Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 15:02:00 Player: Hexahedron Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (102) 510 Value Destroyed (5543) 5543 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (4240) 4240 TOTAL SCORE: 18853 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 366 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/1300 Matter 23/300 Energy 98/100 System Corruption 39% Temperature Cool (21) Location -3/Research Parts ------- Power (2) Propulsion (6) Utility (9) Relay Coupler [Grunt] (7) Relay Coupler [Grunt] (30) Weapon (4) Inventory (4) Antimatter Reactor Hypervelocity Mass Driver Peak State ------------ Power Micro Fission Core Light Antimatter Reactor Propulsion Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Heavy Treads Utility Advanced Heat Sink Improved Targeting Computer Improved Phase Shifter Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Long-range Tractor Beam Weapon Gamma Rifle Gamma Rifle Gamma Rifle Advanced Remote Datajack Inventory Micro Fission Core Antimatter Reactor Coil Gun Railgun [Rating: 114] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Humpback Device Improved Heat Sink Storage Humpback Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Firepult Ballistic Gun Autogun Ballistic Cannon Light Cannon Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . 2 . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . Utility 7 | . . . 1 . . . 1 1 . . . 2 . . . . . . . . . 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Parts Attached 210 | . 11 1 4 . 2 2 2 3 2 7 37 16 7 12 16 . 29 2 7 16 9 25 Power 19 | . 1 . 1 . . . . 1 . . 2 1 1 2 1 . 3 1 . 1 1 3 Engine 4 | . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . Core 12 | . . . . . . . . . . . 1 1 1 2 1 . 2 1 . 1 . 2 Reactor 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 Propulsion 60 | . 4 . 1 . . . . 1 1 3 15 2 2 . 5 . 12 1 2 2 4 5 Treads 19 | . 2 . . . . . . . . 1 6 . 2 . . . 2 1 . . 4 1 Leg 26 | . . . . . . . . . 1 . 9 2 . . . . 9 . 2 . . 3 Wheel 5 | . 2 . 1 . . . . . . 2 . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . 5 . 1 . . 2 . 1 Utility 70 | . 3 1 1 . 1 2 1 1 1 3 10 9 1 5 5 . 7 . 3 7 2 7 Device 29 | . . . . . . 2 . 1 1 3 3 1 1 2 2 . 3 . 2 3 1 4 Storage 11 | . 2 1 . . 1 . . . . . 2 3 . . . . 1 . . . . 1 Processor 4 | . . . . . . . . . . . 1 1 . . . . . . 1 . . 1 Hackware 12 | . . . . . . . . . . . . 3 . 2 2 . 1 . . 4 . . Protection 14 | . 1 . 1 . . . 1 . . . 4 1 . 1 1 . 2 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | . 3 . 1 . 1 . 1 . . 1 10 4 3 5 5 . 7 . 2 6 2 10 Energy Gun 17 | . 2 . . . . . . . . . 7 . 1 3 1 . . . . . . 3 Energy Cannon 5 | . . . . . 1 . . . . . . . . 1 . . . . . . . 3 Ballistic Gun 22 | . . . . . . . . . . . 3 2 1 . 3 . 5 . 2 3 2 1 Ballistic Cannon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 10 | . . . . . . . . . . . . 1 1 1 1 . 2 . . 2 . 2 Impact Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Unidentified Prototypes 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . 1 Parts Lost 126 | . 1 . . . . . . . 1 4 27 6 8 . 10 . 19 5 . 17 1 27 Power 11 | . . . . . . . . . . . 2 . 1 . 1 . 2 . . 2 . 3 Propulsion 49 | . . . . . . . . . . 3 11 3 2 . 2 . 10 3 . 6 1 8 Utility 33 | . . . . . . . . . 1 1 6 1 1 . 3 . 6 1 . 4 . 9 Weapon 33 | . 1 . . . . . . . . . 8 2 4 . 4 . 1 1 . 5 . 7 Highest Loss Streak 14 | . 1 . . . . . . . 1 3 13 4 7 . 10 . 8 3 . 13 1 14 Average Slot Usage (%) 83 | . 98 100 93 100 92 77 81 75 80 82 83 89 83 79 86 88 78 79 85 81 63 74 Engine 4 | . 14 14 11 11 11 11 9 7 7 7 2 . . . . . . . . . . . Core 3 | . . . . . . . . . . . 3 6 5 6 5 5 3 10 10 9 5 5 Treads 10 | . 13 28 22 22 22 22 18 15 15 13 10 . 1 . . . 