Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.07 @ 18:59:29 Player: Grimbling Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (238) 1190 Value Destroyed (11647) 11647 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (6818) 6818 TOTAL SCORE: 29255 Bonus ------- Follower Combat Kills 530 Entered DSFs 1000 Aligned with FarCom 300 Met MAIN.C 5000 Friendly Fire -12 Cogmind --------- Core Integrity 0/1600 Matter 191/300 Energy 99/100 System Corruption 32% Temperature Cool (11) Movement Hovering (80) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (13) ----- Advanced Visual Processing Unit > --- WEAPON (3) ------- Phase Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Quantum Capacitor Advanced Transmission Jammer Advanced Phase Shifter PSU Rigger > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Phase Gun Phase Gun Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Quantum Rifle Enhanced Quantum Rifle Fusion Bomb Launcher [Rating: 204] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Biometal Leg Hover Unit Combat Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Launcher Gamma Bomb Array Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Slots Evolved 19 | . 1 . 2 . . . 2 . 2 . . 2 . . 2 . 2 . 2 . 2 2 . Power 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . Utility 11 | . 1 . 2 . . . 1 . . . . 1 . . 1 . 1 . 1 . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 236 | 7 11 4 11 . 1 2 10 24 11 3 2 13 3 3 9 4 14 12 1 9 9 31 42 Power 37 | 1 . 1 2 . . . . 1 3 . . 3 2 . 2 1 . 2 . 1 3 6 9 Engine 12 | 1 . 1 2 . . . . 1 3 . . 2 2 . . . . . . . . . . Core 8 | . . . . . . . . . . . . 1 . . 2 . . . . 1 2 1 1 Reactor 17 | . . . . . . . . . . . . . . . . 1 . 2 . . 1 5 8 Propulsion 56 | 2 . 2 3 . . . 2 9 2 . . 3 1 . 5 1 2 2 . 6 2 . 14 Treads 47 | 2 . 2 3 . . . 2 9 2 . . 3 1 . 5 1 2 2 . 6 2 . 5 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 70 | 2 8 1 4 . 1 . 5 . 3 1 . 5 . 1 1 . 6 4 . . 3 19 6 Device 50 | 1 4 . 4 . 1 . 1 . 3 1 . 2 . 1 1 . 5 3 . . 1 18 4 Storage 5 | 1 3 . . . . . 1 . . . . . . . . . . . . . . . . Processor 8 | . 1 . . . . . . . . . . 2 . . . . 1 1 . . 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . 1 . . . . 3 . . . . 1 . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 3 . 2 . . 2 3 14 3 2 2 2 . 2 1 2 6 4 1 2 1 6 13 Energy Gun 63 | 2 3 . 2 . . 2 3 13 3 2 2 2 . 2 1 2 5 2 1 2 1 3 10 Energy Cannon 7 | . . . . . . . . 1 . . . . . . . . . 2 . . . 3 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . 1 5 1 . . 1 . . 1 . . . . . . 2 2 Parts Lost 66 | . . 3 . . . . . 1 2 . . 5 1 . . . . 2 . 2 2 4 44 Power 16 | . . 1 . . . . . . . . . . 1 . . . . . . 1 2 . 11 Propulsion 12 | . . 1 . . . . . . . . . 3 . . . . . . . . . . 8 Utility 23 | . . 1 . . . . . . 1 . . 2 . . . . . 2 . 1 . 4 12 Weapon 15 | . . . . . . . . 1 1 . . . . . . . . . . . . . 13 Highest Loss Streak 30 | . . 3 . . . . . 1 2 . . 2 1 . . . . 1 . 2 2 2 30 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 100 77 100 100 99 99 100 100 99 99 100 94 88 84 84 81 77 81 82 50 Engine 7 | . 12 11 10 10 10 10 8 8 14 14 14 12 11 12 11 9 5 1 . . . . . Core 1 | . . . . . . . . . . . . 6 6 6 4 5 5 5 4 8 8 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 5 8 9 4 3 14 7 Treads 20 | . 25 25 20 20 20 20 25 24 28 28 28 24 25 25 22 16 15 15 13 12 12 11 5 Device 27 | . 14 13 30 30 27 30 25 25 23 28 28 30 31 31 33 33 34 34 31 31 33 34 17 Storage 6 | . 12 12 10 10 10 10 8 8 7 7 7 6 6 6 5 5 5 5 4 4 4 3 1 Processor 1 | . 9 . . . . . . . . . . . 6 6 5 5 5 4 4 . 