Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 14:52:25 // AFD2019/Pay2Buy Player: celerysam Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2080) 2080 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1620) 1620 TOTAL SCORE: 9700 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 933 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Aluminum Leg Advanced Signal Interpreter Mining Laser Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Stasis Canceller > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Mining Laser Self-destruct Interrupter [Rating: 62] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Neutrino Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Impulse Thruster Array Utility Hardened Light Armor Plating Device ECM Suite Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Spread Laser Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 . . . 6 2 2 2 . Power 3 | . . . . . . 2 . . 1 . Propulsion 4 | . . . . . . 2 . 2 . . Utility 4 | . . 1 . . . 1 2 . . . Weapon 3 | . . 1 . . . 1 . . 1 . Parts Attached 23 | 1 3 3 . 2 1 5 3 2 2 1 Power 1 | . . 1 . . . . . . . . Engine 1 | . . 1 . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 5 | . . . . 2 . 1 . 2 . . Treads 1 | . . . . . . 1 . . . . Leg . | . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . Utility 9 | . . . . . . 4 2 . 2 1 Device 6 | . . . . . . 3 1 . 1 1 Storage . | . . . . . . . . . . . Processor 3 | . . . . . . 1 1 . 1 . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 8 | 1 3 2 . . 1 . 1 . . . Energy Gun 2 | . 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 2 | 1 1 . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 37 | . . 5 . . 1 11 10 1 . 9 Power 4 | . . . . . . 1 1 . . 2 Propulsion 11 | . . 2 . . . 5 2 . . 2 Utility 13 | . . 1 . . 1 1 6 . . 4 Weapon 9 | . . 2 . . . 4 1 1 . 1 Highest Loss Streak 6 | . . 2 . . 1 6 6 1 . 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 4 | 1 1 3 6 6 5 4 3 3 3 3 Power . | . . . 1 1 1 1 1 1 1 1 Propulsion 1 | . . 1 3 2 2 1 1 1 1 1 Utility . | . . . . . . . . . . . Weapon 2 | 1 1 2 2 2 2 2 1 . 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 63 | . 75 93 44 61 66 55 34 10 25 24 Engine 6 | . 6 10 . 7 11 4 . . . . Treads 8 | . 20 21 11 3 . 2 . . . . Wheel 7 | . . . . 17 22 11 6 . . . Device 3 | . . . . . . 15 12 . 5 6 Processor 3 | . . 6 . . . 5 6 . 1 4 Protection 9 | . 12 21 11 11 1 . . . . . Energy Gun 3 | . 6 11 . . . 2 . . . . Ballistic Cannon 10 | . 20 21 11 11 11 1 . . . . Launcher 3 | . . . 11 11 11 2 . . . . Piercing Weapon 2 | . . . . . 9 6 1 . 4 4 Peak Build Rating 62 | 8 16 24 14 23 24 43 46 47 57 62 Average Rating 23 | 8 11 21 14 20 23 30 27 18 50 42 On Entrance 20 | . 8 16 14 14 23 24 16 7 47 57 Naked Turns 4 | . . . . . . . . 4 . . Heaviest Build 32 | 8 25 29 18 30 30 32 16 13 14 18 Greatest Support 44 | 20 40 40 20 24 24 36 44 34 34 34 Greatest Overweight (x) 9 | . . 9 . 1 1 1 4 . . 2 Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Most Carried 9 | 1 3 7 6 7 7 9 6 7 6 6 Average Carried 4 | 1 1 3 6 6 6 5 4 4 4 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Final Carried 7 | 1 3 6 6 7 6 5 5 4 4 5 Class Distribution -------------------- 48% | Mutant 26% | Tank 18% | Infiltrator-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Matter Collected 1109 | . 