4 9 5 2 12 17 Leg 7 | . . . . . . . . . 4 1 14 21 13 13 3 . 14 11 15 17 . . Wheel 3 | . 14 . 6 11 11 11 9 7 7 13 1 . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 15 23 . . . . 3 . Device 8 | . . . . . . 11 9 14 21 23 9 4 6 9 7 5 5 11 13 6 3 8 Storage 7 | . 14 25 22 22 19 11 9 7 7 7 7 8 6 . . . 3 5 5 4 . 1 Processor 2 | . . . . . . . . . . . 5 6 6 6 6 5 1 . 2 5 5 4 Hackware 8 | . . . . . . . . . . . . 15 20 29 27 29 20 11 10 15 21 16 Protection 4 | . 13 2 9 11 11 . 9 7 1 . 5 5 4 . . . 3 . . . . 3 Energy Gun 2 | . 20 14 4 . . . . . . . 6 1 . 6 4 . . . . . . 2 Energy Cannon 2 | . . . . . 4 11 9 7 7 7 1 . . . . . . . . . . 1 Ballistic Gun 5 | . . . . . . . . . . . 7 9 5 . 7 11 7 16 21 17 7 4 Ballistic Cannon 2 | . 6 14 17 22 12 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 4 4 5 5 5 4 . . . . 1 Impact Weapon 1 | . . . . . . . 9 7 7 3 . 2 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 11 27 42 48 48 112 110 115 118 118 117 121 109 30 20 25 16 75 63 65 64 36 52 Greatest Support 183 | 20 40 40 40 40 40 40 40 40 40 40 80 46 40 31 31 20 85 55 90 90 113 183 Greatest Overweight (x) 28 | . . 1 1 1 2 2 2 2 2 5 28 2 1 . 4 . 3 2 1 7 . 5 Average Overweight (x) . | . . . 1 1 1 2 2 2 2 2 1 1 . . . . . 1 . . . . Largest Inventory Capacity 24 | . 10 16 16 16 24 24 24 24 24 24 24 24 4 4 4 4 10 10 10 10 4 4 Average Capacity 15 | . 8 14 16 16 17 24 24 24 24 24 23 17 4 4 4 4 8 10 10 9 4 4 Most Carried 24 | . 9 12 16 16 21 22 24 24 24 24 24 24 4 4 4 4 10 5 10 10 4 4 Average Carried 14 | . 7 10 15 16 15 21 23 23 23 20 21 16 3 3 3 3 6 5 7 9 1 3 Final Capacity 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Final Carried 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Class Distribution -------------------- 28% | Hauler-Mutant 16% | Mutant 14% | Scavenger-Skirmisher 10% | Scavenger-Mutant 9% | Bothacker-Mutant 6% | Bothacker-Scout 6% | Bothacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Scavenger-Skirmisher | -7/Garrison Bothacker-Assassin | -6/Factory Bothacker-Assassin | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Scout | -6/Garrison Bothacker-Scout | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Garrison Bothacker-Mutant | -4/Factory Bothacker-Assassin | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Matter Collected 3561 | 200 301 35 71 . 69 89 20 . 40 26 532 341 103 . 186 . 929 119 71 202 87 140 Remotely 227 | . . . . . . . . . . . . . . . . . . . . . 87 140 Salvage Created 4716 | . 241 42 71 . . 318 96 . 294 325 1359 217 212 . 186 . 620 186 132 202 75 140 Parts 208 | . 8 4 8 . . 7 7 . 4 6 49 10 10 . 11 . 32 4 11 14 3 20 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . 1 . . 2 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . . . . . . . 46 2 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Combat Hostiles Destroyed 96 | . 2 3 4 . . 6 5 . 5 6 28 4 3 . 7 . 10 3 2 5 1 2 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Guns 47 | . 1 . . . . . . . . . 12 4 3 . 7 . 8 3 2 5 1 1 Cannons 15 | . . 3 4 . . . 3 . 1 1 2 . . . . . . . . . . 1 AOE 18 | . . . . . . 4 1 . . 4 9 . . . . . . . . . . . Classes Destroyed 14 | . 4 1 2 . . . 1 . 1 1 1 1 . . . . 2 . . . . . Builder 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 28 | . . 3 3 . . . 4 . . . 8 . . . 7 . . . . 3 . . Grunt 36 | . 2 . . . . 6 . . 2 6 11 1 1 . . . 4 2 . 1 . . Brawler 5 | . . . . . . . . . 2 . 2 . . . . . 1 . . . . . Duelist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Sentry 10 | . . . 1 . . . . . . . 5 . 2 . . . . 1 . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 6 | . . . . . . . 1 . 1 . . . . . . . 2 . 2 . . . Programmer 7 | . . . . . . . . . . . . 3 . . . . 1 . . 1 . 2 Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 1 3 3 . . 