Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 02:01:18 Player: MrPainting Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (3191) 3191 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 8079 Bonus ------- High Alert Combat Kills 118 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 100/100 System Corruption 9% Temperature Cool (18) Location -6/Factory Parts ------- Power (2) Propulsion (4) Utility (6) Large Storage Unit Modified TNC Weapon (3) Inventory (10) Flexi-carbon Leg Matter Compressor (250) Improved Utility Shielding Improved Light Armor Plating Medium Reactive Plating Shock Absorption System Peak State ------------ Power F-cell Engine F-cell Engine Propulsion Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Utility Advanced Heat Sink Large Storage Unit Modified TNC Medium Reactive Plating Improved Shield Generator Hacking Suite Weapon Lightning Gun Lightning Gun High-powered Shock Rifle Inventory Carbon-fiber Leg Carbon-fiber Leg Matter Compressor Improved Utility Shielding Improved Light Armor Plating Shock Absorption System [Rating: 68] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Modified TNC Device Cooling System Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . . Utility 4 | . . 1 . . . 1 . 2 . Weapon 1 | . . . . . . . . . 1 Parts Attached 129 | 6 5 12 5 3 3 12 34 19 30 Power 14 | 1 . . . . 1 . 5 1 6 Engine 11 | 1 . . . . 1 . 2 1 6 Core 3 | . . . . . . . 3 . . Reactor . | . . . . . . . . . . Propulsion 34 | 2 . 3 2 . 1 4 5 8 9 Treads 18 | . . 3 2 . 1 4 5 2 1 Leg 16 | 2 . . . . . . . 6 8 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 1 3 2 1 2 1 3 8 7 9 Device 18 | . 1 1 1 1 . . 5 4 5 Storage 7 | 1 2 1 . . . . 1 . 2 Processor 2 | . . . . 1 . . . 1 . Hackware 2 | . . . . . . 1 . 1 . Protection 8 | . . . . . 1 2 2 1 2 Artifact . | . . . . . . . . . . Weapon 44 | 2 2 7 2 1 . 5 16 3 6 Energy Gun 24 | 2 1 6 2 1 . 4 2 . 6 Energy Cannon 9 | . . 1 . . . 1 5 2 . Ballistic Gun 4 | . 1 . . . . . 3 . . Ballistic Cannon 6 | . . . . . . . 5 1 . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 3 . 1 2 . 1 Parts Lost 46 | . . 3 2 . . 1 13 12 15 Power 7 | . . . . . . . 4 1 2 Propulsion 13 | . . . . . . . 3 5 5 Utility 14 | . . 1 . . . . 4 4 5 Weapon 12 | . . 2 2 . . 1 2 2 3 Highest Loss Streak 10 | . . 2 2 . . 1 10 10 10 Average Slot Usage (%) 82 | . 94 88 88 88 88 86 82 81 69 Engine 8 | . 14 11 11 11 11 9 6 6 9 Treads 19 | . . 17 33 33 33 32 32 3 . Leg 6 | . 28 10 . . . . . 19 9 Device 9 | . 8 16 11 11 . . 6 17 11 Storage 6 | . 14 11 11 11 11 9 7 . 1 Processor 9 | . . . . 5 11 9 9 13 9 Hackware 2 | . . . . . . 7 . 6 5 Protection 4 | . . . . . 10 9 3 2 4 Energy Gun 8 | . 15 12 18 16 11 8 3 3 13 Energy Cannon 2 | . . 7 3 . . . 3 4 . Ballistic Cannon 1 | . . . . . . . 6 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 12 24 29 27 30 36 36 104 31 78 Greatest Support 80 | 20 20 60 60 60 60 80 80 72 75 Greatest Overweight (x) 19 | 2 1 1 . . . . 1 1 19 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 24 | 6 12 10 10 10 10 10 24 4 10 Average Capacity 10 | 5 7 9 10 10 10 10 21 4 5 Most Carried 24 | 4 6 9 8 10 10 10 24 4 9 Average Carried 9 | 3 5 5 5 6 9 9 19 3 3 Final Capacity 10 | . . . . . . . . . 10 Final Carried 6 | . . . . . . . . . 6 Class Distribution -------------------- 35% | Mutant 25% | Scavenger-Mutant 15% | Hauler-Mutant 10% | Skirmisher 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Skirmisher | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Matter Collected 2482 | 113 42 243 96 . 81 121 1004 286 496 Remotely . | . . . . . . . . . . Salvage Created 4005 | . 124 348 154 . 320 436 1192 560 871 Parts 215 | . 8 25 6 . 10 28 70 36 32 Haulers Intercepted 5 | . 1 1 . . . . 2 1 . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 69 | . 2 5 3 . 6 7 28 10 8 Guns 35 | . 2 . 1 . 5 7 12 3 5 Cannons 27 | . . 4 1 . . . 15 7 . AOE 4 | . . 1 1 . . . 1 . 1 Classes Destroyed 13 | . 2 5 . . 1 2 1 2 . Worker 5 | . . 2 . . . . 3 . . Builder 1 | . . 