Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.30 @ 18:11:28 Player: MiniFluffk Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1582) 1582 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6492 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 187/1000 Matter 186/300 Energy 77/100 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Sensor Array Experimental Signal Interpreter Improved Targeting Computer Core Analyzer A0-MCA's Component Scanner > --- WEAPON (2) ------- Variable Charge Gun > --- INVENTORY (5) ---- Micro Fission Core Surveybot 17 Chip Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Sensor Array Experimental Signal Interpreter Improved Targeting Computer Improved Target Analyzer Core Analyzer Improved Shield Generator A0-MCA's Component Scanner > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Fission Core Surveybot 17 Chip [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Experimental Signal Interpreter Protection Hardened Light Armor Plating Weapon Battle Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 7 | . . . . . 7 Weapon . | . . . . . . Parts Attached 55 | 6 10 7 1 2 29 Power 9 | 1 1 1 . 1 5 Engine 5 | 1 1 1 . 1 1 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 13 | 2 3 1 1 . 6 Treads . | . . . . . . Leg 11 | 2 2 1 1 . 5 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 1 | . 1 . . . . Utility 19 | 1 3 1 . . 14 Device 7 | . . . . . 7 Storage 2 | 1 1 . . . . Processor 5 | . . . . . 5 Hackware . | . . . . . . Protection 5 | . 2 1 . . 2 Artifact . | . . . . . . Weapon 14 | 2 3 4 . 1 4 Energy Gun 3 | 1 1 . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 . 2 . 1 . Ballistic Cannon 3 | . 1 2 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 33 | . 1 6 . . 26 Power 6 | . . 2 . . 4 Propulsion 11 | . . 3 . . 8 Utility 11 | . . 1 . . 10 Weapon 5 | . 1 . . . 4 Highest Loss Streak 10 | . 1 2 . . 10 To Critical Strikes . | . . . . . . Average Backups 6 | 1 7 6 7 8 2 Power . | . 1 . . . . Propulsion . | . 1 . . . . Utility 3 | . 2 4 4 6 1 Weapon 1 | . . 1 3 1 . Tool/Special . | . . . . . . Unused Backups 11 | . 5 . 1 4 1 Power 2 | . 2 . . . . Propulsion . | . . . . . . Utility 5 | . 1 . . 3 1 Weapon 4 | . 2 . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 98 95 78 96 80 Engine 8 | . 14 12 . 10 1 Core 2 | . . . . . 7 Leg 23 | . 27 26 21 28 15 Device 4 | . . . . . 13 Storage 11 | . 14 14 14 14 4 Processor 6 | . . . . . 22 Protection 10 | . 12 13 14 14 2 Energy Gun 1 | . 9 . . . . Ballistic Gun 10 | . 14 14 14 14 2 Ballistic Cannon 9 | . 4 14 14 14 2 Peak Build Rating 80 | 6 10 11 13 17 80 Average Rating 25 | 4 8 9 11 15 58 On Entrance 9 | . 6 9 9 13 17 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 48 | 14 22 22 17 24 48 Greatest Support 84 | 20 20 20 30 30 84 Greatest Overweight (x) 6 | 2 6 1 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 7 Average Carried 6 | 1 7 6 7 7 2 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 7 8 8 3 Class Distribution -------------------- 95% | Mutant 4% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1336 | 260 214 483 16 45 318 Remotely . | . . . . . . Salvage Created 1639 | . 556 255 43 . 785 Parts 84 | . 28 20 1 . 35 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 38 | . 10 14 1 . 13 Melee 6 | . . . . . 6 Guns 15 | . 6 7 . . 2 Cannons 13 | . 2 7 1 . 3 AOE 3 | . 2 . . . 1 Classes Destroyed 10 | . 5 2 1 . 2 Hauler 2 | . 2 . . . . Recycler 3 | . 1 . . . 2 Turret 2 | . . 2 . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 3 4 . . 5 Grunt 8 | . 7 . . . 1 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Programmer 6 | . . . 1 . 5 Subdweller 10 | . . 10 . . . Best Kill Streak 4 | . 3 4 1 . 3 Combat Bots Only 4 | . 3 4 1 . 