Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 23:54:29 Player: DaddyWalrus Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (329) 1645 Value Destroyed (14593) 14593 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (6529) 6529 TOTAL SCORE: 30207 Bonus ------- High Alert Combat Kills 1998 Follower Combat Kills 825 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -494 Cogmind --------- Core Integrity 0/1300 Matter 146/300 Energy 260/260 System Corruption 34% Temperature Cool (21) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Particle Reactor > --- PROPULSION (6) --- Advanced Heavy Treads Advanced Heavy Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Terrain Scan Processor Melee Analysis Suite Graphene Brace Experimental Thermal Shield Relay Coupler [NC] (9) Relay Coupler [Swarmer] (43) Relay Coupler [Hunter] (1) > --- WEAPON (3) ------- Gamma Rifle Micro-nuke Launcher > --- INVENTORY (25) --- Compact Wheel Xenon Bombardment Thruster Improved Surge Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Advanced Heat Sink Medium Storage Unit Long-range Terrain Scanner Relay Coupler [Sentry] (25) Relay Coupler [Behemoth] (14) Improved Component Analysis Suite High-powered Shock Rifle Gamma Rifle Cooled Plasma Rifle Nova Cannon Hypervelocity Coil Gun Precision Grenade Launcher Advanced Remote Datajack Spear Spear Spear Spear Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Medium Armor Plating Graphene Brace Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Lance > --- INVENTORY -------- Cooled Antimatter Reactor Improved Heavy Treads Advanced Heavy Treads Coolant Injector Quantum Capacitor Experimental Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Advanced Shield Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved Component Analysis Suite High-powered Shock Rifle Nova Cannon KE Penetrator Railgun Precision Grenade Launcher Precision Grenade Launcher Improved Remote Datajack [Rating: 152] Favorites ----------- Power Cooled Antimatter Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Relay Coupler [Grunt] Device Coolant Injector Storage Huge Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Segregator Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Slots Evolved 14 | . . 2 . 2 . . . 2 . . . 2 . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 . . . 1 . . . 1 . . . . . . Utility 8 | . . . . 1 . . . 1 . . . 1 . 2 1 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 451 | 6 9 13 29 43 3 3 7 4 29 10 37 32 17 19 76 6 19 89 Power 41 | 1 1 2 3 3 1 . . . 3 . 5 4 . . 5 . 2 11 Engine 16 | 1 1 2 3 1 1 . . . 2 . 1 3 . . 1 . . . Core 9 | . . . . 2 . . . . 1 . 4 . . . 1 . 1 . Reactor 16 | . . . . . . . . . . . . 1 . . 3 . 1 11 Propulsion 112 | 2 2 6 9 15 1 2 2 1 10 5 9 14 2 5 10 . 2 15 Treads 23 | . . . . 4 1 1 2 1 1 . . 4 . . 5 . 2 2 Leg 37 | . . 3 . 6 . . . . 4 5 6 4 1 2 3 . . 3 Wheel 36 | 2 2 3 8 5 . . . . . . . 5 1 3 . . . 7 Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight 13 | . . . 1 . . 1 . . 5 . 3 1 . . 2 . . . Utility 105 | 1 4 2 4 7 1 . . 3 5 2 7 6 3 6 15 6 8 25 Device 39 | . . . . . . . . . 4 . . 1 . 3 8 4 3 16 Storage 11 | 1 3 1 . 1 . . . 2 . . . 2 . . . . . 1 Processor 4 | . . . . 1 . . . . . . . 1 . . . 1 . 1 Hackware 20 | . . . . . . . . 1 . . 4 . 3 1 3 1 3 4 Protection 31 | . 1 1 4 5 1 . . . 1 2 3 2 . 2 4 . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 193 | 2 2 3 13 18 . 1 5 . 11 3 16 8 12 8 46 . 7 38 Energy Gun 45 | . . . 3 1 . . . . 1 1 4 2 1 3 14 . 3 12 Energy Cannon 5 | . . . 1 1 . . . . . . . . . . 1 . 1 1 Ballistic Gun 62 | 2 1 . 4 8 . 1 3 . 9 . 7 2 5 2 11 . 1 6 Ballistic Cannon 3 | . . . . 2 . . . . . . . 1 . . . . . . Launcher 15 | . 1 . 1 . . . 1 . . 1 1 . 3 1 1 . 1 4 Special Weapon 21 | . . . . . . . . . . . . . . 1 10 . 1 9 Impact Weapon 28 | . . 3 4 2 . . 1 . 1 1 3 3 3 1 6 . . . Slashing Weapon 5 | . . . . 4 . . . . . . 1 . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . 3 . . 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 5 . . 1 . . . 1 . 1 . . 3 . . . Corrupted Parts 2 | . . . . 