Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 22:17:09 Player: MoYuYu Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (31) 155 Value Destroyed (435) 435 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (899) 899 TOTAL SCORE: 7649 Bonus ------- Follower Combat Kills 99 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 31/1300 Matter 288/300 Energy 97/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Trap Extractor (0/8) Trap Reconfigurator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Targeting Computer Reaction Control System Improved Utility Shielding System Shield Authchip [R/Combat] > --- WEAPON ----------- Heavy Shock Bomb Launcher Katana > --- INVENTORY -------- Structural Scanner Advanced Trap Extractor Trap Reconfigurator Power Maul [Rating: 56] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion None Utility Targeting Computer Device Advanced Weight Redist. System Processor Targeting Computer Hackware Authchip [R/Combat] Protection Improved Utility Shielding Weapon Longsword +1 Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 . 2 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 14 | . . . . . 4 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 39 | 2 4 1 1 . 7 4 . 2 6 6 6 Power 2 | . . . . . . 1 . . . . 1 Engine . | . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | . 2 . . . 7 3 . 1 5 4 4 Device 11 | . . . . . 1 1 . 1 3 3 2 Storage . | . . . . . . . . . . . . Processor 8 | . 1 . . . 2 1 . . 1 1 2 Hackware 5 | . . . . . 4 1 . . . . . Protection 2 | . 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 11 | 2 2 1 1 . . . . 1 1 2 1 Energy Gun 4 | 1 2 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 1 Slashing Weapon 3 | . . . 1 . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 26 | . . 2 . . 2 . . . 1 12 9 Power 1 | . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . Utility 18 | . . . . . 2 . . . . 10 6 Weapon 7 | . . 2 . . . . . . 1 1 3 Highest Loss Streak 8 | . . 1 . . 1 . . . 1 8 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 1 3 4 4 5 4 4 3 3 4 4 3 Power . | . 1 1 1 2 2 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . 2 2 3 1 2 2 1 2 2 2 Weapon 1 | . 1 1 . . 1 1 1 2 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . . 3 . 6 2 . . 1 . 1 Power 5 | . . . 1 . 3 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . 2 . 1 . . . 1 . 1 Weapon 3 | . . . . . 2 1 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 53 | . 46 53 44 28 46 64 66 66 79 78 21 Core 1 | . . . . . . . 6 6 5 4 . Device 10 | . . . . . 4 . 6 10 21 31 1 Processor 17 | . 8 14 14 14 20 18 20 20 20 20 15 Hackware 8 | . . . . . 9 37 26 26 19 10 . Protection 4 | . 9 14 8 . 3 . . . 4 4 . Energy Gun 3 | . 14 17 16 . . . . . . . . Ballistic Gun 1 | . 14 6 . . . . . . . . . Slashing Weapon 4 | . . . 5 14 9 7 6 2 4 4 . Peak Build Rating 56 | 2 4 5 11 11 29 37 37 36 51 56 27 Average Rating 24 | 1 3 4 7 11 17 34 37 35 42 46 15 On Entrance 19 | . 2 4 5 11 11 29 37 37 36 41 17 Naked Turns . | . . . . . . . . . . . . Heaviest Build 14 | 2 3 3 3 3 5 9 9 9 12 14 9 Greatest Support 12 | 3 3 3 3 3 3 9 9 9 12 12 12 Greatest Overweight (x) 2 | . . . . . 1 . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 3 4 5 5 4 Average Carried 4 | 1 3 4 4 5 4 4 3 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 3 3 4 5 5 2 Class Distribution -------------------- 71% | Mutant 17% | Assassin 10% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scout | -5/Factory Assassin | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Matter Collected 610 | 216 42 16 . 