Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 02:29:08 Player: H3-MLN Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (236) 1180 Value Destroyed (10050) 10050 Prototype IDs (395) 7900 Alien Tech Used (14) 2800 Bonus (56128) 56128 TOTAL SCORE: 89558 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2928 Follower Combat Kills 1979 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -479 Cogmind --------- Core Integrity 650/1600 Matter 363/425 Energy 698/700 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Large Storage Unit Experimental Core Analyzer Experimental Weapon Cycler Advanced Reaction Control System > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (15) --- Experimental Energy Well (600) Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Accelerator Advanced Particle Accelerator Nanoactuators Graphene Brace Sigix Sheargun Sigix Sheargun Experimental Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Core Analyzer Advanced Reaction Control System Improved Phase Shifter Experimental System Purifier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Gravity Neutralizer Advanced Particle Accelerator Nanoactuators Graphene Brace Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Core Reset Matrix Terrabomb Sigix Sheargun Sigix Sheargun Core Cannon Advanced Remote Datajack Experimental Plasma Cutter [Rating: 251] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Gravity Neutralizer Storage Large Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Centrium Light Armor Plating Weapon Minigun Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . 2 . 2 . . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 11 | . . . . . 2 . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 252 | 8 1 1 3 14 31 6 18 3 10 5 23 8 2 2 2 7 4 8 . 2 1 5 5 1 . 6 1 16 12 7 3 12 21 2 2 Power 30 | 1 . . . 3 . 1 2 . 2 . 6 . . . . 1 . 2 . . . . . . . 1 1 2 5 . . 3 . . . Engine 14 | 1 . . . 3 . . 1 . 2 . 4 . . . . . . . . . . . . . . . 1 1 1 . . . . . . Core 4 | . . . . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 4 . . 3 . . . Propulsion 59 | 2 . 1 . 3 12 . 6 . . 5 9 2 . . . . 1 2 . 2 1 . 1 . . 2 . 5 3 1 1 . . . . Treads 26 | . . . . 3 7 . 5 . . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 3 1 1 . . . . Flight 17 | . . . . . 1 . 1 . . . 3 2 . . . . 1 2 . 2 1 . 1 . . . . 3 . . . . . . . Utility 112 | 2 1 . 3 2 10 1 7 1 6 . 6 5 1 1 2 4 3 3 . . . 4 4 1 . 1 . 8 1 4 1 8 19 2 1 Device 60 | 1 . . 1 1 4 1 2 1 2 . 3 1 1 . 2 1 3 . . . . 4 4 1 . 1 . 3 1 2 1 3 13 2 1 Storage 10 | 1 1 . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . Processor 17 | . . . . . 2 . 1 . 1 . . 2 . . . . . 1 . . . . . . . . . 2 . 1 . 4 3 . . Hackware 10 | . . . . . 1 . 1 . 1 . 1 2 . 1 . . . 2 . . . . . . . . . . . . . . 1 . . Protection 15 | . . . . 1 2 . 3 . 2 . 2 . . . . 2 . . . . . . . . . . . 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 3 . . . 6 9 4 3 2 2 . 2 1 1 1 . 2 . 1 . . . 1 . . . 2 . 1 3 2 1 1 2 . 1 Energy Gun 7 | 1 . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . Energy Cannon 8 | . . . . 1 3 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . 1 Ballistic Gun 14 | 2 . . . 4 3 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 4 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 6 | . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . Special Weapon 4 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . 1 3 . 2 . 1 . 2 1 . 1 1 6 . . . . 1 2 . . . 3 . 2 6 2 3 7 3 . . Corrupted Parts 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 54 | . . 2 . 2 6 1 3 . . . 11 . . . 1 . 2 . . 2 1 2 1 . . . 1 15 . . . 4 . . . Power 11 | . . . . . . . 2 . . . 4 . . . 1 . . . . . . . . . . . 1 3 . . . . . . . Propulsion 21 | . . 1 . 1 5 . . . . . 4 . . . . . . . . 2 . . . . . . . 7 . . . 1 . . . Utility 16 | . . 1 . . 1 1 1 . . . 1 . . . . . . . . . 1 1 1 . . . . 5 . . . 3 . . . Weapon 6 | . . . . 1 . . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 12 | . . 2 . 2 3 1 1 . . . 4 . . . 1 . 2 . . 2 1 2 3 . . . 1 12 . . . 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 6 9 12 16 20 21 21 22 23 23 23 15 14 14 14 14 14 14 14 13 13 14 13 15 14 14 15 13 13 13 13 12 12 12 13 Power . | . 1 1 2 2 1 . . . . . . . . . . 1 1 1 1 1 2 1 1 1 1 . 1 . . 1 1 . . . . Propulsion 4 | 2 3 4 4 5 5 8 7 6 6 6 6 2 2 2 2 2 2 2 2 1 1 1 2 3 2 3 5 3 . . . . . . . Utility 7 | . 1 2 1 5 6 5 5 7 9 10 11 7 9 9 9 7 8 7 8 8 7 8 8 9 9 7 6 5 4 2 3 2 1 2 7 Weapon 4 | . 1 2 4 3 6 8 7 7 6 6 4 4 2 2 1 2 2 2 2 2 1 1 1 1 1 1 1 2 4 3 4 4 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . . . . 4 9 . 5 1 2 . 5 6 1 2 3 3 1 . . . . 1 1 . 1 1 . . 1 . . 1 . 1 5 Power 5 | . . . . 1 1 . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Propulsion 12 | . . . . 3 2 . 5 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Utility 25 | . . . . . 3 . . . 1 . 5 1 1 1 3 2 . . . . . . 1 . . 1 . . . . . 1 . . 5 Weapon 11 | . . . . . 3 . . 1 1 . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 100 94 65 99 94 89 97 95 98 98 90 94 94 100 97 90 90 95 100 95 88 87 78 84 84 83 87 71 84 92 89 78 72 74 70 Engine 5 | . 14 14 14 14 9 3 3 . 6 5 9 5 6 6 6 . . . . . . . . . . . . . 1 . . . . . . Core 1 | . . . . . . 5 4 7 . 5 . . . . . . . 4 5 5 5 5 5 5 5 5 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . 6 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 7 8 8 8 9 9 9 Treads 17 | . . . . 25 33 36 35 36 37 39 31 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 28 26 28 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 28 30 30 24 . . . Flight 9 | . . . . . . . . . . . 1 37 40 40 40 40 40 35 35 31 29 29 27 26 26 25 26 14 . . . . . . . Device 13 | . 14 10 7 5 12 10 14 11 7 13 11 7 13 12 11 14 17 20 17 17 16 18 18 26 26 26 26 16 18 20 18 12 18 26 26 Storage 7 | . 14 14 14 14 9 9 9 7 7 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 5 5 9 9 9 Processor 5 | . . . . . 3 . . . 4 6 6 9 6 6 6 6 6 10 11 11 11 6 5 5 5 5 5 7 14 13 13 12 9 9 9 Hackware 3 | . . . . . 1 . 6 7 7 6 4 5 6 6 5 . . 1 5 5 5 5 5 5 5 5 5 4 4 4 4 . 2 . . Protection 3 | . . . . 8 4 6 4 7 8 . 3 2 . . . 4 . . . . . 2 3 . . . . 2 . 2 4 5 . . . Energy Gun 1 | . . . . . 5 2 . 3 5 3 . . . . . 3 5 . . . . . . . . . . . . . . 2 15 5 . Ballistic Gun 5 | . 28 28 1 27 6 12 15 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 6 7 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 1 . 3 6 6 6 6 6 6 5 5 4 . . . . . 4 5 3 3 3 4 3 1 6 6 Peak Build Rating 251 | 7 7 8 17 28 34 36 47 47 56 69 87 76 63 61 73 76 76 83 79 80 93 97 99 96 104 103 103 124 159 174 182 236 249 251 251 Average Rating 72 | 5 7 7 10 16 29 33 38 44 48 66 75 59 55 57 61 68 70 79 79 77 76 85 90 95 97 95 100 98 137 161 176 176 236 246 242 On Entrance 82 | . 7 7 7 17 16 33 33 39 47 56 68 78 57 57 57 64 76 63 79 79 72 87 81 95 96 97 103 97 87 156 174 174 228 249 246 Avg Prop Armor Cover (%) 4 | . . . . 6 8 . . . . . 8 . 2 . . . . . . . . . . . . . . . 2 2 7 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 27 27 53 60 113 112 106 100 113 110 127 42 49 42 71 58 48 46 43 43 52 53 49 50 52 54 54 70 71 86 83 85 58 57 54 Greatest Support 200 | 20 20 20 20 43 86 84 84 102 102 170 200 44 44 44 44 42 43 46 48 48 50 50 54 54 54 54 54 73 90 108 120 120 72 60 60 Greatest Overweight (x) 5 | . 1 2 2 5 3 1 1 1 1 . 3 . 1 . 2 1 1 . . 1 1 1 1 . . 2 . 2 . . 1 . . . . Average Overweight (x) . | . . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 19 | 7 14 15 16 20 23 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 Most Carried 25 | 5 7 12 18 20 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 19 | 3 6 9 14 19 23 24 24 24 24 24 24 15 14 14 14 14 14 14 15 13 13 14 14 15 14 14 15 13 14 14 14 13 14 14 14 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 5 7 11 17 20 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 14 15 14 15 15 15 15 15 13 15 15 15 15 15 14 10 Class Distribution -------------------- 41% | Mutant 10% | Bothacker-Mutant 10% | Scout 7% | Sprinter 6% | Scavenger-Mutant 5% | Alien-Sigix 4% | Infiltrator-Sprinter 3% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Bothacker-Sprinter | -6/Lower Caves Bothacker-Mutant | -6/Zion Sprinter | -6/Deep Caves Sprinter | -5/Proximity Caves Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Scout | -5/Warlord Sprinter | -4/Proximity Caves Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Infiltrator-Sprinter | -3/Proximity Caves Infiltrator-Sprinter | -3/Research Infiltrator-Gladiator | -3/Quarantine Infiltrator-Mutant | -2/Research Infiltrator-Sprinter | -2/Testing Alien-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 9283 | 328 14 20 260 457 730 195 1246 45 400 151 1196 290 91 92 265 57 199 220 . 15 170 150 84 54 277 140 . 556 636 114 177 345 165 141 3 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12459 | 104 . 77 . 724 1716 564 1223 45 223 252 1726 24 . . 183 111 75 233 . . . 15 84 . 85 104 . 619 576 122 281 288 160 2473 372 Parts 531 | 8 . 5 . 44 84 25 64 3 19 2 60 4 . . 8 3 . 9 . . . . 2 . 4 2 . 43 14 6 24 17 10 59 12 Haulers Intercepted 15 | . . . . . 6 . 4 1 . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . Recyclers Shooed 10 | . . . . 1 3 . 4 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . 4 3 . . . . . . 4 . . . 1 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 175 | . . 5 . 15 27 10 14 . 7 4 31 . . . . 3 2 . . . . 1 . . . . . 19 2 1 5 4 1 21 3 Melee 36 | . . . . . 7 . 3 . . 1 5 . . . . . 2 . . . . . . . . . . 1 2 1 . 4 . 10 . Guns 56 | . . 5 . 12 9 7 6 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . 1 11 . Cannons 23 | . . . . . 7 . . . . . 13 . . . . . . . . . . . . . . . . 1 . . . . . . 2 AOE 51 | . . . . 3 . 3 4 . 3 . 12 . . . . 3 . . . . . 1 . . . . . 17 . . 5 . . . . Classes Destroyed 21 | 2 . 2 . 3 7 . 1 . 1 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . Worker 6 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Builder 10 | . . . . 1 2 . 2 . . 1 . 1 . . . . . . . . . . . . . . . 1 . . 2 . . . . Tunneler 8 | 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Hauler 15 | . . . . . 6 . 4 1 . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . Recycler 20 | 1 . . . 3 4 . 4 . . . . . . . . . . 1 . . . . . . . . . 2 2 . 1 . 1 1 . Operator 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 71 | . . 3 . 9 10 4 . . 3 . 9 . . . . . . . . . . 1 . . . . . 18 . . 5 . 1 8 . Grunt 45 | . . . . 4 10 6 4 . . 4 11 . . . . . . . . . . . . . . . . . . 1 . . . 5 . Brawler 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 3 . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 8 | . . . . . . . 4 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . 3 . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 3 . 2 . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | 1 . 3 . 5 11 4 3 1 3 5 4 1 . . 1 3 1 1 . . . 1 1 . . . . 6 2 2 7 2 2 13 3 Combat Bots Only 11 | . . 3 . 3 11 4 3 . 3 4 4 . . . . 3 1 . . . . 1 . . . . . 5 2 1 5 2 1 11 3 Max Kills in Single Turn 5 | 1 . 1 . 2 2 3 2 1 2 1 3 1 . . 1 2 1 1 . . . 1 1 . 1 . . 5 1 1 4 1 1 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 5 | . . . . 2 . 3 1 . 2 . 3 . . . . 2 . . . . . 1 . . . . . 5 . . 4 . . . . Melee 1 | . . . . . 1 . 1 . . 1 1 . . . . . 1 . . . . . . . . . . 1 1 1 . 1 . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 Imprinter (-6/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1886 | . . 27 . 100 149 27 111 . 44 14 396 . 9 2 31 5 6 . 1 17 28 32 2 10 . . 11 204 15 32 7 104 79 199 224 Missed 811 | . . 9 . 25 31 10 33 . 12 3 119 . 4 . 17 3 2 . 1 8 19 18 . 4 . . 6 91 4 16 2 53 51 110 160 Hits 1075 | . . 18 . 75 118 17 78 . 32 11 277 . 5 2 14 2 4 . . 9 9 14 2 6 . . 5 113 11 16 5 51 28 89 64 Melee 47 | . . 10 . 6 . . . . . . 12 . 2 1 1 . . . . 1 . 1 . . . . . . . . . . . . 13 Projectile 1028 | . . 8 . 69 118 17 78 . 32 11 265 . 3 1 13 2 4 . . 8 9 13 2 6 . . 5 113 11 16 5 51 28 89 51 Critical Strikes 49 | . . . . 1 3 2 10 . 1 1 3 . . . 1 . 1 . . . . 2 . . . . . 4 1 . . 3 2 6 8 Actively Blocked 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 2 1 1 Part Disruptions 6 | . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . 1 . . . . . Damage Taken 18916 | . . 330 . 858 1613 261 1620 38 550 209 4005 . 81 44 160 29 80 . . 162 172 298 145 135 . . 89 2508 255 454 119 1624 274 1714 1089 Core 2966 | . . 38 . 145 268 20 224 . 72 . 380 . 16 . 43 . . . . . 31 91 . . . . 16 317 . 56 22 260 84 537 346 Absorbed by Shields 246 | . . . . . . . . 38 194 . . . . . . . . . . . 14 . . . . . . . . . . . . . . Redirected to Shielding 281 | . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . 150 . . . 91 . . . Ignored by Resistances 3168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 285 1751 1013 Regen/Repaired (Parts) 924 | . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . . . 82 135 468 64 21 2 Core Remaining (%) 61 | 100 . . . 26 . . 6 . 89 . . . . . . . 48 . . . . 87 . . . . 98 . 53 . . 66 . . 40 Volleys Fired 581 | 12 1 17 2 59 104 27 67 2 20 . 97 2 2 2 7 2 . 3 . . 22 15 11 . 10 . 2 20 4 6 2 2 25 27 9 Largest 2 | 2 2 2 1 2 2 2 2 2 2 . 2 1 1 1 1 1 . 1 . . 1 1 1 . 1 . 1 1 1 1 1 1 2 2 1 Hottest 300 | 40 40 40 20 60 123 75 60 105 105 . 113 5 105 5 5 36 . 105 . . 105 105 105 . 105 . 105 105 300 105 52 300 300 200 300 Shots Fired 906 | 24 2 33 2 112 201 47 124 4 35 . 126 2 2 2 7 2 . 3 . . 22 15 11 . 10 . 2 20 4 6 2 2 27 48 9 Gun 573 | 24 2 33 2 108 119 46 116 4 30 . 15 . . . . . . . . . . . . . . . . . . . . . 26 48 . Cannon 251 | . . . . 1 82 . 2 . 3 . 99 . 2 . . . . 1 . . 14 1 11 . 3 . 2 8 4 6 . 2 1 . 9 Launcher 41 | . . . . 3 . 1 6 . 2 . 12 . . . . 2 . . . . . 1 . . . . . 12 . . 2 . . . . Special 41 | . . . . . . . . . . . . 2 . 2 7 . . 2 . . 8 13 . . 7 . . . . . . . . . . Kinetic 531 | 24 2 33 2 108 95 36 116 2 15 . 98 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 155 | . . . . . 57 . . 2 15 . 15 . 2 . . . . 1 . . 14 1 11 . 10 . 2 8 4 6 . 2 1 . 4 Explosive 38 | . . . . . . 1 6 . 2 . 12 . . . . 2 . . . . . 1 . . . . . 12 . . 2 . . . . Electromagnetic 74 | . . . . 4 49 10 2 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 Slashing 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 48 . Robot Hit Streak 19 | 6 . 5 . 14 12 7 9 6 13 . 12 1 . 3 5 . . 2 . . 10 19 9 . 10 . . 3 2 . . . . 5 2 Robot Miss Streak 7 | 2 2 7 . 3 3 1 5 1 3 . 3 1 . . 5 . . . . . . 1 . . 1 . . 3 . . . . 2 3 2 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Secondary Targets 10 | . . 3 . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 768 | 16 . 16 . 74 156 39 88 9 28 10 148 2 . 2 8 6 3 7 . . 8 11 7 . 6 5 . 16 16 2 6 22 1 52 4 Core Hits 386 | 5 . 7 . 36 55 22 39 2 19 . 86 1 . . 3 7 2 2 . . . 2 3 . 3 1 . 36 7 2 7 4 2 31 2 Critical Kills 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 17 | . . . . . 7 . 4 . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Critical Strikes 40 | . . . . . 8 1 5 . . 3 11 . . . . . . . . . . . . . 1 . . 2 3 . 1 . . 3 2 Destroy 6 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Blast 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 14 | . . . . . 7 . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 17 | . . . . . . . . . . . 9 . . . . . . . . . . . . . 1 . . 2 1 . 1 . . 3 . Melee Attacks 440 | . . . . . 26 15 20 7 10 12 103 5 3 5 6 22 9 17 . 2 . . . . . 5 . 27 23 4 17 36 2 52 12 Impact 62 | . . . . . 26 . 11 2 6 12 5 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 373 | . . . . . . 15 9 . 4 . 98 5 3 5 6 22 9 17 . 2 . . . . . 5 . 27 23 4 17 36 2 52 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . 1 . 4 5 . 1 1 1 . . 2 3 . 2 . . . . . . . . . 3 7 2 5 1 1 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38302 | 169 . 160 . 988 3461 1271 2614 161 975 527 7370 73 . . 399 696 257 365 . . . 37 247 . 115 388 . 3353 1904 368 1377 1940 583 7302 1202 Guns 7242 | 169 . 160 . 707 1326 472 1443 95 555 . 291 . . . . . . . . . . . . . . . . . . . . . 63 1961 . Cannons 5221 | . . . . . 1116 . 7 . 15 . 1991 . . . . . . . . . . . 247 . . . . 143 500 . . . . . 1202 Explosions 7023 | . . . . 278 210 150 532 . 405 . 1968 . . . . 223 . . . . . 37 . . . . . 2723 . . 497 . . . . Melee 18361 | . . . . . 789 649 628 . . 527 3120 73 . . 399 473 257 365 . . . . . . . 388 . 487 1404 286 880 1940 355 5341 . Ramming 340 | . . . . 3 20 . 4 66 . . . . . . . . . . . . . . . . . . . . . 82 . . 165 . . Kinetic 6068 | 169 . 160 . 707 1059 319 1443 40 180 . 1991 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3807 | . . . . 90 911 . . 55 375 . 291 . . . . . . . . . . . 247 . 115 . . 143 500 . . . . . 1080 Explosive 5896 | . . . . . . 150 334 . 277 . 1738 . . . . 223 . . . . . 37 . . . . . 2640 . . 497 . . . . Electromagnetic 1806 | . . . . 188 682 153 205 . 143 . 230 . . . . . . . . . . . . . . . . 83 . . . . . . 122 Impact 1712 | . . . . . 789 . 396 . . 527 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18673 | . . . . . . 649 232 . . . 3120 73 . . 399 473 257 365 . . . . . . . 388 . 487 1404 286 880 1940 418 7302 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . 3 3 10 . . 6 . 11 1 6 6 6 6 6 . . . . . 3 3 2 2 2 2 2 1 . . . 8 2 3 . Average Corruption 4 | . . 2 3 8 . . 5 . 5 1 2 6 6 6 6 . . . . . 2 3 2 2 2 2 2 1 . . . 6 2 2 . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 201 | . . 1 8 50 . . 34 . 13 . 46 3 10 4 1 . . . . . 2 5 1 . 4 3 1 1 . . . 5 3 6 . Message Errors 41 | . . . 2 14 . . 6 . 1 . 6 . 2 . 1 . . . . . 1 2 1 . . . 1 1 . . . 1 . 2 . Matter Fused 63 | . . . 2 14 . . 16 . 4 . 15 . 4 2 . . . . . . 1 . . . 1 . . . . . . 2 . 2 . Heat Flow Errors 21 | . . . 2 2 . . 1 . 4 . 7 . 2 . . . . . . . . 1 . . . 1 . . . . . . . 1 . Energy Discharges 29 | . . . 2 5 . . 6 . 1 . 4 2 2 2 . . . . . . . . . . . 2 . . . . . 1 2 . . Parts Rejected 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . . . . 7 . . 2 . 3 . 7 . . . . . . . . . . 1 . . 2 . . . . . . 1 1 1 . Data Loss (major) 8 | . . . . 3 . . . . . . 2 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . Misfires 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 4234 | . . . . . 412 . 266 . 15 225 239 . . . 130 212 98 52 . . . . . . . 20 . 346 485 102 362 323 315 382 250 Projectiles 667 | . . . . . 4 . . . . . 31 . . . . . . . . . . . . . . . . 2 380 . . . . . 250 Explosions 417 | . . . . . 9 . 23 . 15 . 121 . . . . . . . . . . . . . . . . 249 . . . . . . . Melee 3150 | . . . . . 399 . 243 . . 225 87 . . . 130 212 98 52 . . . . . . . 20 . 95 105 102 362 323 315 382 . Knockbacks 15 | . . . . . 1 . 3 . . 6 4 . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 11 | . . . . . 1 . 3 . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . . . . . . . 133 . . . . . . . . . . . . . . . . 49 . 41 . . . . . Shots 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed 8 | . . . . 1 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 12 | . . . . 1 3 . 1 4 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crushed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . . . 234 267 324 98 95 . 271 . 218 60 278 108 68 4 23 96 9 28 437 71 175 . . 164 34 174 124 20 . 197 20 . 120 Average Temperature 56 | . . . 128 32 81 29 30 . 111 . 66 21 83 36 29 2 6 9 4 14 85 25 61 . . 83 25 62 72 10 . 73 15 . 117 Received Heat Transfer 3057 | . . 40 . 258 387 153 522 . 33 117 813 . . 9 9 . 45 . . 63 . 9 18 33 . . 21 189 12 63 . 81 29 153 . Effects 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 4 . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 9 | . . . . . 4 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 22 | . . . . . 7 . 1 . 2 5 2 . . . . . . . . . . . . . . . . . . . . . . . 5 Impact Corruptions 26 | . . . . . 15 . 4 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4037 | . . . . 150 1680 . . 125 850 . 675 . . . . . . . . . . . 259 . 150 . . 148 . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Latent Energy Used 838 | . . . . 33 . . 327 . 353 . 125 . . . . . . . . . . . . . . . . . . . . . . . . LE Corruption 15 | . . . . 1 . . 6 . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 2 2 . . . 5 4 . . . . . . . . . . . . . . . 4 3 2 2 5 5 5 . Low Security (%) 35 | 100 100 100 . 100 18 . 34 100 100 100 3 . . . . . . 100 . . . . 100 . . . . 49 . . . . . . . Level 1 27 | . . . . . 81 32 45 . . . 7 . . . . . . . . . . . . . . . . 2 . 81 52 85 . . . Level 2 11 | . . . . . . 67 19 . . . 20 . . . . . . . . . . . . . . . . 8 8 18 47 . . . . Level 3 6 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . 18 91 . . . 11 . . Level 4 8 | . . . . . . . . . . . 29 100 . . . . . . . . . . . . . . . 21 . . . . 10 12 . Level 5 8 | . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . 87 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 78 . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2588 | 5 3 70 . 132 383 627 504 129 199 159 2588 1389 . . . . . 46 . . . . 99 . . . . 1268 762 478 515 1663 2062 1807 . Initial 1358 | . 3 . . . 1 215 305 129 2 104 102 1358 . . . . . 18 . . . . 51 . . . . 3 713 405 268 261 1100 1322 . Average 526 | 1 . 31 . 30 249 454 286 59 104 100 1245 1360 . . . . . 23 . . . . 66 . . . . 484 724 390 379 500 1595 1668 . Influence Increases 11871 | 15 . 70 . 386 952 442 904 43 251 142 2736 71 . 22 15 . 45 116 . 75 . 203 89 75 . 5 15 1685 261 183 307 334 1246 924 259 Destroy 0b10 Robot/C 4240 | . . 60 . 300 540 220 420 . 180 80 980 . . 20 . . . . . . . 140 . . . . . 380 40 20 100 80 280 400 . Destroy 0b10 Robot/NC 435 | 15 . . . 30 90 10 80 10 . 5 35 5 . . 15 . 15 10 . . . . 5 . . 5 . 25 20 10 20 . 20 10 . Destroy Leader 642 | . . 10 . 50 148 10 142 2 40 20 60 . . . . . . 2 . . . . 2 . . . . 30 4 . 10 10 52 50 . Allied During Kill 654 | . . . . . . 26 22 . 6 . 223 . . 2 . . . . . . . 48 . . . . . . . . . . 196 131 . Successful Hack 376 | . . . . . 43 21 16 29 . 20 14 17 . . . . . 52 . . . . 44 . . . . 27 72 9 . 12 . . . Select Force Hacks 110 | . . . . . 30 . . . . . . 30 . . . . . . . . . . . . . . . 50 . . . . . . . Disable Machine 645 | . . . . . . 15 45 . . . 15 . . . . . . 15 . . . . . . . . . 90 75 . 75 105 60 45 105 Anti-Garrison Action 1000 | . . . . . . 50 . . . . 950 . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1384 | . . . . 6 26 15 89 2 25 2 114 4 . . . . . 22 . . . . 8 . . . . 