Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 21:05:37 Player: Berinjela Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1133) 1133 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (228) 228 TOTAL SCORE: 4771 Bonus ------- Follower Combat Kills 228 Cogmind --------- Core Integrity 0/850 Matter 215/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (0) Improved Sensor Array Gatling Laser Heavy Ion Cannon Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Heavy Ion Cannon Heavy Ion Cannon Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Treads Large Storage Unit Medium Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Medium Laser Gatling Laser Improved Assault Rifle Heavy Flak Cannon Mining Laser Hammer [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Machine Analyzer Device Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 2 . . 1 Utility 2 | . . . . 2 . . Weapon 2 | . . . . . 2 . Parts Attached 49 | 7 6 3 16 4 7 6 Power 5 | 1 1 . 2 . . 1 Engine 3 | 1 1 . 1 . . . Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 17 | 2 2 2 6 . 4 1 Treads 7 | 2 . . 5 . . . Leg 5 | . . . . . 4 1 Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight 3 | . . 2 1 . . . Utility 12 | 2 1 . 2 3 2 2 Device 6 | 1 . . 1 1 1 2 Storage 2 | 1 . . . 1 . . Processor 3 | . . . 1 1 1 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 15 | 2 2 1 6 1 1 2 Energy Gun 4 | 1 . . 2 . . 1 Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 6 | 1 1 1 2 . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 19 | . 5 3 5 . . 6 Power 2 | . . 2 . . . . Propulsion 10 | . 3 . 2 . . 5 Utility 3 | . 1 1 1 . . . Weapon 4 | . 1 . 2 . . 1 Highest Loss Streak 4 | . 4 3 3 . . 4 To Critical Strikes . | . . . . . . . Average Backups 10 | 5 7 7 7 9 13 13 Power 1 | . 1 1 . 1 1 . Propulsion 2 | 3 1 . . 2 4 2 Utility 2 | . 2 3 2 1 2 4 Weapon 4 | 1 1 2 3 4 4 5 Tool/Special . | . . . . . . . Unused Backups 14 | 2 2 . 1 . 1 8 Power 1 | . . . . . . 1 Propulsion 5 | 2 2 . . . 1 . Utility 6 | . . . 1 . . 5 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 91 71 90 99 99 92 Engine 4 | . 14 1 6 . . 5 Core 5 | . . . 4 9 7 5 Treads 16 | . 16 . 25 36 23 1 Leg 10 | . . . . . 6 28 Wheel 1 | . 7 6 . . . . Flight 2 | . . 15 12 . . . Device 6 | . 8 4 3 9 7 5 Storage 8 | . 14 14 11 9 7 5 Processor 10 | . . . 4 17 15 12 Energy Gun 5 | . 7 . 8 . 6 5 Energy Cannon 7 | . . . . 1 15 11 Ballistic Gun 6 | . 18 28 10 9 3 . Launcher 1 | . . . . 7 . . Impact Weapon 2 | . . . 1 . 3 4 Peak Build Rating 52 | 9 9 8 17 24 42 52 Average Rating 26 | 7 7 5 12 19 32 45 On Entrance 14 | . 9 8 5 16 24 42 Naked Turns . | . . . . . . . Heaviest Build 51 | 14 16 13 16 37 48 51 Greatest Support 96 | 40 40 10 83 83 83 96 Greatest Overweight (x) 2 | 1 1 1 2 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 8 12 15 13 Most Carried 15 | 8 8 8 8 15 15 15 Average Carried 10 | 6 7 7 7 9 13 13 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 15 | 8 8 8 8 15 15 5 Class Distribution -------------------- 28% | Assassin 24% | Mutant 16% | Scavenger-Mutant 13% | Skirmisher 8% | Scavenger-Skirmisher 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 938 | 270 73 44 292 62 71 126 Remotely . | . . . . . . . Salvage Created 1306 | 120 335 44 370 107 71 259 Parts 67 | 8 13 4 21 9 3 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 30 | . 6 3 9 5 1 6 Guns 17 | . 5 3 5 1 . 3 Cannons 5 | . . . . 1 1 3 AOE 8 | . 1 . 4 3 . . Classes Destroyed 7 | 2 1 1 2 . 1 . Builder 3 | . . . 2 1 . . Tunneler 3 | 2 . . . . 1 . Recycler 2 | 1 1 . . . . . Swarmer 12 | . . 3 3 3 . 3 Grunt 11 | . 6 . 2 . . 3 Sentry 6 | . . . 4 2 . . Programmer 1 | . . . . . 1 . Best Kill Streak 4 | 3 3 3 4 4 2 3 Combat Bots Only 4 | . 3 3 3 4 1 3 Max Kills in Single Turn 4 | 1 1 1 4 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 3 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 357 | . 59 26 53 16 15 188 Missed 108 | . 15 2 16 6 6 63 Hits 249 | . 44 24 37 10 9 125 Projectile 249 | . 