Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.24 @ 11:30:01 Player: Plarzay Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (421) 421 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1666 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 248/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Light Treads Improved Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit High-capacity Matter Pod (200) Signal Interpreter Launcher Guidance Computer Weapon Shielding XL Autogun Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Improved Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Signal Interpreter Launcher Guidance Computer Weapon Shielding XL Autogun Array [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 6 2 10 3 . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads 6 | 2 . 4 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 2 . Device . | . . . . . Storage 5 | 1 2 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 5 1 . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 8 . . Power 1 | . . 1 . . Propulsion 3 | . . 3 . . Utility . | . . . . . Weapon 4 | . . 4 . . Highest Loss Streak 8 | . . 8 . . Average Slot Usage (%) 95 | . 99 87 99 100 Engine 13 | . 14 13 14 14 Treads 27 | . 28 27 28 28 Storage 27 | . 27 28 28 28 Energy Gun 2 | . . 7 . . Ballistic Gun 21 | . 28 9 27 28 Naked Turns . | . . . . . Heaviest Build 71 | 12 24 27 71 71 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 6 12 12 20 20 Average Capacity 12 | 5 11 12 14 20 Most Carried 13 | 6 12 12 13 13 Average Carried 9 | 4 9 9 10 13 Final Capacity 20 | 6 12 12 20 20 Final Carried 13 | 6 12 8 13 13 Class Distribution -------------------- 86% | Mutant 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 688 | 260 214 214 . . Remotely . | . . . . . Salvage Created 627 | . 375 236 . 16 Parts 46 | . 25 17 . 4 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 27 | . 8 18 . 1 Melee 3 | . . 3 . . Guns 16 | . 8 7 . 1 AOE 8 | . . 8 . . Classes Destroyed 5 | . 3 2 . . Hauler 2 | . 2 . . . Swarmer 10 | . 3 6 . 1 Grunt 7 | . 5 2 . . Demolisher 1 | . . 1 . . Assembled 9 | . . 9 . . Best Kill Streak 9 | . 4 9 . 1 Combat Bots Only 9 | . 3 9 . 1 Max Kills in Single Turn 3 | . 2 3 . 1 Gunslinging 1 | . 1 . . . Exploded 3 | . . 3 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1559 | . 222 1203 . 134 Core 251 | . 41 178 . 32 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 68 | . 35 27 . 6 Largest 2 | . 2 2 . 2 Hottest 60 | . 40 60 . 40 Shots Fired 120 | . 70 38 . 12 Gun 116 | . 70 34 . 12 Cannon . | . . . . . Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 99 | . 70 17 . 12 Thermal . | . . . . . Explosive 4 | . . 4 . . Electromagnetic 17 | . . 17 . . Robot Hit Streak 54 | . 45 54 . 5 Robot Miss Streak 2 | . 2 2 . 1 Penetration Max . | . . . . . Secondary Targets 5 | . 4 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 99 | . 62 29 . 8 Core Hits 65 | . 21 42 . 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1792 | . 585 1155 . 52 Guns 938 | . 585 301 . 52 Cannons . | . . . . . Explosions 827 | . . 827 . . Melee . | . . . . . Ramming 27 | . . 27 . . Kinetic 786 | . 585 149 . 52 Thermal . | . . . . . Explosive 827 | . . 827 . . Electromagnetic 152 | . . 152 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 63 | . . 63 . . Projectiles . | . . . . . Explosions 63 | . . 63 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 11 | . . 11 . . Targets Rammed 12 | . . 12 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 57 | . 16 57 . . Average Temperature 21 | . 7 37 . . Received Heat Transfer 225 | . 153 72 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 191 | . 191 148 . 20 Average Influence 68 | . 64 94 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 12 25 . 3 Peak Tracking Total 17 | . 5 17 . 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 4 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 19 . . . Successful 13 | . 13 . . . Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 13 | . 12 . 1 . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Robot Analysis 1 | . 