Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 18:32:53 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (149) 745 Value Destroyed (8442) 8442 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3804) 3804 TOTAL SCORE: 19131 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 409 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -67 Cogmind --------- Core Integrity 0/750 Matter 290/300 Energy 300/300 System Corruption 0% Temperature Cool (6) Movement Flying (26) Location -6/Factory Parts ------- > --- POWER (3) -------- Light Deuterium Engine Micro Nuclear Core Light Fission Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module (fused) > --- UTILITY (10) ----- Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scanner Advanced ECM Suite Improved Reaction Control System Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Relay Coupler [NC] (54) > --- WEAPON (3) ------- Cooled Particle Cannon Remote Datajack Power Maul > --- INVENTORY (4) ---- Force Booster Relay Coupler [Grunt] (54) Relay Coupler [Duelist] (80) Relay Coupler [Specialist] (44) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scanner Advanced ECM Suite Improved Reaction Control System Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Relay Coupler [NC] > --- WEAPON ----------- Cooled Particle Cannon Remote Datajack Power Maul > --- INVENTORY -------- Force Booster Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Specialist] [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Remote Datajack Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Slots Evolved 16 | 4 1 1 4 . . 2 . 1 . 1 . . . . . 2 Power 2 | . . . 1 . . 1 . . . . . . . . . . Propulsion 3 | 1 1 . . . . . . . . 1 . . . . . . Utility 9 | 2 . 1 3 . . 1 . . . . . . . . . 2 Weapon 2 | 1 . . . . . . . 1 . . . . . . . . Parts Attached 102 | 6 13 1 23 1 2 4 2 7 8 7 1 7 1 3 . 16 Power 18 | 1 2 . 4 . . 2 . 3 . 3 . . . . . 3 Engine 8 | 1 2 . 3 . . . . . . 1 . . . . . 1 Core 10 | . . . 1 . . 2 . 3 . 2 . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 18 | 2 4 . 4 . . . . . 3 1 . 4 . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . . . . 1 . . . . Hover 2 | . 2 . . . . . . . . . . . . . . . Flight 13 | . 2 . 4 . . . . . 3 1 . 3 . . . . Utility 45 | 1 3 1 9 1 1 2 2 3 3 3 . 2 1 3 . 10 Device 19 | 1 1 . 1 1 . 1 1 2 1 . . . 1 2 . 7 Storage . | . . . . . . . . . . . . . . . . . Processor 13 | . 1 . 7 . 1 1 1 . . . . . . 1 . 1 Hackware 11 | . 1 . . . . . . 1 2 3 . 2 . . . 2 Protection 2 | . . 1 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | 2 4 . 6 . 1 . . 1 2 . 1 1 . . . 3 Energy Gun 6 | 2 2 . 1 . . . . . 1 . . . . . . . Energy Cannon 4 | . . . 3 . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 4 | . 2 . . . . . . . 1 . . . . . . 1 Impact Weapon 4 | . . . 2 . . . . . . . 1 . . . . 1 Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 6 | . . . 5 1 . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . 3 . . . . . . . . Parts Lost 4 | . . . 1 . . . . . . . . 1 . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . . 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 2 | . . 1 . 1 1 1 2 2 4 3 3 3 3 4 3 3 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . 1 3 3 3 2 3 4 3 3 Weapon . | . . 1 . . 1 . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 11 | . . . 1 . . . . 1 . . . . 1 . 2 6 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . . 1 . . . . 1 . 2 6 Weapon 1 | . . . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 93 88 86 100 94 99 99 100 99 99 99 98 98 100 100 99 Engine 2 | . 11 10 5 7 7 . . . . . . . . . . 1 Core 13 | . . . 6 7 7 15 18 17 17 16 16 15 16 16 16 13 Hover 1 | . 15 . . . . . . . . . . . . . . . Flight 18 | . 6 21 14 21 21 19 18 17 17 19 22 22 22 22 22 20 Device 12 | . 14 10 12 20 21 23 18 17 12 5 5 5 4 14 16 19 Processor 14 | . 10 10 18 21 21 19 23 22 17 16 16 16 15 6 5 5 Hackware 15 | . 6 10 7 7 7 6 6 5 15 22 21 20 22 22 22 22 Energy Gun 3 | . 20 21 . . . . . . 2 5 5 1 . . . . Energy Cannon 3 | . . . 10 14 3 12 12 7 2 . . . . . . 3 Special Weapon 3 | . 2 . . . . . . . 2 5 5 5 5 5 5 5 Impact Weapon 2 | . . . 4 . . . . . . . 4 5 5 5 5 5 Slashing Weapon 2 | . . . . . . . . 4 5 5 . 3 5 5 5 1 Peak Build Rating 81 | 8 13 13 35 43 44 54 54 61 62 67 67 66 67 68 64 81 Average Rating 53 | 5 11 12 25 41 43 51 53 54 57 64 66 64 65 64 64 72 On Entrance 45 | . 8 12 13 35 43 44 54 54 52 62 67 63 66 67 64 64 Avg Prop Armor Cover (%) 5 | . . . 5 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 39 | 10 11 9 23 23 23 26 26 30 30 28 29 29 32 32 29 39 Greatest Support 39 | 20 23 13 26 26 26 31 31 31 34 39 30 30 39 39 39 39 Greatest Overweight (x) 1 | 1 1 . 1 . . . . 1 . . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 1 1 2 2 2 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 1 1 1 1 1 2 2 2 4 4 4 4 4 4 4 4 Most Carried 4 | 1 1 1 1 1 2 2 2 4 4 4 3 4 4 4 4 4 Average Carried 2 | . . 1 . 