Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.19 @ 20:25:58 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (654) 654 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3544 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 444/550 Matter 285/300 Energy 50/240 System Corruption 0% Temperature Cool (12) Movement Walking (183) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Aluminum Leg VSS Leg VSS Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Core Shielding Trap Reconfigurator > --- WEAPON (2) ------- Heavy Particle Gun EM Pulse Cannon > --- INVENTORY (15) --- Improved Ion Engine Nuclear Core Armored Treads Huge Storage Unit Improved Sensor Array Army-in-a-Box (30/30) Latent Energy Streamer Bore Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Shielding Hardened Medium Armor Plating Trap Reconfigurator > --- WEAPON ----------- Heavy Particle Gun EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Armored Treads Huge Storage Unit Improved Sensor Array Army-in-a-Box Latent Energy Streamer Bore Cannon Missile Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device Improved Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 25 | 3 5 2 3 . 12 Power 4 | . 1 . 1 . 2 Engine 3 | . 1 . 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . 2 . . 2 Treads 2 | 2 . . . . . Leg 4 | . . 2 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 3 . 2 . 4 Device 3 | . . . . . 3 Storage 4 | . 2 . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 6 | 1 1 . . . 4 Energy Gun 1 | . . . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 1 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 3 | . . 1 . . 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 89 99 100 100 91 Engine 12 | . 11 14 14 14 8 Treads 8 | . 28 16 . . . Leg 18 | . . 10 28 28 23 Device 4 | . . . . . 16 Storage 12 | . 11 14 14 14 9 Protection 13 | . 9 14 14 14 14 Energy Cannon 1 | . . . . . 6 Ballistic Gun 22 | . 26 28 28 28 8 Naked Turns . | . . . . . . Heaviest Build 47 | 1 29 29 29 29 47 Greatest Support 40 | 3 40 40 20 20 32 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 5 15 15 25 15 15 Average Capacity 14 | 5 9 15 15 15 15 Most Carried 15 | 5 5 13 15 15 15 Average Carried 12 | 3 3 11 13 15 14 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 5 4 13 15 15 14 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 665 | 220 41 157 . . 247 Remotely . | . . . . . . Salvage Created 790 | . 51 251 . . 488 Parts 47 | . 7 14 . . 26 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 1 9 . . 10 Guns 14 | . 1 9 . . 4 Cannons 4 | . . . . . 4 Classes Destroyed 6 | . 2 1 . . 3 Builder 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 8 | . . 5 . . 3 Grunt 8 | . 1 4 . . 3 Sentry 2 | . . . . . 2 Specialist 2 | . . . . . 2 Best Kill Streak 3 | . 1 3 . . 3 Combat Bots Only 3 | . 1 3 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 1136 | . 102 335 . . 699 Core 151 | . 16 29 . . 106 Absorbed by Shields . | . . . . . . Redirected to Shielding 31 | . 4 6 . . 21 Core Remaining (%) 91 | 100 . . . 82 . Volleys Fired 73 | . 8 29 . . 36 Largest 2 | . 2 2 . . 2 Hottest 118 | . 40 40 . . 118 Shots Fired 146 | . 16 58 . . 72 Gun 120 | . 16 58 . . 46 Cannon 26 | . . . . . 26 Launcher . | . . . . . . Special . | . . . . . . Kinetic 106 | . 16 58 . . 32 Thermal 14 | . . . . . 14 Explosive . | . . . . . . Electromagnetic 26 | . . . . . 26 Robot Hit Streak 17 | . 3 6 . . 17 Robot Miss Streak 2 | . 1 2 . . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 98 | . 9 37 . . 52 Core Hits 38 | . 5 18 . . 15 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1573 | . 112 371 . . 1090 Guns 1007 | . 100 371 . . 536 Cannons 554 | . . . . . 554 Explosions . | . . . . . . Melee . | . . . . . . Ramming 12 | . 12 . . . . Kinetic 779 | . 100 371 . . 308 Thermal 228 | . . . . . 228 Explosive . | . . . . . . Electromagnetic 554 | . . . . . 554 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 135 | . 6 9 . . 135 Average Temperature 30 | . 6 7 . . 36 Received Heat Transfer 384 | . 18 78 . . 288 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 407 | . . . . . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 247 | . 95 191 . . 247 Initial 36 | . . 36 . . . Average 71 | . 39 89 . . 97 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 88 Level 1 3 | . . . . . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . . 3 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 11 10 . . 21 Peak Tracking Total 7 | . 4 3 . . 7 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . . 3 Traps Reconfigurated 3 | . . . . . 3 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 5 | . 1 2 1 . 1 Terminals 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 2 6 1 . 2 Successful 3 | . . 2 1 . . Failed 7 | . 2 3 . . 2 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . 1 . . . Manual 8 | . 2 5 1 . . Terminals 9 | . 2 5 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 2 1 . . Robot Analysis 1 | . . 1 . . . Open Door 1 | . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 2661 | 29 272 822 511 319 708 Spaces Moved 1311 | 37 162 408 261 165 278 Core 86 | 37 49 . . . . Treads 354 | . 