Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 21:06:57 Player: Err. String Expected Got Nil Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (370) 1850 Value Destroyed (12424) 12424 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (662) 662 TOTAL SCORE: 24856 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 362 Met Zhirov 300 Friendly Fire -253 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 100/100 System Corruption 32% Temperature Cool (9) Movement Core (350) Ox6 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Large Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Small Matter Pod (50) Advanced Signal Interpreter Precision Matter Filter Authchip [Armor] High-powered Tractor Beam Transdimensional Reconstructor Gamma Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Centrium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Launcher Guidance Computer Advanced Target Analyzer Transmission Jammer > --- WEAPON ----------- Enhanced Quantum Rifle High-powered Shotgun Enhanced Hardcell Cannon Vibroblade > --- INVENTORY -------- Micro Antimatter Reactor Wheel Small Matter Pod Advanced Signal Interpreter Precision Matter Filter Improved Focal Shield Authchip [Armor] High-powered Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Matter Neutralizer Gamma Bomb Array Long-range Missile Launcher [Rating: 141] Favorites ----------- Power Enhanced Fission Core Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Fusion Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . 1 Utility 8 | . . . 1 . . . 1 1 . . . . . . 2 . . . . . 1 . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 253 | 9 9 4 16 4 1 1 8 28 . . . 9 1 . 22 31 . . 1 3 14 25 34 33 Power 28 | 1 1 . 2 . . . . 4 . . . . . . 2 4 . . 1 . 1 1 6 5 Engine 13 | 1 1 . 2 . . . . 3 . . . . . . . 2 . . . . . . 4 . Core 7 | . . . . . . . . 1 . . . . . . 2 2 . . . . 1 1 . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 5 Propulsion 78 | 4 1 2 7 1 . . 3 14 . . . 2 . . 4 2 . . . . 7 8 10 13 Treads 15 | 2 . . 3 1 . . 3 1 . . . . . . . . . . . . . . . 5 Leg 22 | 2 1 . . . . . . . . . . . . . . . . . . . . 8 10 1 Wheel 18 | . . 2 3 . . . . 6 . . . . . . . . . . . . . . . 7 Hover 22 | . . . . . . . . 7 . . . 2 . . 4 2 . . . . 7 . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 85 | 2 5 1 2 2 1 1 3 7 . . . 3 . . 11 16 . . . 2 4 7 13 5 Device 43 | 1 3 . 2 1 . . 2 1 . . . 2 . . 6 11 . . . . 2 4 6 2 Storage 6 | 1 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . 1 . Processor 18 | . . 1 . 1 . . . 2 . . . . . . 3 1 . . . . 2 . 6 2 Hackware 3 | . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . Protection 15 | . 1 . . . . 1 1 2 . . . 1 . . 1 2 . . . 2 . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 2 1 5 1 . . 2 3 . . . 4 1 . 5 9 . . . 1 2 9 5 10 Energy Gun 7 | 1 2 . . . . . . . . . . . . . 1 . . . . . . . . 3 Energy Cannon 20 | . . . 1 . . . . 1 . . . 2 . . 2 4 . . . 1 2 5 1 1 Ballistic Gun 10 | 1 . 1 2 1 . . . 1 . . . . . . . . . . . . . . 1 3 Ballistic Cannon 14 | . . . . . . . 2 1 . . . 1 . . 1 3 . . . . . 3 1 2 Launcher 5 | . . . 1 . . . . . . . . . 1 . 1 1 . . . . . . . 1 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 3 1 . . . 2 . . . . . . 7 5 . . 2 . 2 1 3 2 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . . 3 3 1 System Corruption 37 | . . . . . . . . . . . . . . . . . . . . . . 12 15 10 Parts Lost 110 | . 2 4 3 1 . . 2 1 . . . 7 . . 3 5 1 2 . . 2 7 30 40 Power 14 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 4 6 Propulsion 38 | . . 1 2 . . . 1 . . . . 3 . . 1 1 . 1 . . 1 1 11 15 Utility 32 | . . 1 1 . . . . . . . . 1 . . 1 3 1 1 . . . 4 11 8 Weapon 26 | . 1 2 . 1 . . 1 . . . . 3 . . 1 1 . . . . . 1 4 11 Highest Loss Streak 15 | . 1 4 1 1 . . 1 1 . . . 7 . . 1 3 2 2 . . 1 2 6 15 To Critical Strikes 6 | . . . . . . . . . . . . 1 . . . . . . . . . 1 3 1 Average Backups 13 | 2 7 8 14 15 15 17 19 15 9 10 10 8 10 10 9 14 13 13 14 15 14 14 13 11 Power 1 | . . . 1 2 2 2 2 1 . . . . 1 1 1 2 2 2 2 2 1 . . . Propulsion 1 | 1 1 1 3 4 4 4 4 1 1 2 2 . . . . . . . . . 1 1 . . Utility 5 | . 1 3 2 3 4 6 7 7 5 5 5 5 6 6 4 6 6 6 6 6 5 5 5 5 Weapon 4 | . 2 3 6 5 5 5 4 4 3 3 3 2 3 3 3 4 5 5 6 6 4 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . . . 7 2 . . 6 10 . . . 1 1 . 6 7 . . . . 4 2 2 5 Power 12 | . . . 3 . . . . 1 . . . 1 . . 3 . . . . . 4 . . . Propulsion 9 | . . . 3 . . . 3 1 . . . . . . . . . . . . . 1 1 . Utility 20 | . . . . 1 . . . 6 . . . . 1 . 2 4 . . . . . 1 1 4 Weapon 11 | . . . 1 1 . . 3 2 . . . . . . 1 3 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 98 97 100 100 100 99 99 100 100 100 90 92 92 97 99 99 91 79 82 93 98 91 81 Engine 5 | . 14 14 11 11 11 11 9 6 7 7 7 7 7 7 3 3 5 5 5 5 4 . 1 1 Core 2 | . . . . . . . . . . . . . . . 2 7 5 5 3 . . 7 5 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 5 5 2 . 5 Treads 6 | . 1 20 9 33 33 33 35 4 . . . . . . . . . . . . . . . 3 Leg 6 | . 26 . . . . . . . . . . . . . . . . . . . . 23 23 5 Wheel 3 | . . 7 22 . . . . 16 . . . . . . . . . . . . . . . 9 Hover 14 | . . . . . . . . 16 38 38 38 30 30 30 31 34 35 30 29 29 30 7 . . Device 13 | . 10 9 9 11 11 10 14 6 7 7 7 6 7 7 11 12 22 18 17 17 20 17 18 11 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 5 5 5 5 5 5 5 4 4 Processor 13 | . . 4 11 11 11 11 9 15 15 15 15 15 15 15 19 17 11 11 11 11 12 15 13 22 Hackware 1 | . . . . . . . . 