Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.14 @ 21:42:49 Player: MAC-Bot 2145 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1476) 1476 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5206 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 55/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Deuterium Engine Fission Core Reaction Control System Light Armor Plating Light Armor Plating Shield Generator Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Cloaking Device Improved Medium Armor Plating > --- WEAPON ----------- Rocket Launcher Ripper > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Wheel Wheel Reaction Control System Light Armor Plating Light Armor Plating Shield Generator Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack Scythe [Rating: 51] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Ripper Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . 2 . . . Utility 5 | . . 2 . . 2 1 . Weapon . | . . . . . . . . Parts Attached 58 | 9 4 6 . 25 4 5 5 Power 13 | 4 . 3 . 5 . 1 . Engine 13 | 4 . 3 . 5 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . 8 . . 2 Treads . | . . . . . . . . Leg 4 | . . . . 4 . . . Wheel 8 | 2 . . . 4 . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 3 2 . 1 4 4 . Device 3 | . . . . . . 3 . Storage 2 | 1 1 . . . . . . Processor 5 | . . 2 . 1 1 1 . Hackware 1 | . 1 . . . . . . Protection 4 | . 1 . . . 3 . . Artifact . | . . . . . . . . Weapon 18 | 2 1 1 . 11 . . 3 Energy Gun 4 | 1 . . . 3 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . . 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . 1 1 . 2 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . 3 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 4 | . . 2 . 2 . . . Parts Lost 29 | . . 1 . 11 . 1 16 Power 6 | . . . . 4 . . 2 Propulsion 10 | . . . . 4 . 1 5 Utility 5 | . . . . 1 . . 4 Weapon 8 | . . 1 . 2 . . 5 Highest Loss Streak 16 | . . 1 . 9 . 1 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 96 99 100 90 99 91 80 Engine 10 | . 14 11 11 7 7 11 10 Leg 14 | . . . . 18 30 20 14 Wheel 8 | . 28 22 22 10 . . . Device 5 | . . . . . . 11 11 Storage 8 | . 14 11 11 9 7 6 6 Processor 20 | . . 22 22 25 26 20 19 Hackware 3 | . 10 11 11 1 . . . Protection 3 | . . . . . 10 6 4 Ballistic Gun 3 | . 14 11 11 3 . . . Launcher 6 | . 13 10 11 3 7 6 4 Slashing Weapon 4 | . . . . 6 7 6 5 Naked Turns . | . . . . . . . . Heaviest Build 56 | 12 28 28 28 35 42 56 54 Greatest Support 60 | 26 26 26 26 60 60 60 45 Greatest Overweight (x) 9 | . 1 1 1 9 . 1 7 Average Overweight (x) . | . . 1 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 Most Carried 15 | 5 12 14 15 15 15 15 15 Average Carried 13 | 2 7 11 14 13 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 12 14 15 14 15 15 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Matter Collected 880 | 232 127 96 . 338 13 74 . Remotely . | . . . . . . . . Salvage Created 1000 | . 50 119 . 589 131 74 37 Parts 67 | . 12 8 . 33 9 4 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 28 | . 3 4 . 15 4 1 1 Melee 4 | . . . . 3 . 1 . Guns 3 | . . 2 . 1 . . . AOE 21 | . 3 2 . 11 4 . 1 Classes Destroyed 8 | . 4 2 . 1 1 . . Worker 1 | . . . . . 1 . . Builder 7 | . 1 . . 3 3 . . Recycler 1 | . . . . 1 . . . Operator 1 | . 1 . . . . . . Watcher 4 | . 1 . . 2 1 . . Swarmer 6 | . 3 . . 3 . . . Grunt 16 | . . 2 . 9 4 . 1 Sentry 6 | . . 2 . 3 . 1 . Best Kill Streak 9 | . 5 2 . 7 9 1 1 Combat Bots Only 5 | . 3 2 . 5 4 1 1 Max Kills in Single Turn 4 | . 4 1 . 3 3 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 . 2 2 . 1 Melee 1 | . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Damage Taken 3617 | . 43 170 . 1320 134 263 1687 Core 1262 | . 19 53 . 307 22 40 821 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 92 . 86 44 96 . . Volleys Fired 56 | . 5 12 . 30 6 . 3 Largest 2 | . 2 2 . 2 1 . 1 Hottest 55 | . 50 50 . 55 33 . 33 Shots Fired 77 | . 10 22 . 36 6 . 3 Gun 34 | . 5 12 . 17 . . . Cannon . | . . . . . . . . Launcher 43 | . 5 10 . 19 6 . 3 Special . | . . . . . . . . Kinetic 23 | . 5 12 . 6 . . . Thermal 4 | . . . . 4 . . . Explosive 43 | . 5 10 . 19 6 . 3 Electromagnetic 7 | . . . . 7 . . . Robot Hit Streak 10 | . 2 10 . 9 2 . . Robot Miss Streak 4 | . 2 1 . 4 3 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 66 | . 