Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 14:42:41 Player: Olafz Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (108) 540 Value Destroyed (4116) 4116 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1714) 1714 TOTAL SCORE: 9530 Bonus ------- High Alert Combat Kills 679 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (110) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Improved Carbon-fiber Leg Potential Leg Potential Leg High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Improved Targeting Computer Improved Targeting Computer Heavy Assault Rifle Flak Cannon Advanced Assault Cannon Improved Grenade Launcher Chainsword Chainsword Chainsword Chainsword Spear Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Core Analyzer Core Analyzer > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg Potential Leg High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Gauss Rifle Gauss Rifle Flak Cannon Improved Grenade Launcher Chainsword Chainsword Chainsword Chainsword Spear Spear [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Targeting Computer Device Tractor Beam Storage High-capacity Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . 2 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 89 | 6 2 . 21 3 1 . 29 27 Power 10 | 1 1 . 4 . . . 2 2 Engine 9 | 1 1 . 4 . . . 1 2 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 19 | 2 . . 6 1 . . 6 4 Treads 6 | . . . 4 . . . 2 . Leg 8 | . . . . . . . 4 4 Wheel 5 | 2 . . 2 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 1 . 4 1 1 . 12 3 Device 7 | . . . 1 . . . 6 . Storage 6 | 1 . . 3 . 1 . 1 . Processor 7 | . 1 . . . . . 3 3 Hackware . | . . . . . . . . . Protection 3 | . . . . 1 . . 2 . Artifact . | . . . . . . . . . Weapon 37 | 2 . . 7 1 . . 9 18 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 23 | 2 . . 7 . . . 7 7 Ballistic Cannon 4 | . . . . 1 . . 1 2 Launcher 3 | . . . . . . . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 6 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 26 | . 1 . 6 . . . 10 9 Power 4 | . 1 . 1 . . . 1 1 Propulsion 8 | . . . 3 . . . 2 3 Utility 8 | . . . . . . . 5 3 Weapon 6 | . . . 2 . . . 2 2 Highest Loss Streak 6 | . 1 . 4 . . . 6 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 87 100 83 89 88 88 87 98 Engine 8 | . 14 14 10 11 11 11 4 8 Core 1 | . . . . . . . 4 . Treads 3 | . . . 12 2 . . 6 . Leg 9 | . . . . . . . 4 26 Wheel 7 | . 28 28 7 9 11 11 7 . Device 7 | . . . 3 11 11 11 14 2 Storage 10 | . 14 14 14 13 11 11 9 9 Processor 17 | . 2 14 11 11 11 11 10 32 Protection 4 | . . . . 8 11 11 7 . Ballistic Gun 14 | . 28 28 21 13 11 11 10 13 Ballistic Cannon 4 | . . . . 8 11 11 6 3 Peak Build Rating 42 | 6 7 7 14 26 28 28 40 42 Average Rating 29 | 4 6 7 9 23 26 28 36 39 On Entrance 17 | . 6 7 7 14 26 28 28 37 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 12 12 12 31 33 63 63 70 60 Greatest Support 45 | 32 32 32 40 40 28 28 45 45 Greatest Overweight (x) 2 | . . . 1 1 2 2 2 1 Average Overweight (x) 1 | . . . . . 1 2 1 1 Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 Average Capacity 16 | 6 8 8 9 10 13 20 20 20 Most Carried 20 | 3 7 8 10 10 13 15 20 20 Average Carried 15 | 1 5 7 8 9 10 14 19 19 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 Final Carried 20 | 3 7 8 10 10 13 15 20 19 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 3404 | 58 137 320 463 100 10 98 1193 1025 Remotely 1215 | . . . 131 90 . 81 369 544 Salvage Created 3948 | . 137 37 1033 150 . 104 1532 955 Parts 237 | . 10 8 52 9 . 5 85 68 Haulers Intercepted 5 | . . . 2 . . . 3 . Recyclers Shooed 4 | . 1 . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 96 | . 3 3 18 4 . 3 38 27 Guns 70 | . 3 3 18 4 . 1 19 22 Cannons 23 | . . . . . . 2 16 5 AOE 3 | . . . . . . . 3 . Classes Destroyed 14 | . 1 1 5 . . 1 5 1 Worker 1 | . . . . . . . 1 . Builder 1 | . . . . . . . 1 . Hauler 5 | . . . 2 . . . 