Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 16:41:28 Player: Westakvia Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1244) 1244 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 5385 Bonus ------- Follower Combat Kills 153 Met Imprinter 300 Was Imprinted 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 100/100 System Corruption 17% Temperature Cool (21) Movement Core (2350) Ox46 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Cargo Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (30) --- Cooled Ion Engine VTOL Module Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Energy Filter Weapon Cycler Core Shielding Makeshift Hacking Suite System Restoration Module Bomb Factory No. 2 Phasing AFG Autogun Shotgun Gauss Rifle Faulty Improved Heavy Machine Gun Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Cargo Storage Unit Signal Interpreter Targeting Computer Layered Medium Armor Plating Drone Bay Bomb Factory No. 2 > --- WEAPON ----------- Plasma Cannon Barrage Gun Heavy Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Angular Momentum Engine Improved Gravmag System VTOL Module Cryofiber Web Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Weapon Cycler Core Shielding Medium Reflective Plating Shock Absorption System Makeshift Hacking Suite System Restoration Module Phasing AFG Improved EM Pulse Cannon Autogun Shotgun Gauss Rifle Spear Dirty Bomb Trap [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Improved Medium Treads Leg Titanium Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Targeting Computer Device Drone Bay Storage Cargo Storage Unit Processor Targeting Computer Protection Layered Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Piercing Weapon Spear Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 6 | . . 2 . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 75 | 4 14 22 . 1 5 29 Power 14 | 1 1 5 . . . 7 Engine 13 | 1 1 5 . . . 6 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 24 | 2 4 8 . 1 3 6 Treads 4 | . 2 . . . 2 . Leg 6 | 2 . . . 1 1 2 Wheel . | . . . . . . . Hover 4 | . . 1 . . . 3 Flight 10 | . 2 7 . . . 1 Utility 16 | 1 2 3 . . . 10 Device 6 | . . . . . . 6 Storage 4 | 1 1 2 . . . . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 21 | . 7 6 . . 2 6 Energy Gun 5 | . 4 . . . . 1 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 11 | . 3 6 . . 2 . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 2 Corrupted Parts 2 | . . . . . 2 . System Corruption 9 | . . . . . 9 . Parts Lost 27 | . 1 2 . . 1 23 Power 6 | . . . . . . 6 Propulsion 8 | . 1 2 . . . 5 Utility 6 | . . . . . . 6 Weapon 7 | . . . . . 1 6 Highest Loss Streak 8 | . 1 1 . . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 99 86 88 88 81 62 Engine 10 | . 14 10 11 11 11 9 Treads 2 | . 17 . . . 5 . Leg 4 | . 4 . . 2 8 4 Flight 12 | . 5 20 22 19 2 . Storage 10 | . 14 11 11 11 11 6 Processor 20 | . 13 21 22 22 22 13 Ballistic Gun 18 | . 8 21 22 22 20 4 Naked Turns . | . . . . . . . Heaviest Build 218 | 10 21 154 154 154 154 218 Greatest Support 60 | 20 40 8 8 17 60 19 Greatest Overweight (x) 55 | 1 3 19 19 19 9 55 Average Overweight (x) 8 | . . 5 19 15 5 12 Largest Inventory Capacity 30 | 8 10 30 30 30 30 30 Average Capacity 28 | 6 8 22 30 30 30 30 Most Carried 28 | 6 9 10 8 15 28 28 Average Carried 16 | 3 6 8 8 12 24 23 Final Capacity 30 | 8 10 30 30 30 30 30 Final Carried 26 | 6 9 8 8 15 26 18 Class Distribution -------------------- 90% | Hauler-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1824 | 163 407 257 . 164 277 556 Remotely . | . . . . . . . Salvage Created 1305 | . 426 336 . . 44 499 Parts 87 | . 33 22 . . 5 27 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . 4 10 . Prevented 12 | . . . . . 12 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 32 | . 12 8 . . 2 10 Melee 1 | . . . . . . 1 Guns 22 | . 12 8 . . 2 . Cannons 8 | . . . . . . 8 Classes Destroyed 7 | . 4 1 . . . 2 Recycler 3 | . . 3 . . . . Operator 1 | . 1 . . . . . Watcher 3 | . 2 1 . . . . Swarmer 14 | . 5 7 . . 2 . Grunt 11 | . 7 1 . . . 3 Hunter 1 | . . . . . . 1 Programmer 6 | . . . . . . 6 Best Kill Streak 5 | . 5 4 . . 2 3 Combat Bots Only 5 | . 5 4 . . 2 3 Max Kills in Single Turn 2 | . 1 2 . . 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 397 | . 67 55 . 4 33 238 Missed 107 | . 17 15 . 2 17 56 Damage Taken 4261 | . 495 326 . 81 262 3097 Core 1150 | . 129 92 . 39 26 864 Absorbed by Shields . | . . . . . . . Ignored by Resistances 35 | . . . . . . 35 Core Remaining (%) 69 | 100 48 . . . 60 . Volleys Fired 151 | . 