Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.21 @ 00:41:05 // AFD2020/Player2 Player: woegarden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1283) 1283 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (485) 485 TOTAL SCORE: 4713 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 1699 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -1983 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 100/100 System Corruption 1% Temperature Cool (52) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Gravmag System Large Storage Unit Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aerolev Unit Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Transmission Jammer ECM Suite Hacking Suite > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Large Storage Unit Hacking Suite Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Hackware Hacking Suite Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 88 | 6 7 29 19 20 7 Power 21 | 1 2 6 6 4 2 Engine 14 | 1 2 6 2 2 1 Core 7 | . . . 4 2 1 Reactor . | . . . . . . Propulsion 43 | 3 2 17 6 12 3 Treads 7 | 1 . 6 . . . Leg 27 | 2 2 11 2 7 3 Wheel . | . . . . . . Hover 7 | . . . 4 3 . Flight 2 | . . . . 2 . Utility 14 | 1 . 2 7 3 1 Device 7 | . . . 5 2 . Storage 4 | 1 . 2 1 . . Processor . | . . . . . . Hackware 3 | . . . 1 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 1 3 4 . 1 1 Energy Gun 6 | 1 2 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 2 | . . 2 . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . 2 . Parts Lost 31 | . 2 2 4 15 8 Power 8 | . 2 . . 4 2 Propulsion 13 | . . 2 1 6 4 Utility 6 | . . . 3 3 . Weapon 4 | . . . . 2 2 Highest Loss Streak 9 | . 1 2 2 9 8 Average Slot Usage (%) 84 | . 71 83 97 86 64 Engine 8 | . 5 11 8 3 7 Core 3 | . . . 9 7 4 Treads 5 | . . 13 . . . Leg 20 | . 28 25 11 12 23 Hover 7 | . . . 24 9 . Device 6 | . . . 11 21 . Storage 10 | . 14 11 9 7 7 Hackware 2 | . . . 4 7 14 Energy Gun 3 | . 15 2 . . . Ballistic Cannon 13 | . . 18 18 10 . Launcher 1 | . 7 1 . . . Naked Turns . | . . . . . . Heaviest Build 47 | 9 13 36 47 37 27 Greatest Support 83 | 20 20 83 41 33 53 Greatest Overweight (x) 5 | . . 2 3 3 5 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 6 6 10 10 8 8 Average Capacity 7 | 5 6 6 8 8 8 Most Carried 10 | 6 5 10 10 8 6 Average Carried 5 | 4 2 6 7 5 3 Final Capacity 10 | 6 6 10 8 8 8 Final Carried 10 | 6 3 10 8 6 4 Class Distribution -------------------- 48% | Scavenger-Mutant 36% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1938 | 224 131 425 616 512 30 Remotely . | . . . . . . Salvage Created 1739 | 64 250 596 270 491 68 Parts 118 | 3 14 54 24 21 2 Haulers Intercepted 5 | . . 4 1 . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 24 | . 6 10 4 3 1 Guns 6 | . 4 1 . . 1 Cannons 12 | . . 5 4 3 . AOE 6 | . 2 4 . . . Classes Destroyed 12 | 1 4 6 . . 1 Worker 9 | . 1 1 1 6 . Builder 6 | . . 5 . 1 . Tunneler 2 | . . 1 1 . . Hauler 5 | . . 4 1 . . Recycler 8 | 1 1 1 . 5 . Operator 2 | . . 1 1 . . Watcher 5 | . 1 3 1 . . Swarmer 3 | . 2 . 1 . . Grunt 11 | . 4 4 . 3 . Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 8 | . . 5 3 . . Best Kill Streak 7 | 1 4 6 3 7 1 Combat Bots Only 3 | . 2 3 1 2 1 Max Kills in Single Turn 4 | 1 2 4 1 3 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 3476 | . 366 408 642 1210 850 Core 670 | . 60 48 132 134 296 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 42 75 60 . . Volleys Fired 134 | 2 23 39 30 30 10 Largest 2 | 1 2 2 2 2 1 Hottest 89 | 40 80 89 88 88 65 Shots Fired 231 | 2 34 76 60 49 10 Gun 77 | 2 31 17 . 17 10 Cannon 139 | . . 47 60 32 . Launcher 15 | . 3 12 . . . Special . | . . . . . . Kinetic 163 | . . 47 60 49 7 Thermal 31 | . 14 14 . . 3 Explosive 15 | . 3 12 . . . Electromagnetic 22 | 2 17 3 . . . Robot Hit Streak 22 | 2 6 22 12 15 5 Robot Miss Streak 7 | . 4 6 6 7 2 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 185 | 2 21 59 55 41 7 Core Hits 180 | 2 12 66 49 47 4 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5614 | 25 640 1823 889 2093 144 Guns 928 | 25 275 186 . 299 143 Cannons 1965 | . . 661 802 502 . Explosions 2598 | . 364 963 . 1271 . Melee . | . . . . . . Ramming 123 | . 1 13 87 21 1 Kinetic 2376 | . . 661 802 801 112 Thermal 396 | . 