Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.27 @ 01:52:37 Player: Rainynight Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (2596) 2596 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7621 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 1/100 System Corruption 1% Temperature Warm (179) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer > --- WEAPON (2) ------- Dirty Datajack > --- INVENTORY (5) ---- Improved Light Armor Plating High-powered Tractor Beam Heavy Flak Cannon Enhanced Gauss Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Heavy Reactive Plating Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Power Sword > --- INVENTORY -------- Large Storage Unit Large Matter Pod Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam High-powered Tractor Beam Disruptor Cannon Heavy Battle Rifle Heavy Flak Cannon Enhanced Gauss Cannon Rocket Launcher Dirty Datajack [Rating: 51] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Advanced Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 1 . . . Utility 5 | . . . . . 3 1 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 122 | 6 6 1 . . 46 29 14 8 7 5 Power 4 | 1 1 . . . . 1 . . 1 . Engine 4 | 1 1 . . . . 1 . . 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 1 . . . 13 9 2 1 . . Treads 9 | 2 1 . . . 5 . 1 . . . Leg 8 | . . . . . 8 . . . . . Wheel 10 | . . . . . . 8 1 1 . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . Utility 45 | 1 2 . . . 15 10 10 4 . 3 Device 15 | . . . . . 6 3 3 3 . . Storage 4 | 1 1 . . . 2 . . . . . Processor 7 | . . . . . 2 3 2 . . . Hackware . | . . . . . . . . . . . Protection 19 | . 1 . . . 5 4 5 1 . 3 Artifact . | . . . . . . . . . . . Weapon 45 | 2 2 1 . . 18 9 2 3 6 2 Energy Gun 3 | . . . . . 1 2 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 29 | 2 2 1 . . 14 3 1 2 4 . Ballistic Cannon 3 | . . . . . . 2 . 1 . . Launcher 4 | . . . . . 2 1 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 1 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . 1 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 1 | . . . . . . 1 . . . . Parts Lost 42 | . . . . . 7 12 5 5 1 12 Power 2 | . . . . . . . . 1 1 . Propulsion 14 | . . . . . 4 3 4 1 . 2 Utility 17 | . . . . . . 7 1 1 . 8 Weapon 9 | . . . . . 3 2 . 2 . 2 Highest Loss Streak 12 | . . . . . 3 6 5 3 1 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 92 100 100 100 89 82 80 68 68 57 Engine 7 | . 14 14 14 14 9 7 6 1 1 . Treads 12 | . 27 28 28 28 8 12 4 6 6 4 Leg 2 | . . . . . 13 . . . . . Wheel 3 | . . . . . . 7 11 6 6 5 Device 5 | . . . . . 9 8 7 3 6 4 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 Processor 8 | . . . . . 9 12 15 13 13 11 Protection 12 | . 7 14 14 14 11 9 13 15 13 10 Ballistic Gun 15 | . 28 28 28 28 17 7 5 9 11 11 Ballistic Cannon 1 | . . . . . . 1 6 3 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 14 27 27 26 26 48 52 72 75 81 72 Greatest Support 60 | 40 40 40 40 40 60 60 46 20 10 10 Greatest Overweight (x) 13 | . . . . . 9 13 7 7 8 7 Average Overweight (x) 2 | . . . . . . . 2 6 7 6 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 10 10 12 15 15 15 15 14 Most Carried 15 | 1 10 10 10 10 15 15 15 15 15 15 Average Carried 12 | . 7 9 10 10 12 13 14 13 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 5 Final Carried 15 | 1 10 10 10 10 15 15 15 15 15 5 Class Distribution -------------------- 73% | Mutant 22% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Matter Collected 3257 | 202 341 39 143 . 833 579 505 397 218 . Remotely 763 | . . . . . 195 287 134 147 . . Salvage Created 2934 | . 341 97 . . 857 887 187 307 258 . Parts 162 | . 19 5 . . 60 54 7 6 11 . Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed 8 | . 1 . . . 2 3 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 6 9 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Combat Hostiles Destroyed 61 | . 6 2 . . 23 10 5 7 8 . Guns 39 | . 6 2 . . 17 4 2 6 2 . Cannons 7 | . . . . . . . 3 1 3 . AOE 15 | . . . . . 6 6 . . 3 . Classes Destroyed 14 | . 3 . . . 5 2 3 . 1 . Worker 8 | . . . . . . 8 . . . . Builder 9 | . . . . . . 9 . . . . Tunneler 1 | . . . . . . . 1 . . . Hauler 2 | . . . . . 2 . . . . . Recycler 5 | . 1 . . . . 4 . . . . Operator 1 | . . . . . . . 1 . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 17 | . . . . . 