Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 09:51:57 Player: ilker Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (2050) 2050 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (460) 460 TOTAL SCORE: 7020 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 109 Entered DSFs 500 Friendly Fire -284 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 100/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core VTOL Module VTOL Module Huge Storage Unit Advanced Powered Armor Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Hardened Light Armor Plating > --- WEAPON ----------- Arc Projector Precision Shock Rifle Magnetic Acceleration Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Small Storage Unit Huge Storage Unit Experimental Sensor Array Advanced ECM Suite System Shield Medium Laser Pulse Rifle Mining Laser [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Battery Processor Improved Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Slots Evolved 8 | . . . 2 . 2 2 2 . . . Power 1 | . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 2 . . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 2 | . . . . . 1 . 1 . . . Parts Attached 111 | 4 6 1 8 7 27 18 40 . . . Power 20 | 1 . . 2 1 3 2 11 . . . Engine 13 | 1 . . 2 1 3 2 4 . . . Core 7 | . . . . . . . 7 . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 1 1 . 3 . 8 5 11 . . . Treads 3 | . . . 3 . . . . . . . Leg 15 | 1 1 . . . 4 5 4 . . . Wheel 2 | . . . . . . . 2 . . . Hover 4 | . . . . . 4 . . . . . Flight 5 | . . . . . . . 5 . . . Utility 27 | . 3 1 1 1 12 4 5 . . . Device 5 | . . . . 1 1 1 2 . . . Storage 15 | . 2 1 1 . 9 2 . . . . Processor 1 | . . . . . 1 . . . . . Hackware 1 | . . . . . . . 1 . . . Protection 5 | . 1 . . . 1 1 2 . . . Artifact . | . . . . . . . . . . . Weapon 35 | 2 2 . 2 5 4 7 13 . . . Energy Gun 12 | . 1 . 1 1 1 5 3 . . . Energy Cannon 5 | . . . . . . . 5 . . . Ballistic Gun 8 | 2 . . 1 2 2 1 . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 5 | . 1 . . 2 . 1 1 . . . Special Weapon 3 | . . . . . 1 . 2 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 4 . . . Corrupted Parts 2 | . . . . . . . 2 . . . System Corruption 16 | . . . . . . . 16 . . . Parts Lost 31 | . . . . 1 1 2 24 3 . . Power 7 | . . . . . . 1 5 1 . . Propulsion 5 | . . . . . . . 5 . . . Utility 7 | . . . . 1 1 . 4 1 . . Weapon 12 | . . . . . . 1 10 1 . . Highest Loss Streak 9 | . . . . 1 1 1 9 2 . . To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 86 100 100 99 94 97 71 12 . . Engine 12 | . 14 14 22 22 18 14 3 . . . Core 2 | . . . . . . . 6 2 . . Treads 4 | . . . 8 22 4 . . . . . Leg 16 | . 25 28 13 . 14 38 8 . . . Flight 3 | . . . . . . . 12 . . . Device 6 | . . . . 6 9 7 9 1 . . Storage 11 | . 11 14 22 22 13 7 6 . . . Protection 5 | . 6 14 11 4 1 6 2 . . . Energy Gun 6 | . 11 14 11 1 . 10 6 . . . Energy Cannon 1 | . . . . . . . 4 . . . Ballistic Gun 5 | . 6 . 10 12 14 5 . . . . Launcher 4 | . 10 14 . 8 9 3 . . . . Peak Build Rating 62 | 4 7 8 13 13 32 39 62 27 1 1 Average Rating 23 | 3 6 7 12 12 22 34 37 9 1 1 On Entrance 12 | . 4 7 8 13 13 32 32 26 1 1 Naked Turns 86 | . . . . . . . . 75 1 10 Heaviest Build 104 | 7 16 13 26 27 103 104 60 36 . . Greatest Support 85 | 10 20 20 40 40 51 85 80 10 3 3 Greatest Overweight (x) 13 | . . . 1 . 9 1 13 3 . . Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 25 | 5 8 5 8 8 25 25 15 15 5 5 Average Capacity 13 | 5 5 5 7 8 12 24 15 6 5 5 Most Carried 15 | 3 5 5 8 8 9 9 15 5 5 5 Average Carried 7 | 2 4 4 5 6 7 7 9 4 5 5 Final Capacity 15 | 5 5 5 8 8 8 15 15 5 5 5 Final Carried 8 | 3 5 4 7 7 8 8 4 5 5 5 Class Distribution -------------------- 49% | Mutant 12% | Scavenger-Mutant 10% | Tank 6% | Gunner 6% | Bomber 5% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Matter Collected 1917 | 160 55 46 253 329 200 551 323 . . . Remotely . | . . . . . . . . . . . Salvage Created 2381 | . . 14 229 115 265 1123 635 . . . Parts 141 | . . 2 17 10 17 72 23 . . . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 8 | . . . . . 1 7 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Combat Hostiles Destroyed 45 | . . 