1 1 1 2 2 3 3 3 3 3 4 3 3 Final Capacity 4 | 1 1 1 1 1 2 2 2 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 1 1 1 1 2 2 2 4 4 3 3 3 4 4 4 4 Class Distribution -------------------- 38% | Hacker-Scout 14% | Bothacker-Scout 11% | Hacker-Sprinter 10% | Scavenger-Mutant 9% | Hacker-Ninja 5% | Scavenger-Scout 3% | Wizard-Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -9/Exiles Scavenger-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Bothacker-Scout | -8/Garrison Bothacker-Scout | -8/Materials Hacker-Scout | -8/Storage Hacker-Scout | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Hacker-Ninja | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Matter Collected 2141 | 260 160 20 273 29 17 101 30 138 170 189 49 143 208 . 84 270 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6131 | 226 608 108 842 50 . 352 84 198 239 736 143 383 177 22 955 1008 Parts 302 | 17 42 3 40 9 . 26 5 9 9 49 7 11 8 . 17 50 Haulers Intercepted 11 | . 2 . 6 . . . . . 1 . . . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Combat Hostiles Destroyed 96 | . 14 2 10 3 . 13 1 4 2 17 1 8 4 . 3 14 Melee 40 | . . . 4 . . . . 4 2 17 1 3 1 . 1 7 Guns 15 | . 13 2 . . . . . . . . . . . . . . Cannons 15 | . . . 2 3 . 9 1 . . . . . . . . . AOE 5 | . . . 1 . . 2 . . . . . . . . . 2 Classes Destroyed 13 | 2 6 . 1 . . 2 . 1 . . . . . . 1 . Worker 3 | . . . . . . 1 . . . . . . . . . 2 Builder 3 | . 1 . 1 . . . . . . . . . . . . 1 Tunneler 10 | 8 1 . . . . . . . . . . . . . . 1 Hauler 11 | . 2 . 6 . . . . . 1 . . . . . . 2 Recycler 2 | 1 . . . . . 1 . . . . . . . . . . Operator 8 | . 2 . 1 . . . . . . . 2 1 . 1 . 1 Watcher 16 | . 3 . 3 . . . . . 1 . 1 1 1 . . 6 Swarmer 19 | . 8 . . 3 . 8 . . . . . . . . . . Grunt 42 | . 6 2 6 . . 3 . 2 2 15 . 2 . . . 4 Duelist 2 | . . . . . . 2 . . . . . . . . . . Sentry 22 | . . . 4 . . . 1 1 . . 1 6 4 . 2 3 Hunter 2 | . . . . . . . . . . . . . . . 1 1 Programmer 9 | . . . . . . . . 1 . 2 . . . . . 6 Best Kill Streak 6 | 4 6 2 4 3 . 4 1 1 1 2 1 2 2 1 2 5 Combat Bots Only 4 | . 3 2 4 3 . 4 1 1 1 2 1 2 2 . 2 3 Max Kills in Single Turn 3 | 1 2 1 1 1 . 2 1 1 1 1 1 1 1 1 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . 1 . . . . . . . . . 1 Melee 1 | . . . 1 . . . . 1 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Hostile Shots Fired 540 | . 61 5 67 6 . 23 4 13 29 78 20 44 27 . 9 154 Missed 200 | . 21 2 21 2 . 8 1 4 12 28 12 14 6 . 3 66 Hits 340 | . 40 3 46 4 . 15 3 9 17 50 8 30 21 . 6 88 Melee 1 | . . . . . . 1 . . . . . . . . . . Projectile 339 | . 40 3 46 4 . 14 3 9 17 50 8 30 21 . 6 88 Critical Strikes 11 | . 2 . 1 . . . . 1 . 3 . 2 2 . . . Actively Blocked 1 | . . . 1 . . . . . . . . . . . . . Damage Taken 5153 | . 422 35 837 30 . 208 43 439 226 755 136 604 470 . 20 928 Core 4147 | . 349 29 624 28 . 166 34 368 187 604 108 504 400 . 13 733 Absorbed by Shields 55 | . . . . . . . . . . 31 . . . . 24 . Redirected to Core 3158 | . 233 18 456 5 . 143 34 260 130 510 94 358 257 . 13 647 Redirected to Shielding 71 | . . . 71 . . . . . . . . . . . . . Regen/Repaired (Parts) 76 | . . . . . . . . . 15 . . 43 . . . 18 Core Remaining (%) 70 | 100 . 78 . . . 95 . . . . . . 40 . 38 . Volleys Fired 410 | 16 124 9 70 7 . 33 7 46 22 11 16 9 14 . . 26 Largest 2 | 2 2 2 2 2 . 2 2 2 1 1 1 1 1 . . 1 Hottest 112 | 100 100 90 112 112 . 112 112 112 55 55 5 5 5 . . 90 Shots Fired 629 | 32 197 17 139 15 . 66 14 48 23 12 17 9 14 . . 26 Gun 239 | 32 174 17 . . . . . . 8 7 1 . . . . . Cannon 297 | . . . 139 15 . 66 14 48 1 . . . . . . 14 Launcher . | . . . . . . . . . . . . . . . . . Special 93 | . 23 . . . . . . . 14 5 16 9 14 . . 12 Kinetic . | . . . . . . . . . . . . . . . . . Thermal 180 | 32 126 8 . . . . . . . . . . . . . 14 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 379 | . 71 9 139 15 . 66 14 48 9 7 1 . . . . . Robot Hit Streak 18 | 6 11 7 15 18 . 11 5 . 5 10 12 10 . . . 5 Robot Miss Streak 4 | 1 4 1 2 . . 2 1 . 3 . 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 427 | 21 61 7 56 3 . 43 5 10 26 47 20 38 19 1 15 55 Core Hits 136 | 10 29 5 19 3 . 17 1 3 5 19 2 3 1 . 4 15 Critical Kills 7 | . . . 2 . . . . . . . . . . . 1 4 Critical Parts Destroyed 19 | . . . 1 . . . . . . . . 4 3 . 4 7 Critical Strikes 50 | 7 9 . 3 . . 2 . 3 . 2 . 5 3 . 5 11 Burn 16 | 7 9 . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . 2 . . . . . . . . . . Smash 27 | . . . 3 . . . . . . . . 5 3 . 5 11 Sever 5 | . . . . . . . . 3 . 2 . . . . . . Melee Attacks 585 | . . . 28 . . . . 92 23 175 18 97 36 2 21 93 Impact 273 | . . . 28 . . . . . . . 17 90 29 2 17 90 Slashing 307 | . . . . . . . . 91 19 175 1 7 7 . 4 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . 1 . . . . 1 . 8 2 4 2 1 3 11 Combat Hostiles 18 | . . . . . . . . . . 8 . 3 . . 3 4 Follow-up Attacks 11 | . . . 3 . . . . . . . . 2 4 . 2 . Damage Inflicted 13771 | 260 966 132 1754 59 . 1247 93 428 412 1602 397 1204 723 66 1069 3359 Guns 1257 | 260 838 89 . . . . . . 55 . 15 . . . . . Cannons 2019 | . . . 907 59 . 960 93 . . . . . . . . . Explosions 1275 | . 128 43 243 . . 287 . . . . . 35 . . . 539 Melee 9220 | . . . 604 . . . . 428 357 1602 382 1169 723 66 1069 2820 Ramming . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1595 | 260 644 79 243 . . 287 . . . . . . . . . 82 Explosive 585 | . 128 . . . . . . . . . . 35 . . . 