43 27 . 4 5 72 Largest 3 | . 2 2 . 2 2 3 Hottest 234 | . 115 46 . 46 51 234 Shots Fired 253 | . 86 51 . 8 12 96 Gun 191 | . 86 51 . 8 12 34 Cannon 62 | . . . . . . 62 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 125 | . 40 51 . 8 12 14 Thermal 94 | . 46 . . . . 48 Explosive . | . . . . . . . Electromagnetic 34 | . . . . . . 34 Robot Hit Streak 16 | . 15 5 . 2 8 16 Robot Miss Streak 8 | . 6 4 . 2 1 8 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 169 | . 54 28 . 3 10 74 Core Hits 70 | . 22 15 . 2 5 26 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 4 . . . . 2 Burn 3 | . 3 . . . . . Destroy 1 | . 1 . . . . . Corrupt 1 | . . . . . . 1 Impale 1 | . . . . . . 1 Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 4 | . . . . . . 4 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2829 | . 652 441 . 35 163 1538 Guns 1457 | . 652 438 . 35 163 169 Cannons 1237 | . . . . . . 1237 Explosions . | . . . . . . . Melee 132 | . . . . . . 132 Ramming 3 | . . 3 . . . . Kinetic 1136 | . 259 438 . 35 163 241 Thermal 1376 | . 393 . . . . 983 Explosive . | . . . . . . . Electromagnetic 182 | . . . . . . 182 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 132 | . . . . . . 132 Highest Corruption 17 | . 2 . . . 9 17 Average Corruption 8 | . 2 . . . 8 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 230 | . 5 . . . 160 65 Message Errors 43 | . . . . . 28 15 Matter Fused 61 | . 2 . . . 42 17 Heat Flow Errors 27 | . 1 . . . 21 5 Energy Discharges 32 | . 1 . . . 22 9 Parts Rejected 2 | . . . . . . 2 Parts Fused 3 | . 1 . . . 2 . Data Loss (minor) 30 | . . . . . 21 9 Data Loss (major) 15 | . . . . . 13 2 Misfires 8 | . . . . . 7 1 Alerts 8 | . . . . . 3 5 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 31 | . . . . . . 31 Projectiles 31 | . . . . . . 31 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | . 342 12 . . 266 288 Average Temperature 86 | . 84 3 . . 95 93 Received Heat Transfer 783 | . 129 . . . 48 606 Effects 2 | . 1 . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 9 | . 6 . . . . 3 Heat Transferred 2802 | . 1332 . . . . 1470 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 253 | . 253 133 4 . . 202 Initial 29 | . . 29 4 . . . Average 39 | . 112 28 1 . . 38 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 96 | 100 77 100 100 . . 99 Level 1 3 | . 22 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 4 . . . . 8 Investigation 1 | . 1 . . . . . Extermination 6 | . . . . . . 6 Reinforcement 4 | . 3 . . . . 1 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 21 10 . 2 6 17 Peak Tracking Total 7 | . 7 4 . 1 3 5 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 5 | . 2 3 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Fabricated Traps 1 | . . . . . . 1 Most Traps Carried 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 7 | . 4 2 . . . 1 Terminals 6 | . 4 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 22 | . 11 10 . . . 1 Successful 12 | . 6 6 . . . . Failed 10 | . 5 4 . . . 1 Catastrophic 4 | . 2 1 . . . 1 Database Lockouts . | . . . . . . . Manual 4 | . . . . . . 4 Terminals 21 | . 11 10 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 12 | . 6 6 . . . . Record 7 | . 2 5 . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Locate Traps 2 | . 2 . . . . . Reinforcement Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 6 | . 3 2 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 157 | . . . . 157 157 78 Highest-Rated Ally 41 | . . . . 41 41 41 Total Orders . | . . . . . . . Ally Attacks 48 | . . . . . 48 . Total Damage 1144 | . . . . . 1144 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches 3 | . . . . . . 3 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 25143 | 67 906 1895 1011 11406 6659 3199 Spaces Moved 3327 | 47 463 366 66 888 1164 333 Core 12 | 9 . . . . . 3 Treads 814 | . 310 . . . 504 . Legs 1328 | 38 59 . . 303 660 268 Wheels . | . . . . . . . Hover 68 | . . 6 . . . 62 Flight 1105 | . 94 360 66 585 . . Fastest Speed 50 | 50 112 114 1554 760 320 496 Average Speed 738 | 114 152 484 1554 1283 569 895 Slowest Speed 2800 | 120 275 1554 1554 1554 760 2800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 3 80 30 28 89 98 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 6 | . . . . 3 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3719 | 60 590 446 65 900 1196 462 Wait 42 | . 39 2 . . . 1 Move 3321 | 46 462 365 65 887 1163 333 Hop . | . . . . . . . Pick Up 86 | 10 18 19 . 7 17 15 Fast Attach 8 | . 3 5 . . . . Attach 48 | 4 5 12 . . 1 26 Detach 5 | . . . . . . 