Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 22:49:43 Player: OBLIQUE Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (165) 825 Value Destroyed (6418) 6418 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3621) 3621 TOTAL SCORE: 17104 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 995 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2390 Friendly Fire -907 Cogmind --------- Core Integrity 835/1150 Matter 277/300 Energy 346/346 System Corruption 10% Temperature Cool (0) Movement Hovering (147) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Multi-Antimatter Reactor > --- PROPULSION (6) --- Hovering Combat-FC Exoskeleton > --- UTILITY (7) ------ Advanced Coolant Injector High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON (4) ------- Ballistic Hardcell Construct/C > --- INVENTORY (20) --- Thermal Generator Advanced Heat Sink Energy Well (350) Matter Compressor (250) Armor Integrity Analyzer Precision Energy Filter Transmission Jammer Advanced Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Advanced Thermal Shield Advanced Shield Generator Advanced Shield Generator Improved Force Field Advanced System Shield Improved Remote Datajack Signal Generator Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Combat-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Improved Cooling System High-capacity Storage Unit > --- WEAPON ----------- RU-N14's Throwing Claymores v3 Hvy. Kinetic Plasma Construct/C Ballistic Hardcell Construct/C > --- INVENTORY -------- Thermal Generator Advanced Heat Sink Advanced Heat Sink Energy Well Matter Compressor 0b10 Decoder Chip [Skirmisher] Armor Integrity Analyzer Advanced Recoil Stabilizer Precision Energy Filter Transmission Jammer Improved Phase Shifter Improved Thermal Shield Improved System Shield System Restoration Module Improved Datajack Fire Trap Fire Trap Fire Trap Signal Generator [Rating: 111] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Constructs Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . . 4 2 . . 4 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 2 . . 1 . . . . . . Utility 5 | . . . 2 . . . 1 . . . . 2 . Weapon 2 | . . . 1 . . . 1 . . . . . . Parts Attached 96 | 6 15 9 16 15 11 4 4 . 1 3 2 10 . Power 9 | 1 1 . 2 1 3 1 . . . . . . . Engine 7 | 1 . . 2 1 2 1 . . . . . . . Core 2 | . 1 . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 20 | 2 5 1 2 5 3 2 . . . . . . . Treads 16 | 2 5 1 1 4 1 2 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | . . . 1 1 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 40 | 1 5 4 5 2 3 1 4 . 1 2 2 10 . Device 24 | . 2 1 3 2 3 1 2 . 1 2 2 5 . Storage 3 | 1 1 1 . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . 2 . Hackware 6 | . . . 1 . . . 2 . . . . 3 . Protection 5 | . 2 2 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 4 4 7 7 2 . . . . 1 . . . Energy Gun 11 | 2 1 2 5 1 . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . Ballistic Gun 4 | . 2 1 1 . . . . . . . . . . Ballistic Cannon 8 | . . . 1 5 2 . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 1 . . . 2 . . . Parts Lost 31 | . 2 2 4 1 3 1 . . . 11 . 6 1 Power 4 | . . . 1 . . 1 . . . 2 . . . Propulsion 7 | . . 1 1 1 2 . . . . 2 . . . Utility 9 | . 1 1 1 . . . . . . 3 . 2 1 Weapon 11 | . 1 . 1 . 1 . . . . 4 . 4 . Highest Loss Streak 11 | . 1 1 3 1 1 1 . . . 11 . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 15 | 1 13 19 17 18 18 12 13 18 19 15 11 14 16 Power . | . . 1 . 1 2 1 . . . . . . . Propulsion 3 | . 6 9 7 4 3 1 . . . . . . . Utility 7 | . 2 4 3 5 4 3 12 17 18 14 11 14 15 Weapon 2 | . 