Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.27 @ 12:20:40 Player: biogoob Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (124) 620 Value Destroyed (3829) 3829 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (865) 865 TOTAL SCORE: 10974 Bonus ------- High Alert Combat Kills 30 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -165 Cogmind --------- Core Integrity 0/1150 Matter 179/300 Energy 99/100 System Corruption 2% Temperature Cool (52) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Heavy Antimatter Reactor Improved System Shield Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Makeshift Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Variable Charge Gun Dispersion Rifle Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Particle Reactor Armored Leg Armored Leg Improved VSS Leg Armored Wheel Improved Gyrokinetic Inverter Improved Cooling System Large Storage Unit Medium Matter Pod Layered Light Armor Plating Improved Remote Force Field Improved System Shield Improved Dynamic Insulation System Flak Gun KE Penetrator Heavy Gauss Cannon Long-range Missile Launcher Power Sword [Rating: 97] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Advanced Treads Leg Armored Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Beamcaster Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 1 1 . . . . . . Utility 7 | . . . 1 . 1 1 1 1 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 152 | 1 8 1 17 3 22 51 9 13 6 2 . 5 14 Power 12 | . . . 2 . 1 5 2 1 . . . . 1 Engine 11 | . . . 2 . 1 5 2 1 . . . . . Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 28 | 1 1 1 5 . 6 8 3 1 . . . . 2 Treads 11 | . 1 . 1 . 4 4 . . . . . . 1 Leg 3 | . . . . . . 2 1 . . . . . . Wheel 14 | 1 . 1 4 . 2 2 2 1 . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 66 | . 4 . 4 1 7 32 1 8 1 . . 1 7 Device 28 | . 1 . 1 . 2 16 . 3 1 . . 1 3 Storage 7 | . 3 . . . 2 2 . . . . . . . Processor 4 | . . . . . 2 2 . . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 26 | . . . 3 1 1 12 1 5 . . . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 46 | . 3 . 6 2 8 6 3 3 5 2 . 4 4 Energy Gun 10 | . . . . . 3 2 . 1 . . . 1 3 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 27 | . 3 . 4 2 4 4 3 1 4 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 8 | . . . 2 . 1 . . 1 . 1 . 2 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . Parts Lost 19 | . . . 2 1 3 2 . 2 1 . . 1 7 Power 4 | . . . . . . 1 . . . . . . 3 Propulsion 2 | . . . 1 . . . . . . . . . 1 Utility 8 | . . . 1 1 3 . . 1 . . . 1 1 Weapon 5 | . . . . . . 1 . 1 1 . . . 2 Highest Loss Streak 3 | . . . 2 1 2 1 . 1 1 . . 1 3 To Critical Strikes 2 | . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 93 | . 82 100 99 97 96 95 93 90 93 94 94 93 75 Engine 9 | . 14 14 11 11 9 6 6 11 11 11 11 11 5 Treads 6 | . 4 14 11 11 9 13 . . . . . . 2 Leg 4 | . . . . . . . 13 11 11 11 11 11 2 Wheel 11 | . 14 14 10 11 17 11 13 10 11 11 11 11 8 Device 8 | . 7 14 11 8 5 6 6 10 11 11 11 10 10 Storage 8 | . 13 14 11 11 14 7 6 5 5 5 5 5 4 Processor 12 | . . . . . 6 15 20 17 17 17 17 17 12 Protection 6 | . . . 10 11 6 6 6 4 5 5 5 5 8 Energy Gun 3 | . . . . . 11 5 4 4 2 . . 2 2 Ballistic Gun 17 | . 28 28 31 33 14 16 15 9 9 16 17 13 9 Naked Turns 8 | . . . . . . . . . . . . . 