6 7 7 7 7 7 7 4 . . . . . . . . . Protection 2 | . 3 . . . . . 3 . . . . . . . 1 3 . . . . . 2 7 . Energy Gun 1 | . 13 13 . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . 5 7 7 6 4 7 7 5 5 5 5 . 2 5 7 4 3 Ballistic Gun 4 | . 14 13 21 21 22 22 5 . . . . . . . . . . . . . . . 1 4 Ballistic Cannon 3 | . . . . . . . 12 8 7 7 7 2 . . 1 4 4 5 . . 2 4 5 . Slashing Weapon 1 | . . . . . . . . . . . . 5 7 7 4 . . . 1 2 . . 1 3 Peak Build Rating 141 | 7 8 9 17 25 18 19 28 57 52 57 57 57 49 49 69 91 92 92 81 85 106 117 129 141 Average Rating 67 | 4 7 8 14 16 17 18 25 44 52 56 56 46 48 48 60 84 91 83 72 77 100 110 113 110 On Entrance 50 | . 7 8 8 16 17 18 18 28 52 52 57 57 49 49 49 67 88 92 81 76 78 103 109 82 Avg Prop Armor Cover (%) 6 | . . . 3 . . . . 9 . . . . . . . . . . . . . 5 3 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 30 28 37 36 55 55 70 71 37 37 36 36 34 34 43 68 60 60 58 57 69 100 110 75 Greatest Support 151 | 40 40 40 60 60 60 60 80 80 40 40 40 46 38 38 55 79 70 70 59 59 70 148 151 140 Greatest Overweight (x) 11 | . 1 1 1 . . . . 2 . . . 1 . . . 1 . 1 . . . 2 1 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 18 20 20 15 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 Most Carried 20 | 4 9 10 15 15 17 18 20 20 10 10 10 10 10 10 10 15 15 13 15 15 15 15 15 15 Average Carried 13 | 2 7 8 14 14 15 17 19 15 9 10 10 8 9 10 9 14 13 13 14 14 14 14 13 11 Final Capacity 20 | 8 15 15 15 15 20 20 20 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Final Carried 20 | 4 8 9 15 15 17 18 20 9 10 10 10 10 10 10 10 15 13 13 15 15 15 15 15 7 Class Distribution -------------------- 33% | Mutant 21% | Scout 15% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Assassin 4% | Ninja 3% | Scavenger-Tank 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Mutant | -3/Research Scavenger-Assassin | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Matter Collected 9888 | 259 220 68 672 110 20 117 1063 717 . 15 132 237 28 48 583 1145 298 104 . 30 340 983 1731 968 Remotely 422 | . . . . . . . . . . . . . . . . 117 . . . . . . 305 . Salvage Created 15078 | 29 585 11 937 235 . 200 1107 1271 . 12 128 120 . 64 1037 1443 222 101 . . 1454 1190 2699 2233 Parts 725 | 4 30 2 72 13 . 17 59 65 . 2 5 6 . 5 41 67 7 5 . . 30 58 127 110 Haulers Intercepted 17 | . 1 . 3 . . . 1 2 . . . . . . 2 5 . . . . 1 1 1 . Recyclers Shooed 19 | . 1 . 3 . . 1 . 2 . . . . . . . 1 . . . . 1 . 3 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 3 6 . 2 . . 6 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Combat Hostiles Destroyed 213 | . 10 . 21 2 . 6 25 19 . . 4 7 . 4 7 25 7 5 . . 7 15 33 16 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Guns 48 | . 10 . 17 1 . 6 5 . . . . . . . . . . . . . . . 3 6 Cannons 107 | . . . . 1 . . 20 18 . . . 5 . . 4 20 . 1 . . 3 6 26 3 AOE 37 | . . . 4 . . . . 1 . . 4 2 . 4 3 5 7 3 . . . 3 . 1 Classes Destroyed 17 | 1 5 . 4 . . 1 . 2 . . . 1 . 1 . . . . . . . 1 1 . Worker 44 | . . . 2 . . . 2 2 . . . . . . 5 6 . . . . 7 . 11 9 Builder 32 | . . . 2 . . . 2 2 . . . . . . 2 1 . . . . 8 4 4 7 Tunneler 8 | 1 . 1 2 . . 1 . . . . . . . . . 1 . . . . . 1 . 1 Hauler 17 | . 1 . 3 . . . 1 2 . . . . . . 2 5 . . . . 1 1 1 . Recycler 27 | . 1 . 2 2 . . . 4 . . . . . . 4 . . . . . 3 2 5 4 Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . . . 2 . . 1 . . . . . 1 . . . . . . . . Watcher 22 | . 1 . 1 . . . 3 3 . . . . . . 1 3 . . . . 6 1 2 1 Swarmer 62 | . . . 14 . . 3 . 6 . . 4 6 . 4 3 5 4 5 . . . 4 4 . Grunt 70 | . 10 . 3 . . 2 21 9 . . . . . . 1 9 3 . . . 2 1 6 3 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Duelist 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Sentry 24 | . . . 4 2 . . 3 1 . . . . . . 1 2 . . . . 1 5 1 4 Hunter 17 | . . . . . . . . . . . . 1 . . . 2 . . . . . 4 8 2 Programmer 33 | . . . . . . . . 3 . . . . . . 2 7 . . . . 4 . 12 5 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Decomposer 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 14 | 1 2 1 5 3 . 3 7 6 . 1 4 5 . 4 4 7 4 5 . . 14 4 10 7 Combat Bots Only 8 | . 2 . 5 2 . 3 5 5 . . 4 5 . 4 3 5 4 5 . . 2 4 8 5 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 2 2 . 1 3 1 . 3 2 3 3 3 . . 1 3 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . 1 . . 3 1 . 3 2 3 3 3 . . . 3 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Hostile Shots Fired 1678 | . 32 14 51 14 . 14 91 68 . . 2 90 . 11 41 207 8 17 . . 47 126 537 308 Missed 587 | . 4 2 13 4 . . 28 14 . . 1 36 . 5 13 95 3 6 . . 16 46 207 94 Hits 1091 | . 28 12 38 10 . 14 63 54 . . 1 54 . 6 28 112 5 11 . . 31 80 330 214 Melee 9 | . . . . . . . 2 . . . . 2 . . . . . . . . . 3 2 . Projectile 1082 | . 28 12 38 10 . 14 61 54 . . 1 52 . 6 28 112 5 11 . . 31 77 328 214 AOE 17 | . . 14 . . . . . . . . . . . . . 3 . . . . . . . . Critical Strikes 56 | . 2 . 1 1 . 1 . 2 . . . 3 . . . 3 . 1 . . 4 3 23 12 Part Disruptions 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 Damage Taken 21364 | . 411 576 461 147 . 160 990 949 . . 12 860 . 90 475 2144 112 166 . . 673 1662 5370 6106 Core 3094 | . 41 84 47 45 . 23 109 244 . . . 122 . 33 69 197 15 33 . . 84 118 374 1456 Absorbed by Shields 518 | . . . 13 . . . . . . . . . . . . . . . . . . . 505 . Ignored by Resistances 298 | . . . . . . . . . . . . . . . . . . . . . . . 256 42 Regen/Repaired (Parts) 1505 | . . . . . . . 63 . . . . . 413 . . 326 . . . . . 54 649 . Core Remaining (%) 73 | 100 . 