2 2 3 Protection 6 | . . 10 10 10 10 10 16 16 11 7 7 4 . . . . . . . . 4 1 . Energy Gun 12 | . 25 25 20 20 . 20 16 15 13 14 14 12 12 12 11 11 10 7 13 13 11 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 18 33 33 40 37 32 38 65 69 73 72 72 86 83 83 91 99 104 112 112 112 132 162 159 Greatest Support 240 | 40 40 40 46 46 46 46 66 68 95 95 95 95 83 83 148 170 215 215 215 240 240 230 230 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 20 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 10 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | 7 10 10 15 15 15 14 17 20 20 20 19 20 18 20 20 20 20 20 18 20 19 20 20 Average Carried 16 | 3 9 8 12 15 14 13 12 19 19 19 19 19 17 18 18 19 18 19 18 19 16 19 9 Final Capacity 20 | 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 10 9 15 15 15 13 17 19 20 19 19 18 18 20 20 20 18 19 18 20 18 20 . Class Distribution -------------------- 69% | Hacker-Mutant 10% | Generator-Mutant 6% | Generator-Gunner 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Generator-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Generator-Mutant | -5/DSF Generator-Mutant | -4/Factory Generator-Mutant | -4/Extension Scavenger-Gunner | -3/Research Generator-Skirmisher | -3/DSF Generator-Gunner | -2/Research Generator-Gunner | -1/Access Scavenger-Skirmisher | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Matter Collected 2627 | 225 155 30 112 8 . . 149 280 119 65 50 115 56 30 50 90 120 135 10 83 80 369 296 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12246 | . 254 15 555 27 . . 492 1446 299 509 75 1214 652 187 . 339 189 1429 . 532 710 2525 797 Parts 476 | . 20 . 35 2 . . 21 69 11 18 2 40 11 5 . 8 9 51 . 15 21 103 35 Haulers Intercepted 5 | . . . . . . . . 4 . . . . . . . . . . . . . 1 . Recyclers Shooed 6 | . . . 1 . . . . . . . . 2 . . . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Combat Hostiles Destroyed 197 | . 6 6 16 1 . . 11 21 5 13 2 19 11 3 . 8 3 16 . 8 8 30 10 Guns 154 | . 6 6 16 1 . . 10 19 5 12 2 15 7 2 . 7 2 11 . 8 7 15 3 Cannons 20 | . . . . . . . . . . . . . . . . . . . . . . 14 6 Classes Destroyed 21 | . 3 2 3 . . . . 5 1 . . . 1 . . 2 1 2 . . 1 . . Worker 4 | . . . . . . . . 1 1 . . 2 . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 5 | . . . . . . . . 4 . . . . . . . . . . . . . 1 . Recycler 6 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . 2 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Operator 7 | . . . 1 . . . . 1 . . . 1 . . . . . 4 . . . . . Watcher 20 | . 3 . 3 . . . 1 2 1 . . 2 . . . . . 2 . . 1 4 1 Swarmer 32 | . 2 . 2 . . . 2 3 . 2 . 3 2 . . 4 . 2 . 3 2 5 . Grunt 68 | . 4 . 9 1 . . 5 7 3 9 2 11 2 2 . . . 5 . . . 8 . Brawler 4 | . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . Duelist 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . Sentry 30 | . . . 4 . . . 4 10 1 1 . . 1 . . 1 1 4 . . 1 1 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . 2 . . . 2 . . . Hunter 11 | . . . . . . . . . . . . . . . . . . 2 . 2 2 3 2 Programmer 27 | . . . . . . . . . 1 . . 4 . . . . 2 1 . . 3 11 5 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 2 4 4 1 . . 4 4 3 7 2 5 3 3 . 4 2 3 . 3 5 7 4 Combat Bots Only 7 | . 2 4 3 1 . . 4 3 3 7 2 4 3 3 . 4 2 3 . 3 4 7 3 Max Kills in Single Turn 2 | . 1 2 1 1 . . 1 2 1 1 1 2 1 1 . 1 1 1 . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Damage Taken 17347 | . 122 468 280 . . . 441 731 178 248 65 692 476 96 . 631 167 1456 . 685 494 2600 7517 Core 2368 | . . 111 51 . . . 36 93 19 20 18 70 63 13 . 