44 24 37 10 9 125 AOE 2 | . . . . . . 2 Critical Strikes 7 | . . 2 . 2 . 3 Damage Taken 3958 | 38 751 184 507 173 130 2175 Core 1099 | . 118 44 70 . 14 853 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 35 82 100 98 . Volleys Fired 114 | 7 44 8 30 6 4 15 Largest 4 | 1 2 2 2 2 3 4 Hottest 209 | 40 100 40 79 88 186 209 Shots Fired 226 | 7 77 16 49 12 12 53 Gun 178 | 7 72 16 43 6 4 30 Cannon 33 | . . . . 2 8 23 Launcher 10 | . . . 6 4 . . Special 5 | . 5 . . . . . Kinetic 120 | . 55 16 28 6 . 15 Thermal 72 | . 5 . 15 2 12 38 Explosive 10 | . . . 6 4 . . Electromagnetic 24 | 7 17 . . . . . Robot Hit Streak 12 | 5 11 5 12 5 7 8 Robot Miss Streak 5 | 2 5 4 5 1 3 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 143 | 5 47 10 32 8 7 34 Core Hits 75 | 4 21 4 19 7 3 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . . 2 . . 1 Burn 2 | . . . 1 . . 1 Smash 1 | . . . 1 . . . Melee Attacks 28 | . . . 3 . 5 20 Impact 28 | . . . 3 . 5 20 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3183 | 124 748 81 926 377 214 713 Guns 1378 | 67 473 81 350 79 52 276 Cannons 621 | . . . . 54 162 405 Explosions 966 | 57 260 . 416 233 . . Melee 160 | . . . 160 . . . Ramming 58 | . 15 . . 11 . 32 Kinetic 846 | . 323 81 213 79 . 150 Thermal 1253 | 57 260 . 137 54 214 531 Explosive 649 | . . . 416 233 . . Electromagnetic 217 | 67 150 . . . . . Impact 160 | . . . 160 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 2 5 Average Corruption 2 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 1 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 201 | . 7 . 172 10 . 12 Projectiles 12 | . . . . . . 12 Explosions 57 | . 7 . 40 10 . . Melee 132 | . . . 132 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 271 | 38 152 . . 67 . 14 Shots 5 | 1 3 . . 1 . . Rammed 14 | . 5 . . 1 . 8 Targets Rammed 15 | . 5 . . 2 . 8 Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 462 | 12 156 . 111 57 393 462 Average Temperature 109 | 12 47 . 30 29 195 240 Received Heat Transfer 759 | . 333 . 195 63 45 123 Effects 8 | . . . . . . 8 Shutdowns 5 | . . . . . . 5 Energy Bleed 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 6 | . . . 6 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . 2 . 4 . 1 2 Heat Transferred 1978 | 100 250 . 420 74 296 838 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 81 | 100 100 100 30 37 100 99 Level 1 18 | . . . 69 62 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 287 | 10 135 81 287 281 86 210 Initial 114 | . . 41 27 114 86 . Average 71 | . 78 60 189 197 15 13 Influence Increases 1658 | 15 290 100 587 237 67 362 Destroy 0b10 Robot/C 760 | . 120 60 340 100 20 120 Destroy 0b10 Robot/NC 55 | 15 5 . 25 5 5 . Destroy Leader 190 | . 30 10 100 30 10 10 Allied During Kill 38 | . . . 38 . . . Successful Hack 2 | . . . 2 . . . Disable Machine 165 | . 60 . 30 45 30 . Destroy Structure 148 | . 30 . 52 57 2 7 Partial Spotted 30 | . 15 . . . . 15 Lose Combat Pursuer 270 | . 30 30 . . . 210 Influence Decreases 1454 | 15 183 136 387 317 258 158 Entered New Map 372 | . . 66 44 157 105 . Time Decay 862 | 15 133 40 253 160 153 108 Lost Part 180 | . 50 30 50 . . 50 Lost Ally 40 | . . . 40 . . . Squads Dispatched 4 | . . . . . 1 3 Investigation 1 | . . . . . . 1 Extermination 3 | . . . . . 1 2 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 13 5 19 5 4 34 Peak Tracking Total 16 | . 4 5 4 3 3 16 Tactical Retreats 6 | . 2 1 . . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 11 | . 4 . 2 3 2 . Max in Single Turn 3 | . 2 . 2 3 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 4 | . 1 . 1 . 2 . Terminals 2 | . 1 . . . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 1 . 2 . 2 . Successful 5 | . 1 . 2 . 2 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 1 . . . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . Record 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 41 | . . . 41 . . . Total Damage 443 | . . . 443 . . . Kills 8 | . . . 