Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 17:30:51 Player: Sapphic Bee Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (96) 480 Value Destroyed (4513) 4513 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9993 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 238/300 Energy 228/315 System Corruption 23% Temperature Critical (532) Movement Rolling (160) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (8) ------ Power Amplifier Power Amplifier Huge Storage Unit Recoil Nullifier Improved Transmission Jammer Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON (3) ------- Cooled Plasma Cannon Compact Ion Cannon Coil Gun > --- INVENTORY (25) --- Neutrino Core Neutrino Core Power Amplifier Energy Well (350) Recoil Nullifier Weapon Cycler Advanced ECM Suite Advanced Thermal Shield EM Pulse Cannon Gauss Rifle AWS/Gauss Gauss Cannon Mini Assault Cannon Magnetic Acceleration Cannon Heavy Gauss Cannon Improved Proton Missile Launcher Heavy Shock Bomb Launcher Improved Datajack Remote Datajack Scythe Chainsword Makeshift Axe Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Power Amplifier Advanced Cooling System Huge Storage Unit Recoil Nullifier Improved Weapon Cycler Improved Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Neutrino Core Neutrino Core Neutrino Core Power Amplifier Energy Well Recoil Nullifier Weapon Cycler Advanced ECM Suite EM Pulse Cannon Cooled Plasma Cannon Compact Ion Cannon Gauss Rifle AWS/Gauss Gauss Cannon Mini Assault Cannon Magnetic Acceleration Cannon Heavy Shock Bomb Launcher Improved Datajack Remote Datajack Scythe Chainsword Makeshift Axe [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Layered Medium Armor Plating Weapon High-powered Shotgun Energy Gun Improved Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . Utility 6 | . . . . . 2 1 2 1 . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 190 | . 4 9 2 5 14 36 66 39 13 2 Power 14 | . . 1 . 1 . 3 3 5 1 . Engine 6 | . . . . 1 . 2 1 2 . . Core 8 | . . 1 . . . 1 2 3 1 . Reactor . | . . . . . . . . . . . Propulsion 36 | . . 6 . 2 7 3 12 5 1 . Treads 19 | . . 2 . 2 3 2 9 1 . . Leg 3 | . . 2 . . 1 . . . . . Wheel 10 | . . 2 . . 2 1 3 2 . . Hover 2 | . . . . . . . . 2 . . Flight 2 | . . . . . 1 . . . 1 . Utility 47 | . 2 2 . . 3 8 20 10 2 . Device 37 | . 1 1 . . 1 6 18 9 1 . Storage 3 | . 1 . . . . 1 1 . . . Processor 3 | . . 1 . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 1 . 1 1 1 . Artifact . | . . . . . . . . . . . Weapon 93 | . 2 . 2 2 4 22 31 19 9 2 Energy Gun 13 | . . . . . 1 1 5 4 2 . Energy Cannon 23 | . 2 . 1 2 . 4 8 1 3 2 Ballistic Gun 21 | . . . 1 . 2 8 4 5 1 . Ballistic Cannon 12 | . . . . . . 4 6 2 . . Launcher 10 | . . . . . . 2 2 4 2 . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 2 | . . . . . 1 1 . . . . Slashing Weapon 9 | . . . . . . 2 3 3 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . Unidentified Prototypes 10 | . 1 . 1 . 2 2 3 1 . . Parts Lost 34 | . . . . 1 . 1 11 14 3 4 Power 5 | . . . . 1 . . 1 1 1 1 Propulsion 9 | . . . . . . . 4 4 . 1 Utility 13 | . . . . . . 1 6 4 2 . Weapon 7 | . . . . . . . . 5 . 2 Highest Loss Streak 11 | . . . . 1 . 1 3 11 2 4 To Critical Strikes 2 | . . . . . . . 1 . . 1 Average Slot Usage (%) 93 | . 95 100 75 92 99 96 96 86 82 77 Engine 4 | . 14 10 . 12 9 7 2 2 . . Core 3 | . . 3 14 1 . . 