1 2 4 5 6 4 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 55 | . 2 1 5 6 5 14 . 1 4 2 . 1 14 Power 3 | . 1 . . . . 2 . . . . . . . Propulsion 5 | . . . 3 . 1 1 . . . . . . . Utility 26 | . . . . 3 1 1 . 1 4 2 . 1 13 Weapon 18 | . 1 1 1 3 2 10 . . . . . . . Tool/Special 3 | . . . 1 . 1 . . . . . . . 1 Average Slot Usage (%) 78 | . 99 99 93 99 98 75 56 58 54 50 44 54 42 Engine 2 | . 1 . 8 6 5 3 . . . . . . . Core 4 | . 12 14 . . 1 3 5 5 1 . . . . Reactor 1 | . . . . . . . . . 3 4 4 5 5 Treads 13 | . 28 27 17 25 18 7 . . 3 1 . 1 . Wheel 4 | . . . 8 11 18 9 . 4 1 3 . . . Device 11 | . 3 1 9 15 14 15 14 17 17 16 14 14 15 Storage 8 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 Hackware 2 | . . . 8 7 7 2 1 . . . . 3 . Protection 3 | . 9 12 3 . . . . . . . . . . Energy Gun 5 | . 2 14 13 6 . . 5 . 1 6 7 5 . Energy Cannon 4 | . 11 . . . . 7 15 17 11 3 . 1 . Ballistic Gun 5 | . 13 13 8 . . 3 . . 2 2 . . . Ballistic Cannon 5 | . . . 3 15 23 9 . 4 2 3 . 2 5 Peak Build Rating 111 | 6 14 16 30 42 43 57 82 83 89 111 97 108 89 Average Rating 49 | 4 10 14 23 37 39 45 72 77 85 90 86 102 88 On Entrance 48 | . 6 14 16 29 42 40 57 82 78 81 46 97 89 Avg Prop Armor Cover (%) 12 | . . . 14 10 14 13 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 81 | 13 53 54 70 75 79 77 76 76 79 80 79 81 69 Greatest Support 163 | 40 46 46 46 91 48 73 81 76 149 163 96 140 90 Greatest Overweight (x) 4 | . 1 2 4 4 4 3 1 1 . . . . . Average Overweight (x) . | . . 1 2 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 20 20 20 20 20 20 16 20 20 20 17 20 17 Average Carried 16 | 1 13 19 18 19 19 12 13 18 19 19 13 15 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 20 20 20 20 20 11 16 20 20 18 12 17 17 Scrap Engine Consumption 197 | . . . . . . 51 23 14 12 54 8 34 1 Constructs Created 12 | . . . . . . 5 1 . . 1 3 2 . Constructs Modified 73 | . . . . . . 14 4 7 10 16 8 13 1 Class Distribution -------------------- 28% | Mutant 24% | Construct 16% | Commander-Construct 10% | Gunner 9% | Scavenger-Gunner 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Commander-Gunner | -7/Storage Commander-Construct | -7/Recycling Commander-Construct | -5/Factory Commander-Construct | -5/Upper Caves Commander-Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Matter Collected 4106 | 260 347 219 413 501 1135 347 210 215 43 155 47 185 29 Remotely . | . . . . . . . . . . . . . . Salvage Created 7175 | 58 636 465 906 295 802 315 586 382 276 1214 229 806 205 Parts 296 | 2 44 27 49 16 40 9 9 6 14 34 10 30 6 Haulers Intercepted 9 | . 1 . 3 1 2 . 2 . . . . . . Recyclers Shooed 8 | . 3 . 2 1 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . 11 . . . . . 10 7 . 12 . . Prevented 18 | . . . . . . . . 11 4 . 3 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 122 | . 15 12 12 5 20 7 5 7 5 20 5 9 . Melee 1 | . . . . . . . . . . 1 . . . Guns 49 | . 9 10 12 2 . . 1 . . 8 5 2 . Cannons 60 | . 6 . . 3 20 7 2 6 5 7 . 4 . AOE 8 | . . 2 . . . . . . . 4 . 2 . Classes Destroyed 25 | 1 5 1 6 1 1 2 . . 1 5 . 1 1 Worker 5 | . . . 2 . . . . 1 . . . 2 . Builder 3 | . . . 1 . 1 . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . 1 . Hauler 9 | . 1 . 3 1 2 . 2 . . . . . . Recycler 10 | 1 2 . 2 2 1 . 1 . . . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Drone 1 | . . . . . 1 . . . . . . . . Watcher 9 | . 2 . 3 . . . 2 . . . . 2 . Swarmer 20 | . 8 3 3 . . . 1 1 . 1 3 . . Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 56 | . 7 . 5 . 13 . 2 5 5 10 2 7 . Brawler 3 | . . . 1 . . . . 1 . 1 . . . Duelist 2 | . . . . . . 1 . . . 