79 16 27 . 112 30 105 1505 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 338 | . . . . . . . . . . . . . . . . . . 112 . . . . 226 Redirected to Shielding 53 | . . . 9 . . . 4 11 5 2 2 20 . . . . . . . . . . . Core Remaining (%) 86 | 100 . 55 . . . 87 . 76 . . 91 . . 82 . 92 . 96 . 91 97 . . Volleys Fired 681 | . 19 9 30 2 . . 28 82 17 25 11 81 42 13 . 21 10 87 . 22 29 94 59 Largest 3 | . 2 2 2 2 . . 2 2 2 2 2 2 2 2 . 2 2 2 . 3 3 3 3 Hottest 360 | . 130 130 130 130 . . 126 122 160 160 160 160 81 81 . 160 176 176 . 264 270 360 360 Shots Fired 1462 | . 38 18 61 5 . . 56 159 34 50 19 152 83 23 . 42 20 174 . 66 88 239 135 Gun 1254 | . 38 18 61 5 . . 56 159 34 50 19 152 83 23 . 42 20 144 . 66 88 132 64 Cannon 201 | . . . . . . . . . . . . . . . . . . 30 . . . 107 64 Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1448 | . 38 18 61 5 . . 56 159 34 50 19 152 83 23 . 42 20 174 . 66 88 239 121 Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 53 | . 17 11 37 7 . . 31 38 23 46 46 53 43 16 . 18 25 37 . 25 30 24 29 Robot Miss Streak 3 | . 2 3 2 2 . . 1 1 1 2 1 2 1 1 . 3 . 3 . 1 3 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . . 2 . . . . 3 2 . . . 2 2 . . . . 1 . 2 3 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . . 1 1 . . . . 1 . 1 1 1 . Capacitor 27 | . . . . . . . . . . . . . . . . . . . . . . 19 8 Shots Hit Robots 1215 | . 26 16 52 3 . . 52 133 31 47 14 137 78 19 . 40 19 147 . 55 69 169 108 Core Hits 595 | . 23 28 92 5 . . 18 44 20 41 10 48 21 8 . 28 6 45 . 26 22 67 43 Critical Kills 14 | . . . . . . . . . . . . . . . . . . 7 . . 1 5 1 Critical Parts Destroyed 31 | . . . . . . . . . . . . . . . . . 2 5 . 6 11 6 1 Critical Strikes 100 | . . . . . . . 6 11 2 . . 15 8 3 . . 4 17 . 8 13 11 2 Burn 53 | . . . . . . . 6 11 2 . . 15 8 3 . . 1 5 . 2 . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Destroy 44 | . . . . . . . . . . . . . . . . . 3 10 . 6 13 11 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32371 | . 341 253 912 45 . . 914 2484 715 1323 452 2953 1524 373 . 1050 562 4140 . 1550 2012 6418 4350 Guns 25593 | . 341 253 912 45 . . 914 2484 715 1323 452 2953 1524 373 . 1050 562 3248 . 1550 2012 3087 1795 Cannons 6537 | . . . . . . . . . . . . . . . . . . 892 . . . 3326 2319 Explosions 236 | . . . . . . . . . . . . . . . . . . . . . . . 236 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 32007 | . 341 253 912 45 . . 914 2484 715 1323 452 2953 1524 373 . 1050 562 4140 . 1550 2012 6413 3991 Explosive 187 | . . . . . . . . . . . . . . . . . . . . . . . 187 Electromagnetic 172 | . . . . . . . . . . . . . . . . . . . . . . . 172 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . 1 1 1 1 . 2 4 4 4 2 2 2 . . . . . . 2 13 32 Average Corruption 5 | . . . 1 1 1 1 . 2 1 4 4 1 2 2 . . . . . . 1 11 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 217 | . . . 6 4 8 . . 17 7 20 18 8 10 1 . . . . . . 4 67 47 Message Errors 55 | . . . 2 1 3 . . 4 3 1 4 1 4 . . . . . . . 1 18 13 Matter Fused 41 | . . . 1 . 3 . . 5 1 4 4 1 1 1 . . . . . . 1 9 10 Heat Flow Errors 20 | . . . . 1 1 . . 3 1 5 2 . 1 . . . . . . . . 4 2 Energy Discharges 30 | . . . . 1 . . . 2 2 3 5 1 2 . . . . . . . 1 10 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 27 | . . . 1 . 1 . . 2 . 3 1 4 1 . . . . . . . . 11 3 Data Loss (major) 8 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . 3 2 Misfires 11 | . . . 1 1 . . . . . 2 . . . . . . . . . . 1 4 2 Alerts 5 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 12 | . . . . . . . . . . 1 1 . 