50 . . . 71 80 . . . . . . 43 91 . . . . 75 . 82 71 . Volleys Fired 1026 | 2 49 8 57 10 . 14 93 101 . 3 21 13 . 7 66 185 9 13 . 1 41 79 157 97 Largest 3 | 2 2 2 2 2 . 2 2 2 . 2 1 2 . 1 2 2 1 1 . 1 2 3 3 3 Hottest 265 | 60 85 85 100 91 . 46 80 105 . 105 65 80 . 90 130 137 98 98 . 98 138 265 249 204 Shots Fired 1689 | 4 98 12 110 18 . 28 177 143 . 5 20 17 . 7 79 279 10 13 . 1 46 148 315 159 Gun 465 | 4 98 12 106 16 . 28 66 . . . . . . . . . . . . . . . 46 89 Cannon 1189 | . . . . 2 . . 111 143 . 5 18 14 . 5 76 275 6 12 . 1 46 146 269 60 Launcher 33 | . . . 2 . . . . . . . 2 3 . 2 3 4 4 1 . . . 2 . 10 Special 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 889 | 2 49 8 106 16 . 28 177 55 . 3 . 12 . . 19 99 . . . . 4 57 161 93 Thermal 642 | . 38 4 2 2 . . . 88 . 2 18 2 . 5 57 150 6 12 . 1 42 59 132 22 Explosive 25 | . . . 2 . . . . . . . 2 3 . 2 3 4 4 1 . . . 2 . 2 Electromagnetic 133 | 2 11 . . . . . . . . . . . . . . 26 . . . . . 30 22 42 Robot Hit Streak 26 | 1 10 6 19 21 . 26 26 7 . 1 4 6 . 2 8 19 3 4 . . 6 5 11 9 Robot Miss Streak 5 | 2 5 1 3 . . 1 4 2 . 2 3 3 . 1 2 5 1 2 . . 2 4 5 3 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 Secondary Targets 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1009 | 2 60 9 78 16 . 24 124 79 . 1 4 7 . 4 40 142 6 5 . . 50 73 180 105 Core Hits 537 | 1 31 4 43 6 . 10 55 60 . 1 6 12 . 6 23 67 9 6 . . 14 29 82 72 Critical Kills 18 | . . . . . . . . . . . . . . . . 1 . 1 . . 6 5 1 4 Critical Parts Destroyed 15 | . 1 . . . . . 1 . . . . . . . . . . . . . 11 . . 2 Critical Strikes 73 | . 2 1 1 . . . 9 5 . . . 1 . . 1 9 . 1 . . 17 8 8 10 Burn 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 5 1 . Destroy 9 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 6 Blast 35 | . . . . . . . 8 5 . . . 1 . . . 8 . . . . . 3 7 3 Smash 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . Sever 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Melee Attacks 142 | . . . . . . . . . . . . 1 1 6 47 . . . . . 65 1 13 8 Impact 65 | . . . . . . . . . . . . . . . . . . . . . 65 . . . Slashing 77 | . . . . . . . . . . . . 1 1 6 47 . . . . . . 1 13 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 44 | . . . . . . . . . . . . . . 3 11 . . . . . 21 1 8 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40224 | 18 721 103 1488 259 . 391 3009 2801 . 29 345 483 . 667 2170 5779 742 468 . . 4087 3298 8438 4928 Guns 5772 | 18 717 98 1241 233 . 374 857 . . . . . . . . . . . . . . . 545 1689 Cannons 22454 | . . . . 21 . . 2139 2281 . 29 108 176 . . 809 5099 132 134 . . 399 2954 6375 1798 Explosions 5555 | . . . 237 . . . . 520 . . 237 307 . 440 336 680 610 334 . . . 276 478 1100 Melee 6348 | . . . . . . . . . . . . . . 227 1025 . . . . . 3688 68 999 341 Ramming 95 | . 4 5 10 5 . 17 13 . . . . . . . . . . . . . . . 41 . Kinetic 16141 | 6 232 48 1241 233 . 374 2996 1231 . 29 . 176 . . 454 2478 . . . . 88 1259 3273 2023 Thermal 10682 | . 362 50 . 21 . . . 1295 . . 108 . . . 355 2250 132 134 . . 311 1318 3653 693 Explosive 3837 | . . . 237 . . . . . . . 237 307 . 440 336 680 610 334 . . . 276 . 380 Electromagnetic 3121 | 12 123 . . . . . . 275 . . . . . . . 371 . . . . . 377 472 1491 Impact 3688 | . . . . . . . . . . . . . . . . . . . . . 3688 . . . Slashing 2660 | . . . . . . . . . . . . . . 227 1025 . . . . . . 68 999 341 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . . . 9 16 16 16 16 16 . 5 8 2 2 2 2 7 19 43 32 Average Corruption 9 | . . . . . . . . 4 12 16 16 16 16 . 2 5 2 2 2 2 6 17 14 13 Corruption Purged 13 | . . . . . . . . . . . . . . . 5 8 . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 . Effects 306 | . . . . . . . . 13 1 6 9 16 1 . 24 26 3 4 2 2 26 66 73 34 Message Errors 69 | . . . . . . . . 3 . 1 1 4 . . 6 4 1 . 1 1 7 20 14 6 Matter Fused 69 | . . . . . . . . 7 1 2 3 2 . . 7 7 . 3 . 1 6 11 17 2 Heat Flow Errors 33 | . . . . . . . . . . 1 . 1 1 . 3 2 1 1 1 . 3 9 4 6 Energy Discharges 33 | . . . . . . . . 1 . 1 1 1 . . 1 4 . . . . 3 8 7 6 Parts Rejected 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 30 | . . . . . . . . 1 . . 3 1 . . 2 3 . . . . 3 7 7 3 Data Loss (major) 15 | . . . . . . . . 1 . . . 2 . . 2 1 . . . . 3 1 4 1 Misfires 16 | . . . . . . . . . . . . 1 . . 1 3 1 . . . 1 6 2 1 Alerts 5 | . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 1 Misdirections 8 | . . . . . . . . . . . . 2 . . . . . . . . . 1 3 2 Weapon Failures 22 | . . . . . . . . . . 1 1 . . . . 2 . . . . . 3 9 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4121 | . . . 7 . . . 93 110 . . 34 6 . 138 211 274 123 6 . . 2078 82 704 255 Projectiles 1037 | . . . . . . . 93 110 . . 34 . . . 25 232 27 6 . . 37 54 200 219 Explosions 294 | . . . 7 . . . . . . . . 6 . 45 3 42 96 . . . . . 59 36 Melee 2790 | . . . . . . . . . . . . . . 93 183 . . . . . 2041 28 445 . Knockbacks 118 | . . . . . . . 28 12 . . . . . . . 20 . . . . 17 7 29 5 Impact 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . Kinetic 92 | . . . . . . . 22 12 . . . . . . . 18 . . . . . 6 29 5 Secondary 11 | . . . . . . . 6 . . . . . . . . 2 . . . . 2 1 . . Self-Inflicted Damage 482 | . . . 55 . . . . 166 . . . 33 . . . . 44 . . . . . 47 137 Shots 8 | . . . 1 . . . . 2 . . . 1 . . . . 1 . . . . . 1 2 Rammed 8 | . . 1 1 2 . 2 2 . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 1 1 1 2 . 2 2 . . . . . . . . . . . . . . . 2 . Kicked 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | 10 386 44 26 70 . 