7 4 . . 6 . Grunt 31 | . 6 2 . . 7 5 4 7 . . Duelist 1 | . . . . . 1 . . . . . Sentry 6 | . . . . . 5 . . . 1 . Hunter 4 | . . . . . 3 1 . . . . Programmer 1 | . . . . . . . 1 . . . Thief 1 | . . . . . . . . . 1 . Best Kill Streak 13 | . 4 2 . . 7 13 3 3 4 . Combat Bots Only 7 | . 4 2 . . 7 5 3 3 4 . Max Kills in Single Turn 4 | . 1 1 . . 3 4 1 1 3 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 2 . . 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Damage Taken 8038 | . 521 14 . . 1895 1429 979 729 216 2255 Core 1619 | . 57 14 . . 406 260 41 47 2 792 Absorbed by Shields 133 | . . . . . . . . 25 84 24 Redirected to Shielding 38 | . 3 . . . 35 . . . . . Regen/Repaired (Parts) 104 | . 104 . . . . . . . . . Core Remaining (%) 64 | 100 . . . 71 26 62 . . . . Volleys Fired 225 | . 27 2 . . 76 51 28 28 10 3 Largest 2 | . 2 2 . . 2 2 2 2 2 2 Hottest 100 | . 46 46 . . 46 100 71 81 81 66 Shots Fired 429 | . 54 4 . . 140 93 56 56 20 6 Gun 347 | . 54 4 . . 131 68 28 44 12 6 Cannon 63 | . . . . . . 16 28 12 7 . Launcher 19 | . . . . . 9 9 . . 1 . Special . | . . . . . . . . . . . Kinetic 384 | . 54 4 . . 131 58 56 56 19 6 Thermal . | . . . . . . . . . . . Explosive 19 | . . . . . 9 9 . . 1 . Electromagnetic 26 | . . . . . . 26 . . . . Robot Hit Streak 16 | . 5 6 . . 8 16 14 14 8 5 Robot Miss Streak 5 | . 3 . . . 4 3 2 5 5 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . Shots Hit Robots 316 | . 32 4 . . 91 66 43 48 17 15 Core Hits 209 | . 16 3 . . 49 44 14 57 22 4 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 8 | . . . . . 2 3 2 . . 1 Destroy 2 | . . . . . 2 . . . . . Blast 5 | . . . . . . 3 2 . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 19 | . . . . . 2 1 1 . 2 13 Impact . | . . . . . . . . . . . Slashing 14 | . . . . . 2 1 1 . 2 8 Piercing 5 | . . . . . . . . . . 5 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7776 | . 442 65 . . 2165 2152 951 997 686 318 Guns 3935 | . 442 65 . . 1301 743 298 809 175 102 Cannons 1271 | . . . . . . 304 653 188 126 . Explosions 2182 | . . . . . 864 1105 . . 213 . Melee 387 | . . . . . . . . . 172 215 Ramming 1 | . . . . . . . . . . 1 Kinetic 4960 | . 442 65 . . 1301 801 951 997 301 102 Thermal 244 | . . . . . . 244 . . . . Explosive 1938 | . . . . . 864 861 . . 213 . Electromagnetic 246 | . . . . . . 246 . . . . Impact . | . . . . . . . . . . . Slashing 378 | . . . . . . . . . 172 206 Piercing 9 | . . . . . . . . . . 9 Highest Corruption 1 | . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . . . . . . 3 3 9 6 3 Message Errors 6 | . . . . . . . . 3 2 1 Matter Fused 5 | . . . . . . . . 2 2 1 Heat Flow Errors 3 | . . . . . . . 1 1 . 1 Energy Discharges 4 | . . . . . . 2 1 1 . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 1 . 1 1 . Misfires 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 200 | . . . . . 41 58 19 . 82 . Projectiles 19 | . . . . . . . 19 . . . Explosions 117 | . . . . . 41 58 . . 18 . Melee 64 | . . . . . . . . . 64 . Knockbacks 21 | . . . . . . 3 9 6 3 . Impact . | . . . . . . . . . . . Kinetic 21 | . . . . . . 3 9 6 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 219 | . . . . . 128 50 . . 41 . Shots 8 | . . . . . 5 2 . . 1 . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 275 | . 15 8 . . 14 96 180 231 36 275 Average Temperature 53 | . 4 6 . . 5 32 75 65 12 219 Received Heat Transfer 2032 | . 315 9 . . 648 381 328 313 38 . Effects 2 | . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 200 | . . . . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Peak Influence 379 | . 139 75 . . 379 291 237 . . . Initial 142 | . . 25 . . . . 142 . . . Average 126 | . 62 74 . . 189 116 150 . . . Maximum Alert Level 1 | . . . . . 1 1 1 . . . Low Security (%) 72 | 100 100 100 . 100 53 75 59 . . . Level 1 27 | . . . . . 47 24 40 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 1 8 1 . . . Investigation 3 | . 1 . . . . 2 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . . . . . . 2 1 . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Distress Signals 7 | . 1 . . . 5 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 89 | . 9 1 . . 37 15 7 7 8 5 Peak Tracking Total 7 | . 5 1 . . 7 4 4 3 4 4 Tactical Retreats 2 | . . . . . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 11 | . . . . . . . . 11 . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Machines Accessed 25 | . 5 . 3 . 4 3 4 2 . 4 Terminals 11 | . 4 . . . 2 2 3 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 91 | . 22 . 3 . 19 8 6 2 . 31 Successful 62 | . 11 . 3 . 12 1 2 2 . 31 Failed 29 | . 11 . . . 7 7 4 . . . Catastrophic 6 | . 1 . . . 3 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 11 . . . 6 . . . . . Terminals 40 | . 20 . . . 10 5 5 . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 2 | . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . Garrison Access 4 | . . . . . 3 . 1 . . . Terminal Hacks 51 | . 8 . 3 . 5 1 1 2 . 31 Record 14 | . . . 3 . . . . . . 11 Part Schematic 12 | . . . . . . . . . . 12 Robot Schematic 5 | . . . . . . . . . . 5 Robot Analysis 5 | . 3 . . . 2 . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 Open Door 2 | . . . . . . . . 2 . . Open DSF 1 | . . . . . . . 1 . . . Unreport Threat 3 | . . . . . 3 . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Seal Access 2 | . . . . . 1 . 1 . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 4 . . . 4 3 2 . . . Full Trace Events 3 | . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 3 . . . . 12 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Robot Analysis Total 4 | . 2 . . . 2 . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . 3 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Turns Passed 6365 | 57 554 287 669 179 1200 726 522 1206 748 217 Spaces Moved 3204 | 32 275 175 419 112 527 352 277 581 368 86 Core 14 | 3 . . . . 1 10 . . . . Treads 1436 | 29 275 175 419 112 207 183 36 . . . Legs 319 | . . . . . 319 . . . . . Wheels 1435 | . . . . . . 159 241 581 368 86 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 80 85 125 185 125 Average Speed 164 | 149 160 160 160 160 164 150 142 176 188 177 Slowest Speed 700 | 160 160 160 160 160 500 700 240 185 200 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 51 40 90 39 36 11 7 71 53 76 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . 1 1 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 3 . . . 3 . . Spaces Dug 4 | . . . . . 2 1 1 . . . Terrain Destroyed 83 | . . . . . 39 27 5 6 6 . Melee 4 | . . . . . 2 1 1 . . . Projectile 12 | . . . . . . 2 4 6 . . AOE 67 | . . . . . 37 24 . . 6 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Total 3849 | 38 339 179 418 113 721 450 350 711 400 130 Wait 143 | . 10 . . . 18 2 4 77 10 22 Move 3194 | 31 274 174 418 111 526 351 276 580 367 86 Hop . | . . . . . . . . . . . Pick Up 58 | 1 13 . . 1 20 6 11 5 1 . Fast Attach 53 | 6 3 1 . . 19 12 8 1 3 . Attach 19 | . . . . . 3 7 2 3 . 4 Detach 10 | . 1 1 . . 2 3 3 . . . Swap 50 | . 3 . . . 24 10 4 4 4 1 Drop 65 | . 8 1 . 1 31 7 13 1 3 . Fire 225 | . 27 2 . . 76 51 28 28 10 3 Melee 19 | . . . . . 2 1 1 . 2 13 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap 11 | . . . . . . . . 11 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 8) 328 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 10) 416 | -10/Materials | Repaired Lgt. Treads 472 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Entered Mines 641 | -10/Mines | Learned location of 1 exit from Materials 775 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 775 | -10/Mines | Discovered new exit (range 5) 801 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 899 | -10/Mines | Entered Exiles 899 | -10/Exiles | Found Exiles lab abandoned 1548 | -10/Exiles | Discovered new exit (range 14) 1568 | -10/Exiles | Entered Mines 1631 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1662 | -9/Mines | Learned 2 Materials zone layouts 1707 | -9/Mines | Discovered new exit (range 10) 1739 | -9/Mines | Discovered new exit (range 5) 1747 | -9/Mines | Entered Materials 1747 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1748 | -8/Materials | Identified exit to Storage 2021 | -8/Materials | Lost 3 parts (3n) 2323 | -8/Materials | Build established: Scavenger-Mutant 2424 | -8/Materials | Core integrity fell below 50% 2442 | -8/Materials | Garrison activated, responded to threat 2473 | -8/Materials | Destroyed 7 combat bots 2855 | -8/Materials | Discovered exit to Storage (range 6) 2878 | -8/Materials | Discovered new exit (range 