Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 10:58:10 Player: Millea Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (425) 2125 Value Destroyed (17665) 17665 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (6558) 6558 TOTAL SCORE: 34668 Bonus ------- High Alert Combat Kills 2960 Follower Combat Kills 2045 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -2947 Cogmind --------- Core Integrity 0/1150 Matter 152/300 Energy 56/100 System Corruption 17% Temperature Cool (18) Movement Flying (26) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Cesium-ion Thruster Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY (10) ----- Long-range Sensor Array Improved Targeting Computer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Advanced ECM Suite Experimental Field Recycling Unit (0) Matter Neutralizer Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Cooling System Cargo Storage Unit Active Sensor Suite Kinecellerator Improved Weapon Cycler Advanced Transmission Jammer Graphene Brace > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Advanced Cooling System Advanced Coolant Injector Structural Scanner Improved Target Analyzer Advanced ECM Suite Improved Medium Armor Plating Improved Focal Shield EM Disruption Field Improved Force Field Authchip [R/Combat] Relay Coupler [Demolisher] Relay Coupler [Heavy] Long-range Tractor Beam Improved Trap Extractor Experimental Field Recycling Unit Wave Gun HERF Cannon Advanced Plasma Cannon Matter Neutralizer Heavy Machine Gun KE Penetrator KE Penetrator Heavy Mass Driver Improved Remote Datajack [Rating: 128] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Experimental Targeting Computer Device Cooling System Storage Lightpack 2.0 Processor Experimental Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Slots Evolved 12 | . . 2 . . . 2 . . . 2 . . . . . 2 . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . Utility 8 | . . 1 . . . 1 . . . 2 . . . . . 2 . . . . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 389 | 7 13 31 9 20 1 23 6 1 2 15 1 7 13 19 20 12 25 13 25 63 63 Power 23 | 1 1 3 . . . 2 . . . . 1 1 1 3 . 3 1 . 1 3 2 Engine 11 | 1 1 3 . . . 2 . . . . . . 1 2 . 1 . . . . . Core 5 | . . . . . . . . . . . . . . 1 . 2 1 . . 1 . Reactor 7 | . . . . . . . . . . . 1 1 . . . . . . 1 2 2 Propulsion 84 | 2 7 5 . . . 5 1 . 2 . . 3 5 5 5 3 2 1 5 16 17 Treads 59 | 2 7 5 . . . 5 1 . 2 . . 3 5 5 1 . 2 1 5 10 5 Leg 8 | . . . . . . . . . . . . . . . 4 3 . . . 1 . Wheel 8 | . . . . . . . . . . . . . . . . . . . . 5 3 Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 Flight 7 | . . . . . . . . . . . . . . . . . . . . . 7 Utility 143 | 2 2 12 2 9 1 5 2 . . 8 . . 2 3 6 5 9 9 15 20 31 Device 68 | 1 1 4 . 3 . 3 2 . . 3 . . 2 . . 1 3 2 8 10 25 Storage 8 | 1 1 1 . 2 . . . . . 1 . . . . . . . . 1 1 . Processor 9 | . . 1 1 1 . 1 . . . . . . . . . . . . . 4 1 Hackware 36 | . . 3 . . . . . . . 4 . . . 3 6 4 4 6 1 3 2 Protection 22 | . . 3 1 3 1 1 . . . . . . . . . . 2 1 5 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 3 11 7 11 . 11 3 1 . 7 . 3 5 8 9 1 13 3 4 24 13 Energy Gun 30 | . 2 4 . . . 2 1 . . 2 . . . 4 4 1 1 1 . 8 . Energy Cannon 11 | . . 1 . . . . 1 . . 2 . 3 . . . . 1 . . 1 2 Ballistic Gun 61 | 2 . 5 5 8 . 9 1 1 . 1 . . 4 1 1 . 3 1 2 7 10 Ballistic Cannon 6 | . . 1 . . . . . . . . . . . . . . . . 1 3 1 Launcher 10 | . . . 2 2 . . . . . 1 . . . . . . 2 . 1 2 . Special Weapon 14 | . . . . . . . . . . 1 . . . 3 4 . 5 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 5 | . 1 . . . . . . . . . . . . . . . 1 . . 3 . Unidentified Prototypes 11 | . . 1 . 4 . . . . . . . . 1 1 . . . . . . 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 1 System Corruption 9 | . . . . . . . . . . . . . . . . . . . . 8 1 Parts Lost 113 | . 3 2 . 2 . 4 . . . . . . 8 8 4 4 7 5 7 29 30 Power 11 | . . 1 . . . 1 . . . . . . 1 2 . 1 1 . . 1 3 Propulsion 41 | . 2 . . . . 1 . . . . . . 5 3 3 2 2 1 1 8 13 Utility 25 | . . 1 . 2 . 1 . . . . . . . 1 . . . 2 4 8 6 Weapon 36 | . 1 . . . . 1 . . . . . . 2 2 1 1 4 2 2 12 8 Highest Loss Streak 19 | . 2 1 . 2 . 1 . . . . . . 3 5 2 2 4 3 4 19 19 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Average Slot Usage (%) 88 | . 99 99 98 87 100 99 99 100 100 83 76 82 83 83 80 81 78 72 73 78 78 Engine 6 | . 14 11 11 11 11 8 9 9 9 7 2 . 4 4 . 3 . . . . . Core 1 | . . . . . . . . . . . . . . 2 7 2 5 6 4 1 . Treads 18 | . 27 21 22 22 22 26 27 27 27 23 23 22 22 22 6 . 9 13 12 12 9 Leg 1 | . . . . . . . . . . . . . . . 14 19 2 . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . 6 9 Device 8 | . 14 5 . 10 10 6 9 18 18 6 7 7 6 1 . 1 4 1 7 10 23 Storage 7 | . 14 8 11 2 11 9 9 9 9 7 7 7 7 7 7 6 6 6 6 4 4 Processor 7 | . . 6 2 8 11 17 17 9 9 7 7 7 7 7 7 6 6 6 1 10 8 Hackware 7 | . . 10 17 . . . . . . 7 7 7 7 13 13 20 20 21 16 11 . Protection 1 | . . 2 1 11 . 2 . . . . . . . . . . . . 4 . . Energy Gun 6 | . 9 3 . . . 5 17 9 9 6 7 7 7 13 16 13 1 4 5 4 . Energy Cannon 2 | . . 8 11 . . . . . . 9 . 14 3 . . . 5 6 2 . . Ballistic Gun 11 | . 15 20 12 16 33 21 9 17 18 5 . . 11 3 . . 5 2 4 4 12 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 208 | 14 29 43 47 63 65 62 72 72 68 37 36 45 45 30 24 27 52 47 208 194 204 Greatest Support 177 | 40 40 40 40 40 40 60 60 60 60 60 60 60 60 60 60 46 90 90 95 177 108 Greatest Overweight (x) 12 | 1 8 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 . 