40 135 353 . 251 131 183 281 132 212 236 237 157 69 . 186 510 240 232 Average Temperature 63 | 7 95 19 8 16 . 12 46 72 . 74 53 42 148 58 62 31 57 77 43 . 56 125 62 48 Received Heat Transfer 2680 | . 240 . 103 63 . 81 486 225 . . . 156 . . 36 351 . 9 . . 75 105 255 495 Effects 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . 4 . . Shutdowns 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . . . . . . . . . . . . . . . . 13 3 2 7 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . 1 3 2 6 Parts Fried 42 | . . . . . . . . 1 . . . . . . . 1 . . . . 21 6 3 10 Impact Corruptions 66 | . . . . . . . . . . . . . . . . . . . . . 66 . . . Robots Melted 9 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 5 1 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 3 1 . Parts Melted 17 | . 3 . . . . . . 1 . . . . . . 2 1 . 1 . . 1 6 2 . Heat Transferred 10998 | . 915 186 . 37 . . . 1606 . . 148 . . . 500 3300 200 200 . . 348 1332 1484 742 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Maximum Alert Level 3 | . . . 1 . . . 2 2 . . . . . . . 3 . . . . . 1 2 1 Low Security (%) 78 | 100 100 100 79 100 . 100 45 95 100 100 . . . . 100 54 . . . . 100 79 52 96 Level 1 15 | . . . 20 . . . 50 . . . . . . . . 4 . . . . . 20 47 3 Level 2 3 | . . . . . . . 3 3 . . . . . . . 21 . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . 19 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 989 | 5 82 24 299 122 . 90 436 577 197 148 . . . . 151 989 . . . . 157 246 403 290 Initial 197 | . . 24 . 97 . . 31 194 197 130 . . . . 18 71 . . . . . 76 124 168 Average 134 | . 16 2 124 33 . 16 179 120 193 138 . . . . 21 332 . . . . 74 137 179 120 Influence Increases 9101 | 5 302 35 701 50 . 145 830 864 . 48 90 220 . 90 497 1458 160 125 . . 601 902 1218 760 Destroy 0b10 Robot/C 4400 | . 200 . 420 40 . 120 500 380 . . 80 140 . 80 140 500 140 100 . . 140 440 660 320 Destroy 0b10 Robot/NC 795 | 5 20 5 60 10 . 5 50 70 . 5 . . . . 70 85 . . . . 125 60 115 110 Destroy Leader 920 | . 54 . 108 . . 20 88 70 . . 10 20 . 10 46 126 20 10 . . 44 56 136 102 Allied During Kill 113 | . . . . . . . . . . . . . . . . . . . . . . 113 . . Successful Hack 304 | . 27 . 28 . . . 21 10 . 10 . . . . 61 69 . . . . 59 . 7 12 Disable Machine 615 | . . . . . . . 30 225 . 15 . . . . 30 105 . . . . 45 60 90 15 Destroy Structure 1114 | . 1 . 25 . . . 51 64 . 3 . . . . 75 288 . . . . 98 158 210 141 Partial Spotted 75 | . . . . . . . . . . 15 . . . . 15 15 . . . . 15 15 . . Lose Combat Pursuer 765 | . . 30 60 . . . 90 45 . . . 60 . . 60 270 . 15 . . 75 . . 60 Influence Decreases 8953 | 5 238 99 450 301 . 65 482 729 376 97 132 249 67 60 380 638 549 260 443 . 444 821 1157 911 Entered New Map 2364 | . . 40 . 154 . . 49 234 366 57 52 19 67 . 12 76 359 110 443 . . 81 114 131 Time Decay 5211 | 5 238 29 405 137 . 65 413 485 10 40 80 160 . 60 355 522 180 130 . . 414 510 593 380 Lost Part 1038 | . . 30 25 10 . . 20 10 . . . 70 . . 13 40 10 20 . . 20 70 300 400 Lost Ally 190 | . . . 20 . . . . . . . . . . . . . . . . . 10 160 . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 62 | . 2 . 1 . . . 6 7 . 1 . 1 . . 6 14 . . . . 6 2 13 3 Investigation 13 | . 1 . . . . . 2 . . . . . . . 3 4 . . . . 1 1 1 . Extermination 20 | . . . . . . . . 3 . . . . . . 2 4 . . . . 3 . 6 2 Reinforcement 23 | . 1 . 1 . . . 3 3 . 1 . . . . 1 6 . . . . 2 1 3 1 Assault 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 . . . . . . . . 3 . . . . . . 1 . Haulers Reinforced 7 | . . . . . . . . 2 . . . . . . 1 2 . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Distress Signals 23 | . 2 . 4 . . . 1 . . . . . . . . 3 . . . . 1 2 5 5 Communications Jammed 80 | . . . . . . . . . . . . . . . . . . . . . . . 74 6 Distress Signals 80 | . . . . . . . . . . . . . . . . . . . . . . . 74 6 Times Spotted 387 | . 17 3 30 2 . 6 33 25 6 2 3 15 . 4 11 61 8 6 . . 26 23 68 38 Peak Tracking Total 15 | . 3 2 7 2 . 3 5 6 6 . 4 12 . 4 5 15 5 5 . . 7 4 9 10 Tactical Retreats 36 | . . 1 4 . . . 4 1 . . . 3 . . 2 4 . 1 . . 6 2 6 2 ECM-based Alert Blocks 39 | . . . . . . . . . . . . 4 . . . . . . . . 11 2 22 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Traps Triggered 20 | . 3 . . . . . 1 6 . . . . . . . . . . . . 5 2 3 . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Machines Disabled 41 | . . . . . . . 2 15 . 1 . . . . 2 7 . . . . 3 4 6 1 Max in Single Turn 6 | . . . . . . . 1 6 . 1 . . . . 1 2 . . . . 1 1 1 1 Garrison Access 5 | . . . . . . . 1 . . . . . . . 2 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Machines Accessed 94 | . 7 . 6 . 1 . 8 8 . 1 . 1 . . 16 20 . . 4 1 11 4 5 1 Terminals 54 | . 7 . 5 . . . 5 4 . . . . . . 7 9 . . . 1 9 4 2 1 Fabricators 9 | . . . . . . . . 1 . . . . . . 3 3 . . . . . . 2 . Repair Stations 6 | . . . . . . . 1 . . 1 . . . . 1 3 . . . . . . . . Recycling Units 6 | . . . . . . . . 1 . . . . . . 3 1 . . . . 1 . . . Scanalyzers 5 | . . . 1 . . . 1 1 . . . . . . . 2 . . . . . . . . Garrison Access 8 | . . . . . . . 1 1 . . . . . . 2 2 . . . . 1 . 1 . Total Hacks 270 | . 25 . 24 . 1 . 30 21 . 4 . 1 . . 53 49 . . 17 1 20 8 13 3 Successful 146 | . 13 . 16 . 1 . 18 5 . 1 . 1 . . 30 28 . . 17 1 6 . 8 1 Failed 123 | . 12 . 8 . . . 12 16 . 3 . . . . 23 20 . . . . 14 8 5 2 Catastrophic 18 | . 3 . 2 . . . . 1 . . . . . . 1 4 . . . . 3 2 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Manual 125 | . 20 . 