422 Electromagnetic 2371 | . 194 53 907 59 . 960 93 . 55 . 15 . . . . 35 Impact 6446 | . . . 604 . . . . . . . 382 1086 549 66 939 2820 Slashing 2774 | . . . . . . . . 428 357 1602 . 83 174 . 130 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 . 3 3 3 3 3 3 . . 1 Average Corruption 2 | . . . 3 3 3 3 . 3 3 3 3 3 3 . . 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 183 | . . . 13 12 4 15 . 25 11 50 12 31 10 . . . Message Errors 43 | . . . 4 1 3 3 . 5 2 15 2 7 1 . . . Matter Fused 36 | . . . 2 2 . 3 . 5 2 8 3 8 3 . . . Heat Flow Errors 28 | . . . 3 2 1 2 . 5 1 7 1 4 2 . . . Energy Discharges 22 | . . . . 3 . 2 . 4 1 5 2 4 1 . . . Parts Fused 3 | . . . . . . . . . 1 1 . . 1 . . . Data Loss (minor) 27 | . . . 2 2 . 2 . 3 1 8 2 6 1 . . . Data Loss (major) 10 | . . . . 1 . 1 . 1 1 3 1 2 . . . . Misfires 6 | . . . . 1 . 1 . 1 1 1 1 . . . . . Alerts 7 | . . . 1 . . 1 . 1 1 2 . . 1 . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . Overload Shots 13 | . . . . . . . . . . . . . . . . 13 Effects 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Overflow Damage 2602 | . 76 3 122 . . 53 . 39 30 37 135 364 210 51 430 1052 Projectiles 63 | . . . 10 . . 53 . . . . . . . . . . Explosions 144 | . 76 3 19 . . . . . . . . 4 . . . 42 Melee 2395 | . . . 93 . . . . 39 30 37 135 360 210 51 430 1010 Knockbacks 17 | . . . 1 . . . . . . . 3 2 . 1 . 10 Impact 17 | . . . 1 . . . . . . . 3 2 . 1 . 10 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 470 | . 42 . 120 . . . . . . . . 153 155 . . . Shots 8 | . 1 . 4 . . . . . . . . 2 1 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 278 | 27 25 3 208 99 146 186 165 242 196 278 186 249 256 . . 172 Average Temperature 57 | 9 12 3 42 29 86 60 72 44 39 96 73 107 112 . . 77 Received Heat Transfer 1451 | . 93 21 258 . . 63 18 90 81 321 9 189 135 . 5 168 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . 3 . . 2 . . . . 1 6 3 1 6 8 Combat Hostiles 20 | . . . 3 . . 2 . . . . . 5 3 . 2 5 Parts Fried 43 | . . . 3 . . 8 1 . . . 1 11 2 2 8 7 Impact Corruptions 68 | . . . 4 . . . . . . . 4 13 7 3 8 29 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Melted 15 | 5 9 . . . . . . . . . . . . . . 1 Heat Transferred 5009 | 1295 2553 161 450 . . 500 . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 4 . . 4 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Maximum Alert Level 5 | . 1 . 2 1 . . . 1 . 5 3 . 1 . 1 2 Low Security (%) 76 | 100 73 100 78 43 . 100 100 75 100 37 60 100 48 100 91 91 Level 1 10 | . 26 . 9 56 . . . 24 . 2 5 . 51 . 8 5 Level 2 7 | . . . 11 . . . . . . 25 29 . . . . 2 Level 3 3 | . . . . . . . . . . 17 5 . . . . . Level 4 2 | . . . . . . . . . . 16 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1650 | 15 331 118 698 270 . 107 28 325 157 1650 816 119 378 198 328 600 Initial 804 | . 3 118 . 270 . . 1 13 157 46 804 8 54 198 37 172 Average 192 | 2 134 35 129 200 . 46 5 115 38 617 245 33 217 130 140 81 Influence Increases 7854 | 45 1094 87 1174 130 . 456 42 312 244 1744 173 528 324 25 291 1185 Destroy 0b10 Robot/C 2028 | . 280 40 200 60 . 272 16 64 112 336 16 128 64 . 60 380 Destroy 0b10 Robot/NC 288 | 45 45 . 55 . . 8 . . 12 . 12 8 4 4 30 65 Destroy Leader 438 | . 50 10 68 10 . 48 8 . 30 8 10 50 . . . 146 Allied During Kill 142 | . . . . . . 61 4 . 29 28 . . . . . 20 Trap Triggered on 0b10 8 | . . . . . . . . 8 . . . . . . . . Successful Hack 141 | . 15 . 10 . . . 2 . 12 . . 30 . 20 . 52 Disable Machine 1944 | . 480 30 555 60 . 36 12 . 24 48 84 228 12 . . 375 Anti-Garrison Action 1520 | . . . . . . . . 120 . 1040 . . 160 . 200 . Destroy Structure 907 | . 149 7 256 . . 19 . 108 1 140 3 60 60 1 1 102 Partial Spotted 171 | . 15 . 15 . . 12 . 12 12 36 . 12 12 . . 45 Lose Combat Pursuer 267 | . 60 . 15 . . . . . 12 108 48 12 12 . . . Influence Decreases 7854 | 40 794 392 480 710 114 451 27 7 498 165 1803 464 30 350 16 1513 Entered New Map 2171 | . 2 187 . 424 114 . 4 7 168 25 846 12 30 180 16 156 Time Decay 3586 | 40 492 180 427 286 . 411 23 . 230 . 382 442 . 170 . 503 Lost Part 40 | . . . 10 . . . . . . . . 10 . . . 20 Lost Ally 310 | . . . . . . 40 . . 40 140 . . . . . 90 Purge Threat 1747 | . 300 25 43 . . . . . 60 . 575 . . . . 744 Squads Dispatched 25 | . 1 . 1 1 . 1 . . 2 . 3 2 . 4 . 10 Investigation 5 | . . . . . . . . . . . . 1 . 1 . 3 Extermination 7 | . . . . . . . . . . . . . . 1 . 6 Reinforcement 8 | . 1 . 1 . . 1 . . 1 . 2 1 . . . 1 Assault 4 | . . . . 1 . . . . . . 1 . . 2 . . Garrison 1 | . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Alert ID Control Effect 5 | . . . . . . . . . . 5 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Distress Signals 17 | . 2 . 2 . . . . . 6 . 3 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 172 | . 23 2 22 3 . 15 1 4 16 27 16 11 4 . 2 26 Peak Tracking Total 10 | . 5 2 8 3 . 3 2 2 5 4 10 3 2 . . 5 Tactical Retreats 17 | . 3 . 1 . . . . . 1 4 2 1 1 . . 4 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Traps Triggered 9 | . . . 1 . . . . 2 . 3 . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . . . 19 . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Machines Disabled 153 | . 