3 3 . 2 5 5 2 1 . 5 . 4 2 2 2 1 1 Combat Bots Only 5 | . 1 3 3 . . 3 3 . 2 4 5 2 1 . 5 . 4 2 2 2 1 1 Max Kills in Single Turn 3 | . 1 1 1 . . 2 2 . 1 3 3 1 1 . 2 . 2 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Exploded 2 | . . . . . . 1 1 . . 2 2 . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Damage Taken 17828 | . 171 143 132 . . 199 49 82 110 489 2907 709 1003 . 1215 . 2892 422 135 2001 181 4988 Core 2936 | . 40 26 24 . . 23 . . . 21 237 28 64 . 298 . 293 12 49 514 . 1307 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 155 | . . . . . . . . . . . . . . . . . . . . . . 155 Core Remaining (%) 74 | 100 . 73 . . . 88 100 . . . 63 . . . 54 . . 69 . . 51 . Volleys Fired 392 | . 26 11 20 . . 7 4 . 10 5 65 43 24 4 45 . 53 8 4 26 4 33 Largest 4 | . 2 2 1 . . 1 1 . 1 1 3 3 2 1 3 . 3 3 4 4 2 3 Hottest 250 | . 100 75 35 . . 250 250 . 250 250 250 96 80 30 183 . 101 101 122 122 65 238 Shots Fired 639 | . 45 12 20 . . 7 4 . 10 5 123 59 33 4 53 . 89 24 16 76 8 51 Gun 506 | . 44 7 . . . . . . . . 109 35 32 . 53 . 77 24 16 74 8 27 Cannon 90 | . 1 5 20 . . 7 4 . 10 5 14 . . . . . . . . . . 24 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special 43 | . . . . . . . . . . . . 24 1 4 . . 12 . . 2 . . Kinetic 355 | . 1 5 20 . . . . . . . 42 22 29 . 30 . 77 24 16 74 8 7 Thermal 116 | . 34 . . . . 7 4 . 10 5 30 . 3 . 23 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 125 | . 10 7 . . . . . . . . 51 13 . . . . . . . . . 44 Robot Hit Streak 24 | . 6 2 6 . . 8 2 . 6 6 17 10 11 13 5 . 19 8 5 7 4 24 Robot Miss Streak 8 | . 2 5 2 . . 2 6 . 4 5 4 3 3 . 6 . 3 3 2 8 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Secondary Targets 9 | . . . . . . . . . . . 4 . . . 2 . 2 . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . . Shots Hit Robots 429 | . 33 3 14 . . 3 3 . 8 5 88 46 32 4 18 . 64 11 11 34 5 47 Core Hits 215 | . 9 3 6 . . 12 7 . 9 16 61 10 12 . 10 . 19 4 7 13 3 14 Critical Hits 10 | . . . . . . . . . . . 1 . . . . . 3 2 1 2 . 1 Critical Kills 4 | . . . . . . . . . . . . . . . . . . 2 1 1 . . Critical Parts Destroyed 4 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 Melee Attacks 44 | . . . . . . . 22 . 1 2 . 6 13 . . . . . . . . . Impact 42 | . . . . . . . 22 . 1 . . 6 13 . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9395 | . 476 105 242 . . 514 329 9 390 502 2366 432 536 . 397 . 1328 238 244 699 122 466 Guns 5742 | . 371 32 . . . . . . . . 1176 349 536 . 393 . 1328 238 244 658 122 295 Cannons 1222 | . 19 73 242 . . 97 90 . 111 134 298 . . . . . . . . . . 158 Explosions 2285 | . 82 . . . . 417 181 . 279 361 892 73 . . . . . . . . . . Melee 58 | . . . . . . . 58 . . . . . . . . . . . . . . . Ramming 88 | . 4 . . . . . . 9 . 7 . 10 . . 4 . . . . 41 . 13 Kinetic 4598 | . 19 73 242 . . . . . . . 495 322 473 . 173 . 1328 238 244 658 122 211 Thermal 3797 | . 361 . . . . 514 271 . 390 495 1410 73 63 . 220 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 854 | . 92 32 . . . . . . . . 461 27 . . . . . . . . . 242 Impact 58 | . . . . . . . 58 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . 1 . . 1 1 5 5 5 5 . 14 14 . . 4 39 Average Corruption 4 | . . . . . . . 1 . . 1 1 2 5 5 5 . 10 14 . . 4 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 151 | . . . . . . . 1 . . . 11 9 10 6 23 . 31 15 . . 1 44 Message Errors 31 | . . . . . . . 1 . . . 4 2 4 1 6 . 6 1 . . . 6 Matter Fused 18 | . . . . . . . . . . . . 1 1 3 3 . 3 . . . 1 6 Heat Flow Errors 14 | . . . . . . . . . . . . . 3 . 4 . 2 4 . . . 1 Energy Discharges 11 | . . . . . . . . . . . 1 2 . . 3 . 1 1 . . . 3 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Data Loss (minor) 13 | . . . . . . . . . . . 4 1 . 2 2 . . 1 . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Misfires 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 Misdirections 18 | . . . . . . . . . . . . . . . . . 1 2 . . . 15 Targeting Errors 29 | . . . . . . . . . . . 2 1 1 . 4 . 12 6 . . . 3 Weapon Failures 8 | . . . . . . . . . . . . 1 . . 1 . 3 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 89 | . . 9 7 . . 13 10 . 4 . . 46 . . . . . . . . . . Projectiles 16 | . . 9 7 . . . . . . . . . . . . . . . . . . . Explosions 66 | . . . . . . 13 3 . 4 . . 46 . . . . . . . . . . Melee 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Knockbacks 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Impact 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 192 | . 2 . . . . 29 13 . 41 35 32 28 . . 2 . . . . 10 . . Shots 16 | . . . . . . 4 2 . 3 2 4 1 . . . . . . . . . . Rammed 20 | . 1 . . . . . . 1 . 1 . 3 . . 1 . . . . 10 . 3 Targets Rammed 24 | . 1 . . . . . . 1 . 1 . 3 . . 1 . . . . 13 . 4 Kicked 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 468 15 3 . . 447 376 . 310 414 430 12 245 1 260 . 398 272 181 243 4 353 Average Temperature 145 | . 229 12 3 . . 211 182 . 133 189 132 4 59 1 113 . 184 96 93 110 4 170 Received Heat Transfer 2502 | . 96 . 27 . . 90 . 45 18 162 600 60 432 . 18 . 576 81 . 129 27 141 Effects 13 | . 2 . . . . . 1 . . 2 . . . . . . 4 1 . 2 . 1 Shutdowns 5 | . 1 . . . . . . . . 2 . . . . . . 2 . . . . . Energy Bleed 5 | . . . . . . . 1 . . . . . . . . . 1 1 . 1 . 1 Interference 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 77 | . . . . . . . . . . . . . . . . . . . . . . 77 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . 41 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 4 . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 13 | . 1 . . . . 2 . . 4 1 5 . . . . . . . . . . . Combat Hostiles 13 | . 1 . . . . 2 . . 4 1 5 . . . . . . . . . . . Parts Melted 47 | . 3 . . . . 5 5 . 6 8 20 . . . . . . . . . . . Heat Transferred 16274 | . 914 . . . . 2800 1440 . 2115 2480 5918 50 150 . 407 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . . . . 2 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Peak Influence 552 | . 69 131 172 17 . 216 194 24 381 348 552 383 40 4 167 116 . . 102 226 43 40 Average Influence 167 | . 45 127 112 17 . 54 63 . 222 208 454 185 6 1 99 55 . . 74 143 16 20 Maximum Alert Level 2 | . . . . . . 1 . . 1 1 2 1 . . . . . . . 1 . . Low Security (%) 72 | . . . . . . . . . . . . . . . . . . . . . . . Level 1 12 | . . . . . . . . . . . . . . . . . . . . . . . Level 2 14 | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 . . . 1 1 . 4 . 2 . 1 . . . . 1 . 3 4 Investigation 5 | . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . 1 Extermination 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . 2 Reinforcement 7 | . . . 1 . . . 1 . . 1 . . . . . . . . . . 3 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Distress Signals 5 | . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 172 | . 5 2 6 . . 6 10 3 6 8 28 11 5 . 9 3 33 8 2 13 1 13 Peak Tracking Total 9 | . 3 2 3 . . 3 3 3 3 6 5 5 4 1 7 2 9 4 1 7 1 7 Tactical Retreats 12 | . . . . . . . . . 2 . . . . . 1 . 5 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Traps Triggered 20 | . . . . . . . 1 . 2 1 9 . . . 4 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 55 | . . . . . . . . . . . . . . . . . . . . . . 55 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Reused 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . 2 . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Machines Disabled 13 | . . 1 . . . 2 1 . 1 . 2 . . . 2 . 2 . . 2 . . Max in Single Turn 1 | . . 1 . . . 1 1 . 1 . 1 . . . 1 . 1 . . 1 . . Garrison Relay 6 | . . . . . . . . . 