1 . . . . . . . . 6 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 225 | . . . . . . . . . . . . . . . . . . . . . . 104 121 Projectiles 225 | . . . . . . . . . . . . . . . . . . . . . . 104 121 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 395 | . 225 196 99 105 93 . 82 189 138 178 224 36 9 . . . 119 109 . . 367 395 152 Average Temperature 64 | . 49 85 23 59 49 . 41 42 59 70 102 9 9 . . . 63 33 . . 116 95 63 Received Heat Transfer 3167 | . 63 40 219 . . . 387 360 138 207 67 399 177 90 . 18 27 309 . . 9 324 333 Siege Activations 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Total Turns 218 | . . . . . . . . . . . . . . . . . . 205 . . . . 13 Longest Duration 173 | . . . . . . . . . . . . . . . . . . 173 . . . . 13 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 24 | . . . . . . . 1 2 . 1 . 5 4 1 . 1 1 5 . . 1 1 1 Combat Hostiles 23 | . . . . . . . 1 2 . 1 . 4 4 1 . 1 1 5 . . 1 1 1 Parts Melted 152 | . . . . . . . 8 19 3 7 1 26 14 1 . 5 5 23 . 5 8 19 8 Heat Transferred 49248 | . 691 320 1145 60 . . 2368 5735 1540 2725 925 6367 3478 925 . 2375 777 5920 . 2294 2553 6401 2649 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Peak Influence 381 | . 91 45 222 51 . . 257 300 132 . . 261 . . 33 227 183 361 25 209 262 354 381 Initial 88 | . . 13 . 4 . . . 77 41 . . . . . 33 17 88 1 25 14 87 32 81 Average 86 | . 47 22 96 30 . . 47 92 44 . . 87 . . 33 143 90 100 25 118 134 132 114 Maximum Alert Level 1 | . . . 1 . . . 1 1 . . . 1 . . . 1 . 1 . 1 1 1 1 Low Security (%) 87 | 100 100 100 87 100 . 100 92 87 100 . . 92 . . 100 54 100 84 100 79 61 81 72 Level 1 12 | . . . 12 . . . 7 12 . . . 7 . . . 45 . 15 . 20 38 18 27 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Squads Dispatched 37 | . . . 2 . . . 4 1 4 . . 10 . . . 2 1 3 . 1 2 5 2 Investigation 8 | . . . 1 . . . 1 . 2 . . 3 . . . . . . . . 1 . . Extermination 12 | . . . . . . . . . 1 . . 3 . . . . 1 . . . 1 4 2 Reinforcement 12 | . . . 1 . . . 1 1 1 . . 1 . . . 2 . 3 . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 2 . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Distress Signals 7 | . . . 1 . . . . 1 . . . 1 . . . . . . . . 2 2 . Communications Jammed 27 | . . . . . . . . . . . . . . . . . . 17 . 3 . 7 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . 17 . . . 7 . Times Spotted 318 | . 13 15 25 2 . . 15 28 9 11 5 33 11 3 . 10 3 33 . 9 12 54 27 Peak Tracking Total 12 | . 2 12 5 1 . . 4 4 3 5 2 4 3 3 . 4 2 3 . 4 5 6 7 Tactical Retreats 25 | . 1 1 . . . . . 2 . . 1 3 . . . 2 . 4 . 1 . 6 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Traps Triggered 17 | . . . . . . . . 3 4 . . 2 . . . 1 . 1 . 1 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Reprogrammed 23 | . . . 12 . . . 6 5 . . . . . . . . . . . . . . . Reused 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . 2 . . . 2 . 3 . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Machines Disabled 17 | . . . . . . . . 5 . 1 1 . . . . . . 1 . 1 . 5 3 Max in Single Turn 1 | . . . . . . . . 1 . 1 1 . . . . . . 1 . 1 . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Machines Accessed 50 | . 5 . 5 . 2 . 5 11 1 . . 5 1 1 1 . 2 4 1 . 1 2 3 Terminals 47 | . 5 . 5 . . . 5 11 1 . . 5 1 . 1 . 2 4 1 . 1 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 129 | . 13 . 18 . 16 . 13 23 3 . . 15 3 1 1 . 4 6 1 . 2 3 7 Successful 87 | . 11 . 13 . 16 . 10 14 1 . . 7 3 1 1 . 1 4 1 . . 2 2 Failed 42 | . 2 . 5 . . . 3 9 2 . . 8 . . . . 3 2 . . 2 1 5 Catastrophic 7 | . . . . . . . . . . . . 1 . . . . . 1 . . 