32 2 38 4 . 3 1 1 2 11 7 19 6 . 2 25 Max in Single Turn 4 | . 2 1 3 1 . 1 1 1 1 2 1 1 1 . 1 4 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Garrison Relay 11 | . . . . . . . . 1 . 5 . . 3 . 2 . Phase Generator 2 | . . . . . . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Machines Accessed 83 | . 10 1 12 1 2 . 1 . 7 2 6 11 2 4 2 22 Terminals 50 | . 7 1 7 . . . . . 5 2 4 7 2 2 2 11 Fabricators 5 | . . . . . . . . . . . . . . . . 5 Repair Stations 5 | . 1 . 1 . . . . . 1 . . 1 . . . 1 Recycling Units 12 | . 2 . 2 . . . . . . . 2 2 . . . 4 Scanalyzers 4 | . . . 2 . . . . . . . . . . 1 . 1 Garrison Access 4 | . . . . . . . 1 . 1 . . 1 . 1 . . Total Hacks 296 | . 33 2 30 1 10 . 1 . 30 3 20 36 3 17 4 106 Successful 194 | . 20 1 20 1 10 . 1 . 20 . 13 23 2 13 1 69 Failed 97 | . 12 1 9 . . . . . 10 3 7 12 1 3 3 36 Catastrophic 13 | . . . . . . . . . . 2 1 . 1 1 . 8 Database Lockouts 5 | . 1 . 1 . . . . . . . . 1 . 1 . 1 Manual 190 | . 21 2 18 . 1 . . . 18 3 18 23 1 9 4 72 Terminals 207 | . 26 2 20 . . . . . 26 3 15 29 3 8 4 71 Fabricators 20 | . . . . . . . . . . . . . . . . 20 Repair Stations 10 | . 1 . 2 . . . . . 2 . . 3 . . . 2 Recycling Units 28 | . 6 . 4 . . . . . . . 5 2 . . . 11 Scanalyzers 13 | . . . 4 . . . . . . . . . . 7 . 2 Garrison Access 7 | . . . . . . . 1 . 2 . . 2 . 2 . . Terminal Hacks 78 | . 7 1 4 1 10 . . . 9 . 2 10 2 1 1 30 Record 10 | . . . . . 9 . . . . . . . . . . 1 Part Schematic 7 | . . . . . . . . . . . . 1 . . . 6 Robot Analysis 9 | . 1 . . . . . . . . . . 3 . 1 . 4 Prototype ID Bank 4 | . . . . . . . . . 1 . . . . . . 3 Open Door 2 | . . . . 1 . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . . . 1 Fabricator Index 2 | . . . . . . . . . 1 . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 Garrison Index 2 | . . . . . . . . . 1 . . 1 . . . . Alert Level 6 | . 4 . 2 . . . . . . . . . . . . . Unreport Threat 12 | . 2 1 1 . . . . . 1 . 2 . . . . 5 Locate Traps 3 | . . . . . . . . . 1 . . . . . . 2 Assault Status 1 | . . . . . . . . . . . . . . . . 1 Recall Investigation 3 | . . . . . . . . . . . . . . . . 3 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 Recall Assault 2 | . . . . . . . . . . . . 1 . . . 1 Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . Registered Prototypes 3 | . . . 1 . . . . . 1 . . 1 . . . . Zone Layout 2 | . . . . . . . . . 1 . . 1 . . . . Garrison Registry 2 | . . . . . . . . . . . . . 1 . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . 8 Network Status 1 | . . . . . . . . . . . . . . . . 1 Load Schematic 3 | . . . . . . . . . . . . . . . . 3 Build 4 | . . . . . . . . . . . . . . . . 4 Repair Station Hacks 7 | . 1 . . . . . . . 2 . . 2 . . . 2 Scan Component 3 | . . . . . . . . . 1 . . 1 . . . 1 Repair 3 | . . . . . . . . . 1 . . 1 . . . 1 Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 16 | . 3 . 4 . . . . . . . 2 2 . . . 5 Report Inventory 12 | . 2 . 2 . . . . . . . 2 2 . . . 4 Retrieve Components 4 | . 1 . 2 . . . . . . . . . . . . 1 Scanalyzer 8 | . . . 3 . . . . . . . . . . 5 . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Retrieve Study 6 | . . . 1 . . . . . . . . . . 5 . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . 2 . 2 . . Unlock Access 4 | . . . . . . . 1 . 1 . . 1 . 1 . . Coupler Status 2 | . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 71 | . 9 . 9 . . . . . 8 . 9 7 . 5 . 24 Terminals 51 | . 8 . 8 . . . . . 8 . 6 6 . 4 . 11 Track 2 | . . . . . . . . . . . . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 Botnet 18 | . 3 . 2 . . . . . 3 . 2 2 . 2 . 4 Disrupt 2 | . . . . . . . . . . . . 2 . . . . Operators 1 | . . . . . . . . . . . . . . . . 1 Skim 27 | . 5 . 6 . . . . . 5 . 4 . . 2 . 5 Fabricators 9 | . . . . . . . . . . . . . . . . 9 Report 2 | . . . . . . . . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . 1 Liberate 4 | . . . . . . . . . . . . . . . . 4 Fabnet 1 | . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . 1 . . . . . . . . 1 . . . . Mechanics 2 | . . . 1 . . . . . . . . 1 . . . . Recycling Units 8 | . 1 . . . . . . . . . 3 . . . . 4 Monitor 1 | . . . . . . . . . . . . . . . . 1 Reject 5 | . 1 . . . . . . . . . 2 . . . . 2 Recyclers 2 | . . . . . . . . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . 1 . . . . . . . . . 2 1 . 1 . 1 Used 3 | . . . . . . . . . . . 1 1 . . . 1 Hacking Detections 65 | . 9 1 11 . . . . . 6 2 6 6 1 2 2 19 Full Trace Events 4 | . . . . . . . . . . . . . . 1 . 3 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . 10 Part Schematics Acquired 8 | . . . 1 . . . . . . . . 1 . . . 6 Parts Built 3 | . . . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . . . . . . . 212 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . 18 Part Studies Acquired 5 | . . . 1 . . . . . . . . . . 4 . . Parts Repaired 3 | . . . . . . . . . 1 . . 1 . . . 1 Time 126 | . . . . . . . . . 38 . . 50 . . . 38 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 3 . 16 . . . . . . . . . . . . 10 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . . . 1 . 1 . . 1 . 1 . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked 42 | . . . . . . . . . 