Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 22:30:29 Player: Sunvar Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3752) 3752 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (933) 933 TOTAL SCORE: 10395 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 145 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 95/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Large Storage Unit Improved Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Antimatter Reactor Centrium Wheel Matter Compressor (0) Layered Light Armor Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Sensor Array Advanced ECM Suite Layered Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Phase Gun Hardcell Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Centrium Wheel Matter Compressor Improved Terrain Scan Processor Improved Medium Armor Plating Layered Light Armor Plating Long-range Tractor Beam Coil Gun Great Maul [Rating: 100] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Corruption Screen Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 6 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . . . 1 Utility 7 | . . . . . . 5 2 . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 126 | 7 8 16 1 2 3 24 29 3 . 33 Power 16 | 1 1 2 . . . 3 4 1 . 4 Engine 3 | 1 . . . . . 2 . . . . Core 13 | . 1 2 . . . 1 4 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 35 | 2 1 8 . . 1 8 8 . . 7 Treads 5 | 2 . 2 . . 1 . . . . . Leg 26 | . . 4 . . . 7 8 . . 7 Wheel 4 | . 1 2 . . . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 43 | 2 2 2 1 2 . 9 14 1 . 10 Device 18 | 1 . 1 1 2 . 4 5 . . 4 Storage 5 | 1 2 . . . . . 2 . . . Processor 4 | . . . . . . . 3 . . 1 Hackware 5 | . . . . . . 3 1 . . 1 Protection 11 | . . 1 . . . 2 3 1 . 4 Artifact . | . . . . . . . . . . . Weapon 32 | 2 4 4 . . 2 4 3 1 . 12 Energy Gun 5 | . . 1 . . 1 1 . . . 2 Energy Cannon 3 | . . . . . . 1 1 . . 1 Ballistic Gun 11 | 2 4 2 . . 1 . . . . 2 Ballistic Cannon 5 | . . 1 . . . 1 . . . 3 Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . . 1 2 . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . 1 . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 9 | . . . . . 9 . . . . . Parts Lost 44 | . . 3 . . . 6 7 . . 28 Power 6 | . . . . . . 1 1 . . 4 Propulsion 15 | . . 2 . . . 4 . . . 9 Utility 13 | . . . . . . 1 5 . . 7 Weapon 10 | . . 1 . . . . 1 . . 8 Highest Loss Streak 9 | . . 1 . . . 5 2 . . 9 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 99 98 100 99 98 96 97 94 94 88 Core 8 | . 11 10 11 11 11 2 4 5 5 9 Treads 10 | . 28 16 11 11 18 5 . . . . Leg 16 | . . 15 22 22 14 16 22 23 23 23 Wheel 3 | . . 10 11 11 11 1 . . . . Device 14 | . 14 10 11 10 11 16 17 17 17 18 Storage 9 | . 14 11 11 11 11 6 7 5 5 5 Processor 1 | . . . . . . . 5 . . 1 Hackware 6 | . . . . . . 19 11 11 11 10 Protection 2 | . . . . . . 2 5 11 11 4 Energy Gun 2 | . . 6 . . 3 6 . . . 1 Energy Cannon 2 | . . . . . . 4 4 5 5 2 Ballistic Gun 9 | . 27 11 11 11 10 . . . . 1 Ballistic Cannon 4 | . . 4 11 11 7 . 5 5 5 2 Impact Weapon 2 | . . . . . . 5 4 2 . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 103 | 11 32 33 33 33 34 52 59 88 88 103 Greatest Support 92 | 40 40 40 10 10 48 63 72 72 72 92 Greatest Overweight (x) 7 | . 1 3 3 3 3 4 1 1 1 7 Average Overweight (x) . | . . 1 3 3 . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 8 14 15 14 15 13 14 14 15 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 12 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 64% | Scavenger-Mutant 20% | Mutant 9% | Hacker-Mutant 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Matter Collected 2552 | 214 334 318 37 95 44 522 447 167 . 374 Remotely . | . . . . . . . . . . . Salvage Created 3496 | 23 490 831 33 . . 665 678 148 . 628 Parts 202 | 6 37 58 4 . . 29 28 1 . 39 Haulers Intercepted 6 | . 2 3 . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . 6 11 . . 1 . . Prevented 4 | . . . . . 4 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 77 | . 10 17 . . . 12 11 4 . 23 Melee 5 | . . . . . . 