1 6 4 8 15 11 . . . Guns 19 | . . . 6 2 2 7 2 . . . Cannons 5 | . . . . . . . 5 . . . AOE 18 | . . 1 . 2 6 8 1 . . . Classes Destroyed 12 | . . 1 3 . 1 5 2 . . . Worker 13 | . . . 1 . . 12 . . . . Builder 14 | . . . . . . 13 1 . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 6 | . . . . . . 5 1 . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 11 | . . . 2 2 4 . 3 . . . Grunt 26 | . . 1 2 2 5 12 4 . . . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 5 | . . . 2 . . 2 1 . . . Programmer 2 | . . . . . . 1 1 . . . Best Kill Streak 20 | . . 1 3 2 6 20 3 . . . Combat Bots Only 6 | . . 1 3 2 6 4 2 . . . Max Kills in Single Turn 7 | . . 1 1 2 2 7 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . 2 2 2 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Hostile Shots Fired 530 | . . 11 23 20 27 179 264 5 . 1 Missed 179 | . . 1 5 7 15 64 86 1 . . Damage Taken 5531 | . . 110 244 204 255 1426 3034 194 . 64 Core 1094 | . . 10 52 . 58 104 665 141 . 64 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 52 | . . 15 32 5 . . . . . . Core Remaining (%) 91 | 100 . 96 . 87 89 85 . . . . Volleys Fired 160 | . . 3 15 19 15 48 60 . . . Largest 4 | . . 2 2 2 3 3 4 . . . Hottest 252 | . . 80 88 88 81 159 252 . . . Shots Fired 301 | . . 6 29 38 31 96 101 . . . Gun 195 | . . 3 29 36 21 72 34 . . . Cannon 64 | . . . . . . . 64 . . . Launcher 42 | . . 3 . 2 10 24 3 . . . Special . | . . . . . . . . . . . Kinetic 121 | . . . 15 33 21 22 30 . . . Thermal 88 | . . 3 14 3 . 50 18 . . . Explosive 39 | . . 3 . 2 10 24 . . . . Electromagnetic 53 | . . . . . . . 53 . . . Robot Hit Streak 24 | . . 1 5 3 3 24 12 . . . Robot Miss Streak 7 | . . 1 7 4 5 4 6 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 173 | . . 3 18 17 15 69 51 . . . Core Hits 156 | . . 5 15 10 17 85 24 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . . 1 . . 3 2 . . . Burn 5 | . . . 1 . . 3 1 . . . Blast 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7149 | . . 228 232 417 799 3733 1740 . . . Guns 1897 | . . . 227 252 173 946 299 . . . Cannons 695 | . . . . . . . 695 . . . Explosions 4508 | . . 228 . 165 616 2756 743 . . . Melee . | . . . . . . . . . . . Ramming 49 | . . . 5 . 10 31 3 . . . Kinetic 1215 | . . . 97 252 173 321 372 . . . Thermal 1016 | . . . 130 . . 625 261 . . . Explosive 3986 | . . 228 . 165 616 2756 221 . . . Electromagnetic 883 | . . . . . . . 883 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 47 | . . . . . . . 30 47 47 47 Average Corruption 25 | . . . . . . . 21 40 47 47 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . . . . . . 29 14 . . Message Errors 8 | . . . . . . . 6 2 . . Matter Fused 7 | . . . . . . . 6 1 . . Heat Flow Errors 2 | . . . . . . . 2 . . . Energy Discharges 3 | . . . . . . . 3 . . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . 2 2 . . Data Loss (major) 6 | . . . . . . . 3 3 . . Alerts 1 | . . . . . . . 1 . . . Misdirections 7 | . . . . . . . 1 6 . . Weapon Failures 4 | . . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 214 | . . . . 10 50 58 96 . . . Projectiles . | . . . . . . . . . . . Explosions 214 | . . . . 10 50 58 96 . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 1 . . . Impact 1 | . . . . . . 1 . . . . Kinetic 1 | . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 427 | . . . . . 45 117 265 . . . Shots 13 | . . . . . 3 7 3 . . . Rammed 2 | . . . 1 . . . 1 . . . Targets Rammed 9 | . . . 2 . 2 4 1 . . . Kicked 7 | . . . 1 . 2 4 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 353 | . . 90 157 145 26 316 353 . . . Average Temperature 95 | . . 49 63 34 15 105 121 . . . Received Heat Transfer 1269 | . . 60 72 114 27 519 477 . . . Effects 8 | . . . . . . 4 4 . . . Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . 3 . . . Interference 4 | . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . . . Combat Hostiles 3 | . . . . . . . 3 . . . Parts Fried 7 | . . . . . . . 7 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . 1 . . 2 3 . . . Heat Transferred 2553 | . . . 344 . . 