8 Heaviest Build 96 | 11 48 48 59 62 69 77 74 87 82 84 81 84 96 Greatest Support 75 | 10 10 10 16 10 28 42 40 40 40 40 40 40 75 Greatest Overweight (x) 6 | 1 4 4 5 6 6 2 2 2 2 2 2 2 2 Average Overweight (x) 2 | 1 3 4 4 5 2 1 1 1 1 2 2 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 7 11 17 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 7 14 18 19 19 19 19 19 19 19 20 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 11 17 20 19 20 20 20 19 20 20 20 20 3 Class Distribution -------------------- 42% | Skirmisher 19% | Scavenger-Tank 9% | Mutant 8% | Scavenger-Skirmisher 7% | Gunner 5% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 3486 | 200 . 230 350 313 515 899 39 365 181 94 . 122 178 Remotely . | . . . . . . . . . . . . . . Salvage Created 4109 | . . 61 609 384 897 1072 39 295 222 77 . 131 322 Parts 246 | . . 7 45 28 49 65 1 17 5 1 . 12 16 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 8 3 . 6 . Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 99 | . . 2 15 11 20 23 1 5 5 2 . 8 7 Guns 77 | . . 2 12 11 16 22 1 5 3 1 . 2 2 AOE 21 | . . . 3 . 4 1 . . 2 1 . 6 4 Classes Destroyed 13 | . . 2 6 . 1 3 . . . . . 1 . Worker 7 | . . . 1 1 . 3 1 . . . . . 1 Builder 2 | . . . . . . 2 . . . . . . . Tunneler 2 | . . 1 1 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 7 | . . . 1 2 2 1 . . . . . . 1 Watcher 5 | . . . 2 . 2 1 . . . . . . . Swarmer 44 | . . 2 7 8 7 6 . . 2 . . 8 4 Grunt 24 | . . . 3 3 6 10 . . 1 1 . . . Duelist 2 | . . . . . . 1 . . 1 . . . . Protector 1 | . . . . . . . . . . . . 1 . Sentry 18 | . . . 5 . 6 3 . 2 1 1 . . . Hunter 5 | . . . . . 1 1 . 1 . . . . 2 Programmer 6 | . . . . . . 2 1 2 . . . . 1 Best Kill Streak 11 | . . 2 10 5 8 11 1 2 5 2 . 4 4 Combat Bots Only 7 | . . 2 7 4 4 5 1 2 5 2 . 4 4 Max Kills in Single Turn 4 | . . 1 3 2 3 3 1 1 2 1 . 3 4 Gunslinging 1 | . . . 1 1 . . . . . . . . . Exploded 4 | . . . 2 . 3 1 . . 2 1 . 3 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Damage Taken 6658 | . . 85 452 181 699 1384 130 339 298 203 . 148 2739 Core 1565 | . . 8 51 . 122 148 36 . 23 20 . . 1157 Absorbed by Shields 38 | . . . . . . . . . . . . 38 . Redirected to Shielding 13 | . . . 13 . . . . . . . . . . Regen/Repaired (Parts) 144 | . . . . . . 35 . 109 . . . . . Core Remaining (%) 89 | 100 . 96 . 87 77 78 95 . . . . 95 . Volleys Fired 228 | . 2 5 29 20 48 53 7 26 8 5 1 7 17 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 3 3 3 Hottest 193 | . 40 40 73 66 158 166 76 114 91 86 86 86 193 Shots Fired 582 | . 4 10 84 60 132 152 13 40 17 7 3 11 49 Gun 566 | . 4 10 81 60 129 152 13 40 16 3 3 7 48 Cannon . | . . . . . . . . . . . . . . Launcher 16 | . . . 3 . 3 . . . 1 4 . 4 1 Special . | . . . . . . . . . . . . . . Kinetic 413 | . 4 10 81 60 78 93 13 14 16 3 3 7 31 Thermal 133 | . . . . . 32 58 . 26 . . . . 17 Explosive 16 | . . . 3 . 3 . . . 1 4 . 4 1 Electromagnetic 20 | . . . . . 19 1 . . . . . . . Robot Hit Streak 19 | . 1 2 10 7 8 19 15 14 6 7 2 3 14 Robot Miss Streak 6 | . 3 2 3 5 6 6 4 4 2 1 3 4 4 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 17 | . . 1 6 5 2 1 . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 1 . . . . Shots Hit Robots 393 | . 1 5 53 31 76 117 12 35 13 3 2 5 40 Core Hits 324 | . 1 3 31 18 53 112 6 28 13 12 1 14 32 Critical Kills 1 | . . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . 1 1 . . 1 . . . . Critical Strikes 10 | . . . . . 3 1 . 4 2 . . . . Burn 6 | . . . . . 2 . . 4 . . . . . Destroy 4 | . . . . . 1 1 . . 