Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 20:31:53 Player: StaticNoob Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1728) 1728 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1063) 1063 TOTAL SCORE: 6511 Bonus ------- Follower Combat Kills 263 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 34/290 System Corruption 9% Temperature Critical (604) Movement Walking (113) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Visual Processing Unit Force Field > --- WEAPON (2) ------- Advanced Variable Charge Gun > --- INVENTORY (20) --- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Flexi-carbon Leg Enhanced Biometal Leg High-capacity Matter Pod (50) Advanced Sensor Array Improved Transmission Jammer Advanced EM Shield Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle Faulty Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Titanium Leg Armored Leg Arachnoskeleton > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Advanced Terrain Scanner Seismic Detector Advanced Targeting Computer Improved Particle Charger Advanced EM Shield > --- WEAPON ----------- Heavy Machine Gun Power Sword > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg High-capacity Matter Pod Advanced Sensor Array Particle Charger Improved Transmission Jammer Hardened Medium Armor Plating Hardlight Generator Shock Rifle High-powered Shock Rifle Flak Gun Long-range Missile Launcher CPS Tube [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Enhanced Scrap Shield Weapon Assault Rifle Energy Gun Thermic Laser Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon CPS Tube Slashing Weapon Power Sword Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Slots Evolved 8 | . . . . 8 . Power 2 | . . . . 2 . Propulsion 1 | . . . . 1 . Utility 5 | . . . . 5 . Weapon . | . . . . . . Parts Attached 59 | 7 6 5 3 36 2 Power 11 | 1 1 1 1 6 1 Engine 9 | 1 1 1 1 4 1 Core 1 | . . . . 1 . Reactor 1 | . . . . 1 . Propulsion 13 | 2 2 2 . 7 . Treads 6 | 2 2 2 . . . Leg 7 | . . . . 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 1 . . 14 1 Device 12 | 1 . . . 11 . Storage 2 | 1 1 . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 17 | 2 2 2 2 9 . Energy Gun 4 | . . . . 4 . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 2 2 1 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . . 6 1 Parts Lost 29 | . . 4 . 20 5 Power 7 | . . 1 . 4 2 Propulsion 3 | . . 2 . 1 . Utility 11 | . . . . 9 2 Weapon 8 | . . 1 . 6 1 Highest Loss Streak 20 | . . 4 . 20 3 To Critical Strikes . | . . . . . . Average Backups 13 | 1 10 16 13 14 17 Power . | . 1 . . 1 . Propulsion 3 | . 2 3 3 4 4 Utility 5 | . 4 6 5 4 3 Weapon 3 | . 1 6 3 3 7 Tool/Special . | . . . . . . Unused Backups 42 | . 2 2 21 2 15 Power 1 | . . . 1 . . Propulsion 12 | . . . 6 1 5 Utility 13 | . 1 2 7 1 2 Weapon 14 | . 1 . 7 . 6 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 97 | . 100 99 99 81 82 Engine 13 | . 14 13 14 9 11 Treads 24 | . 28 28 28 . . Leg 2 | . . . . 17 20 Device 15 | . 14 14 14 25 20 Storage 12 | . 14 14 14 5 6 Ballistic Gun 24 | . 28 28 27 5 . Peak Build Rating 87 | 7 12 15 19 87 75 Average Rating 22 | 5 10 14 16 70 68 On Entrance 19 | . 7 12 15 19 65 Naked Turns . | . . . . . . Heaviest Build 99 | 13 52 54 51 99 82 Greatest Support 100 | 40 46 46 46 100 70 Greatest Overweight (x) 14 | 3 1 1 1 14 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 3 14 20 20 20 18 Average Carried 15 | 1 10 18 16 14 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 3 14 20 20 16 18 Class Distribution -------------------- 92% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Matter Collected 1948 | 249 482 206 60 817 134 Remotely . | . . . . . . Salvage Created 1931 | 91 385 343 . 