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 603 | . 35 168 21 . 379 Missed 238 | . 10 68 10 . 150 Hits 365 | . 25 100 11 . 229 Melee 2 | . . . . . 2 Projectile 363 | . 25 100 11 . 227 AOE 2 | . . . . . 2 Critical Strikes 14 | . . 2 1 . 11 Damage Taken 4913 | . 250 1230 84 . 3349 Core 1047 | . 58 176 . . 813 Absorbed by Shields 271 | . . . . . 271 Ignored by Resistances 1447 | . 77 348 25 . 997 Regen/Repaired (Parts) 89 | . . . . . 89 Core Remaining (%) 53 | 100 . . . 6 . Volleys Fired 110 | . 28 58 1 . 23 Largest 2 | . 2 2 2 . 2 Hottest 98 | . 60 63 63 . 98 Shots Fired 207 | . 50 116 2 . 39 Gun 118 | . 45 58 1 . 14 Cannon 89 | . 5 58 1 . 25 Launcher . | . . . . . . Special . | . . . . . . Kinetic 181 | . 28 116 2 . 35 Thermal 4 | . . . . . 4 Explosive . | . . . . . . Electromagnetic 22 | . 22 . . . . Robot Hit Streak 29 | . 18 25 4 . 29 Robot Miss Streak 4 | . 1 4 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 194 | . 42 90 2 . 60 Core Hits 74 | . 23 28 1 . 22 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . 4 1 . 6 Meltdown 1 | . . . . . 1 Blast 6 | . . 4 1 . 1 Sever 4 | . . . . . 4 Melee Attacks 41 | . 3 . . . 38 Impact . | . . . . . . Slashing 22 | . . . . . 22 Piercing 16 | . . . . . 16 Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4596 | . 646 1683 52 . 2215 Guns 1707 | . 454 871 30 . 352 Cannons 1450 | . 85 812 22 . 531 Explosions 107 | . 107 . . . . Melee 1324 | . . . . . 1324 Ramming 8 | . . . . . 8 Kinetic 2827 | . 278 1683 52 . 814 Thermal 176 | . 107 . . . 69 Explosive . | . . . . . . Electromagnetic 261 | . 261 . . . . Impact . | . . . . . . Slashing 873 | . . . . . 873 Piercing 451 | . . . . . 451 Highest Corruption 17 | . 1 1 1 1 17 Average Corruption 2 | . 1 1 1 1 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 98 | . 2 13 6 21 56 Message Errors 26 | . 1 1 2 6 16 Matter Fused 21 | . . 5 . 2 14 Heat Flow Errors 18 | . . 4 2 4 8 Energy Discharges 13 | . 1 . . 4 8 Parts Rejected 2 | . . 1 . . 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 10 | . . 1 2 2 5 Data Loss (major) 3 | . . . . 1 2 Alerts 2 | . . 1 . 1 . Misdirections 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 91 | . 27 7 . . 57 Projectiles 25 | . . 7 . . 18 Explosions 27 | . 27 . . . . Melee 39 | . . . . . 39 Knockbacks 18 | . . 13 . . 5 Impact . | . . . . . . Kinetic 17 | . . 13 . . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 5 | . . . . . 5 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 273 | . 105 236 273 222 240 Average Temperature 77 | . 40 90 125 100 82 Received Heat Transfer 1206 | . 171 324 12 . 699 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 187 | . 100 . . . 87 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 195 | . 90 . 28 . 195 Initial 28 | . . . 28 . . Average 19 | . 16 . 2 . 26 Influence Increases 1354 | . 307 180 35 . 832 Destroy 0b10 Robot/C 600 | . 200 120 20 . 260 Destroy 0b10 Robot/NC 30 | . 20 . . . 10 Destroy Leader 106 | . 46 . . . 60 Successful Hack 29 | . 23 . . . 6 Disable Machine 9 | . 9 . . . . Destroy Structure 25 | . 9 . . . 16 Lose Combat Pursuer 555 | . . 60 15 . 480 Influence Decreases 1307 | . 307 110 105 . 785 Entered New Map 42 | . . . 42 . . Time Decay 1065 | . 307 90 63 . 605 Lost Part 200 | . . 20 . . 180 Squads Dispatched 13 | . . . . . 13 Investigation 4 | . . . . . 4 Extermination 5 | . . . . . 5 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 6 | . . . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 22 19 2 . 60 Peak Tracking Total 11 | . 4 6 2 . 11 Tactical Retreats 17 | . . 3 1 . 13 ECM-based Alert Blocks 3 | . . . . . 3 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 5 | . 1 1 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 3 | . 