17 . . . 19 6 . . . . . . 21 21 . . . . 11 3 7 . Terminals 173 | . 25 . 23 . . . 27 12 . . . . . . 26 22 . . . 1 18 8 8 3 Fabricators 29 | . . . . . . . . 4 . . . . . . 14 7 . . . . . . 4 . Repair Stations 16 | . . . . . . . 1 . . 4 . . . . 2 9 . . . . . . . . Recycling Units 9 | . . . . . . . . 1 . . . . . . 6 1 . . . . 1 . . . Scanalyzers 11 | . . . 1 . . . 1 2 . . . . . . . 7 . . . . . . . . Garrison Access 13 | . . . . . . . 1 2 . . . . . . 5 3 . . . . 1 . 1 . Terminal Hacks 54 | . 4 . 5 . 1 . 6 1 . . . 1 . . 8 3 . . 17 1 3 . 3 1 Record 8 | . . . . . 1 . . . . . . . . . . . . . 5 1 . . . 1 Part Schematic 6 | . . . . . . . . . . . . . . . 2 . . . 4 . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . 1 . . . 1 . . . . . . . 1 1 . . 4 . 1 . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 6 | . . . . . . . 1 1 . . . . . . 2 . . . . . 1 . 1 . Fabricator Hacks 13 | . . . . . . . . . . . . . . . 8 4 . . . . . . 1 . Network Status 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . . . 4 2 . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . 1 . . . . . 6 . . . . . . . . Scan Component 4 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Repair 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Retrieve Components 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Scanalyzer 8 | . . . 1 . . . 1 2 . . . . . . . 4 . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Retrieve Study 5 | . . . 1 . . . 1 2 . . . . . . . 1 . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . . 2 2 . . . . . . . . Seal Access 5 | . . . . . . . 1 . . . . . . . 2 2 . . . . . . . . Unauthorized Hacks 56 | . 9 . 10 . . . 10 1 . . . . . . 10 9 . . . . 3 . 4 . Terminals 49 | . 9 . 10 . . . 9 1 . . . . . . 8 7 . . . . 2 . 3 . Track 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Assimilate 5 | . . . 2 . . . . . . . . . . . 2 . . . . . 1 . . . Botnet 13 | . 2 . 2 . . . 2 1 . . . . . . 2 2 . . . . 1 . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Skim 24 | . 6 . 5 . . . 5 . . . . . . . 3 5 . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Recompile 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Recyclers 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 72 | . 7 . 5 . . . 5 7 . 1 . . . . 13 16 . . . 1 8 4 4 1 Full Trace Events 5 | . . . . . . . . . . . . . . . 2 3 . . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . . . 14 . 2 1 . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Time 142 | . . . . . . . . . . . . . . . 95 47 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Time 96 | . . . . . . . . . . . . . . . . 96 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . 9 . . . . . . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Total Allies 15 | . . . 2 1 . . . . . . . . . . 1 . . . . . 1 10 . . Largest Group 10 | . . . 1 1 1 . . . . . . . . . 1 . . . . . 1 10 . . Highest-Rated Group 569 | . . . 10 31 31 . . . . . . . . . 10 . . . . . 26 569 . . Highest-Rated Ally 159 | . . . 10 31 31 . . . . . . . . . 10 . . . . . 26 159 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . Total Damage 2610 | . . . . . . . . . . . . . . . . . . . . . . 2610 . . Kills 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Active Infowar (turns) 17194 | 39 585 253 897 545 314 378 1097 1178 . 84 169 303 404 128 1420 2052 364 271 98 230 1536 1381 2581 887 Optics 9147 | . . . . . . . . . . . . . . . 1420 2050 . . . . 866 1381 2581 849 Sensors 10503 | . . . . 2 . . . 1142 . 84 169 275 404 128 1377 1684 353 271 98 230 1497 1096 992 701 Terrain 4553 | . . . . . . . 892 49 . . . . . . . 77 364 271 98 230 1536 1036 . . Structural 927 | . . . 47 . . . . . . . . . . . . . . . . . . 1 879 . Seismic 5302 | 39 585 253 850 543 314 378 756 . . . . . . . . . . . . . . 64 964 556 Jamming 1698 | . . . . . . . . . . . . . . . 1 . . . . . . . 1083 614 ECM 1635 | . . . . . . . . . . . . 28 . . . 119 . . . . 306 618 564 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . . . 2 . . . . . . 1 1 1 1 . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Turns Passed 18287 | 77 1026 383 1003 545 314 394 1240 1334 31 88 169 324 404 128 1420 2052 364 271 98 230 1536 1381 2581 894 Spaces Moved 15384 | 45 463 248 528 310 195 217 476 1371 80 113 357 576 871 201 1639 1871 441 342 150 356 1829 844 1427 434 Core 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 1574 | 6 9 161 60 310 195 217 476 68 . . . . . . . . . . . . . . . 72 Legs 2674 | 37 454 . . . . . . . . . . . . . . . . . . . . 718 1427 38 Wheels 1393 | . . 87 468 . . . . 515 . . . . . . . . . . . . . . . 323 Hover 9740 | . . . . . . . . 788 80 113 357 576 871 201 1639 1871 441 342 150 356 1829 126 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 120 100 86 160 160 160 160 34 34 34 34 34 45 45 42 53 54 54 61 61 36 40 120 85 Average Speed 77 | 122 157 139 103 160 160 160 160 62 34 34 34 44 45 45 47 54 54 59 61 61 45 109 122 115 Slowest Speed 600 | 160 190 240 240 160 160 160 160 172 34 34 34 102 45 45 54 118 54 127 61 61 61 260 190 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 76 43 40 64 54 56 43 34 66 3 66 65 80 40 30 49 45 57 61 57 40 72 38 11 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 11 | . 1 . 1 . 1 . 1 . . . . . . 1 . 3 . . 3 . . . . . Known Exits Taken 18 | . . 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . . . . . . . . 2 10 4 . . . 1 1 . 3 . . . . Spaces Dug 188 | . . . 2 . . . 3 11 . . 2 2 . 