1 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Machine Index 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 3 | . 3 . . . Track 1 | . 1 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1657 | 80 506 521 461 89 Spaces Moved 862 | 43 240 262 275 42 Core 5 | 5 . . . . Treads 857 | 38 240 262 275 42 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 180 Average Speed 162 | 147 160 160 165 180 Slowest Speed 180 | 160 160 180 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 50 54 70 13 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . 25 . . Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . 25 . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1006 | 59 301 318 280 48 Wait 8 | . 7 1 . . Move 858 | 42 239 261 274 42 Hop . | . . . . . Pick Up 31 | 11 12 5 3 . Fast Attach 2 | 1 1 . . . Attach 13 | 5 . 7 1 . Detach . | . . . . . Swap 6 | . 1 3 2 . Drop 8 | . 6 2 . . Fire 68 | . 35 27 . 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 12 | . . 12 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 19) 520 | -10/Materials | Identified exit to Materials 587 | -10/Materials | Entered Mines 637 | -10/Mines | Met a Derelict bent on vengeance 686 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 819 | -10/Mines | Assembled infested the area 862 | -10/Mines | Destroyed 9 combat bots 871 | -10/Mines | Core integrity fell below 50% 907 | -10/Mines | Lost 8 parts (1p3n4w) 990 | -10/Mines | Discovered exit to Materials (range 13) 994 | -10/Mines | Core integrity fell below 20% 1101 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1101 | -10/Mines | Discovered new exit (range 5) 1108 | -10/Mines | Entered Exiles 1149 | -10/Exiles | Met 8R-AWN 1177 | -10/Exiles | Met EX-HEX 1225 | -10/Exiles | Met EX-BIN 1244 | -10/Exiles | Aligned with FarCom system 1245 | -10/Exiles | Given EX-Vault access code 1282 | -10/Exiles | Opened EX-Vault 1292 | -10/Exiles | Found Prototype Ballistic Gun 1328 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1370 | -10/Exiles | Met EX-DEC 1555 | -10/Exiles | Discovered new exit (range 10) 1569 | -10/Exiles | Left Exiles lab with XL Autogun Array 1569 | -10/Exiles | Entered Mines 1570 | -9/Mines | Learned location of Storage (-8) 1658 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 01372_ EX-DEC: "Oops, I hope HEX didn't hear that..." 01424_ Acquired Hcp. Storage Unit. 01555_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01569_ Receiving FarCom transmissions... 01570_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -8/Storage. 01572_ KK-31R(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01572_ KK-31R(g) slips back into the shadows. 01655_ S-10 Pest destroyed. 01655_ Switching to secondary target: S-10 Pest. 01655_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????###?????????????????????? | | ????????????????## ##????????????????????? | | ???????????????## #????????????????????? | | ?????###???????# #????????????????????? | | ????## ##??????# #?????????????????????? | | ???## #?????## #?????????????????????? | | ???# ##?#### #?????????????????????? | | ??## ### #?????????????????????? | | ??# ##???#?????????????????? | | ??# ## ##??? ??????????????????? | | ??## ######??? #??????????????????? | | ???## #??????? #??????????????????? | | ????#### ########ru#??????????????????? | | ???????## #??????????????????? | | ????????## #??????????????????? | | ?????????## #####@ #??????????????????? | | ??????????####???#= #??????????????????? | | ?????????????????#%s #??????????????????? | | ????????????????? [ t #?????????????????? | | ????????????????? r #????????????????? | | ?????????????????s #???????????????? | | ????????????????? t### ??????????????? | | ???????????????? #??# ?????????????? | | ????????????????# #???# ???????????? | | ????????????????# ?????## #???????????? | | ????????????????# ???????####????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteMiniReplicator Manual? 0 Play Time 00:20:19 Cumulative 38.5 hours Start 2020.04.24 @ 11:07:25 End 2020.04.24 @ 11:30:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 10 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7985aae9-3702-48c4-ba18-d95e1272cdde