Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 18:28:29 Player: BionicBot Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (354) 1770 Value Destroyed (14771) 14771 Prototype IDs (44) 880 Alien Tech Used (3) 600 Bonus (5963) 5963 TOTAL SCORE: 33684 Bonus ------- High Alert Combat Kills 1983 Follower Combat Kills 80 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 172/300 Energy 99/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Terrain Scanner Phase Shifter Improved System Shield Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Centrium Light Armor Plating Graphene Brace Advanced Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Quantum Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Terrain Scanner Phase Shifter Advanced Cloaking Device Layered Light Armor Plating Layered Light Armor Plating Improved System Shield Compact HERF Cannon Enhanced Nova Cannon Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Linear Accelerator Advanced Datajack Axe [Rating: 196] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Phase Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Axe Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Utility 11 | . . . 1 2 . . . . 2 . . . . . . . . . . . . . . 2 2 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 573 | 7 10 41 29 32 8 9 5 13 49 21 19 2 13 32 8 7 13 19 50 4 10 10 11 36 39 76 Power 26 | 1 3 1 1 . . . . . 2 . . . 1 2 . . 1 . 2 . 1 1 . 2 2 6 Engine 7 | 1 3 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . Core 5 | . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 2 2 6 Propulsion 99 | 2 2 11 8 6 . . . . 5 . 3 . 3 6 . . 3 . 8 . . 2 1 9 14 16 Treads 58 | 2 2 11 8 6 . . . . 5 . 3 . 3 3 . . . . 1 . . . . . 6 8 Leg 21 | . . . . . . . . . . . . . . . . . 3 . 7 . . 2 1 7 1 . Wheel 11 | . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . 6 Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 296 | 2 4 21 15 17 5 7 2 11 33 17 8 . 5 18 5 5 4 14 22 4 8 5 7 15 17 25 Device 146 | 1 1 10 7 9 2 3 1 4 14 7 5 . 2 8 3 4 . 9 11 4 4 4 4 4 8 17 Storage 13 | 1 1 3 1 . . . . . . . . . . . . . 1 . 1 . . . . 3 2 . Processor 12 | . . . . 1 . . . . 2 . 1 . . . . . . . . . 1 . . 2 3 2 Hackware 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . 1 Protection 119 | . 2 8 7 7 3 4 1 7 17 10 2 . 3 7 2 1 3 5 10 . 3 1 3 4 4 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 2 1 8 5 9 3 2 3 2 9 4 8 2 4 6 3 2 5 5 18 . 1 2 3 10 6 29 Energy Gun 7 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 5 Energy Cannon 31 | . . . . 2 . 1 . 1 . . 1 . 1 . 1 2 . 4 5 . . . 1 4 . 8 Ballistic Gun 71 | 2 1 6 5 4 2 . 2 1 6 1 2 1 1 2 2 . 2 . 9 . . . 2 2 6 12 Ballistic Cannon 9 | . . . . . . . . . . . 1 . 2 2 . . 1 . . . . . . . . 3 Launcher 11 | . . 1 . . . . 1 . . 1 2 1 . . . . . 1 1 . . . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . 3 1 1 . . 3 2 1 . . 2 . . 1 . 3 . . 1 . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Unidentified Prototypes 24 | . . 2 . 1 . . . 1 1 . . . . . . . 5 . 1 . . 4 . 4 5 . Corrupted Parts 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 System Corruption 18 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . 8 Parts Lost 139 | . . 4 1 3 2 1 . . . . . . 1 3 . 3 . . 20 . . . 2 30 1 68 Power 12 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 7 Propulsion 43 | . . 1 . 2 . . . . . . . . 1 2 . 3 . . 4 . . . 1 13 . 16 Utility 40 | . . 3 1 1 1 . . . . . . . . 1 . . . . 7 . . . . 5 . 21 Weapon 44 | . . . . . 1 1 . . . . . . . . . . . . 7 . . . 1 9 1 24 Highest Loss Streak 28 | . . 2 1 3 2 1 . . . . . . 1 2 . 3 . . 17 . . . 1 15 1 28 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 99 99 99 97 97 99 100 100 100 93 99 93 94 89 66 94 85 94 98 94 93 82 76 79 Engine 3 | . 13 11 9 7 7 7 7 7 4 . . . 2 3 . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 6 6 6 3 1 5 5 2 . . . 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 4 5 5 5 5 3 6 7 Treads 20 | . 27 43 36 29 30 30 30 30 26 26 26 26 25 23 23 18 5 5 4 . . . . . 7 10 Leg 5 | . . . . . . . . . . . . . . . . . 1 17 18 31 31 31 30 21 . . Device 10 | . 10 4 3 8 13 11 7 13 8 10 8 13 11 9 14 15 11 10 9 15 11 12 11 7 10 13 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 3 Processor 11 | . . . . 7 7 7 7 7 20 20 25 26 26 13 11 11 11 11 8 5 9 10 10 12 14 14 Hackware 2 | . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 9 13 10 Protection 6 | . 3 6 13 13 8 10 15 8 10 8 4 . 1 5 1 1 4 5 5 5 4 2 3 3 1 2 Energy Cannon 2 | . . . . . . 3 5 5 . . 2 . 5 3 . 4 . 7 4 5 5 5 4 3 . 6 Ballistic Gun 12 | . 26 21 27 21 17 9 6 8 16 17 11 . 6 3 12 11 . 7 10 10 5 5 5 5 8 5 Slashing Weapon 2 | . . . . . 4 6 7 . 2 . . 6 . 4 3 . 5 . 4 5 5 4 5 3 2 . Peak Build Rating 196 | 7 8 18 30 39 37 38 40 40 54 55 58 54 64 70 73 73 87 91 102 102 109 130 128 135 173 196 Average Rating 67 | 5 7 14 25 35 36 35 37 38 49 52 54 48 58 61 70 69 51 87 89 101 106 122 125 113 129 159 On Entrance 61 | . 7 8 18 30 37 36 35 38 39 54 52 53 54 64 68 69 59 87 85 97 102 109 125 122 34 173 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 13 20 57 69 76 73 77 78 81 79 79 77 65 91 94 81 93 81 101 90 80 96 119 122 118 134 182 Greatest Support 240 | 40 40 80 82 88 88 88 88 88 91 91 92 86 96 116 96 96 90 90 155 155 155 155 155 155 240 240 Greatest Overweight (x) 54 | . . . . . . . . . . . . . 