16) 2947 | -8/Materials | Entered Factory 2947 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2948 | -7/Factory | Identified exit to Lower Caves 3235 | -7/Factory | Garrison activated, responded to threat 3274 | -7/Factory | Lost 4 parts (1n2u1w) 3407 | -7/Factory | Lost 6 parts (2n3u1w) 3638 | -7/Factory | Discovered new exit (range 5) 3673 | -7/Factory | Entered another Factory area 3673 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3891 | -6/Factory | Lost 5 parts (4n1u) 3932 | -6/Factory | Discovered new exit (range 11) 3959 | -6/Factory | Found Hvy. Reactive Plating 4195 | -6/Factory | Entered Lower Caves 4291 | -6/Lower Caves | Build established: Mutant 4555 | -6/Lower Caves | Lost 3 parts (1p1n1u) 5002 | -6/Lower Caves | Discovered new exit (range 13) 5300 | -6/Lower Caves | Encountered a Warlord checkpoint 5330 | -6/Lower Caves | Learned Factory garrison access intel 5401 | -6/Lower Caves | Entered another Lower Caves area 5403 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5999 | -6/Lower Caves | Discovered new exit (range 8) 6010 | -6/Lower Caves | Encountered a Warlord checkpoint 6149 | -6/Lower Caves | Entered Data Miner 6149 | -6/Data Miner | Discovered new exit (range 6) 6185 | -6/Data Miner | Met Data Miner 6225 | -6/Data Miner | Learned location of Section 7 (-2) 6225 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6253 | -6/Data Miner | Received God Mode back door access code from Data Miner 6276 | -6/Data Miner | Data Conduit disabled 6361 | -6/Data Miner | Core integrity fell below 50% 6364 | -6/Data Miner | Core integrity fell below 20% 6366 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 06347_ Slammed into Enhanced Grunt. 06350_ Imp. Light Armor Plating destroyed. 06351_ Enhanced Grunt shuts down. 06352_ KE Penetrator destroyed. 06354_ Sneak attack on Enhanced Grunt. 06354_ Splicing Enhanced Grunt... 06354_ Enhanced Grunt system inaccessible. 06356_ Splicing Enhanced Grunt... 06356_ Enhanced Grunt system unaffected. 06359_ Splicing Enhanced Grunt... 06359_ Enhanced Grunt system unaffected. 06360_ Lrg. Storage Unit destroyed. 06362_ System corrupted: Heat flow error (+297). 06362_ Splicing Enhanced Grunt... 06362_ Enhanced Grunt system unaffected. 06364_ Overheating: Energy bleed (-1). 06365_ Overheating: Energy bleed (-3). 06366_ Enhanced Grunt reactivates. 06366_ Splicing Enhanced Grunt... 06366_ Enhanced Grunt system unaffected. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????####????????? | | ?????###############????###???????### #????????? | | ????"""""""""""""""####;#g#??????## #????????? | | ???""""""""" "" ""!@# # # ## < ##????????? | | ??"""""""""" !g! ######???? | | ??""""""" gg[ #???? | | ??""""""" #???? | | ??""""" #???? | | ??""""""" ##???? | | ??""""""" """"""""""""""""#####????? | | ??"""""""" """"###############????????? | | ???""""""" """""###??????????????????????? | | ????"""""""" "#####????????????????????????? | | ?????######"## "#????????????????????????????? | | ??????????#"### "#????????????????????????????? | | ??????????#"### "#????????????????????????????? | | ??????????#"?# "#????????????????????????????? | | ????????????## "#????????????????????????????? | | ????????????# "#????????????????????????????? | | ????????????### "#????????????????????????????? | | ??????????????# "##???????????????????????????? | | ?????????????## ""#???????????????????????????? | | ????????????## ""#???????????????????????????? | | ?????????##"#"X ""#???????????????????????????? | | ?????????""""" "####????????????????????????? | | ?????????""""" X"""""????????????????????????? | | ?????????##"#"X "##"#????????????????????????? | | ??????????#?## X""""#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 160 Armor Coverage 900 Resistance: KI 40 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Mni. Drone Bay | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableRegenerativeAxe Manual? 0 Play Time 00:49:15 Cumulative 288.4 hours Start 2023.10.26 @ 17:50:13 End 2023.10.27 @ 01:52:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 293 Adventurer 2 Explorer 25 Win Type - Total 19 Types 16/1/0/2/0/0/0/0/0 Lore% 75 Gallery% 80 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41157a87-f53b-4a92-8134-96c7474133ae