1 . . . . . . . Hauler 5 | . 1 1 . . . . 2 1 . Recycler 6 | . . 1 . . . . 2 1 2 Operator 2 | . . . . . . . . 1 1 Watcher 6 | . . . . . . 2 2 2 . Swarmer 15 | . . 3 . . . . 6 6 . Grunt 31 | . 2 . 3 . 5 2 12 2 5 Brawler 2 | . . . . . 1 . . . 1 Duelist 2 | . . . . . . 1 . . 1 Sentry 14 | . . 2 . . . 4 8 . . Hunter 3 | . . . . . . . 2 1 . Programmer 2 | . . . . . . . . 1 1 Best Kill Streak 6 | . 2 5 3 . 3 4 6 6 4 Combat Bots Only 5 | . 1 3 3 . 3 2 3 5 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 1 . . . 1 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Damage Taken 7807 | . 77 189 234 . 176 125 2416 1650 2940 Core 1773 | . 20 . 45 . 66 30 304 440 868 Absorbed by Shields 250 | . . . . . . . . . 250 Core Remaining (%) 68 | 100 92 . . . 72 . 39 37 . Volleys Fired 194 | . 14 18 6 . . . 89 28 39 Largest 3 | . 2 2 2 . . . 2 2 3 Hottest 170 | . 60 96 101 . . . 126 145 170 Shots Fired 508 | . 28 36 12 . 32 36 194 69 101 Gun 304 | . 28 21 7 . 32 36 64 15 101 Cannon 199 | . . 15 5 . . . 125 54 . Launcher 5 | . . . . . . . 5 . . Special . | . . . . . . . . . . Kinetic 153 | . 14 1 . . . . 135 3 . Thermal 173 | . 6 . . . 32 36 33 66 . Explosive 5 | . . . . . . . 5 . . Electromagnetic 177 | . 8 35 12 . . . 21 . 101 Robot Hit Streak 34 | . 3 7 7 . 28 34 32 22 16 Robot Miss Streak 5 | . 4 2 2 . 1 1 3 5 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Autonomous 117 | . . . . . 32 36 33 16 . Shots Hit Robots 352 | . 16 22 8 . 31 35 132 40 68 Core Hits 141 | . 5 11 5 . 9 10 54 19 28 Critical Hits 1 | . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8657 | . 176 509 259 . 846 908 3373 1334 1252 Guns 4966 | . 176 132 66 . 846 908 1462 332 1044 Cannons 3128 | . . 221 89 . . . 1816 1002 . Explosions 535 | . . 156 104 . . . 95 . 180 Melee . | . . . . . . . . . . Ramming 28 | . . . . . . . . . 28 Kinetic 2392 | . 125 14 . . . . 2172 81 . Thermal 4378 | . 11 156 104 . 846 908 920 1253 180 Explosive 95 | . . . . . . . 95 . . Electromagnetic 1764 | . 40 339 155 . . . 186 . 1044 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 . . . . . 2 2 9 Average Corruption 1 | . 1 . . . . . 1 1 3 Corruption Purged . | . . . . . . . . . . Effects 20 | . . . . . . . 6 6 8 Message Errors 6 | . . . . . . . 3 3 . Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . 1 1 1 Parts Rejected 3 | . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . 2 Targeting Errors 3 | . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 96 | . . 3 21 . . . 71 1 . Projectiles 52 | . . . . . . . 51 1 . Explosions 44 | . . 3 21 . . . 20 . . Melee . | . . . . . . . . . . Knockbacks 10 | . . . . . . . 10 . . Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . . 9 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 256 | . . 56 26 . . . 66 . 108 Shots 7 | . . 2 1 . . . 2 . 2 Rammed 2 | . . . . . . . . . 2 Targets Rammed 4 | . . . . . . . . . 4 Kicked 2 | . . . . . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 522 | . 6 11 89 . . . 365 522 291 Average Temperature 133 | . 6 8 52 . . . 139 173 113 Received Heat Transfer 2415 | . 30 27 120 . 99 63 891 480 705 Effects 18 | . . . . . . . 4 13 1 Shutdowns 2 | . . . . . . . 1 1 . Energy Bleed 4 | . . . . . . . 2 1 1 Interference 4 | . . . . . . . . 4 . Matter Decay 2 | . . . . . . . 1 1 . Damage (minor) 2 | . . . . . . . . 2 . Damage (major) 4 | . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 15 | . . 2 . . . . 1 . 12 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 8 | . . . . . 2 . 2 4 . Heat Transferred 5772 | . 25 250 150 . 1073 1147 1028 1949 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . 2 1 . . . . . 4 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Peak Influence 616 | . 87 230 154 . 71 242 616 333 180 Average Influence 152 | . 45 121 139 . 36 105 285 223 75 Maximum Alert Level 2 | . . 1 . . . 1 2 1 . Low Security (%) 75 | . . . . . . . . . . Level 1 18 | . . . . . . . . . . Level 2 6 | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 1 . . . . 