Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 17:45:55 Player: OccultOnion Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (756) 756 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3906 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 93/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Great Axe > --- INVENTORY (4) ---- Improved Weapon Shielding Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Huge Wheel Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer Improved Weapon Shielding > --- WEAPON ----------- Lightning Gun Lightning Gun Heavy Laser > --- INVENTORY -------- Microactuators Component Analysis Suite Shock Rifle [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Seismic Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 48 | 6 1 8 5 18 10 Power 9 | 1 . 1 . 3 4 Engine 7 | 1 . . . 3 3 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 4 . 4 . Treads 1 | . . 1 . . . Leg 4 | 2 . 2 . . . Wheel 3 | . . 1 . 2 . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 12 | 2 . 2 3 3 2 Device 7 | 1 . . 2 3 1 Storage 2 | 1 . 1 . . . Processor 1 | . . 1 . . . Hackware 1 | . . . 1 . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 17 | 1 1 1 2 8 4 Energy Gun 6 | 1 . . . 4 1 Energy Cannon 4 | . . . 1 1 2 Ballistic Gun 6 | . 1 1 1 3 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 35 | . . 5 . 16 14 Power 6 | . . 1 . 2 3 Propulsion 10 | . . 3 . 4 3 Utility 6 | . . . . 4 2 Weapon 13 | . . 1 . 6 6 Highest Loss Streak 14 | . . 5 . 8 14 Average Slot Usage (%) 74 | . 100 95 90 63 37 Engine 4 | . 14 8 . 3 2 Core 2 | . . 2 9 1 1 Treads 2 | . . . 9 2 . Leg 12 | . 28 21 18 6 . Wheel 2 | . . 8 . . 3 Flight 2 | . . . . 3 9 Device 9 | . 14 11 9 9 3 Storage 6 | . 14 11 9 4 . Processor 7 | . . 11 9 7 5 Hackware 3 | . . . 8 4 . Energy Gun 5 | . 14 8 . 4 7 Energy Cannon 3 | . . . 7 4 2 Ballistic Gun 8 | . 14 13 10 6 . Naked Turns 2 | . . . . . 2 Heaviest Build 39 | 12 14 26 29 39 18 Greatest Support 28 | 20 20 20 20 20 28 Greatest Overweight (x) 4 | 3 . 2 1 3 4 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 10 | 6 6 10 10 10 4 Average Capacity 7 | 5 6 8 10 7 4 Most Carried 10 | 6 5 9 10 9 4 Average Carried 5 | 4 5 5 8 4 3 Final Capacity 10 | 6 6 10 10 4 4 Final Carried 10 | 6 5 8 10 4 2 Class Distribution -------------------- 48% | Mutant 27% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Skirmisher 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 780 | 260 . 176 71 94 179 Remotely . | . . . . . . Salvage Created 915 | 43 . 490 149 206 27 Parts 60 | 6 . 30 4 17 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 19 | . . 12 3 3 1 Melee 1 | . . . . . 1 Guns 15 | . . 12 1 2 . Cannons 2 | . . . 1 1 . AOE 1 | . . . 1 . . Classes Destroyed 8 | 1 . 3 1 3 . Worker 3 | . . . . 3 . Builder 2 | . . . . 2 . Tunneler 2 | 2 . . . . . Swarmer 4 | . . 3 . . 1 Grunt 10 | . . 7 2 1 . Sentry 2 | . . 2 . . . Hunter 2 | . . . 1 1 . Programmer 1 | . . . . 1 . Best Kill Streak 4 | 1 . 4 2 3 1 Combat Bots Only 4 | . . 4 2 2 1 Max Kills in Single Turn 2 | 1 . 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3983 | 22 . 639 223 1115 1984 Core 1208 | 11 . 87 78 176 856 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 95 95 78 85 74 . Volleys Fired 87 | 5 . 35 11 32 4 Largest 3 | 1 . 2 2 3 2 Hottest 143 | 40 . 60 83 143 124 Shots Fired 163 | 5 . 69 22 62 5 Gun 135 | 5 . 69 11 47 3 Cannon 28 | . . . 11 15 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 104 | . . 49 11 44 . Thermal 15 | . . . . 12 3 Explosive . | . . . . . . Electromagnetic 44 | 5 . 20 11 6 2 Robot Hit Streak 20 | 1 . 20 11 9 1 Robot Miss Streak 3 | 1 . 2 2 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 114 | 3 . 50 14 43 4 Core Hits 42 | 2 . 20 7 12 1 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2079 | 75 . 626 352 901 125 Guns 1177 | 39 . 590 49 499 . Cannons 373 | . . . 212 161 . Explosions 404 | 36 . 36 91 241 . Melee 116 | . . . . . 116 Ramming 9 | . . . . . 9 Kinetic 905 | . . 377 49 479 . Thermal 565 | 36 . 36 91 402 . Explosive . | . . . . . . Electromagnetic 484 | 39 . 213 212 20 . Impact . | . . . . . . Slashing 116 | . . . . . 116 Piercing . | . . . . . . Highest Corruption 10 | . . . . 1 10 Average Corruption 2 | . . . . 1 8 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 142 | 6 . . 5 118 13 Projectiles 5 | . . . 5 . . Explosions 124 | 6 . . . 118 . Melee 13 | . . . . . 13 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 202 | 22 . 23 44 109 4 Shots 4 | 1 . 1 1 1 . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 262 | 12 . 15 184 136 262 Average Temperature 48 | 12 . 6 73 43 83 Received Heat Transfer 810 | . . 228 54 360 168 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 559 | 50 . 50 50 409 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 . 