1 . 2 . . . 2 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Machines Accessed 25 | . 3 1 3 . 1 . . 2 . 2 . 4 . 2 . 3 . . 3 . . 1 Terminals 15 | . 3 1 3 . . . . 1 . . . 1 . . . 3 . . 2 . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . Total Hacks 54 | . 13 1 7 . 1 . . 4 . 2 . 9 . 3 . 5 . . 7 . . 2 Successful 20 | . 3 1 2 . 1 . . 1 . 2 . 4 . 3 . 1 . . 2 . . . Failed 34 | . 10 . 5 . . . . 3 . . . 5 . . . 4 . . 5 . . 2 Catastrophic 9 | . 2 . 2 . . . . 1 . . . 2 . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 10 . 5 . 1 . . . . 1 . 1 . . . 2 1 . 4 . . 1 Terminals 39 | . 13 1 7 . . . . 2 . . . 3 . . . 5 . . 6 . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . 1 . 2 . 1 . . . . 1 . . . Terminal Hacks 10 | . 3 1 2 . 1 . . . . . . 1 . . . 1 . . 1 . . . Prototype ID Bank 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . 1 . 2 . 1 . . . . 1 . . . Unlock Access 5 | . . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Download 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 3 . . . . 2 . 1 . 3 . 2 . 3 . . 2 . . 1 Full Trace Events 4 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Time 44 | . . . . . . . . . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Used RIF Installer 5 | . . . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 20 | . . . . . . . . . . . . 11 1 1 . . 5 . . 2 . . Non-combat 8 | . . . . . . . . . . . . 7 . 1 . . . . . . . . Combat 12 | . . . . . . . . . . . . 4 1 . . . 5 . . 2 . . Robot Hacks Applied 26 | . . . . . . . . . . . . 16 1 1 . . 6 . . 2 . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . map_walls 1 | . . . . . . . . . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . find_recycling 2 | . . . . . . . . . . . . 2 . . . . . . . . . . ignore_parts 4 | . . . . . . . . . . . . 4 . . . . . . . . . . map_route 1 | . . . . . . . . . . . . 1 . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 6 | . . . . . . . . . . . . 3 . . . . 3 . . . . . formatsys_high 5 | . . . . . . . . . . . . . . . . . 3 . . 2 . . Relay Couplers Released 20 | . . . . . . . . . 3 . 7 . . . 6 . . . . 4 . . Machine Destruction 20 | . . . . . . . . . 3 . 7 . . . 6 . . . . 4 . . Attached 12 | . . . . . . . . . . . . 3 . 2 2 . 1 . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Total Allies 10 | . . . . . . . . . . . . 3 . . . . 5 . . 2 . . Largest Group 2 | . . . . . . . . . . . . 2 . . . . 2 . . 1 . . Highest-Rated Group 82 | . . . . . . . . . . . . 58 . . . . 82 . . 47 . . Highest-Rated Ally 49 | . . . . . . . . . . . . 29 . . . . 49 . . 47 . . Total Orders 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 39 | . . . . . . . . . . . . 9 . . . . 30 . . . . . Total Damage 1321 | . . . . . . . . . . . . 155 . . . . 1166 . . . . . Kills 10 | . . . . . . . . . . . . . . . . . 10 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . Drone Launches 30 | . . . . . . . . . . . . . . . . . 3 . . . 27 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Turns Passed 14488 | . 389 387 557 101 931 750 817 391 895 428 2397 1029 381 271 733 690 1016 186 323 785 186 845 Spaces Moved 7628 | 1 233 202 269 57 492 350 238 191 363 187 820 504 187 201 622 782 626 85 208 323 137 550 Core 330 | . . . . . . . . . . . 4 . . . 6 . 207 . . 12 . 101 Treads 3294 | . 106 202 269 57 492 350 238 191 363 184 442 . 6 . . . 23 70 . . 75 226 Legs 2212 | 1 . . . . . . . . . . 374 504 181 201 124 . 338 15 208 226 . 40 Wheels 130 | . 127 . . . . . . . . 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1662 | . . . . . . . . . . . . . . . 492 782 58 . . 