2 11 12 Average Overweight (x) . | . . . . . 1 . . 1 1 . . . . . . . . . 1 1 2 Largest Inventory Capacity 40 | 8 15 15 15 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 30 30 Average Capacity 26 | 7 10 12 15 8 20 20 20 20 20 39 40 40 40 40 40 40 40 40 31 29 26 Most Carried 40 | 6 14 15 15 20 20 20 20 20 20 34 34 36 40 40 40 40 40 39 40 30 30 Average Carried 23 | 3 8 12 14 7 19 19 18 20 20 26 33 32 35 39 38 37 39 31 28 27 26 Final Capacity 40 | 8 15 15 15 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 30 30 Final Carried 40 | 6 14 15 15 20 20 17 20 20 20 32 34 31 40 40 39 37 39 29 30 29 30 Class Distribution -------------------- 25% | Gunner 12% | Hauler-Gunner 11% | Botlord-Gunner 10% | Mutant 8% | Scavenger-Gunner 6% | Bothacker-Gunner 5% | Hacker-Gunner 3% | Commander-Gunner 3% | Commander-Mutant 3% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hacker-Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Waste Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Commander-Mutant | -6/Factory Botlord-Tank | -6/Garrison Botlord-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Matter Collected 10764 | 249 342 1065 174 165 305 795 313 341 305 293 263 . 460 309 337 293 456 290 679 1413 1917 Remotely 826 | . . . . . . . . . . . . . . . . . 95 86 . . 645 Salvage Created 19391 | 15 826 1743 285 189 405 2035 678 1039 446 1205 1238 . 1136 504 651 500 648 111 1263 2476 1998 Parts 963 | 2 62 107 21 5 26 124 41 63 37 62 7 . 40 13 37 23 34 2 34 123 100 Haulers Intercepted 17 | . 2 5 . . . 6 . 2 . 1 . . . . . . . . . 1 . Recyclers Shooed 13 | . . 2 . . . . . . . . . . . . . . . 1 . 7 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Combat Hostiles Destroyed 337 | . 15 32 9 2 6 38 21 18 16 25 5 . 23 11 13 11 19 2 13 36 22 Melee 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Guns 238 | . 15 22 3 . 6 38 21 17 16 9 . . 17 11 12 10 3 . 4 12 22 Cannons 49 | . . 9 2 . . . . 1 . 16 . . 2 . . . . . 2 17 . AOE 37 | . . . 4 1 . . . . . . 5 . . . . . 15 . 6 6 . Classes Destroyed 21 | 1 7 3 . 2 1 2 . 2 . . 1 . . . . . 1 . . 1 . Worker 14 | . 2 1 1 . 1 2 . 1 . 3 . . . . . . . . . 2 1 Builder 16 | . . 1 . . 1 1 . 2 . . . . . . . . . 1 . 5 5 Tunneler 4 | 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . Hauler 17 | . 2 5 . . . 6 . 2 . 1 . . . . . . . . . 1 . Recycler 11 | . 1 3 . . . . . . . . . . . . . . . . . 5 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . 2 2 . . . 1 . . . . . . . . . . . . . . . Turret 1 | . . . . 1 . . . . . . . . . . . . . . . . . Watcher 15 | . 3 3 . . . 3 . 3 . 2 . . . . . . . . . 1 . Swarmer 99 | . 3 11 7 . . 12 8 6 10 7 . . 6 2 . 4 10 . 4 9 . Grunt 117 | . 12 10 . . 4 14 11 4 . 14 . . 10 5 4 3 8 . 4 6 8 Brawler 6 | . . . . . 2 . . . 1 . . . . 1 . 1 . . . 1 . Duelist 6 | . . 1 . . . . . . 1 . . . . . 3 . . . . 1 . Sentry 49 | . . 10 2 . . 9 1 4 3 . . . 7 2 2 1 1 . 1 2 4 Specialist 5 | . . . . . . 2 1 . . . . . . . . . . . . 2 . Hunter 14 | . . . . . . . . 3 1 . . . . . . . 1 1 2 2 4 Programmer 32 | . . . . . . . . 1 . 4 . . . 1 4 2 . . . 14 6 Heavy 3 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . Compactor 5 | . . . . . . . . . . . 5 . . . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 1 5 4 4 1 8 6 9 5 4 5 4 . 4 4 4 4 8 2 10 7 7 Combat Bots Only 10 | . 5 3 4 1 6 5 9 5 4 4 4 . 4 4 4 4 8 2 10 5 3 Max Kills in Single Turn 6 | 1 1 2 4 6 2 2 2 2 1 2 2 . 1 2 1 2 4 1 4 6 2 Gunslinging 1 | . . 1 . . 1 1 1 1 . 1 . . . 1 . 1 . . . . . Exploded 5 | . . . 4 1 . . . . . . 1 . . . . . 4 . 4 5 . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Hostile Shots Fired 2389 | . 94 72 20 46 13 124 86 56 53 61 . . 228 120 78 101 76 69 177 454 461 Missed 703 | . 29 16 6 6 1 31 29 9 18 24 . . 75 39 22 43 28 22 45 106 154 Damage Taken 27767 | . 717 653 200 881 183 1551 734 489 193 552 6 . 1563 868 771 688 1198 1147 2348 6648 6377 Core 3304 | . 168 35 16 66 44 244 91 30 48 74 . . 171 111 151 64 101 94 137 450 1209 Absorbed by Shields 1120 | . . . . 147 . . 56 188 79 . . . . . . . . 61 75 . 514 Reduced by Siege Mode 613 | . . . . . . . . . . . . . . . . . . 89 114 410 . Ignored by Resistances 450 | . . . . . . . . . . . . . . . . . . . . 252 198 Regen/Repaired (Parts) 3126 | . . 160 . . . 238 . . . 505 . . 54 . . 101 269 355 467 637 340 Core Remaining (%) 50 | 100 32 . . . 59 . . . 24 . . . . . 27 . . . 53 55 . Volleys Fired 1236 | 2 95 78 17 6 11 81 69 45 38 57 16 . 62 41 70 51 69 48 89 165 126 Largest 3 | 2 2 3 3 2 2 3 3 3 3 3 1 . 3 3 3 2 3 3 3 3 3 Hottest 271 | 40 70 129 106 60 60 188 188 198 133 271 75 . 271 175 200 135 140 208 208 215 154 Shots Fired 2523 | 4 190 214 28 12 21 220 122 129 81 133 16 . 154 88 113 75 91 54 189 251 338 Gun 2041 | 4 190 174 11 9 21 220 122 125 81 55 1 . 110 72 85 50 54 7 154 175 321 Cannon 335 | . . 40 15 . . . . 4 . 67 . . 44 . . . 18 26 31 73 17 Launcher 35 | . . . 2 3 . . . . . 1 15 . . . . . 7 . 4 3 . Special 112 | . . . . . . . . . . 10 . . . 16 28 25 12 21 . . . Kinetic 1432 | 4 145 146 11 9 21 182 68 84 67 16 . . 66 20 3 . 27 5 71 160 327 Thermal 903 | . 45 68 15 . . 38 54 45 14 106 1 . 88 52 82 50 45 28 114 49 9 Explosive 35 | . . . 2 3 . . . . . 1 15 . . . . . 7 . 4 3 . Electromagnetic 41 | . . . . . . . . . . . . . . . . . . . . 39 2 Robot Hit Streak 43 | 4 13 23 3 6 7 43 30 22 10 11 3 . 37 40 33 16 27 34 42 18 21 Robot Miss Streak 6 | . 