3 7 10 9 Treads 18 | . . 8 . 26 26 27 22 8 . . Wheel 5 | . . 4 28 1 8 2 3 6 5 5 Device 22 | . . 2 14 14 17 10 31 29 28 23 Storage 8 | . 23 19 14 14 9 7 7 9 5 5 Processor 4 | . . 6 . . 9 13 . . . . Protection 2 | . . . . . . 3 2 1 8 11 Energy Gun 2 | . 10 . . . . . 2 3 10 7 Energy Cannon 6 | . 7 28 2 14 11 5 6 4 2 1 Ballistic Gun 4 | . 10 . 2 7 5 9 2 1 . 5 Ballistic Cannon 2 | . . . . . . 3 5 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 151 | 11 36 36 36 36 41 114 134 149 151 150 Greatest Support 96 | 20 20 40 26 40 60 90 96 40 28 28 Greatest Overweight (x) 46 | . 1 1 1 1 11 11 13 46 5 5 Average Overweight (x) 3 | . . . . . 1 3 4 5 4 5 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 Average Capacity 22 | 8 12 15 15 15 15 24 25 25 25 25 Most Carried 25 | 6 15 15 15 15 15 25 25 25 25 25 Average Carried 21 | 6 9 14 14 14 14 22 24 23 23 24 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 Final Carried 25 | 6 15 15 15 15 15 25 25 25 25 23 Class Distribution -------------------- 33% | Mutant 31% | Skirmisher 15% | Gunner 8% | Assassin 5% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Matter Collected 3665 | 188 . 192 . 80 163 596 1346 462 638 . Remotely 1144 | . . . . . . . 1061 83 . . Salvage Created 4577 | . . 173 . 267 109 778 1476 939 741 94 Parts 206 | . . 8 . 5 9 41 80 45 16 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . 4 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 5 2 Prevented 11 | . . . . . . . . . 11 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 89 | . . 2 . 14 2 17 27 15 10 2 Melee 1 | . . . . . . . 1 . . . Guns 38 | . . . . 14 . 9 5 4 4 2 Cannons 35 | . . 2 . . 2 6 20 5 . . AOE 11 | . . . . . . 2 . 4 5 . Classes Destroyed 17 | . . 2 . 1 1 7 3 1 2 . Worker 4 | . . . . . . 2 1 1 . . Builder 3 | . . . . . . 1 1 1 . . Tunneler 1 | . . . . . . . 1 . . . Recycler 2 | . . 1 . . . 1 . . . . Operator 3 | . . . . . . 1 . 2 . . Watcher 6 | . . . . . . 1 5 . . . Swarmer 7 | . . . . . . 3 1 . 2 1 Grunt 36 | . . 2 . 2 . 8 11 8 4 1 Brawler 1 | . . . . . . . . 1 . . Duelist 2 | . . . . . . . . . 2 . Sentry 4 | . . . . . 2 1 . . 1 . Specialist 2 | . . . . . . . 2 . . . Hunter 6 | . . . . . . 1 2 2 1 . Programmer 17 | . . . . . . 4 9 4 . . Heavy 2 | . . . . . . . 2 . . . Decomposer 2 | . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . 1 . Assembled 12 | . . . . 12 . . . . . . Best Kill Streak 14 | . . 3 . 14 1 5 3 4 7 2 Combat Bots Only 14 | . . 2 . 14 1 4 3 3 7 2 Max Kills in Single Turn 3 | . . 1 . 1 1 2 1 2 3 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 1 . 2 3 . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Hostile Shots Fired 592 | . . 4 . 35 . 92 259 152 22 28 Missed 160 | . . 1 . 11 . 22 70 49 6 1 Damage Taken 7546 | . . 31 . 274 . 978 2851 2244 396 772 Core 1359 | . . . . 37 . 177 139 666 10 330 Absorbed by Shields 154 | . . . . . . . 4 150 . . Ignored by Resistances 1947 | . . 9 . 83 . 282 789 550 103 131 Core Remaining (%) 88 | 100 . . . 85 100 74 83 . . . Volleys Fired 194 | . . 5 . . 3 39 76 45 13 13 Largest 3 | . . 2 . . 2 3 3 3 3 3 Hottest 215 | . . 136 . . 93 205 186 215 188 155 Shots Fired 566 | . . 10 . 27 5 117 231 120 36 20 Gun 261 | . . . . 27 2 66 76 50 24 16 Cannon 286 | . . 10 . . 3 49 153 62 5 4 Launcher 17 | . . . . . . 2 . 8 7 . Special 2 | . . . . . . . 2 . . . Kinetic 300 | . . . . 27 2 76 120 62 . 13 Thermal 135 | . . 