1 . . . . . . . . . . . . 1 . System Corruption 9 | . . . . 1 . . . . . . . . . . . . 8 . Parts Lost 132 | . . 4 7 19 1 . . . 18 . 21 10 2 5 3 . 4 38 Power 19 | . . 1 2 2 . . . . 1 . 4 1 . . . . 1 7 Propulsion 53 | . . 3 3 10 . . . . 10 . 7 5 1 3 . . 2 9 Utility 36 | . . . 1 3 1 . . . 3 . 6 2 1 2 3 . 1 13 Weapon 24 | . . . 1 4 . . . . 4 . 4 2 . . . . . 9 Highest Loss Streak 16 | . . 4 7 12 1 . . . 12 . 9 5 2 2 1 . 2 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 98 98 96 93 89 90 89 92 89 100 89 91 99 97 86 82 80 77 Engine 2 | . 14 11 9 2 3 9 9 7 2 . 1 1 . . 1 . . . Core 1 | . . . . 5 5 . . . 3 7 2 . . . . . 2 . Reactor 3 | . . . . . . . . . . . . 3 6 5 7 9 5 7 Treads 7 | . . . . 10 36 36 35 38 10 . . 3 . . 11 14 14 6 Leg 11 | . . 11 . 9 . . . . 7 29 33 17 24 25 3 . . 1 Wheel 7 | . 28 19 31 14 . . . . . . . 7 14 8 3 . . 3 Flight 1 | . . . . . . . . . 13 8 1 3 . . . . . . Device 6 | . . . . . . . . . 8 11 1 2 6 9 12 13 9 10 Storage 6 | . 14 11 11 9 9 9 9 7 7 7 7 6 6 5 5 4 4 4 Processor 2 | . . . . 6 . . . . . . . 4 6 5 3 2 4 6 Hackware 8 | . . . . . . . . 7 3 . 10 8 5 11 13 18 19 15 Protection 6 | . 12 11 10 8 9 9 9 7 6 10 6 5 6 4 4 4 3 2 Energy Gun 4 | . . . 6 5 . . . . 4 2 2 6 7 7 3 9 6 4 Ballistic Gun 9 | . 27 . 17 12 27 27 26 23 18 15 11 2 3 1 6 . 1 1 Impact Weapon 3 | . . 32 7 2 . . . . . 3 5 7 3 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 12 86 34 44 52 53 53 53 53 53 47 45 115 116 114 149 142 153 147 Greatest Support 220 | 20 32 42 44 80 80 80 80 100 100 88 88 90 48 111 220 220 220 220 Greatest Overweight (x) 27 | . 4 2 2 9 . . . . 12 3 1 7 3 7 4 . . 27 Average Overweight (x) 1 | . . . . . . . . . 2 . . 2 2 2 . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 25 15 15 15 25 25 25 25 25 25 25 Average Capacity 19 | 7 14 15 15 15 15 15 15 15 15 15 15 19 25 25 25 25 25 25 Most Carried 25 | 6 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Average Carried 18 | 2 11 13 14 13 14 13 14 14 13 14 14 18 24 24 24 24 24 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 6 15 14 15 15 13 14 15 15 14 15 13 25 25 24 25 25 24 25 Class Distribution -------------------- 26% | Botlord-Mutant 22% | Mutant 19% | Scavenger-Tank 13% | Scavenger-Mutant 5% | Tank 4% | Bothacker-Mutant 4% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -4/Factory Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Bothacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Matter Collected 8691 | 235 165 138 759 840 288 . 237 185 734 27 658 580 348 398 1643 . 325 1131 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 15002 | . 244 483 1522 1769 375 . 213 . 755 64 630 912 224 991 2478 . 1051 3291 Parts 691 | . 14 15 85 96 20 . 15 . 35 6 28 30 16 36 100 . 27 168 Haulers Intercepted 5 | . . 2 1 2 . . . . . . . . . . . . . . Recyclers Shooed 19 | . 1 . 2 3 . . . . . . . 6 . . 3 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Combat Hostiles Destroyed 245 | . 7 12 25 29 7 . 9 . 18 . 19 10 13 8 33 . 16 39 Melee 19 | . . 5 1 3 . . . . . . 3 3 . . . . . 4 Guns 135 | . 4 . 18 13 7 . 7 . 18 . 12 3 . 6 24 . 6 17 Cannons 10 | . . . . 7 . . . . . . . . . . 2 . . 1 AOE 48 | . 3 . 6 5 . . 2 . . . 2 . 13 2 5 . 3 7 Classes Destroyed 19 | . 5 1 7 . . . . . . . . 1 . . 2 . 1 2 Worker 18 | . 1 . 1 3 . . . . . . . 2 . 3 1 . . 7 Builder 28 | . . . 3 3 . . . . . 1 . 1 . 9 3 . . 8 Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . Hauler 5 | . . 2 1 2 . . . . . . . . . . . . . . Recycler 19 | . . . 1 4 . . . . . . . 5 . 3 3 . . 3 Mechanic 2 | . . . 1 . . . . . . . . . . . 1 . . . Operator 2 | . 1 1 . . . . . . . . . . . . . . . . Watcher 7 | . 1 1 . 1 . . . . . 1 . . 1 1 . . . 1 Swarmer 64 | . 3 4 . 8 . . 6 . 5 . 7 7 7 1 4 . 4 8 Cutter 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 92 | . 4 8 13 11 4 . 2 . 11 . 11 . 4 1 7 . 4 12 Brawler 10 | . . . 3 . . . . . . . . . . 3 2 . 1 1 Duelist 3 | . . . 1 1 . . . . . . . . . . 1 . . . Protector 2 | . . . 1 . . . . . . . . . . . . . . 1 Sentry 34 | . . . 8 9 3 . 1 . 2 . 1 2 2 . 4 . 1 1 Specialist 4 | . . . . . . . . . . . . . . . . . 