2 . . . . Melee Attacks 2 | . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9008 | . 14 60 999 448 1498 2402 247 633 551 281 26 718 1131 Guns 6929 | . 14 60 689 448 1254 2388 247 633 331 76 26 28 735 Cannons . | . . . . . . . . . . . . . . Explosions 2065 | . . . 310 . 244 . . . 220 205 . 690 396 Melee . | . . . . . . . . . . . . . . Ramming 14 | . . . . . . 14 . . . . . . . Kinetic 4790 | . 14 60 689 448 660 1503 247 300 331 76 26 28 408 Thermal 1881 | . . . . . 350 871 . 333 . . . . 327 Explosive 2032 | . . . 310 . 211 . . . 220 205 . 690 396 Electromagnetic 291 | . . . . . 277 14 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 1 . . . . . 2 Average Corruption 1 | . . . . . . 1 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . 4 . . Effects 28 | . . . . . . 21 4 . . . . . 3 Message Errors 4 | . . . . . . 4 . . . . . . . Matter Fused 8 | . . . . . . 6 1 . . . . . 1 Heat Flow Errors 3 | . . . . . . 2 . . . . . . 1 Energy Discharges 7 | . . . . . . 4 2 . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 . . . . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 66 | . . . 2 . 8 . . . 13 . . 7 36 Projectiles . | . . . . . . . . . . . . . . Explosions 66 | . . . 2 . 8 . . . 13 . . 7 36 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . 3 . . 40 . . . 10 Shots 2 | . . . . . . . . . 1 . . . 1 Rammed 2 | . . . . . . 2 . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 455 | . . . 36 56 455 264 2 14 . . . . 275 Average Temperature 70 | . . . 11 18 124 71 2 7 . . . . 96 Received Heat Transfer 910 | . . . 108 48 288 228 . 45 36 72 . . 85 Effects 5 | . . . . . 5 . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . 1 . 2 . . . . 1 Heat Transferred 4038 | . . . . . 708 1702 . 1110 . . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 464 | . 94 68 464 205 386 377 224 129 . . . . 365 Initial 168 | . . 36 26 130 68 161 168 2 . . . . . Average 113 | . 44 56 281 84 162 136 92 40 . . . . 38 Maximum Alert Level 2 | . . . 2 1 2 1 1 . . . . . 1 Low Security (%) 79 | 100 100 100 26 94 70 67 97 100 . . . . 90 Level 1 19 | . . . 62 5 29 32 2 . . . . . 9 Level 2 . | . . . 10 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 1 . 2 6 2 1 . . . . 2 Investigation 2 | . 1 . . . . . . . . . . . 1 Extermination 7 | . . . . . . 4 1 1 . . . . 1 Reinforcement 7 | . 1 . 1 . 2 2 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 10 | . 1 . 1 . 4 2 . . . . 1 . 1 Communications Jammed 16 | . . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . . 16 Times Spotted 167 | . 8 7 18 11 36 34 1 3 7 3 1 7 31 Peak Tracking Total 17 | . 4 5 7 4 4 4 1 2 7 3 1 4 17 Tactical Retreats 6 | . . 1 . . 1 . . . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 7 | . 1 . . . 1 4 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 2 7 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 5 | . . . . . 5 . . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 46 | . 4 . 1 . 6 16 4 2 . 1 9 . 3 Terminals 17 | . 4 . . . 3 7 1 1 . . . . 1 Fabricators 7 | . . . . . . 5 1 . . . . . 1 Repair Stations 2 | . . . . . . 1 . 1 . . . . . Recycling Units 4 | . . . 1 . 1 1 1 . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . Garrison Access 4 | . . . . . 1 2 . . . . . . 1 Total Hacks 102 | . 11 . 2 . 13 35 8 6 . 1 15 . 11 Successful 58 | . 6 . 1 . 5 14 6 4 . 1 15 . 6 Failed 44 | . 5 . 1 . 8 21 2 2 . . . . 5 Catastrophic 11 | . 1 . . . 