Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 21:34:38 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1491) 1491 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3367 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 491/550 Matter 0/300 Energy 232/310 System Corruption 1% Temperature Cool (2) Movement Rolling (100) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Large Storage Unit Hardlight Generator Shield Generator > --- WEAPON (3) ------- Shotgun Assault Cannon Rocket Launcher > --- INVENTORY (15) --- Light Ion Engine Wheel Wheel Compact Wheel Heat Sink Compact Matter Pod (0) Improved Terrain Scanner Seismic Detector Light Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Heavy Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Shield Generator Hacking Suite > --- WEAPON ----------- Shotgun Assault Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Wheel Wheel Compact Wheel Heat Sink Compact Matter Pod Improved Terrain Scanner Seismic Detector Light Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Plasma Cutter [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 40 | 6 10 15 9 Power 5 | 1 . 3 1 Engine 4 | 1 . 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 5 2 2 Treads . | . . . . Leg 4 | 2 2 . . Wheel 7 | . 3 2 2 Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 6 2 Device 5 | . . 4 1 Storage 3 | 1 1 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . 1 1 . Artifact . | . . . . Weapon 13 | 2 3 4 4 Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 1 1 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 6 | . . 4 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Backups 9 | 1 6 9 13 Power . | . . . 1 Propulsion 3 | 1 4 2 1 Utility 2 | . 1 3 5 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 15 | . 4 1 10 Power . | . . . . Propulsion 5 | . 3 1 1 Utility 5 | . . . 5 Weapon 4 | . 1 . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 99 97 97 Engine 16 | . 14 21 12 Leg 8 | . 22 . . Wheel 16 | . 5 22 25 Device 9 | . . 16 11 Storage 11 | . 14 11 9 Hackware 1 | . . . 6 Protection 7 | . 13 5 . Energy Gun 9 | . 6 17 . Ballistic Gun 10 | . 21 . 8 Ballistic Cannon 1 | . . . 7 Launcher 2 | . . 2 9 Peak Build Rating 22 | 6 10 13 22 Average Rating 11 | 4 7 12 19 On Entrance 7 | . 6 10 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 49 | 11 22 39 49 Greatest Support 36 | 20 32 26 36 Greatest Overweight (x) 2 | 1 1 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 10 | 6 9 10 15 Most Carried 15 | 4 10 12 15 Average Carried 9 | 1 7 10 13 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 4 10 12 15 Class Distribution -------------------- 66% | Mutant 19% | Scavenger-Tank 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 946 | 260 154 204 328 Remotely . | . . . . Salvage Created 1619 | . 294 757 568 Parts 112 | . 28 51 33 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 8 16 14 Guns 26 | . 8 14 4 Cannons 4 | . . . 4 AOE 8 | . . 2 6 Classes Destroyed 10 | . 5 3 2 Worker 3 | . 2 1 . Builder 5 | . . 1 4 Tunneler 1 | . 1 . . Hauler 1 | . . . 1 Operator 2 | . . 1 1 Watcher 3 | . 1 . 2 Swarmer 9 | . 6 3 . Grunt 22 | . 2 9 11 Brawler 1 | . . . 1 Sentry 6 | . . 4 2 Best Kill Streak 7 | . 3 6 7 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 4 | . 2 1 4 Gunslinging 1 | . 1 . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 143 | . 32 47 64 Missed 45 | . 8 14 23 Hits 98 | . 24 33 41 Melee 3 | . . . 3 Projectile 95 | . 24 33 38 Critical Strikes 3 | . . 1 2 Damage Taken 1167 | . 271 372 524 Core 121 | . 34 28 59 Absorbed by Shields 308 | . . 105 203 Regen/Repaired (Parts) 33 | . . 33 . Core Remaining (%) 93 | 100 86 93 . Volleys Fired 131 | . 31 41 59 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 75 Shots Fired 213 | . 62 66 85 Gun 149 | . 62 61 26 Cannon 44 | . . . 44 Launcher 20 | . . 5 15 Special . | . . . . Kinetic 120 | . 52 . 68 Thermal . | . . . . Explosive 20 | . . 5 15 Electromagnetic 73 | . 10 61 2 Robot Hit Streak 11 | . 7 11 7 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 137 | . 38 45 54 Core Hits 91 | . 17 26 48 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Blast 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3465 | . 402 873 2190 Guns 1456 | . 402 698 356 Cannons 606 | . . . 606 Explosions 1403 | . . 175 1228 Melee . | . . . . Ramming . | . . . . Kinetic 1290 | . 328 . 962 Thermal 71 | . . 71 . Explosive 1332 | . . 104 1228 Electromagnetic 772 | . 74 698 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 36 | . . . 36 Projectiles 16 | . . . 16 Explosions 20 | . . . 20 Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 6 | . . . 6 Secondary 1 | . . . 1 Self-Inflicted Damage 110 | . . 22 88 Shots 7 | . . 2 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 324 | . 78 324 57 Average Temperature 55 | . 