3 . Recycler 2 | . . . 2 . . . . . Watcher 3 | . . . 2 . . . 1 . Swarmer 22 | . . 3 4 . . . 6 9 Grunt 45 | . 3 . 8 4 . 2 20 8 Brawler 2 | . . . 2 . . . . . Duelist 2 | . . . . . . 1 1 . Sentry 16 | . . . 4 . . . 6 6 Specialist 3 | . . . . . . . 2 1 Hunter 4 | . . . . . . . 2 2 Programmer 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . 1 . Best Kill Streak 9 | . 2 3 5 4 . 3 9 7 Combat Bots Only 8 | . 2 3 5 4 . 3 8 7 Max Kills in Single Turn 3 | . 1 1 2 1 . 1 3 2 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . . . . . . . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 520 | . 15 6 120 21 . 23 210 125 Missed 150 | . 3 2 41 7 . 7 61 29 Damage Taken 5633 | . 161 33 980 164 . 293 2513 1489 Core 977 | . 48 . 246 96 . 33 283 271 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 . 80 . . . 6 . . Volleys Fired 327 | 1 15 4 90 8 . 8 107 94 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 84 | 40 40 40 46 71 . 71 84 84 Shots Fired 645 | 2 30 8 177 16 . 17 209 186 Gun 499 | 2 30 8 177 8 . 9 132 133 Cannon 140 | . . . . 8 . 8 73 51 Launcher 6 | . . . . . . . 4 2 Special . | . . . . . . . . . Kinetic 639 | 2 30 8 177 16 . 17 205 184 Thermal . | . . . . . . . . . Explosive 6 | . . . . . . . 4 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 1 6 2 14 8 . 3 8 17 Robot Miss Streak 5 | 1 3 1 4 2 . 1 5 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 13 | . . . 5 . . . 3 5 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 Shots Hit Robots 420 | 1 22 5 122 8 . 11 139 112 Core Hits 199 | . 9 4 47 5 . 6 72 56 Critical Kills 4 | . . . . . . . . 4 Critical Parts Destroyed 5 | . . . 1 . . . 2 2 Critical Strikes 15 | . . . 1 1 . . 5 8 Destroy 10 | . . . 1 . . . 2 7 Blast 5 | . . . . 1 . . 3 1 Melee Attacks 22 | . . . . . . . . 22 Impact . | . . . . . . . . . Slashing 15 | . . . . . . . . 15 Piercing 7 | . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8131 | 8 169 43 1249 164 . 290 3860 2348 Guns 4779 | 8 169 43 1249 114 . 73 1738 1385 Cannons 2445 | . . . . 50 . 217 1420 758 Explosions 753 | . . . . . . . 702 51 Melee 154 | . . . . . . . . 154 Ramming . | . . . . . . . . . Kinetic 7224 | 8 169 43 1249 164 . 290 3158 2143 Thermal . | . . . . . . . . . Explosive 753 | . . . . . . . 702 51 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 154 | . . . . . . . . 154 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . 1 Average Corruption 1 | . . . 2 2 2 2 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . 3 4 5 . 5 Message Errors 2 | . . . . . . 1 . 1 Matter Fused 4 | . . . . 1 2 1 . . Heat Flow Errors 6 | . . . . 1 1 2 . 2 Data Loss (minor) 3 | . . . . . 1 . . 2 Data Loss (major) 1 | . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 31 | . . . . . . . 31 . Projectiles 16 | . . . . . . . 16 . Explosions 15 | . . . . . . . 15 . Melee . | . . . . . . . . . Knockbacks 26 | . . . . 2 . 5 10 9 Impact . | . . . . . . . . . Kinetic 23 | . . . . 1 . 4 9 9 Secondary 3 | . . . . 1 . 1 1 . Self-Inflicted Damage 54 | . . . . . . . 25 29 Shots 2 | . . . . . . . 1 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 280 | . 18 . 12 222 280 252 168 249 Average Temperature 66 | . 8 . 4 107 144 130 39 64 Received Heat Transfer 1938 | . 90 . 384 87 . 144 720 513 Effects 3 | . . . . . . 2 . 1 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 1503 | . 70 102 478 280 . 70 811 1503 Initial 456 | . . 27 39 169 . . 27 456 Average 426 | . 31 87 300 235 . 46 289 836 Maximum Alert Level 4 | . . . 2 1 . . 3 4 Low Security (%) 35 | 100 100 100 21 36 . 100 47 . Level 1 22 | . . . 67 63 . . 27 . Level 2 16 | . . . 11 . . . 17 30 Level 3 20 | . . . . . . . 8 55 Level 4 4 | . . . . . . . . 13 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . . 1 . . 11 . Investigation 4 | . . . . 1 . . 3 . Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . . . 5 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 7 | . 1 . 