3 40 43 13 1 . 1 39 20 6 2 Terrain Destroyed 907 | . . . 22 . . . 48 84 . 3 21 33 . 36 111 178 65 28 . 1 53 60 114 50 Melee 49 | . . . . . . . . . . . . 1 . 3 26 . . . . . 19 . . . Projectile 431 | . . . 2 . . . 48 30 . 3 4 6 . 5 51 102 2 8 . 1 34 27 89 19 AOE 427 | . . . 20 . . . . 54 . . 17 26 . 28 34 76 63 20 . . . 33 25 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Total 19868 | 59 667 273 895 345 198 239 792 1708 83 155 383 624 880 220 2136 2634 554 395 156 367 2353 1172 1928 652 Wait 2416 | . 125 5 241 10 . 4 182 140 3 39 2 11 5 5 292 447 99 39 . 6 361 126 221 53 Move 15361 | 44 462 247 527 309 194 216 475 1371 79 112 356 575 870 200 1638 1870 440 341 149 355 1828 843 1426 434 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 4 9 5 25 4 2 1 15 17 1 . 1 6 1 . 16 35 . . 1 . 12 12 19 3 Fast Attach 123 | 7 . . 5 . . . . 11 . . . 4 . . 17 9 . . 2 1 9 15 20 23 Attach 89 | . 2 4 4 1 . . 4 2 . . . 4 . . 8 14 2 . 1 1 6 8 14 14 Detach 31 | . . . . . . . . 2 . . . . . . 5 7 . . 2 1 2 4 3 5 Swap 237 | 2 14 3 15 5 1 2 10 24 . 1 2 7 2 2 23 37 4 2 . 1 13 19 36 12 Drop 197 | . 5 . 20 4 1 . 11 40 . . 1 3 1 . 24 30 . . 1 1 16 19 17 3 Fire 1026 | 2 49 8 57 10 . 14 93 101 . 3 21 13 . 7 66 185 9 13 . 1 41 79 157 97 Melee 142 | . . . . . . . . . . . . 1 1 6 47 . . . . . 65 1 13 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Crush 8 | . . 1 1 2 . 2 2 . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . Rewire 33 | . . . . . . . . . . . . . . . . . . . . . . 33 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 13) 608 | -10/Materials | Discovered new exit (range 10) 716 | -10/Materials | Discovered new exit (range 14) 788 | -10/Materials | Learned location of Subcaves (-10) 849 | -10/Materials | Discovered new exit (range 16) 948 | -10/Materials | Identified exit to Subcaves 948 | -10/Materials | Learned location of 1 exit from Materials 1007 | -10/Materials | Learned location of 1 exit from Recycling 1024 | -10/Materials | Learned Storage trap positions 1050 | -10/Materials | Learned Materials emergency access door positions 1076 | -10/Materials | Learned location of 2 exits from Mines 1104 | -10/Materials | Entered Mines 1105 | -10/Mines | Assembled infested the area 1105 | -10/Mines | Identified exit to Materials 1182 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1410 | -10/Mines | Lost 4 parts (1n1u2w) 1433 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1487 | -10/Mines | Entered Materials 1487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1488 | -9/Materials | Identified exit to Materials 1679 | -9/Materials | Discovered new exit (range 16) 2015 | -9/Materials | Identified exit to Mines 2096 | -9/Materials | Learned Storage emergency access door positions 2225 | -9/Materials | Learned location of 2 exits from Materials 2276 | -9/Materials | Learned location of 1 exit from Recycling 2346 | -9/Materials | Learned location of 1 exit from Storage 2397 | -9/Materials | Learned 4 Recycling zone layouts 2439 | -9/Materials | Learned location of 2 exits from Materials 2490 | -9/Materials | Entered Mines 2635 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2639 | -9/Mines | Found Prototype Device 2647 | -9/Mines | Identified Exp. Sensor Array 2676 | -9/Mines | Discovered exit to Materials (range 3) 2806 | -9/Mines | Learned location of 1 exit from Proximity Caves 2817 | -9/Mines | Received a Mining Laser from a helpful Derelict 3029 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3029 | -9/Mines | Discovered new exit (range 5) 3035 | -9/Mines | Entered Exiles 3035 | -9/Exiles | Accompanied by 1 ally 3074 | -9/Exiles | Met 8R-AWN 3103 | -9/Exiles | Met EX-HEX 3195 | -9/Exiles | Met EX-DEC 3222 | -9/Exiles | Learned location of Zion (-7) 3330 | -9/Exiles | Discovered new exit (range 14) 3349 | -9/Exiles | Entered Mines 3708 | -8/Mines | Discovered exit to Materials (range 9) 3743 | -8/Mines | Entered Materials 3743 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3744 | -8/Materials | Identified exit to Factory 4067 | -8/Materials | Build established: Scavenger-Mutant 4855 | -8/Materials | Learned location of Extension (-4) 4943 | -8/Materials | First assault squad dispatched 4961 | -8/Materials | Learned 4 Lower Caves zone layouts 4983 | -8/Materials | Entered Factory 4983 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5400 | -7/Factory | Discovered new exit (range 4) 5403 | -7/Factory | Identified exit to Factory 5434 | -7/Factory | Discovered new exit (range 13) 5463 | -7/Factory | Identified exit to Lower Caves 6039 | -7/Factory | Build established: Mutant 6291 | -7/Factory | Allied Derelicts emerged from ambush trap array 6298 | -7/Factory | Garrison activated, responded to threat 6306 | -7/Factory | Discovered exit to Factory (range 8) 6317 | -7/Factory | Manually triggered Chute Trap 6317 | -7/Factory | Sucked down chute 6317 | -7/Factory | Entered Waste 6321 | -7/Waste | Spotted C-40 Crusher 6326 | -7/Waste | Spotted C-40 Crusher 6328 | -7/Waste | Spotted C-40 Crusher 6332 | -7/Waste | EMP discharged 6332 | -7/Waste | System corruption reached 10% 6337 | -7/Waste | Spotted C-40 Crusher 6337 | -7/Waste | Spotted C-40 Crusher 6343 | -7/Waste | Discovered new exit (range 16) 6344 | -7/Waste | Spotted C-40 Crusher 6348 | -7/Waste | Identified exit to Factory 6348 | -7/Waste | Entered Factory 6435 | -7/Factory | Discovered exit to