10 . . 3 29 69 18 2 4 Explosive 2 | . . . . . . 2 . . . . Electromagnetic 127 | . . . . . . 10 40 40 34 3 Robot Hit Streak 62 | . . 7 . 19 16 24 62 11 7 7 Robot Miss Streak 4 | . . . . 1 . 1 3 4 2 1 Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 2 | . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Autonomous 69 | . . . . 27 . 15 22 5 . . Shots Hit Robots 440 | . . 7 . 26 2 92 190 85 22 16 Core Hits 192 | . . 4 . 14 2 43 65 40 19 5 Critical Kills 2 | . . . . 1 . 1 . . . . Critical Parts Destroyed 4 | . . . . 1 . . 2 . . 1 Critical Strikes 12 | . . . . 2 . 2 6 1 . 1 Destroy 6 | . . . . 2 . 1 2 . . 1 Blast 3 | . . . . . . . 2 1 . . Corrupt 1 | . . . . . . 1 . . . . Sever 2 | . . . . . . . 2 . . . Melee Attacks 34 | . . . . . 3 3 19 7 2 . Impact 3 | . . . . . 3 . . . . . Slashing 29 | . . . . . . 3 17 7 2 . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13267 | . . 144 . 872 41 2339 5345 3013 1140 373 Guns 5155 | . . . . 872 . 1253 1676 844 255 255 Cannons 5624 | . . 144 . . 41 914 3029 1264 114 118 Explosions 1870 | . . . . . . 172 270 789 639 . Melee 574 | . . . . . . . 331 116 127 . Ramming 44 | . . . . . . . 39 . 5 . Kinetic 5963 | . . . . 872 . 1424 2368 1089 . 210 Thermal 3182 | . . 144 . . 41 624 1445 744 66 118 Explosive 121 | . . . . . . 121 . . . . Electromagnetic 3383 | . . . . . . 170 1162 1064 942 45 Impact . | . . . . . . . . . . . Slashing 574 | . . . . . . . 331 116 127 . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . . . . . 2 3 21 23 23 Average Corruption 7 | . . . . . . 1 2 14 22 23 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 161 | . . . . . . 10 49 44 52 6 Message Errors 37 | . . . . . . 3 9 10 15 . Matter Fused 30 | . . . . . . 2 9 8 11 . Heat Flow Errors 23 | . . . . . . . 7 5 9 2 Energy Discharges 23 | . . . . . . 1 6 10 4 2 Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . 2 . . . Data Loss (minor) 20 | . . . . . . 2 8 4 6 . Data Loss (major) 10 | . . . . . . 1 3 4 1 1 Misfires 8 | . . . . . . 1 4 2 1 . Alerts 2 | . . . . . . . . 1 1 . Weapon Failures 5 | . . . . . . . . . 4 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 362 | . . . . . . 26 192 134 10 . Projectiles 202 | . . . . . . 26 168 8 . . Explosions 150 | . . . . . . . 14 126 10 . Melee 10 | . . . . . . . 10 . . . Knockbacks 38 | . . . . . . 5 23 10 . . Impact . | . . . . . . . . . . . Kinetic 36 | . . . . . . 5 21 10 . . Secondary 2 | . . . . . . . 2 . . . Self-Inflicted Damage 642 | . . . . . . 211 20 309 102 . Shots 21 | . . . . . . 3 1 11 6 . Rammed 5 | . . . . . . . 4 . 1 . Targets Rammed 5 | . . . . . . . 4 . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 681 | . . 321 . . . 462 654 671 681 565 Average Temperature 184 | . . 189 . . . 126 147 221 170 282 Received Heat Transfer 1738 | . . 21 . 33 . 234 971 317 36 126 Effects 68 | . . . . . . 1 17 28 13 9 Shutdowns 16 | . . . . . . . 4 7 4 1 Energy Bleed 4 | . . . . . . . 2 1 . 1 Interference 15 | . . . . . . . 2 8 . 5 Matter Decay 5 | . . . . . . . 1 1 3 . Short Circuit 8 | . . . . . . . 6 2 . . Damage (minor) 3 | . . . . . . 1 . . 2 . Damage (major) 12 | . . . . . . . 2 6 4 . Damage (core) 5 | . . . . . . . . 3 . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 1 2 . Combat Hostiles 3 | . . . . . . . 1 1 1 . Parts Fried 23 | . . . . . . 1 6 7 9 . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 6 | . . . . . . 