3 4 2 1 2 2 5 3 3 6 . . 4 2 2 2 3 2 3 5 5 Penetration Max 1 | . . . . . 1 1 1 1 1 . . . . . . . . . . 1 1 Secondary Targets 49 | . 3 2 . . 2 13 9 2 4 1 . . 2 1 4 1 . . . . 5 Max Gunslinging Chain 2 | . 1 1 . . 1 1 2 1 1 1 . . 1 1 1 1 . . . . 1 Shots Hit Robots 1709 | 4 127 144 16 25 16 169 67 91 41 82 2 . 103 75 80 55 64 34 141 158 215 Core Hits 861 | 2 48 74 13 19 10 95 47 40 20 37 11 . 36 32 27 17 85 4 70 113 61 Critical Kills 23 | . . . 1 1 3 1 1 1 . 1 . . 3 . . . . 2 . 1 8 Critical Parts Destroyed 21 | . . . . 1 5 2 . . . . . . . . . . . . 1 3 9 Critical Strikes 91 | . 4 3 1 3 8 3 1 1 . 1 . . 3 1 3 8 10 2 5 14 20 Burn 27 | . 4 3 . . . . . . . . . . . 1 3 8 4 . 4 . . Meltdown 6 | . . . 1 . . . . . . . . . 3 . . . . 2 . . . Destroy 46 | . . . . 2 8 3 1 1 . 1 . . . . . . 6 . 1 4 19 Blast 8 | . . . . . . . . . . . . . . . . . . . . 8 . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 27 | . 2 . . 20 . . . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . 20 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46894 | 41 1338 2564 604 1325 387 3227 1629 2126 954 2433 2593 . 2500 1504 1502 907 3455 536 3941 5935 7393 Guns 30894 | 41 1337 1748 106 64 387 3191 1629 1994 954 847 19 . 1685 1497 1502 906 999 74 2651 2247 7016 Cannons 7644 | . . 806 264 . . . . 132 . 1509 . . 815 . . . 106 457 772 2488 295 Explosions 7341 | . . . 234 366 . . . . . 77 2574 . . 7 . . 2350 . 518 1133 82 Melee 895 | . . . . 895 . . . . . . . . . . . . . . . . . Ramming 120 | . 1 10 . . . 36 . . . . . . . . . 1 . 5 . 67 . Kinetic 20856 | 41 968 1463 106 64 387 2242 441 1174 658 190 . . 835 390 22 . 459 74 1070 3039 7233 Thermal 17316 | . 369 1091 264 . . 949 1188 952 296 2166 19 . 1665 1107 1480 906 646 457 2353 1408 . Explosive 6874 | . . . 234 366 . . . . . 77 2574 . . 7 . . 2350 . 518 666 82 Electromagnetic 833 | . . . . . . . . . . . . . . . . . . . . 755 78 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 895 | . . . . 895 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . 3 3 3 3 . . 1 2 . . . . 1 4 . . . . 34 17 Average Corruption 6 | . . 2 3 3 3 . . 1 1 . . . . 1 3 . . . . 20 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 321 | . . 41 15 25 10 . . 8 11 . . . . 8 20 . . . . 87 96 Message Errors 75 | . . 5 4 9 6 . . 2 5 . . . . 2 6 . . . . 17 19 Matter Fused 71 | . . 12 2 7 2 . . 1 2 . . . . 3 4 . . . . 13 25 Heat Flow Errors 35 | . . 7 . 4 1 . . 1 . . . . . . 4 . . . . 8 10 Energy Discharges 35 | . . 6 4 3 . . . . . . . . . . 1 . . . . 14 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 40 | . . 7 3 . . . . 1 1 . . . . 3 1 . . . . 11 13 Data Loss (major) 14 | . . 2 . . . . . 1 . . . . . . 2 . . . . 5 4 Misfires 16 | . . 1 . 1 . . . 1 2 . . . . . 2 . . . . 4 5 Alerts 5 | . . 1 1 1 . . . 1 . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 23 | . . . 1 . 1 . . . 1 . . . . . . . . . . 13 7 Overload Shots 32 | . . . . . . . . . . . . . . 4 12 13 3 . . . . Effects 2 | . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . . . . . Overflow Damage 400 | . . 9 12 12 . . . . . 56 18 . 18 . . . 40 . . 183 52 Projectiles 217 | . . 9 12 . . . . . . 56 . . 18 . . . . . . 122 . Explosions 183 | . . . . 12 . . . . . . 18 . . . . . 40 . . 61 52 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . 11 . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . 10 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 484 | . . . 47 . . . . . . . 6 . . . . . 142 . 111 178 . Shots 22 | . . . 2 . . . . . . . 1 . . . . . 7 . 5 7 . Rammed 12 | . 2 2 . . . 2 . . . . . . . . . . . 2 . 4 . Targets Rammed 14 | . 2 2 . . . 2 . . . . . . . . . 1 . 2 . 5 . Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 372 | . 154 332 126 271 85 293 317 317 76 372 18 . 243 300 366 90 224 285 292 342 341 Average Temperature 88 | . 40 72 45 114 61 79 91 65 33 111 10 . 121 90 91 20 73 110 112 101 103 Received Heat Transfer 5502 | . 300 186 27 . 108 405 273 114 6 135 . . 573 252 162 117 120 78 645 900 1101 Effects 10 | . . 5 . . . . 2 1 . . . . . 1 . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . 1 . . . . 2 . . . . . . 1 . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . 2 . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . 2 2 5 . Total Turns 246 | . . . . . . . . . . . . . . . . . . 40 97 109 . Longest Duration 53 | . . . . . . . . . . . . . . . . . . 21 53 46 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 . . . . . . . . . . . . 1 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . 1 1 . . . . . . . . . 4 . 1 1 1 2 1 . . Combat Hostiles 11 | . . 1 . . . . . . . . . . 4 . 1 1 1 2 1 . . Parts Melted 59 | . 3 3 1 . . 1 2 1 . 7 . . 13 6 4 4 4 2 5 2 1 Heat Transferred 31679 | . 1369 2282 407 . . 2050 2575 1421 407 3025 37 . 2457 2076 2736 2238 1494 444 4588 2073 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Peak Influence 1468 | 5 209 639 212 . 168 666 1075 682 858 500 146 . 805 595 958 636 1468 781 1151 1245 1300 Initial 770 | . 3 . 27 . . 65 361 523 379 450 69 . . 422 277 502 296 770 173 604 602 Average 456 | 2 53 200 85 . 25 295 808 478 626 306 110 . 528 482 661 514 1063 305 687 783 526 Maximum Alert Level 4 | . 1 2 1 . . 2 3 2 3 2 . . 3 2 3 2 4 3 4 4 4 Low Security (%) 30 | 100 95 63 78 . 100 36 . 2 . 28 100 100 17 . . . . 51 13 . 22 Level 1 17 | . 4 13 21 . . 25 5 35 18 46 . . 6 4 11 . 25 21 22 . 25 Level 2 30 | . . 23 . . . 