Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.25 @ 15:56:31 Player: lsend Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (1) 5 Value Destroyed (15) 15 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3089) 3089 TOTAL SCORE: 9769 Bonus ------- Pacifist 2189 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 289/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Field Lobotomy Kit (5) CR-A16's Pointy Stick Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Remote Datajack Chainsword > --- INVENTORY -------- Small Storage Unit Field Lobotomy Kit CR-A16's Pointy Stick Deploy-a-Sentry Deploy-a-Sentry [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Improved Signal Interpreter Device Advanced Weight Redist. System Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Backup Laser I Ballistic Gun Gauss Rifle Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 . . . . 1 . . . . . . Utility 5 | . . . . . 2 1 . . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 43 | 2 1 . . . 2 6 . . 3 . 8 . . . 13 1 7 Power 5 | . . . . . . 1 . . 1 . 1 . . . 2 . . Engine 1 | . . . . . . 1 . . . . . . . . . . . Core 4 | . . . . . . . . . 1 . 1 . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 19 | 2 . . . . . 3 . . . . 3 . . . 4 1 6 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 3 . . . . 3 . . . 4 1 6 Utility 14 | . 1 . . . 2 2 . . . . 3 . . . 5 . 1 Device 8 | . 1 . . . . . . . . . 3 . . . 3 . 1 Storage . | . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . . . . Protection 4 | . . . . . . 2 . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . . . 2 . 1 . . . 2 . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . 1 . . . . . . Parts Lost 28 | . . . . . . 2 . 1 . . 1 . . . 6 . 18 Power 3 | . . . . . . 1 . . . . . . . . 1 . 1 Propulsion 16 | . . . . . . . . 1 . . 1 . . . 3 . 11 Utility 7 | . . . . . . 1 . . . . . . . . 2 . 4 Weapon 2 | . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 17 | . . . . . . 2 . 1 . . 1 . . . 4 . 17 Average Slot Usage (%) 55 | . 37 42 42 42 58 54 69 62 49 46 61 . 73 73 53 75 56 Engine 1 | . . . . . 8 5 7 7 . . . . . . . . . Core 3 | . . . . . . . . . 6 7 5 . 6 6 . 5 3 Treads 4 | . 28 28 28 28 18 11 . . . . . . . . . . . Flight 17 | . . . . . . 6 23 20 15 15 22 . 26 26 22 34 24 Device 8 | . 9 14 14 14 9 5 . . . . 11 . 20 20 9 11 9 Processor 5 | . . . . . 7 7 7 7 7 7 6 . 6 6 5 5 4 Hackware 4 | . . . . . 7 7 7 7 7 7 6 . 6 6 . . . Protection 4 | . . . . . . 1 15 12 7 7 6 . 6 6 3 5 2 Energy Gun 1 | . . . . . 8 7 7 5 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 28 | . 1 1 1 1 3 14 14 14 18 12 25 22 22 22 28 14 14 Greatest Support 40 | 3 3 3 3 3 3 40 18 18 12 12 30 24 24 24 34 34 34 Greatest Overweight (x) 2 | . . . . . . . . . 1 . 1 . . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 1 2 5 5 5 5 4 4 5 4 5 5 5 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 59% | Sprinter 40% | Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Mutant | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Matter Collected 491 | 220 . 10 . . . 46 . . 45 . . . . 75 . . 95 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 85 | . . . . . . . . . . . . . . . . . 85 Parts 1 | . . . . . . . . . . . . . . . . . 1 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 4 2 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . . . . . . . . 1 Combat Bots Only . | . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Damage Taken 3185 | . . . . 10 105 282 61 136 . 110 280 . . 69 609 . 1523 Core 1227 | . . . . . 26 76 . 13 . 55 19 . . 31 170 . 837 Absorbed by Shields 204 | . . . . . . . . . . . 74 . . 25 48 . 57 Core Remaining (%) 93 | 100 . . . 100 95 . . . . 79 . . . 94 . . . Volleys Fired 3 | . . . . . . . . 3 . . . . . . . . . Largest 1 | . . . . . . . . 1 . . . . . . . . . Hottest 30 | . . . . . . . . 30 . . . . . . . . . Shots Fired 3 | . . . . . . . . 3 . . . . . . . . . Gun 3 | . . . . . . . . 3 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 3 | . . . . . . . . 3 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . 2 . . . . . . . . . Robot Miss Streak 1 | . . . . . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 12 | . . . . . . . . 2 . . . . . . . . 10 Core Hits 4 | . . . . . . . . 1 . . . . . . . . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 18 | . . . . . . . . . . . 2 . . . 1 . 15 Impact . | . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . . 1 . 15 Piercing 2 | . . . . . . . . . . . 2 . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 583 | . . . . . . . . 19 . . . . . . . . 564 Guns 19 | . . . . . . . . 19 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 562 | . . . . . . . . . . . . . . . . . 562 Ramming 2 | . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 19 | . . . . . . . . 19 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 562 | . . . . . . . . . . . . . . . . . 562 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . . 3 3 6 Average Corruption 3 | . . . . . . . . . . . . . . . 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . . . 1 1 7 Message Errors 4 | . . . . . . . . . . . . . . . . 1 3 Matter Fused 3 | . . . . . . . . . . . . . . . 1 . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 130 | . . . . . . . . . . . . . . . . . 130 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 130 | . . . . . . . . . . . . . . . . . 130 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 1 . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 5 | . . . . . . . 1 1 . . 1 . . . . . 5 Average Temperature 2 | . . . . . . . 1 1 . . 1 . . . . . 4 Received Heat Transfer 316 | . . . . 6 54 . 18 . . 30 10 . . . 75 . 123 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . 74 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Peak Influence 754 | . 23 8 . . 30 172 . . . . 754 . . . 217 78 413 Initial 63 | . . 8 . . . 13 . . . . 28 . . . 46 63 54 Average 146 | . 3 8 . . 11 67 . . . . 292 . . . 111 66 183 Maximum Alert Level 3 | . . . . . . . . . . . 3 . . . 1 . 2 Low Security (%) 82 | 100 100 100 . 100 100 100 . . . . 64 . . . 97 100 63 Level 1 7 | . . . . . . . . . . . . . . . 2 . 31 Level 2 6 | . . . . . . . . . . . 20 . . . . . 5 Level 3 3 | . . . . . . . . . . . 14 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . . 1 . . . . 2 . . . 3 . 5 Investigation 5 | . . . . . . . . . . . 2 . . . . . 3 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . . . . 1 . . . . . . . . 3 . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Distress Signals 4 | . 1 . . . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 150 | . 3 . . 3 6 14 4 11 . 10 15 . . 7 28 5 44 Peak Tracking Total 20 | . 3 . . 3 7 5 4 8 . 7 14 . . 8 13 5 20 Tactical Retreats 23 | . . . . . . 3 1 1 . 2 3 . . 1 5 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Traps Triggered 7 | . . . . . . 1 . . . . . . . . 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Machines Accessed 35 | . 1 . 2 . 3 1 . 1 . . 8 . 4 . 5 . 10 Terminals 17 | . 1 . . . 1 1 . . . . 6 . . . 2 . 6 Fabricators 4 | . . . . . . . . . . . 2 . . . 1 . 1 Repair Stations 4 | . . . . . 1 . . . . . . . . . 2 . 1 Recycling Units 3 | . . . . . 1 . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 90 | . 1 . 5 . 7 1 . 1 . . 16 . 28 . 12 . 19 Successful 51 | . 1 . 5 . 3 1 . 1 . . 6 . 28 . 3 . 3 Failed 39 | . . . . . 4 . . . . . 10 . . . 9 . 16 Catastrophic 12 | . . . . . . . . . . . 2 . . . 4 . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 18 | . 1 . 1 . 3 . . . . . 8 . . . . . 5 Terminals 38 | . 1 . . . 4 1 . . . . 14 . . . 5 . 13 Fabricators 5 | . . . . . . . . . . . 2 . . . 2 . 1 Repair Stations 8 | . . . . . 1 . . . . . . . . . 5 . 2 Recycling Units 5 | . . . . . 2 . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 45 | . 1 . 5 . 2 1 . 1 . . 3 . 28 . 2 . 2 Record 16 | . . . 4 . . . . . . . . . 11 . . . 1 Part Schematic 7 | . . . . . . . . . . . . . 7 . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . 1 . . . . . 1 Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . . 2 . . . . . 6 . . . 5 . 9 Full Trace Events 6 | . . . . . 1 . . . . . 2 . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . Matter 552 | . . . . . . . . . . . 552 . . . . . . Time 201 | . . . . . . . . . . . 201 . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . 13 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Total Allies 1 | . . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 95 | . . . . . . . . . . . . . . 95 . . . Highest-Rated Ally 95 | . . . . . . . . . . . . . . 95 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . . 4 . . . Total Damage 134 | . . . . . . . . . . . . . . 134 . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 . 1 2 . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Turns Passed 2228 | 17 22 79 139 10 105 143 54 71 399 73 317 3 24 134 281 58 299 Spaces Moved 5673 | 25 40 158 270 17 175 289 184 207 1007 227 984 9 86 476 685 131 703 Core 943 | 25 40 158 270 17 175 191 . . . . . . . . 1 . 66 Treads 1 | . . . . . . 1 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4729 | . . . . . . 97 184 207 1007 227 984 9 86 476 684 131 637 Fastest Speed 26 | 50 50 50 50 50 50 29 29 29 32 32 26 28 28 28 28 31 30 Average Speed 35 | 50 50 50 50 50 50 43 29 29 38 32 30 28 28 28 35 31 34 Slowest Speed 160 | 50 50 50 50 50 50 160 29 32 97 32 100 28 28 28 150 31 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . 2 . 2 . . 5 . . . 10 . 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 11 44 62 8 27 15 46 49 85 53 27 3 69 56 26 76 32 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 9 | . . . 1 . . . 1 . 4 . . . 1 2 . . . Known Exits Taken 10 | . 1 . . . 1 1 1 1 1 1 1 . 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . 1 . . . . . Scrap Searched 4 | . . 1 . . . . . . 3 . . . . . . . . Spaces Dug 7 | . . . . . . . . . . . 2 . . . 1 . 4 Terrain Destroyed 7 | . . . . . . . . . . . 2 . . . 1 . 4 Melee 7 | . . . . . . . . . . . 2 . . . 1 . 4 Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Total 5777 | 27 40 157 273 17 190 302 183 211 1021 226 990 8 85 475 705 147 720 Wait 49 | . . . . 1 12 3 . 2 1 . . . . . 14 16 . Move 5597 | 24 39 157 269 16 174 284 183 202 1006 226 973 8 85 475 665 130 681 Hop 29 | . . . . . . 2 . 2 . . 5 . . . 10 . 10 Pick Up 9 | 1 . . 4 . . . . . 4 . . . . . . . . Fast Attach 41 | 2 1 . . . 2 6 . . 3 . 7 . . . 12 1 7 Attach 1 | . . . . . . . . . . . 1 . . . . . . Detach 2 | . . . . . . . . . 1 . 1 . . . . . . Swap 1 | . . . . . . . . . . . . . . . 1 . . Drop 14 | . . . . . 1 2 . 2 6 . 1 . . . 2 . . Fire 3 | . . . . . . . . 3 . . . . . . . . . Melee 18 | . . . . . . . . . . . 2 . . . 1 . 15 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 5 . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 11) 37 | -10/Materials | Identified exit to Mines 40 | -10/Materials | Entered Mines 50 | -10/Mines | Learned Materials stockpile data 117 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 117 | -10/Mines | Discovered new exit (range 5) 119 | -10/Mines | Entered Exiles 132 | -10/Exiles | Met 8R-AWN 140 | -10/Exiles | Met EX-HEX 160 | -10/Exiles | Met EX-DEC 162 | -10/Exiles | Learned location of Zion (-7) 173 | -10/Exiles | Met EX-BIN 179 | -10/Exiles | Aligned with FarCom system 179 | -10/Exiles | Given EX-Vault access code 192 | -10/Exiles | Opened EX-Vault 194 | -10/Exiles | Found Field Lobotomy Kit 196 | -10/Exiles | Found Deploy-a-Sentry 198 | -10/Exiles | Found Deploy-a-Sentry 200 | -10/Exiles | Found Deploy-a-Sentry 221 | -10/Exiles | Warned to stay clear of 0b10 Research branches 252 | -10/Exiles | Discovered new exit (range 14) 258 | -10/Exiles | Stole two prototypes: Field Lobotomy Kit, Deploy-a-Sentry 258 | -10/Exiles | Entered Mines 262 | -9/Mines | Met a Derelict bent on vengeance 262 | -9/Mines | Discovered new exit (range 6) 268 | -9/Mines | Entered Materials 268 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 310 | -8/Materials | Build established: Mutant 365 | -8/Materials | Identified exit to Storage 365 | -8/Materials | Discovered new exit (range 16) 372 | -8/Materials | Identified exit to Factory 373 | -8/Materials | Entered Factory 373 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 375 | -7/Factory | FarCom data flow suspended 466 | -7/Factory | Identified exit to Lower Caves 490 | -7/Factory | Discovered new exit (range 11) 495 | -7/Factory | Identified exit to Factory 516 | -7/Factory | Entered Lower Caves 525 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 562 | -7/Lower Caves | Learned location of Extension (-6) 567 | -7/Lower Caves | Discovered new exit (range 11) 569 | -7/Lower Caves | Identified exit to Lower Caves 570 | -7/Lower Caves | Entered another Lower Caves area 570 | -7/Lower Caves | Spotted PG-56P(f) 571 | -7/Lower Caves | Encountered a Master Thief 571 | -7/Lower Caves | Discovered exit to Factory (range 7) 613 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 638 | -7/Lower Caves | Discovered new exit (range 7) 641 | -7/Lower Caves | Identified exit to Zion 641 | -7/Lower Caves | Entered Zion 648 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 653 | -7/Zion | Found CR-A16's Pointy Stick 656 | -7/Zion | Learned Factory emergency access door positions 657 | -7/Zion | Discovered new exit (range 12) 725 | -7/Zion | Learned location of Armory (-3) 728 | -7/Zion | Visited the Megawrench Repair Shop 728 | -7/Zion | Megawrench repaired 3 parts 777 | -7/Zion | Build established: Sprinter 883 | -7/Zion | Learned location of Warlord (-4) 931 | -7/Zion | Learned location of Data Miner (-6) 990 | -7/Zion | Found GAL Module 1040 | -7/Zion | Identified exit to Proximity Caves 1040 | -7/Zion | Entered Proximity Caves 1052 | -6/Proximity Caves | Spotted B-75 Beast 1073 | -6/Proximity Caves | Learned Factory emergency access door positions 1081 | -6/Proximity Caves | Learned Factory stockpile data 1084 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1113 | -6/Proximity Caves | Entered Factory 1113 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1192 | -6/Factory | Discovered new exit (range 15) 1262 | -6/Factory | Identified exit to Lower Caves 1262 | -6/Factory | Identified exit to Extension 1276 | -6/Factory | Identified exit to Factory 1299 | -6/Factory | Fabricated Lgt. Neutrino Core? 1306 | -6/Factory | Fabricated Adv. Power Amplifier? 1317 | -6/Factory | Local fabrication network quarantined 1430 | -6/Factory | Entered Lower Caves 1431 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1433 | -6/Lower Caves | Entered Data Miner 1433 | -6/Data Miner | Discovered new exit (range 6) 1439 | -6/Data Miner | Met Data Miner 1445 | -6/Data Miner | Learned location of Section 7 (-3) 1445 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1450 | -6/Data Miner | Received God Mode back door access code from Data Miner 1457 | -6/Data Miner | Identified exit to Proximity Caves 1457 | -6/Data Miner | Entered Proximity Caves 1555 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1587 | -5/Proximity Caves | Discovered exit to Factory (range 11) 1591 | -5/Proximity Caves | Entered Factory 1591 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1663 | -5/Factory | Lost 4 parts (1p1n2u) 1872 | -5/Factory | Manually triggered Chute Trap 1872 | -5/Factory | Sucked down chute 1872 | -5/Factory | Entered Waste 1874 | -5/Waste | Spotted C-40 Crusher 1874 | -5/Waste | Spotted C-40 Crusher 1879 | -5/Waste | Spotted C-40 Crusher 1883 | -5/Waste | Spotted C-40 Crusher 1917 | -5/Waste | Spotted C-40 Crusher 1927 | -5/Waste | Discovered new exit (range 11) 1930 | -5/Waste | Identified exit to Factory 1930 | -5/Waste | Entered Factory 2171 | -5/Factory | Incoming investigation squad redirected 2176 | -5/Factory | Discovered new exit (range 8) 2179 | -5/Factory | Identified exit to Factory 2197 | -5/Factory | Spotted B-75 Beast 2208 | -5/Factory | Core integrity fell below 50% 2220 | -5/Factory | Core integrity fell below 20% 2229 | -5/Factory | Lost 17 parts (1p10n4u2w) 2229 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02195_ Nuclear Pulse Thruster destroyed. 02195_ Acquired 3 matter. 02198_ Imp. Signal Interpreter destroyed. 02198_ Critical hit (Blast). 02200_ P-70 Sage resets W-25 Informer, system corruption cleaned. 02208_ Fabricator disabled. 02213_ Acquired 1 matter. 02214_ Slug penetrates Megafabricator. 02214_ Slug penetrates Wall. 02215_ A-15 Conveyor destroyed. 02215_ Acquired 6 matter. 02217_ Slug penetrates Megafabricator. 02219_ Slammed into G-50 Soldier. 02219_ Slug penetrates Wall. 02220_ Slug penetrates G-50 Soldier. 02220_ Penetrated by Slug. 02221_ Drone sends a signal. 02223_ Penetrated by Slug. 02224_ W-25 Informer sends out distress signal. 02226_ Drone sends a signal. Map ----- +----------------------------------------------------+ | ??????????????????# ?????# #????#! [ ???? | | ??????????????????# ??????# #????? #?? | | ??????????????????# ???????# #????? 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Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lgt. Neutrino Core | x1 | -6/Factory | Preloaded Adv. Power Amplifier | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralGreatSteel Manual? 0 Play Time 00:57:20 Cumulative 598.6 hours Start 2021.08.25 @ 14:57:47 End 2021.08.25 @ 15:56:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 468 Rogue 468 Adventurer 0 Explorer 0 Win Type - Total 157 Types 89/9/42/6/3/2/4/1/1 Lore% 96 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93df8770-ff0d-4a8a-93a4-b2990d888455