | . 26 22 17 13 15 12 . . Leg 3 | . 1 . . . . . 6 16 Wheel 5 | . . 6 11 18 15 8 . . Device 8 | . . 8 11 9 7 6 17 12 Storage 8 | . 14 11 11 9 7 5 . . Processor 8 | . 10 11 11 9 7 5 . 8 Hackware 2 | . . . . . . . 11 6 Energy Gun 9 | . 13 18 12 9 5 . 5 3 Energy Cannon 1 | . . . . 5 7 5 . . Ballistic Gun 5 | . 3 . 8 3 1 5 1 8 Impact Weapon 2 | . 10 3 . . . . . . Slashing Weapon 1 | . . . 1 . . . 3 3 Peak Build Rating 65 | 5 11 16 18 25 31 34 58 65 Average Rating 22 | 3 10 14 16 21 30 26 37 44 On Entrance 18 | . 5 11 16 15 25 31 4 58 Naked Turns . | . . . . . . . . . Heaviest Build 53 | 12 29 31 31 44 53 53 38 42 Greatest Support 74 | 20 46 46 46 44 20 44 38 74 Greatest Overweight (x) 2 | . . . 1 2 2 2 . . Average Overweight (x) . | . . . . 1 2 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 Average Capacity 10 | 6 11 15 15 15 15 13 5 5 Most Carried 15 | 7 13 15 15 15 15 15 5 5 Average Carried 10 | 5 9 14 14 14 13 12 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 15 | 7 13 15 15 15 14 4 5 3 Class Distribution -------------------- 69% | Mutant 10% | Scavenger-Mutant 6% | Scavenger-Gunner 6% | Hacker-Mutant 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Matter Collected 1143 | 182 134 183 90 53 25 . 70 406 Remotely . | . . . . . . . . . Salvage Created 1950 | . 457 223 197 248 54 38 70 663 Parts 93 | . 26 12 10 10 1 1 6 27 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 43 | . 12 4 7 4 1 1 1 13 Melee 3 | . . . . . . 1 1 1 Guns 35 | . 10 3 7 2 1 . . 12 Cannons 2 | . . . . 2 . . . . AOE 3 | . 2 1 . . . . . . Classes Destroyed 8 | . 4 1 1 1 . 1 . . Hauler 2 | . 2 . . . . . . . Watcher 3 | . 1 1 . 1 . . . . Swarmer 13 | . 6 . 5 . . . . 2 Grunt 16 | . 6 2 . 2 1 . . 5 Brawler 1 | . . . 1 . . . . . Sentry 8 | . . 2 1 . . . 1 4 Specialist 4 | . . . . 2 . . . 2 Programmer 1 | . . . . . . 1 . . Best Kill Streak 6 | . 3 2 4 3 1 1 1 6 Combat Bots Only 6 | . 3 2 4 2 1 1 1 6 Max Kills in Single Turn 2 | . 2 1 1 2 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 . . . . . . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Hostile Shots Fired 680 | . 75 31 44 34 27 149 9 311 Missed 239 | . 26 11 11 16 3 41 3 128 Hits 441 | . 49 20 33 18 24 108 6 183 Melee 6 | . . . 4 . . 2 . . Projectile 435 | . 49 20 29 18 24 106 6 183 Critical Strikes 12 | . . 1 1 . 1 2 . 7 Damage Taken 5762 | . 592 280 355 250 492 1164 39 2590 Core 1756 | . 147 57 67 107 152 371 12 843 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 63 | 100 41 . 69 80 . 25 . . Volleys Fired 138 | . 48 20 22 8 7 . . 33 Largest 3 | . 2 2 2 2 2 . . 3 Hottest 171 | . 70 90 90 125 125 . . 171 Shots Fired 260 | . 66 30 42 16 14 . . 92 Gun 244 | . 66 30 42 9 7 . . 90 Cannon 14 | . . . . 7 7 . . . Launcher . | . . . . . . . . . Special 2 | . . . . . . . . 2 Kinetic 104 | . 18 . 15 1 . . . 70 Thermal 123 | . 39 13 22 15 14 . . 20 Explosive . | . . . . . . . . . Electromagnetic 31 | . 9 17 5 . . . . . Robot Hit Streak 12 | . 8 3 8 12 5 . . 9 Robot Miss Streak 6 | . 4 2 4 1 2 . . 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 1 . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 Shots Hit Robots 183 | . 41 16 28 13 9 3 2 71 Core Hits 111 | . 23 8 9 8 5 2 2 54 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 3 1 4 1 . . . 3 Burn 10 | . 2 1 4 1 . . . 2 Destroy 1 | . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . Melee Attacks 32 | . 2 . 4 . . 7 4 15 Impact 2 | . 2 . . . . . . . Slashing 23 | . . . 4 . . . 4 15 Piercing 7 | . . . . . . 7 . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3571 | . 614 271 415 257 162 80 78 1694 Guns 2819 | . 