Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 01:51:04 Player: heavypress Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (22) 110 Value Destroyed (740) 740 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1314) 1314 TOTAL SCORE: 6684 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 1284 Cogmind --------- Core Integrity 0/1000 Matter 217/300 Energy 76/100 System Corruption 8% Temperature Cool (57) Location -5/Factory Parts ------- Power (3) Propulsion (4) Wheel Utility (6) Large Storage Unit Advanced Weight Redist. System Weapon (4) Inventory (10) Enhanced Nuclear Core Peak State ------------ Power Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Propulsion Light Treads Advanced Treads Heavy Treads Utility Improved Cooling System Large Storage Unit Advanced Weight Redist. System Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Weapon High-powered Shotgun Flak Cannon Advanced Assault Cannon Dirty Datajack Inventory Enhanced Nuclear Core Wheel Wheel Dirty Datajack [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Heavy Treads Wheel Wheel Utility Hardened Medium Armor Plating Device Advanced Weight Redist. System Storage Large Storage Unit Processor Seismic Analyzer Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power 2 | . . 1 . . . . 1 . . . Propulsion 2 | . . . . 1 . . 1 . . . Utility 4 | . . 1 . 1 . . . . . 2 Weapon 2 | . . . 2 . . . . . . . Parts Attached 50 | 6 5 3 4 9 2 2 5 . 7 7 Power 9 | 1 . 1 . 2 . 2 1 . 2 . Engine 5 | 1 . 1 . . . 1 . . 2 . Core 4 | . . . . 2 . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 1 . . 2 2 . 2 . 2 2 Treads 4 | . . . . . . . 2 . 2 . Leg . | . . . . . . . . . . . Wheel 9 | 2 1 . . 2 2 . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 15 | 1 3 2 . 3 . . 1 . 1 4 Device 8 | . . 2 . 2 . . . . 1 3 Storage 3 | 1 2 . . . . . . . . . Processor 2 | . 1 . . . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 13 | 2 1 . 4 2 . . 1 . 2 1 Energy Gun 2 | . . . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 2 1 . . 1 . . . . . . Ballistic Cannon 5 | . . . 2 1 . . 1 . 1 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 27 | . 1 . . 2 . . 2 . 4 18 Power 5 | . . . . 1 . . . . 1 3 Propulsion 8 | . 1 . . 1 . . 1 . 1 4 Utility 6 | . . . . . . . . . . 6 Weapon 8 | . . . . . . . 1 . 2 5 Highest Loss Streak 17 | . 1 . . 2 . . 2 . 4 17 Average Slot Usage (%) 89 | . 90 100 100 98 100 100 87 86 84 60 Engine 8 | . 14 22 18 12 . 2 6 6 11 9 Core 7 | . . . . 1 15 11 11 13 7 . Treads 6 | . . . . . . . 9 13 15 9 Wheel 10 | . 20 22 18 22 23 23 6 . . . Device 8 | . . 11 9 15 15 15 7 6 6 8 Storage 7 | . 14 11 9 7 7 7 6 6 6 5 Processor 2 | . 11 11 9 6 . . . . . 3 Protection 7 | . . . . . 7 7 11 13 13 5 Energy Gun 1 | . . . 18 8 . . . . . . Ballistic Gun 8 | . 27 22 7 3 7 7 6 6 6 2 Ballistic Cannon 16 | . . . 10 18 23 23 19 20 16 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 13 25 29 38 53 53 58 73 73 80 80 Greatest Support 149 | 20 20 20 20 45 39 39 149 149 149 121 Greatest Overweight (x) 8 | . 2 1 1 1 1 1 3 . . 8 Average Overweight (x) . | . 1 1 1 . 1 1 . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 8 8 10 10 10 10 10 9 10 5 Average Carried 7 | . 5 6 7 9 9 9 6 6 8 3 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 7 8 10 10 10 10 6 9 6 1 Class Distribution -------------------- 37% | Tank 24% | Scavenger-Tank 17% | Mutant 8% | Generator-Tank 8% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Matter Collected 1350 | 205 219 64 . 323 71 1 84 89 294 . Remotely . | . . . . . . . . . . . Salvage Created 636 | . 169 64 . 218 . 1 . . 184 . Parts 42 | . 15 5 . 14 . . . . 8 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 10 8 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Combat Hostiles Destroyed 16 | . 3 1 . 5 . . . . 7 . Guns 7 | . 3 1 . 2 . . . . 1 . Cannons 9 | . . . . 3 . . . . 6 . Classes Destroyed 6 | . 3 2 . 1 . . . . . . Worker 2 | . 1 . . . . 1 . . . . Builder 3 | . 2 . . 1 . . . . . . Tunneler 1 | . . 1 . . . . . . . . Swarmer 4 | . . . . 1 . . . . 3 . Grunt 11 | . 3 . . 4 . . . . 4 . Sentry 1 | . . 1 . . . . . . . . Best Kill Streak 3 | . 3 1 . 3 . 1 . . 3 . Combat Bots Only 3 | . 2 1 . 2 . . . . 3 . Max Kills in Single Turn 1 | . 1 1 . 1 . 1 . . 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Damage Taken 4768 | . 194 . 49 431 . 145 192 . 