Lower Caves (range 4) 6436 | -7/Factory | Entered Lower Caves 6604 | -7/Lower Caves | Discovered new exit (range 6) 6605 | -7/Lower Caves | Identified exit to Lower Caves 6605 | -7/Lower Caves | Entered another Lower Caves area 6605 | -7/Lower Caves | Spotted B-75 Beast 6607 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6670 | -7/Lower Caves | Core integrity fell below 50% 6678 | -7/Lower Caves | Learned Factory trap positions 6707 | -7/Lower Caves | Lost 7 parts (3n1u3w) 6924 | -7/Lower Caves | Discovered new exit (range 11) 6928 | -7/Lower Caves | Identified exit to Zion 6929 | -7/Lower Caves | Entered Zion 6951 | -7/Zion | System corruption cleaned by Quarantine Array 6984 | -7/Zion | Discovered new exit (range 15) 7002 | -7/Zion | Visited the Megawrench Repair Shop 7003 | -7/Zion | Megawrench repaired 8 parts 7184 | -7/Zion | Learned Factory trap positions 7186 | -7/Zion | Learned Factory fabricator intel 7188 | -7/Zion | Learned Factory repair station intel 7333 | -7/Zion | Identified exit to Proximity Caves 7333 | -7/Zion | Entered Proximity Caves 7461 | -6/Proximity Caves | Entered Factory 7461 | -6/Factory | Evolved 2 slots: Utility x2 7462 | -6/Factory | Loaded intel: 132 trap records 7463 | -6/Factory | Loaded intel: 6 fabricator locations 7464 | -6/Factory | Loaded intel: 6 repair station locations 7577 | -6/Factory | Discovered new exit (range 15) 7591 | -6/Factory | Identified exit to Factory 7762 | -6/Factory | Build established: Ninja 8012 | -6/Factory | Fabricated Cmb. Airjet (x2) 8218 | -6/Factory | Build established: Scout 8611 | -6/Factory | Hacking Suite fried by hacking feedback 8881 | -6/Factory | Entered another Factory area 8881 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8882 | -5/Factory | Loaded intel: 104 trap records 8995 | -5/Factory | Central database locked down 9345 | -5/Factory | Repaired Imp. Medium Armor Plating 9415 | -5/Factory | Discovered new exit (range 13) 9450 | -5/Factory | Identified exit to Factory 10265 | -5/Factory | Learned location of Archives (-4) 10338 | -5/Factory | Repaired Imp. Medium Armor Plating 10391 | -5/Factory | Learned 4 Proximity Caves zone layouts 10439 | -5/Factory | Learned Testing trap positions 10441 | -5/Factory | Repaired Aerolev Unit 10477 | -5/Factory | Learned Quarantine garrison access intel 10503 | -5/Factory | Learned Testing emergency access door positions 10541 | -5/Factory | Learned Testing scanalyzer intel 10574 | -5/Factory | Learned Research emergency access door positions 10624 | -5/Factory | Lost 3 parts (1n1u1w) 10917 | -5/Factory | Discovered new exit (range 6) 10933 | -5/Factory | Identified exit to Upper Caves 10933 | -5/Factory | Entered Upper Caves 10978 | -5/Upper Caves | Learned Factory terminal intel 11033 | -5/Upper Caves | Encountered a Warlord checkpoint 11289 | -5/Upper Caves | Discovered new exit (range 12) 11294 | -5/Upper Caves | Identified exit to Upper Caves 11297 | -5/Upper Caves | Entered another Upper Caves area 11397 | -5/Upper Caves | Learned Factory emergency access door positions 11457 | -5/Upper Caves | Learned 8 Factory zone layouts 11566 | -5/Upper Caves | Discovered new exit (range 5) 11568 | -5/Upper Caves | Identified exit to Zhirov 11568 | -5/Upper Caves | Entered Zhirov 11568 | -5/Zhirov | Discovered new exit (range 3) 11580 | -5/Zhirov | Met Zhirov 11591 | -5/Zhirov | Learned location of Quarantine (-3) 11591 | -5/Zhirov | Learned location of Testing (-2) 11591 | -5/Zhirov | Learned location of Command (-1) 11601 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11615 | -5/Zhirov | Found Alien Artifact 11615 | -5/Zhirov | Identified Integrated Dissipator 11615 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11642 | -5/Zhirov | Found Alien Artifact 11665 | -5/Zhirov | Identified exit to Proximity Caves 11666 | -5/Zhirov | Entered Proximity Caves 11884 | -4/Proximity Caves | Discovered exit to Factory (range 15) 11896 | -4/Proximity Caves | Entered Factory 11896 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11897 | -4/Factory | Identified exit to Extension 11897 | -4/Factory | Identified exit to Armory 11900 | -4/Factory | Loaded intel: 28 terminal locations 12084 | -4/Factory | Spotted B-86 Titan 12908 | -4/Factory | Discovered new exit (range 12) 12913 | -4/Factory | Identified exit to Research 13236 | -4/Factory | Discovered exit to Research (range 15) 13432 | -4/Factory | Entered Extension 13451 | -4/Extension | Build established: Scavenger-Ninja 13590 | -4/Extension | System corruption reached 10% 13911 | -4/Extension | Build established: Scavenger-Assassin 14120 | -4/Extension | Rescued A7 14200 | -4/Extension | Rescued a captive Derelict 14200 | -4/Extension | Rescued a captive Derelict 14244 | -4/Extension | Build established: Scavenger-Skirmisher 14254 | -4/Extension | Rescued a captive Derelict 14290 | -4/Extension | Rescued a captive Derelict 14297 | -4/Extension | Rescued a captive Derelict 14475 | -4/Extension | Found Prototype Protection 14475 | -4/Extension | Identified Med. Regenerative Plating 14502 | -4/Extension | Spotted B-86 Titan 14524 | -4/Extension | Destroyed B-86 Titan 14532 | -4/Extension | Spotted B-86 Titan 14550 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14557 | -4/Extension | Allies destroyed B-86 Titan 14594 | -4/Extension | Lost 8 allies 14779 | -4/Extension | Discovered new exit (range 20) 