136 478 . . 108 253 74 40 . 20 Remotely . | . . . . . . . . . . . Salvage Created 1664 | . 186 698 . . 12 510 162 59 . 37 Parts . | . . . . . . . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Combat Hostiles Destroyed 53 | . 8 26 . . 2 11 5 1 . . Melee 8 | . . . . . 1 3 3 1 . . Guns 22 | . 6 15 . . . 1 . . . . Cannons 11 | . 2 8 . . 1 . . . . . AOE 10 | . . 3 . . . 7 . . . . Classes Destroyed 11 | . 3 3 . . 1 4 . . . . Worker 8 | . . 2 . . . 6 . . . . Builder 2 | . . . . . . 2 . . . . Hauler 1 | . . 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . . . Drone 2 | . . . . . 2 . . . . . Watcher 7 | . 1 3 . . . 1 . 1 . 1 Swarmer 19 | . 3 11 . . . 3 2 . . . Grunt 24 | . 5 11 . . . 4 3 1 . . Brawler 1 | . . . . . . 1 . . . . Sentry 5 | . . 4 . . . 1 . . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 13 | . 4 7 . . 1 13 3 1 . 1 Combat Bots Only 6 | . 4 6 . . 1 6 3 1 . . Max Kills in Single Turn 9 | . 1 3 . . 1 9 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 . . . 4 . . . . Melee 1 | . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Hostile Shots Fired 582 | . 37 119 . . 3 214 51 8 . 150 Missed 207 | . 15 29 . . . 73 15 5 . 70 Hits 375 | . 22 90 . . 3 141 36 3 . 80 Melee 5 | . . . . . . . . . . 5 Projectile 370 | . 22 90 . . 3 141 36 3 . 75 AOE 1 | . . . . . . 1 . . . . Critical Strikes 15 | . 1 1 . . . 2 3 . . 8 Damage Taken 6518 | . 244 1082 . . 90 1590 1283 400 . 1829 Core 2970 | . 24 152 . . . 482 661 347 . 1304 Absorbed by Shields 28 | . . . . . . . . . . 28 Core Remaining (%) 66 | 100 90 . . . 62 43 33 69 . . Volleys Fired 107 | . 23 61 . . 2 20 . 1 . . Largest 3 | . 2 3 . . 2 2 . 1 . . Hottest 138 | . 66 138 . . 80 128 . 100 . . Shots Fired 200 | . 33 138 . . 4 24 . 1 . . Gun 82 | . 13 59 . . . 10 . . . . Cannon 98 | . 20 76 . . 2 . . . . . Launcher 15 | . . 3 . . 2 10 . . . . Special 5 | . . . . . . 4 . 1 . . Kinetic 98 | . 20 76 . . 2 . . . . . Thermal 74 | . 13 46 . . . 14 . 1 . . Explosive 15 | . . 3 . . 2 10 . . . . Electromagnetic 13 | . . 13 . . . . . . . . Robot Hit Streak 10 | . 4 10 . . 8 5 . 3 . . Robot Miss Streak 10 | . 7 10 . . . 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 145 | . 21 83 . . 7 22 8 3 . 1 Core Hits 140 | . 19 73 . . 3 40 3 1 . 1 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . Critical Strikes 9 | . . 2 . . . 2 3 1 . 1 Burn 1 | . . . . . . 1 . . . . Blast 1 | . . 1 . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . Smash 4 | . . . . . . . 3 1 . . Impale 2 | . . . . . . 1 . . . 1 Melee Attacks 64 | . . . . . 4 27 17 2 1 13 Impact 18 | . . . . . . . 17 1 . . Slashing . | . . . . . . . . . . . Piercing 46 | . . . . . 4 27 . 1 1 13 Sneak Attacks 6 | . . . . . 4 . . 2 . . Combat Hostiles 4 | . . . . . 4 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5507 | . 347 1657 . . 380 2457 365 213 . 88 Guns 844 | . 136 614 . . . 94 . . . . Cannons 1011 | . 211 751 . . 49 . . . . . Explosions 2357 | . . 292 . . 55 2010 . . . . Melee 1238 | . . . . . 276 320 365 189 . 88 Ramming . | . . . . . . . . . . . Kinetic 1011 | . 211 751 . . 49 . . . . . Thermal 813 | . 136 526 . . . 127 . 24 . . Explosive 2311 | . . 246 . . 55 2010 . . . . Electromagnetic 134 | . . 134 . . . . . . . . Impact 449 | . . . . . . . 365 84 . . Slashing . | . . . . . . . . . . . Piercing 789 | . . . . . 