555 195 415 107 87 . . 1460 Cannons 225 | . . . . 150 75 . . . Explosions 135 | . 59 76 . . . . . . Melee 368 | . . . . . . 80 78 210 Ramming 24 | . . . . . . . . 24 Kinetic 1477 | . 145 . 203 18 . . . 1111 Thermal 1493 | . 378 177 188 239 162 . . 349 Explosive . | . . . . . . . . . Electromagnetic 209 | . 91 94 24 . . . . . Impact . | . . . . . . . . . Slashing 288 | . . . . . . . 78 210 Piercing 80 | . . . . . . 80 . . Highest Corruption 8 | . . . 1 . . 8 . 3 Average Corruption 2 | . . . 1 . . 6 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . 1 . . 1 . 2 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . Parts Rejected 2 | . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact 2 | . . . . . . . . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 18 | . 9 6 . . . . . 3 Shots 2 | . 1 1 . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 20 | . . . . . . . . 20 Kicked 19 | . . . . . . . . 19 Crushed . | . . . . . . . . . Highest Temperature 552 | . 174 147 60 151 504 53 . 552 Average Temperature 95 | . 43 48 17 54 283 22 . 251 Received Heat Transfer 1650 | . 225 108 42 18 234 402 6 615 Effects 25 | . . . . . 8 . . 17 Shutdowns 4 | . . . . . 1 . . 3 Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . . . . . . . 3 Matter Decay 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . 1 . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 10 | . . . . . 4 . . 6 Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . 4 . 3 1 . . . 3 Heat Transferred 4418 | . 1186 470 851 555 370 . . 986 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 98 Level 1 . | . . . . . . . . 1 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 205 | . 162 62 149 87 67 105 30 205 Initial 42 | . . . 15 35 16 42 15 12 Average 52 | . 53 30 51 40 30 68 2 110 Influence Increases 1567 | . 335 119 347 133 101 113 50 369 Destroy 0b10 Robot/C 1000 | . 240 80 220 80 60 20 20 280 Destroy 0b10 Robot/NC 30 | . 15 5 . 10 . . . . Destroy Leader 180 | . 46 32 30 22 10 10 10 20 Allied During Kill 64 | . . . 33 20 7 3 . 1 Successful Hack 48 | . . . . . 24 . 18 6 Disable Machine 30 | . 30 . . . . . . . Anti-Garrison Action 50 | . . . . . . 50 . . Destroy Structure 30 | . 4 2 4 1 . . 2 17 Lose Combat Pursuer 135 | . . . 60 . . 30 . 45 Influence Decreases 1456 | . 335 80 293 189 77 144 62 276 Entered New Map 143 | . . . 24 58 21 19 15 6 Time Decay 856 | . 325 80 237 111 56 . 47 . Lost Part 377 | . 10 . 32 . . 85 . 250 Lost Ally 80 | . . . . 20 . 40 . 20 Squads Dispatched 5 | . 2 1 . 2 . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 1 . 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Distress Signals 1 | . . 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 18 6 14 10 3 15 1 26 Peak Tracking Total 9 | . 5 2 4 4 3 9 1 5 Tactical Retreats 7 | . . . 2 . . 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Traps Triggered 4 | . 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Machines Disabled 3 | . 2 . . . . 1 . . Max in Single Turn 1 | . 1 . . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Machines Accessed 4 | . . . . . 1 . 2 1 Terminals 1 | . . . . . . . . 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 4 | . . . . . 1 . 2 1 Successful 4 | . . . . . 1 . 2 1 Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . . . . . . . . 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 1 | . . . . . . . . 1 Open Door 1 | . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . 1 . 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 58 | . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . 14 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Machine Destruction 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Total Allies 7 | . . . 6 . . . . 1 Largest Group 5 | . . . 5 4 3 2 . 1 Highest-Rated Group 89 | . . . 89 58 40 24 . 85 Highest-Rated Ally 85 | . . . 31 18 16 16 . 85 Total Orders . | . . . . . . . . . Ally Attacks 63 | . . . 23 10 15 11 . 4 Total Damage 934 | . . . 258 94 146 100 . 336 Kills 8 | . . . 4 1 2 . . 1 Allies Corrupted 1 | . . . 1 . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Active Infowar (turns) 2133 | . . 174 767 240 95 254 421 182 Sensors 438 | . . . . . . . 277 161 Terrain 1344 | . . 146 767 240 95 96 . . Structural 545 | . . . . . . 37 421 87 Seismic 21 | . . . . . . . . 21 ECM 150 | . . 29 . . . 121 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Turns Passed 3761 | 64 1026 232 767 240 128 288 446 570 Spaces Moved 2348 | 49 555 103 451 157 87 165 418 363 Core 389 | 12 . . . . . 64 212 101 Treads 1096 | . 525 103 341 42 . 85 . . Legs 535 | 37 30 . . . . . 206 262 Wheels 327 | . . . 110 115 87 15 . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Fastest Speed 35 | 50 120 160 95 95 110 35 50 50 Average Speed 126 | 102 157 160 144 115 110 146 84 100 Slowest Speed 305 | 120 160 160 160 225 110 305 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 71 13 96 16 3 33 10 45 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 9 | . 1 . 4 . . . 2 2 Terrain Destroyed 16 | . 3 2 4 1 . . 2 4 Melee 9 | . 1 . 4 . . . 2 2 Projectile 3 | . . . . 1 . . . 2 AOE 4 | . 2 2 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Total 2835 | 60 640 140 520 200 104 204 501 466 Wait 107 | . . . 30 20 3 3 51 . Move 2341 | 48 554 102 450 156 86 164 418 363 Hop . | . . . . . . . . . Pick Up 66 | 7 14 7 6 6 2 2 9 13 Fast Attach 21 | 5 2 1 . 2 . 1 9 1 Attach 37 | . 2 3 4 1 2 4 6 15 Detach 1 | . . . . . . . 1 . Swap 20 | . 9 3 2 2 3 1 . . Drop 27 | . 9 4 2 5 1 2 3 1 Fire 138 | . 48 20 22 8 7 . . 33 Melee 32 | . 2 . 4 . . 7 4 15 Ram 1 | . . . . . . . . 1 Kick 19 | . . . . . . . . 19 Crush . | . . . . . . . . . Escape Stasis 25 | . . . . . . 20 . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 365 | -10/Materials | Build established: Mutant 372 | -10/Materials | Core integrity fell below 50% 467 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Discovered new exit (range 6) 823 | -10/Materials | Discovered new exit (range 13) 1089 | -10/Materials | Identified exit to Materials 1091 | -10/Materials | Entered another Materials area 1091 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1192 | -9/Materials | Discovered new exit (range 15) 1323 | -9/Materials | Entered Mines 1327 | -9/Mines | Met a Derelict bent on vengeance 1376 | -9/Mines | Discovered new exit (range 16) 1497 | -9/Mines | Received a Mining Laser from a helpful Derelict 1629 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1783 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2058 | -9/Mines | Discovered new exit (range 10) 2090 | -9/Mines | Entered Materials 2090 | -8/Materials | Accompanied by 4 allies 2090 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2091 | -8/Materials | Identified exit to Storage 2272 | -8/Materials | Discovered new exit (range 5) 2330 | -8/Materials | Entered Factory 2330 | -7/Factory | Accompanied by 3 allies 2330 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2451 | -7/Factory | Identified exit to Garrison 2458 | -7/Factory | Entered Garrison 2458 | -7/Garrison | Accompanied by 2 allies 2490 | -7/Garrison | Triggered checkpoint 2517 | -7/Garrison | Garrison Relay disabled 2674 | -7/Garrison | Triggered checkpoint 