14780 | -4/Extension | Discovered exit to Research (range 19) 14813 | -4/Extension | Entered Research 14813 | -3/Research | Evolved 2 slots: Utility x2 14953 | -3/Research | Found Gamma Bomb Array 15035 | -3/Research | Build established: Scavenger-Mutant 15815 | -3/Research | Build established: Scavenger-Skirmisher 16061 | -3/Research | Found Prototype Processor 16397 | -3/Research | Garrison activated, responded to threat 16467 | -3/Research | Destroyed 8 combat bots 16495 | -3/Research | Lost 4 parts (2n2u) 16626 | -3/Research | Lost 5 parts (1p3n1u) 16675 | -3/Research | System corruption reached 10% 16698 | -3/Research | Lost 3 parts (1u2w) 16845 | -3/Research | Identified Spectral Analyzer 16867 | -3/Research | System corruption reached 30% 16944 | -3/Research | Lost 6 parts (2p2n2u) 16985 | -3/Research | Lost 3 parts (2n1u) 17269 | -3/Research | Discovered new exit (range 20) 17299 | -3/Research | Build established: Scavenger-Mutant 17304 | -3/Research | Identified exit to Research 17394 | -3/Research | Entered another Research area 17394 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17422 | -2/Research | Lost 4 parts (1n1u2w) 17950 | -2/Research | System corruption reached 10% 17981 | -2/Research | Lost 8 parts (6n1u1w) 18030 | -2/Research | Spotted B-90 Cyclops 18040 | -2/Research | Lost 4 parts (1p1u2w) 18072 | -2/Research | Destroyed B-90 Cyclops 18103 | -2/Research | Lost 11 parts (2p3n2u4w) 18262 | -2/Research | Core integrity fell below 50% 18272 | -2/Research | System corruption reached 30% 18281 | -2/Research | Core integrity fell below 20% 18288 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 18278_ Penetrated by Slug. 18279_ U-05 Engineer lays Concrete. 18280_ Knocked back. 18280_ Penetrated by Slug. 18280_ U-05 Engineer lays Concrete. 18281_ Adv. Sensor Array destroyed. 18281_ Critical hit (Burn: +37). 18281_ U-05 Engineer repairs door. 18281_ Penetrated by Slug. 18281_ Slug penetrates Wall. 18282_ U-05 Engineer lays Concrete. 18283_ System corrupted: Matter fused (-10). 18283_ U-05 Engineer lays Concrete. 18285_ Penetrated by Slug. 18285_ U-05 Engineer lays Concrete. 18286_ R-10 Processor collects Corrupted Lgt. Ion Engine. 18286_ K-01 Serf collects debris. 18286_ U-05 Engineer lays Concrete. 18288_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ????????????????????????????#?? | | ???????????????? ?????????????????????????? ##? | | ???????????????? ?????????????????????????? /?? | | ????????????????# #????????????????????????? #?? | | ????????????????# #???????????????????????? #?? | | ????????????????# #???????????????????????? #?? | | ????????????????# #??????????????????????? #?? | | ????????????????# #?????????????????????? ### | | ????????????##### #?????????????????????? + | | ????????????# #?????????????????????% #?? | | ????????????# #?###????????####?####+## ##??? | | ????????????# = ############## ### #??? | | ????????????# !%^^ ^ !*=%=u%! R % #??? | | ????????????# ^=== %=*%!gHhhh k #??? | | ????????????# ^ ^ !!%%g g=[% " #??? | | ????????????# %@ =h ==[u% "#???? | | ????????????# !! ######/## #????? | | ????????????# ! # ###H ###????? | | ????????????# !! = + #?? #??????? | | ????????????# ## ###+#### "" #??? #??????? | | ????????????# ## # % #? """#??? #??????? | | ????????????# ##### !%##?? S"#????#??????? | | ????????????# #= % #?? """#???????????? | | ????????????# # = ##? """#???????????? | | ????????????# # =/ #?? #???????????? | | ????????????# # =/ #? #???????????? | | ????????????# # = #?#########???????????? | | ????????????# ################## #??????? | | ????????????# % % #??????? | | ????????????# /??????? | | ????????????# % ^ #??????? | | ????????????# #??????? | | ????????????# ####+#####% """""" #??????? | | ????????????# ## ## ^"""""" ???????? | | ????????????# ## ! #? """""" ??????????????? | | ????????????# ## #?? % ???????????????? | | ????????????# ## #?? ???????????????? | | ????????????# ## ! #??? ???????????????? | | ????????????# ## #???? ???????????????? | | ????????????# #########???? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 45 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Corruption Block 20 Armor Coverage 675 Resistance: KI 25 Resistance: TH 15 Core Shielding 20 Evasion (%) 70 Targeting Accuracy 6 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hvy. Flak Cannon | -7/Zion | Archive Spear | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Cmb. Airjet | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Imp. Medium Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Authchip Repaired ---------- Imp. Medium Armor Plating | 57% | -5/Factory Imp. Medium Armor Plating | 36% | -5/Factory Aerolev Unit | 10% | -5/Factory Studied --------- Autogun | -9/Materials | Hacked Gauss Cannon | -7/Factory | Hacked Wheel | -7/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- A Problem For Future Me Bending The Rules Construction Begets Destruction Ew, Corruption Heavy Suspicion Hydra Infodabbler Into The Breach My Bad Official Business Recruitment Drive Wheee! Challenges ------------ None Game ------ Seed FusionHardenedConstruct Manual? 0 Play Time 04:31:23 Cumulative 154.5 hours Start 2025.11.01 @ 15:19:33 End 2025.11.01 @ 21:06:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 57 Gallery% 51 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f481a750-e433-498d-8b4f-b7a4151d17cc