3 18 . 29 3 5 8 Core Hits 85 | . 7 12 . 39 17 2 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Sever 1 | . . . . 1 . . . Melee Attacks 27 | . . . . 9 . 6 12 Impact . | . . . . . . . . Slashing 27 | . . . . 9 . 6 12 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4019 | . 352 386 . 1463 1176 177 465 Guns 324 | . 24 144 . 156 . . . Cannons . | . . . . . . . . Explosions 2966 | . 328 242 . 1012 1176 . 208 Melee 725 | . . . . 295 . 177 253 Ramming 4 | . . . . . . . 4 Kinetic 182 | . 24 144 . 14 . . . Thermal 72 | . . . . 72 . . . Explosive 2953 | . 328 242 . 1012 1163 . 208 Electromagnetic 83 | . . . . 70 13 . . Impact . | . . . . . . . . Slashing 725 | . . . . 295 . 177 253 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 123 | . 4 6 . 4 100 . 9 Projectiles . | . . . . . . . . Explosions 114 | . 4 6 . 4 100 . . Melee 9 | . . . . . . . 9 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 228 | . 36 . . 102 90 . . Shots 11 | . 2 . . 4 5 . . Rammed 6 | . . . . . . . 6 Targets Rammed 6 | . . . . . . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 398 | . . 398 . 44 1 . 47 Average Temperature 81 | . . 174 . 17 1 . 19 Received Heat Transfer 1488 | . . 66 . 594 27 84 717 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 148 | . . . . 148 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Peak Influence 655 | . 208 347 135 344 655 360 . Initial 320 | . . 87 135 52 134 320 . Average 241 | . 143 246 135 223 506 259 . Maximum Alert Level 2 | . 1 1 . 1 2 1 . Low Security (%) 53 | 100 83 32 100 40 25 49 . Level 1 40 | . 16 67 . 59 3 50 . Level 2 6 | . . . . . 71 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . 1 . 1 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . 1 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Distress Signals 3 | . . . . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 6 5 . 20 5 2 4 Peak Tracking Total 7 | . 5 2 . 7 4 1 4 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Machines Disabled 24 | . . 2 . . 22 . . Max in Single Turn 10 | . . 1 . . 10 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Machines Accessed 8 | . 3 2 . 1 . 2 . Terminals 7 | . 3 2 . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 12 7 . 10 . 3 . Successful 27 | . 10 6 . 10 . 1 . Failed 3 | . . 1 . . . 2 . Catastrophic . | . . . . . . . . Database Lockouts 2 | . 2 . . . . . . Manual . | . . . . . . . . Terminals 22 | . 12 7 . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 10 | . . . . 10 . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 10 6 . . . 1 . Record 13 | . 9 4 . . . . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . . 10 . . . Insert Component 5 | . . . . 5 . . . Analyze 5 | . . . . 5 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 2 . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . . Part Schematics Acquired 5 | . . . . 5 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Turns Passed 2498 | 58 173 209 243 520 192 797 306 Spaces Moved 1604 | 44 144 154 218 335 142 439 128 Core 21 | 12 . . . 3 . . 6 Treads . | . . . . . . . . Legs 868 | . . . . 178 142 439 109 Wheels 715 | 32 144 154 218 154 . . 13 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 105 105 86 120 120 110 Average Speed 131 | 79 98 105 105 110 120 172 191 Slowest Speed 500 | 90 105 105 105 500 120 190 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 4 33 17 45 24 6 9 17 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 279 | . 34 39 . 119 61 . 26 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 279 | . 34 39 . 119 61 . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Total 1860 | 67 164 178 233 434 158 472 154 Wait 39 | 5 1 . 11 17 1 4 . Move 1597 | 43 143 153 217 334 141 438 128 Hop . | . . . . . . . . Pick Up 54 | 8 11 6 3 14 4 8 . Fast Attach 1 | . . . . 1 . . . Attach 43 | 8 1 4 . 16 4 5 5 Detach 5 | 2 . . . 2 1 . . Swap 14 | 1 3 2 . 8 . . . Drop 13 | . . 1 2 3 1 6 . Fire 56 | . 5 12 . 30 6 . 3 Melee 27 | . . . . 9 . 6 12 Ram 6 | . . . . . . . 