318 20 24 102 22 308 123 154 Partial Spotted 210 | . . . . . . . 15 . . . . 15 . . . . . 15 . . . . . . . . . 60 15 45 . 30 15 . . Lose Combat Pursuer 2175 | . . . . . 75 75 75 . . 15 345 . . . . . 30 . . 75 . 15 30 75 . . 15 705 15 75 . 75 315 165 . Influence Decreases 13494 | 10 5 70 . 380 626 147 1246 324 56 195 294 1280 661 277 478 . 15 117 29 10 65 120 122 49 76 5 10 422 809 425 320 424 1436 965 2026 Entered New Map 7961 | . 2 . . . 5 117 322 156 2 95 44 1230 511 137 463 . . 12 11 . 65 . 32 19 15 . . 2 555 315 210 204 666 745 2026 Time Decay 3569 | 10 3 50 . 380 561 . 574 168 . 100 . 50 130 140 15 . 15 105 18 10 . 20 80 30 61 5 10 250 214 110 110 180 30 140 . Lost Part 450 | . . 20 . . 60 10 30 . . . 110 . . . . . . . . . . 20 10 . . . . 150 . . . 40 . . . Lost Ally 1214 | . . . . . . 20 20 . 54 . 140 . 20 . . . . . . . . 80 . . . . . 20 40 . . . 740 80 . Purge Threat 300 | . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 2 . . . 5 . 7 . 2 3 . 3 . . . . . 1 . . . . 1 . . . . 9 1 1 3 8 24 2 . Investigation 13 | . 2 . . . 3 . 1 . . 1 . 1 . . . . . . . . . . . . . . . 4 . . . 1 . . . Extermination 10 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 3 1 1 1 1 . . . Reinforcement 19 | . . . . . 2 . 6 . 2 1 . 1 . . . . . . . . . . . . . . . 1 . . 2 . 4 . . Assault 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 20 2 . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 28 | . . . . . 3 . 1 . . . . . . . . . . . . . 1 1 . . . . . 4 . 1 . 1 3 13 . Communications Jammed 26 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 19 1 4 . . . . . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 1 4 . . . . . Times Spotted 543 | . . 13 . 16 47 12 40 . 7 4 65 . 6 10 25 3 7 . 2 10 18 12 2 11 . . 6 84 5 14 8 22 39 37 18 Peak Tracking Total 22 | . 1 9 9 4 12 4 5 . 3 2 9 . 3 4 22 3 4 . 1 7 10 8 2 10 . . 5 20 2 11 3 8 15 16 15 Tactical Retreats 70 | . . 1 . . 5 3 4 . . 1 15 . . . 2 . 1 . . 1 . 1 1 2 . . 1 14 1 2 . 3 5 6 1 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 25 | . 1 . . . 2 1 1 1 5 1 3 . . . . . . . . . 2 1 1 . . . . 3 1 1 . . 1 . . Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 61 | . . . 1 . . 2 3 . . . 8 . . 1 . 2 . 1 . . 5 1 . . . . . 6 5 . 5 7 4 3 7 Max in Single Turn 2 | . . . 1 . . 1 1 . . . 2 . . . . 1 . 1 . . 1 . . . . . . 1 1 . 2 1 2 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 1 . . . . Garrison Relay 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 92 | . 1 . 2 1 9 3 8 3 . 3 2 6 . 1 . . . 7 . 1 1 . 5 . 3 4 . 15 6 3 3 3 1 1 . Terminals 50 | . 1 . . . 4 3 6 1 . 1 2 2 . 1 . . . 4 . 1 . . 4 . . . . 8 5 1 2 2 1 1 . Fabricators 5 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . Repair Stations 6 | . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Recycling Units 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 2 . . 1 . 1 . 1 . . . . . 1 . . . . 1 . . . . 2 1 . . 1 . . . Garrison Access 7 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . 1 1 . . . . Total Hacks 227 | . 3 . 5 1 23 6 31 10 . 9 2 11 . 6 . . . 15 . 1 5 . 11 . 9 17 . 30 9 8 4 8 2 1 . Successful 123 | . . . 5 1 15 2 15 7 . 4 2 4 . 6 . . . 8 . 1 5 . 4 . 9 17 . 8 3 4 1 1 . 1 . Failed 103 | . 3 . . . 7 4 16 3 . 5 . 7 . . . . . 7 . . . . 7 . . . . 22 6 4 3 7 2 . . Catastrophic 20 | . 2 . . . . 2 1 . . 2 . 2 . . . . . . . . . . 1 . . . . 7 1 1 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 2 . 1 . 10 1 17 1 . 5 . 1 . . 4 . . . . . . . 3 . . . . 11 2 . 2 . . . . Terminals 110 | . 3 . . . 10 6 26 1 . 2 2 3 . 6 . . . 7 . 1 . . 7 . . . . 16 5 4 3 5 2 1 . Fabricators 11 | . . . . . . . . 3 . . . 2 . . . . . 1 . . . . . . . . . 5 . . . . . . . Repair Stations 15 | . . . . . 3 . 5 . . . . 3 . . . . . . . . . . . . . . . 2 . 2 . . . . . Recycling Units 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 38 | . . . . . 7 . . 6 . 3 . 2 . . . . . 5 . . . . 4 . . . . 4 4 . . 3 . . . Garrison Access 13 | . . . . . 1 . . . . 4 . . . . . . . 2 . . . . . . . . . 3 . 2 1 . . . . Terminal Hacks 63 | . . . 5 1 2 2 3 1 . . 2 1 . 6 . . . 3 . 1 5 . 2 . 9 17 . . 1 1 . . . 1 . Record 23 | . . . 4 . . . . . . . . . . 6 . . . . . 1 . . . . 7 5 . . . . . . . . . Part Schematic 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . Open Door 6 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 1 . 4 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Scan Component 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . 3 . . 3 . 3 . 1 . . . . . 2 . . . . 2 . . . . 2 2 . . 1 . . . Insert Component 5 | . . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 12 | . . . . . 1 . . 2 . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 2 . . 1 . . . Garrison Access Hacks 10 | . . . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . . . 3 . 2 1 . . . . Unlock Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 1 . . . . Coupler Status 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 18 | . . . . . 7 . 8 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Terminals 14 | . . . . . 6 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 9 | . . . . . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 1 . . . 6 1 8 2 . 3 1 5 . 1 . . . 6 . . . . 5 . . . . 13 5 3 2 3 1 . . Full Trace Events 7 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . . 1 . . 2 . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 2 . . 1 . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . 2 . . . 1 . 1 3 . . 1 . . . 1 . . . . . . . . . . . . . Non-combat 5 | . . . . . . . . 2 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . . 3 . . . 1 . 1 3 . . 2 . . . 1 . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . deconstruct_machine 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 4 . . . . 16 . . . . . . 2 . . . . . . . . . . . . 1 . . . . Machine Destruction 23 | . . . . . . 4 . . . . 16 . . . . . . 2 . . . . . . . . . . . . 1 . . . . Attached 4 | . . . . . . . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . 3 . 1 . . 7 . . . . . . . . . 5 6 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 92 | . . . . . . 3 . 4 . . 7 . . 1 . . . . . . 5 6 . . . . . . . . . . 50 16 . Largest Group 13 | . . . . . . 3 2 4 4 . 4 . . 1 1 . . . . . 4 6 . . . . . . . . . . 13 10 . Highest-Rated Group 225 | . . . . . . 95 70 130 130 . 164 . . 49 49 . . . . . 218 225 . . . . . . . . . . 183 139 . Highest-Rated Ally 64 | . . . . . . 39 39 40 40 . 41 . . 49 49 . . . . . 64 56 . . . . . . . . . . 15 15 . Total Orders 17 | . . . . . . . . . . . 2 . . . 7 . 3 . . . 3 . . . . . . 1 1 . . . . . . STAY 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . RETURN 8 | . . . . . . . . . . . . . . . 3 . 2 . . . 1 . . . . . . 1 1 . . . . . . Ally Attacks 457 | . . . . . . 14 45 . 6 . 64 . 22 3 15 . . . . . 15 37 . . . . . 1 4 . . . 201 30 . Total Damage 11480 | . . . . . . 288 1813 . 176 . 2087 . 741 45 378 . . . . . 515 1377 . . . . . . 20 . . . 3580 460 . Kills 70 | . . . . . . 1 12 . 2 . 18 . 3 1 3 . . . . . 2 8 . . . . . . . . . . 17 3 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 8938 | 62 89 95 1 . 1678 . . . . . . 106 256 287 557 285 194 231 53 54 2064 160 176 65 186 155 102 654 453 235 224 365 150 1 . Optics 7427 | . . . . . 565 . . . . . . 106 256 287 557 285 194 231 53 54 2064 160 176 65 186 155 102 654 453 235 224 365 . . . Sensors 3566 | . . . . . . . . . . . . . 143 49 . . . 184 . . 1822 . . 