8 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 2668 | 133 188 16 423 327 641 940 Sensors 1793 | . . . . 327 641 825 Terrain 337 | 133 188 16 . . . . Seismic 187 | . . . 187 . . . Machine Analysis 2144 | . . . 236 327 641 940 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3095 | 234 329 84 540 327 641 940 Spaces Moved 2042 | 128 137 136 409 169 361 702 Core 160 | 6 . . . . . 154 Treads 825 | 122 73 . 172 169 289 . Legs 620 | . . . . . 72 548 Wheels 71 | . 64 7 . . . . Hover . | . . . . . . . Flight 366 | . . 129 237 . . . Fastest Speed 34 | 50 80 37 34 160 130 50 Average Speed 119 | 156 129 39 96 160 154 111 Slowest Speed 200 | 160 160 95 200 160 160 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 7 30 40 41 16 7 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . . 2 7 Terrain Destroyed 172 | 1 31 . 65 66 2 7 Melee 9 | . . . . . 2 7 Projectile 2 | . 2 . . . . . AOE 161 | 1 29 . 65 66 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2451 | 153 211 153 501 212 427 794 Wait 123 | . 12 . 29 22 40 20 Move 2034 | 127 136 135 406 168 360 702 Hop 1 | . . . 1 . . . Pick Up 41 | 10 5 2 7 9 5 3 Fast Attach 17 | 7 . 2 6 . . 2 Attach 18 | . 4 1 5 2 2 4 Detach 2 | . . . . . . 2 Swap 29 | . 3 2 8 2 7 7 Drop 29 | 2 2 3 6 1 4 11 Fire 114 | 7 44 8 30 6 4 15 Melee 28 | . . . 3 . 5 20 Ram 11 | . 3 . . . . 8 Kick . | . . . . . . . Crush 4 | . 2 . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 460 | -10/Materials | Lost 4 parts (2n1u1w) 516 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Entered Mines 568 | -10/Mines | Core integrity fell below 50% 611 | -10/Mines | Lost 3 parts (2p1u) 629 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 629 | -10/Mines | Learned Materials garrison access intel 636 | -10/Mines | Discovered new exit (range 9) 640 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 648 | -10/Mines | Entered Materials 648 | -9/Materials | Accompanied by 3 allies 648 | -9/Materials | Evolved 2 slots: Propulsion x2 868 | -9/Materials | Lost 3 parts (1n1u1w) 921 | -9/Materials | Build established: Scavenger-Mutant 1081 | -9/Materials | Discovered new exit (range 13) 1188 | -9/Materials | Entered another Materials area 1188 | -8/Materials | Evolved 2 slots: Utility x2 1189 | -8/Materials | Loaded intel: 1 garrison access location 1490 | -8/Materials | Build established: Skirmisher 1505 | -8/Materials | Discovered new exit (range 4) 1512 | -8/Materials | Identified exit to Factory 1515 | -8/Materials | Entered Factory 1515 | -7/Factory | Evolved 2 slots: Weapon x2 2020 | -7/Factory | Discovered new exit (range 15) 2079 | -7/Factory | Identified exit to Factory 2156 | -7/Factory | Entered another Factory area 2156 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2311 | -6/Factory | Build established: Assassin 2986 | -6/Factory | Cargo convoy interrupted 3048 | -6/Factory | Lost 4 parts (4n) 3068 | -6/Factory | Core integrity fell below 50% 3082 | -6/Factory | Core integrity fell below 20% 3096 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03050_ Recycling Unit x1 03058_ Arm. Leg destroyed. 03060_ >> Machine Analyzer network decryption results: 03060_ Repair Station x3 03062_ Slammed into S-27 Virus. 03064_ Destabilizing: System corrupted (+1). 03064_ Triggered Blade Trap. 03064_ Massive razor-sharp blades shoot up from within the floor. 03064_ Adv. Heat Sink severed. 03064_ Imp. Signal Interpreter severed. 03065_ Slammed into S-27 Virus. 03068_ >> Machine Analyzer network decryption results: 03068_ Fabricator x3 03068_ Slammed into P-60 Hacker. 03070_ K-01 Serf cleans the Neutrino Reactor. 03072_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6S. 03072_ K-01 Serf cleans the Neutrino Reactor. 03076_ >> Machine Analyzer network decryption results: 03076_ Fabricator x2 Map ----- +----------------------------------------------------+ | """ """???F"?????????????????????????????????????? | | """ """? 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