817 295 Parts 102 | 7 26 21 . 35 13 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | 1 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . 5 . . 11 Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Combat Hostiles Destroyed 33 | . 7 9 . 13 4 Melee 1 | . . . . 1 . Guns 26 | . 7 9 . 6 4 AOE 5 | . . . . 5 . Classes Destroyed 17 | 2 4 1 . 8 2 Worker 3 | . 1 . . 2 . Builder 3 | . . . . 3 . Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Recycler 4 | 1 . . . 3 . Mechanic 2 | . 1 . . 1 . Watcher 1 | . 1 . . . . Grunt 13 | . 7 . . 3 3 Duelist 1 | . . . . . 1 Protector 1 | . . . . 1 . Sentry 1 | . . . . 1 . Specialist 3 | . . . . 3 . Hunter 2 | . . . . 2 . Programmer 2 | . . . . 2 . Heavy 1 | . . . . 1 . Subdweller 9 | . . 9 . . . Samaritan 1 | . . . . . 1 Best Kill Streak 7 | 1 3 4 . 7 3 Combat Bots Only 4 | . 2 4 . 3 3 Max Kills in Single Turn 3 | 1 2 1 . 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Hostile Shots Fired 400 | . 29 43 . 239 89 Missed 113 | . 15 18 . 59 21 Hits 287 | . 14 25 . 180 68 Melee 1 | . . . . . 1 Projectile 286 | . 14 25 . 180 67 Critical Strikes 11 | . . 1 . 8 2 Part Disruptions 7 | . . . . 7 . Damage Taken 5171 | . 170 649 . 3111 1241 Core 960 | . 17 78 . 656 209 Absorbed by Shields 116 | . . . . 48 68 Core Remaining (%) 81 | 100 . . 62 . . Volleys Fired 140 | 5 29 28 1 63 14 Largest 2 | 2 2 2 1 2 2 Hottest 240 | 40 46 60 . 165 240 Shots Fired 224 | 10 58 51 1 83 21 Gun 212 | 10 58 51 . 72 21 Cannon . | . . . . . . Launcher 11 | . . . . 11 . Special 1 | . . . 1 . . Kinetic 170 | 10 58 51 . 51 . Thermal 33 | . . . . 12 21 Explosive 11 | . . . . 11 . Electromagnetic 9 | . . . . 9 . Robot Hit Streak 21 | 4 9 21 13 20 10 Robot Miss Streak 5 | 2 4 2 . 5 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 161 | 6 38 35 1 69 12 Core Hits 117 | 4 19 22 . 63 9 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 1 . 3 1 Burn 3 | . . . . 2 1 Destroy 1 | . . 1 . . . Sever 1 | . . . . 1 . Melee Attacks 16 | . . . . 16 . Impact . | . . . . . . Slashing 16 | . . . . 16 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5292 | 77 513 651 . 3438 613 Guns 3087 | 74 504 651 . 1245 613 Cannons . | . . . . . . Explosions 1969 | . . . . 1969 . Melee 218 | . . . . 218 . Ramming 18 | 3 9 . . 6 . Kinetic 2018 | 74 504 651 . 789 . Thermal 831 | . . . . 218 613 Explosive 1969 | . . . . 1969 . Electromagnetic 238 | . . . . 238 . Impact . | . . . . . . Slashing 218 | . . . . 218 . Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 9 Average Corruption 6 | . . . . 5 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . 24 8 Message Errors 7 | . . . . 6 1 Matter Fused 10 | . . . . 7 3 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 3 | . . . . 3 . Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Alerts 2 | . . . . . 2 Weapon Failures 2 | . . . . 2 . Overload Shots 7 | . . . . . 7 Overflow Damage 83 | . . . . 83 . Projectiles . | . . . . . . Explosions 50 | . . . . 50 . Melee 33 | . . . . 33 . Knockbacks 2 | 1 1 . . . . Impact 2 | 1 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 183 | . . . . 183 . Shots 2 | . . . . 2 . Rammed 3 | 1 2 . . . . Targets Rammed 4 | 1 2 . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 750 | . 8 279 . 750 674 Average Temperature 240 | . 2 166 . 242 265 Received Heat Transfer 1649 | . 93 479 . 463 614 Effects 26 | . . . . 20 6 Shutdowns 9 | . . . . 7 2 Energy Bleed 5 | . . . . 2 3 Interference 1 | . . . . 1 . Short Circuit 2 | . . . . 1 1 Damage (major) 8 | . . . . 8 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 . 1 2 Heat Transferred 1446 | . . . . 648 798 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Maximum Alert Level 1 | . . . . 1 . Low Security (%) 95 | 100 100 . . 