5 Swap 19 | . 6 5 . 1 4 3 Drop 34 | . 14 10 . 1 6 3 Fire 151 | . 43 27 . 4 5 72 Melee 4 | . . . . . . 4 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 7) 460 | -10/Materials | Discovered new exit (range 11) 694 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Core integrity fell below 50% 892 | -10/Materials | Discovered new exit (range 7) 974 | -10/Materials | Entered another Materials area 974 | -9/Materials | Evolved 2 slots: Utility x2 986 | -9/Materials | Discovered new exit (range 13) 1088 | -9/Materials | Identified exit to Storage 1534 | -9/Materials | Discovered new exit (range 9) 1550 | -9/Materials | Identified exit to Mines 1949 | -9/Materials | Discovered new exit (range 4) 1977 | -9/Materials | Build established: Hauler-Mutant 1980 | -9/Materials | Identified exit to Materials 2869 | -9/Materials | Entered Mines 3710 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3864 | -9/Mines | Identified exit to Zion 3880 | -9/Mines | Entered Zion 6988 | -7/Zion | Learned 4 Factory zone layouts 8387 | -7/Zion | Imprinted 8402 | -7/Zion | Declared Zion's savior 11293 | -7/Zion | Found Prototype Device 13385 | -7/Zion | Found Prototype Device 14298 | -7/Zion | Discovered new exit (range 16) 14404 | -7/Zion | Identified exit to Proximity Caves 15286 | -7/Zion | Entered Proximity Caves 15286 | -6/Proximity Caves | Accompanied by 4 allies 16831 | -6/Proximity Caves | Spotted B-75 Beast 16860 | -6/Proximity Caves | Allies destroyed B-75 Beast 17763 | -6/Proximity Caves | Learned Factory trap positions 18180 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19133 | -6/Proximity Caves | Learned Factory security intel 21831 | -6/Proximity Caves | Discovered new exit (range 13) 21937 | -6/Proximity Caves | Identified exit to Factory 21945 | -6/Proximity Caves | Entered Factory 21945 | -6/Factory | Accompanied by 2 allies 21945 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 21947 | -6/Factory | Loaded intel: 127 trap records 21951 | -6/Factory | Identified Phasing AFG 21954 | -6/Factory | Identified Bomb Factory No. 2 22885 | -6/Factory | Build established: Hauler-Gunner 23346 | -6/Factory | Terminal network hard line cut 23355 | -6/Factory | Build established: Hauler-Mutant 24616 | -6/Factory | System corruption reached 10% 24637 | -6/Factory | Core integrity fell below 50% 24655 | -6/Factory | Lost 8 parts (1p2n2u3w) 24725 | -6/Factory | Lost 4 parts (2p1n1w) 25135 | -6/Factory | Core integrity fell below 20% 25144 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- BIMJEB2>QF#ZNVQEBJQW| System corrupted: Matter fused (-8). Acquired Energy Filter. System corrupted: Energy discharge (-170). System corrupted: Heat flow error (+198). System corrupted: Matter fused (-5). EMW6=YBXVJPTLQ&RZQ FXJKV5XTAH Carbon-fiber Leg destroyed. K-01 Serf cleans the Matter Pump. Shock Absorption System destroyed. System corrupted: Matter fused (-6). Med. Reflective Plating destroyed. G-50 Soldier suffers critical hit (Burn). G-50 Soldier heat damages Carbon-fiber Leg. K-01 Serf cleans the Matter Pump. M-28 Smith repairs G-50 Soldier. Spear destroyed. Cld. Ion Engine destroyed. M-28 Smith repairs Carbon-fiber Leg. Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????###########?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?? ????????????????? | | ???????# #??""" "??????????????? | | ???????# #? """ ""?????????????? | | ???????# #? """ ""?????????????? | | ???????# # ??????????????? | | ???????####+##+### k""" ???????????????? | | ??????????# gg """ "??????????????? | | ??????????# @ gm""" """ ??????????? | | ??????????# g ????????? | | ??????????# * ????????? | | ??????????# ????????? | | ????????######+### ?????????? | | ????????# ########### ?????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????##+#######?????????????????????? | | ?????????# #???????????????????????????? | | ?????????#"#?????#?????????????????????? | | ########## #########????????^???^???^??? | | # #" #???????????????????? | | # # #?????????????????^?? | | = % ""#????^??????^???????? | | !! #|% !""#???????????????????? | | !!!% ! #???????????????????? | | ![ ""#???????????????????? | | = % ""#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 15 Resistance: EX 25 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank The One Challenges ------------ None Game ------ Seed DefenseAutogunAutobeam Manual? 0 Play Time 00:52:30 Cumulative 3.8 hours Start 2024.04.08 @ 15:46:20 End 2024.04.08 @ 16:41:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e2c1fb1d-88b1-4414-b4ed-f72b3aeb759a