38 17 61 37 25 . . 48 95 40 100 1 . 15 39 26 Level 3 15 | . . . . . . . 76 . 43 . . . 27 . 47 . 1 26 25 49 18 Level 4 6 | . . . . . . . . . . . . . . . . . 71 . 24 11 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 4 3 . . . 5 . 2 . 7 . . . 7 . 2 . 6 . 10 15 Investigation 13 | . 2 2 . . . 1 . 1 . 1 . . . 1 . . . . . . 5 Extermination 21 | . . . . . . . . . . 4 . . . 2 . 2 . 1 . 7 5 Reinforcement 14 | . 2 1 . . . 2 . . . 2 . . . 1 . . . 2 . 1 3 Assault 4 | . . . . . . . . 1 . . . . . . . . . . . 2 1 Garrison 9 | . . . . . . 2 . . . . . . . 3 . . . 3 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . 2 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Distress Signals 12 | . 1 5 . . . 1 . 2 . . . . . . . . . . . . 3 Communications Jammed 56 | . . . . . . 19 . . . . . . . . . . . . . 31 6 Distress Signals 49 | . . . . . . 16 . . . . . . . . . . . . . 31 2 Times Spotted 529 | . 22 49 8 3 6 44 24 45 15 32 5 . 31 18 28 18 23 11 18 63 66 Peak Tracking Total 13 | . 4 5 4 5 4 5 6 5 4 4 4 . 6 3 6 4 6 3 7 13 11 Tactical Retreats 33 | . 1 3 . 2 . . . 8 . 1 . . 4 . 1 1 1 . 1 2 8 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Traps Triggered 45 | . 3 3 . . . 2 10 . 6 2 . 1 3 3 2 . . 1 4 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 30 | . 16 . . . . . . . . . . . . . . . 14 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . . . . 5 . Reprogrammed 5 | . 2 . . . . . . . . . . . . . . . 3 . . . . Reused 3 | . . . . . . . 3 . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . . . . . . . . . . . . 5 . . . . Installed 8 | . . . . . . . 3 . . . . . . . . . 3 1 1 . . Triggered 5 | . . . . . . . 3 . . . . . . . . . . . . 2 . Most Traps Carried 3 | . . . . . . . 3 . . . . . . . . . 2 2 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Machines Disabled 64 | . 1 1 1 4 1 3 3 . 1 2 . . 3 1 3 2 4 5 3 4 22 Max in Single Turn 4 | . 1 1 1 2 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 4 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Relay 12 | . . . . . . . 2 . 1 . . . 3 . 3 . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Machines Accessed 100 | . 7 13 . 2 . 12 1 7 3 15 . 1 . 5 1 7 1 2 1 9 13 Terminals 63 | . 6 8 . . . 7 1 5 3 9 . . . 4 1 1 1 . 1 8 8 Fabricators 5 | . . . . . . . . . . 2 . . . . . 1 . . . . 2 Repair Stations 9 | . . 2 . . . 2 . . . 3 . . . . . 1 . . . 1 . Recycling Units 8 | . 1 2 . . . 1 . . . 1 . . . . . 2 . 1 . . . Scanalyzers 5 | . . 1 . . . 1 . 1 . . . . . . . . . . . . 2 Garrison Access 8 | . . . . . . 1 . 1 . . . 1 . 1 . 2 . 1 . . 1 Total Hacks 270 | . 20 49 . 2 . 29 4 28 4 35 . 1 . 14 4 19 2 2 1 23 33 Successful 147 | . 8 35 . 2 . 13 1 19 2 19 . 1 . 6 1 14 . 2 . 9 15 Failed 122 | . 12 13 . . . 16 3 9 2 16 . . . 8 3 5 2 . 1 14 18 Catastrophic 34 | . 4 2 . . . 5 . 1 1 8 . . . 2 . 1 1 . . 4 5 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . Manual 107 | . 13 20 . 1 . 13 . 15 . 12 . . . 5 . 8 . 1 . 11 8 Terminals 170 | . 17 31 . . . 16 4 20 4 23 . . . 13 4 2 2 . 1 19 14 Fabricators 18 | . . . . . . . . . . 4 . . . . . 5 . . . . 9 Repair Stations 25 | . . 6 . . . 6 . . . 6 . . . . . 3 . . . 4 . Recycling Units 24 | . 3 8 . . . 3 . . . 2 . . . . . 7 . 1 . . . Scanalyzers 22 | . . 4 . . . 3 . 6 . . . . . . . . . . . . 9 Garrison Access 9 | . . . . . . 1 . 2 . . . 1 . 1 . 2 . 1 . . 1 Terminal Hacks 61 | . 5 17 . 2 . 4 1 10 2 9 . . . 3 1 1 . . . 3 3 Record 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . Robot Analysis 9 | . 3 2 . . . 2 . 2 . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 3 . . . 1 . 4 . 4 . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 15 | . 1 6 . . . 1 . 2 . 1 . . . . . 1 . . . 1 2 Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . 2 . . . . . 4 . . . . 5 Load Schematic 6 | . . . . . . . . . . 1 . . . . . 2 . . . . 3 Build 5 | . . . . . . . . . . 1 . . . . . 2 . . . . 2 Repair Station Hacks 14 | . . 6 . . . 3 . . . 3 . . . . . . . . . 2 . Scan Component 8 | . . 3 . . . 2 . . . 2 . . . . . . . . . 1 . Repair 6 | . . 3 . . . 1 . . . 1 . . . . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . Retrieve Components 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzer 16 | . . 4 . . . 2 . 4 . . . . . . . . . . . . 6 Insert Component 6 | . . 2 . . . 1 . 1 . . . . . . . . . . . . 2 Analyze 10 | . . 2 . . . 1 . 3 . . . . . . . . . . . . 4 Garrison Access Hacks 8 | . . . . . . 1 . 1 . . . 1 . 1 . 2 . 1 . . 1 Unlock Access 6 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 34 | . 2 8 . . . 2 . 4 . 5 . . . 2 . 6 . 1 . 4 . Terminals 16 | . 2 3 . . . . . 3 . 2 . . . 2 . . . . . 4 . Botnet 11 | . 1 3 . . . . . 2 . 2 . . . 1 . . . . . 2 . Disrupt 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Operators 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 15 | . . 5 . . . 2 . . . 2 . . . . . 5 . 1 . . . Reject 6 | . . 2 . . . 1 . . . 1 . . . . . 2 . . . . . Recyclers 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Mask 5 | . . 1 . . . 1 . . . . . . . . . 2 . 1 . . . Tunnel 2 | . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Restock 1 | . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 7 11 . . . 11 1 7 1 15 . . . 5 1 4 1 . 1 8 12 Full Trace Events 8 | . 1 . . . . . . 1 1 1 . . . 1 . . . . . . 3 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . Robots Built 15 | . . . . . . . . . . 3 . . . . . 6 . . . . 