2 1 . . 2 Guns 32 | . 10 16 . . . 3 . . . 3 Cannons 23 | . . . . . . 5 7 1 . 10 AOE 10 | . . 1 . . . . . 3 . 6 Classes Destroyed 13 | 1 6 2 . . . 2 . 1 . 1 Worker 1 | . . 1 . . . . . . . . Tunneler 3 | 1 . . 2 . . . . . . . Hauler 6 | . 2 3 . . . . 1 . . . Mechanic 2 | . 1 . . . . . 1 . . . Operator 5 | . 1 3 . . . . 1 . . . Watcher 4 | . 1 3 . . . . . . . . Swarmer 26 | . 3 7 . . . . . . . 16 Grunt 27 | . 7 7 . . . 7 3 3 . . Brawler 1 | . . . . . . . . 1 . . Sentry 6 | . . 3 . . . 2 1 . . . Specialist 2 | . . . . . . . . . . 2 Hunter 3 | . . . . . . 1 1 . . 1 Programmer 12 | . . . . . . 2 6 . . 4 Best Kill Streak 8 | 1 6 8 1 . . 7 2 4 . 6 Combat Bots Only 8 | . 5 8 . . . 7 2 4 . 6 Max Kills in Single Turn 5 | 1 1 2 1 . . 1 2 1 . 5 Gunslinging 1 | . . 1 . . . . . . . . Exploded 5 | . . 1 . . . . . 1 . 5 Melee 1 | . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Hostile Shots Fired 1149 | . 39 79 . . 20 108 79 20 . 804 Missed 413 | . 9 20 . . 8 32 20 9 . 315 Damage Taken 10608 | . 369 699 . . 146 1593 1471 214 . 6116 Core 1705 | . 35 106 . . 10 226 129 40 . 1159 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 32 | . . . . . . . . . . 32 Regen/Repaired (Parts) 227 | . . 36 . . . 68 123 . . . Core Remaining (%) 82 | 100 86 . . . 71 73 . . 83 . Volleys Fired 210 | 2 44 56 3 . 1 24 22 8 . 50 Largest 3 | 2 2 2 2 . 2 2 2 3 . 3 Hottest 183 | 40 46 68 62 . 62 148 138 161 . 183 Shots Fired 411 | 4 88 108 6 . 3 51 44 18 . 89 Gun 260 | 4 88 93 3 . 1 30 . . . 41 Cannon 146 | . . 15 3 . 2 21 44 13 . 48 Launcher 5 | . . . . . . . . 5 . . Special . | . . . . . . . . . . . Kinetic 259 | 4 88 74 6 . 3 3 22 7 . 52 Thermal 70 | . . . . . . 43 13 . . 14 Explosive 5 | . . . . . . . . 5 . . Electromagnetic 77 | . . 34 . . . 5 9 6 . 23 Robot Hit Streak 15 | 1 7 7 3 . 5 15 11 4 . 5 Robot Miss Streak 7 | 1 3 5 1 . . 3 4 2 . 7 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 7 | . 2 4 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 Shots Hit Robots 272 | 2 58 65 4 . 3 49 34 10 . 47 Core Hits 144 | 2 26 40 2 . 1 20 15 16 . 22 Critical Kills 8 | . . . . . . . 2 . . 6 Critical Parts Destroyed 12 | . . . . . . 4 4 . . 4 Critical Strikes 29 | . . 1 . . . 5 8 2 . 13 Burn 2 | . . . . . . 1 . . . 1 Destroy 10 | . . . . . . . . . . 10 Blast 5 | . . 1 . . . . 1 2 . 1 Corrupt 1 | . . . . . . . 1 . . . Smash 11 | . . . . . . 4 6 . . 1 Melee Attacks 115 | . . . . . . 25 31 7 . 52 Impact 101 | . . . . . . 25 31 7 . 38 Slashing . | . . . . . . . . . . . Piercing 14 | . . . . . . . . . . 14 Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8403 | 13 764 1292 63 . 67 1343 1534 676 . 2651 Guns 2802 | 13 764 1026 43 . 22 405 . . . 529 Cannons 2593 | . . 163 20 . 45 426 1001 234 . 704 Explosions 1681 | . . 93 . . . . 121 442 . 1025 Melee 1317 | . . . . . . 512 412 . . 393 Ramming 10 | . . 10 . . . . . . . . Kinetic 3081 | 13 764 693 63 . 67 28 628 109 . 716 Thermal 2612 | . . 93 . . . 754 446 . . 1319 Explosive 442 | . . . . . . . . 442 . . Electromagnetic 941 | . . 496 . . . 49 48 125 . 223 Impact 1226 | . . . . . . 512 412 . . 302 Slashing . | . . . . . . . . . . . Piercing 91 | . . . . . . . . . . 91 Highest Corruption 10 | . . 1 1 1 9 2 2 2 2 10 Average Corruption 3 | . . 1 1 1 9 1 1 2 2 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . 15 . . . Effects 94 | . . 4 1 . 12 7 24 13 . 33 Message Errors 28 | . . 2 . . 4 1 10 3 . 8 Matter Fused 19 | . . 1 1 . 1 1 6 3 . 6 Heat Flow Errors 7 | . . . . . 1 . 3 1 . 2 Energy Discharges 9 | . . . . . 1 1 2 2 . 3 Parts Rejected 4 | . . . . . . . 1 . . 3 Data Loss (minor) 11 | . . . . . 1 1 2 1 . 6 Data Loss (major) 6 | . . 1 . . 3 . . 1 . 1 Misfires 7 | . . . . . 1 3 . 1 . 2 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 760 | . . 1 . . . 199 228 . . 332 Projectiles 14 | . . . . . . . 14 . . . Explosions 240 | . . 1 . . . . . . . 239 Melee 506 | . . . . . . 199 214 . . 93 Knockbacks 16 | . . . . . . 3 6 . . 7 Impact 7 | . . . . . . 3 2 . . 2 Kinetic 8 | . . . . . . . 4 . . 