33 186 152 89 205 352 212 138 . . 1 . Terrain 92 | . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . Structural 4027 | . . . . . 1261 . . . . . . 24 64 222 14 . 91 189 53 54 13 83 175 65 186 155 102 369 357 235 224 91 . . . Traps 539 | . . . . . 539 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 488 | 62 89 95 . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . 149 . . T.N.C. 260 | . . . . . 260 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1921 | . . . . . . . . . . . . . . . . . 69 . . . . 53 176 32 . 30 89 361 451 235 155 270 . . . ECM 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . . . . . . 1 . . . . . 2 . . 1 . . 2 . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . 6 . 2 . . . 1 . . . . . . 3 4 . . . . . . Drone Recoveries 13 | . . . . . . . . . . . . . . . 6 . 2 . . . 1 . . . . . . 2 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 19017 | 118 89 136 375 1639 2397 644 1754 367 490 206 2769 113 267 287 557 285 194 231 53 54 2064 160 176 65 186 155 102 654 453 235 224 424 360 529 205 Spaces Moved 16435 | 89 90 80 360 638 824 206 473 186 156 81 1087 296 858 694 672 730 530 431 204 174 327 369 395 231 511 379 352 1253 554 412 348 657 778 604 406 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3490 | . . . . 529 772 206 473 186 156 81 1087 . . . . . . . . . . . . . . . . . . . . . . . . Legs 1903 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 778 604 406 Wheels 768 | 77 90 80 360 109 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2175 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 315 554 412 348 542 . . . Flight 8087 | . . . . . . . . . . . . 296 858 694 672 730 530 431 204 174 327 369 395 231 511 375 352 938 . . . . . . . Fastest Speed 19 | 50 80 95 95 155 115 232 232 165 165 160 160 19 19 19 19 22 22 24 22 22 26 26 22 27 27 27 27 23 38 30 31 27 30 30 30 Average Speed 70 | 75 93 95 98 225 210 232 248 171 214 161 179 21 22 21 33 23 23 25 25 26 26 26 25 27 27 27 27 32 39 36 31 31 30 30 30 Slowest Speed 400 | 80 95 110 110 240 240 232 250 250 250 165 400 22 88 22 154 88 88 26 26 83 92 96 87 27 27 150 27 187 45 38 110 36 30 30 30 Overloaded Moves 66 | . . . . . . . . . . . . 1 2 8 11 . . . 2 2 . . . . . . . 18 . 21 . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . 1 . . . . . . . 5 . 3 1 . 1 2 2 2 1 . . . 14 . . . . 1 . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 . 2 2 Exploration Rate (%) 50 | 3 21 10 70 96 63 36 46 4 82 2 96 15 88 74 88 84 79 22 54 37 86 50 16 51 72 63 66 56 58 24 57 59 34 25 25 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 9 | . . . 1 . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 3 . . . . . . . . . Known Exits Taken 15 | . . . . . 1 . 1 1 . 1 . 1 1 1 . . 1 1 1 1 1 . 1 . . . 1 . . 1 . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 . . . . . . . . . . 1 1 . . . . . 1 . 1 1 1 . 1 1 . 1 1 1 1 . Scrap Searched 19 | . . . . 2 . . . . . . . . 2 5 . . 3 . 1 1 . 3 . . 2 . . . . . . . . . . Spaces Dug 174 | . . . . . 1 . 1 2 3 2 11 4 4 5 . 8 2 11 . 2 6 1 4 . 3 . 1 18 11 6 2 9 41 11 5 Terrain Destroyed 860 | . . . . 9 23 . 97 2 34 2 173 4 5 5 . 21 2 11 . 2 11 1 4 . 3 . 2 164 13 8 49 9 109 43 54 Melee 81 | . . . . . 1 . 1 2 3 2 4 4 3 5 . 8 2 10 . 2 . . . . . . . 17 2 2 2 2 1 3 5 Projectile 225 | . . . . . . . 1 . . . 19 . 2 . . . . 1 . . 11 1 4 . 3 . 2 3 11 6 . 7 65 40 49 AOE 554 | . . . . 9 22 . 95 . 31 . 150 . . . . 13 . . . . . . . . . . . 144 . . 47 . 43 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 22277 | 113 92 109 380 745 1251 307 910 222 252 131 1609 342 926 819 992 810 587 523 203 178 2286 419 461 231 545 422 356 1420 742 483 426 803 877 851 454 Wait 3546 | . . 7 1 8 170 28 289 7 10 23 151 . 50 104 272 28 33 42 . . 1900 21 27 . 21 . 1 8 107 34 37 27 17 110 13 Move 16340 | 88 89 79 359 637 824 205 470 185 155 81 1086 295 857 693 662 729 524 428 203 171 323 365 390 228 510 378 351 1226 553 411 347 655 775 603 405 Hop 27 | . . . . . . . 1 . . . . . . . 4 . 2 1 . 1 1 1 2 1 . . . 12 . . . . 1 . . Pick Up 228 | 5 1 5 8 10 35 1 11 5 6 1 18 6 4 5 11 4 2 5 . 1 2 1 8 . 1 8 . 10 9 3 2 21 4 13 2 Fast Attach 194 | 7 . . 1 2 19 1 16 . 10 1 19 3 1 . 2 8 4 3 . . 1 2 4 . . 10 1 11 12 6 6 16 20 6 2 Attach 138 | . . 1 2 3 10 . 1 2 . 1 9 5 2 1 3 2 2 3 . 2 9 2 7 . 1 3 . 21 8 4 3 10 4 12 5 Detach 58 | . . . 2 . 2 . . . . . 1 . 1 . 1 1 1 1 . 1 8 2 4 . 1 . . 10 5 3 2 5 3 4 . Swap 206 | 1 1 . 1 13 16 7 21 7 19 8 24 4 2 4 4 3 4 15 . . 3 6 1 1 . 2 . 9 7 4 2 3 3 8 3 Drop 313 | . . . 4 12 42 2 20 3 15 4 21 22 4 4 14 11 6 5 . . 1 4 7 . 1 16 1 9 14 7 8 17 21 15 3 Fire 581 | 12 1 17 2 59 104 27 67 2 20 . 97 2 2 2 7 2 . 3 . . 22 15 11 . 10 . 2 20 4 6 2 2 25 27 9 Melee 433 | . . . . . 26 15 13 7 10 12 103 5 3 5 6 22 9 17 . 2 . . . . . 5 . 27 23 4 17 36 2 52 12 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crush 9 | . . . . 1 3 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 30 . . . 1 . . . Rewire 103 | . . . . . . 21 . . 1 . 80 . . . . . . . . . . . . . . . . . . . . . . 1 . Trap 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Miscellaneous 57 | . . . . . . . . . . . . . . 1 3 . . . . . 16 . . . . . . 27 . . . 10 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x2 / Low / DSF) -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 7) 208 | -10/Materials | Entered Mines 226 | -10/Mines | Met a Derelict bent on vengeance 230 | -10/Mines | Assembled infested the area 244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 317 | -10/Mines | Build established: Mutant 341 | -10/Mines | Discovered new exit (range 5) 344 | -10/Mines | Entered Exiles 369 | -10/Exiles | Met 8R-AWN 385 | -10/Exiles | Met EX-HEX 436 | -10/Exiles | Met EX-DEC 453 | -10/Exiles | Learned location of Zion (-6) 473 | -10/Exiles | Met EX-BIN 491 | -10/Exiles | Aligned with FarCom system 492 | -10/Exiles | Given EX-Vault access code 514 | -10/Exiles | Opened EX-Vault 521 | -10/Exiles | Found Latent Energy Streamer 523 | -10/Exiles | Found Cloak of Protection 525 | -10/Exiles | Found Deploy-a-Sentry 528 | -10/Exiles | Found Deploy-a-Sentry 530 | -10/Exiles | Found Deploy-a-Sentry 550 | -10/Exiles | Warned to stay clear of 0b10 Research branches 647 | -10/Exiles | Discovered new exit (range 14) 693 | -10/Exiles | Attacked by the Exiles 719 | -10/Exiles | Stole three prototypes: Cloak of Protection, Latent Energy Streamer, Deploy-a-Sentry 719 | -10/Exiles | Entered Mines 824 | -9/Mines | Learned 2 Materials zone layouts 852 | -9/Mines | Discovered new exit (range 4) 1292 | -9/Mines | Core integrity fell below 50% 1292 | -9/Mines | System corruption reached 10% 1429 | -9/Mines | Discovered new exit (range 5) 1589 | -9/Mines | Build established: Scavenger-Mutant 1655 | -9/Mines | Found the Drone Emporium 1666 | -9/Mines | Learned 2 Materials zone layouts 1672 | -9/Mines | Found Prototype Device 1672 | -9/Mines | Identified Thief Drone Bay 1929 | -9/Mines | Build established: Mutant 2358 | -9/Mines | Entered Materials 2358 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2359 | -8/Materials | Identified exit to Factory 2631 | -8/Materials | Lost 3 parts (2n1u) 2787 | -8/Materials | Destroyed 11 combat bots 4068 | -8/Materials | Build established: Scavenger-Mutant 4343 | -8/Materials | Central database locked down 4369 | -8/Materials | Build established: Mutant 4755 | -8/Materials | Identified exit to Garrison 4755 | -8/Materials | Entered