91 . Level 1 4 | . . . . 8 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 271 | 5 50 . . 271 . Initial . | . . . . . . Average 40 | . 10 . . 71 . Influence Increases 1078 | 10 252 . . 726 90 Destroy 0b10 Robot/C 580 | . 140 . . 360 80 Destroy 0b10 Robot/NC 90 | 10 15 . . 65 . Destroy Leader 114 | . 22 . . 82 10 Allied During Kill 34 | . . . . 34 . Successful Hack 128 | . 60 . . 68 . Disable Machine 45 | . 15 . . 30 . Destroy Structure 72 | . . . . 72 . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 1014 | 10 252 . . 544 208 Entered New Map 68 | . . . . . 68 Time Decay 676 | 10 252 . . 324 90 Lost Part 250 | . . . . 200 50 Lost Ally 20 | . . . . 20 . Squads Dispatched 10 | . 2 . . 8 . Investigation 2 | . 1 . . 1 . Extermination 3 | . . . . 3 . Reinforcement 5 | . 1 . . 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 9 9 . 18 7 Peak Tracking Total 8 | . 3 3 . 8 7 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Machines Accessed 25 | . 8 2 3 12 . Terminals 14 | . 6 . . 8 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . 2 . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 68 | . 23 2 7 36 . Successful 41 | . 16 2 7 16 . Failed 27 | . 7 . . 20 . Catastrophic 4 | . 2 . . 2 . Database Lockouts . | . . . . . . Manual 40 | . 19 . . 21 . Terminals 47 | . 21 . . 26 . Fabricators 2 | . . . . 2 . Repair Stations 3 | . . . . 3 . Recycling Units 4 | . 2 . . 2 . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 20 | . 7 2 7 4 . Record 7 | . . 1 6 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 8 | . 5 . . 3 . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 3 | . 2 . . 1 . Retrieve Components 3 | . 2 . . 1 . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 7 . . 7 . Terminals 13 | . 7 . . 6 . Botnet 2 | . 1 . . 1 . Operators 1 | . 1 . . . . Skim 10 | . 5 . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Fedlink 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 6 . . 11 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 20 | . 19 . . 1 . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 46 | . . . 46 46 . Highest-Rated Ally 46 | . . . 46 46 . Total Orders . | . . . . . . Ally Attacks 43 | . . . . 43 . Total Damage 1195 | . . . . 1195 . Kills 8 | . . . . 8 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Active Infowar (turns) 10920 | 55 1167 1600 6653 1261 184 Optics 358 | . . . . 186 172 Terrain 1243 | . . . . 1059 184 Seismic 10550 | 55 1167 1600 6653 1075 . Jamming 167 | . . . . 167 . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 7 | . . 1 5 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Turns Passed 11026 | 110 1167 1600 6653 1310 186 Spaces Moved 4552 | 53 459 611 2750 608 71 Core 9 | 8 . . . 1 . Treads 3865 | 45 459 611 2750 . . Legs 678 | . . . . 607 71 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 105 113 Average Speed 225 | 152 228 240 240 159 174 Slowest Speed 750 | 200 240 240 240 750 183 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 97 25 93 16 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 13 | . . 2 10 . 1 Spaces Dug 16 | . . . . 16 . Terrain Destroyed 76 | . . . . 75 1 Melee 10 | . . . . 10 . Projectile 1 | . . . . . 1 AOE 65 | . . . . 65 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Total 5042 | 68 517 698 2816 831 112 Wait 136 | . 9 35 5 64 23 Move 4548 | 53 458 610 2749 607 71 Hop . | . . . . . . Pick Up 70 | 3 9 12 28 17 1 Fast Attach 26 | 7 . 2 . 15 2 Attach 30 | . . 4 4 22 . Detach 4 | . . . . 3 1 Swap 23 | . 6 . 2 15 . Drop 46 | . 4 7 27 8 . Fire 140 | 5 29 28 1 63 14 Melee 16 | . . . . 16 . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Discovered new exit (range 8) 769 | -10/Materials | Learned location of Storage (-8) 821 | -10/Materials | Identified exit to Mines 821 | -10/Materials | Identified exit to Materials 862 | -10/Materials | Learned Recycling recycling unit intel 894 | -10/Materials | Learned 2 Mines zone layouts 917 | -10/Materials | Loaded intel: 12 trap records 949 | -10/Materials | Learned Storage emergency access door positions 991 | -10/Materials | Learned location of Recycling (-8) 1261 | -10/Materials | Discovered new exit (range 7) 1278 | -10/Materials | Entered Subcaves 1279 | -10/Subcaves | Approached by a straggling Scientist 1285 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1291 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1294 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1306 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1395 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1585 | -10/Subcaves | Learned Materials terminal intel 1866 | -10/Subcaves | Build established: Scavenger-Mutant 2158 | -10/Subcaves | A Subdweller sparked back to life 2158 | -10/Subcaves | A Subdweller sparked back to life 2158 | -10/Subcaves | A Subdweller sparked back to life 2204 | -10/Subcaves | Found Prototype Leg 2228 | -10/Subcaves | Lost 4 parts (1p2n1w) 2485 | -10/Subcaves | Build established: Mutant 2878 | -10/Subcaves | Entered Scraptown 3215 | -8/Scraptown | Visited Awakened 3304 | -8/Scraptown | Visited TADAMA 3352 | -8/Scraptown | Visited UFD Registry 3352 | -8/Scraptown | Registered with UFD as "Steamcycle" 3397 | -8/Scraptown | Visited SPCMW 3474 | -8/Scraptown | Visited Bundlers 3605 | -8/Scraptown | Visited Spacefarers 3701 | -8/Scraptown | Visited CR-KLE's Repair Center 4572 | -8/Scraptown | Visited Symbiants 4632 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4636 | -8/Scraptown | Learned location of 1 exit from Research 4639 | -8/Scraptown | Learned Research security intel 4641 | -8/Scraptown | Learned Factory terminal intel 4644 | -8/Scraptown | Learned Factory stockpile data 4646 | -8/Scraptown | Learned Factory emergency access door positions 4757 | -8/Scraptown | Discovered new exit (range 13) 4997 | -8/Scraptown | Visited Science Guys 5078 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5100 | -8/Scraptown | Found DCF Scrap (31 items) 5148 | -8/Scraptown | Visited Chapter 10 5460 | -8/Scraptown | Visited Science Testing Area 5481 | -8/Scraptown | Visited Abandonware Association 5520 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 5520 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5585 | -8/Scraptown | Visited Scrapoid Pod Storage 5633 | -8/Scraptown | Visited Supply Room 5738 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5937 | -8/Scraptown | Visited Curators Association 6014 | -8/Scraptown | Visited Scrap Suit Storage 6077 | -8/Scraptown | Visited Botcube Research 6086 | -8/Scraptown | Found Botcube 6652 | -8/Scraptown | Botcube activated 6668 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 9394 | -8/Scraptown | Met Optimus 9394 | -8/Scraptown | Accepted into 0bPrime 9519 | -8/Scraptown | Discovered new exit (range 5) 9531 | -8/Scraptown | Entered Factory 9531 | -6/Factory | Accompanied by 1 ally 9531 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x1, Utility x5 9533 | -6/Factory | Identified Arachnoskeleton 9534 | -6/Factory | Loaded intel: 26 terminal locations 9534 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 9652 | -6/Factory | Loaded intel: 8 recycling unit locations 9684 | -6/Factory | Identified exit to Lower Caves 9836 | -6/Factory | Discovered new exit (range 13) 10184 | -6/Factory | Cargo convoy interrupted 10384 | -6/Factory | Found Prototype Device 10384 | -6/Factory | Identified Adv. EM Shield 10422 | -6/Factory | Found Prototype Launcher 