85 62 183 Fastest Speed 31 | 120 90 160 180 180 180 200 200 200 200 130 100 120 120 120 31 31 31 120 120 37 40 40 Average Speed 135 | 120 121 177 180 180 183 200 200 200 200 205 192 158 121 120 50 31 106 174 130 108 105 96 Slowest Speed 1450 | 120 160 180 180 180 200 200 200 200 200 260 1450 180 180 120 250 31 210 200 150 400 160 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . 2 . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 33 60 30 21 89 87 18 5 34 7 65 13 31 5 64 15 78 12 5 41 34 26 Regions Visited 22 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . 1 . 1 . 1 . 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . . . . . . . 1 1 1 . . 1 . Scrap Searched 8 | . . 2 . . . 1 . . . . . . . . . . 5 . . . . . Spaces Dug 38 | . . . . . . 23 5 . . 2 . 3 5 . . . . . . . . . Terrain Destroyed 172 | . 6 . . . . 77 18 . . 4 3 13 5 . . . 23 9 1 6 7 . Melee 13 | . . . . . . . 3 . . 2 . 3 5 . . . . . . . . . Projectile 51 | . . . . . . 3 1 . . 1 . . . . . . 23 9 1 6 7 . AOE 108 | . 6 . . . . 74 14 . . 1 3 10 . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Res Total 11177 | . 293 220 324 56 530 393 544 202 523 225 1548 679 280 228 991 1229 888 104 247 695 168 810 Wait 2419 | . 8 . 17 . . 34 271 . 138 9 537 88 49 1 231 424 155 10 18 305 5 119 Move 7593 | . 232 201 268 56 491 349 237 190 361 186 818 503 185 200 620 777 625 84 207 321 136 546 Hop 4 | . . . . . . . . . . . . . . . . 2 . . . . . 2 Pick Up 177 | . 8 5 9 . 21 . 6 3 4 4 51 11 1 4 4 4 11 . 9 3 4 15 Fast Attach 89 | . 1 . 3 . 1 1 . 1 1 3 10 4 5 7 9 . 17 2 4 5 6 9 Attach 78 | . 1 1 1 . 1 . 2 1 1 3 19 5 2 2 3 . 11 . 2 9 3 11 Detach 11 | . . . . . 2 1 . 1 . 1 . . . . . . 3 . . 1 . 2 Swap 43 | . 9 . . . . 1 . 1 . 1 8 7 . 3 4 . 1 . 1 2 . 5 Drop 114 | . 7 2 6 . 14 . 2 4 3 10 16 9 1 7 2 4 7 . 2 8 1 9 Fire 392 | . 26 11 20 . . 7 4 . 10 5 65 43 24 4 45 . 53 8 4 26 4 33 Melee 44 | . . . . . . . 22 . 1 2 . 6 13 . . . . . . . . . Ram 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Kick 18 | . . . . . . . . . . . . 3 . . . . . . . 13 . 2 Crush 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . 2 Escape Stasis 120 | . . . . . . . . . 4 . 24 . . . 72 18 . . . 2 . . Rewire 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Trap 55 | . . . . . . . . . . . . . . . . . . . . . . 55 Miscellaneous 10 | . . . . . . . . . . . . . . . . . 1 . . . 9 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered Mines 761 | -10/Mines | Discovered new exit (range 10) 777 | -10/Mines | Entered Materials 777 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1178 | -9/Materials | Identified exit to Mines 1334 | -9/Materials | Entered Mines 1426 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1428 | -9/Mines | Discovered new exit (range 5) 1435 | -9/Mines | Entered Exiles 1479 | -9/Exiles | Met 8R-AWN 1509 | -9/Exiles | Met EX-HEX 1592 | -9/Exiles | Met EX-DEC 1622 | -9/Exiles | Visited The Gauntlet 1898 | -9/Exiles | Met EX-BIN 1923 | -9/Exiles | Aligned with FarCom system 1925 | -9/Exiles | Given EX-Vault access code 1966 | -9/Exiles | Opened EX-Vault 1985 | -9/Exiles | Found Firepult 2022 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2348 | -9/Exiles | Discovered new exit (range 11) 2366 | -9/Exiles | Left Exiles lab with Firepult 2366 | -9/Exiles | Entered Mines 2482 | -8/Mines | Build established: Hauler-Mutant 3090 | -8/Mines | Discovered new exit (range 15) 3116 | -8/Mines | Entered Materials 3116 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3917 | -8/Materials | Discovered new exit (range 6) 3933 | -8/Materials | Entered Factory 3933 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4310 | -7/Factory | Identified exit to Garrison 4324 | -7/Factory | Entered Garrison 4448 | -7/Garrison | Triggered checkpoint 4548 | -7/Garrison | Garrison Relay disabled 4740 | -7/Garrison | Triggered checkpoint 5103 | -7/Garrison | Discovered