1 5 . 3 2 1 1 . . . . 6 1 54 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Largest Inventory Capacity 25 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 19 | 7 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 23 Most Carried 25 | 3 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 24 Average Carried 18 | 2 8 12 19 19 19 19 19 19 19 19 19 20 19 19 20 19 19 18 18 19 19 19 19 16 14 17 Final Capacity 25 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 25 5 Final Carried 25 | 3 10 20 20 20 19 20 20 20 20 20 20 20 20 20 20 18 18 20 20 19 20 20 18 5 25 5 Class Distribution -------------------- 17% | Skirmisher 14% | Scavenger-Skirmisher 11% | Mutant 10% | Scavenger-Tank 9% | Assassin 7% | Scavenger-Mutant 5% | Scavenger-Assassin 5% | Tank 4% | Machinist-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Mutant | -7/Zion Skirmisher | -6/Proximity Caves Assassin | -6/Factory Skirmisher | -6/Lower Caves Machinist-Skirmisher | -6/Lower Caves Assassin | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Assassin | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Assassin | -3/Research Hacker-Skirmisher | -2/Research Hacker-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 13140 | 290 411 964 1118 827 330 209 121 254 1236 562 340 . 321 503 301 234 67 313 1316 44 157 100 287 535 531 1769 Remotely 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Salvage Created 17107 | 113 390 1605 1439 1071 228 67 . 248 1693 244 70 . . 632 249 121 371 198 1465 . 62 . 475 1196 . 5170 Parts 866 | 5 25 109 86 57 12 1 . 12 72 8 4 . . 39 13 1 3 13 72 . 2 . 25 63 . 244 Haulers Intercepted 10 | . 1 4 4 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . 1 . 1 . . . . . 2 . . . . 2 . . . . 2 . . . . 4 . 1 Parts Field Recycled 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Retrieved Matter 72 | . . . . . . . . . . . . . . . . . . 72 . . . . . . . . Parts Self-Destructed 91 | . . . . . 8 1 . 10 . 12 5 . . . 13 1 3 11 . . . . 27 . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 257 | . 8 30 24 16 4 1 . 8 13 8 2 . 1 9 3 2 . 7 21 . 1 . 10 23 . 66 Melee 4 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . Guns 131 | . 8 24 24 13 4 1 . 1 13 4 1 . . 6 3 . . . 9 . 1 . 6 . . 13 Cannons 70 | . . . . . . . . . . . . . 1 1 . 2 . 2 6 . . . 4 7 . 47 AOE 43 | . . 6 . 3 . . . 7 . 3 1 . . 1 . . . 5 3 . . . . 14 . . Classes Destroyed 19 | 2 4 5 1 1 1 . . . . . . . 1 . 2 . . . 1 . . . 1 . . . Worker 21 | . . 3 . 1 . . . . 1 . . . . . . . . . 1 . . . . 9 . 6 Builder 23 | . . 2 3 1 . . . . 1 . . . . . . . . . 2 . . . . 11 . 3 Tunneler 4 | 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Hauler 10 | . 1 4 4 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 25 | 1 1 1 1 6 . . . . 7 . . . . . . . . . 1 . . . . 5 . 2 Minesweeper 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 15 | . 2 5 3 1 . . . . 2 . . . . . . . . . . . . . . 1 . 1 Swarmer 53 | . 4 6 6 7 4 . . 4 2 4 . . . . . . . 5 1 . . . 3 . . 7 Saboteur 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Grunt 90 | . 4 13 9 4 . . . 3 4 1 1 . . 2 2 . . . 2 . . . 5 15 . 25 Brawler 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Duelist 7 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . 3 Sentry 29 | . . 10 7 1 . 1 . . 1 1 1 . . 2 . . . . 2 . . . . . . 3 Hunter 34 | . . . 2 2 . . . . 3 . . . . 3 . 2 . 2 8 . 1 . . 2 . 9 Programmer 34 | . . . . 2 . . . . 3 2 . . . 2 . . . . 5 . . . . 5 . 15 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Packrat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 22 | 1 2 12 7 14 4 1 . 4 4 3 2 . 1 3 3 2 . 5 11 . 1 . 4 22 . 11 Combat Bots Only 10 | . 2 8 5 10 4 1 . 4 3 3 2 . 1 3 3 2 . 5 9 . 1 . 4 7 . 9 Max Kills in Single Turn 5 | 1 1 4 2 5 1 1 . 3 1 1 1 . 1 1 1 1 . 4 2 . 1 . 1 5 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 2 . . . 3 . 1 1 . . 1 . . . 4 2 . . . . 2 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2533 | . 51 127 99 117 32 56 . 21 142 51 52 . 49 103 5 36 . 28 304 . 6 . 112 209 . 933 Missed 723 | . 14 40 24 30 5 21 . 7 45 21 22 . 14 31 3 11 . 11 95 . 4 . 20 62 . 243 Damage Taken 34349 | . 443 1135 972 1345 410 296 . 222 1439 349 345 . 736 1627 36 448 . 310 4003 . 42 . 1063 3655 . 15473 Core 4671 | . 113 84 60 225 75 . . . 178 39 . . 208 212 . 71 . 32 653 . . . 143 958 . 1620 Absorbed by Shields 867 | . . . . . . . . . . . . . . . . . . . . . . . 867 . . . Reduced by Siege Mode 1314 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1314 Redirected to Shielding 547 | . . . 9 103 3 . . . 4 . . . . 11 . . . . 173 . 6 . . 29 . 209 Ignored by Resistances 95 | . . . . . . . . . . . . . . 95 . . . . . . . . . . . . Regen/Repaired (Parts) 1049 | . . . . . . . 707 . . . . . . . . . . . 161 . . 181 . . . . Core Remaining (%) 64 | 100 54 79 89 . . . . 57 . . . . 50 . . . . 62 . . . . 30 26 100 . Volleys Fired 1111 | 10 54 104 71 59 9 36 . 29 57 14 45 . 103 33 12 23 . 20 69 . 48 1 108 41 . 165 Largest 4 | 2 2 2 3 3 3 3 . 3 3 3 3 . 3 3 2 2 . 3 4 . 3 1 3 2 . 4 Hottest 400 | 40 40 79 78 75 75 75 . 90 86 86 99 . 204 204 90 180 . 213 228 . 208 90 208 200 . 400 Shots Fired 2269 | 20 101 203 213 163 27 49 . 35 157 34 65 . 121 66 22 31 . 30 182 . 58 1 163 61 . 467 Gun 1401 | 20 101 200 213 156 27 20 . 13 157 29 25 . . 48 19 . . 4 117 . 