10601 | -6/Factory | Core integrity fell below 50% 10634 | -6/Factory | Identified Hellfire Missile Launcher 10670 | -6/Factory | Lost 20 parts (4p1n9u6w) 10841 | -6/Factory | Entered Lower Caves 10843 | -6/Lower Caves | UFD Scientist delivered a prototype 10844 | -6/Lower Caves | Found Prototype Protection 10844 | -6/Lower Caves | Identified Enh. Scrap Shield 10885 | -6/Lower Caves | Learned Factory garrison access intel 10981 | -6/Lower Caves | Core integrity fell below 20% 11014 | -6/Lower Caves | Lost 3 parts (2p1u) 11027 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11010_ Lgt. Angular Momentum Engine fries itself beyond repair. 11013_ Adv. Visual Processing Unit broken. 11013_ Overheating: Short circuit. 11017_ Carbon-fiber Leg fries itself beyond repair. 11018_ Power failure, Imp. Deuterium Engine shutdown. 11018_ Adv. Heat Sink fries itself beyond repair. 11018_ Critical hit (Burn: +37). 11019_ Overheating: Energy bleed (-2). 11019_ Thermic Laser destroyed. 11020_ Carbon-fiber Leg fries itself beyond repair. 11021_ Overheating: Energy bleed (-5). 11025_ Adv. Terrain Scanner destroyed. 11026_ System corrupted: Imp. Heat Sink rejected. 11026_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????#???#???????????????????????????????????? | | ?????? ???????#???????#???????????????????????? | | ?????? #??????????????????????????????????????? | | ????? ???????#????#???? ????????????????????? | | ????? ?#????????????#???????????????????????? | | ?????? ?????????#?????????????????????????? ?? | | ??????? #?????????????#???? ?#??????#???????? ? | | ???????? #???#?????#?#?? ??? ???????????????? ? | | ????????# ???????? ##??? ???"?##??#????????? ? | | ??????### ##??#??# #?#?????????????????????? ? | | ??????? #??#### ????????????????????????? # | | ??????? ##?# ? ???????????#???#? ?????? | | ?????????# ### #??????? ? ???????????????## | | ??????????# ## #?????? ??????? ??????? #??# | | ? ??????### ## #?????"???? ??? ???????????# # | | ??????? ? ##??????? ??????##?? ???#??# # | | ???????????# #?#?#??"??? ??# ?????????# # | | ????#??????# #?####?????????# ? ???????# # | | ????? ????#! ### ##??#?????# ????????# # | | ?????????? # ## ##???????# ????????# # | | ????? ?????# ### ###??????# ####?#??# # | | ????????#?? #?### #;#?????## #????# # | | ????#????? #? ?## ##gg##????#?# #????# # | | ?????????# ??### ##@ #####??#### ###### # | | ??? ????? ?????# ### ##??#?# ## ## # | | ???????? ?????# ### ###### | | ?????? #?????#### """ | | ??????? #??????# """"" | | ?????? #??????## ####### """"" | | ???? ## ??? ??## ###????# " " | | ????? ?## ?? ?????#### #??????# """ """ | | ???? ???## ???????????#### ? #???# """ """ | | #??#?????## ? ??? ???#????# ????## """ """ | | ??????#?#?####?#??? ????????#####????##### | | ????????????????????#???????##???????#???# | | ???????? ?????#??????????#??#??#??????##?######### | | ????????????????????#?????????##?????????????????# | | ??????????#??????????????#???????????###?????????# | | ???????????????????????????#?#???????????????????? | | ????????????????#???????#???#?????#?#????????#???? | | ?????????????????????#??#??????#?????????????????? | | ??????????????????????????????????????????????#??? | | ????????????????????????#?????????????#????#?????? | | ???????????????????#?????????????????????????????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 51 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 27 Item Schematics ----------------- Huge Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainTeleporterComputer Manual? 0 Play Time 00:48:01 Cumulative 164.4 hours Start 2025.08.04 @ 19:25:53 End 2025.08.06 @ 20:31:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e94a7199-0f6a-4b8e-844e-70ef9cfae12b