Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.06 @ 21:21:11 Player: deadnoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (128) 640 Value Destroyed (3586) 3586 Prototype IDs (231) 4620 Alien Tech Used (5) 1000 Bonus (14200) 14200 TOTAL SCORE: 32546 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 315 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Friendly Fire -359 Cogmind --------- Core Integrity 0/1300 Matter 291/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Metafield Generator Experimental Powered Armor Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Guided Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Linear Gravjet Improved Linear Gravjet Impulse Thruster Array > --- UTILITY ---------- Zionite Biocell Zionite Metafield Generator Experimental Optical Array Improved Signal Interpreter Surveybot 24 Scanner Improved Targeting Computer Experimental Powered Armor Advanced Shield Generator Quantum Router > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Hypervelocity EM Gauss Rifle Guided Remote Datajack > --- INVENTORY -------- Improved Fusion Compressor Core Shielding Core Shielding Transdimensional Reconstructor CR-A16's Pointy Stick [Rating: 133] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Backup Power VII Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Surveybot 24 Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Quantum Router Protection Propulsion Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Guided Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 2 . . . . . . . . . . . . . . . 2 . . . Utility 7 | . . . . . 3 . . . . . . 1 . . . . 2 . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 299 | 3 10 2 . 4 36 33 15 15 6 39 4 19 5 7 . 11 11 5 5 1 7 15 . 9 37 Power 16 | . 1 . . 1 2 1 . . . 1 . 1 . . . . 2 2 2 . . . . . 3 Engine 10 | . 1 . . 1 2 1 . . . . . . . . . . 2 1 2 . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 5 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . 2 Propulsion 70 | 2 3 . . 1 10 11 . 1 . 21 1 5 . . . 1 . 1 . . 1 2 . . 10 Treads 14 | 2 2 . . 1 8 . . . . . . . . . . . . . . . . . . . 1 Leg 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Wheel 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 19 | . . . . . . . . . . 15 1 . . . . . . . . . . 2 . . 1 Flight 29 | . . . . . 1 11 . 1 . 6 . 5 . . . 1 . 1 . . 1 . . . 2 Utility 137 | . 4 2 . 2 11 14 6 6 1 14 3 12 3 5 . 6 8 . 1 1 6 9 . 5 18 Device 71 | . 1 1 . . 2 8 4 2 . 8 2 9 3 4 . 5 5 . 1 . 5 3 . 2 6 Storage 8 | . 2 . . . 1 1 . . . 2 . . . . . . . . . . . 1 . 1 . Processor 17 | . . . . . 4 2 1 1 . . 1 2 . . . . 1 . . . . 1 . . 4 Hackware 6 | . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . 2 Protection 35 | . 1 1 . 2 4 3 1 3 1 4 . 1 . 1 . 1 . . . . 1 3 . 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 1 2 . . . 13 7 9 8 5 3 . 1 2 2 . 4 1 2 2 . . 4 . 4 6 Energy Gun 10 | . . . . . 4 . . . . . . . . . . . . . . . . . . 3 3 Energy Cannon 11 | . . . . . . 1 4 1 . 1 . . . . . 2 . 1 1 . . . . . . Ballistic Gun 9 | 1 2 . . . 6 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . 3 2 1 3 2 1 . . 1 1 . . . . . . . . . . . Special Weapon 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 1 Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 2 2 3 1 . . . . . . . . . . . . . . . . Piercing Weapon 17 | . . . . . . . . 1 1 1 . 1 1 1 . 2 1 1 1 . . 4 . . 2 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 . . 1 1 . . 2 9 . . . . . . 2 . . 1 . . 1 5 . Parts Lost 69 | . 1 . . 4 16 . . 1 . . 2 . . . . 1 1 1 . . 10 4 . . 28 Power 7 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . 3 Propulsion 23 | . . . . 1 4 . . . . . 2 . . . . . . 1 . . 6 . . . 9 Utility 30 | . . . . 2 5 . . 1 . . . . . . . 1 1 . . . 4 4 . . 12 Weapon 9 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 13 | . 1 . . 3 5 . . 1 . . 1 . . . . 1 1 1 . . 9 2 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 99 97 99 95 86 94 88 99 82 86 86 86 86 88 88 93 91 68 35 42 54 69 Engine 7 | . 14 14 14 13 8 7 7 7 7 2 . . . . . . 1 . 10 11 4 . . . . Reactor 1 | . . . . . . . . . . 4 7 6 6 6 6 6 5 5 . . . . . . 3 Treads 13 | . 23 28 28 28 22 . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 22 37 . . . . . . . . . . 