1 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 26 | . 8 . 3 6 9 Terminals 9 | . 8 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 7 | . . . 3 . 4 Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Total Hacks 70 | . 23 . 10 18 19 Successful 50 | . 16 . 6 18 10 Failed 19 | . 7 . 4 . 8 Catastrophic 3 | . 1 . . . 2 Database Lockouts 1 | . . . . . 1 Manual 23 | . 12 . 2 . 9 Terminals 26 | . 23 . . . 3 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units 15 | . . . 10 . 5 Scanalyzers 5 | . . . . . 5 Garrison Access 1 | . . . . . 1 Terminal Hacks 26 | . 7 . . 18 1 Record 17 | . . . . 17 . Robot Analysis 1 | . 1 . . . . Branch Access Points 2 | . 1 . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 4 | . . . 4 . . Report Inventory 3 | . . . 3 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . . . . 4 Retrieve Study 4 | . . . . . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 9 . 2 . 4 Terminals 9 | . 9 . . . . Botnet 4 | . 4 . . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Patch 1 | . . . . . 1 Recycling Units 5 | . . . 2 . 3 Reject 1 | . . . 1 . . Mask 1 | . . . 1 . . Fedlink 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 7 . 3 . 5 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 37 | . . . . . 37 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 2238 | . . . . . 2238 Sensors 2238 | . . . . . 2238 ECM 21 | . . . . . 21 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 8647 | 92 1351 1700 710 2300 2494 Spaces Moved 5867 | 68 973 900 459 1832 1635 Core 44 | 11 1 . . . 32 Treads . | . . . . . . Legs 5666 | 57 972 900 459 1832 1446 Wheels . | . . . . . . Hover 157 | . . . . . 157 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 125 125 60 Average Speed 133 | 119 120 167 150 125 127 Slowest Speed 350 | 150 350 190 190 125 205 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 4 99 52 65 93 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 2 . . 1 Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 16 | . . 12 . 4 . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 15 | . 8 . . . 7 Melee 6 | . . . . . 6 Projectile 1 | . . . . . 1 AOE 8 | . 8 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6393 | 75 1105 973 477 1844 1919 Wait 240 | . 57 . 14 . 169 Move 5862 | 67 972 899 458 1831 1635 Hop . | . . . . . . Pick Up 29 | 2 16 2 2 5 2 Fast Attach 34 | 6 4 2 1 1 20 Attach 17 | . 3 5 . . 9 Detach 3 | . 1 1 . . 1 Swap 14 | . 6 3 . 1 4 Drop 28 | . 15 3 1 6 3 Fire 110 | . 28 58 1 . 23 Melee 41 | . 3 . . . 38 Ram 1 | . . . . . 1 Kick 4 | . . . . . 4 Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 4) 510 | -10/Materials | Learned location of 2 exits from Mines 528 | -10/Materials | Discovered new exit (range 16) 585 | -10/Materials | Learned 4 Recycling zone layouts 652 | -10/Materials | Learned location of Mines (-10) 708 | -10/Materials | Learned location of 2 exits from Mines 754 | -10/Materials | Learned 4 Recycling zone layouts 778 | -10/Materials | Identified exit to Mines 788 | -10/Materials | Loaded intel: 1 repair station location 814 | -10/Materials | Learned location of 1 exit from Recycling 848 | -10/Materials | Identified exit to Subcaves 892 | -10/Materials | Identified exit to Materials 944 | -10/Materials | Learned location of 1 exit from Materials 1444 | -10/Materials | Entered Subcaves 1552 | -10/Subcaves | Learned location of Storage (-7) 1614 | -10/Subcaves | A Subdweller sparked back to life 1614 | -10/Subcaves | A Subdweller sparked back to life 1614 | -10/Subcaves | A Subdweller sparked back to life 1668 | -10/Subcaves | Core integrity fell below 50% 1849 | -10/Subcaves | Discovered new exit (range 15) 1891 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2138 | -10/Subcaves | Core