12 5 10 6 . . . 9 Non-combat 21 | . . . . . . . . . 3 . 5 6 . . . 7 Combat 21 | . . . . . . . . . 9 5 5 . . . . 2 Robot Hacks Applied 44 | . . . . . . . . . 12 5 10 8 . . . 9 parse_system 3 | . . . . . . . . . 1 . . 1 . . . 1 drop_inventory 13 | . . . . . . . . . 2 . 1 5 . . . 5 find_recycling 1 | . . . . . . . . . . . 1 . . . . . purge_threat 2 | . . . . . . . . . . . 2 . . . . . locate_traps 1 | . . . . . . . . . . . . 1 . . . . disarm_traps 1 | . . . . . . . . . . . . 1 . . . . mark_security 1 | . . . . . . . . . . . 1 . . . . . focus_fire 1 | . . . . . . . . . 1 . . . . . . . disrupt_area 1 | . . . . . . . . . 1 . . . . . . . go_dormant 5 | . . . . . . . . . . . 5 . . . . . formatsys_high 15 | . . . . . . . . . 7 5 . . . . . 3 Relay Couplers Released 15 | . . . . . . . . 1 . 5 . . 5 . 4 . Machine Destruction 15 | . . . . . . . . 1 . 5 . . 5 . 4 . Attached 7 | . . . . . . . . 1 2 3 . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . 3 . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Total Allies 28 | . . . . 5 . . . . 7 5 . . . . . 11 Largest Group 9 | . . . . 5 4 4 2 . 5 9 . . . . . 5 Highest-Rated Group 169 | . . . . 102 71 71 32 . 90 145 . . . . . 169 Highest-Rated Ally 41 | . . . . 31 31 31 16 . 21 21 . . . . . 41 Total Orders 11 | . . . . . . . . . . 7 . . . . . 4 STAY 7 | . . . . . . . . . . 5 . . . . . 2 FOLLOW 2 | . . . . . . . . . . 2 . . . . . . COLLECT 2 | . . . . . . . . . . . . . . . . 2 Ally Attacks 132 | . . . . . . 48 1 . 25 36 . . . . . 22 Total Damage 2241 | . . . . . . 569 16 . 441 603 . . . . . 612 Kills 24 | . . . . . . 4 . . 6 9 . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Active Infowar (turns) 16980 | 14 1315 534 1460 633 301 1179 88 1598 614 1580 1209 2059 173 343 1314 2566 Sensors 2727 | . . . . 552 301 1179 88 606 . . . . . . . 1 Terrain 16942 | 14 1315 534 1460 633 301 1179 88 1598 614 1580 1209 2059 173 343 1314 2528 ECM 2564 | . . . . . . . . . . . . . . . . 2564 Robot Analysis Total 9 | . 1 . . . . . . . . . . 3 . 1 . 4 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Turns Passed 19277 | 237 1315 534 1460 633 301 1179 88 1598 747 3181 1209 2059 501 355 1314 2566 Spaces Moved 15495 | 74 1582 375 1440 697 475 980 64 819 665 1888 844 1266 634 499 399 2794 Core 186 | 3 . . 183 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 189 | 71 118 . . . . . . . . . . . . . . . Hover 723 | . 723 . . . . . . . . . . . . . . . Flight 14397 | . 741 375 1257 697 475 980 64 819 665 1888 844 1266 634 499 399 2794 Fastest Speed 26 | 50 37 37 32 32 32 32 32 32 29 26 26 26 26 26 26 26 Average Speed 33 | 80 51 37 57 32 32 32 32 32 30 27 26 26 26 26 26 26 Slowest Speed 120 | 100 120 37 120 32 32 32 32 105 32 29 26 105 26 96 26 96 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 39 | . 2 . 2 1 . 6 . . 6 . . 6 . . . 16 Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 62 | 4 96 88 92 98 91 97 6 41 43 94 46 85 67 15 37 60 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . . . 1 Known Exits Taken 9 | . 1 1 1 . . 1 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . . . . Spaces Dug 154 | . . . . . . . . 40 1 57 3 23 5 1 1 23 Terrain Destroyed 935 | . 153 7 290 . . 21 . 40 1 143 3 69 74 1 1 132 Melee 153 | . . . . . . . . 40 1 57 3 23 5 1 1 22 Projectile 4 | . . . . . . . . . . . . . . . . 4 AOE 778 | . 153 7 290 . . 21 . . . 86 . 46 69 . . 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Total 27963 | 216 1831 752 1894 1091 623 1773 116 1972 1160 4282 1793 2822 910 720 1578 4430 Wait 10995 | 120 84 368 288 386 145 728 40 932 432 2104 914 1417 213 206 1149 1469 Move 15412 | 73 1577 374 1435 694 474 968 63 818 655 1887 843 1253 633 499 398 2768 Hop 30 | . 2 . 2 1 . 5 . . 4 . . 6 . . . 10 Pick Up 31 | 1 3 . 2 . . 2 . 7 1 3 . 2 3 1 3 3 Fast Attach 84 | 6 7 1 25 1 1 4 3 3 3 4 1 3 1 5 . 16 Attach 18 | . 1 . . . . 1 . 3 . 5 . 3 1 . . 4 Detach 27 | . . . 5 1 2 2 . 2 . 5 1 1 1 2 . 5 Swap 33 | . 9 . 2 . 1 2 . 4 6 2 . 3 . 1 . 3 Drop 87 | . 12 . 19 . . 3 3 9 7 6 . 3 3 4 3 15 Fire 410 | 16 124 9 70 7 . 33 7 46 22 11 16 9 14 . . 26 Melee 560 | . . . 24 . . . . 92 23 175 18 90 29 2 17 90 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 93 | . . . . . . . . 30 . 40 . 15 . . 8 . Rewire 1 | . . . . . . . . . 1 . . . . . . . Trap 19 | . . . . . . . . 19 . . . . . . . . Miscellaneous 163 | . 12 . 22 1 . 25 . 7 6 40 . 17 12 . . 