2 10 10 3 Flight 10 | . . . . . . 37 38 38 38 13 . 32 33 33 33 33 29 29 29 29 17 . . . 3 Device 7 | . 3 . . . 8 6 9 8 13 13 14 18 20 20 13 19 17 17 17 11 7 2 . 3 8 Storage 9 | . 14 14 14 14 9 7 7 7 7 11 15 6 6 6 6 6 5 5 5 5 4 . . 3 1 Processor 8 | . . . . . 18 22 15 9 15 4 6 10 13 13 13 13 11 11 11 11 11 13 10 10 11 Protection 8 | . 10 13 14 13 9 . 2 5 1 7 1 . . . 6 . . . . . . 8 15 18 11 Energy Gun 2 | . 14 . . . 3 . . . . . . . . . . . . . . . . . . 5 7 Ballistic Gun 11 | . 14 28 28 28 13 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 5 1 7 4 6 6 6 5 4 4 5 5 3 2 5 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 12 50 50 50 52 103 39 26 26 27 44 39 47 29 30 30 34 30 29 30 26 26 28 6 31 54 Greatest Support 80 | 40 40 40 40 40 60 26 26 26 25 74 74 60 30 30 30 30 30 30 30 30 30 19 19 19 80 Greatest Overweight (x) 5 | . 3 1 1 1 5 1 . . 1 4 . 2 . . . 1 . . . . 1 2 . 1 3 Average Overweight (x) . | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 5 5 5 Average Capacity 14 | 8 17 20 20 20 22 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 6 5 5 5 Most Carried 25 | 6 20 20 20 20 25 23 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 3 5 5 Average Carried 14 | 6 13 19 19 19 20 10 9 9 9 9 9 9 9 9 9 9 8 9 9 9 8 4 3 4 4 Final Capacity 25 | 8 20 20 20 20 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 24 | 6 20 20 20 19 24 9 10 10 10 10 10 9 10 10 10 10 9 9 10 10 5 4 3 5 5 Class Distribution -------------------- 41% | Mutant 22% | Scavenger-Mutant 8% | Scavenger-Scout 7% | Sprinter 6% | Scout 3% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Sprinter | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Alien-Mutant | -4/Lab Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 4729 | 200 289 104 . 252 1205 339 223 136 18 434 51 344 136 21 23 168 56 79 56 . 60 110 . . 425 Remotely 77 | . . . . . . 77 . . . . . . . . . . . . . . . . . . . Salvage Created 5403 | . 600 283 . 447 1726 210 78 77 69 127 . 353 135 51 23 52 81 34 . . . 102 . . 955 Parts 276 | . 41 15 . 15 84 13 2 14 4 7 . 16 10 6 4 3 5 3 . . . 1 . . 33 Haulers Intercepted 8 | . 2 . . . 3 2 . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 5 19 . . 2 . 7 3 . 10 . 2 . . 7 . . . . Prevented 5 | . . . . . . . . 2 . . 1 . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 76 | . 15 2 . 4 26 2 3 6 . 3 . . 3 3 . 1 . . . . . . . . 8 Melee 7 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 4 Guns 44 | . 15 2 . 4 23 . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . AOE 21 | . . . . . 3 . 2 6 . 3 . . 3 3 . . . . . . . . . . 1 Classes Destroyed 17 | . 5 2 . 3 3 1 1 . 1 1 . . . . . . . . . . . . . . . Worker 8 | . 1 . . 1 4 . . . . . . 2 . . . . . . . . . . . . . Builder 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 3 2 . . . . . . . . . . . . . . . 1 . . . Recycler 14 | . . 2 . 5 3 . . . . . . 2 . . . . . . . . . . . . 2 Minesweeper 3 | . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . Watcher 13 | . 2 . . . 4 . . . . . . 3 . . . . 3 . . . . . . . 1 Swarmer 24 | . 6 . . . 3 . 2 6 . . . . 3 3 . 1 . . . . . . . . . Grunt 34 | . 9 3 . . 16 1 . . . . . . . . . . . . . . . . . . 5 Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Z-Light 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 3 . 4 8 2 2 3 . 3 . 4 3 3 1 1 2 1 . . . 1 . . 2 Combat Bots Only 5 | . 4 1 . 2 5 1 2 3 . 3 . . 3 3 . 1 . . . . . . . . 1 Max Kills in Single Turn 3 | . 1 2 . 1 2 1 2 3 1 2 . 1 3 2 1 1 1 1 . . . 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 2 3 . 2 . . 3 2 . . . . . . . . . . 1 Melee 1 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Damage Taken 10919 | . 344 46 . 480 2536 190 250 233 . 30 153 80 13 35 70 212 100 19 19 . 1042 665 . . 4402 Core 3039 | . 92 . . 89 472 36 30 13 . . 12 34 . 12 34 18 18 . . . 538 323 . . 1318 Absorbed by Shields 458 | . . . . . 128 14 24 . . . . . . 9 24 77 . . . . 94 . . . 88 Redirected to Shielding 176 | . 23 9 . 21 . . . . . . . . . . . . . . . . . 54 . . 69 Regen/Repaired (Parts) 105 | . 105 . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 27 14 . . . . . 87 . . . . 88 . . . . 44 . . 66 . Volleys Fired 324 | . 51 8 . 29 139 4 26 5 . 9 . . 2 2 . 10 . 1 1 . . . . . 37 Largest 3 | . 2 2 . 2 2 1 1 1 . 1 . . 1 1 . 1 . 1 1 . . . . . 