1281 2476 Core 1188 | . 42 . . 70 . 17 . . 55 1004 Absorbed by Shields 8 | . . . . . . . . . . 8 Core Remaining (%) 93 | 100 83 100 100 . . 87 . . 93 . Volleys Fired 73 | . 20 3 . 16 . 2 3 1 19 9 Largest 4 | . 2 2 . 4 . 4 4 4 4 2 Hottest 163 | . 40 40 . 163 . 152 152 152 152 92 Shots Fired 195 | . 40 6 . 63 . 8 12 4 46 16 Gun 77 | . 40 6 . 22 . 2 3 1 3 . Cannon 118 | . . . . 41 . 6 9 3 43 16 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 187 | . 40 6 . 55 . 8 12 4 46 16 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 8 | . . . . 8 . . . . . . Robot Hit Streak 9 | . 9 3 . 4 . 1 2 5 5 5 Robot Miss Streak 9 | . 3 2 . 7 . 3 9 2 5 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 122 | . 21 4 . 37 . 1 6 4 32 17 Core Hits 63 | . 9 3 . 17 . 1 4 . 20 9 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1718 | . 285 55 . 424 . 52 97 . 548 257 Guns 636 | . 285 55 . 195 . 10 42 . 49 . Cannons 1082 | . . . . 229 . 42 55 . 499 257 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1692 | . 285 55 . 398 . 52 97 . 548 257 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 26 | . . . . 26 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 2 . 3 . . . . . . 8 Average Corruption 3 | . 1 . 3 . . . . . . 7 Corruption Purged . | . . . . . . . . . . . Effects 12 | . 2 . 1 . . . . . . 9 Message Errors 3 | . 1 . 1 . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 2 | . 1 . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 18 | . . . . . . . . . 18 . Projectiles 18 | . . . . . . . . . 18 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 39 | . . . . 3 . . 2 . 16 18 Impact . | . . . . . . . . . . . Kinetic 35 | . . . . 3 . . 2 . 15 15 Secondary 4 | . . . . . . . . . 1 3 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 487 | . 6 . . 438 . 68 315 136 487 215 Average Temperature 72 | . 5 . . 207 . 35 151 16 54 44 Received Heat Transfer 1507 | . 108 . . 162 . . 15 . 261 961 Effects 17 | . . . . 7 . . 6 . 4 . Shutdowns 5 | . . . . 3 . . . . 2 . Energy Bleed 4 | . . . . . . . 4 . . . Interference 5 | . . . . 3 . . 2 . . . Short Circuit 3 | . . . . 1 . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Peak Influence 1079 | . 140 124 52 273 84 1079 803 . . 160 Average Influence 270 | . 72 88 52 93 84 466 680 . . 98 Maximum Alert Level 3 | . . . . 1 . 3 3 . . . Low Security (%) 61 | . . . . . . . . . . . Level 1 11 | . . . . . . . . . . . Level 2 10 | . . . . . . . . . . . Level 3 16 | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 . . 2 . 3 6 . . 3 Investigation 4 | . 2 . . . . 2 . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 7 | . 1 . . 2 . 1 2 . . 1 Assault 2 | . . . . . . . 2 . . . Garrison 3 | . . . . . . . 1 . . 2 Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Distress Signals 4 | . 1 . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . 9 2 3 17 . 18 10 3 8 11 Peak Tracking Total 9 | . 3 2 3 5 . 6 5 3 7 9 Tactical Retreats 4 | . . . . 1 . . . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Traps Triggered 10 | . 3 . 2 2 . 1 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Machines Disabled 7 | . . . . . . 7 . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Machines Accessed 6 | . 1 1 . 1 . . . 3 . . Terminals 2 | . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 16 | . 3 2 . 1 . . . 10 . . Successful 14 | . 2 1 . 1 . . . 10 . . Failed 2 | . 1 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 3 | . . 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . . 1 . 1 . . . 10 . . Record 9 | . . . . 1 . . . 8 . . Open Door 2 | . . . . . . . . 2 . . Hauler Manifests 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 parse_system 1 | . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Total Allies 23 | . . . . 3 20 . . . . . Largest Group 20 | . . . . 3 20 20 11 6 2 . Highest-Rated Group 555 | . . . . 93 555 555 349 186 62 . Highest-Rated Ally 35 | . . . . 31 35 35 35 31 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 211 | . . . . 32 . 79 52 45 3 . Total Damage 5135 | . . . . 429 . 2417 1577 648 64 . Kills 51 | . . . . 5 . 30 7 9 . . Allies Corrupted 2 | . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Turns Passed 3514 | 37 304 112 109 329 224 499 399 718 504 279 Spaces Moved 2549 | 34 217 92 107 256 219 486 302 428 274 134 Core 52 | 5 . . . . . . . . . 47 Treads 909 | . . . . . . . 