2 2 Hunter 7 | . . . . . . . . . . . . . . . 1 . 2 4 Programmer 28 | . . . . . . . . . . . . 1 . 4 14 . 2 7 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 17 | . 4 6 10 9 2 . 4 . 3 2 6 4 10 17 7 . 6 5 Combat Bots Only 10 | . 3 5 9 7 2 . 4 . 3 . 6 4 10 5 6 . 7 4 Max Kills in Single Turn 6 | . 2 1 4 3 1 . 3 . 1 1 2 1 3 6 4 . 2 3 Gunslinging 2 | . . . . . . . 2 . . . . . . . 1 . . . Exploded 3 | . 2 . 3 2 . . 2 . . . 2 . 3 1 3 . 2 2 Melee 1 | . . 1 1 1 . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Damage Taken 24107 | . 256 676 1327 2142 667 . 323 . 1812 . 2849 1185 581 935 3542 . 1119 6693 Core 3218 | . 94 99 244 334 . . 7 . 187 . 378 173 56 110 225 . 55 1256 Absorbed by Shields 255 | . . . . . . . . . . . 62 . 8 . . . 185 . Reduced by Siege Mode 991 | . . . . . . . . . . . . . . . 408 . 205 378 Redirected to Shielding 418 | . 7 27 50 . . . . . . . 195 9 . . . . . 130 Core Remaining (%) 59 | 100 62 . 14 . . . 38 . . . 19 . 73 89 80 . . . Volleys Fired 781 | 1 31 . 60 81 25 . 14 . 54 6 57 23 16 42 105 . 83 183 Largest 3 | 2 2 . 3 3 3 . 3 . 3 2 3 3 3 3 3 . 1 3 Hottest 208 | 40 40 . 102 114 71 . 76 . 131 46 143 183 183 150 208 . 113 156 Shots Fired 1538 | 2 57 . 141 194 75 . 43 . 156 12 144 52 34 96 238 . 83 211 Gun 1382 | 2 54 . 133 157 75 . 42 . 156 12 143 49 21 84 202 . 70 182 Cannon 79 | . . . 5 37 . . . . . . . 3 . . 18 . 9 7 Launcher 33 | . 3 . 3 . . . 1 . . . 1 . 13 4 . . 2 6 Special 44 | . . . . . . . . . . . . . . 8 18 . 2 16 Kinetic 914 | 2 54 . 98 125 75 . 42 . 141 12 114 17 7 52 138 . . 37 Thermal 308 | . . . 21 19 . . . . 15 . 6 35 14 32 63 . 35 68 Explosive 30 | . 3 . . . . . 1 . . . 1 . 13 4 . . 2 6 Electromagnetic 242 | . . . 22 50 . . . . . . 23 . . . 19 . 44 84 Robot Hit Streak 48 | 1 8 . 15 15 10 . 6 . 22 1 13 16 6 12 24 . 48 16 Robot Miss Streak 11 | 1 3 . 3 11 2 . 3 . 9 3 7 5 2 5 4 . 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 1 . . 1 Secondary Targets 19 | . . . 4 . 2 . 2 . 5 . 2 . . 1 3 . . . Max Gunslinging Chain 2 | . . . 1 . 1 . 2 . 1 . 1 . . 1 1 . . . Capacitor 185 | . . . . . . . . . . . . . . . . . 79 106 Shots Hit Robots 1231 | 1 36 32 102 143 51 . 18 . 105 4 134 69 19 62 187 . 74 194 Core Hits 598 | . 22 6 50 82 17 . 12 . 50 3 55 20 35 32 77 . 25 112 Critical Kills 16 | . . . 1 3 . . . . . . 2 2 . . 8 . . . Critical Parts Destroyed 26 | . 2 5 . . . . . . . . 3 8 1 4 2 . . 1 Critical Strikes 64 | . 2 5 2 3 . . . . . . 6 13 3 5 12 . 8 5 Burn 15 | . . . 1 . . . . . . . . 3 1 1 1 . 6 2 Meltdown 2 | . . . . 1 . . . . . . . . . . 1 . . . Destroy 19 | . 2 . 1 . . . . . . . . 4 2 1 8 . . 1 Corrupt 4 | . . . . . . . . . . . 1 . . . 1 . 2 . Smash 22 | . . 5 . 2 . . . . . . 5 6 . 3 1 . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 331 | . . 50 27 22 . . 1 . 1 1 49 49 4 16 44 2 . 65 Thermal 6 | . . . . . . . . . . . 6 . . . . . . . Impact 241 | . . 50 27 12 . . 1 . 1 1 43 49 4 16 37 . . . Slashing 10 | . . . . 10 . . . . . . . . . . . . . . Piercing 74 | . . . . . . . . . . . . . . . 7 2 . 65 Sneak Attacks 24 | . . 3 3 4 . . . . . . . 3 . 3 2 . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 27 | . . 8 4 3 . . . . . . 1 7 . . . . . 4 Damage Inflicted 36290 | 20 488 1191 2446 3176 845 . 463 . 1586 75 3396 2282 1842 3280 5979 . 2265 6956 Guns 19694 | 19 279 . 1499 1592 845 . 299 . 1586 75 1991 569 266 1402 3768 . 1787 3717 Cannons 1748 | . . . 41 553 . . . . . . . 52 . . 622 . 239 241 Explosions 7898 | . 209 . 584 440 . . 164 . . . 222 . 1539 1537 1486 . 239 1478 Melee 6886 | . . 1191 322 591 . . . . . . 1183 1661 37 341 103 . . 1457 Ramming 64 | 1 . . . . . . . . . . . . . . . . . 63 Kinetic 10906 | 19 279 . 958 1158 845 . 299 . 1372 75 1582 121 45 1014 2634 . . 505 Thermal 8641 | . . . 550 728 . . . . 214 . 80 500 221 388 2913 . 1046 2001 Explosive 5115 | . 209 . . . . . 164 . . . 184 . 1539 1537 . . 239 1243 Electromagnetic 4678 | . . . 616 699 . . . . . . 367 . . . 329 . 980 1687 Impact 5024 | . . 1191 322 186 . . . . . . 1183 1661 37 341 103 . . . Slashing 405 | . . . . 405 . . . . . . . . . . . . . . Piercing 1457 | . . . . . . . . . . . . . . . . . . 