6 Authchips 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Time 652 | . . . . . . . . . . 116 . . . . . 268 . . . . 268 Total Robot Build Rating 57 | . . . . . . . . . . 9 . . . . . 24 . . . . 24 Part Schematics Acquired 4 | . . 2 . . . . . . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . 3 . . . 1 . . . 1 . . . . . . . . . 1 . Time 274 | . . 114 . . . 38 . . . 60 . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 10 . . . . 6 . . . . . . . . . 2 . . . . . Parts Scanalyzed 6 | . . 2 . . . 1 . 1 . . . . . . . . . . . . 2 Part Schematics Acquired 4 | . . 2 . . . . . . . . . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Used RIF Installer 6 | . . . . . . . 1 . 1 . . . 2 . 1 . 1 . . . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 51 | . 1 . . . . . . . . 2 . . . 9 8 12 7 6 1 5 . Non-combat 13 | . 1 . . . . . . . . 2 . . . 4 . 2 . 3 . 1 . Combat 38 | . . . . . . . . . . . . . . 5 8 10 7 3 1 4 . Autooverrided 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 . Robot Hacks Applied 62 | . 1 . . . . . . . . 7 . . . 9 8 11 6 16 . 4 . parse_system 4 | . . . . . . . . . . 1 . . . . 1 1 . . . 1 . no_distress 1 | . 1 . . . . . . . . . . . . . . . . . . . . hold_bot 2 | . . . . . . . . . . . . . . . . . . 2 . . . check_alert 1 | . . . . . . . . . . 1 . . . . . . . . . . . purge_threat 13 | . . . . . . . . . . 3 . . . . . . . 10 . . . map_route 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . mark_security 1 | . . . . . . . . . . . . . . . . 1 . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . 1 . . . . broadcast_data 1 | . . . . . . . . . . . . . . . . . . . . 1 . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . . . . . . . . . 1 . . . . . overload_power 4 | . . . . . . . . . . . . . . . 1 2 1 . . . . amplify_resonance 10 | . . . . . . . . . . . . . . 3 1 2 . 3 . 1 . disable_weapons 2 | . . . . . . . . . . . . . . . . . 2 . . . . go_dormant 1 | . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . 1 . . . . formatsys_low 6 | . . . . . . . . . . 2 . . . 3 . 1 . . . . . formatsys_high 9 | . . . . . . . . . . . . . . 1 5 1 1 1 . . . Relay Couplers Released 55 | . . . . . . . 8 4 5 . . . 14 . 14 . 10 . . . . Machine Destruction 48 | . . . . . . . 8 . 5 . . . 14 . 11 . 10 . . . . Programmers 7 | . . . . . . . . 4 . . . . . . 3 . . . . . . Attached 24 | . . . . . . . . . . 2 . . . 3 6 1 4 6 1 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 3 3 1 . Autooverrided 7 | . . . . . . . . . . . . . . . . 2 3 1 . 1 . Robots Rewired 8 | . . . . . . . . . . . . . . . 6 . 2 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Total Allies 52 | . . . . . . . . . . 5 1 . . 7 11 10 7 2 1 2 6 Largest Group 19 | . . . . . . . . . . 5 3 3 3 6 13 19 19 19 15 12 6 Highest-Rated Group 725 | . . . . . . . . . . 72 47 46 46 145 300 444 696 725 650 584 294 Highest-Rated Ally 148 | . . . . . . . . . . 16 31 16 16 32 39 39 148 148 148 148 143 Total Orders 124 | . . . . . . . . . . 19 . . 5 1 5 10 14 17 23 22 8 STAY 53 | . . . . . . . . . . 7 . . 2 . 3 4 6 9 8 11 3 ROAM 5 | . . . . . . . . . . . . . . . . . . . 4 1 . FOLLOW 38 | . . . . . . . . . . 6 . . 1 . 2 3 3 6 7 9 1 AID 27 | . . . . . . . . . . 6 . . 2 . . 3 5 2 4 1 4 DROP 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 319 | . . . . . . . . . . 16 17 . 25 6 45 33 16 22 58 36 45 Total Damage 8368 | . . . . . . . . . . 159 215 . 341 228 800 561 354 863 2011 1471 1365 Kills 65 | . . . . . . . . . . 2 1 . 5 2 7 5 5 9 10 11 8 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Robot Analysis Total 9 | . 3 2 . . . 2 . 2 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Turns Passed 33021 | 86 2226 3761 636 1780 725 1909 1496 1616 1067 2976 479 131 1191 1213 1101 1454 1790 840 1580 2257 2707 Spaces Moved 14787 | 43 971 1878 246 878 276 809 509 340 389 1549 124 72 587 477 626 913 764 408 455 820 1653 Core 10 | 4 1 . . . . . . . . . . . . . . . . . . 4 1 Treads 11363 | 39 970 1878 246 878 276 809 509 340 389 1549 124 72 587 477 172 . 674 408 455 471 40 Legs 1458 | . . . . . . . . . . . . . . . 454 913 90 . . 1 . Wheels 1271 | . . . . . . . . . . . . . . . . . . . . 344 927 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 685 | . . . . . . . . . . . . . . . . . . . . . 685 Fastest Speed 24 | 50 160 160 170 170 250 170 170 250 243 163 163 163 160 160 120 120 120 160 160 50 24 Average Speed 169 | 150 160 168 177 185 250 174 249 250 244 163 163 166 163 161 135 120 161 160 259 178 117 Slowest Speed 890 | 160 450 240 250 250 250 250 250 250 250 163 163 245 166 240 240 190 190 160 330 890 280 Overloaded Moves 64 | . . . . . . . . . . . . . . . . . . . . . 64 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 4 86 92 45 67 62 78 59 41 70 36 94 2 66 18 63 13 46 8 43 14 37 Regions Visited 21 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . 1 1 . 1 . . . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 69 | . . . . . . . 1 . . . . . 1 . . . 11 13 4 30 9 Terrain Destroyed 641 | . . 1 27 12 4 3 3 24 1 37 159 . 6 39 3 2 30 13 30 88 159 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 257 | . . 1 1 . 4 3 3 24 1 18 . . 6 3 3 2 11 13 8 33 123 AOE 382 | . . . 26 12 . . . . . 19 159 . . 36 . . 19 . 22 53 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Total 20747 | 58 1471 2327 420 1011 291 1129 644 1025 448 1898 383 81 708 849 785 1203 1227 550 695 1360 2184 Wait 3651 | . 