6 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Central database locked down 186 | -10/Materials | Central database locked down 192 | -10/Materials | Discovered new exit (range 9) 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 349 | -9/Materials | Discovered new exit (range 14) 413 | -9/Materials | Identified exit to Mines 441 | -9/Materials | Entered Mines 506 | -9/Mines | Met a Derelict bent on vengeance 523 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 647 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 676 | -9/Mines | Discovered new exit (range 5) 677 | -9/Mines | Assembled infested the area 680 | -9/Mines | Identified exit to Materials 682 | -9/Mines | Assisted by a Guerilla fighting off Assembled 684 | -9/Mines | Entered Materials 684 | -8/Materials | Evolved 2 slots: Propulsion x2 919 | -8/Materials | Lost 9 parts (3p4n2w) 952 | -8/Materials | Core integrity fell below 50% 1184 | -8/Materials | Discovered new exit (range 12) 1203 | -8/Materials | Identified exit to Factory 1204 | -8/Materials | Entered Factory 1204 | -7/Factory | Evolved 2 slots: Utility x2 1378 | -7/Factory | Discovered new exit (range 15) 1394 | -7/Factory | Identified exit to Factory 1396 | -7/Factory | Entered another Factory area 1396 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2066 | -6/Factory | Discovered new exit (range 19) 2153 | -6/Factory | Identified exit to Lower Caves 2193 | -6/Factory | Entered Lower Caves 2471 | -6/Lower Caves | Core integrity fell below 50% 2486 | -6/Lower Caves | Core integrity fell below 20% 2499 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Imp. Medium Armor Plating destroyed. Carbon-fiber Leg destroyed. Angular Momentum Engine destroyed. Lgt. Deuterium Engine destroyed. Wheel destroyed. Grenade Launcher destroyed. Wheel destroyed. Cloaking Device destroyed. Critical hit (Burn: +37). Ripper destroyed. Destroyed Hvy. Laser. Adv. Terrain Scanner destroyed. Scythe destroyed. Slammed into G-50 Soldier. Destabilizing: Core damaged (-34). Slammed into G-50 Soldier. Adv. Targeting Computer destroyed. Slammed into G-50 Soldier. Critical hit (Burn: +37). Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#??????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ??????????????????????#???????????????????????#??? | | #????#???????????????????????????????????????????? | | ??????????????#??????#?????????#?????????????????? | | ????????????#????#??????#??????#?#???????????????? | | ??????#???#?????????#????????????#????????#??????? | | ???????????????????#????#?#?#????????????????????? | | ?????#??#????####??#?#?#??#????????????????????#?# | | ????????????## ##?????#??#????#????#????????????? | | ??????#?????# ##?????????###??#???????##??????? | | ???????????## ##??###### ##?????#???????????? | | ???????????# #?#?# ?????#????#??????? | | ??????????## #??## ????????????#??????# | | ?????????## #???## #?? ??????????????#??? | | ?????????## #???# #??? ???#??##???#????? | | ??? ???### ###### ##????????????#####?????? | | ?? ???# #????????????## #?????? | | ? ?????# #???????#????# #????### | | ?? ???# ## g ###?#???###### ##??## # | | ????? ?# """ @ ##?#?## ## #### | | ?? ??#""" """" g ###### | | ? * ??#"""""""""# ### ## ## # | | # % ? 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""" "## ### ##?#??# ### | | ?#? #?# ##???# ### | | ????? ##??# #? | | ?????? ######## #??### ### | | ?? ???????? ##### #??????# ##???####?# | | ???? ??????? ##???# ?? ??# ##?????#?? | | ???????????? ## ## ###??## ????# #####???? | | ??????????????# ?###?????## ? +??"# #???? | | ???????? ???#?# ??#????????# ??????# ##??? | | ???????????? ?# ????#???????# #??????# ##??? | | ?????????????? ???????????# ######## ##### | | ????????????? ?????????????# #? | | ???????????????? ????????#?# ##### ## ## | | ???????#???? ?????????????#?##??### #### | | ????????????????????#???????#???## #??# | | ?????????????????#?#?##?#?#####?# #??# | | ??????????????????????????# #### #??## | | ??????????????????????????# ## ####??## # | | ??????????????????#???????# ##?????# ## | | ?????????????????#????????## ##?????## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Cloak Strength 2 Armor Coverage 375 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Serviceable Loadout Challenges ------------ None Game ------ Seed HypercooledTeslaDriver Manual? 0 Play Time 00:49:43 Cumulative 53.4 hours Start 2022.10.14 @ 20:35:38 End 2022.10.14 @ 21:42:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 726243ab-d824-4413-8c1a-97252b3424f4