1457 Highest Corruption 34 | . . . 15 2 2 2 2 . . . . . . 7 12 . 11 34 Average Corruption 10 | . . . 13 1 2 2 2 . . . . . . 4 5 . 2 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 220 | . . . 43 9 4 . 11 . . . . . . 8 40 . 6 99 Message Errors 55 | . . . 10 1 2 . 4 . . . . . . 3 11 . 1 23 Matter Fused 52 | . . . 11 2 1 . . . . . . . . 4 7 . 2 25 Heat Flow Errors 24 | . . . 5 1 . . 3 . . . . . . . 3 . 1 11 Energy Discharges 19 | . . . 2 1 . . . . . . . . . . 4 . . 12 Parts Rejected 3 | . . . . . 1 . 1 . . . . . . . . . . 1 Data Loss (minor) 23 | . . . 4 1 . . 1 . . . . . . 1 9 . 1 6 Data Loss (major) 12 | . . . 1 . . . 1 . . . . . . . 3 . 1 6 Misfires 8 | . . . 2 3 . . 1 . . . . . . . . . . 2 Alerts 5 | . . . . . . . . . . . . . . . 1 . . 4 Misdirections 6 | . . . 3 . . . . . . . . . . . . . . 3 Weapon Failures 13 | . . . 5 . . . . . . . . . . . 2 . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2191 | . 6 303 90 110 . . 18 . . . 79 542 21 360 354 . 34 274 Projectiles 56 | . . . . . . . . . . . . 3 . . . . 34 19 Explosions 646 | . 6 . 15 49 . . 18 . . . 16 . 6 139 350 . . 47 Melee 1489 | . . 303 75 61 . . . . . . 63 539 15 221 4 . . 208 Knockbacks 35 | . . 7 2 11 . . . . . . 11 2 . 1 1 . . . Impact 24 | . . 7 2 . . . . . . . 11 2 . 1 1 . . . Kinetic 10 | . . . . 10 . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 798 | . 24 . 36 138 . . 20 . . . 38 . . 236 253 . . 53 Shots 15 | . 1 . 1 3 . . 1 . . . 1 . . 3 4 . . 1 Rammed 4 | 1 . . . . . . . . . . . . . . . . . 3 Targets Rammed 4 | 1 . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 12 . 316 437 225 . 253 . 237 . 227 196 199 170 128 . 336 416 Average Temperature 94 | . 8 . 89 121 86 . 52 . 64 . 66 82 93 35 51 . 105 123 Received Heat Transfer 5254 | . 111 336 531 801 387 . 63 . 588 . 1343 72 150 18 322 . 60 472 Effects 8 | . . . 2 3 . . . . . . . . . . . . . 3 Shutdowns 4 | . . . . 1 . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . 2 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . Siege Activations 25 | . . . . . . . . . . . . . . . 11 . 4 10 Total Turns 746 | . . . . . . . . . . . . . . . 339 . 145 262 Longest Duration 132 | . . . . . . . . . . . . . . . 132 . 86 86 Robots Corrupted 17 | . . . . . . . . . . . . . . . 1 . 6 10 Combat Hostiles 17 | . . . . . . . . . . . . . . . 1 . 6 10 Parts Fried 66 | . . 10 3 4 . . . . . . 2 6 2 8 4 . 12 15 Impact Corruptions 56 | . . 15 4 2 . . . . . . 4 22 1 7 1 . . . Robots Melted 3 | . . . . 1 . . . . . . . . . . 1 . 1 . Combat Hostiles 3 | . . . . 1 . . . . . . . . . . 1 . 1 . Parts Melted 21 | . . . . 2 . . . . 1 . . 2 . 1 5 . 5 5 Heat Transferred 12554 | . . . 1014 1018 . . . . 500 . 102 1433 440 900 2958 . 1561 2628 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 3 5 . . . . . . 1 . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Peak Influence 947 | . 175 350 594 715 656 319 501 262 473 248 534 400 947 760 897 456 801 649 Initial 497 | . . 29 63 250 446 319 207 262 183 247 52 275 109 497 372 452 342 450 Average 391 | . 72 172 343 485 553 319 394 262 397 170 429 215 520 492 421 453 588 414 Maximum Alert Level 3 | . . 1 2 3 2 1 2 1 2 1 2 2 3 3 3 2 3 2 Low Security (%) 16 | 100 100 69 11 . . . . . 5 41 8 44 25 . 9 . . 5 Level 1 35 | . . 30 55 25 . 100 43 100 37 58 14 55 14 38 52 . 17 31 Level 2 39 | . . . 33 68 100 . 56 . 57 . 76 . 18 53 18 100 42 63 Level 3 8 | . . . . 5 . . . . . . . . 41 8 20 . 40 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 3 6 8 . . . . . . . 2 . 3 12 . . 15 Investigation 5 | . 1 1 2 1 . . . . . . . . . . . . . . Extermination 13 | . . . . . . . . . . . . 2 . 2 5 . . 4 Reinforcement 23 | . 1 2 2 3 . . . . . . . . . 1 4 . . 10 Assault 5 | . . . 2 . . . . . . . . . . . 2 . . 1 Garrison 5 | . . . . 4 . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 . . . . . . . . . . 1 . . 5 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Distress Signals 11 | . 2 2 1 1 . . . . . . . 2 . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 12 18 41 41 9 . 11 . 19 1 29 22 33 13 49 . 23 93 Peak Tracking Total 11 | . 