4 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 145 | . . 5 . . . . . . . 140 Shots 3 | . . 1 . . . . . . . 2 Rammed 2 | . . 2 . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 317 | . 20 72 . . 207 126 185 136 . 317 Average Temperature 52 | . 9 14 . . 87 58 67 45 . 88 Received Heat Transfer 1341 | . 204 165 . . 36 519 144 117 . 156 Effects 1 | . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Fried 6 | . . 1 . . . 1 3 . . 1 Impact Corruptions 18 | . . . . . . 8 7 . . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . . . Heat Transferred 2972 | . . 150 . . . 1295 433 . . 1094 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Peak Influence 800 | 5 185 274 72 . . 800 341 . . 445 Initial 600 | . 3 12 62 . . 600 157 . . . Average 188 | 2 64 155 65 . . 538 141 . . 210 Maximum Alert Level 3 | . . 1 . . . 3 1 . . 2 Low Security (%) 65 | 100 100 67 100 . . . 77 . . 41 Level 1 20 | . . 32 . . . 16 22 . . 44 Level 2 11 | . . . . . . 70 . . . 14 Level 3 1 | . . . . . . 13 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 3 . . . 4 4 . . 4 Investigation 4 | . 1 1 . . . 2 . . . . Extermination 7 | . . . . . . 1 4 . . 2 Reinforcement 5 | . . 2 . . . 1 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 3 | . . . . . . 3 . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Distress Signals 5 | . 2 1 . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 145 | . 24 31 . . 4 21 15 4 . 46 Peak Tracking Total 8 | . 3 8 . . 4 5 2 4 . 8 Tactical Retreats 9 | . . 2 . . 1 2 1 . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Traps Triggered 4 | . 1 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 5 | . 3 2 . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Disabled 30 | . 1 2 . . . 4 18 . . 5 Max in Single Turn 14 | . 1 1 . . . . 14 . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Accessed 23 | . 7 7 . 1 . 4 4 . . . Terminals 8 | . 4 4 . . . . . . . . Fabricators 2 | . . . . . . 1 1 . . . Repair Stations 5 | . 1 1 . . . 1 2 . . . Recycling Units 5 | . 2 1 . . . 2 . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 52 | . 18 15 . 5 . 5 9 . . . Successful 29 | . 9 7 . 5 . 4 4 . . . Failed 23 | . 9 8 . . . 1 5 . . . Catastrophic 5 | . 3 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 7 4 . 5 . 7 2 . . . Terminals 22 | . 11 11 . . . . . . . . Fabricators 2 | . . . . . . 1 1 . . . Repair Stations 12 | . 2 2 . . . 2 6 . . . Recycling Units 8 | . 5 1 . . . 2 . . . . Scanalyzers 3 | . . 1 . . . . 2 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . 5 4 . 5 . . . . . . Part Schematic 5 | . . . . 5 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . Disarm Traps 2 | . 1 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . 1 2 . . . 2 2 . . . Scan Component 4 | . 1 1 . . . 1 1 . . . Repair 3 | . . 1 . . . 1 1 . . . Recycling Unit Hacks 5 | . 3 1 . . . 1 . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 3 | . 1 1 . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Tunnel 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 13 | . 5 4 . . . 1 3 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 17 . 8 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . 1 1 . . . Time 101 | . . 38 . . . 44 19 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 3 | . 3 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Total Allies 4 | . . . . 4 . . . . . . Largest Group 4 | . . . . 4 4 2 . . . . Highest-Rated Group 155 | . . . . 155 155 75 . . . . Highest-Rated Ally 41 | . . . . 41 41 38 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . 18 5 . . . . Total Damage 1105 | . . . . . 463 642 . . . . Kills 9 | . . . . . 8 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 2 . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Turns Passed 11326 | 97 2056 1726 109 1284 665 1193 2072 985 23 1116 Spaces Moved 5783 | 50 906 697 76 969 369 661 1044 507 13 491 Core 10 | 4 . . . . . . . . . 6 Treads 1703 | 46 904 349 . . 280 124 . . . . Legs 2465 | . . 3 . . . 413 1044 507 13 485 Wheels 1605 | . 