276 320 . 105 . 88 Highest Corruption 1 | . . . . . . 1 1 . . . Average Corruption 1 | . . . . . . 1 1 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . 2 2 . . . Message Errors 1 | . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 202 | . . . . . . 52 66 84 . . Projectiles . | . . . . . . . . . . . Explosions 52 | . . . . . . 52 . . . . Melee 150 | . . . . . . . 66 84 . . Knockbacks 5 | . . 2 . . . . 2 1 . . Impact 3 | . . . . . . . 2 1 . . Kinetic 2 | . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 572 | . 346 572 . . 37 102 . 7 . . Average Temperature 174 | . 125 199 . . 16 33 . 7 . . Received Heat Transfer 734 | . 120 258 . . 12 213 74 57 . . Effects 37 | . . 37 . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . Energy Bleed 4 | . . 4 . . . . . . . . Interference 1 | . . 1 . . . . . . . . Matter Decay 4 | . . 4 . . . . . . . . Short Circuit 6 | . . 6 . . . . . . . . Damage (minor) 3 | . . 3 . . . . . . . . Damage (major) 15 | . . 15 . . . . . . . . Damage (core) 2 | . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 1 . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . 2 3 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1430 | . 165 625 . . . 590 . 50 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Maximum Alert Level 3 | . . 1 . . . 2 1 3 1 1 Low Security (%) 53 | 100 100 91 100 . . . 26 23 . 2 Level 1 35 | . . 8 . . . 47 73 56 100 97 Level 2 10 | . . . . . . 52 . 10 . . Level 3 . | . . . . . . . . 9 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 709 | . 117 308 120 . . 528 339 709 381 376 Initial 366 | . . 36 120 . . 300 184 116 366 208 Average 188 | . 46 64 119 . . 406 230 336 371 298 Influence Increases 3370 | . 207 729 . . 50 828 430 693 15 418 Destroy 0b10 Robot/C 1540 | . 160 520 . . 20 240 260 240 . 100 Destroy 0b10 Robot/NC 145 | . 5 30 . . 10 60 10 25 . 5 Destroy Leader 324 | . 42 118 . . 10 62 34 46 . 12 Allied During Kill 283 | . . . . . 10 57 105 87 . 24 Disable Machine 285 | . . 15 . . . 45 15 135 15 60 Destroy Structure 298 | . . 46 . . . 64 6 160 . 22 Advance Influence 300 | . . . . . . 300 . . . . Lose Combat Pursuer 195 | . . . . . . . . . . 195 Influence Decreases 3034 | . 120 508 198 110 50 450 570 232 343 453 Entered New Map 1161 | . . 51 188 110 . . 194 122 333 163 Time Decay 1293 | . 120 407 10 . 50 270 206 80 10 140 Lost Part 360 | . . 50 . . . 110 100 10 . 90 Lost Ally 220 | . . . . . . 70 70 20 . 60 Squads Dispatched 16 | . 3 3 . . . 2 2 . . 6 Investigation 4 | . 2 1 . . . . . . . 1 Extermination 3 | . . . . . . 1 1 . . 1 Reinforcement 8 | . 1 2 . . . . 1 . . 4 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Distress Signals 10 | . 1 4 . . . 1 1 . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 128 | . 13 38 . . 3 18 16 12 . 28 Peak Tracking Total 11 | . 5 9 . . 1 4 6 7 . 11 Tactical Retreats 9 | . . . . . . 2 . . . 7 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Traps Triggered 11 | . 2 1 . . . . 3 1 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Machines Disabled 19 | . . 1 . . . 3 1 9 1 4 Max in Single Turn 1 | . . 1 . . . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Machines Accessed 2 | . 1 1 . . . . . . . . Terminals 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 2 | . 1 1 . . . . . . . . Successful 2 | . 1 1 . . . . . . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . . 1 . . . 6 2 6 . 8 Terminals 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . Terminals 1 | . . 1 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Total Allies 16 | . . . . 4 . 8 1 3 . . Largest Group 7 | . . . . 4 4 7 7 3 3 3 Highest-Rated Group 352 | . . . . 156 156 322 280 352 345 345 Highest-Rated Ally 146 | . . . . 41 41 70 70 146 139 139 Zionite Dispatches 6 | . . . . . . 3 1 2 . . Heavy 1 | . . . . . . . . 1 . . Light 1 | . . . . . . 1 . . . . Fire 1 | . . . . . . 1 . . . . Hero 1 | . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . 1 . . . . Total Orders 1 | . . . . . . 1 . . . . DROP 1 | . . . . . . 1 . . . . Ally Attacks 97 | . . . . . 14 13 49 15 . 6 Total Damage 4446 | . . . . . 251 270 905 2614 . 406 Kills 35 | . . . . . 1 3 10 16 . 5 Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Active Infowar (turns) 615 | . . . . . . 373 135 . 11 96 Sensors 137 | . . . . . . . 30 . 11 96 Terrain 372 | . . . . . . 372 . . . . Triangulation 390 | . . . . . . 368 22 . . . ECM 500 | . . . . . . 365 135 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . 2 Emergency Access 1 | . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Turns Passed 4514 | 31 340 1249 20 892 482 596 423 161 29 291 Spaces Moved 3907 | 18 201 591 13 768 414 467 344 442 49 600 Core 48 | . . 6 . . . 4 22 2 . 14 Treads 751 | 18 79 585 13 56 . . . . . . Legs 122 | . 122 . . . . . . . . . Wheels 1911 | . . . . 712 414 463 322 . . . Hover . | . . . . . . . . . . . Flight 1075 | . . . . . . . . 440 49 586 Fastest Speed 20 | 170 120 160 160 105 105 90 50 20 29 29 Average Speed 95 | 170 137 171 160 109 105 96 98 20 29 39 Slowest Speed 500 | 170 165 500 160 160 105 105 250 50 29 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 36 | 4 57 43 13 82 71 17 15 9 2 86 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 . . . . . 2 Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 16 | . . . . . . 4 3 . . 9 Terrain Destroyed 177 | . . 60 . . 29 76 3 . . 9 Melee 16 | . . . . . . 4 3 . . 9 Projectile 9 | . . 9 . . . . . . . . AOE 152 | . . 51 . . 29 72 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Total 4352 | 18 230 706 12 822 449 531 397 504 61 622 Wait 235 | . 3 46 . 51 29 9 30 53 8 6 Move 3888 | 17 200 590 12 767 413 466 343 441 48 591 Hop 4 | . . . . . . . . . . 4 Pick Up 14 | . . . . 2 . 4 2 2 2 2 Fast Attach . | . . . . . . . . . . . Attach 20 | . . 3 . 1 1 5 3 4 2 1 Detach 3 | . 1 . . . . . 1 1 . . Swap 6 | 1 3 1 . 1 . . . . . . Drop 5 | . . 5 . . . . . . . . Fire 107 | . 23 61 . . 2 20 . 1 . . Melee 64 | . . . . . 4 27 17 2 1 13 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 1 . . 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 678 | -9/Materials | Build established: Tank 1430 | -9/Materials | Discovered new exit (range 8) 1597 | -9/Materials | Discovered new exit (range 7) 1605 | -9/Materials | Discovered new exit (range 9) 1621 | -9/Materials | Entered Mines 1622 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1622 | -9/Mines | Assembled infested the area 1627 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1641 | -9/Mines | Entered Zion 1702 | -7/Zion | Found CR-A16's Pointy Stick 1773 | -7/Zion | Learned location of Warlord (-4) 1848 | -7/Zion | Build