10 . 70 . . 172 Cannon 831 | . . . . 7 . 29 . 17 . . 38 . 121 18 3 31 . 24 64 . 48 1 93 42 . 295 Launcher 37 | . . 3 . . . . . 5 . 5 2 . . . . . . 2 1 . . . . 19 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1447 | 20 101 195 213 156 27 20 . 13 157 29 25 . 18 57 19 . . 4 117 . 5 . 48 . . 223 Thermal 639 | . . 5 . 7 . 29 . 17 . . 38 . 103 9 3 31 . 24 64 . 53 1 115 2 . 138 Explosive 37 | . . 3 . . . . . 5 . 5 2 . . . . . . 2 1 . . . . 19 . . Electromagnetic 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Entropic 40 | . . . . . . . . . . . . . . . . . . . . . . . . 40 . . Robot Hit Streak 39 | 3 11 27 25 9 4 11 . 10 16 21 5 . 9 9 10 7 . 3 13 . 5 . 9 8 . 39 Robot Miss Streak 6 | 2 4 4 5 6 3 3 . 2 4 1 4 . 1 2 2 2 . 2 6 . 2 . 4 5 . 6 Penetration Max 1 | . . . 1 . . . . . 1 . 1 . . . 1 . . . 1 . . . . 1 . 1 Secondary Targets 31 | . . 4 6 7 2 . . . 4 1 . . . 1 1 . . . . . . . 2 . . 3 Max Gunslinging Chain 1 | . . 1 1 1 1 . . . 1 1 . . . 1 1 . . . . . . . 1 . . 1 Shots Hit Robots 1252 | 11 64 144 139 85 16 12 . 13 111 26 18 . 23 50 16 11 14 9 112 . 8 . 53 40 . 277 Core Hits 635 | 4 25 74 58 44 8 3 . 11 51 13 5 . 4 20 10 4 4 11 53 . 2 . 22 64 . 145 Critical Kills 17 | 1 . . 2 . . . . . 2 . . . . 4 . . . . 4 . . . . . . 4 Critical Parts Destroyed 14 | 1 . . 1 . . . . . 1 . . . . 3 1 . . . 1 . 1 . 2 . . 3 Critical Strikes 72 | 2 . . 3 . . . . . 3 . . . 4 10 1 . . . 8 . 1 . 2 16 . 22 Meltdown 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 Destroy 28 | 2 . . 3 . . . . . 3 . . . . 8 1 . . . 4 . 1 . 2 . . 4 Blast 9 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . . 4 Corrupt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Sever 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Sunder 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Melee Attacks 89 | . . . . 4 3 1 . . 16 3 . . . 8 2 . 14 . 24 . . . . 13 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . 4 3 1 . . 16 3 . . . 8 2 . 14 . 24 . . . . 13 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 1 2 . . . 7 . . . . 3 2 . . . 2 . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42071 | 107 537 2607 2290 2345 386 196 . 829 2564 894 581 . 810 1277 541 447 993 603 3994 . 223 . 1412 7357 . 11078 Guns 16490 | 107 533 2038 2231 1417 230 196 . 220 2116 476 237 . . 564 390 . . 19 1372 . 122 . 928 . . 3294 Cannons 14660 | . . . . . . . . . . . . . 810 285 . 447 . 227 1457 . 101 . 484 3156 . 7693 Explosions 7757 | . . 553 . 850 . . . 587 . 383 344 . . 162 . . . 357 659 . . . . 3862 . . Melee 2924 | . . . . 78 156 . . . 448 35 . . . 264 151 . 993 . 484 . . . . 315 . . Ramming 240 | . 4 16 59 . . . . 22 . . . . . 2 . . . . 22 . . . . 24 . 91 Kinetic 17956 | 107 533 1964 2231 1417 230 196 . 220 2116 476 237 . 522 721 390 . . 19 1372 . 14 . 666 . . 4525 Thermal 7710 | . . 74 . . . . . . . . . . 288 290 . 447 . 227 1457 . 209 . 746 . . 3972 Explosive 7595 | . . 553 . 850 . . . 587 . 383 344 . . . . . . 357 659 . . . . 3862 . . Electromagnetic 2490 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2490 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2924 | . . . . 78 156 . . . 448 35 . . . 264 151 . 993 . 484 . . . . 315 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3156 | . . . . . . . . . . . . . . . . . . . . . . . . 3156 . . Highest Corruption 42 | . . 1 . 2 2 2 2 . 2 4 4 4 14 2 2 2 2 2 12 5 . . . 7 . 42 Average Corruption 5 | . . 1 . 1 2 2 2 . 1 2 4 4 4 1 2 2 2 2 5 3 . . . 4 . 27 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . 7 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 330 | . . . . 2 17 16 . . 4 25 37 4 19 3 11 6 2 15 34 2 . . . 12 . 121 Message Errors 74 | . . . . . 3 5 . . 3 4 12 . 4 1 1 . 1 4 9 . . . . 4 . 23 Matter Fused 81 | . . . . . 6 4 . . 1 7 7 3 7 1 5 1 1 2 10 2 . . . 1 . 23 Heat Flow Errors 41 | . . . . . 1 3 . . . 6 7 1 2 . . 2 . 3 2 . . . . . . 14 Energy Discharges 31 | . . . . 1 6 . . . . 1 2 . 4 1 2 2 . 2 1 . . . . 2 . 7 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Data Loss (minor) 26 | . . . . 1 . 3 . . . 5 3 . 1 . . . . 2 3 . . . . 2 . 6 Data Loss (major) 8 | . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . . . 1 . 3 Misfires 9 | . . . . . . . . . . 2 2 . . . 1 . . 1 2 . . . . . . 1 Alerts 9 | . . . . . 1 . . . . . 3 . 1 . . 1 . . . . . . . . . 3 Misdirections 11 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 8 Weapon Failures 34 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 31 Overload Shots 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Overflow Damage 1663 | . . 49 . 89 70 . . 33 1 3 38 . 17 107 30 . 227 10 71 . . . . 738 . 180 Projectiles 674 | . . . . . . . . . . . . . 17 . . . . . 30 . . . . 456 . 171 Explosions 383 | . . 49 . 41 . . . 15 . 3 38 . . . . . . 10 . . . . . 227 . . Melee 606 | . . . . 48 70 . . 18 1 . . . . 107 30 . 227 . 41 . . . . 55 . 9 Knockbacks 32 | . . . . . . . . . . . . . . 5 . . . . 1 . . . . 1 . 25 Impact 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Kinetic 26 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 23 Secondary 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Self-Inflicted Damage 858 | . . . . 162 . . . . . . . . . 61 . . . . 20 . . . . 613 . 2 Shots 16 | . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 12 . . Rammed 22 | . 2 6 5 . . . . 1 . . . . . 