3 6 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 5 . . . 2 26 2 1 . . . . 5 Terminals 53 | . 11 . . . 8 22 3 2 . . . . 7 Fabricators 11 | . . . . . . 8 1 . . . . . 2 Repair Stations 6 | . . . . . . 2 . 4 . . . . . Recycling Units 6 | . . . 2 . 1 1 2 . . . . . . Scanalyzers 5 | . . . . . 3 . 2 . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . . . 2 Terminal Hacks 31 | . 5 . . . 1 4 1 1 . 1 15 . 3 Record 13 | . . . . . . . . . . . 13 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 3 | . . . . . . . . . . 1 2 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 4 | . . . . . . 1 1 1 . . . . 1 Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . . 1 . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . 2 . . . . . Scan Component 2 | . . . . . . 1 . 1 . . . . . Repair 2 | . . . . . . 1 . 1 . . . . . Recycling Unit Hacks 5 | . . . 1 . 1 1 2 . . . . . . Report Inventory 4 | . . . 1 . 1 1 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . 2 . 1 . . . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . Unauthorized Hacks 13 | . 1 . . . . 6 2 1 . . . . 3 Terminals 8 | . 1 . . . . 3 1 1 . . . . 2 Track 2 | . . . . . . 1 . . . . . . 1 Botnet 6 | . 1 . . . . 2 1 1 . . . . 1 Fabricators 5 | . . . . . . 3 1 . . . . . 1 Fabnet 5 | . . . . . . 3 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 1 . 4 11 . 2 . . . . 3 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . 1 . . . . . Time 76 | . . . . . . 32 . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 2 1 2 . . Non-combat . | . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 2 1 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . 9 6 6 6 6 1 1 Autooverrided 5 | . . . . . . . . . 2 1 2 . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies 8 | . . 2 . . . . . . 2 1 3 . . Largest Group 2 | . . 2 . . . . . . . 1 2 1 . Highest-Rated Group 95 | . . 39 . . . . . . . 85 95 65 . Highest-Rated Ally 85 | . . 31 . . . . . . . 85 65 65 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 11 | . . 5 . . . . . . 1 . 5 . . Total Damage 184 | . . 42 . . . . . . 36 . 106 . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 11341 | 3 299 312 442 1103 1385 2656 952 681 700 821 674 415 898 Spaces Moved 7349 | 1 207 199 203 620 877 1531 772 319 501 626 517 311 665 Core 266 | . . . . . . . . . . . . . 266 Treads 391 | . . . . . 1 228 . . . . . . 162 Legs 101 | . . . . . . . 9 69 . 5 18 . . Wheels 6591 | 1 207 199 203 620 876 1303 763 250 501 621 499 311 237 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 95 80 140 145 155 120 110 110 110 110 125 125 110 50 Average Speed 133 | 95 131 140 154 163 127 142 111 143 124 126 129 124 122 Slowest Speed 305 | 95 140 140 155 170 305 237 260 260 125 260 260 125 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 34 38 27 96 70 46 21 6 65 86 77 65 25 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . 2 . . . . 4 1 . 1 . Spaces Dug 2 | . . . . . . . . . 2 . . . . Terrain Destroyed 147 | . . . 22 . 4 . . . 18 48 . 37 18 Melee 2 | . . . . . . . . . 2 . . . . Projectile 3 | . . . . . . . . . 3 . . . . AOE 142 | . . . 22 . 4 . . . 13 48 . 37 18 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Total 8472 | 4 229 222 270 672 1050 1891 853 504 560 651 519 328 719 Wait 579 | . . 11 4 20 75 213 53 137 39 15 . 3 9 Move 7337 | . 206 198 202 619 876 1531 771 318 500 625 516 310 665 Hop . | . . . . . . . . . . . . . . Pick Up 71 | . 