1 2 2 . 1 Heat Transferred 4403 | . . 259 . . 74 1049 1962 785 100 174 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 1 8 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Peak Influence 232 | . 22 62 . 69 79 178 206 232 . . Initial 22 | . . 7 . . 22 13 2 . . . Average 43 | . 5 22 . 60 36 30 46 77 . . Maximum Alert Level 1 | . . . . . . . 1 1 . . Low Security (%) 98 | 100 100 100 . 100 100 100 99 90 . . Level 1 1 | . . . . . . . . 9 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . . . . . . 10 18 4 . . Investigation 4 | . . . . . . . 3 1 . . Extermination 16 | . . . . . . 5 9 2 . . Reinforcement 9 | . . . . . . 2 6 1 . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed 2 | . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . 2 . . Times Spotted 114 | . 1 2 . 16 3 22 40 18 9 3 Peak Tracking Total 13 | . 1 2 . 13 2 3 4 4 7 3 Tactical Retreats 4 | . . . . 1 . 1 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Traps Triggered 4 | . . . . . . 3 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . 3 . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Disabled 27 | . . . . . . 5 9 11 2 . Max in Single Turn 6 | . . . . . . 2 2 6 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Accessed 33 | . 2 . 4 . 2 8 12 5 . . Terminals 22 | . 2 . . . 2 7 8 3 . . Fabricators 4 | . . . . . . . 2 2 . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 131 | . 6 . 49 . 9 18 36 13 . . Successful 102 | . 4 . 49 . 7 9 23 10 . . Failed 29 | . 2 . . . 2 9 13 3 . . Catastrophic 3 | . . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 44 | . 6 . 1 . 5 8 19 5 . . Terminals 62 | . 6 . . . 9 16 23 8 . . Fabricators 10 | . . . . . . . 5 5 . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers 5 | . . . . . . . 5 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 70 | . 2 . 49 . 5 5 4 5 . . Record 53 | . . . 49 . . 1 1 2 . . Part Schematic 1 | . . . . . . . 1 . . . Open DSF 4 | . . . . . . 2 1 1 . . Emergency Access Points 3 | . 1 . . . 1 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . 2 . . Locate Traps 1 | . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . . . . . 2 . . . . . Fabricator Hacks 4 | . . . . . . . 1 3 . . Network Status 1 | . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . . 2 . . . Scanalyzer 5 | . . . . . . . 5 . . . Insert Component 3 | . . . . . . . 3 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 20 | . 2 . . . 2 4 10 2 . . Terminals 19 | . 2 . . . 2 4 9 2 . . Botnet 16 | . 2 . . . 2 3 7 2 . . Operators 3 | . . . . . . 1 2 . . . Fabricators 1 | . . . . . . . 1 . . . Fabnet 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 25 | . 2 . . . 1 6 11 5 . . Full Trace Events 3 | . . . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . Parts Built 3 | . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . Time 88 | . . . . . . . . 88 . . Total Part Build Rating 18 | . . . . . . . . 18 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . . . . . . . 14 . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . Non-combat 1 | . . . . . . . 1 . . . Combat 1 | . . . . . . . 1 . . . Robot Hacks Applied 3 | . . . . . . . 3 . . . parse_system 1 | . . . . . . . 1 . . . no_distress 1 | . . . . . . . 1 . . . find_recycling 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Turns Passed 11623 | 4 249 252 676 178 760 3043 4005 1304 1050 102 Spaces Moved 4797 | 4 138 127 720 109 430 984 1166 522 576 21 Core 4 | . . . . . 