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . 1 . . 3 . . . 1 . . . . . 2 . . . . . Terminals 112 | . 13 . 18 . . . 13 23 3 . . 15 3 . 1 . 4 6 1 . 2 3 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 87 | . 11 . 13 . 16 . 10 14 1 . . 7 3 1 1 . 1 4 1 . . 2 2 Record 23 | . . . . . 16 . 1 . . . . 2 3 . . . . . . . . . 1 Robot Analysis 4 | . . . . . . . 1 1 1 . . 1 . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 2 . . . 2 1 . . . 1 . . . . . . . . . . . Open Door 13 | . . . . . . . . 6 . . . . . 1 . . . 3 . . . 2 1 Open DSF 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . 2 . . . . . . . . 1 . . . . . 1 . . . . . Locate Traps 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 5 | . . . 2 . . . 1 2 . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . Zone Layout 7 | . 2 . 3 . . . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 3 . . . 3 3 1 . . 3 1 . . . 1 2 . . 1 2 3 Full Trace Events 7 | . . . 1 . . . 1 . 1 . . 3 . . . . . . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 4 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Total Allies 11 | . . . . 3 . . . . . . 4 1 . . . . . 3 . . . . . Largest Group 5 | . . . . 3 2 2 1 . . . 4 5 . . . . . 3 . . . . . Highest-Rated Group 165 | . . . . 40 32 32 16 . . . 124 165 . . . . . 143 . . . . . Highest-Rated Ally 51 | . . . . 16 16 16 16 . . . 31 41 . . . . . 51 . . . . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 80 | . . . . 9 . . 3 . . . 2 34 . . . . . 32 . . . . . Total Damage 1870 | . . . . 111 . . 26 . . . 40 785 . . . . . 908 . . . . . Kills 15 | . . . . 1 . . . . . . 2 5 . . . . . 7 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Robot Analysis Total 4 | . . . . . . . 1 1 1 . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Turns Passed 19630 | 96 1107 598 1231 341 1030 137 1101 2353 1139 1015 672 1450 721 218 204 281 470 1384 156 355 720 1987 864 Spaces Moved 10659 | 51 618 352 668 210 642 84 494 1249 691 605 395 749 364 106 116 138 253 519 94 160 298 1120 683 Core 122 | 2 . . . . . . . . . . . . . . . . . . . . . . 120 Treads 10156 | 49 618 352 668 210 642 84 494 1249 691 605 395 749 364 106 116 138 253 519 94 160 298 1120 182 Legs 75 | . . . . . . . . . . . . . . . . . . . . . . . 75 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 306 | . . . . . . . . . . . . . . . . . . . . . . . 306 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 150 152 152 152 152 167 167 162 160 160 160 166 160 150 150 50 Average Speed 153 | 155 160 160 160 160 160 160 161 157 152 152 152 153 167 167 162 160 160 165 166 166 157 150 90 Slowest Speed 250 | 160 160 160 160 160 160 160 163 250 152 152 152 238 167 167 166 162 160 166 166 173 160 150 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 72 73 56 51 92 25 41 94 16 67 33 20 54 15 3 89 5 42 2 87 8 23 20 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . 1 . . . . . 5 11 . 3 2 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 71 | . . . . . . . . . . . . . . . . . . 1 . . . 20 50 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 28 | . . . . . . . . . . . . . . . . . . 1 . . . 17 10 AOE 43 | . . . . . . . . . . . . . . . . . . . . . . 3 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Ext Res DSF Res Acc Com Total 12841 | 64 702 368 769 211 647 87 742 1482 744 642 442 927 412 129 132 171 308 921 94 218 501 1303 825 Wait 976 | . 30 2 49 . . 1 204 82 7 6 10 70 2 7 . . 11 290 . . 159 32 14 Move 10636 | 50 617 351 667 209 641 83 493 1248 690 604 394 748 363 105 115 137 252 518 93 159 297 1119 683 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 97 | 7 10 2 6 . . . 