3 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 3 3 25 4 . 3 49 30 Peak Tracking Total 9 | . 2 3 4 4 . 3 9 5 Tactical Retreats 7 | . . . 4 . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 8 | . . . 1 . . . 2 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 7 | . . . . . . . 3 4 Max in Single Turn 2 | . . . . . . . 1 2 Garrison Relay 1 | . . . . . . . . 1 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 16 | . 1 1 3 1 1 . 5 4 Terminals 13 | . 1 1 3 . . . 4 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 46 | . 2 4 14 1 1 . 17 7 Successful 24 | . 2 1 10 1 1 . 8 1 Failed 22 | . . 3 4 . . . 9 6 Catastrophic 6 | . . 1 . . . . 2 3 Database Lockouts . | . . . . . . . . . Manual 27 | . 1 4 9 . 1 . 12 . Terminals 43 | . 2 4 14 . . . 16 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 13 | . 1 . 5 1 1 . 4 1 Record 1 | . . . . . . . 1 . Prototype ID Bank 2 | . . . 1 . . . 1 . Open Door 2 | . . . . 1 . . . 1 Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 10 | . 1 1 5 . . . 3 . Terminals 10 | . 1 1 5 . . . 3 . Botnet 8 | . 1 1 3 . . . 3 . Operators 2 | . . . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 1 2 . . . 5 3 Full Trace Events 5 | . . . . . . . 2 3 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 Machine Destruction 5 | . . . . . . . . 5 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . . . . . . . 3 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 64 | . . . . . . . . 64 Highest-Rated Ally 39 | . . . . . . . . 39 Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . . . . . 24 Total Damage 276 | . . . . . . . . 276 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 4471 | 42 160 113 695 201 310 376 1216 1358 Spaces Moved 2304 | 28 111 102 305 137 254 267 595 505 Core 1 | 1 . . . . . . . . Treads 183 | . . . 167 16 . . . . Legs 581 | . . . . . . . 76 505 Wheels 1539 | 27 111 102 138 121 254 267 519 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 115 130 130 186 Average Speed 139 | 98 100 100 133 120 119 130 137 186 Slowest Speed 240 | 100 100 100 240 160 130 130 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 25 22 28 32 68 71 72 71 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug 32 | . . . . . . . . 32 Terrain Destroyed 192 | . . . . 6 . . 77 109 Melee 7 | . . . . . . . . 7 Projectile 43 | . . . . 6 . . 32 5 AOE 142 | . . . . . . . 45 97 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 2922 | 37 135 106 448 160 262 280 789 705 Wait 46 | . 3 . 4 2 . 4 17 16 Move 2296 | 27 110 101 304 136 253 266 594 505 Hop . | . . . . . . . . . Pick Up 57 | 3 5 1 12 4 5 2 21 4 Fast Attach 24 | 6 1 . 4 2 . . 9 2 Attach 22 | . 1 . 7 . . . 9 5 Detach 4 | . . . 2 . . . 1 1 Swap 43 | . . . 10 1 1 . 11 20 Drop 48 | . . . 15 7 3 . 20 3 Fire 327 | 1 15 4 90 8 . 8 107 94 Melee 22 | . . . . . . . . 22 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 25 | . . . . . . . . 25 Rewire 8 | . . . . . . . . 8 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Identified exit to Mines 203 | -10/Materials | Entered Mines 277 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 310 | -10/Mines | Discovered new exit (range 6) 316 | -10/Mines | Entered Materials 316 | -9/Materials | Evolved 2 slots: Utility x2 583 | -9/Materials | Core integrity fell below 50% 607 | -9/Materials | Lost 4 parts (2n2w) 926 | -9/Materials | Discovered new exit (range 6) 1011 | -9/Materials | Entered Mines 1015 | -9/Mines | Learned location of 1 exit from Materials 1017 | -9/Mines | Met a Derelict shopkeep closing up shop 1099 | -9/Mines | Core integrity fell below 20% 1206 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1207 | -9/Mines | Discovered new exit (range 5) 1212 | -9/Mines | Entered Exiles 1241 | -9/Exiles | Met 8R-AWN 1260 | -9/Exiles | Met EX-HEX 1294 | -9/Exiles | Met EX-BIN 1307 | -9/Exiles | Aligned with FarCom system 1308 | -9/Exiles | Given EX-Vault access code 1336 | -9/Exiles | Opened