new exit (range 10) 5135 | -7/Garrison | Installed Relay Interface Framework 5180 | -7/Garrison | Triggered checkpoint 5219 | -7/Garrison | Entered Factory 5644 | -7/Factory | Identified exit to Garrison 5647 | -7/Factory | Entered Garrison 5671 | -7/Garrison | Lost 3 parts (2n1u) 5854 | -7/Garrison | Triggered checkpoint 5956 | -7/Garrison | Triggered checkpoint 6191 | -7/Garrison | Triggered checkpoint 6319 | -7/Garrison | Discovered new exit (range 12) 6537 | -7/Garrison | Discovered new exit (range 10) 6557 | -7/Garrison | Build established: Scavenger-Mutant 6624 | -7/Garrison | Triggered checkpoint 6630 | -7/Garrison | Triggered checkpoint 6729 | -7/Garrison | Lost 13 parts (1p5n2u5w) 6962 | -7/Garrison | Triggered checkpoint 7044 | -7/Garrison | Garrison Relay disabled 7159 | -7/Garrison | Build established: Scavenger-Skirmisher 7599 | -7/Garrison | Lost 8 parts (4n2u2w) 7602 | -7/Garrison | Discovered new exit (range 21) 7698 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8044 | -7/Garrison | Entered Factory 8044 | -6/Factory | Evolved 2 slots: Utility x2 8679 | -6/Factory | Build established: Bothacker-Mutant 8773 | -6/Factory | Lost 4 parts (3n1u) 8979 | -6/Factory | Build established: Bothacker-Assassin 9071 | -6/Factory | Identified exit to Garrison 9073 | -6/Factory | Entered Garrison 9352 | -6/Garrison | Discovered new exit (range 19) 9446 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 9454 | -6/Garrison | Entered Factory 9457 | -6/Factory | Lost 7 parts (1p2n4w) 9674 | -6/Factory | Repaired Remote Datajack 9724 | -6/Factory | Identified exit to Garrison 9725 | -6/Factory | Entered Garrison 9750 | -6/Garrison | Triggered checkpoint 9760 | -6/Garrison | Garrison Relay disabled 9944 | -6/Garrison | Triggered checkpoint 10033 | -6/Garrison | Lost 10 parts (1p2n3u4w) 10208 | -6/Garrison | Discovered new exit (range 14) 10248 | -6/Garrison | Garrison Relay disabled 10310 | -6/Garrison | Triggered checkpoint 10383 | -6/Garrison | Discovered new exit (range 11) 10442 | -6/Garrison | Build established: Bothacker-Scout 10452 | -6/Garrison | Discovered new exit (range 10) 10457 | -6/Garrison | Expanded RIF knowledge: Robot Detection 10458 | -6/Garrison | Entered Factory 10458 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11131 | -5/Factory | Discovered new exit (range 16) 11148 | -5/Factory | Entered Upper Caves 11153 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11210 | -5/Upper Caves | Lost 5 parts (4n1u) 11360 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11629 | -5/Upper Caves | Build established: Scavenger-Mutant 11655 | -5/Upper Caves | Learned Factory trap positions 11701 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11768 | -5/Upper Caves | Lost 8 parts (4n4u) 11775 | -5/Upper Caves | Found Prototype Special Weapon 11860 | -5/Upper Caves | Identified Molecular Deconstructor 11992 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 11998 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 11998 | -5/Upper Caves | System corruption reached 10% 12066 | -5/Upper Caves | Lost 6 parts (2p2n1u1w) 12153 | -5/Upper Caves | Discovered new exit (range 8) 12164 | -5/Upper Caves | Entered another Upper Caves area 12166 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12212 | -5/Upper Caves | Lost 3 parts (2n1u) 12305 | -5/Upper Caves | Discovered new exit (range 5) 12350 | -5/Upper Caves | Entered Factory 12350 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12351 | -4/Factory | Loaded intel: 84 trap records 12664 | -4/Factory | Build established: Scavenger-Skirmisher 12672 | -4/Factory | Identified exit to Garrison 12673 | -4/Factory | Entered Garrison 12679 | -4/Garrison | Expanded RIF