6 6 7 4 14 13 6 4 3 2 . 2 4 Fast Attach 27 | . 6 . 1 . 4 7 1 3 . . . . 5 Attach 28 | 1 1 . 4 . 5 3 2 5 1 . . 1 5 Detach 10 | 2 3 . 1 . . 1 . 1 . . . . 2 Swap 98 | . 1 1 12 3 13 41 6 6 5 2 . 4 4 Drop 89 | 1 4 1 10 6 15 28 7 4 2 2 . 1 8 Fire 228 | . 2 5 29 20 48 53 7 26 8 5 1 7 17 Melee 2 | . . . . . . . . . 2 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 303 | -10/Materials | Entered Mines 595 | -10/Mines | Discovered new exit (range 15) 606 | -10/Mines | Assembled infested the area 611 | -10/Mines | Assisted by a Guerilla fighting off Assembled 615 | -10/Mines | Entered Materials 615 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 765 | -9/Materials | Destroyed 7 combat bots 967 | -9/Materials | Discovered new exit (range 12) 977 | -9/Materials | Discovered new exit (range 12) 995 | -9/Materials | Build established: Scavenger-Tank 1057 | -9/Materials | Entered Mines 1340 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1549 | -9/Mines | Discovered new exit (range 6) 1838 | -9/Mines | Learned 2 Materials zone layouts 1853 | -9/Mines | Discovered new exit (range 5) 1854 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2160 | -9/Mines | Entered Materials 2160 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2714 | -8/Materials | Discovered new exit (range 4) 2856 | -8/Materials | Build established: Scavenger-Gunner 3395 | -8/Materials | Build established: Gunner 3498 | -8/Materials | Discovered new exit (range 10) 3545 | -8/Materials | Entered Factory 3545 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3833 | -7/Factory | Discovered new exit (range 16) 4311 | -7/Factory | Build established: Scavenger-Skirmisher 4847 | -7/Factory | Repaired Arm. Wheel 5110 | -7/Factory | Build established: Skirmisher 6184 | -7/Factory | Discovered new exit (range 8) 6200 | -7/Factory | Identified exit to Factory 6201 | -7/Factory | Entered another Factory area 6201 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6787 | -6/Factory | Discovered new exit (range 13) 6823 | -6/Factory | Identified exit to Factory 7021 | -6/Factory | Discovered exit to Factory (range 4) 7153 | -6/Factory | Entered another Factory area 7153 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7699 | -5/Factory | Repaired Arm. Huge Wheel 7809 | -5/Factory | Discovered new exit (range 9) 7818 | -5/Factory | Identified exit to Upper Caves 7834 | -5/Factory | Entered Upper Caves 8258 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8479 | -5/Upper Caves | Discovered new exit (range 17) 8533 | -5/Upper Caves | Identified exit to Upper Caves 8534 | -5/Upper Caves | Entered another Upper Caves area 8538 | -5/Upper Caves | Learned Factory garrison access intel 8643 | -5/Upper Caves | Discovered new exit (range 8) 8653 | -5/Upper Caves | Identified exit to Factory 8801 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9067 | -5/Upper Caves | Spotted B-75 Beast 9207 | -5/Upper Caves | Discovered new exit (range 20) 9234 | -5/Upper Caves | Identified exit to Warlord 9355 | -5/Upper Caves | Entered Warlord 9785 | -5/Warlord | Met Warlord 9810 | -5/Warlord | Warlord's base attacked by MAIN.C 9961 | -5/Warlord | Opened side exit 10010 | -5/Warlord | Discovered new exit (range 9) 10026 | -5/Warlord | Identified exit to Proximity Caves 10029 | -5/Warlord | Entered Proximity Caves 10029 | -4/Proximity Caves | Accompanied by 1 ally 10423 