342 269 135 2 . 182 13 639 6 251 240 . 16 303 40 214 335 76 64 237 287 Move 14758 | 42 970 1877 245 877 275 809 508 340 388 1549 123 72 586 477 625 913 763 407 453 819 1640 Hop 6 | . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 329 | 7 20 35 5 46 2 14 12 . 1 20 3 1 24 7 16 6 12 1 26 46 25 Fast Attach 130 | 6 6 16 4 10 . 4 3 . 2 3 . 3 2 7 4 3 6 . 7 19 25 Attach 127 | 1 3 6 1 5 . 6 2 . . 2 . 2 8 5 3 6 3 8 14 29 23 Detach 23 | . . 2 . . . 1 1 . . 3 . 1 . 1 . . . . 6 3 5 Swap 132 | . 4 9 4 5 1 13 1 1 . 10 1 2 3 7 13 3 16 5 4 15 15 Drop 236 | . 11 33 9 40 2 17 14 . 3 3 . . 7 1 11 3 6 2 25 17 32 Fire 1236 | 2 95 78 17 6 11 81 69 45 38 57 16 . 62 41 70 51 69 48 89 165 126 Melee 27 | . 2 . . 20 . . . . . . . . . . . . . . . 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . . Crush 13 | . 2 2 . . . 2 . . . . . . . . . . . 2 . 5 . Escape Stasis 39 | . . . . . . . 18 . 10 . . . . . 2 3 . . 6 . . Rewire 1 | . . . . . . . . . . . . . . . 1 . . . . . . Trap 38 | . 16 . . . . . 3 . . . . . . . . . 17 1 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -7/Waste -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -6/Factory -6/Garrison -5/Factory -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 776 | -10/Materials | Core integrity fell below 50% 1027 | -10/Materials | Discovered new exit (range 4) 1174 | -10/Materials | Discovered new exit (range 16) 1259 | -10/Materials | Discovered new exit (range 14) 2080 | -10/Materials | Discovered new exit (range 15) 2313 | -10/Materials | Entered another Materials area 2313 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2468 | -9/Materials | Discovered new exit (range 12) 2661 | -9/Materials | Discovered new exit (range 5) 2809 | -9/Materials | Build established: Gunner 3883 | -9/Materials | Repaired Arm. Treads 3888 | -9/Materials | Discovered new exit (range 3) 4495 | -9/Materials | Discovered new exit (range 15) 4817 | -9/Materials | Central database locked down 4980 | -9/Materials | Build established: Hacker-Gunner 5040 | -9/Materials | Repaired Arm. Treads 5080 | -9/Materials | Repaired Arm. Treads 5202 | -9/Materials | Identified exit to Materials 5202 | -9/Materials | Identified exit to Mines 6074 | -9/Materials | Entered Mines 6098 | -9/Mines | Assembled infested the area 6119 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6130 | -9/Mines | Murdered YI-UF0 6130 | -9/Mines | Destroyed YI-UF0 6602 | -9/Mines | Discovered exit to Materials (range 5) 6619 | -9/Mines | Discovered new exit (range 5) 6710 | -9/Mines | Entered Exiles 6743 | -9/Exiles | Discovered new exit (range 15) 6800 | -9/Exiles | Met 8R-AWN 6824 | -9/Exiles | Met EX-HEX 6878 | -9/Exiles | Met EX-BIN 6898 | -9/Exiles | Aligned with FarCom system 6900 | -9/Exiles | Given EX-Vault access code 6939 | -9/Exiles | Opened EX-Vault 6951 | -9/Exiles | Found Lightpack 2.0 6956 | -9/Exiles | Found Longsword +1 6994 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7053 | -9/Exiles | Build established: Mutant 7621 | -9/Exiles | Attacked by the Exiles 7646 | -9/Exiles | Murdered 6 allies 7679 | -9/Exiles | Destroyed 8R-AWN 7683 | -9/Exiles | Found Prototype Ballistic Gun 7684 | -9/Exiles | Identified 8R-AWN's Boregun 7687 | -9/Exiles | Found 8R-AWN's Boregun 7702 | -9/Exiles | Found Prototype Processor 7702 | -9/Exiles | Identified Exp. Targeting Computer 7840 | -9/Exiles | Learned location of Zion (-6) 7977 | -9/Exiles | Build established: Scavenger-Gunner 8462 | -9/Exiles | Discovered new exit (range 14) 8490 | -9/Exiles | Stole two prototypes: Lightpack 2.0, Longsword +1 8490 | -9/Exiles | Entered Mines 9193 | -8/Mines | Discovered exit to Materials (range 10) 9215 | -8/Mines | Entered Materials 9215 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9453 | -8/Materials | Build established: Gunner 9492 | -8/Materials | Discovered new exit (range 13) 9750 | -8/Materials | Repaired Arm. Treads 10126 | -8/Materials | Discovered new exit (range 16) 10532 | -8/Materials | Discovered new exit (range 11) 10999 | -8/Materials | Garrison activated, responded to threat 11124 | -8/Materials | Identified exit to Garrison 11124 | -8/Materials | Entered Garrison 11170 | -8/Garrison | Triggered checkpoint 11212 | -8/Garrison | Garrison Relay disabled 11450 | -8/Garrison | Triggered checkpoint 11477 | -8/Garrison | Triggered checkpoint 11506 | -8/Garrison | Triggered checkpoint 11506 | -8/Garrison | Destroyed 9 combat bots 11521 | -8/Garrison | Core integrity fell below 50% 11622 | -8/Garrison | Triggered checkpoint 11656 | -8/Garrison | Discovered new exit (range 42) 11656 | -8/Garrison | Discovered new exit (range 18) 11656 | -8/Garrison | Discovered new exit (range 68) 11673 | -8/Garrison | Garrison Relay disabled 12116 | -8/Garrison | Installed Relay Interface Framework 12620 | -8/Garrison | Entered Materials 14220 | -8/Materials | First assault squad dispatched 14236 | -8/Materials | Identified exit to Garrison 14236 | -8/Materials | Entered Garrison 14433 | -8/Garrison | Triggered checkpoint 14505 | -8/Garrison | Triggered checkpoint 14616 | -8/Garrison | Learned Factory security intel 14646 | -8/Garrison | Triggered checkpoint 14714 | -8/Garrison | Discovered new exit (range 14) 14834 | -8/Garrison | Triggered checkpoint 14931 | -8/Garrison | Discovered new exit (range 9) 15172 | -8/Garrison | Garrison Relay disabled 15247 | -8/Garrison | Discovered new exit (range 12) 15269 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 15303 | -8/Garrison | Entered Factory 15303 | -7/Factory | Evolved 2 slots: Utility x2 15607 | -7/Factory | Build established: Hauler-Gunner 15815 | -7/Factory | Discovered new exit (range 5) 16668 | -7/Factory | Discovered new exit (range 5) 16844 | -7/Factory | Repaired Enh. Autogun? 