3 Hottest 178 | . 73 46 . 46 150 65 65 65 . 39 . . 39 39 . 65 . 65 65 . . . . . 178 Shots Fired 580 | . 101 16 . 58 272 4 26 5 . 9 . . 2 2 . 10 . 1 1 . . . . . 73 Gun 514 | . 101 16 . 58 266 . . . . . . . . . . . . . . . . . . . 73 Cannon 33 | . . . . . . 1 18 2 . . . . . . . 10 . 1 1 . . . . . . Launcher 24 | . . . . . 6 . 2 3 . 9 . . 2 2 . . . . . . . . . . . Special 9 | . . . . . . 3 6 . . . . . . . . . . . . . . . . . . Kinetic 332 | . 51 16 . 58 207 . . . . . . . . . . . . . . . . . . . . Thermal 195 | . 50 . . . 59 1 18 2 . . . . . . . 10 . 1 1 . . . . . 53 Explosive 24 | . . . . . 6 . 2 3 . 9 . . 2 2 . . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 15 | . 12 4 . 6 15 4 5 2 . . . . . 4 . . . . . . . . . . 8 Robot Miss Streak 7 | . 7 2 . 2 5 . 2 . . . . . . . . . . . . . . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 432 | . 59 9 . 37 196 15 13 3 2 1 . 9 3 2 1 2 4 1 . . 1 2 . . 72 Core Hits 208 | . 29 8 . 14 85 4 6 7 1 7 . 4 6 3 1 1 1 . . . . 1 . . 30 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 6 . . . 5 . . . . . . 1 1 . . . . . . . . . . . 7 Burn 16 | . 6 . . . 5 . . . . . . . . . . . . . . . . . . . 5 Impale 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 Melee Attacks 204 | . . . . . . 58 9 7 9 1 2 18 6 1 5 16 11 4 3 . 5 10 . 6 33 Impact 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . 57 9 7 2 . . . . . . . . . . . . . . . . Piercing 124 | . . . . . . . . . 3 1 2 18 6 1 5 16 11 4 3 . 5 10 . 6 33 Sneak Attacks 23 | . . . . . . 4 2 . 2 . . 4 3 . 1 1 1 1 . . . 1 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11358 | . 869 178 . 595 3762 472 495 432 140 708 . 583 426 164 86 126 230 92 . . 35 134 . . 1831 Guns 5738 | . 869 172 . 579 3197 . . . . . . . . . . . . . . . . . . . 921 Cannons 160 | . . . . . . . 160 . . . . . . . . . . . . . . . . . . Explosions 2226 | . . . . . 499 . 152 375 . 628 . . 191 164 . . . . . . . . . . 217 Melee 3122 | . . . . . . 472 183 57 140 80 . 583 235 . 86 126 230 92 . . 35 134 . . 669 Ramming 112 | . . 6 . 16 66 . . . . . . . . . . . . . . . . . . . 24 Kinetic 3522 | . 486 172 . 579 2285 . . . . . . . . . . . . . . . . . . . . Thermal 2547 | . 383 . . . 912 . 160 . . . . . . . . . . . . . . . . . 1092 Explosive 2009 | . . . . . 499 . 152 375 . 628 . . 191 164 . . . . . . . . . . . Electromagnetic 46 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 712 | . . . . . . 472 183 57 . . . . . . . . . . . . . . . . . Piercing 2410 | . . . . . . . . . 140 80 . 583 235 . 86 126 230 92 . . 35 134 . . 669 Highest Corruption 22 | . . . . . . . . 1 1 . . 1 1 1 1 1 . . . . . . . . 22 Average Corruption 1 | . . . . . . . . 1 1 . . 1 1 1 1 1 . . . . . . . . 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . 4 . . . 2 4 1 . 6 . . . . . . . . 8 Message Errors 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 Matter Fused 5 | . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . . 1 Heat Flow Errors 7 | . . . . . . . . . . . . 1 1 1 . 3 . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 638 | . . . . . . . 67 39 . 96 . 141 . . . 49 74 52 . . . . . . 120 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 96 | . . . . . . . . 32 . 32 . . . . . . . . . . . . . . 32 Melee 542 | . . . . . . . 67 7 . 64 . 141 . . . 49 74 52 . . . . . . 88 Knockbacks 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Impact 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . . 16 . 58 . . . . . . . . . . . . . . . . . 90 Shots 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Rammed 24 | . 2 2 . 1 10 . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 27 | . 2 2 . 2 10 . . . . . . . . . . . . . . . . . . . 11 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 833 | . 219 15 . 31 833 18 240 206 4 42 . 320 140 89 . 260 10 . . . . . . . 85 Average Temperature 72 | . 50 6 . 9 153 2 40 58 2 14 . 148 65 40 . 108 7 . . . . . . . 35 Received Heat Transfer 1977 | . 114 27 . . 1263 65 . 47 . 9 9 . . 4 . . . 9 9 . . 63 . . 358 Effects 23 | . . . . . 16 . . 1 . . . 6 . . . . . . . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . 2 . . 1 . . . 3 . . . . . . . . . . . . . Interference 7 | . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 21 | . 5 . . . 4 . 2 . . . . . . . . . . . . . . . . . 