21 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac / *Mat) -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 3 exits: *Fac / [Rec] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / *Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 510 | -10/Materials | Discovered new exit (range 13) 716 | -10/Materials | Reached level 2 732 | -10/Materials | Upgraded with Propulsion slot (x1) 816 | -10/Materials | Central database locked down 823 | -10/Materials | Discovered new exit (range 12) 894 | -10/Materials | Learned Storage stockpile data 935 | -10/Materials | Discovered new exit (range 15) 949 | -10/Materials | Learned 4 Recycling zone layouts 1026 | -10/Materials | Identified exit to Mines 1026 | -10/Materials | Identified exit to Materials 1028 | -10/Materials | Build established: Scavenger-Mutant 1050 | -10/Materials | Learned location of 1 exit from Recycling 1126 | -10/Materials | Identified exit to Subcaves 1309 | -10/Materials | Reached level 3 1553 | -10/Materials | Entered Mines 1555 | -10/Mines | Reached level 4 1559 | -10/Mines | Learned Materials stockpile data 1567 | -10/Mines | Discovered exit to Materials (range 15) 1661 | -10/Mines | Found a hidden stash of uninstalled traps 1857 | -10/Mines | Found DCF Scrap (12 items) 1859 | -10/Mines | Upgraded with Utility slot (x1) 1883 | -10/Mines | Discovered exit to Subcaves (range 16) 1945 | -10/Mines | Discovered exit to Materials (range 14) 2087 | -10/Mines | Entered Materials 2089 | -9/Materials | Reached level 5 2124 | -9/Materials | Upgraded with Utility slot (x2) 2222 | -9/Materials | Central database locked down 2286 | -9/Materials | Core integrity fell below 50% 2338 | -9/Materials | Met 8R-AWN 2359 | -9/Materials | Discovered new exit (range 16) 2399 | -9/Materials | Discovered new exit (range 16) 2615 | -9/Materials | Reached level 6 2618 | -9/Materials | Upgraded with Power slot (x1) 2759 | -9/Materials | Discovered new exit (range 15) 3025 | -9/Materials | Discovered new exit (range 13) 3063 | -9/Materials | Learned Storage stockpile data 3121 | -9/Materials | Identified exit to Materials 3259 | -9/Materials | Learned 4 Recycling zone layouts 3304 | -9/Materials | Reached level 7 3317 | -9/Materials | Build established: Hacker-Sprinter 3323 | -9/Materials | Learned Materials stockpile data 3370 | -9/Materials | Learned location of 2 exits from Materials 3395 | -9/Materials | Upgraded with Utility slot (x1) 3410 | -9/Materials | Learned Storage emergency access door positions 3544 | -9/Materials | Identified exit to Mines 3547 | -9/Materials | Entered Mines 3548 | -9/Mines | Followed 8R-AWN into the Mines 3549 | -9/Mines | Reached level 8 3575 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3586 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3602 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3603 | -9/Mines | Discovered new exit (range 13) 3605 | -9/Mines | Identified exit to Zion 3627 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3628 | -9/Mines | Found Prototype Device 3628 | -9/Mines | Identified Exp. Sensor Array 3732 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3750 | -9/Mines | Received a Mining Laser from a helpful Derelict 3768 | -9/Mines | Learned Materials machine intel 3864 | -9/Mines | Met a Derelict testing a Signal Generator 3915 | -9/Mines | Build established: Hacker-Scout 4180 | -9/Mines | Entered Exiles 4180 | -9/Exiles | Accompanied by 4 allies 4191 | -9/Exiles | Discovered new exit (range 15) 4201 | -9/Exiles | Welcomed by 8R-AWN 4265 | -9/Exiles | Met EX-HEX 4275 | -9/Exiles | Met EX-BIN 4278 | -9/Exiles | Aligned with FarCom system 4279 | -9/Exiles | Given EX-Vault access code 4289 | -9/Exiles | Opened EX-Vault 4293 | -9/Exiles | Found 0b10 Alert Chip 4300 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4309 | -9/Exiles | Met EX-DEC 4347 | -9/Exiles | Visited The Gauntlet 4416 | -9/Exiles | Discovered new exit (range 14) 4481 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4481 | -9/Exiles | Entered Mines 4481 | -8/Mines | Accompanied by 4 allies 4483 | -8/Mines | Reached level 9 4887 | -8/Mines | Build established: Scavenger-Scout 4987 | -8/Mines | Upgraded with Utility slot (x1) 5055 | -8/Mines | Reached level 10 5076 | -8/Mines | Upgraded with Power slot (x1) 5660 | -8/Mines | Entered Materials 5660 | -8/Materials | Accompanied by 2 allies 5661 | -8/Materials | Identified exit to Factory 5662 | -8/Materials | Reached level 11 5663 | -8/Materials | Loaded intel: 42 machine locations 5747 | -8/Materials | Identified exit to Garrison 5748 | -8/Materials | Entered Garrison 5749 | -8/Garrison | Identified exit to Materials 5921 | -8/Garrison | Upgraded with Weapon slot (x1) 5982 | -8/Garrison | Build established: Hacker-Scout 6089 | -8/Garrison | Crushed by falling debris 6350 | -8/Garrison | Triggered checkpoint 6584 | -8/Garrison | Installed Relay Interface Framework 6640 | -8/Garrison | Spotted B-75 Beast 6755 | -8/Garrison | Core integrity fell below 50% 6789 | -8/Garrison | Discovered exit to Factory (range 10) 6987 | -8/Garrison | Garrison Relay disabled 6987 | -8/Garrison | Reached level 12 7258 | -8/Garrison | Triggered checkpoint 7346 | -8/Garrison | Entered Materials 7500 | -8/Materials | Repaired Imp. Terrain Scanner 7864 | -8/Materials | Discovered exit to Factory (range 10) 7929 | -8/Materials | Discovered new exit (range 9) 7996 | -8/Materials | Garrison activated, responded to threat 8059 | -8/Materials | Learned location of Zion (-7) 8093 | -8/Materials | Identified exit to Garrison 8093 | -8/Materials | Entered Garrison 8093 | -8/Garrison | Accompanied by 5 allies 8304 | -8/Garrison | Build established: Hacker-Sprinter 8573 | -8/Garrison | Triggered checkpoint 8674 | -8/Garrison | Garrison Relay disabled 9243 | -8/Garrison | Triggered checkpoint 9244 | -8/Garrison | Spotted B-75 Beast 9244 | -8/Garrison | Spotted B-75 Beast 9357 | -8/Garrison | Triggered checkpoint 9479 | -8/Garrison | Garrison Relay disabled 9562 | -8/Garrison | Garrison Relay disabled 9626 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 9671 | -8/Garrison | Discovered exit to Factory (range 3) 9691 | -8/Garrison | Phase Generator disabled 9691 | -8/Garrison | Reached level 13 9699 | -8/Garrison | Upgraded with Propulsion slot (x1) 9735 | -8/Garrison | Triggered checkpoint 9803 | -8/Garrison | Lost 4 allies 9992 | -8/Garrison | Build established: Bothacker-Scout 10168 | -8/Garrison | Garrison Relay disabled 10225 | -8/Garrison | Discovered new exit (range 10) 10326 | -8/Garrison | Discovered exit to Factory (range 3) 10357 | -8/Garrison | Triggered checkpoint 10506 | -8/Garrison | Identified exit to Materials 10573 | -8/Garrison | Triggered checkpoint 10754 | -8/Garrison | Garrison Relay disabled 11091 | -8/Garrison | Discovered exit to Factory (range 12) 11261 | -8/Garrison | Triggered checkpoint 11274 | -8/Garrison | Entered Materials 11674 | -8/Materials | First assault squad dispatched 12262 | -8/Materials | Discovered exit to Factory (range 14) 12451 | -8/Materials | Discovered new exit (range 7) 12457 | -8/Materials | Identified exit to Storage 12483 | -8/Materials | Entered Storage 12536 | -8/Storage | Repaired Lgt. Fission Core 12665 | -8/Storage | Discovered new exit (range 3) 12734 | -8/Storage | Build established: Hacker-Scout 12888 | -8/Storage | Central database locked down 13013 | -8/Storage | Reached level 14 13476 | -8/Storage | Discovered exit to Factory (range 17) 14538 | -8/Storage | Identified exit to Garrison 14542 | -8/Storage | Entered Garrison 14644 | -8/Garrison | Phase Generator disabled 14713 | -8/Garrison | Discovered exit to Factory (range 41) 14713 | -8/Garrison | Discovered exit to Factory (range 76) 14713 | -8/Garrison | Discovered exit to Factory (range 58) 14781 | -8/Garrison | Triggered checkpoint 14785 | -8/Garrison | Garrison Relay disabled 14816 | -8/Garrison | Triggered checkpoint 14826 | -8/Garrison | Garrison Relay disabled 15007 | -8/Garrison | Garrison Relay disabled 15014 | -8/Garrison | Expanded RIF knowledge: Structural Interface 15043 | -8/Garrison | Entered Factory 15044 | -7/Factory | Core integrity fell below 50% 15045 | -7/Factory | Reached level 15 15166 | -7/Factory | Discovered new exit (range 9) 15184 | -7/Factory | Identified exit to Lower Caves 15201 | -7/Factory | Central database locked down 15398 | -7/Factory | Identified exit to Garrison 15398 | -7/Factory | Entered Garrison 15404 | -7/Garrison | Expanded RIF knowledge: Autooverride 15608 | -7/Garrison | Triggered checkpoint 15614 | -7/Garrison | Garrison Relay disabled 16393 | -7/Garrison | Triggered checkpoint 16693 | -7/Garrison | Discovered new exit (range 50) 16693 | -7/Garrison | Discovered new exit (range 20) 16693 | -7/Garrison | Discovered new exit (range 88) 16701 | -7/Garrison | Garrison Relay disabled 16709 | -7/Garrison | Identified exit to Factory 16712 | -7/Garrison | Entered Factory 16713 | -6/Factory | Core integrity fell below 50% 16714 | -6/Factory | Reached level 16 16714 | -6/Factory | Upgraded with Utility slot (x1) 16840 | -6/Factory | Fabricated R-10 Processor (x2) 16930 | -6/Factory | Repaired Imp. Terrain Scanner 16989 | -6/Factory | Build established: Hacker-Ninja 17743 | -6/Factory | Reached level 17 17964 | -6/Factory | Discovered new exit (range 15) 17993 | -6/Factory | Discovered new exit (range 13) 18089 | -6/Factory | Identified exit to Lower Caves 18109 | -6/Factory | Discovered new exit (range 13) 18131 | -6/Factory | Identified exit to Factory 18277 | -6/Factory | Learned Hub_04(d) non-interactive machine intel 18287 | -6/Factory | Discovered exit to Factory (range 16) 18320 | -6/Factory | Learned location of 2 exits from Proximity Caves 18355 | -6/Factory | Identified exit to Extension 18378 | -6/Factory | Learned 4 Extension zone layouts 18398 | -6/Factory | Learned location of Archives (-6) 18475 | -6/Factory | Learned 4 Factory zone layouts 18500 | -6/Factory | Core integrity fell below 20% 18542 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 18835 | -6/Factory | Build established: Wizard-Ninja 18895 | -6/Factory | Fabricated Adv. System Shield (x1) 18900 | -6/Factory | Reached level 18 18932 | -6/Factory | Upgraded with Utility slot (x1) 19126 | -6/Factory | Fabricated Adv. System Shield (x1) 19226 | -6/Factory | Central database locked down 19278 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Recalled investigation squad WCLO4ZFWND. >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. 19228_ O-24 Administrator accesses terminal... 19228_ O-24 Administrator IFF database reprogrammed. 19228_ >> MONITOR: Recycling Unit F006 accepting Imp. Propulsion Shielding (100%). 19231_ >> MONITOR: Recycling Unit F004 accepting Imp. Proton Missile Launcher (100%). 19231_ >> MONITOR: Recycling Unit F006 accepting Phase Cannon (100%). 19234_ >> MONITOR: Recycling Unit F004 accepting Power Maul (100%). 