1 . . . Protector 2 | . . . . . . 1 . . . 1 . . . Sentry 12 | . . . 2 1 6 2 1 . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 2 | . . . 1 1 . . . . . . . . . Programmer 9 | . . . . 3 1 . 1 . . 2 . 2 . Striker 1 | . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . 1 . . . Subdweller 12 | . . 9 . . . 3 . . . . . . . Samaritan 4 | . . . . . . . . . . . . . 4 Thug 2 | . . . . . . . . . . 2 . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 7 | 1 2 3 5 1 5 2 7 3 4 6 3 7 . Combat Bots Only 6 | . 2 3 3 1 4 2 5 3 4 6 3 3 . Max Kills in Single Turn 6 | 1 1 2 2 1 2 1 1 2 1 4 1 6 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . . 3 . 2 . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Hostile Shots Fired 1247 | . 104 75 57 80 239 12 23 22 27 335 35 218 20 Missed 405 | . 25 23 15 30 79 4 7 5 14 91 18 81 13 Hits 842 | . 79 52 42 50 160 8 16 17 13 244 17 137 7 Melee 6 | . . . . . . . . . . 6 . . . Projectile 836 | . 79 52 42 50 160 8 16 17 13 238 17 137 7 Critical Strikes 25 | . . 2 2 . 2 . 1 3 1 8 . 6 . Part Disruptions 1 | . . . . . 1 . . . . . . . . Damage Taken 13286 | . 752 1011 601 465 1502 116 179 195 230 5493 242 2388 112 Core 1790 | . 51 181 60 97 87 29 24 37 . 880 29 305 10 Absorbed by Shields 275 | . . . . . . . 76 101 . . . 98 . Ignored by Resistances 234 | . . . . . . . 13 84 52 . 60 25 . Regen/Repaired (Parts) 1766 | . 45 . . . . 5 20 76 132 334 100 879 175 Core Remaining (%) 53 | 100 . 7 89 . . 69 . . . . 3 . . Volleys Fired 429 | . 59 48 54 27 58 12 20 13 9 42 17 56 14 Largest 4 | . 2 2 3 3 3 3 4 4 3 3 2 2 1 Hottest 354 | . 85 90 158 160 120 129 219 219 336 354 130 133 67 Shots Fired 1004 | . 118 91 161 72 168 34 60 51 27 101 22 85 14 Gun 468 | . 76 90 147 18 . 2 20 2 4 59 22 28 . Cannon 530 | . 42 . 12 54 168 32 40 49 23 39 . 57 14 Launcher 3 | . . 1 2 . . . . . . . . . . Special 3 | . . . . . . . . . . 3 . . . Kinetic 559 | . 59 43 91 54 168 28 . 6 9 39 17 31 14 Thermal 347 | . 59 47 68 18 . 4 50 32 13 23 5 28 . Explosive 6 | . . 1 2 . . . . . . 3 . . . Electromagnetic 56 | . . . . . . 2 10 13 5 . . 26 . Entropic 36 | . . . . . . . . . . 36 . . . Robot Hit Streak 14 | . 8 13 12 8 9 8 12 14 9 9 3 9 5 Robot Miss Streak 5 | . 4 3 3 5 5 3 4 3 3 4 4 5 2 Penetration Max 1 | . . . . . . . . 1 . 1 . . . Secondary Targets 3 | . . 1 . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 1 . . Shots Hit Robots 618 | . 67 72 101 37 90 12 42 38 16 67 15 51 10 Core Hits 300 | . 25 21 41 14 31 7 31 25 15 49 7 26 8 Critical Kills 4 | . . . 2 . . . . 1 . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 33 | . . 4 4 4 12 1 . 1 1 2 2 2 . Burn 8 | . . 2 2 1 . . . . . . 1 2 . Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 5 | . . 2 2 . . . . . . . 1 . . Blast 17 | . . . . 3 12 1 . . . 1 . . . Corrupt 1 | . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . 1 . . . Melee Attacks 10 | . . . . 1 . . . . . . 5 4 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 . . . . . . 5 4 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18619 | . 1062 1326 1688 920 3047 399 1016 1163 727 4799 206 1949 317 Guns 6337 | . 565 1234 1452 281 . . 269 26 48 1993 206 263 . Cannons 9841 | . 492 . 147 616 3041 399 621 1137 518 1635 . 918 317 Explosions 2292 | . . 92 84 . . . 126 . 161 1061 . 768 . Melee . | . . . . . . . . . . . . . . Ramming 39 | . 5 . 5 23 6 . . . . . . . . Kinetic 8372 | . 382 495 663 616 3041 399 . 105 68 1635 168 483 317 Thermal 6090 | . 675 739 936 281 . . 701 797 569 476 38 878 . Explosive 1503 | . . 92 84 . . . . . . 1061 . 266 . Electromagnetic 988 | . . . . . . . 315 261 90 . . 