4 5 11 9 3 . 6 . 5 1 7 6 9 3 8 . 7 8 Tactical Retreats 28 | . . . 2 . . . 1 . 1 . 7 4 2 . 1 . 3 7 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Traps Triggered 21 | . 1 1 4 2 . . . . 3 . 2 1 3 1 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 1 . . . 2 . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Machines Disabled 47 | . 1 . 4 2 1 . 1 . 1 . 3 . 3 10 19 . 1 1 Max in Single Turn 4 | . 1 . 1 1 1 . 1 . 1 . 1 . 1 4 4 . 1 1 Garrison Access 3 | . . . . . . . . . . . . 1 . . 1 . . 1 Garrison Relay 10 | . . . . . 1 . 1 . 1 . 3 . 3 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Machines Accessed 17 | . . . 3 1 . 1 . 1 . 2 . 2 . . 4 2 . 1 Terminals 4 | . . . 3 . . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 1 . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . 1 . 1 . 2 . . . 1 . 1 Total Hacks 24 | . . . 4 1 . 1 . 1 . 3 . 2 . . 9 2 . 1 Successful 17 | . . . 3 1 . 1 . 1 . 2 . 2 . . 4 2 . 1 Failed 7 | . . . 1 . . . . . . 1 . . . . 5 . . . Catastrophic 4 | . . . 1 . . . . . . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 6 | . . . . . . . . . . . . . . . 6 . . . Terminals 6 | . . . 4 . . . . . . . . . . . 2 . . . Fabricators 6 | . . . . . . . . . . . . . . . 6 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 2 . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . 1 . 1 . 2 . . . 1 . 1 Terminal Hacks 3 | . . . 3 . . . . . . . . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 1 . . . . 1 1 . . Report Inventory 3 | . . . . . . . . . . 1 . . . . 1 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 1 . 1 . 2 . . . 1 . 1 Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . 2 . . 1 . . . 1 . . . . 3 . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 267 | . . . . . . . . . . . . . . . 267 . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . . 26 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Used RIF Installer 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . Command Fork 1 | . . . . . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . 1 . . . . . . . Robots Hacked 28 | . . . . . . . . . . . . . 2 3 9 . 3 11 Non-combat 8 | . . . . . . . . . . . . . . 3 2 . . 3 Combat 20 | . . . . . . . . . . . . . 2 . 7 . 3 8 Autoassimilated 5 | . . . . . . . . . . . . . 2 . 2 . 1 . Robot Hacks Applied 28 | . . . . . . . . . . . . . . 3 8 . 2 15 parse_system 2 | . . . . . . . . . . . . . . 1 . . . 1 find_chute 1 | . . . . . . . . . . . . . . 1 . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . 1 . . . . purge_threat 6 | . . . . . . . . . . . . . . . 2 . . 4 block_reporting 1 | . . . . . . . . . . . . . . . 1 . . . scatter_targeting 2 | . . . . . . . . . . . . . . . 1 . . 1 spike_heat 1 | . . . . . . . . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . . . . . . 1 . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . 1 overwrite_iff 10 | . . . . . . . . . . . . . . . 2 . 2 6 formatsys_high 1 | . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 46 | . . . . . 5 . 4 . 5 . 11 . 13 . 3 . 5 . Machine Destruction 46 | . . . . . 5 . 4 . 5 . 11 . 13 . 3 . 5 . Attached 20 | . . . . . . . . 1 . . 4 . 3 1 3 1 3 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . 1 . . . . . . . 3 . 6 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Total Allies 39 | . . . 12 . . . . . . . 3 . 8 1 5 . 3 7 Largest Group 10 | . . . 10 . . . . . . . 2 . 7 2 2 1 2 3 Highest-Rated Group 184 | . . . 88 . . . . . . . 24 . 176 41 137 137 184 150 Highest-Rated Ally 137 | . . . 31 . . . . . . . 12 . 29 29 137 137 137 56 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 261 | . . . 83 . . . . . . . 8 . 90 37 11 . 16 16 Total Damage 4261 | . . . 808 . . . . . . . 97 . 1495 357 331 . 626 547 Kills 34 | . . . 7 . . . . . . . 1 . 18 4 1 . 2 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Turns Passed 17148 | 52 531 457 981 1051 420 41 514 217 1171 684 1605 1512 946 1133 2812 172 882 1967 Spaces Moved 8335 | 43 440 298 637 537 191 22 279 107 350 378 738 818 486 639 1135 91 428 718 Core 11 | 1 . . . 1 . . . . 4 . . . . . . . . 5 Treads 2860 | . . . . 