1 . . . . . . . . . . . 7 Targets Rammed 28 | . 2 6 6 . . . . 1 . . . . . 1 . . . . 1 . . . . 3 . 8 Kicked 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . Crushed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 596 | . 48 46 320 350 250 256 . 100 172 236 224 78 596 390 78 450 . 258 243 . 299 . 353 321 5 531 Average Temperature 90 | . 19 13 74 143 120 107 . 41 42 65 64 53 104 126 34 141 . 84 103 . 89 . 95 133 5 113 Received Heat Transfer 3722 | . 204 513 333 57 . 54 . 18 165 54 156 . 48 198 18 . . . 236 . . . 176 403 . 1089 Effects 36 | . . . 2 1 . 2 . . . . 3 . 10 . . . . . . . 1 . 1 3 . 13 Shutdowns 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Energy Bleed 9 | . . . 2 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 . . 2 Interference 18 | . . . . . . 1 . . . . 3 . 3 . . . . . . . . . . 3 . 8 Matter Decay 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Total Turns 196 | . . . . . . . . . . . . . . . . . . . . . . . . . . 196 Longest Duration 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Robots Corrupted 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 15 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 14 Impact Corruptions 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Robots Melted 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 Combat Hostiles 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 Parts Melted 14 | . . 1 . . . . . . . . . . . 1 . 5 . 2 . . . . 1 . . 4 Heat Transferred 7759 | . . 185 . . . . . . . . . . 400 300 . 700 . 350 1406 . 259 . 888 . . 3271 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1095 | 10 240 450 464 600 . . . . 211 . . . . 230 . . . . 500 . . . . 1095 615 1075 Initial 979 | . 6 56 89 167 . . . . 113 . . . . . . . . . 6 . . . . 979 615 142 Average 285 | 3 83 207 300 322 . . . . 99 . . . . 70 . . . . 211 . . . . 751 439 454 Maximum Alert Level 3 | . 1 2 2 2 . . . . 1 . . . . 1 . . . . 2 . . . . 3 2 3 Low Security (%) 52 | 100 95 60 13 45 . . . . 98 . . . . 96 . . . . 56 . . . . . . 37 Level 1 18 | . 4 26 75 2 . . . . 1 . . . . 3 . . . . 4 . . . . . 40 20 Level 2 20 | . . 12 11 51 . . . . . . . . . . . . . . 39 . . . . 45 59 7 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . 53 . 34 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 3 5 6 . . . . 5 . . . . 3 . . . . 7 . . . . 5 . 15 Investigation 7 | . 1 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . Extermination 16 | . . . . 3 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 7 Reinforcement 16 | . . 2 2 2 . . . . 1 . . . . . . . . . 2 . . . . 2 . 5 Assault 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 3 Garrison 5 | . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 26 | . 2 2 3 2 . . . . . . . . . . . . . . 4 . . 1 . 4 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 424 | . 15 48 32 18 4 3 . 8 20 10 4 . 1 14 3 2 . 7 36 . 1 17 23 55 . 103 Peak Tracking Total 18 | . 4 6 4 6 4 1 . 4 3 3 3 . 1 3 3 2 . 5 6 . 1 11 5 18 . 16 Tactical Retreats 24 | . 2 1 2 1 . 2 . . . . . . . 1 . . . . . . . . 3 6 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 14 | . 3 2 . . . . . . 1 . . . . 1 . . . . 3 . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . 1 . . . . . 1 1 . . . . . . . . . 2 8 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 40 | . . . 2 21 . . . 1 . . . . . 4 . . . . 7 . . . . 5 . . Max in Single Turn 10 | . . . 1 10 . . . 1 . . . . . 3 . . . . 2 . . . . 2 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 65 | . 8 10 6 6 . . . 1 7 1 1 4 . 6 . . 4 . 2 . 1 2 . 2 1 3 Terminals 42 | . 8 10 6 5 . . . . 5 . . . . 4 . . . . 1 . . . . 1 . 2 Fabricators 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 Total Hacks 188 | . 27 30 20 17 . . . 1 13 1 1 29 . 15 . . 17 . 4 . 1 3 . 2 2 5 Successful 112 | . 12 16 9 7 . . . 1 5 1 1 29 . 5 . . 17 . 2 . 1 3 . 1 1 1 Failed 74 | . 14 13 11 10 . . . . 8 . . . . 10 . . . . 2 . . . . 1 1 4 Catastrophic 12 | . 2 1 1 2 . . . . 2 . . . . 1 . . . . . . . . . 1 . 2 Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 28 23 11 11 . . . . 4 . . . . 9 . . . . 4 . . 1 . 1 . 1 Terminals 117 | . 27 30 20 15 . . . . 8 . . . . 11 . . . . 3 . . . . 1 . 2 Fabricators 7 | . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 3 Terminal Hacks 75 | . 4 9 4 2 . . . 1 1 1 1 29 . 1 . . 17 . 1 . 1 3 . . . . Record 17 | . . . . . . . . 1 1 . . 8 . . . . 5 . . . . 2 . . . . Part Schematic 19 | . 1 1 . . . . . . . . . 13 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 9 | . 3 1 1 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 1 . . . . . . . . . 1 1 . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Build 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Unauthorized Hacks 26 | . 8 7 5 3 . . . . . . . . . 2 . . . . 1 . . . . . . . Terminals 25 | . 8 7 5 3 . . . . . . . . . 2 . . . . . . . . . . . . Botnet 25 | . 8 7 5 3 . . . . . . . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 8 10 5 6 . . . . 7 . . . . 6 . . . . 1 . . . . 1 1 3 Full Trace Events 4 | . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 1 . . . . . . . . . 13 . . . . 4 . . . . . . . . . Parts Built 6 | . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 186 | . . . . 62 . . . . 124 . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . 4 . . . . 