55 85 10 . . 104 34 48 Remotely . | . . . . . . . . . . . . Salvage Created 1171 | . 134 . . 45 383 98 . . 157 172 182 Parts 54 | . 10 . . 2 25 4 . . 6 7 . Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 11 | . 3 . . 1 7 . . . . . . Melee 8 | . . . . 1 7 . . . . . . Guns 3 | . 3 . . . . . . . . . . Classes Destroyed 9 | . 2 . . 1 5 . . . 1 . . Worker 9 | . 1 . . 1 1 2 . . 2 1 1 Builder 4 | . . . . . . . . . 1 2 1 Hauler 2 | . . . . . 2 . . . . . . Recycler 4 | . . . . . 1 1 . . 1 . 1 Watcher 2 | . . . . . 1 . . . . 1 . Swarmer 4 | . . . . . 4 . . . . . . Grunt 5 | . 3 . . . 2 . . . . . . Sentry 1 | . . . . . 1 . . . . . . Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 5 | . 3 . . 1 5 3 . . 2 2 2 Combat Bots Only 4 | . 3 . . 1 4 . . . . . . Max Kills in Single Turn 1 | . 1 . . 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Hostile Shots Fired 305 | . 37 25 . 8 41 . . 1 8 84 101 Missed 93 | . 10 14 . 1 12 . . . 4 21 31 Hits 212 | . 27 11 . 7 29 . . 1 4 63 70 Melee 1 | . . . . 1 . . . . . . . Projectile 211 | . 27 11 . 6 29 . . 1 4 63 70 Critical Strikes 10 | . . . . . 1 . . . . 3 6 Actively Blocked 1 | . . . . . 1 . . . . . . Part Disruptions 1 | . . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . 1 . Damage Taken 4139 | 1 263 179 . 104 318 . . 47 76 1417 1734 Core 2525 | 1 92 60 . 77 201 . . . 18 807 1269 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 160 | . 19 12 . . 19 . . . 13 97 . Core Remaining (%) 71 | 99 . . . 8 63 100 . 100 98 29 . Volleys Fired 14 | . 12 . . . . . . . . 1 1 Largest 2 | . 2 . . . . . . . . 1 1 Hottest 60 | . 60 . . . . . . . . 46 46 Shots Fired 26 | . 24 . . . . . . . . 1 1 Gun 24 | . 24 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 1 Special . | . . . . . . . . . . . . Kinetic 12 | . 12 . . . . . . . . . . Thermal 12 | . 12 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . 1 1 Robot Hit Streak 7 | . 7 . . . . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 62 | . 16 . . 3 18 4 . . 7 11 3 Core Hits 27 | . 7 1 . 2 7 1 . . 2 5 2 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 4 | . . . . . . . . . 1 1 2 Smash 3 | . . . . . . . . . . 1 2 Sever 1 | . . . . . . . . . 1 . . Melee Attacks 109 | . . . . 5 22 7 . . 10 23 42 Impact 55 | . . . . . . . . . . 13 42 Slashing 54 | . . . . 5 22 7 . . 10 10 . Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . . 1 4 3 . . 6 3 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3286 | 3 169 23 . 181 1087 360 . . 433 683 347 Guns 169 | . 169 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 41 | . . . . . . . . . . 11 30 Melee 3014 | . . . . 181 1087 360 . . 433 667 286 Ramming 62 | 3 . 23 . . . . . . . 5 31 Kinetic 73 | . 73 . . . . . . . . . . Thermal 96 | . 96 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 41 | . . . . . . . . . . 11 30 Impact 818 | . . . . . . . . . . 532 286 Slashing 2196 | . . . . 181 1087 360 . . 433 135 . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . 5 5 5 1 2 . . . 13 5 Average Corruption 4 | . . 5 5 5 1 2 . . . 7 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . . 4 2 8 . . . . . 5 4 Message Errors 5 | . . 1 . 1 . . . . . 1 2 Matter Fused 8 | . . 1 2 5 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 1 | . . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 4 | . . 1 . 1 . . . . . 2 . Data Loss (major) 2 | . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 932 | . . . . . 290 179 . . 