1 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 315 | 10 13 315 209 146 50 Average Influence 94 | 3 7 160 171 75 17 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 81 | 100 100 51 57 100 100 Level 1 18 | . . 48 42 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 2 . 4 2 Investigation 1 | . . . . . 1 Extermination 1 | . . . . 1 . Reinforcement 6 | . . 2 . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . . . 1 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . . 15 13 28 19 Peak Tracking Total 13 | . . 4 5 11 13 Tactical Retreats 14 | . . 1 3 5 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 6 | . 2 2 . 1 1 Terminals 6 | . 2 2 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 6 3 . 3 3 Successful 6 | . 2 . . 2 2 Failed 9 | . 4 3 . 1 1 Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 6 | . 4 2 . . . Terminals 15 | . 6 3 . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . . 2 2 Alert Level 2 | . . . . 1 1 Locate Traps 2 | . 1 . . . 1 Patrol Status 1 | . 1 . . . . Recall Reinforcements 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 2 . 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1555 | 97 89 370 233 581 185 Spaces Moved 1245 | 58 74 217 116 526 254 Core 151 | 16 . . . 126 9 Treads . | . . . . . . Legs 412 | 42 74 39 116 141 . Wheels 200 | . . 178 . 4 18 Hover . | . . . . . . Flight 482 | . . . . 255 227 Fastest Speed 32 | 50 120 90 150 32 32 Average Speed 87 | 117 120 103 150 76 55 Slowest Speed 250 | 200 120 150 150 210 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . 2 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 14 | 4 16 22 15 19 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | 5 . 4 6 11 . Melee . | . . . . . . Projectile . | . . . . . . AOE 26 | 5 . 4 6 11 . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1549 | 82 74 297 154 651 291 Wait 70 | . . 26 16 23 5 Move 1232 | 57 73 216 115 521 250 Hop 4 | . . . . 2 2 Pick Up 54 | 13 . 11 5 18 7 Fast Attach . | . . . . . . Attach 42 | 6 1 7 1 17 10 Detach 4 | . . . . . 4 Swap 6 | . . 1 4 1 . Drop 16 | 1 . 1 2 9 3 Fire 87 | 5 . 35 11 32 4 Melee 4 | . . . . . 4 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 28 | . . . . 28 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 4) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 492 | -9/Materials | Lost 5 parts (1p3n1w) 553 | -9/Materials | Discovered new exit (range 3) 557 | -9/Materials | Entered another Materials area 557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 747 | -8/Materials | Build established: Scavenger-Mutant 759 | -8/Materials | Discovered new exit (range 15) 790 | -8/Materials | Entered Factory 790 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1021 | -7/Factory | Lost 6 parts (2p2n2w) 1213 | -7/Factory | Lost 8 parts (2n3u3w) 1366 | -7/Factory | Discovered new exit (range 6) 1371 | -7/Factory | Entered another Factory area 1371 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1496 | -6/Factory | Core integrity fell below 50% 1504 | -6/Factory | System corruption reached 10% 1552 | -6/Factory | Core integrity fell below 20% 1556 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01525_ Imp. Cesium-ion Thruster destroyed. 01527_ Seismic Analyzer destroyed. 01528_ System corrupted: Heat flow error (+115). 01530_ Slug penetrates Wall. 01530_ U-05 Engineer lays Concrete. 01531_ Phase Cannon destroyed. 01532_ U-05 Engineer lays Concrete. 01533_ Slug penetrates Wall. 01533_ Lgt. Fission Core destroyed. 01533_ T-07 Excavator destroyed. 01543_ Assembly Bed disabled. 01544_ I#CE:QU7R TVBKW2CEOR,STZXTRA 01547_ Destroyed VTOL Module. 01548_ Slug penetrates Wall. 01550_ S-27 Virus destroyed. 01551_ Slug penetrates Wall. 01552_ Phase Cannon destroyed. 01552_ Acquired 15 matter. 01555_ Slug penetrates Wall. 01555_ Drone sends a signal. 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Y ## | | ????????????######### ## | | ??????????????????######/######## ## | | ??????????????????# g@s ## ## | | ??????????????????# ""gs"" !## ########### | | ??????????????????# """""" ## #?????????? | | ??????????????????# """""" ## #?????????? | | ??????????????????# """""" ## #?????????? | | ??????????????????# p ## ????????? | | ??????????????????# """""" ## ???????? | | ??????????????????# """""" ## +??????? | | ??????????????????# ??????????# #??????? | | ??????????????????# ???????????# #??????? | | ??????????????????#?????????????###########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 63 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneShieldMeganuke Manual? 0 Play Time 00:21:54 Cumulative 41.6 hours Start 2020.04.13 @ 17:25:49 End 2020.04.13 @ 17:45:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67be5fe1-c01a-4f77-8256-a75a206f95f6