Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 09:41:11 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (491) 491 TOTAL SCORE: 4071 Bonus ------- Pacifist 491 Cogmind --------- Core Integrity 936/1000 Matter 8/300 Energy 530/530 System Corruption 0% Temperature Cool (0) Movement Hovering (62) Location -5/Factory Parts ------- > --- POWER (2) -------- Meta Core > --- PROPULSION (3) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7+1) ---- Advanced Heat Sink Energy Well Sensor Array Improved Targeting Computer > --- WEAPON (5+1) ----- Light Assault Rifle (+) > --- INVENTORY (5) ---- Gyrokinetic Inverter Gyrokinetic Inverter Advanced Heat Sink Improved Transmission Jammer Point Defense System Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Energy Well Sensor Array Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle 1B-0RG's Assimilator > --- INVENTORY -------- Gyrokinetic Inverter Advanced Heat Sink Improved Transmission Jammer Point Defense System [Rating: 112] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Flight Unit Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Energy Well Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 5 | . . . . 5 Weapon 3 | . . . . 3 Parts Attached 25 | 6 5 4 4 6 Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 2 1 1 3 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 3 | . . . . 3 Flight 4 | . 2 1 1 . Utility 6 | 1 2 . 1 2 Device 3 | . 2 . . 1 Storage 2 | 1 . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 2 2 1 Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 1 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 3 | . . 2 . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . 2 . 1 Highest Loss Streak 2 | . . 2 . 1 To Critical Strikes 1 | . . . . 1 Average Backups 2 | 3 5 1 1 3 Power . | . 1 . . . Propulsion . | 2 2 . . . Utility . | . . . . 2 Weapon . | . 2 . . . Tool/Special . | . . . . . Unused Backups 12 | . 3 4 . 5 Power 1 | . . 1 . . Propulsion 6 | . 3 1 . 2 Utility 3 | . . . . 3 Weapon 2 | . . 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 65 | . 94 74 68 43 Engine 1 | . 14 . . . Core 7 | . . 9 10 5 Hover 1 | . . . . 4 Flight 17 | . 14 20 29 10 Device 13 | . 16 17 10 6 Processor 1 | . . . 4 5 Ballistic Gun 13 | . 25 17 10 5 Special Weapon 4 | . 2 7 . . Special Melee Weapon 1 | . . . . 4 Peak Build Rating 112 | 6 7 31 39 112 Average Rating 45 | 4 6 24 31 96 On Entrance 15 | . 6 7 27 39 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 69 | 11 12 14 16 69 Greatest Support 33 | 20 20 16 17 33 Greatest Overweight (x) 5 | . . 1 . 5 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 8 | 6 8 5 5 5 Average Carried 4 | 3 5 4 5 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 6 | 6 5 5 5 5 Class Distribution -------------------- 59% | Mutant 36% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -10/Subcaves Gunner | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 397 | 253 . 113 31 . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 60 | . . 39 . 21 Missed 29 | . . 23 . 6 Hits 31 | . . 16 . 15 Projectile 31 | . . 16 . 15 Critical Strikes 1 | . . . . 1 Damage Taken 524 | . . 259 . 265 Core 131 | . . 67 . 64 Absorbed by Shields 15 | . . . . 15 Regen/Repaired (Parts) 30 | . . . . 30 Core Remaining (%) 86 | 100 . . 73 . Volleys Fired 23 | . 2 18 1 2 Largest 2 | . 1 2 2 1 Hottest 120 | . 100 120 100 20 Shots Fired 26 | . 2 20 2 2 Gun 6 | . . 2 2 2 Cannon . | . . . . . Launcher . | . . . . . Special 20 | . 2 18 . . Kinetic 5 | . . 2 1 2 Thermal 21 | . 2 18 1 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 4 | . . . 3 4 Robot Miss Streak 1 | . . . 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 3 | . . . 2 1 Core Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 37 | . . . 29 8 Guns 37 | . . . 29 8 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 15 | . . . 7 8 Thermal 22 | . . . 22 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 51 | . 30 . 51 . Average Temperature 22 | . 17 . 28 . Received Heat Transfer 69 | . . 69 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | . 46 . 12 60 Initial 12 | . . . 12 . Average 5 | . 13 . 2 5 Influence Increases 167 | . 46 60 1 60 Destroy Structure 2 | . 1 . 1 . Lose Combat Pursuer 165 | . 45 60 . 