integrity fell below 20% 2152 | -10/Subcaves | Disturbed a concealed Subdweller 2202 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2416 | -10/Subcaves | Learned Materials emergency access door positions 2497 | -10/Subcaves | Learned location of Zion (-7) 2497 | -10/Subcaves | Met a Zionite searching for "candidates" 2517 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2606 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3010 | -10/Subcaves | Discovered new exit (range 12) 3144 | -10/Subcaves | Entered Recycling 3145 | -7/Recycling | Identified exit to Scraptown 3146 | -7/Recycling | Identified exit to Factory 3638 | -7/Recycling | Scanned before Scraplab entrance 3839 | -7/Recycling | Entered Scraplab 3854 | -7/Recycling | Entered Scraptown 3903 | -7/Scraptown | Visited Spacefarers 3997 | -7/Scraptown | Visited Assassins FH 4603 | -7/Scraptown | Discovered exit to Factory (range 5) 4702 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4706 | -7/Scraptown | Learned Research stockpile data 4737 | -7/Scraptown | Visited Symbiants 4780 | -7/Scraptown | Visited Fellowship of the Rings 4818 | -7/Scraptown | Visited Cyclists 4862 | -7/Scraptown | Visited SPCMW 4937 | -7/Scraptown | Visited UFD Registry 4953 | -7/Scraptown | Visited Cave Peace 5026 | -7/Scraptown | Registered with UFD as "Bulletblaster" 5067 | -7/Scraptown | Visited Cartography Club 5131 | -7/Scraptown | Found Surveybot 17 Chip 5336 | -7/Scraptown | Visited Infowarlord's Domain 5345 | -7/Scraptown | Found Exp. Signal Interpreter 5370 | -7/Scraptown | Visited Scrapoid Research Area 5394 | -7/Scraptown | Visited A0-MCA Data Center 5404 | -7/Scraptown | Given an A- rating by A0-MCA 5409 | -7/Scraptown | Found A0-MCA's Component Scanner 5433 | -7/Scraptown | Visited Research Penetration Think Tank 5545 | -7/Scraptown | Discovered exit to Factory (range 3) 5624 | -7/Scraptown | Visited Supply Room 5649 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5830 | -7/Scraptown | Visited Scrap Suit Storage 5880 | -7/Scraptown | Visited Observation Area 5939 | -7/Scraptown | Visited Science Guys 6069 | -7/Scraptown | Met Optimus 6069 | -7/Scraptown | Accepted into 0bPrime 6154 | -7/Scraptown | Entered Factory 6154 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 6401 | -5/Factory | Discovered new exit (range 14) 6425 | -5/Factory | Identified exit to Factory 6974 | -5/Factory | Identified exit to Upper Caves 7097 | -5/Factory | Garrison activated, responded to threat 7197 | -5/Factory | Discovered exit to Factory (range 16) 7252 | -5/Factory | Spotted B-75 Beast 7304 | -5/Factory | Lost 5 parts (3u2w) 7616 | -5/Factory | Loaded intel: 8 recycling unit locations 7665 | -5/Factory | Learned location of Protoforge (-2) 8040 | -5/Factory | Central database locked down 8340 | -5/Factory | Build established: Scientist-Mutant 8372 | -5/Factory | System corruption reached 10% 8445 | -5/Factory | Lost 10 parts (1p4n4u1w) 8500 | -5/Factory | Core integrity fell below 50% 8534 | -5/Factory | Lost 3 parts (1p1n1u) 8635 | -5/Factory | Core integrity fell below 20% 8648 | -5/Factory | Self-destructed Last Messages --------------- 08564_ Lgt. Nuclear Core melted. 08567_ Acquired 17 matter. 08569_ Slug penetrates Wall. 08569_ TF Node disabled. 08569_ Imp. Sensor Array tumbles out of TF Node. 08569_ Imp. Signal Interpreter tumbles out of TF Node. 08570_ Acquired Imp. Sensor Array. 08573_ KOHJTUF4F3B0CBH3Z9B9VEEJGJ< 08577_ Dropped Sml. Storage Unit. 08594_ Acquired Variable Charge Gun. The Variable Charge Gun is "overloadable", activating it again increases its power for an additional resource cost, and may have unintended consequences. See Stability stat context help for more info. 08595_ ZO WQ D