10 Heat Transferred 6162 | . 1554 . . . 1998 . 222 . . . . . . . . . . . . . . . . . 2388 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 475 | . 244 54 . 35 475 400 . . . . . 180 . . . . 218 . . . . 200 93 . 147 Initial 176 | . . 54 . . 13 176 . . . . . 2 . . . . 9 . . . . 18 93 . . Average 110 | . 114 24 . 5 230 243 . . . . . 53 . . . . 88 . . . . 91 93 . 60 Maximum Alert Level 2 | . 1 . . . 2 2 . . . . . . . . . . 1 . . . . 1 . . . Low Security (%) 76 | 100 90 100 . 100 40 18 . . . . . 100 . . . . 95 . . . . 99 100 . 100 Level 1 21 | . 9 . . . 55 79 . . . . . . . . . . 4 . . . . . . . . Level 2 1 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . . . 7 5 . . . . . 2 . . . . 3 . . . . 3 . . 4 Investigation 13 | . 2 . . . 7 2 . . . . . . . . . . 1 . . . . 1 . . . Extermination 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 Reinforcement 10 | . 1 . . . . 2 . . . . . 1 . . . . 2 . . . . 2 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 35 | . . . . 3 6 2 . . . . 20 1 . . . . . . . . . . . . 3 Communications Jammed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Times Spotted 229 | . 21 2 . 4 34 10 3 19 . 11 19 12 4 4 4 10 11 1 3 . 9 15 . . 33 Peak Tracking Total 14 | . 3 2 . 2 6 4 2 8 . 5 14 4 4 3 4 4 5 3 1 . 6 11 . . 12 Tactical Retreats 35 | . 1 . . . . 4 . 7 . . 3 2 2 . . 4 1 . 2 . 2 4 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 9 | . . . . . 4 . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . Max in Single Turn 1 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 61 | . 8 2 4 . 8 14 1 2 . . . 3 1 1 4 . 4 . . 4 . 2 . 2 1 Terminals 24 | . 5 1 . . 5 7 . . . . . 2 . . . . 2 . . . . 2 . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Repair Stations 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Recycling Units 8 | . 2 . . . 1 4 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 214 | . 28 4 4 . 33 35 1 7 . . . 8 1 1 29 . 22 . . 13 . 5 . 20 3 Successful 159 | . 19 3 4 . 18 19 1 7 . . . 6 1 1 29 . 15 . . 13 . 2 . 20 1 Failed 55 | . 9 1 . . 15 16 . . . . . 2 . . . . 7 . . . . 3 . . 2 Catastrophic 12 | . 1 1 . . 1 3 . . . . . 2 . . . . 2 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 21 3 1 . 20 18 . . 1 . . 5 . . . . 12 . . . . 5 . . . Terminals 85 | . 17 3 . . 20 21 . . . . . 3 . . . . 16 . . . . 5 . . . Fabricators 10 | . . . . . . 4 . . . . . . . . . . 6 . . . . . . . . Repair Stations 8 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . 3 Recycling Units 21 | . 7 . . . 3 6 . . . . . 5 . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Terminal Hacks 101 | . 5 2 4 . 2 6 1 7 . . . . 1 1 29 . 9 . . 13 . 1 . 20 . Record 46 | . . . 4 . . . . 6 . . . . . . 11 . . . . 5 . . . 20 . Part Schematic 19 | . . . . . . 1 . . . . . . . . 11 . 3 . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . . . . . . . 3 . 1 . . 4 . . . . . Open Door 5 | . . 1 . . . . 1 1 . . . . 1 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . Network Status 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 10 1 . . 6 9 . . . . . 3 . . . . 2 . . . . 1 . . . Terminals 17 | . 4 1 . . 5 3 . . . . . 1 . . . . 2 . . . . 1 . . . Track 7 | . 3 . . . 3 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 7 | . 1 1 . . 1 2 . . . . . . . . . . 2 . . . . . . . . Disrupt 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 6 . . . 1 5 . . . . . 2 . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reject 8 | . 2 . . . 1 4 . . . . . 1 . . . . . . . . . . . . . Mask 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 1 . . 8 11 . . . . . 2 . . . . 4 . . . . 2 . . 1 Full Trace Events 13 | . 2 . . . 7 2 . . . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . 4 1 . . 16 . . . . . 11 . 2 . . 4 . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 211 | . . . . . . 116 . . . . . . . . . . 95 . . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Retrieved Matter 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . . Non-combat 5 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . no_distress 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 20 | . . 3 . . . . . . 10 . . 1 . . . . . . . . . . . . 6 Largest Group 9 | . . 3 . . . . . . 9 5 3 1 . . . . . . . . . . . . 6 Highest-Rated Group 411 | . . 40 . . . . . . 