2682 | -7/Garrison | Triggered checkpoint 2726 | -7/Garrison | Lost 11 parts (2p4n3u2w) 2732 | -7/Garrison | Triggered checkpoint 2733 | -7/Garrison | Core integrity fell below 50% 2740 | -7/Garrison | Discovered new exit (range 13) 2746 | -7/Garrison | Entered Factory 2746 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2866 | -6/Factory | Fabricated Adv. Cryofiber Web (x2) 2986 | -6/Factory | Discovered new exit (range 7) 3192 | -6/Factory | Identified exit to Garrison 3192 | -6/Factory | Entered Garrison 3294 | -6/Garrison | Triggered checkpoint 3310 | -6/Garrison | Lost 3 parts (2u1w) 3644 | -6/Garrison | Core integrity fell below 50% 3657 | -6/Garrison | Lost 15 parts (2p5n3u5w) 3683 | -6/Garrison | Discovered new exit (range 8) 3698 | -6/Garrison | Spotted B-86 Titan 3701 | -6/Garrison | Spotted B-86 Titan 3737 | -6/Garrison | Rewired B-75 Beast 3738 | -6/Garrison | Core integrity fell below 20% 3762 | -6/Garrison | Triggered checkpoint 3762 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03728_ Kicked P-60 Hacker. 03731_ Flexi-carbon Leg destroyed. 03731_ Slammed into P-60 Hacker. 03731_ B-86 Titan springs to life. 03731_ Knocked back. 03731_ Slug penetrates P-60 Hacker. 03731_ P-60 Hacker destroyed. 03731_ B-86 Titan springs to life. 03733_ Acquired Remote Datajack. 03734_ Adv. Heat Sink destroyed. 03736_ Attempting to rewire B-75 Beast. 03737_ B-75 Beast rewired. 03738_ B-86 Titan activates siege mode. 03738_ Remote Datajack destroyed. 03739_ Acquired 6 matter. 03740_ Acquired 5 matter. 03741_ Slug penetrates Beast 5a. 03741_ Machine disabled. 03762_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????# !""#?? | | ?????????????????????????????# % #?? | | ?????????????????????????????# !% #?? | | ?????????????????????????????# "#?? | | ????????????????????????????## % ! ""#?? | | ?????????????????????#####?##" "#?? | | ?????????????????????# #?# " #?? | | ?????????????######### < ##### % #?? | | ?????????????# ! * ""#?? | | ?????????????# * ""#?? | | ?????????????# ############## ""#?? | | ?????????????# #????????????###"" """ """ "#?? | | ?????????????# #??????????????##" """ """""#?? | | ?????????????# #???????????????###############?? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????##??????????????????????? | | ?????????????# #??????? #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ??############ #???????# #?????????????????????? | | ??# #???????# ###???????????????????? | | ??# #???????# g#???????????????????? | | ??# ######### #???????# g#???????????????????? | | ??# #???????# #???????# g????????????????????? | | ??# #???????# #########@#?????????????????????? | | ??# #???????# #?????????????????????? | | ### #???????# ###########?????????????????????? | | ## #???????# #???????????????????????????????? | | ## ##??????# T???????????????????????????????? | | #??????# #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ## ###########???????????????????????????????? | | ## #?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | #? #?????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "#? ##?????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Base Temperature (-) 200 Armor Coverage 150 Evasion (%) 63 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cryofiber Web | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeMediumStorage Manual? 0 Play Time 00:36:23 Cumulative 270.3 hours Start 2025.05.29 @ 14:57:50 End 2025.05.29 @ 15:36:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 420 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1374ae0e-1052-4ee5-936d-e7ebaa0b110c