109 108 246 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 932 | . . . . . 290 179 . . 109 108 246 Knockbacks 3 | . . 1 . . . . . . . 1 1 Impact 3 | . . 1 . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 60 | 1 . 11 . . . . . . . 2 46 Shots 1 | . . . . . . . . . . . 1 Rammed 9 | 1 . 3 . . . . . . . 1 4 Targets Rammed 9 | 1 . 3 . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 245 | . 32 . . . . . . . . . 245 Average Temperature 51 | . 12 . . . . . . . . . 127 Received Heat Transfer 825 | . 96 93 . 30 27 . . . 36 108 435 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . 8 Impact Corruptions 9 | . . . . . . . . . . 3 6 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 225 | . 225 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 191 | . 85 55 . 48 100 35 2 4 84 35 191 Initial 35 | . . 25 . . 18 35 2 4 2 35 . Average 26 | . 35 30 . 1 45 16 2 4 12 3 75 Influence Increases 1273 | . 141 150 . 64 307 53 5 . 114 84 355 Destroy 0b10 Robot/C 320 | . 60 . . 40 200 20 . . . . . Destroy 0b10 Robot/NC 105 | . 5 . . 5 25 15 . . 20 20 15 Destroy Leader 78 | . 20 . . 10 46 . . . . 2 . Allied During Kill 28 | . . . . 8 20 . . . . . . Successful Hack 45 | . 11 . . . 15 . 5 . . 14 . Disable Machine 30 | . . . . . . . . . . 30 . Destroy Structure 37 | . . . . 1 1 3 . . 4 18 10 Partial Spotted 15 | . 15 . . . . . . . . . . Lose Combat Pursuer 615 | . 30 150 . . . 15 . . 90 . 330 Influence Decreases 1156 | . 76 210 5 16 277 126 3 3 44 158 238 Entered New Map 165 | . . 40 5 . 30 43 3 3 2 39 . Time Decay 787 | . 76 150 . 16 187 73 . . 42 95 148 Lost Part 154 | . . 20 . . 20 . . . . 24 90 Lost Ally 50 | . . . . . 40 10 . . . . . Squads Dispatched 12 | . 3 . . . 1 2 . . 1 3 2 Investigation 1 | . 1 . . . . . . . . . . Extermination 3 | . . . . . . . . . . 2 1 Reinforcement 8 | . 2 . . . 1 2 . . 1 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Distress Signals 11 | . 3 . . . 3 1 . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 105 | . 15 10 . 9 14 6 . 1 12 12 26 Peak Tracking Total 14 | . 8 2 . 6 8 6 . 1 7 9 14 Tactical Retreats 19 | . 2 5 . 1 . 1 . . 2 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Traps Triggered 10 | . . . . . . 2 . . . 6 2 Indirectly 3 | . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Reconfigurated 2 | . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Machines Disabled 2 | . . . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Machines Accessed 19 | . 3 . 1 . 5 3 1 . 3 3 . Terminals 16 | . 3 . . . 5 3 1 . 1 3 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 49 | . 12 . 1 . 12 10 1 . 5 8 . Successful 15 | . 4 . 1 . 4 2 1 . 1 2 . Failed 34 | . 8 . . . 8 8 . . 4 6 . Catastrophic 8 | . 1 . . . 2 1 . . 2 2 . Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 7 . 1 . 12 9 . . 2 8 . Terminals 45 | . 12 . . . 12 10 1 . 2 8 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 5 | . 1 . 1 . 1 1 1 . . . . Part Schematic 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 . . . 3 1 . . 1 2 . Terminals 10 | . 3 . . . 3 1 . . 1 2 . Botnet 10 | . 3 . . . 3 1 . . 1 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 3 3 . . 3 3 . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Total Allies 6 | . . . . 5 . 1 . . . . . Largest Group 3 | . . . . 3 3 2 . . . . . Highest-Rated Group 40 | . . . . 40 40 32 . . . . . Highest-Rated Ally 31 | . . . . 31 16 16 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 46 | . . . . 20 19 7 . . . . . Total Damage 556 | . . . . 210 254 92 . . . . . Kills 8 | . . . . 