16 105 16 Received Heat Transfer 432 | . 90 142 200 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 80 | 100 100 79 39 Level 1 18 | . . 20 54 Level 2 1 | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 449 | . 70 253 449 Initial 93 | . . 13 93 Average 104 | . 29 123 235 Influence Increases 1287 | . 245 506 536 Destroy 0b10 Robot/C 760 | . 160 320 280 Destroy 0b10 Robot/NC 80 | . 25 15 40 Destroy Leader 178 | . 32 90 56 Successful Hack 48 | . 13 31 4 Disable Machine 45 | . . . 45 Destroy Structure 116 | . . 35 81 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 45 | . 15 15 15 Influence Decreases 838 | . 214 315 309 Entered New Map 147 | . . 18 129 Time Decay 631 | . 214 257 160 Lost Part 60 | . . 40 20 Squads Dispatched 5 | . . 2 3 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 15 19 25 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 3 6 2 Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 6 18 3 Successful 14 | . 3 9 2 Failed 12 | . 2 9 1 Catastrophic 2 | . . 2 . Database Lockouts 1 | . 1 . . Manual 21 | . 6 12 3 Terminals 21 | . 6 12 3 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 2 1 Part Schematic 1 | . . 1 . Robot Analysis 1 | . 1 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Terminal Index 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 2 1 Terminals 4 | . 1 2 1 Botnet 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 5 1 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1710 | 81 642 655 332 Spaces Moved 1157 | 69 446 489 153 Core 23 | 23 . . . Treads . | . . . . Legs 380 | 46 334 . . Wheels 754 | . 112 489 153 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 85 Average Speed 102 | 99 114 94 88 Slowest Speed 190 | 120 190 105 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 56 50 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 120 | . . 35 85 Melee . | . . . . Projectile 5 | . . . 5 AOE 115 | . . 35 80 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1482 | 78 526 616 262 Wait 96 | . 12 53 31 Move 1154 | 68 445 488 153 Hop . | . . . . Pick Up 31 | 4 14 9 4 Fast Attach 14 | 6 2 4 2 Attach 7 | . 1 4 2 Detach 1 | . . . 1 Swap 22 | . 7 8 7 Drop 26 | . 14 9 3 Fire 131 | . 31 41 59 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 7) 344 | -10/Materials | Identified exit to Materials 457 | -10/Materials | Discovered new exit (range 9) 496 | -10/Materials | Central database locked down 724 | -10/Materials | Entered another Materials area 724 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1039 | -9/Materials | Discovered new exit (range 15) 1175 | -9/Materials | Lost 3 parts (1u2w) 1203 | -9/Materials | Identified exit to Mines 1306 | -9/Materials | Discovered new exit (range 13) 1370 | -9/Materials | Repaired Hvy. EM Pulse Gun+ 1379 | -9/Materials | Entered another Materials area 1379 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1671 | -8/Materials | Garrison activated, responded to threat 1682 | -8/Materials | Build established: Scavenger-Tank 1711 | -8/Materials | Self-destructed Last Messages --------------- 01681_ U-05 Engineer lays Concrete. 01683_ U-05 Engineer builds a Wall. 01684_ Acquired 32 matter. 01685_ Acquired 18 matter. 01685_ U-05 Engineer lays Concrete. 01686_ W-25 Informer sends out distress signal. 01686_ Acquired 7 matter. 01687_ U-05 Engineer builds a Wall. 01688_ Acquired 2 matter. 01691_ U-05 Engineer lays Concrete. 01692_ K-01 Serf collects debris. 01692_ Wheel+ destroyed. 01693_ G-47 Trooper destroyed. 01693_ Destroyed Lgt. Deuterium Engine. 01693_ W-25 Informer destroyed. 01693_ U-05 Engineer destroyed. 01693_ U-05 Engineer lays Concrete. 01702_ U-05 Engineer builds a Wall. 01706_ Destroyed Wheel. 01706_ U-05 Engineer destroyed. 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[ ?????? | | ?????????????##########"## ##?????? | | ???????????????????######### # "R" ##??????? | | ???????????????????# ### ""?##???????? | | ???????????????????# " ### ## ########?????? | | ??????????????????## T # # #?????? | | ??????????????????# # = !# T #?????? | | ??????????????????## """ # # #?????? | | ???????????????????# """!# [ # #?????? | | ???????????????????# """ + # #?????? | | ???????????????????# !#[ # ###???? | | ??????????????????########"######+### # #???? | | ??????????? ! | #???? | | ??????????? !! #???? | | ??????????? #???? | | ????????????############################# ###???? | | ??????????????????????????????????###?######?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 34% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayCargoChronowheel Manual? 0 Play Time 00:18:06 Cumulative 147.4 hours Start 2026.04.18 @ 21:12:53 End 2026.04.18 @ 21:34:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 37% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49943e3a-3c10-43f8-91e7-1857bca11395