1 . . 3 . . Treads 1706 | . . 24 . 95 217 622 735 13 . . Legs 207 | 4 138 65 . . . . . . . . Wheels 2880 | . . 38 720 14 212 362 431 506 576 21 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 120 105 90 105 125 125 225 135 160 175 Average Speed 186 | 120 161 158 92 152 150 223 243 189 167 175 Slowest Speed 2350 | 120 190 190 105 160 600 250 545 2350 175 175 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 2 25 32 93 28 23 19 31 9 73 4 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . 1 . Spaces Dug 17 | . . . . . 3 3 8 3 . . Terrain Destroyed 243 | . . . . 18 3 58 65 98 . 1 Melee 17 | . . . . . 3 3 8 3 . . Projectile 78 | . . . . 18 . 12 26 21 . 1 AOE 148 | . . . . . . 43 31 74 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total 7060 | 3 164 166 729 120 537 1742 2146 756 630 67 Wait 1635 | . 11 19 1 3 56 630 755 113 16 31 Move 4787 | 3 137 126 719 108 429 983 1165 521 575 21 Hop . | . . . . . . . . . . . Pick Up 94 | . 9 1 1 2 15 25 24 13 4 . Fast Attach 51 | . 3 3 2 . 3 7 17 12 4 . Attach 51 | . . 1 . 3 7 7 16 11 4 2 Detach 18 | . 1 1 2 1 2 2 4 4 1 . Swap 88 | . 1 5 . 2 4 22 33 16 5 . Drop 103 | . 2 5 4 1 15 24 33 14 5 . Fire 194 | . . 5 . . 3 39 76 45 13 13 Melee 34 | . . . . . 3 3 19 7 2 . Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush 4 | . . . . . . . 4 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 502 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 502 | -10/Mines | Discovered new exit (range 5) 506 | -10/Mines | Entered Exiles 522 | -10/Exiles | Discovered new exit (range 15) 548 | -10/Exiles | Met 8R-AWN 578 | -10/Exiles | Met EX-HEX 615 | -10/Exiles | Met EX-DEC 646 | -10/Exiles | Learned location of Zion (-7) 722 | -10/Exiles | Discovered new exit (range 14) 822 | -10/Exiles | Visited The Gauntlet 943 | -10/Exiles | Met EX-BIN 1005 | -10/Exiles | Aligned with FarCom system 1006 | -10/Exiles | Given EX-Vault access code 1036 | -10/Exiles | Opened EX-Vault 1073 | -10/Exiles | Exiles lab attacked by MAIN.C 1079 | -10/Exiles | Found Prototype Ballistic Gun 1079 | -10/Exiles | Identified AWS/Gauss 1182 | -10/Exiles | Left Exiles lab with AWS/Gauss 1182 | -10/Exiles | Entered Mines 1183 | -9/Mines | Assembled infested the area 1250 | -9/Mines | Destroyed 14 combat bots 1314 | -9/Mines | Discovered new exit (range 15) 1360 | -9/Mines | Entered Materials 1360 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2096 | -8/Materials | Discovered new exit (range 4) 2120 | -8/Materials | Entered Factory 2120 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2934 | -7/Factory | Garrison activated, responded to threat 3276 | -7/Factory | Build established: Gunner 5128 | -7/Factory | Discovered new exit (range 11) 5163 | -7/Factory | Entered another Factory area 5163 | -6/Factory | Evolved 2 slots: Utility x2 5626 | -6/Factory | Build established: Skirmisher 6314 | -6/Factory | Build established: Assassin 6500 | -6/Factory | Cargo convoy interrupted 6779 | -6/Factory | Build established: Skirmisher 9005 | -6/Factory | Discovered new exit (range 8) 9108 | -6/Factory | Lost 3 parts (2n1u) 9168 | -6/Factory | Entered another Factory area 9168 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9412 | -5/Factory | System corruption reached 10% 9454 | -5/Factory | Lost 11 parts (1p2n4u4w) 9674 | -5/Factory | Fabricated Recoil Nullifier (x2) 9803 | -5/Factory | Build established: Mutant 9917 | -5/Factory | Fabricated Nuclear Pulse Array? 