2 345 76 969 89 124 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 115 115 125 125 110 112 112 120 190 108 Average Speed 137 | 151 162 143 125 125 151 133 116 149 190 135 Slowest Speed 400 | 160 240 190 125 125 240 240 186 190 190 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 42 | 5 97 59 26 89 63 23 24 64 3 14 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . . . 1 . . 1 . . Spaces Dug 69 | . . . . . . 12 19 7 . 31 Terrain Destroyed 245 | . . 6 . . . 17 69 30 . 123 Melee 68 | . . . . . . 11 19 7 . 31 Projectile 18 | . . 1 . . . 6 4 2 . 5 AOE 159 | . . 5 . . . . 46 21 . 87 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Total 8530 | 66 1410 1315 84 1044 472 873 1798 703 12 753 Wait 2126 | . 429 519 4 63 97 109 630 173 . 102 Move 5773 | 49 905 696 75 968 368 660 1043 506 12 491 Hop . | . . . . . . . . . . . Pick Up 79 | 8 11 11 . 4 . 13 18 3 . 11 Fast Attach 58 | 5 2 12 . 2 3 10 14 1 . 9 Attach 41 | 2 2 . . . . 12 8 1 . 16 Detach 16 | . 2 . . 1 . 7 4 . . 2 Swap 27 | . 4 4 1 . . 2 7 1 . 8 Drop 83 | . 11 15 1 6 3 11 21 3 . 12 Fire 210 | 2 44 56 3 . 1 24 22 8 . 50 Melee 115 | . . . . . . 25 31 7 . 52 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 838 | -10/Materials | Discovered new exit (range 7) 1240 | -10/Materials | Discovered new exit (range 16) 1514 | -10/Materials | Discovered new exit (range 14) 2034 | -10/Materials | Discovered new exit (range 15) 2154 | -10/Materials | Entered another Materials area 2154 | -9/Materials | Evolved 2 slots: Propulsion x2 2611 | -9/Materials | Repaired Lgt. Nuclear Core 2846 | -9/Materials | Discovered new exit (range 15) 2939 | -9/Materials | Build established: Scavenger-Mutant 3181 | -9/Materials | Destroyed 8 combat bots 3699 | -9/Materials | Discovered new exit (range 14) 3807 | -9/Materials | Discovered new exit (range 16) 3812 | -9/Materials | Identified exit to Mines 3880 | -9/Materials | Entered Mines 3986 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3989 | -9/Mines | Entered Zion 4051 | -7/Zion | System corruption cleaned by Quarantine Array 4167 | -7/Zion | Found Prototype Device 4167 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4454 | -7/Zion | Learned location of 2 exits from Factory 4546 | -7/Zion | Given the Hacking Drone Bay 4556 | -7/Zion | Found Prototype Device 4647 | -7/Zion | Received a hallucinogenic algorithm 4748 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4938 | -7/Zion | Imprinted 4941 | -7/Zion | Declared Zion's savior 5249 | -7/Zion | Found CR-A16's Pointy Stick 5252 | -7/Zion | Discovered new exit (range 13) 5273 | -7/Zion | Entered Proximity Caves 5273 | -6/Proximity Caves | Accompanied by 4 allies 5373 | -6/Proximity Caves | Spotter reported a threat 5395 | -6/Proximity Caves | Spotter reported a threat 5465 | -6/Proximity Caves | Spotter reported a threat 5482 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5532 | -6/Proximity Caves | Spotter reported a threat 5739 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5903 | -6/Proximity Caves | Learned Factory emergency access door positions 5919 | -6/Proximity Caves | Discovered new exit (range 9) 5938 | -6/Proximity Caves | Entered Factory 5938 | -6/Factory | Accompanied by 2 allies 5938 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 5939 | -6/Factory | Identified exit to Factory 5939 | -6/Factory | Identified exit to Lower Caves 5941 | -6/Factory | Loaded intel: 232 non-interactive machine locations 6064 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6288 | -6/Factory | Search patrols dispatched 6519 | -6/Factory | Lost 5 parts (1p3n1u) 6521 | -6/Factory | Destroyed 7 combat bots 6638 | -6/Factory | Search patrols dispatched 6915 | -6/Factory | Discovered exit to Factory (range 13) 6988 | -6/Factory | Search patrols dispatched 7005 | -6/Factory | Repaired Imp. Deuterium Engine 7131 | -6/Factory | Entered another Factory area 7131 | -5/Factory | Evolved 2 slots: Utility x2 7132 | -5/Factory | Identified Hacking Drone Bay 8402 | -5/Factory | Repaired Great Maul 8543 | -5/Factory | Terminal