8 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Largest Group 3 | . . . . . . . . . . . . . . . . . . . 3 2 1 . . . . . Highest-Rated Group 138 | . . . . . . . . . . . . . . . . . . . 138 92 46 . . . . . Highest-Rated Ally 46 | . . . . . . . . . . . . . . . . . . . 46 46 46 . . . . . Total Orders 31 | . . . . . . . . . . . . . 4 2 4 3 . . 3 5 2 3 3 . 2 . EXPLORE 18 | . . . . . . . . . . . . . 2 1 2 2 . . 2 2 1 2 2 . 2 . RETURN 13 | . . . . . . . . . . . . . 2 1 2 1 . . 1 3 1 1 1 . . . Ally Attacks 15 | . . . . . . . . . . . . . . . . . . . 13 2 . . . . . . Total Damage 286 | . . . . . . . . . . . . . . . . . . . 262 24 . . . . . . Kills 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 9 | . 3 1 1 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 18 | . . . . . 2 1 1 2 . 2 3 . 1 . 1 . . 2 . . 3 . . . . . Drone Launches 21 | . . . . . . . . . . . . . 3 2 2 2 . . 1 3 1 2 2 . 3 . Drone Recoveries 16 | . . . . . . . . . . . . . 3 1 2 1 . . . 3 1 2 2 . 1 . Decoded 0b10 Intel 95 | . . . . . . . . . 83 . . . . 12 . . . . . . . . . . . . Items 95 | . . . . . . . . . 83 . . . . 12 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 32427 | 143 1074 2042 1392 1755 1227 1701 1432 1559 2034 1598 1680 149 1260 1088 789 632 259 1009 1294 275 734 638 2205 1031 1064 2363 Spaces Moved 17159 | 71 553 966 669 923 716 957 903 843 828 938 774 89 608 552 423 352 150 536 736 223 444 361 1001 649 854 1040 Core 215 | 8 . . . . . . . . . . . . . . . . . . . . . . . 45 141 21 Treads 11875 | 63 553 966 669 923 716 957 903 843 828 938 774 89 608 364 423 259 . . 2 . . . . . 347 650 Legs 3910 | . . . . . . . . . . . . . . . . . 18 536 734 223 444 361 1001 593 . . Wheels 588 | . . . . . . . . . . . . . . 188 . 93 132 . . . . . . 11 . 164 Hover 366 | . . . . . . . . . . . . . . . . . . . . . . . . . 366 . Flight 205 | . . . . . . . . . . . . . . . . . . . . . . . . . . 205 Fastest Speed 36 | 50 160 160 156 156 156 156 156 156 156 156 156 165 162 135 162 145 120 120 112 120 120 120 120 50 36 37 Average Speed 147 | 147 160 160 157 156 156 156 156 156 156 156 160 165 164 159 162 157 130 148 119 120 120 120 120 123 110 153 Slowest Speed 2750 | 160 160 160 160 156 156 156 156 156 156 156 165 165 243 175 162 162 260 190 240 120 120 120 120 330 250 2750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 59 | 5 94 83 60 27 81 89 84 86 18 89 72 74 87 11 76 57 62 64 21 46 63 94 62 17 37 38 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . . . . . . 1 . . . . 3 1 . . 2 . . . . . Known Exits Taken 22 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . 2 2 2 1 . 3 3 . 1 . 2 3 . 3 . 1 . . 1 . . . Spaces Dug 252 | . . . . 6 1 17 . 2 8 2 35 . 65 6 3 15 . 6 11 . 15 1 41 8 1 9 Terrain Destroyed 893 | . . 6 . 47 1 23 . 46 9 64 62 . 98 28 4 17 . 47 79 . 46 1 82 154 1 78 Melee 33 | . . . . 3 1 1 . . 8 2 . . . 2 . . . . 9 . . . . 6 1 . Projectile 473 | . . . . 3 . 22 . 6 1 . 39 . 98 10 4 17 . 16 17 . 46 1 82 34 . 77 AOE 386 | . . 6 . 41 . . . 40 . 62 23 . . 16 . . . 31 53 . . . . 114 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 22212 | 90 659 1260 867 1129 803 1119 925 1050 1422 1034 1147 91 750 673 498 397 187 714 959 231 587 567 1854 790 975 1434 Wait 2905 | . 22 108 52 100 67 114 15 156 445 53 306 . 19 29 54 14 . 133 42 2 79 179 735 35 29 117 Move 17132 | 70 552 965 668 922 715 956 902 842 827 937 773 88 607 552 422 351 149 535 735 222 443 360 1000 648 853 1038 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 148 | 3 12 14 14 5 1 2 2 3 9 3 1 . 2 8 . . . 4 18 . 4 4 . 2 20 17 Fast Attach 154 | 7 5 7 2 2 . . . 2 5 . 1 1 2 6 . . 9 . 20 2 1 6 . 17 30 29 Attach 100 | . . 5 4 5 2 . 1 1 3 1 1 . 1 3 . 1 3 2 11 2 . . 2 15 4 33 Detach 45 | . . 3 2 1 . . . 1 2 . . . 2 . . 1 5 . 1 2 . . . 6 13 6 Swap 324 | . 5 29 23 25 6 9 4 11 41 20 17 1 10 23 8 6 3 17 19 . 9 4 9 5 6 14 Drop 174 | . 7 19 25 6 . 1 1 4 17 3 3 1 4 11 . 1 4 3 19 1 3 13 . 5 19 4 Fire 1111 | 10 54 104 71 59 9 36 . 29 57 14 45 . 103 33 12 23 . 20 69 . 48 1 108 41 . 165 Melee 89 | . . . . 4 3 1 . . 16 3 . . . 8 2 . 14 . 24 . . . . 13 1 . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kick 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . Crush 19 | . 2 6 6 . . . . 1 . . . . . . . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 3) 656 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Central database locked down 814 | -10/Materials | Discovered new exit (range 3) 1218 | -10/Materials | Entered another Materials area 1218 | -9/Materials | Evolved 2 slots: Propulsion x2 1659 | -9/Materials | Build established: Scavenger-Mutant 1848 | -9/Materials | Destroyed 8 combat bots 1981 | -9/Materials | Discovered new exit (range 11) 2338 | -9/Materials | Discovered new exit (range 15) 2779 | -9/Materials | Discovered new exit (range 8) 2899 | -9/Materials | Central database locked down 3260 | -9/Materials | Entered another Materials area 3260 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3436 | -8/Materials | Garrison activated, responded to threat 3548 | -8/Materials | Build established: Scavenger-Tank 4305 | -8/Materials | Discovered new exit (range 15) 4477 | -8/Materials | Build established: Tank 4652 | -8/Materials | Entered Factory 4652 | -7/Factory | Evolved 2 slots: Utility x2 4942 | -7/Factory | Build established: Scavenger-Skirmisher 5485 | -7/Factory | Destroyed 10 combat bots 5754 | -7/Factory | Fabricated Imp. Treads? 