10187 | -5/Factory | Build established: Skirmisher 10372 | -5/Factory | Discovered new exit (range 9) 10393 | -5/Factory | Core integrity fell below 50% 10472 | -5/Factory | Entered Upper Caves 10775 | -5/Upper Caves | Build established: Mutant 10791 | -5/Upper Caves | Spotted B-75 Beast 10955 | -5/Upper Caves | Learned location of Armory (-4) 10966 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11046 | -5/Upper Caves | Destroyed 7 combat bots 11273 | -5/Upper Caves | Build established: Tank 11431 | -5/Upper Caves | Discovered new exit (range 8) 11522 | -5/Upper Caves | Entered another Upper Caves area 11579 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11621 | -5/Upper Caves | Core integrity fell below 20% 11625 | -5/Upper Caves | Core destroyed Last Messages --------------- 11611_ Power failure, Neutrino Core shutdown. 11612_ Slug penetrates Wall. 11613_ Hvy. Laser fries itself beyond repair. 11613_ Slug penetrates Y-64 Sentinel. 11617_ Penetrated by Slug. 11617_ Critical hit (Destroy). 11619_ Y-64 Sentinel heat spikes uncontrollably. 11620_ Nuclear Pulse Array destroyed. 11620_ Slug penetrates Y-64 Sentinel. 11620_ Melted Imp. Medium Armor Plating. 11621_ Overheating: Core damaged (-140). 11623_ Overheating: System interference. 11623_ Imp. Transmission Jammer temporarily disabled. 11623_ Recoil Nullifier temporarily disabled. 11623_ Cld. Plasma Cannon temporarily disabled. 11623_ Penetrated by Slug. 11624_ Overheating: System interference. 11624_ Com. Ion Cannon temporarily disabled. 11624_ Coil Gun temporarily disabled. 11625_ Overheating: Core damaged (-150). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????# #???????????????????? | | ????????????????####???# #???????????????????? | | ????????????????# ##??# ####????????????????? | | ????????????????# #??# ;#????????????????? | | ???????????????## ##?## #????????????????? | | ???????????????# #?## ##???????????????? | | ???????????????# ### @ #???????????????? | | ???????????????## %Y ####???????????????? | | ????????????????# %## ####??????????????????? | | ????????????????## #####?????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????## ????????????????????????? | | ??????????????????#### ???????????????????????? | | ?????????????????????# ??????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? ?????????????????? | | ????????????????????? ?????????????????? | | ????????????????????? ?????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 44 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 40 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 12 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Hvy. Rocket Launcher | -6/Factory | Scanalyzed Sml. Storage Unit | -6/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Recoil Nullifier | x2 | -5/Factory | Preloaded Nuclear Pulse Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed NovaArmageddonLink Manual? 0 Play Time 01:57:44 Cumulative 18.5 hours Start 2024.03.30 @ 23:53:45 End 2024.03.31 @ 17:30:51 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 8 Adventurer 3 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 132d83e5-1037-456d-837b-b1bc63d8555a