Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 23:22:50 Player: Momo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (468) 468 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1638 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Large Storage Unit Signal Interpreter Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Compact Wheel Improved Heat Sink Signal Interpreter Targeting Computer Particle Gun Assault Rifle [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | 7 . 6 6 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 3 . 2 2 Treads 2 | . . . 2 Leg 3 | 1 . 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 1 2 Device 1 | . . . 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 4 10 Power 1 | . . . 1 Propulsion 6 | . . 2 4 Utility 2 | . . . 2 Weapon 5 | . . 2 3 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 85 88 53 Engine 1 | . 14 1 . Core 10 | . . 12 5 Treads 1 | . . . 4 Leg 21 | . 14 24 12 Wheel 2 | . 14 2 . Storage 13 | . 14 14 9 Protection 4 | . . 4 5 Energy Gun 1 | . 14 . . Ballistic Gun 22 | . 14 26 9 Naked Turns 30 | . . . 30 Heaviest Build 38 | 12 12 16 38 Greatest Support 20 | 16 10 20 20 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 6 8 8 13 Most Carried 8 | 2 2 8 8 Average Carried 5 | 1 2 5 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 2 8 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 699 | 222 . 310 167 Remotely . | . . . . Salvage Created 700 | . . 443 257 Parts 35 | . . 21 14 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 15 | . . 13 2 Guns 13 | . . 13 . Cannons 2 | . . . 2 Classes Destroyed 6 | . . 4 2 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Grunt 8 | . . 6 2 Sentry 2 | . . 2 . Demolisher 1 | . . 1 . Assembled 4 | . . 4 . Best Kill Streak 3 | . . 3 3 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1901 | . . 807 1094 Core 648 | . . 247 401 Absorbed by Shields . | . . . . Core Remaining (%) 50 | 100 . 1 . Volleys Fired 83 | . . 55 28 Largest 2 | . . 2 2 Hottest 60 | . . 60 57 Shots Fired 126 | . . 97 29 Gun 100 | . . 97 3 Cannon 26 | . . . 26 Launcher . | . . . . Special . | . . . . Kinetic 123 | . . 94 29 Thermal . | . . . . Explosive . | . . . . Electromagnetic 3 | . . 3 . Robot Hit Streak 13 | . . 13 2 Robot Miss Streak 4 | . . 4 3 Penetration Max 1 | . . . 1 Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 72 | . . 62 10 Core Hits 38 | . . 31 7 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 4 | . . . 4 Critical Strikes 7 | . . 2 5 Destroy 6 | . . 1 5 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1011 | . . 700 311 Guns 719 | . . 700 19 Cannons 264 | . . . 264 Explosions . | . . . . Melee . | . . . . Ramming 28 | . . . 28 Kinetic 938 | . . 655 283 Thermal . | . . . . Explosive . | . . . . Electromagnetic 45 | . . 45 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 2 Average Corruption 4 | . . 5 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . 19 1 Message Errors 6 | . . 5 1 Matter Fused 6 | . . 6 . Heat Flow Errors 3 | . . 3 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 7 | . . . 7 Shots . | . . . . Rammed 16 | . . . 16 Targets Rammed 16 | . . . 16 Kicked . | . . . . Crushed . | . . . . Highest Temperature 282 | . . 282 279 Average Temperature 81 | . . 64 120 Received Heat Transfer 956 | . . 440 516 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 165 | . 15 165 40 Initial 5 | . . 5 . Average 44 | . 3 59 7 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 2 15 9 Peak Tracking Total 5 | . 1 3 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1245 | 47 33 888 277 Spaces Moved 825 | 38 34 620 133 Core 59 | 4 . . 55 Treads 31 | . . . 31 Legs 544 | 8 . 489 47 Wheels 191 | 26 34 131 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 80 50 Average Speed 115 | 93 95 115 128 Slowest Speed 240 | 120 95 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 15 97 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 8 | . . . 8 Terrain Destroyed 18 | . . . 