Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 19:49:48 Player: Ecrucean Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (114) 570 Value Destroyed (2646) 2646 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 5383 Bonus ------- High Alert Combat Kills 687 Cogmind --------- Core Integrity 0/400 Matter 168/300 Energy 220/250 System Corruption 2% Temperature Cool (6) Movement Rolling (195) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher Mini Grenade Launcher > --- INVENTORY (25) --- Improved Treads Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit Medium Battery (150) Structural Scanner Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Propulsion Shielding Hacking Suite Sensor Drone Bay (20/20) Beam Rifle Beam Rifle Spread Laser Spread Laser Ion Cannon Ion Cannon Ion Cannon Assault Rifle Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Light Treads Improved Treads Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Medium Battery Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Propulsion Shielding Propulsion Shielding Hardened Light Armor Plating Hacking Suite Sensor Drone Bay Beam Rifle Spread Laser Spread Laser Ion Cannon Ion Cannon Ion Cannon Grenade Launcher Mini Grenade Launcher Great Maul [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 81 | 8 8 1 55 9 Power 10 | 2 2 . 6 . Engine 10 | 2 2 . 6 . Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 3 2 1 16 1 Treads 12 | . 1 . 10 1 Leg 3 | 2 . . 1 . Wheel 8 | 1 1 1 5 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 . 8 . Device 6 | . 1 . 5 . Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 37 | 2 2 . 25 8 Energy Gun 9 | 1 1 . 5 2 Energy Cannon . | . . . . . Ballistic Gun 15 | 1 1 . 12 1 Ballistic Cannon . | . . . . . Launcher 13 | . . . 8 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 17 | . 1 . 16 . Power 3 | . 1 . 2 . Propulsion 6 | . . . 6 . Utility 2 | . . . 2 . Weapon 6 | . . . 6 . Highest Loss Streak 5 | . 1 . 5 . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 100 94 100 Engine 11 | . 13 14 9 11 Treads 16 | . 3 14 19 22 Leg 2 | . 20 . . . Wheel 11 | . 3 14 10 11 Device 9 | . 12 14 8 . Storage 12 | . 14 14 11 11 Processor 6 | . . . 10 11 Protection 1 | . . . . 11 Energy Gun 8 | . 13 14 5 10 Ballistic Gun 14 | . 13 14 16 10 Peak Build Rating 22 | 6 8 9 22 21 Average Rating 13 | 5 6 8 16 20 On Entrance 8 | . 6 8 9 20 Naked Turns . | . . . . . Heaviest Build 95 | 14 90 90 95 95 Greatest Support 20 | 20 20 10 16 12 Greatest Overweight (x) 9 | 2 8 8 9 7 Average Overweight (x) 6 | . 1 8 7 7 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 12 25 25 25 Most Carried 25 | 5 13 16 25 25 Average Carried 19 | 2 8 13 23 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 5 13 15 25 25 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2189 | 216 276 82 1519 96 Remotely . | . . . . . Salvage Created 3695 | 53 462 298 2688 194 Parts 211 | 2 22 20 153 14 Haulers Intercepted 6 | . . . 6 . Recyclers Shooed 6 | . 1 . 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 87 | . 10 10 59 8 Guns 61 | . 10 10 39 2 AOE 26 | . . . 20 6 Classes Destroyed 14 | 1 3 . 10 . Worker 8 | . 1 1 5 1 Builder 1 | . . . 1 . Tunneler 2 | . . . 2 . Hauler 6 | . . . 6 . Recycler 8 | 1 1 . 5 1 Mechanic 1 | . . . 1 . Operator 4 | . . . 4 . Watcher 3 | . . . 3 . Swarmer 24 | . 3 5 13 3 Grunt 49 | . 7 5 32 5 Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Protector 2 | . . . 2 . Sentry 9 | . . . 9 . Best Kill Streak 16 | 1 4 4 16 5 Combat Bots Only 14 | . 3 4 14 3 Max Kills in Single Turn 6 | 1 1 1 6 2 Gunslinging 1 | . . . 1 . Exploded 6 | . . . 6 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 370 | . 51 31 266 22 Missed 92 | . 12 8 67 5 Damage Taken 3387 | . 395 261 2533 198 Core 522 | . 40 77 383 22 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 318 | . 122 . 196 . Core Remaining (%) 76 | 100 . 53 . . Volleys Fired 282 | 12 44 24 191 11 Largest 2 | 2 2 2 2 2 Hottest 76 | 70 70 70 76 76 Shots Fired 543 | 13 88 48 374 20 Gun 515 | 13 88 48 356 10 Cannon . | . . . . . Launcher 28 | . . . 18 10 Special . | . . . . . Kinetic 351 | 1 44 24 277 5 Thermal 164 | 12 44 24 79 5 Explosive 28 | . . . 