Garrison 4799 | -8/Garrison | Triggered checkpoint 4889 | -8/Garrison | Garrison Relay disabled 4907 | -8/Garrison | Discovered new exit (range 81) 4907 | -8/Garrison | Discovered new exit (range 64) 4907 | -8/Garrison | Discovered new exit (range 31) 5197 | -8/Garrison | Triggered checkpoint 5205 | -8/Garrison | Core integrity fell below 50% 5235 | -8/Garrison | Triggered checkpoint 5358 | -8/Garrison | Installed Relay Interface Framework 5399 | -8/Garrison | Entered Materials 5399 | -8/Materials | Accompanied by 2 allies 6012 | -8/Materials | DAS Turret deployed 6016 | -8/Materials | Discovered exit to Factory (range 13) 6408 | -8/Materials | Repaired Arm. Treads 6697 | -8/Materials | Core integrity fell below 20% 6800 | -8/Materials | Learned location of 2 exits from Lower Caves 6846 | -8/Materials | Learned location of 3 exits from Factory 6881 | -8/Materials | Learned location of Extension (-5) 6906 | -8/Materials | Learned location of 1 exit from Lower Caves 6922 | -8/Materials | Learned Factory security intel 6949 | -8/Materials | Learned Factory stockpile data 6988 | -8/Materials | Learned Storage emergency access door positions 7131 | -8/Materials | Discovered exit to Factory (range 6) 7153 | -8/Materials | Entered Factory 7153 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7154 | -7/Factory | Identified exit to Lower Caves 7154 | -7/Factory | Identified exit to Factory 7446 | -7/Factory | Fabricated L-41 Fighter? 7520 | -7/Factory | Identified exit to DSF 7520 | -7/Factory | Entered DSF 7520 | -7/DSF | Accompanied by 4 allies 7592 | -7/DSF | Additional patrols routed to DSF 7640 | -7/DSF | Lost 3 allies 7864 | -7/DSF | Sterilization system engaged 7884 | -7/DSF | Ambient heat levels rising (+10) 7899 | -7/DSF | Ambient heat levels rising (+10) 7914 | -7/DSF | Ambient heat levels rising (+10) 7929 | -7/DSF | Ambient heat levels rising (+10) 7944 | -7/DSF | Ambient heat levels rising (+10) 7959 | -7/DSF | Ambient heat levels rising (+10) 7974 | -7/DSF | Ambient heat levels rising (+10) 7977 | -7/DSF | Discovered exit to Factory (range 14) 7989 | -7/DSF | Ambient heat levels rising (+10) 8004 | -7/DSF | Ambient heat levels rising (+10) 8008 | -7/DSF | System corruption reached 10% 8010 | -7/DSF | Entered Factory 8010 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8134 | -6/Factory | Garrison activated, responded to threat 8216 | -6/Factory | Identified exit to Garrison 8216 | -6/Factory | Entered Garrison 8396 | -6/Garrison | Triggered checkpoint 8432 | -6/Garrison | Garrison Relay disabled 8514 | -6/Garrison | Phase Generator disabled 8718 | -6/Garrison | Triggered checkpoint 8752 | -6/Garrison | Triggered checkpoint 8879 | -6/Garrison | Garrison Relay disabled 9097 | -6/Garrison | Spotted B-75 Beast 9103 | -6/Garrison | DAS Turret deployed 9104 | -6/Garrison | Allies destroyed B-75 Beast 9112 | -6/Garrison | Triggered checkpoint 9122 | -6/Garrison | Triggered checkpoint 9122 | -6/Garrison | Triggered checkpoint 9258 | -6/Garrison | Discovered new exit (range 10) 9282 | -6/Garrison | Learned Factory security intel 9402 | -6/Garrison | Triggered checkpoint 9426 | -6/Garrison | Garrison Relay disabled 9454 | -6/Garrison | Build established: Bothacker-Mutant 9552 | -6/Garrison | Triggered checkpoint 9713 | -6/Garrison | Discovered new exit (range 10) 9757 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 9773 | -6/Garrison | Garrison Relay disabled 9869 | -6/Garrison | Spotted Striker 9871 | -6/Garrison | Spotted Striker 10068 | -6/Garrison | Destroyed Striker 10232 | -6/Garrison | Triggered checkpoint 10308 | -6/Garrison | Triggered checkpoint 10673 | -6/Garrison | Discovered new exit (range 13) 10826 | -6/Garrison | Lost 4 parts (1p3n) 10985 | -6/Garrison | Entered Factory 11024 | -6/Factory | Identified exit to Lower Caves 11087 | -6/Factory | Found Prototype Processor 11087 | -6/Factory | Identified Exp. Targeting Computer 11098 | -6/Factory | Entered Lower Caves 11099 | -6/Lower Caves | Identified exit to Lower Caves 11100 | -6/Lower Caves | Encountered a Master Thief 11100 | -6/Lower Caves | Encountered a Master Thief 11102 | -6/Lower Caves | Encountered a Master Thief 11112 | -6/Lower Caves | Learned Factory garrison access intel 11138 | -6/Lower Caves | Encountered a Warlord checkpoint 11146 | -6/Lower Caves | DAS Turret deployed 11193 | -6/Lower Caves | Latent Energy Streamer stolen by Master Thief 11359 | -6/Lower Caves | Found DRS Beacon 11365 | -6/Lower Caves | Entered another Lower Caves area 11366 | -6/Lower Caves | Identified exit to Factory 11366 | -6/Lower Caves | Identified exit to Zion 11366 | -6/Lower Caves | Latent Energy Streamer stolen by Master Thief 11367 | -6/Lower Caves | Encountered a Master Thief 11371 | -6/Lower Caves | Activated DRS Beacon 11396 | -6/Lower Caves | Encountered a Master Thief 11397 | -6/Lower Caves | Found Prototype Special Weapon 11415 | -6/Lower Caves | Identified Exp. Plasma Cutter 11436 | -6/Lower Caves | Attracted the attention of an 0b10 base 11443 | -6/Lower Caves | Learned 8 Factory zone layouts 11443 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 11472 | -6/Lower Caves | Encountered a Warlord checkpoint 11628 | -6/Lower Caves | Build established: Bothacker-Sprinter 11652 | -6/Lower Caves | Entered Zion 11652 | -6/Zion | Accompanied by 1 ally 11664 | -6/Zion | System corruption cleaned by Quarantine Array 11673 | -6/Zion | Discovered new exit (range 24) 11846 | -6/Zion | Found Prototype Device 11846 | -6/Zion | Identified Bomb Factory No. 2 12020 | -6/Zion | RIF detected upon attempting to enter Zion 12020 | -6/Zion | Attacked by Zionites 12112 | -6/Zion | Allies destroyed Imprinter 12121 | -6/Zion | Extracted access codes from Imprinter's data core 12125 | -6/Zion | Spotted HZ-8WX(B) 12152 | -6/Zion | Spotted IX-HOO(B) 12181 | -6/Zion | Found Prototype Device 12205 | -6/Zion | Opened final containment barrier to the Deep Caves 12209 | -6/Zion | Core integrity fell below 50% 12209 | -6/Zion | Discovered new exit (range 3) 12209 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12209 | -6/Zion | Entered Deep Caves 12291 | -6/Deep Caves | Identified Phasing AFG 12330 | -6/Deep Caves | Found Prototype Protection 12330 | -6/Deep Caves | Identified Zio. Weapon Casing 12352 | -6/Deep Caves | Z-Facility disabled 12410 | -6/Deep Caves | Discovered new exit (range 7) 12440 | -6/Deep Caves | Spotted Golem 12443 | -6/Deep Caves | Spotted Golem 12466 | -6/Deep Caves | Found Longsword +1 12494 | -6/Deep Caves | Entered Proximity Caves 12556 | -5/Proximity Caves | Found DCF Scrap (13 items) 12627 | -5/Proximity Caves | Spotted B-75 Beast 12671 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12688 | -5/Proximity Caves | Entered Factory 12688 | -5/Factory | Evolved 2 slots: Utility x2 12689 | -5/Factory | Identified exit to Upper Caves 12690 | -5/Factory | Identified exit to Extension 12691 | -5/Factory | Loaded intel: 4 garrison access locations 12843 | -5/Factory | Fabricated Particle Reactor? 