Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 20:37:20 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (596) 596 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2636 Bonus ------- None Cogmind --------- Core Integrity 490/550 Matter 237/300 Energy 134/400 System Corruption 3% Temperature Warning (303) Movement Rolling (96) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (10) --- Compact Wheel Heat Sink Reaction Control System Small Laser Enhanced Autogun Enhanced Autogun Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Enhanced Autogun > --- INVENTORY -------- Compact Wheel Heat Sink Small Laser Light EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Light Cannon Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 25 | 6 9 1 5 4 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 2 . 1 . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 2 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . 2 1 Device 3 | . 2 . 1 . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 3 1 2 2 Energy Gun 3 | 2 1 . . . Energy Cannon 5 | . 2 . 2 1 Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . 1 . System Corruption 10 | . . . 10 . Parts Lost 5 | . 4 . . 1 Power . | . . . . . Propulsion 2 | . 2 . . . Utility . | . . . . . Weapon 3 | . 2 . . 1 Highest Loss Streak 3 | . 3 . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 96 100 87 98 Engine 13 | . 14 14 11 18 Wheel 27 | . 27 28 25 27 Device 11 | . 11 14 11 9 Storage 12 | . 14 14 11 9 Protection 2 | . . . 6 9 Energy Gun 12 | . 23 . . . Energy Cannon 12 | . 4 25 18 18 Launcher 1 | . . 2 3 . Naked Turns . | . . . . . Heaviest Build 32 | 14 24 24 27 32 Greatest Support 44 | 26 32 32 44 44 Greatest Overweight (x) 1 | 1 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 2 10 8 8 9 Average Carried 7 | 1 7 7 7 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 8 | 2 7 8 7 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 413 | 200 140 32 41 . Remotely . | . . . . . Salvage Created 994 | 15 612 90 227 50 Parts 61 | 1 32 10 16 2 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 18 | . 9 6 2 1 Guns 5 | . 5 . . . Cannons 9 | . 2 5 2 . AOE 3 | . 1 1 . 1 Classes Destroyed 9 | 1 5 1 1 1 Worker 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 4 | . 2 . 2 . Operator 1 | . 1 . . . Watcher 3 | . 2 . 1 . Swarmer 6 | . . 6 . . Grunt 9 | . 9 . . . Duelist 1 | . . . . 1 Sentry 2 | . . . 2 . Best Kill Streak 3 | 1 3 3 2 1 Combat Bots Only 3 | . 3 3 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 664 | . 253 95 15 301 Core 143 | . 26 57 . 60 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 66 100 . Volleys Fired 55 | 1 32 9 6 7 Largest 2 | 2 2 2 2 2 Hottest 112 | 80 112 112 112 112 Shots Fired 108 | 2 64 16 11 15 Gun 59 | 2 57 . . . Cannon 46 | . 7 14 10 15 Launcher 3 | . . 2 1 . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 3 | . . 2 1 . Electromagnetic 105 | 2 64 14 10 15 Robot Hit Streak 9 | 1 8 8 9 5 Robot Miss Streak 3 | . 3 2 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 71 | 1 43 8 10 9 Core Hits 39 | 1 20 6 8 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1453 | 15 807 160 230 241 Guns 573 | 15 558 . . . Cannons 615 | . 123 132 161 199 Explosions 265 | . 126 28 69 42 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 234 | . 126 28 38 42 Explosive 31 | . . . 31 . Electromagnetic 1188 | 15 681 132 161 199 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 10 3 Average Corruption 3 | . . . 10 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 1 2 Matter Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . 24 31 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 303 | 18 84 96 51 303 Average Temperature 45 | 12 23 35 21 141 Received Heat Transfer 375 | . 150 . 27 198 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 5 | . 5 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . 200 50 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 3 1 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 419 | 5 419 330 302 166 Initial 128 | . 3 115 128 127 Average 209 | . 218 217 246 134 Maximum Alert Level 2 | . 2 1 1 . Low Security (%) 37 | 100 31 31 22 100 Level 1 62 | . 67 68 77 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 13 6 3 5 Peak Tracking Total 4 | . 2 3 2 4 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 9 | . 3 1 3 2 Terminals 8 | . 2 1 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 10 1 15 8 Successful 20 | . 4 1 10 5 Failed 14 | . 6 . 5 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 27 | . 6 1 13 7 Terminals 33 | . 9 1 15 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 1 6 2 Robot Analysis 3 | . 1 . 2 . Prototype ID Bank 2 | . . . 1 1 Level Access Points 2 | . . 1 1 . Branch Access Points 1 | . 1 . . . Terminal Index 2 | . . . 1 1 Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 1 . 4 3 Terminals 8 | . 1 . 4 3 Track 1 | . . . . 1 Assimilate 1 | . . . 1 . Botnet 4 | . 1 . 2 1 Operators 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 . 3 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 10 | . . . 10 10 Highest-Rated Ally 10 | . . . 10 10 Total Orders 4 | . . . 4 . STAY 2 | . . . 2 . FOLLOW 2 | . . . 2 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 3 | . 1 . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1365 | 64 710 173 331 87 Spaces Moved 1080 | 56 571 112 284 57 Core 12 | 12 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1068 | 44 571 112 284 57 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 96 96 Average Speed 94 | 89 92 100 98 96 Slowest Speed 115 | 100 115 100 100 96 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 64 27 30 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . 7 . . Terrain Destroyed 46 | . 10 19 14 3 Melee . | . . . . . Projectile . | . . . . . AOE 46 | . 10 19 14 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1304 | 64 687 156 322 75 Wait 124 | . 63 34 27 . Move 1076 | 55 570 111 283 57 Hop . | . . . . . Pick Up 17 | 2 9 1 . 5 Fast Attach 11 | 6 3 . 2 . Attach 7 | . 4 . . 3 Detach 1 | . 1 . . . Swap 7 | . 2 1 3 1 Drop 6 | . 3 . 1 2 Fire 55 | 1 32 9 6 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 7) 640 | -10/Materials | Lost 3 parts (2n1w) 698 | -10/Materials | Discovered new exit (range 14) 775 | -10/Materials | Entered Mines 782 | -10/Mines | Identified exit to Materials 787 | -10/Mines | Assembled infested the area 858 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 948 | -10/Mines | Entered Materials 948 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Identified exit to Materials 1098 | -9/Materials | Discovered new exit (range 15) 1278 | -9/Materials | System corruption reached 10% 1279 | -9/Materials | Entered another Materials area 1279 | -8/Materials | Accompanied by 1 ally 1279 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1366 | -8/Materials | Self-destructed Last Messages --------------- Cld. VTOL Module >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 01345_ C-30 ARC bursts open, deploying its payload. 01345_ L-31 Rogue unfolds itself. 01345_ G-47 Trooper unfolds itself. 01351_ Critical hit (Burn: +37). 01354_ Chain reaction triggered in Imp. Ion Engine. 01354_ L-31 Rogue destroyed. 01362_ Critical hit (Burn: +37). 01363_ G-47 Trooper IFF system glitched. 01363_ U-05 Engineer destroyed. 01365_ Lgt. EM Pulse Cannon destroyed. 01365_ Critical hit (Burn: +37). 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Y!???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipGhostMace Manual? 0 Play Time 00:14:35 Cumulative 259.2 hours Start 2022.08.29 @ 20:24:18 End 2022.08.29 @ 20:37:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 588 Rogue 588 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ebb4b01-c020-4f8e-b451-639a90856278