Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 06:45:56 Player: GGOBC-006 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (2498) 2498 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 5554 Bonus ------- High Alert Combat Kills 221 Cogmind --------- Core Integrity 0/700 Matter 154/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Compact Wheel Cesium-ion Thruster > --- UTILITY (6) ------ Improved Cooling System Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (4) ---- Heavy Ion Engine Improved EM Pulse Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Carbon-fiber Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Sensor Array Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Cesium-ion Thruster Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Advanced Sensor Array Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 81 | 13 3 13 26 26 Power 10 | 1 . 3 3 3 Engine 8 | 1 . 3 1 3 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 31 | 7 . 2 13 9 Treads . | . . . . . Leg 11 | . . . 7 4 Wheel 15 | 7 . 2 3 3 Hover . | . . . . . Flight 5 | . . . 3 2 Utility 13 | 2 3 2 2 4 Device 4 | 1 . . . 3 Storage . | . . . . . Processor 9 | 1 3 2 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 27 | 3 . 6 8 10 Energy Gun 5 | . . 1 2 2 Energy Cannon 3 | . . . 1 2 Ballistic Gun 16 | 3 . 4 4 5 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 34 | . . 4 10 20 Power 3 | . . 1 . 2 Propulsion 15 | . . 1 6 8 Utility 4 | . . . 1 3 Weapon 12 | . . 2 3 7 Highest Loss Streak 7 | . . 3 2 7 Average Slot Usage (%) 88 | . 100 97 90 70 Engine 7 | . 14 10 7 4 Leg 10 | . . . 16 12 Wheel 11 | . 28 21 9 2 Flight 2 | . . . 3 4 Device 2 | . 12 . . 7 Processor 34 | . 15 44 35 27 Energy Gun 2 | . . . 4 . Energy Cannon 1 | . . . 2 2 Ballistic Gun 12 | . 28 20 9 6 Naked Turns . | . . . . . Heaviest Build 23 | 10 10 14 17 23 Greatest Support 62 | 26 20 20 62 62 Greatest Overweight (x) 4 | . . 1 3 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 2 3 2 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 3 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2033 | 402 . 566 818 247 Remotely . | . . . . . Salvage Created 3397 | 186 . 666 1481 1064 Parts 216 | 22 . 62 93 39 Haulers Intercepted 4 | . . 1 3 . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . . 16 28 14 Guns 41 | . . 14 18 9 Cannons 7 | . . . 4 3 AOE 10 | . . 2 6 2 Classes Destroyed 13 | 3 . 8 1 1 Worker 8 | 2 . . 6 . Builder 6 | . . 1 2 3 Tunneler 6 | 5 . . 1 . Hauler 4 | . . 1 3 . Recycler 7 | 1 . 1 1 4 Operator 2 | . . 2 . . Watcher 4 | . . 1 3 . Swarmer 17 | . . 7 10 . Grunt 27 | . . 5 11 11 Duelist 1 | . . 1 . . Sentry 11 | . . 3 6 2 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 14 | 6 . 7 14 6 Combat Bots Only 6 | . . 6 5 5 Max Kills in Single Turn 3 | 1 . 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4228 | . . 537 1292 2399 Core 1168 | . . 126 328 714 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 100 68 40 . Volleys Fired 288 | 12 5 69 130 72 Largest 2 | 2 2 2 2 2 Hottest 103 | 40 40 43 103 93 Shots Fired 448 | 24 10 127 185 102 Gun 392 | 24 10 127 155 76 Cannon 45 | . . . 21 24 Launcher 11 | . . . 9 2 Special . | . . . . . Kinetic 347 | 24 10 127 139 47 Thermal 89 | . . . 37 52 Explosive 11 | . . . 9 2 Electromagnetic 1 | . . . . 1 Robot Hit Streak 34 | 5 . 13 34 27 Robot Miss Streak 3 | 3 . 3 2 2 Penetration Max 1 | . . . 1 . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 276 | 11 . 54 125 86 Core Hits 173 | 8 . 34 77 54 Critical Hits 4 | . . 1 3 . Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5888 | 153 . 936 2648 2151 Guns 3982 | 153 . 761 1916 1152 Cannons 849 | . . . 356 493 Explosions 1057 | . . 175 376 506 Melee . | . . . . . Ramming . | . . . . . Kinetic 3470 | 153 . 761 1829 727 Thermal 1365 | . . . 443 922 Explosive 968 | . . 130 376 462 Electromagnetic 85 | . . 45 . 40 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . 1 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 82 | . . . 63 19 Projectiles 47 | . . . 28 19 Explosions 35 | . . . 35 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 172 | . . 19 74 79 Shots 6 | . . 1 3 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 126 | . 6 6 126 75 Average Temperature 23 | . 6 2 25 20 Received Heat Transfer 1449 | . . 123 414 912 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . . 3 5 Heat Transferred 2563 | . . . 922 1641 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 687 | 40 31 418 648 687 Average Influence 349 | 22 28 239 419 495 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 26 | 100 100 37 16 . Level 1 23 | . . 40 22 14 Level 2 50 | . . 22 61 85 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . . 3 2 13 Investigation 4 | . . 1 . 3 Extermination 1 | . . . . 1 Reinforcement 5 | . . 2 . 3 Assault . | . . . . . Garrison 8 | . . . 2 6 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . . 20 41 31 Peak Tracking Total 5 | . . 4 5 5 Tactical Retreats 11 | . . 1 5 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 19 | . . 10 4 5 Max in Single Turn 3 | . . 3 2 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 18 | . 2 7 4 5 Terminals 13 | . 