19234_ >> MONITOR: Recycling Unit F006 accepting System Shield (100%). 19237_ >> MONITOR: Recycling Unit F004 accepting Power Maul (100%). 19240_ >> MONITOR: Recycling Unit F004 accepting Cloaking Device (100%). 19243_ >> MONITOR: Recycling Unit F004 accepting Remote Datajack (10%). 19246_ >> MONITOR: Recycling Unit F004 accepting Lgt. Angular Momentum Engine (86%). 19274_ Destroyed Imp. Heat Sink. 19274_ Y-54 Guardian system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ]]! #??? | | ?????????????????????????????????????# ???? | | ?????????????????????????????######### ???? | | ???????????????????????????? ???? | | ???????????????????????????? ??? | | ??????????????????????????? ????? | | ??????????????????????????? ??? ?? | | ?????????????????????????? ????? | | ?????????????????????????? ####+#+ | | ????????????????????????? ! # | | ????????????????????????? # | | ????????????????????????? + | | ???????????????????????? # | | ??????????????? ?? ?? ? # | | ??????????????????? ?? # | | ???????????????????################### # | | ????????????? ?? ? ??# # # | | ?????#?????? ????? ?## # # | | ?#???#????? ?^? ?? #?# ! """" + # | | ?#?????? ??? ^ ? ?#?# ! """" # # | | ???#??#????? ] ?? ???# """" # # | | ??#???#???? ? ?? ?#?# """" # ####### | | #??????? ??? ?? ?## [ """" # ##?#?## | | #??????^ ?? ? ?? ### """" # ##?#?#? | | #??#?#?????? ? #?# # #??#?## | | ?#?#?#? ? ^ ? ? ### @ ! # #???### | | ??#?### ? ? ? ?#####Y#;########### #??#?# | | ?###?#? ????? ???##?###;########### ##?### | | ##########+############?# # ###### | | " # #?###?### # | | " #! """"""""" ######### o # | | " # ######??# t + ! | | + ! """"""""" #??#???## # | | " # ##??##### + """ | | " #! ! ##?####?# #R """ | | " #######+##########?#### # """ | | # # #???###?#??### # "" | | " # "" # #?##########?# # """ "" | | " # "" + ###?#??####### # """ T" | | " # T" # ############## # """ "" | | # "" # ## !###?################ "" | | ### "" # ############ ##### | | ### # " < | | ######## ############ ##############+## | | ##########+## ! #??#?##?#??## ###??## | | # ### ############### #####?# """" | | # """" """" ### # + #??#??# """" ! | | # """" """" #?# + [ ############?##### """" ! | | # """" """" ##### #??###?????##?##?# """" | | # """" """" ##### * ####?#?#???#????## """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 65 Energy Generation 47 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 2 Additional Mass Support 9 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 74 Targeting Accuracy 24 Force Boost 20 Offensive Hacking 44 Defensive Hacking 34 Relay Coupler Types 3 Relay Coupler Value 144 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed System Restoration Module | -8/Storage | Hacked Adv. Hacking Suite | -6/Factory | Hacked Imp. System Guard | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Hacked Shock Maul | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Repaired ---------- Imp. Terrain Scanner | 31% | -8/Materials Lgt. Fission Core | 28% | -8/Storage Imp. Terrain Scanner | 18% | -6/Factory Studied --------- Flail | -9/Materials | Hacked Remote Datajack | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Axe | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Cya! Express Service Follow The Leader Hack The Planet Infiltrator Versatile You Will Be Upgraded Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Levels Raised 17 | . 2 1 3 1 . 2 1 1 . 1 . 1 . 1 . 3 XP Earned 29533 | 3000 4000 900 5555 949 243 2421 1623 927 448 1561 171 918 468 1095 799 4455 XP Spent 28370 | 2990 1490 1100 5900 . 500 4310 600 2550 . 1100 . 835 1120 375 . 5500 Upgrades 48 | 11 5 1 7 . 1 5 2 3 . 1 . 4 4 2 . 2 Power Slot 2 | . . . 1 . . 1 . . . . . . . . . . Propulsion Slot 3 | 1 1 . . . . . . . . 1 . . . . . . Utility Slot 9 | 2 . 1 3 . . 1 . . . . . . . . . 2 Weapon Slot 2 | 1 . . . . . . . 1 . . . . . . . . Core Integrity 3 | . . . 1 . . . . . . . . 1 1 . . . Heat Dissipation 4 | 2 1 . . . . 1 . . . . . . . . . . Energy Generation 1 | . 1 . . . . . . . . . . . . . . . Energy Storage 1 | . . . . . . . 1 . . . . . . . . . Mass Support 2 | . 1 . . . . 1 . . . . . . . . . . Inventory Capacity 4 | 1 . . . . 1 . . 2 . . . . . . . . Sight Range 1 | . . . . . . . . . . . . 1 . . . . Sensor Range 7 | 1 . . 1 . . . . . . . . 1 2 2 . . Terrain Scan Density 3 | 3 . . . . . . . . . . . . . . . . Hack Attack % 4 | . 1 . . . . . 1 . . . . 1 1 . . . Hack Defense % 2 | . . . 1 . . 1 . . . . . . . . . . Protomatter Created 1097 | . 129 . 133 15 . 167 . 53 . 244 . 125 85 . . 146 Integrity Restored 3509 | . 246 . 501 24 . 509 . 159 111 891 . 375 255 . . 438 Core 3394 | . 246 . 501 24 . 394 . 159 111 891 . 375 255 . . 438 Parts 115 | . . . . . . 115 . . . . . . . . . . Protomatter Decayed 497 | . 10 . 207 . . 34 . . 50 5 . . . . . 191 Game ------ Seed MomentumCargoBeam Manual? 0 Play Time 07:22:28 Cumulative 118.8 hours Start 2025.11.20 @ 13:45:18 End 2025.11.20 @ 18:32:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 42 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff0fd5a5-b5ce-4c3b-a51f-d8c9e247df20