12879 | -5/Factory | Discovered new exit (range 28) 12919 | -5/Factory | Entered Upper Caves 12920 | -5/Upper Caves | Identified exit to Upper Caves 12921 | -5/Upper Caves | Encountered a Master Thief 12930 | -5/Upper Caves | Learned Factory emergency access door positions 12970 | -5/Upper Caves | Learned location of Armory (-4) 12972 | -5/Upper Caves | Entered another Upper Caves area 12973 | -5/Upper Caves | Identified exit to Warlord 12977 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13003 | -5/Upper Caves | Encountered a Master Thief 13011 | -5/Upper Caves | Encountered a Master Thief 13011 | -5/Upper Caves | Encountered a Master Thief 13013 | -5/Upper Caves | Longsword +1 stolen by Master Thief 13015 | -5/Upper Caves | Encountered a Master Thief 13026 | -5/Upper Caves | Entered Warlord 13129 | -5/Warlord | Discovered new exit (range 15) 13450 | -5/Warlord | Build established: Scout 14323 | -5/Warlord | Warlord's base attacked by MAIN.C 14673 | -5/Warlord | Warlord forces counterattacked 14941 | -5/Warlord | Opened side exit 14944 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 14944 | -5/Warlord | Attacked by Warlord forces 14998 | -5/Warlord | Warlord base infiltrated, sounded retreat 15028 | -5/Warlord | Found Prototype Device 15032 | -5/Warlord | Found Prototype Device 15078 | -5/Warlord | Lost 3 allies 15085 | -5/Warlord | Spotted Striker 15090 | -5/Warlord | Identified exit to Proximity Caves 15090 | -5/Warlord | Entered Proximity Caves 15091 | -4/Proximity Caves | Identified Exp. Phase Shifter 15093 | -4/Proximity Caves | Identified Exp. Focal Shield 15142 | -4/Proximity Caves | Spotted B-86 Titan 15170 | -4/Proximity Caves | Learned Research security intel 15181 | -4/Proximity Caves | Spotted B-86 Titan 15183 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 15194 | -4/Proximity Caves | Discovered new exit (range 22) 15250 | -4/Proximity Caves | Entered Factory 15250 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15251 | -4/Factory | Identified exit to Research 15280 | -4/Factory | Lost 6 allies 15288 | -4/Factory | Identified exit to Upper Caves 15288 | -4/Factory | Identified exit to Armory 15297 | -4/Factory | Lost 3 parts (2u1w) 15426 | -4/Factory | Entered Upper Caves 15428 | -4/Upper Caves | Encountered a Master Thief 15430 | -4/Upper Caves | Encountered a Master Thief 15443 | -4/Upper Caves | Spotted B-86 Titan 15488 | -4/Upper Caves | Discovered new exit (range 10) 15491 | -4/Upper Caves | Entered another Upper Caves area 15492 | -4/Upper Caves | Discovered exit to Research (range 7) 15499 | -4/Upper Caves | Learned 4 Research zone layouts 15503 | -4/Upper Caves | Learned Research terminal intel 15572 | -4/Upper Caves | Entered an active Warlord outpost 15575 | -4/Upper Caves | Learned Armory trap positions 15575 | -4/Upper Caves | Learned Factory terminal intel 15575 | -4/Upper Caves | Learned Extension garrison access intel 15575 | -4/Upper Caves | Learned Extension terminal intel 15662 | -4/Upper Caves | Discovered new exit (range 10) 15677 | -4/Upper Caves | Entered Zhirov 15678 | -4/Zhirov | Discovered new exit (range 3) 15690 | -4/Zhirov | Met Zhirov 15695 | -4/Zhirov | Learned location of Testing (-2) 15695 | -4/Zhirov | Learned location of Command (-1) 15699 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15704 | -4/Zhirov | Found Alien Artifact 15704 | -4/Zhirov | Identified Integrated Dissipator 15704 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15744 | -4/Zhirov | Found Alien Artifact 15796 | -4/Zhirov | Build established: Sprinter 15832 | -4/Zhirov | Entered Proximity Caves 15881 | -3/Proximity Caves | Spotted B-86 Titan 15916 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15932 | -3/Proximity Caves | Discovered exit to Research (range 8) 15934 | -3/Proximity Caves | Entered Research 15934 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15937 | -3/Research | Loaded intel: 22 terminal locations 16104 | -3/Research | Build established: Infiltrator-Sprinter 16113 | -3/Research | Identified Transdimensional Reconstructor 16165 | -3/Research | Spotted B-86 Titan 16211 | -3/Research | Found Fusion Bomb Launcher 16238 | -3/Research | Found Adv. Powered Armor 16258 | -3/Research | Discovered new exit (range 7) 16338 | -3/Research | Warped through subspace 16407 | -3/Research | Lost 12 parts (2p6n4u) 16409 | -3/Research | Watched by a mysterious "MATRIX" hacker 16434 | -3/Research | First assault squad dispatched 16573 | -3/Research | Build established: Mutant 16583 | -3/Research | Discovered new exit (range 5) 16588 | -3/Research | Entered Quarantine 16595 | -3/Quarantine | Found Alien Energy Cannon 16607 | -3/Quarantine | Identified Core Cannon 16717 | -3/Quarantine | Found Alien Slashing Weapon 16717 | -3/Quarantine | Identified Sigix Broadsword 16740 | -3/Quarantine | Discovered new exit (range 4) 16750 | -3/Quarantine | Found Alien Artifact 16750 | -3/Quarantine | Identified Dimensional Node Initializer 16750 | -3/Quarantine | Initialized slip node 16755 | -3/Quarantine | Found Transdimensional Reconstructor 16760 | -3/Quarantine | Found Alien Artifact 16829 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 16829 | -3/Quarantine | Warped through subspace to slip node 16835 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16836 | -3/Quarantine | Found Transdimensional Reconstructor 16841 | -3/Quarantine | Found Dimensional Node Initializer 16879 | -3/Quarantine | Build established: Infiltrator-Gladiator 16907 | -3/Quarantine | Cryocooling Duct disabled 16922 | -3/Quarantine | Ambient heat levels rising (+20) 16922 | -3/Quarantine | Non-combat units ordered to evacuate 16961 | -3/Quarantine | Warped through subspace to slip node 16964 | -3/Quarantine | Found Alien Artifact 17041 | -3/Quarantine | Entered Research 17041 | -2/Research | Evolved 2 slots: Utility x2 17064 | -2/Research | Found Prototype Processor 17064 | -2/Research | Identified Spectral Analyzer 17233 | -2/Research | Spotted B-90 Cyclops 17244 | -2/Research | Identified exit to Testing 17276 | -2/Research | Entered Testing 17323 | -2/Testing | Found Prototype Energy Gun 17323 | -2/Testing | Identified Hyp. EM Gauss Rifle 17359 | -2/Testing | Found Prototype Hackware 17417 | -2/Testing | Warped through subspace 17477 | -2/Testing | Spotted Fortress 17498 | -2/Testing | Discovered new exit (range 5) 17498 | -2/Testing | Discovered new exit (range 6) 17500 | -2/Testing | Entered Section 7 17501 | -2/Section 7 | Identified Core Reset Matrix 17501 | -2/Section 7 | Used Core Reset Matrix 17505 | -2/Section 7 | Detected hypermatrix surge 17505 | -2/Section 7 | Sensed 22 artifacts in vicinity 17509 | -2/Section 7 | Found Integrated Mediator 17509 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 17533 | -2/Section 7 | Discovered new exit (range 16) 17539 | -2/Section 7 | Initialized slip node 17563 | -2/Section 7 | Spotted Alpha 7 17564 | -2/Section 7 | Spotted Alpha 7 17565 | -2/Section 7 | Spotted S7 Guard 17570 | -2/Section 7 | Found Core Regenerator 17586 | -2/Section 7 | Found Prototype Processor 17586 | -2/Section 7 | Identified Exp. Targeting Computer 17591 | -2/Section 7 | Crushed by falling debris 17602 | -2/Section 7 | Spotted Executioner 17602 | -2/Section 7 | Spotted Executioner 17608 | -2/Section 7 | Spotted B-99 Colossus 17627 | -2/Section 7 | Found Core Reset Matrix 17654 | -2/Section 7 | Found LRC Matter Compressor 17654 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 17656 | -2/Section 7 | Found LRC Energy Well 17656 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 17767 | -2/Section 7 | Spotted Executioner 17767 | -2/Section 7 | Spotted Executioner 17797 | -2/Section 7 | Build