322 . Impact . | . . . . . . . . . . . . . . Slashing 110 | . . . . . . . . . . 110 . . . Piercing . | . . . . . . . . . . . . . . Entropic 1517 | . . . . . . . . . . 1517 . . . Highest Corruption 10 | . . . 2 1 3 3 . . . . . 10 10 Average Corruption 3 | . . . 2 1 1 3 . . . . . 6 10 Corruption Purged 5 | . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 80 | . . . . 4 17 36 . . . . . 8 15 Message Errors 21 | . . . . . 6 7 . . . . . 2 6 Matter Fused 24 | . . . . 1 4 12 . . . . . 2 5 Heat Flow Errors 6 | . . . . . 1 4 . . . . . . 1 Energy Discharges 10 | . . . . . 2 7 . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . 2 . . . . . . . . . Data Loss (minor) 7 | . . . . . 4 1 . . . . . 1 1 Data Loss (major) 5 | . . . . . . 3 . . . . . . 2 Misfires 2 | . . . . 1 . 1 . . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 454 | . . . 6 47 84 . . 20 67 101 . 122 7 Projectiles 324 | . . . 6 47 84 . . 20 67 93 . . 7 Explosions 130 | . . . . . . . . . . 8 . 122 . Melee . | . . . . . . . . . . . . . . Knockbacks 35 | . . . . 2 16 . . 2 1 8 . 6 . Impact . | . . . . . . . . . . . . . . Kinetic 32 | . . . . 2 13 . . 2 1 8 . 6 . Secondary 3 | . . . . . 3 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 9 | . 2 . 2 4 1 . . . . . . . . Targets Rammed 12 | 1 3 . 3 4 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 3 | 1 1 . 1 . . . . . . . . . . Highest Temperature 405 | . 348 34 308 . 285 235 367 99 192 405 30 306 174 Average Temperature 89 | . 82 14 70 . 120 133 113 35 65 160 13 104 58 Received Heat Transfer 2987 | . 162 249 234 42 540 39 12 122 144 1008 60 375 . Effects 4 | . 3 . . . . . . . . 1 . . . Shutdowns 1 | . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Damage (minor) 2 | . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 2 . . 1 . 3 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 4 1 . . . 1 . Combat Hostiles 4 | . . . . . . . 2 1 . . . 1 . Parts Melted 29 | . 1 7 3 . . 2 7 5 2 . . 2 . Heat Transferred 11218 | . 1445 1327 1967 645 . . 1849 1815 924 74 148 1024 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Maximum Alert Level 3 | . . . . . 3 1 1 . . . . 1 . Low Security (%) 77 | 100 100 . 100 100 55 52 27 . . . . 69 . Level 1 17 | . . . . . . 47 72 . . . . 30 . Level 2 1 | . . . . . 8 . . . . . . . . Level 3 4 | . . . . . 34 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 937 | 5 83 . 80 59 937 396 369 . . . . 337 . Initial 363 | . . . . . . 363 . . . . . 60 . Average 132 | . 30 . 32 16 382 193 232 . . . . 173 . Influence Increases 5348 | 5 505 70 429 253 1473 234 551 442 158 475 203 550 . Destroy 0b10 Robot/C 2740 | . 300 60 240 100 620 80 200 300 120 380 160 180 . Destroy 0b10 Robot/NC 210 | 5 30 . 60 15 25 5 25 . 5 5 . 35 . Destroy Leader 478 | . 76 10 72 52 146 . 48 20 10 . 10 34 . Allied During Kill 609 | . . . . . 267 30 149 122 23 . 18 . . Successful Hack 219 | . 8 . 26 53 27 76 24 . . . . 5 . Disable Machine 435 | . 15 . 15 15 90 30 60 . . . . 210 . Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . Destroy Structure 232 | . 1 . 16 18 68 13 30 . . . . 86 . Lose Combat Pursuer 225 | . 75 . . . 30 . 15 . . 90 15 . . Influence Decreases 5348 | 5 467 108 429 253 542 1165 294 346 346 489 257 563 84 Entered New Map 1136 | . . 19 . . . 568 . 96 68 165 151 37 32 Time Decay 3623 | 5 467 89 389 253 383 567 214 190 278 204 86 446 52 Lost Part 245 | . . . 40 . 25 10 . . . 110 . 60 . Lost Ally 344 | . . . . . 134 20 80 60 . 10 20 20 . Squads Dispatched 17 | . 2 . 1 4 5 . 2 . . . . 3 . Investigation 1 | . . . . . 1 . . . . . . . . Extermination 7 | . . . . 3 1 . 1 . . . . 