122 428 274 85 Legs . | . . . . . . . . . . . Wheels 1588 | 29 217 92 107 256 219 486 180 . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 80 90 90 90 160 155 80 Average Speed 117 | 75 92 90 90 87 90 90 121 160 157 179 Slowest Speed 450 | 80 100 90 90 90 90 90 160 160 160 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 42 16 15 10 88 20 12 67 22 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 3 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 8 | . . . . 2 . . . . 3 3 Melee . | . . . . . . . . . . . Projectile 8 | . . . . 2 . . . . 3 3 AOE . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Total 2922 | 45 279 114 120 326 246 544 327 459 306 156 Wait 174 | . 28 14 . 20 21 45 13 28 4 1 Move 2540 | 33 216 91 106 256 218 485 301 427 273 134 Hop . | . . . . . . . . . . . Pick Up 56 | 6 10 3 7 14 2 5 2 3 2 2 Fast Attach . | . . . . . . . . . . . Attach 38 | 6 3 2 2 5 1 2 4 . 6 7 Detach 2 | . . . . . . . 1 . 1 . Swap 12 | . 2 1 2 4 1 . 1 . 1 . Drop 24 | . . . 3 11 3 5 2 . . . Fire 73 | . 20 3 . 16 . 2 3 1 19 9 Melee 3 | . . . . . . . . . . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / Upp / Ext) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 10) 201 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 449 | -9/Materials | Discovered new exit (range 6) 454 | -9/Materials | Entered another Materials area 454 | -8/Materials | Evolved 2 slots: Weapon x2 534 | -8/Materials | Discovered new exit (range 16) 563 | -8/Materials | Entered Factory 563 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 754 | -7/Factory | Build established: Skirmisher 797 | -7/Factory | Allied Derelicts emerged from ambush trap array 892 | -7/Factory | Sucked down chute 892 | -7/Factory | Entered Waste 893 | -7/Waste | Joined by Warlord forces that had cleared the area 1030 | -7/Waste | Discovered new exit (range 12) 1116 | -7/Waste | Entered Factory 1116 | -7/Factory | Accompanied by 20 allies 1183 | -7/Factory | Build established: Scavenger-Tank 1590 | -7/Factory | Discovered new exit (range 16) 1615 | -7/Factory | Entered another Factory area 1615 | -6/Factory | Accompanied by 11 allies 1615 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1965 | -6/Factory | First assault squad dispatched 1982 | -6/Factory | Discovered new exit (range 15) 2014 | -6/Factory | Entered Lower Caves 2014 | -6/Lower Caves | Accompanied by 6 allies 2137 | -6/Lower Caves | Build established: Tank 2171 | -6/Lower Caves | Learned Factory stockpile data 2403 | -6/Lower Caves | Learned location of 1 exit from Factory 2542 | -6/Lower Caves | Encountered a Warlord checkpoint 2591 | -6/Lower Caves | Discovered new exit (range 8) 2625 | -6/Lower Caves | Learned 8 Factory zone layouts 2625 | -6/Lower Caves | Learned Research trap positions 2625 | -6/Lower Caves | Learned Armory trap positions 2625 | -6/Lower Caves | Learned Factory garrison access intel 2732 | -6/Lower Caves | Entered another Lower Caves area 2732 | -6/Lower Caves | Accompanied by 2 allies 2773 | -6/Lower Caves | Discovered new exit (range 14) 3035 | -6/Lower Caves | Lost 4 parts (1p1n2w) 3236 | -6/Lower Caves | Entered Factory 3236 | -5/Factory | Evolved 2 slots: Utility x2 3237 | -5/Factory | Identified exit to Extension 3238 | -5/Factory | Identified exit to Factory 3238 | -5/Factory | Identified exit to Upper Caves 3240 | -5/Factory | Loaded intel: 4 garrison access locations 3353 | -5/Factory | Build established: Generator-Tank 3359 | -5/Factory | Garrison activated, responded to threat 3452 | -5/Factory | Core integrity fell below 50% 3482 | -5/Factory | Core integrity fell below 20% 3501 | -5/Factory | Lost 17 parts (3p3n6u5w) 3515 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. Dirty Datajack destroyed. Penetrated by Slug. Acquired Imp. Hardlight Generator. Penetrated by Slug. Imp. Hardlight Generator destroyed. System corrupted: Heat flow error (+255). Penetrated by Slug. Imp. Hardlight Generator destroyed. System corrupted: Component data lost. Penetrated by Slug. Slug penetrates Wall. Emergency Access malfunctions. Core Analyzer destroyed. Slug penetrates Wall. System corrupted: Energy discharge (-36). Dirty Datajack destroyed. 2P| REMHDS /90CXXW EOLWUZF|&MB|I=#TH System corrupted: Heat flow error (+141). Wheel destroyed. 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