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10444 | -4/Proximity Caves | Entered Factory 10444 | -4/Factory | Evolved 2 slots: Utility x2 10445 | -4/Factory | Loaded intel: 4 garrison access locations 10751 | -4/Factory | Build established: Tank 11197 | -4/Factory | Released all parts (15) 11218 | -4/Factory | Lost 3 parts (2p1w) 11243 | -4/Factory | Core integrity fell below 50% 11254 | -4/Factory | Discovered new exit (range 13) 11308 | -4/Factory | Core integrity fell below 20% 11342 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11224_ Slug penetrates Wall. 11226_ C-30 ARC bursts open, deploying its payload. 11226_ S-27 Virus unfolds itself. 11227_ K-01 Serf collects debris. 11228_ Penetrated by Slug. 11246_ K-01 Serf destroyed. 11254_ EXIT=FOUND 11260_ S-27 Virus destroyed. 11260_ Destroyed Lgt. Nuclear Core. 11260_ S-27 Virus destroyed. 11262_ Lrn. Missile Launcher destroyed. 11262_ K-01 Serf collects debris. 11277_ Centrium Wheel destroyed. 11287_ Penetrated by Slug. 11319_ System corrupted: Energy discharge (-29). 11337_ System corrupted: Heat flow error (+203). 11337_ Critical hit (Burn: +37). 11339_ Critical hit (Burn: +50). 11342_ Imp. Dynamic Insulation System destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | # # """"" # #???????????????????????? | | # # """"" # #??###########??????????? | | + / # #? #??????????? | | # # """ # #? #??????????? | | # # """"" # # #??????????? | | ####### """"" # # """?????????????? | | ??????# # + == """?????????????? | | ??????############## # == """?????????????? | | ???????????????????# # = """?????????????? | | ???????????????????# #? """?????????????? | | ???????????????????# #? """?????????????? | | ???????????????????# #?? """?????????????? | | ???????????????????# #?? ?????????????? | | ???????????????????# #??? ?????????????? | | ???????????????????# #???########????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# g #???????????????????????? | | ???????????????????+ g #???????????????????????? | | ?????????????????? # #???????????????????????? | | ?????????????????? # #???????????????????????? | | ????????????????? ?# #########???????????????? | | ?????????????????#?# """ #??????????????? | | ???????????????????# @ "T" ??????????????? | | ???????????????????# " " g ??????????????? | | ???????????????????#k g?????????????? | | ???????????????????# k ##?????????????? | | ???????????????????# ###??????????????? | | ???????????????????# " " " "k #????????????????? | | ???????????????????# " " " " #????????????????? | | ???????????????????# " " " " #????????????????? | | ???????????????????# " " " " #????????????????? | | ???????????????????# " " " " #????????????????? | | ???????????????????# ?" " " "?? #????????????????? | | ???????????????????# ?" ? "?"???#????????????????? | | ??????????????????????? ? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 34 Energy Capacity 325 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 450 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed CarbideCoolantSlayer Manual? 0 Play Time 02:06:24 Cumulative 102.6 hours Start 2022.06.26 @ 13:52:52 End 2022.06.27 @ 12:20:40 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 94 Adventurer 18 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Proggy Map View 84x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: be08d211-5682-4f86-9e2d-91507744b9ce