established: Mutant 1876 | -7/Zion | Met Imprinter 2227 | -7/Zion | Imprinted 2229 | -7/Zion | Declared Zion's savior 2466 | -7/Zion | Discovered new exit (range 16) 2533 | -7/Zion | Entered Proximity Caves 2533 | -6/Proximity Caves | Accompanied by 4 allies 2569 | -6/Proximity Caves | Spotted B-75 Beast 2594 | -6/Proximity Caves | Allies destroyed B-75 Beast 2607 | -6/Proximity Caves | Spotter reported a threat 2660 | -6/Proximity Caves | Spotter reported a threat 2845 | -6/Proximity Caves | Discovered new exit (range 15) 3015 | -6/Proximity Caves | Entered Factory 3015 | -6/Factory | Accompanied by 3 allies 3015 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x2, Utility x1, Weapon x1 3056 | -6/Factory | Zion Infowar Resupply teleported in 3135 | -6/Factory | Garrison activated, responded to threat 3330 | -6/Factory | Lost 4 parts (3n1w) 3362 | -6/Factory | Build established: Infiltrator-Mutant 3464 | -6/Factory | Core integrity fell below 50% 3485 | -6/Factory | Lost 6 parts (1p2n1u2w) 3535 | -6/Factory | Zion Fire squad teleported in 3574 | -6/Factory | Zion Light squad teleported in 3589 | -6/Factory | Discovered new exit (range 7) 3611 | -6/Factory | Entered another Factory area 3611 | -5/Factory | Accompanied by 6 allies 3611 | -5/Factory | Evolved 2 slots: Utility x2 3699 | -5/Factory | Zion Offense Resupply teleported in 3922 | -5/Factory | Lost 3 parts (1n2u) 3983 | -5/Factory | Discovered new exit (range 15) 4006 | -5/Factory | Core integrity fell below 50% 4034 | -5/Factory | Entered another Factory area 4034 | -4/Factory | Accompanied by 2 allies 4034 | -4/Factory | Evolved 2 slots: Propulsion x2 4040 | -4/Factory | Lost 6 parts (1p1n4u) 4043 | -4/Factory | Zion hero teleported in (NK-0LA) 4102 | -4/Factory | Zion Heavy squad teleported in 4171 | -4/Factory | Discovered new exit (range 13) 4195 | -4/Factory | Entered Research 4195 | -3/Research | Accompanied by 3 allies (NK-0LA) 4195 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 4207 | -3/Research | Discovered new exit (range 8) 4216 | -3/Research | Identified exit to Testing 4224 | -3/Research | Entered Testing 4224 | -3/Testing | Accompanied by 3 allies (NK-0LA) 4292 | -3/Testing | Crushed by falling debris 4307 | -3/Testing | Discovered new exit (range 10) 4318 | -3/Testing | Identified exit to Research 4354 | -3/Testing | Assembled infested ambush trap array 4374 | -3/Testing | Lost 3 parts (1p1n1u) 4375 | -3/Testing | Spotted PX-J0AL9D9R3T 4390 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 4419 | -3/Testing | Retrieved Zion intel report: Emergency Access 4483 | -3/Testing | Spotted Striker 4484 | -3/Testing | Spotted Striker 4500 | -3/Testing | Spotted Alpha 7 4503 | -3/Testing | Core integrity fell below 50% 4512 | -3/Testing | Core integrity fell below 20% 4515 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04505_ Machine disabled. 04505_ Knocked back. 04508_ Penetrated by Slug. 04508_ Slug penetrates Machine. 04511_ Penetrated by Slug. 04511_ Enh. Force Lance destroyed. 04511_ Penetrated by Slug. 04511_ Slug penetrates Wall. 04512_ Penetrated by Slug. 04512_ Slug penetrates Striker. 04512_ Striker suffers critical hit (Destroy). 04513_ Penetrated by Slug. 04513_ Knocked back. 04513_ Slug penetrates Wall. 04514_ Penetrated by Slug. 04514_ Slug penetrates PX-J0AL9D9R3T. 04514_ Slug penetrates H-77 Assassin. 