knowledge: Autooverride 12724 | -4/Garrison | Triggered checkpoint 12816 | -4/Garrison | Garrison Relay disabled 13088 | -4/Garrison | Spotted B-86 Titan 13092 | -4/Garrison | Triggered checkpoint 13414 | -4/Garrison | Lost 13 parts (2p4n3u4w) 13453 | -4/Garrison | Discovered new exit (range 12) 13458 | -4/Garrison | Entered Factory 13482 | -4/Factory | Discovered new exit (range 41) 13485 | -4/Factory | Discovered new exit (range 22) 13606 | -4/Factory | Build established: Bothacker-Mutant 13644 | -4/Factory | Entered Research 13644 | -3/Research | Evolved 2 slots: Utility x2 14097 | -3/Research | Build established: Bothacker-Assassin 14100 | -3/Research | System corruption reached 10% 14307 | -3/Research | System corruption reached 30% 14323 | -3/Research | Lost 14 parts (5n4u5w) 14384 | -3/Research | Lost 4 parts (2p2u) 14388 | -3/Research | Core integrity fell below 50% 14447 | -3/Research | Core integrity fell below 20% 14489 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 14426_ System corrupted: Biometal Leg rejected. 14431_ Acquired Unknown Ballistic Cannon. 14433_ Slammed into P-80 Master. 14434_ Kicked P-80 Master out of the way. 14439_ P-80 Master resets P-80 Master, system corruption cleaned. 14439_ Door malfunctions. 14441_ Critical hit. 14441_ Biometal Leg destroyed. 14441_ Imp. Targeting Computer destroyed. 14441_ K-01 Serf collects debris. 14442_ System corrupted: Energy discharge (-39). 14443_ Mic. Fission Core destroyed. 14457_ System corrupted: Matter fused (-10). 14465_ Connecting with Terminal... 14465_ Current location identified: Research 14465_ ALERT: Suspicious activity at Terminal R004. Dispatching Investigation squad. 14468_ Adv. Targeting Computer destroyed. 14473_ W-44 Eye sends out distress signal. 14475_ System corrupted: Energy discharge (-30). Map ----- +----------------------------------------------------+ | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #???#######????????????? | | ?????????????????????# #?? """ #????????????? | | ?????????????????????# #?? "T" #????????????? | | ?????????????????????# p #? #????????????? | | ?????????????????????# #? #????????????? | | ?????????????????????# p# #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????+ + #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# ###########????????????? | | ????????????########?# #? [ ??????????????? | | ???????????# ** ?# #? ???????????????? | | ???????????# * # # """""???????????????? | | ???????????# #u # """""???????????????? | | ???????????# + + """""???????????????? | | ??????????#Y ""T"" # # #????????????? | | ????????????????"""??# # #????????????? | | ?????????????????????# g #? #????????????? | | ?????????????????????+ #?""" ###????????????? | | ?????????????????????# #??""S""#??????????????? | | ?????????????????????# #??"""""#??????????????? | | ?????????????????????#A #???###?#??????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????+ #??????????????????????? | | ????????????????????## #??????????????????????? | | ?????????????????????# +??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# k???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 37 Energy Capacity 710 Matter Stores 430 Matter Capacity 450 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Heat Shielding 100 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 14 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ M-28 Smith | -7/Factory | Downloaded Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed AntigravAlphaBoosters Manual? 0 Play Time 02:18:19 Cumulative 75.5 hours Start 2019.10.22 @ 18:17:53 End 2019.10.23 @ 15:02:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb09b11b-e4ed-4b3e-a042-aa3c2e908995