1 5 4 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 1 . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 49 | . 6 20 13 10 Successful 24 | . 2 12 9 1 Failed 25 | . 4 8 4 9 Catastrophic 4 | . 1 2 . 1 Database Lockouts . | . . . . . Manual 40 | . 6 14 13 7 Terminals 40 | . 5 16 13 6 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 5 | . 1 2 . 2 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 5 | . . 5 . . Robot Analysis 1 | . . 1 . . Terminal Index 1 | . . 1 . . Unreport Threat 2 | . . 2 . . Recall Investigation 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 2 6 9 1 Terminals 15 | . 2 4 9 . Track 3 | . . . 3 . Assimilate 1 | . 1 . . . Botnet 9 | . 1 4 4 . Disrupt 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 2 . 1 Mask 1 | . . 1 . . Tunnel 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 2 7 4 4 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2820 | 164 120 730 1195 611 Spaces Moved 1576 | 131 117 367 567 394 Core 109 | 3 . . 25 81 Treads . | . . . . . Legs 420 | . . . 291 129 Wheels 916 | 128 117 367 199 105 Hover . | . . . . . Flight 131 | . . . 52 79 Fastest Speed 40 | 50 80 80 80 40 Average Speed 95 | 84 80 80 114 90 Slowest Speed 290 | 90 80 90 290 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 24 35 47 11 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 167 | . . 20 106 41 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 163 | . . 20 102 41 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2449 | 161 133 675 938 542 Wait 460 | . 3 215 201 41 Move 1572 | 130 116 366 566 394 Hop . | . . . . . Pick Up 11 | 2 2 4 1 2 Fast Attach 51 | 7 2 6 19 17 Attach 10 | . . 4 1 5 Detach 3 | . . . 1 2 Swap 21 | 6 1 4 6 4 Drop 33 | 4 4 7 13 5 Fire 288 | 12 5 69 130 72 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 986 | -9/Materials | Lost 3 parts (1p2w) 1009 | -9/Materials | Discovered new exit (range 4) 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Propulsion x2 1701 | -8/Materials | Build established: Scavenger-Mutant 1875 | -8/Materials | Discovered new exit (range 16) 1933 | -8/Materials | Discovered new exit (range 16) 1934 | -8/Materials | Core integrity fell below 50% 2020 | -8/Materials | Garrison activated, responded to threat 2183 | -8/Materials | Build established: Mutant 2210 | -8/Materials | Entered Factory 2210 | -7/Factory | Evolved 2 slots: Utility x2 2248 | -7/Factory | Garrison activated, responded to threat 2528 | -7/Factory | Lost 7 parts (3n1u3w) 2565 | -7/Factory | Core integrity fell below 50% 2599 | -7/Factory | Lost 7 parts (1p3n1u2w) 2672 | -7/Factory | Core integrity fell below 20% 2709 | -7/Factory | Lost 6 parts (1p2n1u2w) 2821 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Connecting with Terminal... Acquired Imp. Cooling System. Connecting with Terminal... Acquired Titanium Leg. Acquired Com. Wheel. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slug penetrates O-24 Administrator. O-24 Administrator sends out distress signal. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. System corrupted: Component data lost. Connecting with Terminal... ALERT: Suspicious activity at Terminal F006. Dispatching Investigation squad. Acquired Gauss Rifle. Slug penetrates Subcomponent Replicator. Slug penetrates G-47 Trooper. Destroyed Particle Gun. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Acquired 6 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????##############???????????????????? | | ??????# #???????????????????? | | ??????# """ #???????????????????? | | ??????# "Y #???????????????????? | | ??????# """ #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ####### #???????????????????? | | # """"" ] #???????????????????? | | # """"" #???????????????????? | | # """ #?##########????????? | | # = #?# #????????? | | # #?#""" #????????? | | #######+######?#"T #????????? | | = #???# #??#""" #????????? | | ##### #??# #????????? | | + #??# """"" #????????? | | ##### #??# """"" #????????? | | #???#[ #??# """ #????????? | | #???# #??# @ #????????? | | ########## ########g####????????? | | %%[ g #????????? | | g #????????? | | + ?????? | | ! # ??? | | #? ? | | ##########+############ #?? ? | | ##???????????????????# #??? ? | | #???????????????????# #???? ? | | ##???????????????????# #?????? ? | | # #????????????????????# #????????? | | #????????????????????# #????????? | | ##????????????????????# #????????? | | ##?????????????????????# #????????? | | #??????????????????????# #????????? | | #??????????????????#####+## #????????? | | #??????????????????# # #######??? | | #??????????????????# + #??? | | #??????????????????# ####### #??? | | #??????????????????# ????????# #??? | | #??????????????????###?#+#????### ###? | | #??????????????????????# ###### #? | | #??????????????????????# T #? | | +??????????????????????# "" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 62 Targeting Accuracy 28 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionEtherialCloak Manual? 0 Play Time 00:39:17 Cumulative 26.2 hours Start 2020.07.10 @ 06:06:47 End 2020.07.10 @ 06:45:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 41 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6cee0183-0e9e-4f3c-b329-ed22c793857a