5942 | -7/Factory | Lost 3 parts (2n1u) 6181 | -7/Factory | Discovered new exit (range 13) 6216 | -7/Factory | Identified exit to Factory 6298 | -7/Factory | Discovered new exit (range 16) 6306 | -7/Factory | Cargo convoy interrupted 6406 | -7/Factory | Identified exit to Lower Caves 6407 | -7/Factory | Entered Lower Caves 6486 | -7/Lower Caves | Encountered a Warlord checkpoint 6536 | -7/Lower Caves | Build established: Skirmisher 6890 | -7/Lower Caves | Build established: Assassin 6912 | -7/Lower Caves | Learned 12 Factory zone layouts 7519 | -7/Lower Caves | Discovered new exit (range 8) 7529 | -7/Lower Caves | Identified exit to Lower Caves 7634 | -7/Lower Caves | Entered another Lower Caves area 7636 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7734 | -7/Lower Caves | Discovered exit to Factory (range 13) 8020 | -7/Lower Caves | Encountered a Warlord checkpoint 8256 | -7/Lower Caves | Identified exit to Zion 8799 | -7/Lower Caves | Spotted B-75 Beast 9099 | -7/Lower Caves | Build established: Mutant 9335 | -7/Lower Caves | Entered Zion 9385 | -7/Zion | System corruption cleaned by Quarantine Array 9466 | -7/Zion | Given A8's code to call for help 9486 | -7/Zion | Discovered new exit (range 15) 9516 | -7/Zion | Given the Hacking Drone Bay 9742 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9944 | -7/Zion | Visited the Megawrench Repair Shop 9983 | -7/Zion | Identified exit to Deep Caves 10383 | -7/Zion | Megawrench repaired 10 parts 10435 | -7/Zion | Met Imprinter 10761 | -7/Zion | Identified exit to Proximity Caves 10767 | -7/Zion | Entered Proximity Caves 10792 | -6/Proximity Caves | Learned Factory stockpile data 10848 | -6/Proximity Caves | Found Alien Artifact 10848 | -6/Proximity Caves | Identified Dimensional Node Initializer 10848 | -6/Proximity Caves | Initialized slip node 11079 | -6/Proximity Caves | Build established: Skirmisher 12238 | -6/Proximity Caves | Discovered exit to Factory (range 7) 12326 | -6/Proximity Caves | Entered Factory 12326 | -6/Factory | Evolved 2 slots: Utility x2 12327 | -6/Factory | Identified exit to Lower Caves 12327 | -6/Factory | Identified exit to Extension 12328 | -6/Factory | Identified exit to Factory 12838 | -6/Factory | Fabricated Imp. Treads? 12844 | -6/Factory | Build established: Assassin 13568 | -6/Factory | Fabricated Imp. Treads (x2) 14360 | -6/Factory | Entered Lower Caves 14361 | -6/Lower Caves | Encountered a Warlord checkpoint 14374 | -6/Lower Caves | Learned 8 Factory zone layouts 14616 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14675 | -6/Lower Caves | Learned Factory security intel 14955 | -6/Lower Caves | Build established: Skirmisher 15876 | -6/Lower Caves | Discovered new exit (range 11) 15957 | -6/Lower Caves | Identified exit to Lower Caves 15958 | -6/Lower Caves | Entered another Lower Caves area 15984 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16140 | -6/Lower Caves | Learned Factory stockpile data 16141 | -6/Lower Caves | Learned 4 Factory zone layouts 16164 | -6/Lower Caves | Discovered exit to Factory (range 7) 16359 | -6/Lower Caves | Build established: Machinist-Skirmisher 16499 | -6/Lower Caves | Spotted B-75 Beast 16874 | -6/Lower Caves | Learned Factory machine intel 17586 | -6/Lower Caves | Discovered new exit (range 8) 17596 | -6/Lower Caves | Identified exit to Data Miner 17638 | -6/Lower Caves | Entered Data Miner 17639 | -6/Data Miner | Discovered new exit (range 6) 17660 | -6/Data Miner | Met Data Miner 17702 | -6/Data Miner | Learned location of Section 7 (-2) 17702 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17726 | -6/Data Miner | Received God Mode back door access code from Data Miner 17784 | -6/Data Miner | Identified exit to Proximity Caves 17787 | -6/Data Miner | Entered Proximity Caves 17796 | -5/Proximity Caves | Learned Factory stockpile data 17902 | -5/Proximity Caves | Spotted B-75 Beast 18121 | -5/Proximity Caves | Build established: Skirmisher 18525 | -5/Proximity Caves | Destroyed B-75 Beast 18961 | -5/Proximity Caves | Discovered exit to Factory (range 21) 19046 | -5/Proximity Caves | System corruption reached 10% 19047 | -5/Proximity Caves | Entered Factory 19047 | -5/Factory | Evolved 2 slots: Propulsion x2 19048 | -5/Factory | Identified exit to Upper Caves 19051 | -5/Factory | Loaded intel: 272 machine locations 19866 | -5/Factory | Discovered new exit (range 6) 19887 | -5/Factory | Identified exit to Factory 20053 | -5/Factory | Garrison activated, responded to threat 20092 | -5/Factory | Garrison activated, responded to threat 20135 | -5/Factory | Entered Upper Caves 20371 | -5/Upper Caves | Learned 4 Factory zone layouts 20423 | -5/Upper Caves | Build established: Scavenger-Assassin 20826 | -5/Upper Caves | Discovered new exit (range 8) 20865 | -5/Upper Caves | Identified exit to Upper Caves 20924 | -5/Upper Caves | Entered another Upper Caves area 20983 | -5/Upper Caves | Build established: Scavenger-Skirmisher 21440 | -5/Upper Caves | Lost 3 parts (3n) 21546 | -5/Upper Caves | Discovered new exit (range 9) 21555 | -5/Upper Caves | Identified exit to Zhirov 21556 | -5/Upper Caves | Encountered a Warlord checkpoint 21556 | -5/Upper Caves | Entered Zhirov 21559 | -5/Zhirov | Discovered new exit (range 3) 21582 | -5/Zhirov | Met Zhirov 21606 | -5/Zhirov | Learned location of Quarantine (-2) 21606 | -5/Zhirov | Learned location of Testing (-3) 21606 | -5/Zhirov | Learned location of Command (-1) 21629 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21651 | -5/Zhirov | Found Alien Artifact 21651 | -5/Zhirov | Identified Integrated Dissipator 21651 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21808 | -5/Zhirov | Found Alien Artifact 21808 | -5/Zhirov | Identified Transdimensional Reconstructor 21808 | -5/Zhirov | Warped through subspace 21808 | -5/Zhirov | Identified exit to Proximity Caves 21815 | -5/Zhirov | Entered Proximity Caves 22038 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22543 | -4/Proximity Caves | Learned location of Armory (-3) 22680 | -4/Proximity Caves | Discovered exit to Factory (range 8) 22714 | -4/Proximity Caves | Learned location of 1 exit from Research 22824 | -4/Proximity Caves | Entered Factory 22824 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 22825 | -4/Factory | Identified exit to Research 23574 | -4/Factory | First assault squad dispatched 23577 | -4/Factory | System corruption reached 10% 23653 | -4/Factory | Incoming assault squad redirected 23727 | -4/Factory | Destroyed 9 combat bots 23768 | -4/Factory | Core integrity fell below 50% 23794 | -4/Factory | Lost 17 parts (2p3n5u7w) 24004 | -4/Factory | Allied Derelicts emerged from ambush trap array 24072 | -4/Factory | Identified exit to Upper Caves 24117 | -4/Factory | Incoming assault squad redirected 24118 | -4/Factory | Entered Upper Caves 24118 | -4/Upper Caves | Accompanied by 2 allies 24382 | -4/Upper Caves | Discovered new exit (range 2) 24382 | -4/Upper Caves | Identified exit to Upper Caves 24393 | -4/Upper Caves | Entered another Upper Caves area 24393 | -4/Upper Caves | Accompanied by 1 ally 24401 | -4/Upper Caves | Discovered exit to Research (range 16) 24630 | -4/Upper Caves | Learned 4 Research zone layouts 25008 | -4/Upper Caves | Discovered new exit (range 7) 25014 | -4/Upper Caves | Identified exit to Warlord 25127 | -4/Upper Caves | Entered Warlord 25230 | -4/Warlord | Met Warlord 25241 | -4/Warlord | Opened Warlord's prototype stash 25246 | -4/Warlord | Found Prototype Reactor 25246 | -4/Warlord | Identified Vortex Chain Reactor 25251 | -4/Warlord | Warlord's base attacked by MAIN.C 25256 | -4/Warlord | Found Prototype Device 25256 | -4/Warlord | Identified Exp. Focal Shield 25262 | -4/Warlord | Found Prototype Hackware 25390 | -4/Warlord | Found Prototype Piercing Weapon 25390 | -4/Warlord | Identified Vortex Lance 25398 | -4/Warlord | Found Prototype Energy Cannon 25400 | -4/Warlord | Found Prototype Energy Cannon 25558 | -4/Warlord | Lost 3 allies 25601 | -4/Warlord | Warlord forces counterattacked 25673 | -4/Warlord | Spotted Striker 25682 | -4/Warlord | P-70 Sage assimilated allied 9Y-F3R(Y) 25682 | -4/Warlord | Spotted Executioner 25684 | -4/Warlord | P-70 Sage assimilated allied M2-JCU(g) 25738 | -4/Warlord | Build established: Scavenger-Tank 25741 | -4/Warlord | Lost 10 allies 25753 | -4/Warlord | Discovered new exit (range 12) 25764 | -4/Warlord | Identified exit to Proximity Caves 25765 | -4/Warlord | Entered Proximity Caves 25767 | -3/Proximity Caves | Spotter reported a threat 25768 | -3/Proximity Caves | Spotter reported a threat 25787 | -3/Proximity Caves | Lost 3 allies 25968 | -3/Proximity Caves | Spotter reported a threat 26125 | -3/Proximity Caves | Spotter reported a threat 26133 | -3/Proximity Caves | Spotter reported a threat 26187 | -3/Proximity Caves | Spotter reported a threat 26193 | -3/Proximity Caves | Spotter reported a threat 26343 | -3/Proximity Caves | Spotter reported a threat 27470 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 27894 | -3/Proximity Caves | Discovered exit to Research (range 5) 27970 | -3/Proximity Caves | Entered Research 27970 | -3/Research | Evolved 2 slots: Utility x2 27970 | -3/Research | Identified System Mapper 27971 | -3/Research | Identified exit to Research 28073 | -3/Research | Found Prototype Launcher 28073 | -3/Research | Identified Adv. Micro-nuke Launcher 28076 | -3/Research | Found Adv. Micro-nuke Launcher 28080 | -3/Research | Found Adv. Micro-nuke Launcher 28220 | -3/Research | Search patrols dispatched 28251 | -3/Research | Build established: Scavenger-Assassin 28470 | -3/Research | Search patrols dispatched 28701 | -3/Research | Identified Vortex Driver (x2) 28712 | -3/Research | Incoming investigation squad redirected 28720 | -3/Research | Search patrols dispatched 28748 | -3/Research | Lost 7 parts (2n2u3w) 28844 | -3/Research | Destroyed 7 combat bots 28905 | -3/Research | Lost 15 parts (2p7n2u4w) 28906 | -3/Research | Destroyed 7 combat bots 28954 | -3/Research | Build established: Hacker-Mutant 28970 | -3/Research | First assault squad dispatched 28980 | -3/Research | Core integrity fell below 50% 28994 | -3/Research | Discovered exit to Research (range 14) 29001 | -3/Research | Entered another Research area 29001 | -2/Research | Warlord forces began assault on 0b10 29001 | -2/Research | Evolved 2 slots: Utility x2 29019 | -2/Research | Lost 5 parts (3n1u1w) 29070 | -2/Research | Found Prototype Device 29070 | -2/Research | Identified Exp. EM Disruption Field 29111 | -2/Research | Research machine network offline 29231 | -2/Research | Met up with Warlord 29241 | -2/Research | Found Prototype Processor 29241 | -2/Research | Identified Exp. Core Analyzer 29295 | -2/Research | Borebot progress halted 29428 | -2/Research | Borebot progress halted 29500 | -2/Research | Build established: Hacker-Assassin 29522 | -2/Research | Found Exp. Core Analyzer 29542 | -2/Research | Borebot progress halted 29800 | -2/Research | Build established: Hacker-Skirmisher 29860 | -2/Research | Discovered new exit (range 9) 29870 | -2/Research | Identified exit to Quarantine 29989 | -2/Research | Discovered new exit (range 16) 30012 | -2/Research | Identified exit to Access 30065 | -2/Research | Entered Access 30065 | -1/Access | Evolved 2 slots: Utility x2 30372 | -1/Access | Build established: Wizard-Skirmisher 30733 | -1/Access | Build established: Wizard-Gunner 30818 | -1/Access | System corruption reached 10% 30845 | -1/Access | Spotted B-99 Colossus 30882 | -1/Access | Destroyed B-99 Colossus 30903 | -1/Access | Destroyed 7 combat bots 30912 | -1/Access | Lost 13 parts (2p3n4u4w) 30973 | -1/Access | Lost 3 parts (2u1w) 30997 | -1/Access | Destroyed 7 combat bots 31221 | -1/Access | Build established: Hacker-Gunner 31549 | -1/Access | Destroyed 8 combat bots 31552 | -1/Access | Lost 4 parts (3u1w) 31565 | -1/Access | First assault squad dispatched 31588 | -1/Access | Incoming assault squad redirected 31685 | -1/Access | Lost 3 parts (1n1u1w) 31716 | -1/Access | System corruption reached 30% 31955 | -1/Access | Lost 8 parts (2n3u3w) 31983 | -1/Access | Build established: Scavenger-Gunner 32046 | -1/Access | Lost 4 parts (2n2w) 32227 | -1/Access | Incoming assault squad redirected 32289 | -1/Access | Destroyed 9 combat bots 32294 | -1/Access | Core integrity fell below 50% 32363 | -1/Access | Core integrity fell below 20% 32384 | -1/Access | Lost 28 parts (4p7n6u11w) 32398 | -1/Access | Spotted B-99 Colossus 32428 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 32347_ Hvy. Machine Gun destroyed. 32348_ Acquired Unknown Flight Unit. 32348_ Identified Nuclear Pulse Array. 32353_ Xenon Bombardment Thruster destroyed. 32359_ Connecting with Terminal... 32360_ System corrupted: Component data lost. 32368_ K-01 Serf destroyed. 32388_ Acquired Imp. System Restoration Module. 32393_ System corrupted: IFF burst signal emitted. 32397_ Imp. System Restoration Module destroyed. 32399_ Penetrated by Slug. 32399_ Slug penetrates Sealed Freight Elevator. 32415_ System corrupted: Heat flow error (+160). 32418_ Acquired Enh. Nova Cannon. 32423_ Slug penetrates Wall. 32425_ Penetrated by Slug. 32425_ Nuclear Pulse Array destroyed. 32426_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A017. 32428_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | +??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????##?????????????????????????????????????? | | #???????? #?????????????????????????????????????? | | #???????! #????????? ?????????????????????????? | | ###????? #????????# ?????????????????????????? | | #???? #????????# ?????????????????????????? | | #???? #????????# ?????????????????????????? | | #??? #????????# ?????????????????????????? | | #??? #????????# ?????????????????????????? | | ##? #????????# ?????????????????????????? | | #? ########## ###??????????????????????? | | # # = ***# #??????????????????????? | | # # ***# ##+#???????????????????? | | + # ***# ????????????????????? | | # # # Y ?????????????????????? | | # # # ??????????????????????? | | ######## # m #??????????????????????? | | # # @#??????????????????????? | | # ## ##??????????????????????? | | # ## #???????????????????????? | | + ## #???????????????????????? | | # ## #???????????????????????? | | ###### # ## #???????????????????????? | | ?????# # ## #???????????????????????? | | ?????# # ## #???????????????????????? | | ?????# ####/#### #???????????????????????? | | ?????# #?# #?# #???????????????????????? | | ?????+ ### #?# #???????????????????????? | | ?????# #?# #???????????????????????? | | ?????# ^ #?# #???????????????????????? | | ?????# ### #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# *** #???????????????????????? | | ?????# *** = +???????????????????????? | | ? *** #???????????????????????? | | ??################## #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????/ #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 55 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 600 Resistance: TH 15 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 12 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 48 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Treads | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Imp. Treads | x2 | -7/Factory Imp. Treads | x2 | -6/Factory Imp. Treads | x2 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- All-out Warlord Challenges ------------ None Game ------ Seed GaussFieldKatana Manual? 0 Play Time 07:19:40 Cumulative 155.6 hours Start 2024.09.24 @ 22:58:04 End 2024.09.25 @ 18:28:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 58 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bb8d401-f3e8-4948-afd8-cc52d62c214b