168 197 . . 31 Explosive 2437 | . 277 889 . 1271 . Electromagnetic 282 | 25 194 63 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . 1 1 Average Corruption 1 | . 1 . . 1 1 Corruption Purged . | . . . . . . Effects 8 | . 7 . . . 1 Message Errors 3 | . 2 . . . 1 Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Targeting Errors 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 160 | . 38 4 5 113 . Projectiles 5 | . . . 5 . . Explosions 155 | . 38 4 . 113 . Melee . | . . . . . . Knockbacks 38 | . . 5 19 14 . Impact . | . . . . . . Kinetic 36 | . . 5 18 13 . Secondary 2 | . . . 1 1 . Self-Inflicted Damage 461 | . 42 51 34 334 . Shots 9 | . 2 2 . 5 . Rammed 14 | . 1 1 7 4 1 Targets Rammed 22 | . 1 4 11 5 1 Kicked 6 | . . 1 4 1 . Crushed 2 | . . 2 . . . Highest Temperature 364 | . 191 54 364 142 145 Average Temperature 68 | . 75 15 102 34 48 Received Heat Transfer 1491 | . 135 159 378 441 378 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 774 | . 325 375 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 549 | 5 351 538 541 549 467 Initial 338 | . 2 79 137 169 338 Average 291 | 3 160 373 256 277 387 Maximum Alert Level 2 | . 1 2 2 2 2 Low Security (%) 22 | 100 49 4 24 35 . Level 1 53 | . 50 56 61 44 64 Level 2 23 | . . 39 14 20 35 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 4 2 6 . Investigation 7 | . 3 2 1 1 . Extermination . | . . . . . . Reinforcement 5 | . . 2 1 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded 2 | . . 1 . 1 . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 7 | . 1 4 2 . . Communications Jammed 20 | . . . . 20 . Distress Signals 19 | . . . . 19 . Times Spotted 112 | . 15 32 28 20 17 Peak Tracking Total 12 | . 6 4 5 3 12 Tactical Retreats 4 | . 1 1 1 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 8 | . 2 1 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 15 | . 4 1 1 9 . Max in Single Turn 3 | . 1 . . 3 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 8 | . 3 1 2 2 . Terminals 5 | . 2 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . 8 4 7 3 . Successful 16 | . 4 4 7 1 . Failed 6 | . 4 . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 6 4 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 15 | . 4 4 7 . . Record 7 | . . 3 4 . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . . . 2 . . Recycling Unit Index 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 7 | . 3 1 1 2 . Full Trace Events 4 | . 2 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 1 1 1 Highest-Rated Group 92 | . 59 70 85 92 87 Highest-Rated Ally 92 | . 59 70 85 92 87 Total Orders . | . . . . . . Ally Attacks 165 | . 28 30 39 56 12 Total Damage 5659 | . 555 981 1550 1972 601 Kills 82 | . 9 19 23 26 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 3704 | 61 535 1406 904 644 154 Spaces Moved 1960 | 39 285 756 531 258 91 Core 11 | 9 . . . . 2 Treads 164 | 2 . 162 . . . Legs 1393 | 28 285 594 160 237 89 Wheels . | . . . . . . Hover 391 | . . . 371 20 . Flight 1 | . . . . 1 . Fastest Speed 48 | 50 120 120 48 120 120 Average Speed 127 | 105 120 134 105 169 124 Slowest Speed 300 | 160 120 180 210 247 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 50 65 43 9 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 185 | . 53 79 . 53 . Melee . | . . . . . . Projectile . | . . . . . . AOE 185 | . 53 79 . 53 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 2920 | 54 445 1071 815 412 123 Wait 584 | . 116 202 190 71 5 Move 1955 | 38 284 755 530 257 91 Hop . | . . . . . . Pick Up 73 | 8 7 21 17 14 6 Fast Attach 14 | 3 . 8 3 . . Attach 33 | 2 3 5 4 13 6 Detach . | . . . . . . Swap 41 | 1 4 16 12 7 1 Drop 54 | . 7 21 18 5 3 Fire 134 | 2 23 39 30 30 10 Melee . | . . . . . . Ram 8 | . . . 7 . 1 Kick 12 | . 1 2 4 5 . Crush 2 | . . 2 . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 452 | -10/Materials | Core integrity fell below 50% 523 | -10/Materials | Identified exit to Mines 542 | -10/Materials | Discovered new exit (range 6) 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Accompanied by 1 ally 597 | -9/Materials | Evolved 2 slots: Propulsion x2 1397 | -9/Materials | Discovered new exit (range 10) 1506 | -9/Materials | Discovered new exit (range 16) 1802 | -9/Materials | Discovered new exit (range 15) 2003 | -9/Materials | Entered another Materials area 2003 | -8/Materials | Accompanied by 1 ally 2003 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2309 | -8/Materials | Build established: Hacker-Mutant 2725 | -8/Materials | Build established: Scavenger-Mutant 2850 | -8/Materials | Discovered new exit (range 16) 2907 | -8/Materials | Entered Factory 2907 | -7/Factory | Accompanied by 1 ally 2907 | -7/Factory | Evolved 2 slots: Utility x2 3159 | -7/Factory | Lost 3 parts (1p2n) 3299 | -7/Factory | Lost 3 parts (1p1n1w) 3454 | -7/Factory | Identified exit to Garrison 3551 | -7/Factory | Entered Garrison 3551 | -7/Garrison | Accompanied by 1 ally 3557 | -7/Garrison | Installed Relay Interface Framework 3563 | -7/Garrison | Lost 9 parts (2p3n3u1w) 3598 | -7/Garrison | Triggered checkpoint 3672 | -7/Garrison | Core integrity fell below 50% 3700 | -7/Garrison | Core integrity fell below 20% 3705 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03689_ G-47 Trooper unfolds itself. 03689_ Aluminum Leg destroyed. 03689_ S-27 Virus destroyed. 03691_ Acquired Particle Gun. 03692_ Carbon-fiber Leg destroyed. 03693_ Player 2 attaches Aerolev Unit. 03694_ Player 2 removes Hcp. Matter Pod. 03694_ Player 2 attaches Target Analyzer. 03695_ Critical hit. 03695_ Lgt. Nuclear Core destroyed. 03697_ Particle Gun destroyed. Player 2: "That hurts." 03698_ Player 2 attaches Aluminum Leg. 03699_ Player 2 attaches Hcp. Matter Pod. 03700_ Player 2 attaches Hvy. Particle Cannon. 03701_ Player 2 attaches Flak Cannon. 03702_ Critical hit. 03702_ Imp. Deuterium Engine destroyed. 03703_ S-27 Virus destroyed. 03705_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ????????????????????????????????#" #???????????? | | ????????????????????????????????#" #???????????? | | ????????????????????????????????#" #???????????? | | ????????????????????????????????#"# #???????????? | | ????????????????????????????????### #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ????????????????????????????????### #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????### #???????????? | | ????????????????????????########### ############# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# #######++############# | | ????????????????????????# #?????#[%#???????????? | | ????????????????????????# #?????# #???????????? | | ????????????????????????# #?????# #???????????? | | ????????????????????????# @#????? #???????????? | | ??????????????????####??# #?????# #???????????? | | ??????????????????# ?# %*#?????? #???????????? | | ?????????????##+### ##%! #?????? #???????????? | | ?????????????# g%s #?????? #???????????? | | ?????????? %g@s #?????? ????????????? | | ?????????? g g #?????? ????????????? | | ?????????????# ## ## #??????##????????????? | | ??????????????????# ?#% g#????????????????????? | | ???????????????? ?? = ???????????????????? | | ?????????????? ? g C#??????????????????? | | ?????????????" ? g C#??????????????????? | | ?????????????" ? g%#??????????????????? | | ?????????????# ? ##? ## ###??????????????????? | | ?????????????#?????? ?# #????????????????????? | | ??????????????????? ? ????????????????????? | | ?????????????????? ?? ????????????????????? | | ?????????????????? ?? #????????????????????? | | ?????????????????##""???# ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage More Dakka Please Total Silence Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . 2 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 3 | . 2 1 . . . Parts Attached 56 | . 9 13 12 16 6 Parts Lost 16 | . . 1 . 8 7 Damage Taken 3141 | . 187 374 385 1759 436 Core 498 | . 85 51 85 198 79 Player 2/Cogmind (%) 42 | . 58 51 39 59 21 Absorbed by Shields . | . . . . . . Damage Inflicted 5659 | . 555 981 1550 1972 601 Player 2/Cogmind (%) 50 | . 46 34 63 48 80 Combat Hostiles Destroyed 58 | . 8 14 16 15 5 Player 2/Cogmind (%) 70 | . 57 58 80 83 83 Game ------ Seed ManeuveringGlidesysAirjet Manual? 0 Play Time 00:51:26 Cumulative 22.3 hours Start 2022.02.20 @ 23:52:16 End 2022.02.21 @ 00:41:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 32 Rogue 5 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07e2405b-dd6b-40a4-87ef-9f023e51840e