411 257 223 26 . . . . . . . . . . . . 87 Highest-Rated Ally 96 | . . 16 . . . . . . 96 96 96 26 . . . . . . . . . . . . 15 Total Orders 12 | . . . . . . 1 . . . 6 . 2 . . . 1 . . 2 . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . RETURN 9 | . . . . . . 1 . . . 4 . 1 . . . 1 . . 2 . . . . . . Ally Attacks 181 | . . 12 . . . 9 . . . 78 31 14 . . . 16 . . 13 . . . . . 8 Total Damage 2881 | . . 118 . . . 72 . . . 1274 1095 68 . . . 84 . . 58 . . . . . 112 Kills 22 | . . 1 . . . . . . . 15 2 1 . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 131 | . 2 1 . . . . . . . . . . . . 128 . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . 1 1 . . 2 . 2 . . 1 . 2 1 . 1 . . . . Drone Launches 31 | . . . . . . 3 . . . 13 . 3 . . . 5 . . 7 . . . . . . Drone Recoveries 28 | . . . . . . 3 . . . 13 . 3 . . . 5 . . 4 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 15017 | 5 1343 1598 1232 1476 2220 792 290 285 603 779 634 473 209 109 51 879 168 105 172 44 158 223 1 291 877 Spaces Moved 13315 | 1 634 640 512 487 562 1463 512 761 1128 857 730 817 460 303 104 833 389 267 407 136 285 265 1 260 501 Core 370 | . . . . . . . . . . . . . . . . . . . . . 50 168 . . 152 Treads 2616 | 1 414 640 512 487 562 . . . . . . . . . . . . . . . . . . . . Legs 187 | . . . . . . . . . . . . . . . . . . . . . . . . . 187 Wheels 220 | . 220 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1868 | . . . . . . . . . . 614 730 12 . . . . . . . . . 97 1 260 154 Flight 8054 | . . . . . . 1463 512 761 1128 243 . 805 460 303 104 833 389 267 407 136 235 . . . 8 Fastest Speed 11 | 160 145 240 240 240 160 23 23 23 23 11 22 14 14 28 28 28 14 28 28 28 28 36 36 20 50 Average Speed 75 | 160 172 240 240 240 248 23 23 23 23 45 41 28 27 28 28 28 27 28 28 28 38 63 36 58 113 Slowest Speed 560 | 160 240 240 240 240 560 101 23 23 94 295 48 177 28 28 28 108 28 28 28 28 120 200 36 116 262 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . 13 . 5 . . . 36 . . . . 7 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 2 78 94 90 94 52 30 58 78 88 59 74 16 66 51 77 84 11 47 67 61 53 12 1 97 14 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 38 | . 2 2 . . . . . 1 2 . . . 1 . 24 1 . . 1 3 1 . . . . Known Exits Taken 17 | . . . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 1 . . 2 5 2 . 4 . 2 . . 1 . 2 1 . 4 . . . . Spaces Dug 132 | . . . . . . 44 36 4 2 . 2 5 3 1 . 13 6 4 3 . 2 6 . . 1 Terrain Destroyed 281 | . . . . . 31 44 38 33 2 35 2 5 21 25 . 14 6 4 3 . 2 6 . . 10 Melee 93 | . . . . . . 43 3 2 2 . 2 5 3 1 . 11 6 3 3 . 2 6 . . 1 Projectile 14 | . . . . . . 1 7 2 . . . . . . . 3 . 1 . . . . . . . AOE 174 | . . . . . 31 . 28 29 . 35 . . 18 24 . . . . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 17295 | 3 783 693 518 750 1146 1820 641 845 1454 1237 1051 982 525 320 116 1430 419 286 455 140 328 298 1 384 670 Wait 2876 | . 66 19 1 220 348 237 76 57 305 282 314 137 50 4 1 561 12 6 37 1 18 1 . 98 25 Move 13177 | . 633 639 511 486 561 1438 511 753 1127 856 728 750 459 302 103 832 375 264 406 135 284 264 . 259 501 Hop 50 | . . . . . . 11 . 2 . . . 30 . . . . 6 1 . . . . . . . Pick Up 125 | . 17 10 3 6 30 14 1 1 . 12 1 8 1 1 4 . 1 3 1 1 . 1 . 7 2 Fast Attach 96 | . 1 2 . . 4 1 1 3 5 23 . 6 . 1 . 1 2 . 2 2 1 9 . 3 29 Attach 75 | . 2 . . 4 15 12 2 2 . 4 1 4 2 1 . 1 4 1 . . 3 6 1 6 4 Detach 42 | . . 1 . . 2 . 2 1 1 4 . 7 2 1 . . 2 . . . 5 5 . 1 8 Swap 133 | 3 7 . . . 17 20 12 10 1 12 3 9 3 5 . 9 5 4 3 . 3 . . 3 4 Drop 164 | . 4 12 3 3 20 25 1 4 6 34 . 13 . 2 3 . 1 2 2 1 9 2 . 1 16 Fire 324 | . 51 8 . 29 139 4 26 5 . 9 . . 2 2 . 10 . 1 1 . . . . . 37 Melee 204 | . . . . . . 58 9 7 9 1 2 18 6 1 5 16 11 4 3 . 5 10 . 6 33 Ram 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 16 | . 2 2 . 2 10 . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 14) 581 | -10/Materials | Discovered new exit (range 12) 836 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Repaired Lgt. Treads? 969 | -10/Materials | Discovered new exit (range 7) 1045 | -10/Materials | Repaired Lgt. Treads? 