4 3 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Active Infowar (turns) 1410 | . . . . . 160 168 2 19 192 746 123 Optics 1287 | . . . . . 160 168 2 19 192 746 . Sensors 557 | . . . . . . . . . . 557 . Terrain 833 | . . . . . . . . . 129 704 . Structural 123 | . . . . . . . . . . . 123 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Turns Passed 2924 | 24 182 305 117 310 426 168 2 19 192 759 420 Spaces Moved 3803 | 36 282 593 220 544 441 272 3 30 296 682 404 Core 3803 | 36 282 593 220 544 441 272 3 30 296 682 404 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 58 | 50 50 50 50 50 68 50 50 50 50 78 62 Slowest Speed 150 | 50 50 50 50 50 100 50 50 50 50 150 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 34 | . . . . . . . . . . . 34 Cave-ins Triggered 4 | . . . . . 1 . . . . . 3 Exploration Rate (%) 39 | 3 56 96 60 83 33 16 . 47 15 14 13 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 54 | . . . . 1 1 3 . . 2 9 38 Terrain Destroyed 54 | . . . . 1 1 3 . . 2 9 38 Melee 54 | . . . . 1 1 3 . . 2 9 38 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Total 4300 | 40 298 601 231 576 541 297 2 33 322 863 496 Wait 217 | . . 1 . 27 54 . . . 3 115 17 Move 3791 | 35 281 592 219 543 440 271 2 29 295 681 403 Hop . | . . . . . . . . . . . . Pick Up 27 | 2 1 2 4 . 9 2 . 1 4 2 . Fast Attach 26 | 2 2 . 1 . 6 3 . 1 3 4 4 Attach 16 | . . 2 . . 2 2 . 1 2 2 5 Detach 5 | . . . 1 . . . . 1 . 1 2 Swap 6 | . 2 . . . . . . . 3 1 . Drop 24 | . . 1 6 . 8 3 . . 2 2 2 Fire 14 | . 12 . . . . . . . . 1 1 Melee 109 | . . . . 5 22 7 . . 10 23 42 Ram 9 | 1 . 3 . . . . . . . 1 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . 30 16 Rewire 9 | . . . . . . 9 . . . . . Trap 1 | . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Identified exit to Mines 118 | -10/Materials | Discovered new exit (range 4) 164 | -10/Materials | Discovered new exit (range 15) 207 | -10/Materials | Entered Mines 269 | -10/Mines | Met a Derelict bent on vengeance 281 | -10/Mines | Learned location of Storage (-9) 314 | -10/Mines | Build established: Mutant 347 | -10/Mines | Core integrity fell below 50% 371 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 373 | -10/Mines | Found Scrap Suit 424 | -10/Mines | Learned Materials terminal intel 429 | -10/Mines | Discovered new exit (range 14) 441 | -10/Mines | Discovered new exit (range 9) 510 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 510 | -10/Mines | Discovered new exit (range 5) 512 | -10/Mines | Entered Exiles 528 | -10/Exiles | Met 8R-AWN 535 | -10/Exiles | Met EX-HEX 549 | -10/Exiles | Met EX-BIN 556 | -10/Exiles | Aligned with FarCom system 556 | -10/Exiles | Given EX-Vault access code 568 | -10/Exiles | Opened EX-Vault 573 | -10/Exiles | Found Longsword +1 578 | -10/Exiles | Found Trap Reconfigurator 592 | -10/Exiles | Warned to stay clear of 0b10 Research branches 606 | -10/Exiles | Met EX-DEC 624 | -10/Exiles | Discovered new exit (range 11) 629 | -10/Exiles | Stole two prototypes: Longsword +1, Trap Reconfigurator 629 | -10/Exiles | Entered Mines 641 | -9/Mines | Found a hidden stash of uninstalled traps 668 | -9/Mines | Assembled infested the area 673 | -9/Mines | Assisted by a Guerilla fighting off Assembled 916 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 919 | -9/Mines | Core integrity fell below 20% 930 | -9/Mines | Discovered new exit (range 6) 939 | -9/Mines | Entered Materials 939 | -8/Materials | Accompanied by 3 allies 939 | -8/Materials | Evolved 4 slots: Utility x4 940 | -8/Materials | Loaded intel: 12 terminal locations 1301 | -8/Materials | Crushed by falling debris 1339 | -8/Materials | Discovered new exit (range 20) 1365 | -8/Materials | Entered Factory 1365 | -7/Factory | Accompanied by 1 ally 1365 | -7/Factory | Evolved 2 slots: Utility x2 1367 | -7/Factory | FarCom data flow suspended 1509 | -7/Factory | Discovered new exit (range 15) 1519 | -7/Factory | Identified exit to Factory 1533 | -7/Factory | Entered another Factory area 1533 | -6/Factory | Evolved 2 slots: Utility x2 1535 | -6/Factory | Identified exit to DSF 1535 | -6/Factory | Entered DSF 1544 | -6/DSF | Discovered new exit (range 19) 1554 | -6/DSF | Identified exit to Factory 1554 | -6/DSF | Entered Factory 1554 | -5/Factory | Evolved 2 slots: Utility x2 1736 | -5/Factory | Discovered new exit (range 8) 1739 | -5/Factory | Identified exit to Factory 1746 | -5/Factory | Entered another Factory area 1746 | -4/Factory | Evolved 2 slots: Utility x2 2163 | -4/Factory | Build established: Assassin 2438 | -4/Factory | Lost 4 parts (3u1w) 2469 | -4/Factory | System corruption reached 10% 2481 | -4/Factory | Core integrity fell below 50% 2481 | -4/Factory | Discovered new exit (range 17) 2504 | -4/Factory | Identified exit to Research 2505 | -4/Factory | Entered Research 2505 | -3/Research | Evolved 2 slots: Utility x2 2523 | -3/Research | Lost 8 parts (1p7u) 2737 | -3/Research | Discovered new exit (range 9) 2741 | -3/Research | Identified exit to Quarantine 2770 | -3/Research | Build established: Mutant 2787 | -3/Research | Crushed by falling debris 2790 | -3/Research | Crushed by falling debris 2809 | -3/Research | Crushed by falling debris 2810 | -3/Research | Core integrity fell below 50% 2892 | -3/Research | Core integrity fell below 20% 2925 | -3/Research | Self-destructed Last Messages --------------- 02835_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2Z. 02839_ Critical hit (Burn: +50). 02860_ ULP8%3F C>TCRWED%IZX 02866_ U-05 Engineer builds a Wall. 02867_ The unstable cave ceiling collapses. 02867_ G-73 Enforcer crushed by falling debris. 02870_ The unstable cave ceiling collapses. 02875_ Terrain Scan Processor destroyed. 02878_ Critical hit (Burn: +37). 02880_ #S6JY<48LGG7|UKYCOS 02901_ Power Maul destroyed. 02901_ Imp. Melee Analysis Suite destroyed. 02915_ Hvy. Shock Bomb Launcher destroyed. 02916_ The unstable cave ceiling collapses. 02917_ System corrupted: Heat flow error (+264). 02918_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????#!! | | ??????????????????????????????????????????????#!! | | ??????????????????????????????????????????????#!! | | ??????????????????????????????????????????????# | | ????????????????????????###?###???????????????# | | ????????????????????????# ## ###############?# | | ????????????????????????#@g # # ## ### | | ????????????????????????#################### "% | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Core Shielding 20 Utility Shielding 66 Evasion (%) 58 Targeting Accuracy 5 Melee Accuracy 14 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Weight Redist. System | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionTripodConstruct Manual? 0 Play Time 00:53:30 Cumulative 158.5 hours Start 2025.05.15 @ 21:23:35 End 2025.05.15 @ 22:17:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 74 Adventurer 5 Explorer 5 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0/0 Lore% 43 Gallery% 59 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: a8aaac19-d658-4766-b4d9-8c1b456ba22f