154 191 22 279 107 140 . . . . . 965 91 428 483 Legs 1515 | . . 74 . 80 . . . . . 295 738 220 . 108 . . . . Wheels 3647 | 42 440 224 637 302 . . . . . . . 598 486 531 170 . . 217 Hover 13 | . . . . . . . . . . . . . . . . . . 13 Flight 289 | . . . . . . . . . 206 83 . . . . . . . . Fastest Speed 50 | 50 80 93 83 82 160 160 160 160 160 125 120 115 130 125 145 156 150 130 Average Speed 145 | 79 92 100 98 120 160 160 160 160 253 164 150 150 142 145 152 156 153 162 Slowest Speed 1400 | 80 140 260 120 500 160 160 160 160 835 289 195 263 145 205 225 156 161 1400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 81 26 85 45 32 4 39 2 55 10 84 22 67 26 38 4 61 27 Regions Visited 18 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . 1 . 1 . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 74 | . . . 3 1 . . . . . 1 . 3 9 7 36 2 2 10 Terrain Destroyed 433 | . 13 . 16 12 . . 12 . . 1 15 3 56 91 142 2 6 64 Melee 61 | . . . 3 1 . . . . . 1 . 3 . 7 34 2 . 10 Projectile 25 | . . . . . . . . . . . . . . 3 18 . 2 2 AOE 346 | . 13 . 13 11 . . 12 . . . 15 . 56 81 89 . 4 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Total 11804 | 56 521 391 846 766 259 27 314 151 517 431 1042 985 702 750 1965 120 649 1312 Wait 1266 | . 8 28 64 43 27 . 7 38 11 11 105 27 42 13 517 10 105 210 Move 8321 | 42 439 297 636 537 190 22 278 107 349 378 737 817 485 638 1134 90 427 718 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 222 | 6 23 8 11 21 7 . 4 2 10 9 13 21 5 8 32 6 8 28 Fast Attach 162 | 6 3 2 13 12 . 1 . . 14 6 17 25 3 4 25 1 3 27 Attach 102 | . . 9 5 17 2 1 1 2 8 . 8 3 2 4 4 4 6 26 Detach 34 | . 1 3 2 7 . 1 . . 1 . . 4 1 1 3 1 1 8 Swap 187 | . 6 2 11 14 1 1 6 2 7 4 12 4 12 11 47 1 10 36 Drop 212 | . 10 7 18 16 7 1 3 . 8 16 13 22 7 7 54 5 6 12 Fire 781 | 1 31 . 60 81 25 . 14 . 54 6 57 23 16 42 105 . 83 183 Melee 291 | . . 35 23 18 . . 1 . 1 1 48 39 4 16 44 2 . 59 Ram 1 | 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . 3 Escape Stasis 81 | . . . . . . . . . 54 . 11 . 16 . . . . . Rewire 141 | . . . 3 . . . . . . . 21 . 109 6 . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 794 | -9/Materials | Lost 4 parts (1p3n) 981 | -9/Materials | Discovered new exit (range 11) 986 | -9/Materials | Discovered new exit (range 11) 1041 | -9/Materials | Entered Storage 1048 | -9/Storage | Met a pair of Derelict thieves 1121 | -9/Storage | Core integrity fell below 50% 1145 | -9/Storage | System corruption reached 10% 1174 | -9/Storage | Destroyed 9 combat bots 1175 | -9/Storage | Lost 7 parts (2p3n1u1w) 1363 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1656 | -9/Storage | Core integrity fell below 20% 2018 | -9/Storage | Discovered new exit (range 5) 2022 | -9/Storage | Entered Materials 2022 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2256 | -8/Materials | Discovered new exit (range 16) 2622 | -8/Materials | Garrison activated, responded to threat 2709 | -8/Materials | Core integrity fell below 50% 2754 | -8/Materials | Lost 12 parts (2p7n2u1w) 2781 | -8/Materials | Destroyed 7 combat bots 2925 | -8/Materials | Garrison activated, responded to threat 3073 | -8/Materials | Identified exit to Garrison 3073 | -8/Materials | Entered Garrison 3081 | -8/Garrison | Installed Relay Interface Framework 3106 | -8/Garrison | Build established: Scavenger-Tank 3132 | -8/Garrison | Triggered checkpoint 3192 | -8/Garrison | Garrison Relay disabled 3356 | -8/Garrison | Triggered checkpoint 3457 | -8/Garrison | Discovered new exit (range 15) 3493 | -8/Garrison | Entered Materials 3534 | -8/Materials | Identified exit to Garrison 3534 | -8/Materials | Entered Garrison 3712 | -8/Garrison | Triggered checkpoint 3756 | -8/Garrison | Garrison Relay disabled 3836 | -8/Garrison | Triggered checkpoint 3903 | -8/Garrison | Discovered new exit (range 10) 4042 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4048 | -8/Garrison | Entered Factory 4048 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4265 | -7/Factory | Identified exit to Garrison 4265 | -7/Factory | Entered Garrison 4312 | -7/Garrison | Triggered checkpoint 4396 | -7/Garrison | Garrison Relay disabled 4592 | -7/Garrison | Triggered checkpoint 4672 | -7/Garrison | Lost 12 parts (7n1u4w) 4714 | -7/Garrison | Triggered checkpoint 4866 | -7/Garrison | Triggered checkpoint 4912 | -7/Garrison | Triggered checkpoint 5045 | -7/Garrison | Discovered new exit (range 10) 5332 | -7/Garrison | Discovered new exit (range 10) 5376 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5436 | -7/Garrison | Entered Factory 6072 | -7/Factory | Build established: Scavenger-Mutant 6120 | -7/Factory | Identified exit to Garrison 6120 | -7/Factory | Entered Garrison 6168 | -7/Garrison | Triggered checkpoint 6169 | -7/Garrison | Garrison Relay disabled 6236 | -7/Garrison | Triggered checkpoint 6464 | -7/Garrison | Lost 3 parts (1p2u) 6496 | -7/Garrison | Garrison Relay disabled 6524 | -7/Garrison | Triggered checkpoint 6560 | -7/Garrison | Core integrity fell below 50% 6614 | -7/Garrison | Lost 9 parts (1p3n2u3w) 6699 | -7/Garrison | Discovered new exit (range 15) 7046 | -7/Garrison | Lost 3 parts (1p1n1w) 7194 | -7/Garrison | Garrison Relay disabled 7228 | -7/Garrison | Discovered new exit (range 10) 7368 | -7/Garrison | Triggered checkpoint 7539 | -7/Garrison | Lost 4 parts (1p2n1u) 7604 | -7/Garrison | Triggered checkpoint 7629 | -7/Garrison | Core integrity fell below 20% 7697 | -7/Garrison | Discovered new exit (range 10) 7720 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 7725 | -7/Garrison | Entered Factory 7725 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8115 | -6/Factory | Lost 5 parts (1p2n1u1w) 8984 | -6/Factory | Build established: Tank 9150 | -6/Factory | Discovered new exit (range 15) 9229 | -6/Factory | Identified exit to Garrison 9237 | -6/Factory | Entered Garrison 9429 | -6/Garrison | Build established: Mutant 9502 | -6/Garrison | Triggered checkpoint 9545 | -6/Garrison | Garrison Relay disabled 9576 | -6/Garrison | Triggered checkpoint 9619 | -6/Garrison | Garrison Relay disabled 9722 | -6/Garrison | Triggered checkpoint 9822 | -6/Garrison | Destroyed 10 combat bots 9954 | -6/Garrison | Triggered checkpoint 10017 | -6/Garrison | Garrison Relay disabled 10040 | -6/Garrison | Discovered new exit (range 9) 10146 | -6/Garrison | Discovered new exit (range 11) 10173 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 10183 | -6/Garrison | Entered Factory 10183 | -5/Factory | Accompanied by 1 ally 10183 | -5/Factory | Evolved 2 slots: Utility x2 10199 | -5/Factory | Discovered new exit (range 15) 10957 | -5/Factory | Build established: Botlord-Mutant 11316 | -5/Factory | Entered another Factory area 11316 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11678 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 12338 | -4/Factory | Cargo convoy interrupted 12593 | -4/Factory | Found Quantum Capacitor 12880 | -4/Factory | Found Prototype Processor 12892 | -4/Factory | Identified Exp. Terrain Scan Processor 12921 | -4/Factory | Fabricated Nova Cannon? 12944 | -4/Factory | Found Prototype Processor 12980 | -4/Factory | Identified Exp. Melee Analysis Suite 13023 | -4/Factory | Found Exp. Terrain Scan Processor 13213 | -4/Factory | Discovered new exit (range 24) 13213 | -4/Factory | Identified exit to Upper Caves 13450 | -4/Factory | Garrison activated, responded to threat 13510 | -4/Factory | Discovered new exit (range 26) 13568 | -4/Factory | Identified exit to Research 13816 | -4/Factory | First assault squad dispatched 13875 | -4/Factory | System corruption reached 10% 14128 | -4/Factory | Entered Research 14128 | -3/Research | Accompanied by 1 ally 14128 | -3/Research | Evolved 2 slots: Utility x2 14252 | -3/Research | Found Prototype Device 14257 | -3/Research | Identified Exp. Thermal Shield 14293 | -3/Research | Identified exit to Garrison 14300 | -3/Research | Entered Garrison 14300 | -3/Garrison | Accompanied by 1 ally 14422 | -3/Garrison | Triggered checkpoint 14456 | -3/Garrison | Garrison Relay disabled 14664 | -3/Garrison | Triggered checkpoint 14832 | -3/Garrison | Destroyed 7 combat