1349 | -10/Materials | Entered Mines 1350 | -10/Mines | Learned location of Storage (-7) 1361 | -10/Mines | Discovered new exit (range 6) 1386 | -10/Mines | Found the Drone Emporium 1398 | -10/Mines | Found Prototype Device 1398 | -10/Mines | Identified Thief Drone Bay 1481 | -10/Mines | Learned location of Zion (-7) 1515 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1592 | -10/Mines | Discovered new exit (range 13) 1626 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1791 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1794 | -10/Mines | Discovered new exit (range 5) 2947 | -10/Mines | Entered Exiles 2947 | -10/Exiles | Found Exiles lab abandoned 4153 | -10/Exiles | Discovered new exit (range 14) 4179 | -10/Exiles | Entered Mines 4186 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4222 | -9/Mines | Assembled infested the area 4546 | -9/Mines | Discovered new exit (range 10) 5136 | -9/Mines | Discovered new exit (range 10) 5529 | -9/Mines | Core integrity fell below 50% 5572 | -9/Mines | Lost 3 parts (1p1n1u) 5655 | -9/Mines | Entered Materials 5655 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5969 | -8/Materials | Build established: Scavenger-Mutant 6643 | -8/Materials | Lost 5 parts (1p2n2u) 7733 | -8/Materials | Discovered new exit (range 4) 7847 | -8/Materials | Core integrity fell below 50% 7874 | -8/Materials | Core integrity fell below 20% 7875 | -8/Materials | Entered Factory 7875 | -7/Factory | Evolved 2 slots: Propulsion x2 7876 | -7/Factory | Identified exit to Storage 7906 | -7/Factory | Lost 4 parts (1p2u1w) 8047 | -7/Factory | Identified exit to Lower Caves 8184 | -7/Factory | Build established: Scout 8198 | -7/Factory | Discovered new exit (range 12) 8204 | -7/Factory | Identified exit to Factory 8228 | -7/Factory | Fabricated Imp. VTOL Module? 8667 | -7/Factory | Entered Lower Caves 8720 | -7/Lower Caves | Spotted B-75 Beast 8825 | -7/Lower Caves | Learned Factory trap positions 8932 | -7/Lower Caves | Discovered new exit (range 6) 8933 | -7/Lower Caves | Identified exit to Lower Caves 8944 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8948 | -7/Lower Caves | Identified exit to Zion 8957 | -7/Lower Caves | Entered another Lower Caves area 8990 | -7/Lower Caves | Learned 8 Factory zone layouts 8990 | -7/Lower Caves | Learned Factory trap positions 8990 | -7/Lower Caves | Learned Armory stockpile data 8990 | -7/Lower Caves | Learned Extension security intel 9147 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9240 | -7/Lower Caves | Discovered exit to Zion (range 12) 9242 | -7/Lower Caves | Entered Zion 9249 | -7/Zion | Build established: Sprinter 9256 | -7/Zion | System corruption cleaned by Quarantine Array 9263 | -7/Zion | Found Prototype Launcher 9263 | -7/Zion | Identified Gui. Missile Launcher 9273 | -7/Zion | Discovered new exit (range 16) 9287 | -7/Zion | Gained Derelict followers 9308 | -7/Zion | Learned Factory emergency access door positions 9309 | -7/Zion | Learned location of Quarantine (-3) 9361 | -7/Zion | Found CR-A16's Pointy Stick 9408 | -7/Zion | Given A8's code to call for help 9452 | -7/Zion | Imprinted 9454 | -7/Zion | Declared Zion's savior 9627 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9631 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9638 | -7/Zion | Discovered new exit (range 5) 9638 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9845 | -7/Zion | Entered Deep Caves 9845 | -7/Deep Caves | Accompanied by 9 allies 9975 | -7/Deep Caves | Z-Facility disabled 10132 | -7/Deep Caves | Found Prototype Device 10132 | -7/Deep Caves | Identified Zio. Metafield Generator 10298 | -7/Deep Caves | Found Prototype Protection 10298 | -7/Deep Caves | Identified Zio. Weapon Casing 10399 | -7/Deep Caves | Build established: Scavenger-Mutant 10536 | -7/Deep Caves | Found Surveybot 24 Scanner 10558 | -7/Deep Caves | Found Surveybot 24 Chip 10593 | -7/Deep Caves | Discovered new exit (range 7) 10624 | -7/Deep Caves | Entered Proximity Caves 10624 | -6/Proximity Caves | Accompanied by 3 allies 10861 | -6/Proximity Caves | Learned location of 1 exit from Factory 11030 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11258 | -6/Proximity Caves | Entered Factory 11258 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11259 | -6/Factory | Identified exit to Factory 11260 | -6/Factory | Identified exit to Extension 11261 | -6/Factory | Identified exit to Lower Caves 11262 | -6/Factory | Loaded intel: 115 trap records 11341 | -6/Factory | Discovered exit to Factory (range 19) 11731 | -6/Factory | Entered Lower Caves 11770 | -6/Lower Caves | Learned location of Extension (-6) 11843 | -6/Lower Caves | Encountered a Warlord checkpoint 11916 | -6/Lower Caves | Discovered new exit (range 20) 11930 | -6/Lower Caves | Identified exit to Lower Caves 11936 | -6/Lower Caves | Learned Factory stockpile data 11940 | -6/Lower Caves | Entered another Lower Caves area 11945 | -6/Lower Caves | Discovered exit to Factory (range 15) 12034 | -6/Lower Caves | Discovered new exit (range 17) 12048 | -6/Lower Caves | Identified exit to Data Miner 12049 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12049 | -6/Lower Caves | Entered Data Miner 12049 | -6/Data Miner | Discovered new exit (range 6) 12055 | -6/Data Miner | Met Data Miner 12062 | -6/Data Miner | Learned location of Section 7 (-2) 12062 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12064 | -6/Data Miner | Received God Mode back door access code from Data Miner 12069 | -6/Data Miner | Destroyed Data Miner 12073 | -6/Data Miner | Found Prototype Hackware 12074 | -6/Data Miner | Found Prototype Hackware 12075 | -6/Data Miner | Interfaced with the Data Conduit 12077 | -6/Data Miner | Found Prototype Hackware 12100 | -6/Data Miner | Identified exit to Proximity Caves 12100 | -6/Data Miner | Entered Proximity Caves 12405 | -5/Proximity Caves | Build established: Scavenger-Scout 12931 | -5/Proximity Caves | Discovered exit to Factory (range 10) 12979 | -5/Proximity Caves | Entered Factory 12979 | -5/Factory | Evolved 2 slots: Utility x2 12979 | -5/Factory | Identified System Mapper 12980 | -5/Factory | Loaded intel: 98 trap records 12980 | -5/Factory | Identified Quantum Router 12982 | -5/Factory | Loaded intel: 257 machine locations 13043 | -5/Factory | Identified exit to Upper Caves 13147 | -5/Factory | Entered Upper Caves 13224 | -5/Upper Caves | Learned Factory stockpile data 13229 | -5/Upper Caves | Discovered new exit (range 24) 13246 | -5/Upper Caves | Encountered a Warlord checkpoint 13248 | -5/Upper Caves | Identified exit to Upper Caves 13248 | -5/Upper Caves | Learned Factory trap positions 13252 | -5/Upper Caves | Entered another Upper Caves area 13262 | -5/Upper Caves | Discovered new exit (range 16) 13372 | -5/Upper Caves | Build established: Hacker-Sprinter 13393 | -5/Upper Caves | Discovered new exit (range 20) 13423 | -5/Upper Caves | Identified exit to Zhirov 13424 | -5/Upper Caves | Entered Zhirov 13424 | -5/Zhirov | Discovered new exit (range 3) 13430 | -5/Zhirov | Met Zhirov 13437 | -5/Zhirov | Found Alien Artifact 13437 | -5/Zhirov | Identified Integrated Reactor 13437 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13449 | -5/Zhirov | Found Alien Artifact 13460 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13468 | -5/Zhirov | Identified exit to Proximity Caves 13468 | -5/Zhirov | Entered Proximity Caves 13601 | -4/Proximity Caves | Core integrity fell below 50% 13612 | -4/Proximity Caves | Discovered new exit (range 14) 13625 | -4/Proximity Caves | Identified exit to Factory 13626 | -4/Proximity Caves | Entered Factory 13626 | -4/Factory | Evolved 2 slots: Propulsion x2 13627 | -4/Factory | Discovered new exit (range 14) 13627 | -4/Factory | Loaded intel: 93 trap records 13629 | -4/Factory | Loaded intel: 270 machine locations 13630 | -4/Factory | Lost 9 parts (5n4u) 13650 | -4/Factory | Identified exit to Research 13677 | -4/Factory | Identified exit to Upper Caves 13677 | -4/Factory | Identified exit to Armory 13743 | -4/Factory | Spotted B-86 Titan 13849 | -4/Factory | Entered Armory 13849 | -4/Armory | Identified Transdimensional Reconstructor 13849 | -4/Armory | Warped through subspace to slip node 13849 | -4/Armory | Discovered new exit (range 1) 13849 | -4/Armory | Identified exit to Lab 13850 | -4/Armory | Entered Lab 13850 | -4/Lab | Discovered exit to Research (range 9) 13854 | -4/Lab | Hidden lab's door opened automatically 13854 | -4/Lab | Sensor layout match revealed 13855 | -4/Lab | Gained access to the hidden lab's interior 13890 | -4/Lab | Decrypted terminal 13890 | -4/Lab | Acquired modification code for an L2 power cell 13902 | -4/Lab | Decrypted terminal 13907 | -4/Lab | Found Alien Artifact 13915 | -4/Lab | Found Alien Artifact 13915 | -4/Lab | Identified Integrated Dissipator 13915 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 13923 | -4/Lab | Found Transdimensional Reconstructor 13934 | -4/Lab | Found Alien Artifact 13943 | -4/Lab | Found Quantum Router 13954 | -4/Lab | Found Prototype Energy Gun 13954 | -4/Lab | Identified Hyp. EM Gauss Rifle 13957 | -4/Lab | Found Prototype Protection 13957 | -4/Lab | Identified Exp. Powered Armor 13961 | -4/Lab | Identified Core Reset Matrix 13961 | -4/Lab | Identified Core Expander 13961 | -4/Lab | Used Core Reset Matrix 13962 | -4/Lab | Installed Core Expander, added new Propulsion slot 13964 | -4/Lab | Found Hyp. EM Gauss Rifle 14008 | -4/Lab | Found Prototype Special Weapon 14009 | -4/Lab | Identified Gui. Remote Datajack 14019 | -4/Lab | Discovered exit to Research (range 19) 14141 | -4/Lab | Entered Research 14141 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14463 | -3/Research | Lost 4 parts (2n2u) 14468 | -3/Research | Build established: Hacker-Mutant 14533 | -3/Research | Lost 3 parts (1p2u) 14909 | -3/Research | System corruption reached 10% 14965 | -3/Research | Lost 13 parts (1p6n4u2w) 14977 | -3/Research | Core integrity fell below 50% 14985 | -3/Research | Emitted hypermatrix ping 14990 | -3/Research | Assembled emerged from beneath the floor 15004 | -3/Research | Core integrity fell below 20% 15018 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14985_ Emitted hypermatrix ping. 14986_ Detected hypermatrix ping. 14987_ System corrupted: Energy discharge (-40). 14988_ Acquired Unknown Processor. 14988_ Identified Adv. Targeting Computer. 14993_ Penetrated by Slug. 14993_ Slug penetrates Wall. 14994_ Slammed into Y-72 Warden. 15001_ Detected hypermatrix ping. 15001_ Acquired Unknown Hackware. 15001_ Identified System Shield. 15004_ 4&025VJXRUQBKWC:FSMXQ,E| 15004_ Acquired Unknown Piercing Weapon. 15004_ Identified Spear. 15008_ P-80 Master resets S-43 Plague, system corruption cleaned. 15011_ System Shield destroyed. 15014_ Spear destroyed. 15014_ Imp. Coolant Injector destroyed. 15015_ Adv. Targeting Computer destroyed. 15018_ Door malfunctions. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ??????????????????????????### #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ??????????????????????#### #????????????????? | | ??????????????????????# k ###??????????????? | | ??????????????????????# / ???????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# @ #????????????????? | | ????????????########### +????????????????? | | ????????????# ## ######????????????????? | | ????????????# !# #?????????????????????? | | ???????????## # #?????????????????????? | | ???????????#" #s #?????????????????????? | | ????????????# pp #?????????????????????? | | ????????????# !!! # #?????????????????????? | | ????????????# !! p# #?????????????????????? | | ????????????# !! # #?????????????????????? | | ????????????# p # #?????????????????????? | | ????????????### ##/### #?????????????????????? | | ??????????????#### #?# #?????????????????????? | | ????????????######/### +?????????????????????? | | ????????????# ! # # ????????????????????? | | ????????????# # #* ???????????????????? | | ????????????# """" # #?###?????????????????? | | ????????????# """" # #? ?????????????????? | | ????????????# """" # # ??????????????????? | | ????????????# """" # # ???????????????????? | | ????????????# """" / + ????????????????????? | | ????????????# # #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????########## ##????????????????????? | | ????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 80 Energy Generation 49 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 1 Jamming Range 14 Armor Coverage 800 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 78 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Reset Matrix Core Expander Achievements -------------- Decrypted! Challenges ------------ None Game ------ Seed PotentialGodRipper Manual? 0 Play Time 02:50:48 Cumulative 137.3 hours Start 2022.10.06 @ 18:30:52 End 2022.10.06 @ 21:21:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27703e91-7855-47ce-98d7-9811416703fe