60 Influence Decreases 167 | . 10 71 26 60 Entered New Map 31 | . . 18 13 . Time Decay 80 | . 10 33 13 24 Lost Part 20 | . . 20 . . Lost Ally 36 | . . . . 36 Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 2 18 . 9 Peak Tracking Total 11 | . 4 11 . 4 Tactical Retreats 6 | . 1 4 . 1 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 8 | . 1 1 5 1 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 2 9 8 1 Successful 12 | . 1 9 2 . Failed 8 | . 1 . 6 1 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 7 | . 2 . 4 1 Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . 9 . . Record 8 | . . 8 . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Reject 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 20 | . . . . 20 Kills . | . . . . . Allies Corrupted 2 | . . . . 2 Allies Melted . | . . . . . Borg Created 4 | . . . . 4 Largest Collective 2 | . . . . 2 Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 1409 | . 71 774 103 461 Sensors 1384 | . 46 774 103 461 Structural 639 | . 71 568 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 1488 | 60 90 774 103 461 Spaces Moved 1492 | 49 111 910 244 178 Core 6 | 6 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 85 | 43 42 . . . Hover 86 | . . . . 86 Flight 1315 | . 69 910 244 92 Fastest Speed 37 | 50 37 37 37 102 Average Speed 79 | 76 53 66 38 216 Slowest Speed 286 | 80 80 117 39 286 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 20 54 58 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 8 | . . 8 . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile 2 | . 2 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 1719 | 68 136 1022 249 244 Wait 138 | 8 9 80 . 41 Move 1488 | 48 110 909 243 178 Hop . | . . . . . Pick Up 17 | 6 4 1 . 6 Fast Attach 21 | 6 2 5 4 4 Attach 4 | . 2 . . 2 Detach . | . . . . . Swap 1 | . 1 . . . Drop 21 | . 6 9 1 5 Fire 23 | . 2 18 1 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 4 | . . . . 4 Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 6) 151 | -10/Materials | Entered Subcaves 184 | -10/Subcaves | Visited 4L-MR0's lab 188 | -10/Subcaves | Found Prototype Special Melee Weapon 198 | -10/Subcaves | Found Meta Core 200 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 475 | -10/Subcaves | Build established: Skirmisher 797 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 871 | -10/Subcaves | Learned location of Zion (-7) 871 | -10/Subcaves | Met a Zionite searching for "candidates" 872 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 872 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 872 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 910 | -10/Subcaves | Disturbed a concealed Subdweller 921 | -10/Subcaves | Discovered new exit (range 12) 925 | -10/Subcaves | Entered Recycling 1013 | -7/Recycling | Discovered new exit (range 16) 1028 | -7/Recycling | Entered Factory 1028 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x5, Weapon x3 1029 | -5/Factory | Identified 1B-0RG's Assimilator 1185 | -5/Factory | Assimilating Processor 6a into Collective. 1285 | -5/Factory | Assimilating Engineer 6a into Collective. 1335 | -5/Factory | Build established: Mutant 1450 | -5/Factory | Assimilating Fighter 6a into Collective. 1463 | -5/Factory | Assimilating Sentinel 6a into Collective. 1489 | -5/Factory | Self-destructed Last Messages --------------- 01447_ B-60 Warrior emerges from a hatch in the floor. 01447_ L-41 Fighter emerges from a hatch in the floor. 01447_ S-27 Virus emerges from a hatch in the floor. 01450_ 1B-0RG's Assimilator injects Fighter 6a to begin assimilation process, ETC: 18. 01451_ B-60 Warrior sneak attacks. 01456_ Borg Fighter 6a system corrupted by crushing effect. 01457_ Borg Fighter 6a system terminally corrupted. 01457_ Core damaged by loss of Borg Fighter 6a (-8). 01460_ Penetrated by Slug. 01463_ 1B-0RG's Assimilator injects Sentinel 6a to begin assimilation process, ETC: 22. 01476_ Core damaged by loss of Borg Sentinel 6a (-12). 01482_ Triggered Stasis Trap. 01482_ A bubble of rippling energy engulfs the area. 01482_ Field strength at 93. 01483_ Field strength at 82. 01484_ Field strength at 75. 01486_ Critical hit (Destroy). 01486_ 1B-0RG's Assimilator destroyed. 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