EX-Vault 1342 | -9/Exiles | Found Potential Leg 1344 | -9/Exiles | Found Potential Leg 1365 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1461 | -9/Exiles | Met EX-DEC 1508 | -9/Exiles | Discovered new exit (range 14) 1522 | -9/Exiles | Left Exiles lab with Potential Leg 1522 | -9/Exiles | Entered Mines 1864 | -8/Mines | Discovered new exit (range 12) 1898 | -8/Mines | Entered Materials 1898 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1899 | -8/Materials | Identified exit to Factory 2526 | -8/Materials | Discovered exit to Factory (range 5) 2783 | -8/Materials | Garrison activated, responded to threat 2863 | -8/Materials | Lost 6 parts (1p1n3u1w) 2868 | -8/Materials | Destroyed 8 combat bots 3063 | -8/Materials | Core integrity fell below 50% 3067 | -8/Materials | Discovered exit to Factory (range 16) 3112 | -8/Materials | Identified exit to Garrison 3114 | -8/Materials | Entered Garrison 3217 | -8/Garrison | Build established: Scavenger-Mutant 3234 | -8/Garrison | Rescued a captive Derelict 3253 | -8/Garrison | Rescued a captive Derelict 3260 | -8/Garrison | Triggered checkpoint 3414 | -8/Garrison | Triggered checkpoint 3469 | -8/Garrison | Lost 3 parts (2n1u) 3618 | -8/Garrison | Triggered checkpoint 3706 | -8/Garrison | Core integrity fell below 20% 3759 | -8/Garrison | Discovered new exit (range 13) 3838 | -8/Garrison | Triggered checkpoint 3974 | -8/Garrison | Triggered checkpoint 4082 | -8/Garrison | Triggered checkpoint 4172 | -8/Garrison | Phase Generator disabled 4245 | -8/Garrison | Discovered new exit (range 14) 4291 | -8/Garrison | Triggered checkpoint 4338 | -8/Garrison | Destroyed 7 combat bots 4375 | -8/Garrison | Triggered checkpoint 4404 | -8/Garrison | Installed Relay Interface Framework 4472 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- H-55 Commando springs to life. Slug penetrates H-55 Commando. H-55 Commando springs to life. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-55 Commando. H-55 Commando destroyed. Switching to secondary target: H-55 Commando. Penetrated by Slug. Slug penetrates H-55 Commando. Slug penetrates Wall. Slug penetrates H-55 Commando. Slug penetrates Wall. Slug penetrates H-55 Commando. Slug penetrates Wall. Target Analyzer destroyed. Slug penetrates H-55 Commando. Penetrated by Slug. Imp. Deuterium Engine destroyed. Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????########???????????????????????? | | ?????# h#???????????????????????? | | ?????# #### ###?????????????????????? | | ????##=###%[@h#?????????????????????# | | ????#%[ ##h hh#?????????????????????# | | ??###= ###;##########??????????????# | | ?## ### """"#??????????????# | | ?# "#??????????????# | | ?# ## ### ### """"#??????????????? | | ?# #"""""## #?#######??????????????? | | ?# ######## #??????????????????????? | | ?# #??????# #??????????????????????? | | ?# #??????# #??????????????????????? | | ?# #??????# ###????????#####???????? | | ?# ######## [ ##########"T"#???????? | | ?# !*= !=[ [*[== #???????? | | ?########## [!=#######*######???????? | | ??????????# ###?????#%#????????????? | | ??????????# #???????# #????????????? | | ??????????# ######### ############## | | ??????????# | | ??????????# | | ??????????# ######## < ######### ## | | ?????????? #??????# #???????# ## | | ??????????# #??????#####???????# ## | | ??????????# #?????????????###### ## | | ??????????# #?????????????#" *= | | ??????????# #?????????????#"T"## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 5 Core Analysis 9 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevModifiedReactor Manual? 0 Play Time 00:44:35 Cumulative 232.3 hours Start 2024.08.21 @ 13:56:45 End 2024.08.21 @ 14:42:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 409 Adventurer 2 Explorer 0 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 72 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37175605-6255-4066-9524-721a7517672f