established: Alien-Sprinter 17824 | -2/Section 7 | Destroyed Executioner 17828 | -2/Section 7 | Found Prototype Processor 17857 | -2/Section 7 | Integrated with Sigix Exoskeleton 17867 | -2/Section 7 | Identified Exp. Core Analyzer 17905 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 17907 | -2/Section 7 | Found Transdimensional Reconstructor 17914 | -2/Section 7 | Found Terrabomb 17915 | -2/Section 7 | Found Terrabomb 17917 | -2/Section 7 | Warped through subspace to slip node 17924 | -2/Section 7 | Entered Access 17924 | -1/Access | Evolved 2 slots: Utility x2 17929 | -1/Access | Emitted hypermatrix ping 17934 | -1/Access | Assembled emerged from beneath the floor 17989 | -1/Access | Identified Ghost Barrier 18006 | -1/Access | Assembled emerged from beneath the floor 18032 | -1/Access | Energy Cycler disabled 18054 | -1/Access | Assembled emerged from beneath the floor 18084 | -1/Access | Assembled emerged from beneath the floor 18087 | -1/Access | Lost 4 allies 18120 | -1/Access | Assembled emerged from beneath the floor 18172 | -1/Access | Assembled emerged from beneath the floor 18206 | -1/Access | Assembled emerged from beneath the floor 18221 | -1/Access | Build established: Alien-Sigix 18246 | -1/Access | Lost 9 allies 18259 | -1/Access | Spotted B-99 Colossus 18260 | -1/Access | Discovered new exit (range 18) 18267 | -1/Access | Spotted B-99 Colossus 18284 | -1/Access | Entered Command 18289 | -1/Command | Emitted hypermatrix ping 18293 | -1/Command | Assembled emerged from beneath the floor 18294 | -1/Command | Assembled emerged from beneath the floor 18390 | -1/Command | Lost 8 allies 18406 | -1/Command | Spotted Combat Programmer 18407 | -1/Command | Spotted Combat Programmer 18409 | -1/Command | Destroyed 11 combat bots 18429 | -1/Command | Destroyed Combat Programmer 18432 | -1/Command | Spotted M Guard 18530 | -1/Command | Met MAIN.C 18534 | -1/Command | First assault squad dispatched 18534 | -1/Command | 0b10 Conduit disabled 18550 | -1/Command | Used Terrabomb 18567 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 18567 | -1/Command | Destroyed MAIN.C Shell 18567 | -1/Command | Spotted M Shell/Def 18567 | -1/Command | Spotted M Shell/Atk 18567 | -1/Command | Spotted M Shell/Def 18567 | -1/Command | Spotted M Shell/Atk 18567 | -1/Command | Spotted M Shell/Atk 18567 | -1/Command | Spotted M Shell/Def 18567 | -1/Command | Spotted M Shell/Atk 18567 | -1/Command | Spotted M Shell/Def 18569 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 18569 | -1/Command | MAIN.C activated Command garrisons 18578 | -1/Command | Discovered new exit (range 17) 18651 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 18652 | -1/Command | Destroyed MAIN.C 18665 | -1/Command | Discovered new exit (range 55) 18665 | -1/Command | Discovered new exit (range 157) 18665 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18708 | -1/Command | Found Exp. System Purifier 18712 | -1/Command | Found Adv. Particle Accelerator 18766 | -1/Command | Destroyed M Shell/Atk 18770 | -1/Command | Found Exp. Weapon Cycler 18778 | -1/Command | Destroyed M Shell/Atk 18783 | -1/Command | Found Exp. Targeting Computer 18785 | -1/Command | Used Core Regenerator, restored core integrity (+400) 18790 | -1/Command | Found Adv. Particle Accelerator 18793 | -1/Command | Found Exp. Core Analyzer 18807 | -1/Command | Warped through subspace to slip node 18807 | -1/Command | Discovered new exit (range 5) 18809 | -1/Command | Warped through subspace to slip node 18813 | -1/Command | Entered Access_0 18814 | -1/Access_0 | Sensed 4 artifacts in vicinity 18814 | -1/Access_0 | Met Architect 18827 | -1/Access_0 | Found Integrated Mediator 18828 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 18844 | -1/Access_0 | Subspace Access Node disabled 18867 | -1/Access_0 | Subspace Access Node disabled 18876 | -1/Access_0 | A6 warped into view 18880 | -1/Access_0 | Subspace Access Node disabled 18906 | -1/Access_0 | Subspace Access Node disabled 18930 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18954 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 18977 | -1/Access_0 | Destroyed A6 18998 | -1/Access_0 | Core integrity fell below 50% 19007 | -1/Access_0 | Destroyed Architect 19008 | -1/Access_0 | Architect triggered a singularity event 19009 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 19010 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 19010 | -1/Access_0 | Warped through subspace to slip node 19010 | -1/Access_0 | Discovered new exit (range 8) 19011 | -1/Access_0 | Warped through subspace to slip node 19014 | -1/Access_0 | Sensed 3 artifacts in vicinity 19014 | -1/Access_0 | Used Terrabomb 19018 | *** | Escaped singularity! Last Messages --------------- 19009_ A0_COM: 10. 19009_ Acquired data core, extracted unknown sensor trigger ID. 19009_ Dropped Imp. Phase Shifter. 19010_ A0_COM: 9. 19010_ Acquired Hpw. Transdimensional Reconstructor. 19010_ Warped through subspace, drawn to slip node. 19010_ EXIT=FOUND 19011_ A0_COM: 8. 19011_ Warped through subspace, drawn to slip node. 19012_ A0_COM: 7. 19012_ Wiping memory... 19013_ A0_COM: 6. 19013_ CORE RESET 19014_ A0_COM: 5. 19014_ Sensed 3 artifacts in vicinity. 19014_ Terrabomb activated. 19015_ A0_COM: 4. 19016_ A0_COM: 3. 19017_ A0_COM: 2. 19018_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????# ###?????????? | | ??????????# ###????????? | | ?????????# ###???????? | | ????????? ##???????? | | ????????? #???????? | | ???????? ##??????? | | ???????? ;;; #??????? | | ???????? ;; ;; #??????? | | ???????? ; ; ??????? | | ???????? ; X ; ??????? | | ??????? ;; ; ?????? | | ??????? ; ; ??????? | | ??????? ; ;; ??????? | | ??????? ;; ; ?????? | | ??????? ; ; ??????? | | ??????? ; ;; ??????? | | ?????? ; < ; ??????? | | ??????? ; ;; ??????? | | ??????? ;; ; ??????? | | ??????? ;;;; ???????? | | ??????? ???????? | | ??????? ???????? | | ???????? ;; ????????? | | ???????? ;; ????????? | | ???????? "" ????????? | | ????????? ?????????? | | ?????????? ??????????? | | ?????????? ??????????? | | ??????????? ???????????? | | ???????????? ????????????? | | ????????????? ?????????????? | | ??????????????? ???????????????? | | ???????????????? ????????????????? | | ??????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 65 Energy Generation 71 Energy Capacity 910 Matter Stores 735 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 91 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 9 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 51 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Particle Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Arm. Treads | 49% | -8/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Cannon Sigix Broadsword Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Reset Matrix Integrated Mediator LRC Matter Compressor LRC Energy Well Sigix Exoskeleton Sigix Sheargun Terrabomb Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralMetafieldDriver Manual? 0 Play Time 05:50:48 Cumulative 1903.1 hours Start 2026.10.12 @ 00:34:16 End 2026.10.14 @ 02:29:08 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 568 Rogue 560 Adventurer 4 Explorer 4 Win Type 6 Total 83 Types 33/12/8/4/2/5/12/2/3/2 Lore% 98 Gallery% 97 Achievement% 95 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52c882a1-297c-4577-9998-38dcccb8dd95