4 6 3 Investigation 1 | . . . . . . . . 1 . Extermination 4 | . . . . . . . . 2 2 Reinforcement 8 | . 1 1 . . . . 2 3 1 Assault 1 | . . . . . . . 1 . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Distress Signals 2 | . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 5 8 3 . 9 11 37 29 33 Peak Tracking Total 12 | . 2 3 3 . 3 3 6 8 12 Tactical Retreats 16 | . . . . . . 1 5 5 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 8 | . 1 . . . . . 5 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 16 | . 1 1 1 . . 1 5 2 5 Max in Single Turn 2 | . 1 1 1 . . 1 2 1 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 10 | . . 1 . 3 . . 3 2 1 Terminals 6 | . . 1 . . . . 3 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . . 2 . 25 . . 6 4 2 Successful 30 | . . 1 . 25 . . 3 1 . Failed 9 | . . 1 . . . . 3 3 2 Catastrophic 2 | . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 12 | . . 2 . . . . 6 2 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 29 | . . 1 . 25 . . 3 . . Record 25 | . . . . 25 . . . . . Part Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . Insert Component 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . 1 . . . . 2 2 1 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Turns Passed 6253 | 69 253 292 56 482 990 339 1461 1091 1220 Spaces Moved 3152 | 50 167 131 19 296 491 177 458 809 554 Core 441 | 11 . . . . . . . 215 215 Treads 1642 | . . 51 19 296 491 177 458 96 54 Legs 1069 | 39 167 80 . . . . . 498 285 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 160 50 50 Average Speed 150 | 109 120 136 160 160 160 160 182 113 179 Slowest Speed 1000 | 150 150 160 160 160 160 160 190 190 1000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 24 17 5 71 87 26 59 22 17 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 119 | . . 8 3 . 3 3 81 2 19 Melee . | . . . . . . . . . . Projectile 39 | . . . . . 3 3 31 2 . AOE 80 | . . 8 3 . . . 50 . 19 Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Total 4282 | 62 190 207 33 306 698 239 926 926 695 Wait 628 | . . 31 . . 198 25 292 47 35 Move 3143 | 49 166 130 18 295 490 176 457 808 554 Hop . | . . . . . . . . . . Pick Up 109 | 7 3 11 1 5 2 8 40 11 21 Fast Attach 21 | 3 . . . . 1 3 . 7 7 Attach 64 | 3 2 6 2 3 . 5 18 6 19 Detach 16 | . 1 . . 3 . 5 2 . 5 Swap 46 | . 3 7 3 . 2 5 16 6 4 Drop 57 | . 1 4 3 . 5 12 12 13 7 Fire 194 | . 14 18 6 . . . 89 28 39 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 3 | . . . . . . . . . 3 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 5) 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 333 | -9/Materials | Identified exit to Mines 615 | -9/Materials | Entered Mines 616 | -9/Mines | Assembled infested the area 665 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 665 | -9/Mines | Discovered new exit (range 5) 671 | -9/Mines | Entered Exiles 710 | -9/Exiles | Met 8R-AWN 739 | -9/Exiles | Met EX-HEX 785 | -9/Exiles | Met EX-BIN 806 | -9/Exiles | Aligned with FarCom system 807 | -9/Exiles | Given EX-Vault access code 871 | -9/Exiles | Opened EX-Vault 879 | -9/Exiles | Found Prototype Device 880 | -9/Exiles | Identified Skeleton Box 885 | -9/Exiles | Found Prototype Processor 890 | -9/Exiles | Found Prototype Energy Gun 893 | -9/Exiles | Identified AWS/Thermal 894 | -9/Exiles | Identified Modified TNC 929 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1035 | -9/Exiles | Met EX-DEC 1134 | -9/Exiles | Discovered new exit (range 12) 1153 | -9/Exiles | Stole three prototypes: AWS/Thermal, Modified TNC, Skeleton Box 1153 | -9/Exiles | Entered Mines 1496 | -8/Mines | Build established: Scavenger-Mutant 2137 | -8/Mines | Discovered new exit (range 5) 2143 | -8/Mines | Entered Materials 2143 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2456 | -8/Materials | Discovered new exit (range 8) 2482 | -8/Materials | Entered Storage 2498 | -8/Storage | Remotely autohacked Sealed Heavy Doors 3110 | -8/Storage | Build established: Hauler-Mutant 3399 | -8/Storage | Garrison activated, responded to threat 3682 | -8/Storage | First assault squad dispatched 3764 | -8/Storage | Core integrity fell below 50% 3796 | -8/Storage | Lost 10 parts (2p3n3u2w) 3917 | -8/Storage | Discovered new exit (range 17) 3943 | -8/Storage | Entered Factory 3943 | -7/Factory | Accompanied by 2 allies 3943 | -7/Factory | Evolved 2 slots: Utility x2 3945 | -7/Factory | FarCom data flow suspended 4034 | -7/Factory | Build established: Mutant 4960 | -7/Factory | Discovered new exit (range 14) 4962 | -7/Factory | Core integrity fell below 50% 4968 | -7/Factory | Lost 10 parts (1p4n3u2w) 5025 | -7/Factory | Discovered new exit (range 13) 5034 | -7/Factory | Entered another Factory area 5034 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5067 | -6/Factory | Discovered new exit (range 4) 5788 | -6/Factory | Build established: Tank 6217 | -6/Factory | Core integrity fell below 50% 6248 | -6/Factory | Core integrity fell below 20% 6254 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06219_ U-05 Engineer destroyed. 06220_ U-05 Engineer builds a Door. 06223_ Slammed into U-05 Engineer. 06223_ Destabilizing: System corrupted (+2). 06224_ System corrupted: Component data lost. 06228_ Penetrated by Slug. 06228_ Assembly Bed disabled. 06228_ Penetrated by Slug. 06231_ K-01 Serf collects debris. 06232_ Slug penetrates Wall. 06235_ Hacking Suite destroyed. 06235_ System corrupted by crushing effect (+2). 06235_ K-01 Serf collects debris. 06241_ System corrupted: Energy discharge (-37). 06241_ K-01 Serf collects debris. 06245_ U-05 Engineer destroyed. 06250_ Slug penetrates Wall. 06253_ Acquired Flexi-carbon Leg. 06253_ Slug penetrates Wall. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | #####??????????????? #?????????? | | ################# #?????????? | | | #?????????? | | #"% * #?????????? | | #" " " "!%[ #?????????? | | ## " " "|= #?????????? | | ?# " " " + ????????? | | ?# " " " ###### #?????????? | | ?## " " " #? ??????????????? | | ??# " " " #? ???????????????? | | ??# " " " = # ????????????????? | | ??# " " " # ?????????????????? | | ??# " " " /??????????????????? | | ??# #??????????????????? | | ??# " " " !| #??????????????????? | | ??# " " " ######%! #????????#?????????? | | ??# " " " #????#= #??????? #?????????? | | ??# " " " #????# #?????? ??????????? | | ??# " " " #????# #####?? ???????????? | | ??# " " " #????# h #?????????? | | ### " " " ######+####g#### #?????????? | | " " " ## g gg?????????????? | | " " " ## " """"g #?????????????? | | + """"" ! #?????????????? | | ## ! """"""!= #?????????????? | | ## """"""%!@ #?????????????? | | ####+#### h u g* #?????????????? | | #???????######+########?????????????? | | #????????????# #????????????????????? | | "" #????????????? ?????????????????????? | | Y" #???????????????????????????????????? | | #????#?##???????????????????????????? | | #??? ??????????????????????????? | | #???"" ""???????????????????????????? | | ##?""" """??????????????????????????? | | +?""" """??????????????????????????? | | # ??????????????????????????? | | # """ ?????????????????????????? | | + """ ?????????????????????????? | | # """ "??????????????????????????? | | # "??????????????????????????? | | #?""" S?????????????????????????? | | #?""" ""?????????????????????????? | | #??"" ! ""?????????????????????????? | | #?? ?????????????????????????? | | #???#?####?????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Cloak Strength 2 Armor Coverage 225 Resistance: KI 30 Resistance: EX 25 Thermal Conversion 60 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Assault Cannon | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More No Signal Challenges ------------ None Game ------ Seed BiocellPropulsionSteel Manual? 0 Play Time 01:09:23 Cumulative 30.9 hours Start 2019.10.28 @ 00:53:37 End 2019.10.28 @ 02:01:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0988cb80-bdbc-4c74-ac34-d792c6c333e7