17786 | -7/Factory | Fabricated G-47 Trooper (x3) 18279 | -7/Factory | Sucked down chute 18279 | -7/Factory | Entered Waste 18280 | -7/Waste | Met a frightened Derelict 18311 | -7/Waste | Spotted C-40 Crusher 18320 | -7/Waste | Destroyed C-40 Crusher 18339 | -7/Waste | 3 allies followed down the chute 18356 | -7/Waste | Spotted C-40 Crusher 18359 | -7/Waste | Destroyed C-40 Crusher 18362 | -7/Waste | Spotted C-40 Crusher 18362 | -7/Waste | Spotted C-40 Crusher 18367 | -7/Waste | Destroyed C-40 Crusher 18371 | -7/Waste | Destroyed C-40 Crusher 18380 | -7/Waste | Spotted C-40 Crusher 18381 | -7/Waste | Allies destroyed C-40 Crusher 18384 | -7/Waste | Destroyed C-40 Crusher 18453 | -7/Waste | Discovered new exit (range 14) 18758 | -7/Waste | Entered Factory 18758 | -7/Factory | Accompanied by 3 allies 18889 | -7/Factory | Identified exit to Garrison 18889 | -7/Factory | Entered Garrison 18889 | -7/Garrison | Accompanied by 3 allies 18917 | -7/Garrison | Triggered checkpoint 18944 | -7/Garrison | Garrison Relay disabled 19091 | -7/Garrison | Triggered checkpoint 19213 | -7/Garrison | Lost 3 parts (1n2w) 19299 | -7/Garrison | Triggered checkpoint 19339 | -7/Garrison | Garrison Relay disabled 19405 | -7/Garrison | Triggered checkpoint 19463 | -7/Garrison | Triggered checkpoint 19495 | -7/Garrison | Garrison Relay disabled 19794 | -7/Garrison | Build established: Bothacker-Gunner 19799 | -7/Garrison | Expanded RIF knowledge: Program Shield 19865 | -7/Garrison | Triggered checkpoint 19914 | -7/Garrison | Discovered new exit (range 10) 20016 | -7/Garrison | Expanded RIF knowledge: Robot Detection 20080 | -7/Garrison | Entered Factory 20351 | -7/Factory | Discovered new exit (range 17) 20400 | -7/Factory | Lost 5 parts (3n1u1w) 20673 | -7/Factory | Found Rocket Array 20785 | -7/Factory | Garrison activated, responded to threat 20788 | -7/Factory | Core integrity fell below 50% 21036 | -7/Factory | Allied Derelicts emerged from ambush trap array 21293 | -7/Factory | Identified exit to Garrison 21293 | -7/Factory | Entered Garrison 21293 | -7/Garrison | Accompanied by 6 allies 21401 | -7/Garrison | Triggered checkpoint 21419 | -7/Garrison | Garrison Relay disabled 21521 | -7/Garrison | Triggered checkpoint 21573 | -7/Garrison | Lost 3 allies 21585 | -7/Garrison | Triggered checkpoint 21863 | -7/Garrison | Discovered new exit (range 10) 21865 | -7/Garrison | Triggered checkpoint 21891 | -7/Garrison | Garrison Relay disabled 21999 | -7/Garrison | Triggered checkpoint 22061 | -7/Garrison | Triggered checkpoint 22174 | -7/Garrison | Expanded RIF knowledge: Autooverride 22295 | -7/Garrison | Triggered checkpoint 22305 | -7/Garrison | Garrison Relay disabled 22357 | -7/Garrison | Discovered new exit (range 10) 22394 | -7/Garrison | Entered Factory 22394 | -6/Factory | Accompanied by 13 allies 22394 | -6/Factory | Evolved 2 slots: Utility x2 22537 | -6/Factory | Build established: Botlord-Gunner 22854 | -6/Factory | Discovered new exit (range 171) 22880 | -6/Factory | Fabricated B-48 Gladiator? 23418 | -6/Factory | Fabricated B-48 Gladiator? 23848 | -6/Factory | Identified exit to Garrison 23848 | -6/Factory | Entered Garrison 23848 | -6/Garrison | Accompanied by 16 allies 23894 | -6/Garrison | Triggered checkpoint 23925 | -6/Garrison | Garrison Relay disabled 23934 | -6/Garrison | Lost 3 parts (2n1w) 24016 | -6/Garrison | Spotted B-86 Titan 24102 | -6/Garrison | Destroyed B-86 Titan 24128 | -6/Garrison | Lost 4 parts (1p3w) 24141 | -6/Garrison | Rewired B-86 Titan 24152 | -6/Garrison | Rewired B-90 Cyclops 24305 | -6/Garrison | Triggered checkpoint 24305 | -6/Garrison | Triggered checkpoint 24339 | -6/Garrison | Triggered checkpoint 24378 | -6/Garrison | Destroyed 8 combat bots 24538 | -6/Garrison | Triggered checkpoint 24604 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 24620 | -6/Garrison | Garrison Relay disabled 24698 | -6/Garrison | Discovered new exit (range 10) 24730 | -6/Garrison | Triggered checkpoint 24764 | -6/Garrison | Triggered checkpoint 24768 | -6/Garrison | Garrison Relay disabled 25638 | -6/Garrison | Entered Factory 25638 | -6/Factory | Accompanied by 18 allies 25849 | -6/Factory | Spotted B-75 Beast 25907 | -6/Factory | Destroyed B-75 Beast 25935 | -6/Factory | Lost 3 parts (1n1u1w) 26250 | -6/Factory | Build established: Commander-Mutant 26337 | -6/Factory | Identified exit to Garrison 26478 | -6/Factory | Entered Garrison 26478 | -6/Garrison | Accompanied by 15 allies 26890 | -6/Garrison | Build established: Commander-Gunner 26942 | -6/Garrison | Spotted B-75 Beast 26998 | -6/Garrison | Destroyed B-75 Beast 27020 | -6/Garrison | Triggered checkpoint 27073 | -6/Garrison | Lost 4 parts (2u2w) 27088 | -6/Garrison | Destroyed 10 combat bots 27232 | -6/Garrison | Triggered checkpoint 27244 | -6/Garrison | Triggered checkpoint 27270 | -6/Garrison | Heavy support dispatched to Factory 27272 | -6/Garrison | Heavy support dispatched to Factory 27312 | -6/Garrison | Build established: Commander-Mutant 27373 | -6/Garrison | Lost 3 allies 27438 | -6/Garrison | Triggered checkpoint 27456 | -6/Garrison | Heavy support dispatched to Factory 27597 | -6/Garrison | H-XX Assembler disabled 27726 | -6/Garrison | Build established: Botlord-Tank 27992 | -6/Garrison | Discovered new exit (range 15) 28058 | -6/Garrison | Entered Factory 28058 | -5/Factory | Accompanied by 11 allies 28058 | -5/Factory | Evolved 2 slots: Propulsion x2 28241 | -5/Factory | Discovered new exit (range 11) 28602 | -5/Factory | Repaired Imp. Heavy Treads 28756 | -5/Factory | Build established: Botlord-Mutant 28926 | -5/Factory | System corruption reached 10% 29262 | -5/Factory | Build established: Botlord-Gunner 29369 | -5/Factory | Cargo convoy interrupted 29431 | -5/Factory | System corruption reached 30% 29467 | -5/Factory | Lost 19 parts (7n6u6w) 29777 | -5/Factory | Lost 3 parts (1n1u1w) 29858 | -5/Factory | First assault squad dispatched 30075 | -5/Factory | Build established: Scavenger-Gunner 30315 | -5/Factory | Entered another Factory area 30315 | -4/Factory | Accompanied by 6 allies 30315 | -4/Factory | Evolved 2 slots: Utility x2 31175 | -4/Factory | Build established: Scavenger-Tank 31436 | -4/Factory | System corruption reached 10% 31766 | -4/Factory | Found Prototype Device 31766 | -4/Factory | Identified Active Sensor Suite 32063 | -4/Factory | Build established: Scavenger-Skirmisher 32334 | -4/Factory | Garrison activated, responded to threat 32391 | -4/Factory | Lost 3 allies 32416 | -4/Factory | Fabricated B-48 Gladiator? 32565 | -4/Factory | First assault squad dispatched 32590 | -4/Factory | Spotted B-86 Titan 32614 | -4/Factory | Fabricated B-48 Gladiator (x3) 32666 | -4/Factory | Lost 8 allies 32697 | -4/Factory | Released all parts (5) 32699 | -4/Factory | Core integrity fell below 50% 32704 | -4/Factory | Core integrity fell below 20% 32731 | -4/Factory | Lost 19 parts (2p6n4u7w) 32836 | -4/Factory | Crushed by falling debris 32867 | -4/Factory | Lost 3 parts (1p2n) 33022 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 13 Tunnelers 11 Recyclers 1 Mechanic Downloaded coordinate data. 32962_ Detecting nearby Garrison Access. 32972_ Connecting with Garrison Access... >>Seal Access door sealed. 32978_ Connecting with Terminal... 32980_ System corrupted: Matter fused (-9). 32990_ K-01 Serf cleans the Fusion Modulator. 32993_ Connecting with Terminal... 32995_ K-01 Serf cleans the Terminal. 33000_ System corrupted: Matter fused (-7). 33001_ Acquired Unknown Processor. 33001_ Identified Imp. Targeting Computer. 33011_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 33017_ Knocked back. 33022_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "" """ # """ """ #????# "" " | | "" # #????? | | "T """ ##+#########????# "" | | "" """ #????????????# "" | | "" """ #????????????# "" | | #????????????? | | #####????????###### | | #####+################## # # ##????????????? | | ??????????????? # ! ##???????##### | | ????????????????""""" # | #???????# | | ?????????????? """"" ! #????????# | | ?????????????# """ ! #????????# "" | | ?????????????? #????????# "" | | ?????????????? """"" #????????# "" | | ?????????????#] """"" #????????# "" | | ?????????????# """ # ! #????????# "" | | ?????????????# # #????????# "" | | ?????????????# """"" # #????????# "" | | ?????????????# """"" # #????????# | | ?????????????# """ + #????????# | | ?????????????# ######;+##+###????????# | | ?????????????# #?# ;##### ####+# | | ######################+### | | R | | k H | | g @ | | | | u gg % | | #+############# ######## | | # #?????# #??????# ############### | | # "" #?????# #??????### m###?????????????? | | # ""S #?????# #????????# #???????????????? | | # "" #?????# #????????# #???????????????? | | # #?????# #????????# #???????????????? | | # """ #?????# #?????????? #???????????????? | | # """ #?????# #?????????? #???????????????? | | # """ # ????# #??????????? #???????????????? | | # # ???# #??????????? #???????????????? | | # ][ # ???# #???????????? ##########+####?? | | # # ??# #???????????? #?? | | # [! # "??# #???????????? ### | | # [[ # """?# #?######????? | | # """ # "F ?# #? ???? ### | | # """ # """ # # """ ???? ### | | +*[!""" # """ # # """ ###+######+#### # " | | #! ! # """ + + """ ] # ! # # | | #+#[ #### # # # # # " | | # ####??####### ########## !== # + " | | ###?????????# #??????# [ = # # " | | ????????????# #??????# """ """ === # # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 25 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 18 Target Analysis 9 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 100 Authchip Count 7 Trap Extractor Capacity 6 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Kinecellerator | -4/Factory | Scanalyzed Imp. Remote Datajack | -4/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory B-48 Gladiator | x3 | -6/Factory | Authchip B-48 Gladiator | x3 | -6/Factory | Authchip B-48 Gladiator | x3 | -4/Factory | Authchip B-48 Gladiator | x3 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovSuspensionMount Manual? 0 Play Time 04:32:38 Cumulative 305.6 hours Start 2024.05.01 @ 05:33:10 End 2024.05.01 @ 10:58:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 79 Gallery% 85 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f72753f-e640-40fe-a658-5e050bd88a2b