18 10 Electromagnetic . | . . . . . Robot Hit Streak 17 | 6 8 17 16 15 Robot Miss Streak 7 | 1 5 7 4 2 Penetration Max . | . . . . . Secondary Targets 9 | . 1 . 7 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 356 | 10 55 30 252 9 Core Hits 209 | 2 21 17 152 17 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 18 | 1 3 2 11 1 Burn 14 | 1 3 2 7 1 Destroy 4 | . . . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6940 | 124 683 385 5142 606 Guns 4443 | 124 683 385 3157 94 Cannons . | . . . . . Explosions 2488 | . . . 1985 503 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 2861 | 10 294 161 2359 37 Thermal 1653 | 114 389 224 869 57 Explosive 2417 | . . . 1914 503 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . . . 15 9 Message Errors 7 | . . . 5 2 Matter Fused 6 | . . . 3 3 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 5 | . . . 3 2 Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 26 | . . . 25 1 Projectiles . | . . . . . Explosions 26 | . . . 25 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 108 | . . . 104 4 Shots 4 | . . . 4 . Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 233 | 49 9 2 233 151 Average Temperature 25 | 21 4 2 20 52 Received Heat Transfer 1437 | . 147 96 1104 90 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 18 | . 8 2 8 . Heat Transferred 5711 | 407 1369 814 2899 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 1312 | 5 216 147 1312 665 Initial 511 | . 3 37 27 511 Average 362 | . 73 42 536 566 Maximum Alert Level 4 | . 1 . 4 2 Low Security (%) 44 | 100 97 100 15 . Level 1 13 | . 2 . 23 . Level 2 22 | . . . 24 100 Level 3 17 | . . . 31 . Level 4 2 | . . . 4 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 16 | . 3 . 12 1 Investigation 7 | . 1 . 5 1 Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault 4 | . . . 4 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 7 | . 1 1 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | . 14 11 89 11 Peak Tracking Total 11 | . 3 2 11 3 Tactical Retreats 10 | . . 2 8 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 19 | . 4 1 13 1 Terminals 12 | . 3 . 9 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 61 | . 14 1 45 1 Successful 40 | . 9 1 29 1 Failed 20 | . 4 . 16 . Catastrophic 1 | . . . 1 . Database Lockouts 1 | . 1 . . . Manual 23 | . 12 . 11 . Terminals 35 | . 10 . 25 . Fabricators . | . . . . . Repair Stations 14 | . 4 . 10 . Recycling Units . | . . . . . Scanalyzers 10 | . . . 10 . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 1 8 1 Part Schematic 1 | . 1 . . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 3 | . . . 3 . Open Door 2 | . . 1 . 1 Transport Status 3 | . . . 3 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 4 . 8 . Scan Component 6 | . 2 . 4 . Repair 6 | . 2 . 4 . Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . . 10 . Insert Component 5 | . . . 5 . Analyze 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 . 3 . Terminals 7 | . 4 . 3 . Track 1 | . 1 . . . Botnet 4 | . 2 . 2 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 16 | . 3 . 13 . Full Trace Events 4 | . . . 4 . Feedback Events 2 | . . . 2 . Corruption 2 | . . . 2 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . 1 . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 2 . 4 . Time 156 | . 52 . 104 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 7802 | 143 700 1986 4273 700 Spaces Moved 3130 | 81 335 716 1672 326 Core 16 | 16 . . . . Treads . | . . . . . Legs 327 | 62 265 . . . Wheels 2787 | 3 70 716 1672 326 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 200 175 195 Average Speed 190 | 116 136 200 200 195 Slowest Speed 215 | 190 200 200 215 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 5 62 99 95 62 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 9 | . . . 9 . Terrain Destroyed 162 | . . . 107 55 Melee . | . . . . . Projectile . | . . . . . AOE 162 | . . . 107 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 4403 | 114 489 1223 2212 365 Wait 817 | 7 87 475 232 16 Move 3126 | 80 334 715 1671 326 Hop . | . . . . . Pick Up 57 | 4 11 4 37 1 Fast Attach 27 | 8 5 . 14 . Attach 15 | . . . 15 . Detach 5 | 2 . . 3 . Swap 39 | . 3 1 26 9 Drop 33 | 1 5 3 23 1 Fire 282 | 12 44 24 191 11 Melee . | . . . . . Ram 2 | . . 