18 Melee . | . . . . Projectile 18 | . . . 18 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 970 | 45 34 702 189 Wait 18 | . 1 14 3 Move 822 | 37 33 619 133 Hop . | . . . . Pick Up 9 | 1 . 8 . Fast Attach 10 | 6 . 2 2 Attach 6 | . . 3 3 Detach 1 | . . . 1 Swap 3 | 1 . 1 1 Drop 2 | . . . 2 Fire 83 | . . 55 28 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 15 | . . . 15 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 48 | -11/Junkyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 9) 81 | -10/Materials | Entered Mines 296 | -10/Mines | Assembled infested the area 301 | -10/Mines | Assisted by a Guerilla fighting off Assembled 309 | -10/Mines | Build established: Mutant 496 | -10/Mines | Discovered new exit (range 8) 528 | -10/Mines | Discovered new exit (range 5) 669 | -10/Mines | Core integrity fell below 50% 683 | -10/Mines | Core integrity fell below 20% 693 | -10/Mines | Learned location of 1 exit from Materials 695 | -10/Mines | Learned location of 1 exit from Materials 969 | -10/Mines | Entered Materials 969 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 970 | -9/Materials | Identified exit to Materials 1147 | -9/Materials | Lost 6 parts (1p1n1u3w) 1182 | -9/Materials | Core integrity fell below 50% 1229 | -9/Materials | Core integrity fell below 20% 1244 | -9/Materials | Discovered exit to Materials (range 16) 1246 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01177_ The floor emits a surge of raw power. 01177_ System corrupted (+2). 01181_ K-01 Serf collects debris. 01189_ U-05 Engineer lays Concrete. 01190_ Imp. Heat Sink destroyed. 01190_ R-06 Scavenger collects Lgt. Ion Engine. 01191_ R-06 Scavenger inserts Prototype Flight Unit into recycling unit. 01193_ U-05 Engineer builds a Wall. 01194_ R-06 Scavenger collects Ion Engine. 01195_ K-01 Serf collects debris. 01199_ R-06 Scavenger collects Transport Network Coupler. 01201_ K-01 Serf collects debris. 01215_ Lgt. Treads destroyed. 01215_ Dropped Corrupted Particle Gun. 01228_ Slammed into R-06 Scavenger. 01228_ R-06 Scavenger destroyed. 01228_ Destabilizing: Core damaged (-20). 01229_ Acquired 64 matter. 01240_ 4 =P V 7HKU3P&QWI XTHMU4H, 01244_ EXIT=FOUND: MATERIALS Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# # | | ????????????????????????????????????????# + | | ????????????????????????????????????????# # """ | | ????????????????????????????????????????### #??"" | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????#[##+#?? | | ??????????????????????????????????????????# #?? | | ??????????????????????????????????????????# #?? | | ??????????????????????????????????????????# #?? | | ??????????????????????????????????????????# #?? | | ??????????????????????????????????????????# #?? | | ???????????????##########?????????????????# #?? | | ???????????????# ################### ### | | ???????????????# + !%! | | ???????????????# ########################## | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ??????????#????# #????????????????????????? | | ??????????# #######+##################?????????? | | ??????????# s #?????????? | | ??????????# s s < #?????????? | | ??????????# s @ #?????????? | | ??????????###########+######+#######?????????????? | | ??????????????????? ?????????????????????????? | | ????????????????? ???????????????????????? | | ????????????????# """"""" #??????????????????????? | | ????????????????# """"""" #??????????????????????? | | ????????????????# """"""" #??????????????????????? | | ????????????????# """"""" #??????????????????????? | | ????????????????#??"""""??#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicAlphaWell Manual? 0 Play Time 00:11:22 Cumulative 395.0 hours Start 2023.03.08 @ 23:09:42 End 2023.03.08 @ 23:22:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 181 Adventurer 0 Explorer 4 Win Type - Total 23 Types 7/1/2/5/1/2/3/1/1 Lore% 85 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afb53686-a469-4d1a-ac41-7b6e9b6e7a27