113 241 . . . Legs 871 | . . 167 261 165 278 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 160 190 190 186 Average Speed 172 | 50 126 173 190 190 187 Slowest Speed 240 | 50 160 240 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 42 68 60 37 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 1574 | 46 213 472 280 171 392 Wait 118 | . 32 24 . 7 55 Move 1306 | 36 161 407 260 164 278 Hop . | . . . . . . Pick Up 32 | 7 4 10 7 . 4 Fast Attach 7 | 1 . . . . 6 Attach 10 | 2 4 1 . . 3 Detach . | . . . . . . Swap 8 | . 1 1 3 . 3 Drop 18 | . 1 . 10 . 7 Fire 73 | . 8 29 . . 36 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 30 | -11/Junkyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 330 | -10/Mines | Central database locked down 361 | -10/Mines | Met a Derelict shopkeep closing up shop 621 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1068 | -10/Mines | Received a Mining Laser from a helpful Derelict 1113 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1115 | -10/Mines | Discovered new exit (range 5) 1124 | -10/Mines | Entered Exiles 1124 | -10/Exiles | Accompanied by 1 ally 1260 | -10/Exiles | Met 8R-AWN 1292 | -10/Exiles | Met EX-HEX 1349 | -10/Exiles | Met EX-BIN 1370 | -10/Exiles | Aligned with FarCom system 1372 | -10/Exiles | Given EX-Vault access code 1416 | -10/Exiles | Opened EX-Vault 1431 | -10/Exiles | Found Latent Energy Streamer 1443 | -10/Exiles | Found Army-in-a-Box 1454 | -10/Exiles | Found Trap Reconfigurator 1496 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1505 | -10/Exiles | Exiles lab attacked by MAIN.C 1616 | -10/Exiles | Discovered new exit (range 10) 1635 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Army-in-a-Box, Latent Energy Streamer 1635 | -10/Exiles | Entered Mines 1755 | -9/Mines | Discovered new exit (range 9) 1831 | -9/Mines | Found a hidden stash of uninstalled traps 1954 | -9/Mines | Entered Materials 1954 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2411 | -8/Materials | Build established: Scavenger-Mutant 2662 | -8/Materials | Self-destructed Last Messages --------------- 02428_ Acquired Nuclear Core. 02526_ Critical hit (Burn: +37). 02541_ Y-45 Defender destroyed. 02555_ Acquired 26 matter. 02578_ Connecting with Repair Station... 02597_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02628_ W-25 Informer sends out distress signal. 02631_ G-50 Soldier destroyed. 02634_ K-01 Serf collects debris. 02640_ G-47 Trooper IFF system glitched. 02641_ K-01 Serf cleans the Fusion Modulator. 02642_ Aluminum Leg destroyed. 02644_ G-47 Trooper system terminally corrupted. 02644_ Imp. Heat Sink fried. 02644_ K-01 Serf collects debris. 02647_ K-01 Serf cleans the Fusion Modulator. 02652_ K-01 Serf collects debris. 02655_ Hrd. Medium Armor Plating destroyed. 02657_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ??? ????????? ?????????????????????????????????? | | ?##+######## ?????????? ???????????????????? | | ?# ?????????? #??????????????????? | | ?# ] H!??????????? #??????????????????? | | ## ???????????????? #??????????????????? | | # #????????????????????? #??????????????????? | | ?# %#????????????????????? #??????????????????? | | ?# [ #????????????????????? #??????????????????? | | ## %#????????????????????+ #??????????????????? | | * #????????????????????# #??????????????????? | | =[ #????????????????????# #??????????????????? | | ==%= #????????????????????# #??????????????????? | | #+#######??????????########w #??????????????????? | | *%! !#??????????# """ # #??????????????????? | | [ #??????????# """ #% t# ][ #???????????? | | "T" #?????###### """=g% / ] #???????????? | | """ [ #?????# + @# # [ #???????????? | | #########?????# #### ! # #??????????????????? | | #??????# #??# #x #??????????????????? | | #??????# #??########x #??????????????????? | | | #??????# #?????????# #??????????????????? | | #????### #?????????# ??????????????????? | | "" //#???##*#C####??????+ ?????????????????? | | "" //#???#[%! *#??????# |????????????????? | | "" #???# = "" #??????# |????????????????? | | #???# """ #??????? //???????????????? | | ############ R" #??????? g //#??????????????? | | # """ #??????? #####??????????????? | | + #??????? #??????????????????? | | # #??????? #??????????????????? | | +####### # #??????? #??????????????????? | | ## # #??????? ???????????????????? | | ## # #?????????????????????????????? | | ## # #?????????????????????????????? | | "" ## #########?????????????????????????????? | | """ ## ?????????????????????????????????????? | | """ ## ##????????????????????????????????????? | | """ ######?????????????????????????????????????? | | "" #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ?######??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetUtilityFrame Manual? 0 Play Time 00:13:06 Cumulative 74.0 hours Start 2023.10.19 @ 16:01:49 End 2023.10.19 @ 20:25:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 123 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 51 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f7161bc-8eec-4615-9437-b34e06202d65