1 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Repaired Assault Rifle 612 | -10/Materials | Repaired Med. Laser 736 | -10/Materials | Discovered new exit (range 15) 826 | -10/Materials | Central database locked down 844 | -10/Materials | Entered Mines 895 | -10/Mines | Met a Derelict bent on vengeance 1112 | -10/Mines | Discovered new exit (range 8) 1190 | -10/Mines | Discovered new exit (range 7) 1667 | -10/Mines | Excavation squad dispatched 1667 | -10/Mines | A large section of the Mines collapsed 1917 | -10/Mines | Excavation squad dispatched 2485 | -10/Mines | Learned location of Storage (-7) 2508 | -10/Mines | Found the Drone Emporium 2517 | -10/Mines | Found Prototype Device 2830 | -10/Mines | Entered Materials 2830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2831 | -9/Materials | Identified Sensor Drone Bay 3323 | -9/Materials | Lost 5 parts (1p2n1u1w) 3686 | -9/Materials | Core integrity fell below 50% 3868 | -9/Materials | Discovered new exit (range 15) 4076 | -9/Materials | Discovered new exit (range 14) 4250 | -9/Materials | Repaired Grenade Launcher 4277 | -9/Materials | Repaired Wheel 4554 | -9/Materials | Lost 3 parts (1p1u1w) 4619 | -9/Materials | Repaired Lgt. Treads 4647 | -9/Materials | Repaired Wheel 5032 | -9/Materials | Build established: Scavenger-Mutant 5258 | -9/Materials | Discovered new exit (range 4) 5787 | -9/Materials | Build established: Mutant 6084 | -9/Materials | Core integrity fell below 20% 6430 | -9/Materials | First assault squad dispatched 6515 | -9/Materials | Discovered new exit (range 15) 6903 | -9/Materials | Sterilization system engaged 6903 | -9/Materials | Non-combat units ordered to evacuate 6932 | -9/Materials | Destroyed 14 combat bots 7003 | -9/Materials | Combat units ordered to evacuate 7103 | -9/Materials | Entered Mines 7219 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7386 | -9/Mines | Met a Derelict shopkeep closing up shop 7744 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7786 | -9/Mines | Discovered new exit (range 9) 7803 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 07743_ U-05 Engineer lays Concrete. 07744_ System corrupted: Matter fused (-10). 07744_ 26-CEH(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 07744_ 26-CEH(g) slips back into the shadows. 07744_ U-05 Engineer lays Concrete. 07748_ Dropped Lgt. Treads. 07748_ U-05 Engineer lays Concrete. 07750_ Acquired Rocket Launcher. 07751_ U-05 Engineer lays Concrete. 07763_ R-06 Scavenger collects Aluminum Leg. 07781_ Searching scrap... 07781_ Found Sml. Laser. 07781_ Found Sml. Battery. 07781_ Found Core Shielding. 07781_ Found 35 Matter. 07782_ Acquired 35 matter. 07786_ EXIT=FOUND [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ### ###### #???????????????? | | #?# ### ## ####???????????????? | | ### ## ##???????????????????? | | ## #######?????????????? | | ##????????????? | | #????????????? | | #????????????? | | ## #????????????? | | # %* #????????????? | | ## ## #????????????? | | ## # # #????????????? | | # # #?####???????? | | ## ## ## ### ##??????? | | ## ## * ####### ###????? | | %[% ##???? | | = #???? | | #### = ##### ## ##???? | | ?## ##???# #####????? | | # ### ##????# #????????? | | ??# #?????#[!####?????? | | ??# ##?????# ! #?????? | | # #?# ##??????##### #?????? | | ### #??# ##???????????# #?????? | | ??###???# ##????????????# #?????? | | ???????? ??????????????# #?????? | | ??????? ??????????????#@#?????? | | ?????? ????????????? #????? | | ?????? ???????????? #???? | | ??????????????????? #???? | | ????????????????? l < ##???? | | ??????????????? ##????? | | ?????????????# ##?????? | | ?????????????## #???????? | | ??????????????## #????????? | | ???????????????# g #?????????? | | ???????????????## g #??????????? | | ????????????????# ##???????????? | | ????????????????# ?????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Utility Shielding | -10/Materials | Hacked Propulsion Shielding | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Novice Programmer Significant Disruption Challenges ------------ None Game ------ Seed ChromaticBiomechanicalSink Manual? 0 Play Time 00:40:09 Cumulative 4.4 hours Start 2024.08.07 @ 19:09:13 End 2024.08.07 @ 19:49:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e78960e1-ed34-4d06-ab72-1c1f3354df8d