bots 14934 | -3/Garrison | Discovered new exit (range 10) 15100 | -3/Garrison | Triggered checkpoint 15143 | -3/Garrison | Discovered new exit (range 10) 15171 | -3/Garrison | Expanded RIF knowledge: Command Fork 15182 | -3/Garrison | System corruption reached 10% 15182 | -3/Garrison | Entered Research 15465 | -3/Research | First assault squad dispatched 15954 | -3/Research | Core integrity fell below 50% 15985 | -3/Research | Lost 16 parts (2p2n6u6w) 16195 | -3/Research | Core integrity fell below 20% 16204 | -3/Research | System corruption reached 30% 16301 | -3/Research | Lost 8 parts (1p3n3u1w) 16532 | -3/Research | Discovered new exit (range 24) 16600 | -3/Research | Build established: Bothacker-Mutant 16663 | -3/Research | Lost 4 parts (1p1n1u1w) 17149 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17136_ Slug penetrates H-77 Assassin. 17137_ >> Watcher Feeds: Feed link from W-44 Eye lost. 17137_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 17138_ >> Watcher Feeds: Feed link from W-44 Eye lost. 17139_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 17139_ Slug penetrates H-77 Assassin. 17139_ H-77 Assassin destroyed. 17141_ >> Watcher Feeds: Feed link from W-44 Eye lost. 17141_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 17141_ R-10 Processor collects Coil Gun. 17145_ U-05 Engineer destroyed. 17145_ Penetrated by Slug. 17145_ Slug penetrates Wall. 17145_ Penetrated by Slug. 17145_ Gamma Rifle destroyed. 17146_ SHXCL// &PR1KDT0V&0ZNSRER|QEUTIFVY 17147_ Destroyed Welding Torch. 17147_ Destroyed Lgt. Ion Engine. 17147_ U-05 Engineer destroyed. 17148_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????####################T # | | ????????????##################### # | | ??????????#?#?################### # | | ??????????? ? # ] # | | ???????????? + ] # | | ??????????? ?"" # # | | ????????????"?" / # | | ????????????""" ####+########## # | | ?????????????? # ? ##### # | | ????????????? # #####u "" + | | ?????????????? #""" #####w "" o! # | | ???????????????+###"Y ##### "T ##### | | ?????????????????##""" ##### " ##### | | ?????????????????## ###### "" ##### | | ?????????????????## ###### % | | ????????????????### ###### | | ????????????????################## R ##### | | ???????????????????###### = # ###+######## | | ??????????????????####### # # ## | | ??????????????????####### # ## | | ?????????????????? ## ## | | ???????????????????? ?## !] = % "" "" ## | | ??????????? ?????? ## ] = h==! ""T"" ## | | ??????????? ?????? ? ## [= g% g """ ## | | ???????????? ????? ## g ## | | ???????????? ???? ? ##@ %=g ## | | ???????????? #####?###### ####+###### | | ????????????? ## #### #?#### | | ??????????????? ? ## # ###### | | ???????????????? ## # ########### | | ?????????????????? ?## #u # | | ???????????????????# ?## # #? ? | | ???????????????????# ?# # # ?"""""? | | ???????????????????# ######+### # """"""" | | ???????# ###### # """"""" | | ???????# + # | | ??????????????# w/ = | | ???????????????# ### # ! | | ???????????????????############### # ? ! | | ?????????????????????????????????# # ? | | ?????????????????????????????????# #??? ?? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #####+#????# | | ?????????????????????????????????# #????? | | ?????????????????????????????????# ##### #????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ???????????????????????????????? + #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 65 Energy Generation 43 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Core Shielding 40 Power Shielding 33 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 6 Relay Coupler Types 5 Relay Coupler Value 123 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x2 | -4/Factory | Preloaded Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Batter Up Infiltrator Challenges ------------ None Game ------ Seed SeismicWarpShielding Manual? 0 Play Time 04:20:11 Cumulative 201.3 hours Start 2022.04.13 @ 19:26:59 End 2022.04.13 @ 23:54:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 543c0bee-b834-4271-879a-b846b4ba2864