3 17 9 1 . 5 1 . 1 2 6 5 . 11 1 4 6 Fast Attach 103 | 7 5 . 3 . 1 . 2 7 4 . . 4 . 1 3 2 6 7 . 6 5 21 19 Attach 67 | . 1 3 2 . . 2 3 4 4 . . 7 1 . 2 . 3 1 1 1 4 5 23 Detach 26 | . . . . . 2 . 1 5 . . . . . 1 3 1 1 . . 1 3 4 4 Swap 67 | . 5 1 6 . . . 5 13 3 3 2 2 2 2 4 2 5 4 . 2 . 5 1 Drop 148 | . 15 . 6 . 3 . 3 24 10 3 . 4 1 . 4 6 14 9 . 14 3 18 11 Fire 681 | . 19 9 30 2 . . 28 82 17 25 11 81 42 13 . 21 10 87 . 22 29 94 59 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Rewire 35 | . . . . . . 1 . . . . 25 6 . . . . . . . 2 . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory -4/Extension -3/Research -3/DSF -2/Research -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 654 | -10/Materials | Identified exit to Materials 654 | -10/Materials | Discovered exit to Materials (range 3) 963 | -10/Materials | Identified exit to Mines 963 | -10/Materials | Discovered exit to Mines (range 8) 1204 | -10/Materials | Entered Mines 1211 | -10/Mines | Met a Derelict bent on vengeance 1228 | -10/Mines | Assembled infested the area 1233 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1311 | -10/Mines | Lost 3 parts (1p1n1u) 1690 | -10/Mines | Discovered exit to Materials (range 13) 1802 | -10/Mines | Entered Materials 1802 | -9/Materials | Evolved 2 slots: Utility x2 1803 | -9/Materials | Identified exit to Mines 2758 | -9/Materials | Identified exit to Materials 2758 | -9/Materials | Discovered exit to Materials (range 12) 3033 | -9/Materials | Entered Mines 3142 | -9/Mines | Discovered exit to Materials (range 13) 3152 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3364 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3364 | -9/Mines | Identified exit to Exiles 3364 | -9/Mines | Discovered exit to Exiles (range 5) 3374 | -9/Mines | Entered Exiles 3374 | -9/Exiles | Accompanied by 2 allies 3375 | -9/Exiles | Identified exit to Mines 3415 | -9/Exiles | Discovered exit to Mines (range 15) 3440 | -9/Exiles | Met 8R-AWN 3466 | -9/Exiles | Met EX-HEX 3519 | -9/Exiles | Met EX-BIN 3541 | -9/Exiles | Aligned with FarCom system 3543 | -9/Exiles | Given EX-Vault access code 3681 | -9/Exiles | Opened EX-Vault 3716 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3777 | -9/Exiles | Found Prototype Device 3777 | -9/Exiles | Identified PSU Rigger 3865 | -9/Exiles | Met EX-DEC 3933 | -9/Exiles | Visited The Gauntlet 4404 | -9/Exiles | Left Exiles lab with PSU Rigger 4404 | -9/Exiles | Entered Mines 4404 | -8/Mines | Accompanied by 2 allies 4522 | -8/Mines | Discovered exit to Materials (range 13) 4541 | -8/Mines | Entered Materials 4541 | -8/Materials | Accompanied by 1 ally 4541 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5398 | -8/Materials | Identified exit to Factory 5398 | -8/Materials | Discovered exit to Factory (range 16) 5530 | -8/Materials | Garrison activated, responded to threat 5612 | -8/Materials | Identified exit to Storage 5612 | -8/Materials | Discovered exit to Storage (range 16) 5642 | -8/Materials | Entered Storage 6705 | -8/Storage | Discovered exit to Factory (range 16) 7995 | -8/Storage | Entered Factory 7995 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7997 | -7/Factory | Identified exit to Lower Caves 7997 | -7/Factory | Discovered exit to Lower Caves (range 9) 8380 | -7/Factory | Identified exit to Factory 8380 | -7/Factory | Discovered exit to Factory (range 6) 8523 | -7/Factory | Discovered exit to Lower Caves (range 6) 8910 | -7/Factory | Cargo convoy interrupted 9134 | -7/Factory | Entered Lower Caves 9922 | -7/Lower Caves | Identified exit to Lower Caves 9935 | -7/Lower Caves | Attracted the attention of an 0b10 base 9983 | -7/Lower Caves | Destroyed 7 combat bots 10149 | -7/Lower Caves | Entered another Lower Caves area 10160 | -7/Lower Caves | Discovered exit to Factory (range 5) 10367 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10821 | -7/Lower Caves | Entered Factory 10821 | -6/Factory | Accompanied by 4 allies 10821 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11327 | -6/Factory | Identified exit to Factory 11568 | -6/Factory | Identified exit to Lower Caves 11661 | -6/Factory | Garrison activated, responded to threat 12271 | -6/Factory | Entered Lower Caves 12469 | -6/Lower Caves | Learned Factory terminal intel 12581 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12724 | -6/Lower Caves | Learned location of Extension (-4) 12786 | -6/Lower Caves | Attacked by a faux Warlord 12972 | -6/Lower Caves | Identified exit to Lower Caves 12972 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 12992 | -6/Lower Caves | Entered another Lower Caves area 13104 | -6/Lower Caves | Learned location of 1 exit from Factory 13156 | -6/Lower Caves | Discovered exit to Factory (range 15) 13210 | -6/Lower Caves | Entered Factory 13210 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13211 | -5/Factory | Identified exit to Factory 13212 | -5/Factory | Loaded intel: 26 terminal locations 13301 | -5/Factory | Identified exit to DSF 13414 | -5/Factory | Entered DSF 13445 | -5/DSF | Additional patrols routed to DSF 13578 | -5/DSF | Sterilization system engaged 13598 | -5/DSF | Ambient heat levels rising (+10) 13613 | -5/DSF | Ambient heat levels rising (+10) 13628 | -5/DSF | Ambient heat levels rising (+10) 13628 | -5/DSF | Discovered exit to Factory (range 14) 13643 | -5/DSF | Ambient heat levels rising (+10) 13654 | -5/DSF | Build established: Generator-Mutant 13658 | -5/DSF | Ambient heat levels rising (+10) 13673 | -5/DSF | Ambient heat levels rising (+10) 13688 | -5/DSF | Ambient heat levels rising (+10) 13695 | -5/DSF | Entered Factory 13695 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14146 | -4/Factory | Identified exit to Extension 14146 | -4/Factory | Discovered exit to Extension (range 12) 14165 | -4/Factory | Entered Extension 14169 | -4/Extension | Disrupted transfer network 14355 | -4/Extension | Rescued a captive Derelict 14389 | -4/Extension | Rescued a captive Derelict 14390 | -4/Extension | Rescued a captive Derelict 15081 | -4/Extension | Spotted B-86 Titan 15117 | -4/Extension | Destroyed B-86 Titan 15141 | -4/Extension | Spotted B-86 Titan 15356 | -4/Extension | Destroyed B-86 Titan 15423 | -4/Extension | Identified exit to Research 15423 | -4/Extension | Discovered exit to Research (range 3) 15549 | -4/Extension | Entered Research 15549 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15703 | -3/Research | Identified exit to DSF 15705 | -3/Research | Entered DSF 15744 | -3/DSF | Additional patrols routed to DSF 15840 | -3/DSF | Identified exit to Research 15840 | -3/DSF | Discovered exit to Research (range 15) 15997 | -3/DSF | Sterilization system engaged 16017 | -3/DSF | Ambient heat levels rising (+10) 16032 | -3/DSF | Ambient heat levels rising (+10) 16047 | -3/DSF | Ambient heat levels rising (+10) 16060 | -3/DSF | Entered Research 16060 | -2/Research | Evolved 2 slots: Utility x2 16089 | -2/Research | Found Fusion Bomb