1739 470 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Peak Influence 602 | . 15 35 242 215 388 602 493 68 23 20 Initial 261 | . . 5 . 94 21 85 261 68 23 20 Average 180 | . 3 11 98 92 132 342 278 39 23 20 Maximum Alert Level 2 | . . . 1 1 1 2 2 . . . Low Security (%) 62 | 100 100 100 95 98 89 40 11 100 100 100 Level 1 27 | . . . 4 1 10 2 85 . . . Level 2 10 | . . . . . . 56 2 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 1 1 1 . 2 4 9 . . 1 Investigation 3 | . . 1 . . . . 2 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 12 | . 1 . 1 . 2 4 3 . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 2 1 . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Distress Signals 4 | . . . 1 . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 1 3 13 7 16 26 21 6 . 1 Peak Tracking Total 7 | . . 3 4 4 3 7 6 6 . 2 Tactical Retreats 5 | . . . 1 2 . . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Traps Triggered 3 | . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Machines Disabled 11 | . . . . . 1 2 8 . . . Max in Single Turn 5 | . . . . . 1 2 5 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Machines Accessed 4 | . . 1 . 1 . . 1 . 1 . Terminals 2 | . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 8 | . . 1 . 3 . . 3 . 1 . Successful 4 | . . 1 . 2 . . . . 1 . Failed 4 | . . . . 1 . . 3 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 4 | . . . . 3 . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . 1 . 2 . . . . 1 . Record 2 | . . . . 2 . . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . 1 . . 1 . . . Full Trace Events 2 | . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Total Allies 5 | . . . . 4 . . . 1 . . Largest Group 4 | . . . . 4 4 . . 1 . . Highest-Rated Group 71 | . . . . 71 71 . . 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 48 | . . . . 7 28 . . 13 . . Total Damage 558 | . . . . 71 296 . . 191 . . Kills 6 | . . . . 1 5 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Turns Passed 4224 | 60 158 409 354 575 549 729 1227 152 1 10 Spaces Moved 2413 | 44 121 330 159 312 296 284 635 211 3 18 Core 250 | 4 . . . . 1 . 30 194 3 18 Treads 462 | . . . 76 312 74 . . . . . Legs 1232 | 40 121 330 83 . 147 284 227 . . . Wheels 60 | . . . . . . . 43 17 . . Hover 74 | . . . . . 74 . . . . . Flight 335 | . . . . . . . 335 . . . Fastest Speed 26 | 50 120 120 160 160 112 126 26 50 50 50 Average Speed 139 | 113 120 120 175 160 147 193 133 70 50 50 Slowest Speed 700 | 120 120 120 190 160 500 200 700 200 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 22 54 23 58 33 8 24 98 . 32 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 242 | . . 11 . 26 66 82 57 . . . Melee . | . . . . . . . . . . . Projectile 10 | . . . . . . . 10 . . . AOE 232 | . . 11 . 26 66 82 47 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac DSF Total 3001 | 54 133 339 206 356 381 376 924 212 2 18 Wait 179 | . . . 11 10 3 9 145 1 . . Move 2404 | 43 120 329 158 311 295 283 635 210 2 18 Hop . | . . . . . . . . . . . Pick Up 81 | 7 6 2 8 5 20 8 24 1 . . Fast Attach 5 | . . . . . . . 5 . . . Attach 43 | 4 3 1 3 1 8 5 18 . . . Detach 10 | . . 1 1 . 3 1 4 . . . Swap 63 | . 3 . 5 6 19 13 17 . . . Drop 47 | . 1 3 3 4 16 5 15 . . . Fire 160 | . . 3 15 19 15 48 60 . . . Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . Kick 7 | . . . 1 . 2 4 . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 10) 219 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 441 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 446 | -10/Mines | Found Prototype Device 493 | -10/Mines | Discovered new exit (range 10) 517 | -10/Mines | Met a Derelict shopkeep closing up shop 628 | -10/Mines | Entered Materials 628 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 961 | -9/Materials | Discovered new exit (range 8) 982 | -9/Materials | Entered Mines 983 | -9/Mines | Assembled infested the area 1041 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1143 | -9/Mines | Learned Materials emergency access door positions 1425 | -9/Mines | Learned location of Zion (-7) 1426 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1537 | -9/Mines | Build established: Scavenger-Mutant 1538 | -9/Mines | Discovered new exit (range 6) 1546 | -9/Mines | Received a Mining Laser from a helpful Derelict 1557 | -9/Mines | Entered Materials 1557 | -8/Materials | Accompanied by 4 allies 1557 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2100 | -8/Materials | Discovered new exit (range 4) 2106 | -8/Materials | Entered Factory 2106 | -7/Factory | Evolved 2 slots: Propulsion x2 2262 | -7/Factory | Build established: Tank 2771 | -7/Factory | Discovered new exit (range 5) 2835 | -7/Factory | Entered another Factory area 2835 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3338 | -6/Factory | Garrison activated, responded to threat 3384 | -6/Factory | Lost 5 parts (1p1n1u2w) 3553 | -6/Factory | System corruption reached 10% 3811 | -6/Factory | Lost 9 parts (1p3n1u4w) 3858 | -6/Factory | Core integrity fell below 50% 3864 | -6/Factory | System corruption reached 30% 4061 | -6/Factory | Identified Exp. Sensor Array 4062 | -6/Factory | Discovered new exit (range 16) 4062 | -6/Factory | Sucked down chute 4062 | -6/Factory | Entered Waste 4063 | -6/Waste | Met a frightened Derelict 4064 | -6/Waste | Found Adv. Powered Armor 4069 | -6/Waste | Lost 6 parts (2p1n3w) 4069 | -6/Waste | Spotted C-40 Crusher 4077 | -6/Waste | EMP discharged 4085 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4103 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4104 | -6/Waste | Core integrity fell below 20% 4128 | -6/Waste | Spotted C-40 Crusher 4130 | -6/Waste | Spotted C-40 Crusher 4131 | -6/Waste | Spotted C-40 Crusher 4133 | -6/Waste | Spotted C-40 Crusher 4139 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4157 | -6/Waste | Spotted C-40 Crusher 4177 | -6/Waste | EMP discharged 4207 | -6/Waste | Discovered new exit (range 13) 4214 | -6/Waste | Entered Factory 4215 | -6/Factory | Identified exit to DSF 4215 | -6/Factory | Entered DSF 4225 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04139_ System Shield crushed. 04146_ System corrupted: Matter fused (-5). 04165_ System corrupted: Substantial component data lost. 04167_ ALERT: Foreign system detected. Charging EMP. 04177_ System corrupted (+8). 04195_ >YUGCLAM6|J96MDM|MNPX9CXUKMPDGLNOVHYH3XG 04207_ EXIT=FOUND 04212_ R7FS&:L6PQ=E%QKOJCQJKYOFDQJLQ4A2PZX3CN LOCATION=UNKNOWN GOAL=ESCAPE 04215_ Connecting with DSF Access... 04215_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 04215_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 04223_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????""#???????????????????????????????????? | | ?????????#"#???????????????????????????????????? | | ??????####"##???????#########??????????????????? | | ??????#"""""#########!! ]]#??????????????????? | | ??????#"""""##==# #!! % ]]#??????????????????? | | ???#"##"" @ #??????????????????? | | ???#""""" #??????????????????? | | ????###"" ##==#===### ###??????????????????? | | ??????### ###==#===#?# #????????????????????? | | ????????# #?########? ???????????????????? | | ???????# ==????????? #??????????????????? | | ???????# ==#???????? #??????????????????? | | ???????## ###????????# ###??????????????????? | | ???????? =??????????* !????????????????????? | | ???????? =??????????* !????????????????????? | | ???????? ==?????????* !!???????????????????? | | ???????## ##?????????# ##???????????????????? | | ????????[ #??????????? #????????????????????? | | ????????[ #??????????? A????????????????????? | | ???????? ??????????? ????????????????????? | | ???????? ??????????? H ?????????????????????? | | ???????? ???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????? ????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 34 Energy Capacity 565 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Hey, That's Mine! Loot Pinata Oops Power Corrupts Universal Adapter Challenges ------------ None Game ------ Seed MicroOmegaArchive Manual? 0 Play Time 00:58:53 Cumulative 0.9 hours Start 2025.03.12 @ 08:52:05 End 2025.03.12 @ 09:51:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 018fdcc3-d321-48bb-bad3-9753baeec378