network hard line cut 8855 | -5/Factory | Crushed by falling debris 9191 | -5/Factory | Discovered new exit (range 3) 9203 | -5/Factory | Entered Upper Caves 10043 | -5/Upper Caves | Build established: Hacker-Tank 10171 | -5/Upper Caves | Discovered new exit (range 10) 10188 | -5/Upper Caves | Entered another Upper Caves area 10198 | -5/Upper Caves | Learned Factory trap positions 10204 | -5/Upper Caves | Discovered new exit (range 3) 10211 | -5/Upper Caves | Entered Factory 10211 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10212 | -4/Factory | Loaded intel: 105 trap records 10512 | -4/Factory | Build established: Hacker-Mutant 10922 | -4/Factory | System corruption reached 10% 11112 | -4/Factory | Lost 7 parts (4n1u2w) 11249 | -4/Factory | Lost 9 parts (2p2n2u3w) 11281 | -4/Factory | Core integrity fell below 50% 11316 | -4/Factory | Core integrity fell below 20% 11327 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 11299_ Penetrated by Slug. 11302_ QZT4YB X&0 R&3DFD:U#|A5 11302_ Detecting system override signal. 11303_ Arm. Leg destroyed. 11315_ Penetrated by Slug. 11316_ Knocked back. 11318_ Slug penetrates Neutrino Reactor. 11319_ %QPD%E7B/AV%8GSI,NBWI PMF:FF5=AY% 11319_ Critical hit (Burn: +37). 11319_ W-44 Eye suffers critical hit (Burn). 11319_ Knocked back. 11321_ Hacking Suite destroyed. 11321_ Detecting system override signal. 11321_ Penetrated by Slug. 11321_ Hvy. Pick destroyed. 11324_ Neutrino Reactor explodes. 11324_ Terminal disabled. 11325_ G-67 Veteran destroyed. 11325_ G-73 Enforcer knocked back. 11325_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????^??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????# ###?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????" !#?????????????????????? | | ???????????????????????" #?????????????????????? | | ??????????????????????#" #?????????????????????? | | ??????????????????????#T [ #?????????????????????? | | ??????????????????????#" ??????????????????????? | | ??????????????????????#" ??????????????????????? | | ????????????????### ???" ?????#?????????????????? | | ????????????##### ?? ???? #?????????????????? | | ????????? ##+##### #?????????????????? | | ????????? k " #?????????????????? | | ????????? ##R@ #?????????????????? | | ????????????##### ??# g #???? #??????????? | | ?????????????????# ??# g #### ???????????? | | ?????????????????# ??# R #??????????? | | ?????????????????# ??#!! #??????????? | | ?????????????????# #?#%=Y k ?????????? | | ?????????????????# #?#=xw k #??????????? | | ?????????????????# #?# k A ##+###??????????? | | ?????????????????#^^^#### #### ###???????????????? | | ?????????????????#^^^/ ! # #?????????????????? | | ?????????????????# # #?#?????????????????? | | ?????????????????# # !! #???????????????????? | | ?????????????????# # ! #???????????????????? | | ?????????????????# " #???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????# #########???????????????????? | | ??????????????#####/#####????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #????????????????????????? | | ?????????###### #????????????????????????? | | ?????????# / #????????????????????????? | | ?????????# #### #????????????????????????? | | ????????????#?# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 29 Energy Capacity 360 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Corruption Block 14 Armor Coverage 825 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Beamcaster | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Power Sword | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Hvy. Deuterium Engine | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Flexi-carbon Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force It Was An Accident, I Swear The One Challenges ------------ None Game ------ Seed SupersonicAdvancedFlail Manual? 0 Play Time 02:02:26 Cumulative 44.3 hours Start 2024.05.02 @ 18:52:16 End 2024.05.02 @ 22:30:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e95a43fb-2057-48de-908a-787e2a7d9519