Launcher 16098 | -2/Research | Build established: Generator-Skirmisher 16668 | -2/Research | Identified exit to Access 16668 | -2/Research | Discovered exit to Access (range 15) 16758 | -2/Research | Build established: Generator-Gunner 16780 | -2/Research | Entered Access 16780 | -1/Access | Evolved 2 slots: Power x1, Utility x1 17096 | -1/Access | System corruption reached 10% 17650 | -1/Access | Found Prototype Device 17650 | -1/Access | Identified Exp. Thermal Shield 17818 | -1/Access | Energy Cycler disabled 18043 | -1/Access | Destroyed 7 combat bots 18283 | -1/Access | Build established: Scavenger-Skirmisher 18372 | -1/Access | Found Quantum Capacitor 18378 | -1/Access | Found Quantum Capacitor 18440 | -1/Access | Spotted B-99 Colossus 18440 | -1/Access | Spotted B-99 Colossus 18533 | -1/Access | Identified exit to Command 18533 | -1/Access | Discovered exit to Command (range 3) 18767 | -1/Access | Entered Command 19066 | -1/Command | Spotted M Guard 19066 | -1/Command | Spotted M Guard 19066 | -1/Command | Spotted Combat Programmer 19069 | -1/Command | Spotted Combat Programmer 19180 | -1/Command | Destroyed Combat Programmer 19202 | -1/Command | Destroyed Combat Programmer 19238 | -1/Command | Core integrity fell below 50% 19241 | -1/Command | Lost 30 parts (6p6n9u9w) 19342 | -1/Command | Found Gamma Bomb Array 19577 | -1/Command | Core integrity fell below 20% 19600 | -1/Command | Met MAIN.C 19604 | -1/Command | 0b10 Conduit disabled 19611 | -1/Command | System corruption reached 30% 19631 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 19604_ 0b10 Conduit disabled. 19607_ Dispersion Rifle destroyed. 19610_ Med. Insulated Plating destroyed. 19610_ Adv. Power Amplifier destroyed. 19616_ System corrupted: Component data lost. 19621_ Cld. Antimatter Reactor destroyed. 19623_ System corrupted: Phase Gun failed to cycle. 19627_ Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#############??? | | ????????????????????????????????? """" #??? | | ????????????????????????????????? "" #??? | | ???????????????????????????????? "" #### | | ??????????????????????????"""??""""" / | | ?????????????????????????? "? """ / | | ?????????????????????????"" """""" / | | ????????????????????????#"" """""" #### | | ????????????????????????# " """""" #??? | | ????????????????????????# " "" #??? | | ????????????????????????# " "MMMp Y " #??? | | ????????????????????????#"""""""""MMM """""#??? | | ????????????????????????#"" MMM """"""#??? | | ????????????????????????# pp""""""""#??? | | ????????????????????????# " " " #??? | | ????????????????????????# " " " " #??? | | ????????????????????????"@ " " """" " ???? | | ?????????????Y??????????" " " " " """" ???? | | ????????????????????????" " " " " ?????? | | ????????????????????????# """""""""" " ?????? | | ????????????????????????# " """ " """"""?????? | | ????????????????????????# """ " " " ?????? | | ????????????????????????###################??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 197 Energy Generation 85 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Meet Your Maker Preemptive Strike Challenges ------------ None Game ------ Seed DroneBiomechanicalCalibrator Manual? 0 Play Time 03:07:37 Cumulative 54.0 hours Start 2022.04.07 @ 14:30:07 End 2022.04.07 @ 18:59:29 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 0 Adventurer 1 Explorer 12 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 36 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fd57c4c-153c-4bc2-816b-94c59fd4586e