04515_ Slug penetrates Wall. 04515_ Penetrated by Slug. 04515_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????# """ | | ???????????????????????????????# | | ???????????????????????????????####"" " | | ??????????????????????????????????#""S" | | ??????????????????????????????????#"""" | | ????????????????????###########???##### | | ??????????########### #???????? | | ??????????# # #???????? | | ??????????#"" """ # #???????? | | ??????????#"" """ + #???????? | | ??????????#"T """ # #???????? | | ??????????#"" """ # #???????? | | ??????????#"" """ # #???????? | | ??????????# """ # #???????? | | ??????????# #####+#####???????? | | ??????????#####;####### ########???? | | ??????######## "" #???? | | ??????# # T +???? | | ??????# # ####### ### #???? | | ??????# + h#???####+##### #???? | | ??????# # #???# / #???? | | ??????# # #???# """"" #### #???? | | ??????# # x#???# """"" #????#???? | | ??######+##### #???# """"" #??? ??? | | ??#""" + #???# #??# ??? | | ??" " ######;@ #???# """"" #??# ?? | | ??" " #????#; #???# """"" #??# ?? | | ??" #????## #???# """"" #??# ?? | | ??" #???###K #???# #??# ## | | ??#" #???# #K #???########+#??# # | | ??######????#; #??????????# #??# # | | ????????????##%%##?????????# #??# # | | ????????????# % %#?????????# #??# # | | ????????????#;%7##??######## #??# # | | ?????????#####//##### ## #### ## | | ?????????#""" ## ## | | ?????????#""" % ## ## | | ?????????#"" ### # | | ?????????#" "#?# + | | ?????????#""""" "#?# # | | ?????????#""""" ""#?# # ###### | | ????????################+## #????# | | ????????# # #?# ## ######+## | | ????????# "" # ### # ## | | ????????# "" + + ## | | ????????# F" # ### # ## | | ????????# "" # #?# # ## | | ????????# ?#######?# + ## | | ????????######?????????######## ## | | ??????????????????????????????########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 12 Armor Coverage 300 Evasion (%) 66 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ A-15 Conveyor | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Challenges ------------ None Cogshop Purchases (36) ------------------------ Aluminum Leg (Loot Box) Mining Laser (Loot Box) Arm. Treads (Loot Box) Imp. Light Cannon (769) Imp. Light Cannon (769) Spread Laser (580) Hrd. Light Armor Plating (741) Spk. Treads (900) Hvy. Ion Engine (670) Hrd. Light Armor Plating (Loot Box) Imp. Melee Analysis Suite (Loot Box) EM Pulse Gun (Loot Box) Impact Mace (Loot Box) Arm. Treads (Loot Box) Prc. Rocket Launcher (Loot Box) Hvy. Ion Engine (709) Assault Cannon (630) Spk. Treads (998) Arm. Wheel (606) Arm. Wheel (606) F-cell Engine (937) Thermic Laser (Loot Box) Arm. Wheel (759) Arm. Wheel (742) Enh. Flamer (873) Com. Wheel (731) Adv. Recalibrator (Loot Box) Arm. Huge Wheel (1165) Lgt. Neutrino Core (946) Exp. Q-thruster (Loot Box) Impulse Thruster Array (1894) Mic. Fission Core (1023) Gravity Neutralizer (740) Enh. Force Lance (1635) Stasis Canceller (953) Mak. Power Source (1008) Game ------ Seed CarbideBombRay Manual? 0 Play Time 00:54:40 Cumulative 269.8 hours Start 2025.05.29 @ 13:53:47 End 2025.05.29 @ 14:52:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 418 Rogue 418 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dbd200e-1d1b-4fd9-b9ca-30b4bb10d80d