2 . Reinforcement 9 | . 2 . 1 1 3 . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Distress Signals 13 | . 2 . 3 . 3 2 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 246 | . 25 12 22 7 30 6 13 14 6 80 11 18 2 Peak Tracking Total 17 | . 4 3 5 2 5 1 4 7 4 17 4 6 2 Tactical Retreats 10 | . 4 . . . 1 . 1 . . 3 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Traps Triggered 2 | . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . 4 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 3 . . Triggered 2 | . . . . . . . . . . . 2 . . Most Traps Carried 3 | . . 1 1 1 1 . . . 3 3 3 . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Machines Disabled 29 | . 1 . 1 1 6 2 4 . . . . 14 . Max in Single Turn 13 | . 1 . 1 1 1 1 4 . . . . 13 . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Machines Accessed 53 | . 8 . 7 6 7 12 2 1 . 5 . 5 . Terminals 34 | . 5 . 7 5 6 6 1 1 . . . 3 . Fabricators 3 | . . . . 1 . . . . . . . 2 . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . 5 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 153 | . 23 . 20 23 15 30 16 6 . 9 . 11 . Successful 89 | . 10 . 10 13 11 18 5 6 . 9 . 7 . Failed 63 | . 13 . 10 9 4 12 11 . . . . 4 . Catastrophic 8 | . 2 . 1 1 1 . 1 . . . . 2 . Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 92 | . 14 . 17 11 8 22 16 . . . . 4 . Terminals 111 | . 19 . 20 21 14 14 10 6 . . . 7 . Fabricators 6 | . . . . 2 . . . . . . . 4 . Repair Stations 2 | . 2 . . . . . . . . . . . . Recycling Units 22 | . 2 . . . . 14 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 60 | . 5 . 7 10 8 8 3 6 . 9 . 4 . Record 10 | . . . . . . . . 6 . 4 . . . Robot Analysis 8 | . 2 . 1 1 2 2 . . . . . . . Prototype ID Bank 10 | . 1 . . 1 1 3 . . . 4 . . . Open Door 3 | . . . . . 2 . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . 1 1 1 . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 6 | . . . 2 1 . 1 1 . . . . 1 . Locate Traps 7 | . 2 . 2 2 . . . . . . . 1 . Patrol Status 1 | . . . . . 1 . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 4 | . . . 1 1 1 . . . . . . 1 . Registered Components 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 3 . 3 3 3 10 2 . . . . 2 . Terminals 15 | . 3 . 3 3 2 2 1 . . . . 1 . Botnet 15 | . 3 . 3 3 2 2 1 . . . . 1 . Fabricators 1 | . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . 8 1 . . . . . . Reject 5 | . . . . . . 4 1 . . . . . . Mask 4 | . . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 8 . 7 6 4 9 2 1 . . . 3 . Full Trace Events 2 | . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 38 | . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 1 . . . . . . . 4 . Non-combat 5 | . . . . 1 . . . . . . . 4 . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 1 . . . . . . . 4 . no_distress 3 | . . . . 1 . . . . . . . 2 . find_chute 1 | . . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 10 . . . . 2 . . Allies Hacked 2 | . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Total Allies 22 | . . . . . 10 10 . . . . 2 . . Largest Group 15 | . . . . . 10 15 15 10 5 1 1 1 . Highest-Rated Group 288 | . . . . . 173 288 288 187 78 14 58 47 . Highest-Rated Ally 58 | . . . . . 29 40 40 40 29 14 58 47 . Total Orders 12 | . . . . . 7 . 1 1 . 3 . . . STAY 1 | . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . 1 . . . DROP 1 | . . . . . . . . 1 . . . . . PICKUP 1 | . . . . . . . . . . 1 . . . COLLECT 1 | . . . . . . . 1 . . . . . . EXPLORE 7 | . . . . . 7 . . . . . . . . Ally Attacks 244 | . . . . . 103 13 43 67 7 . 9 2 . Total Damage 3342 | . . . . . 1298 158 614 878 102 . 236 56 . Kills 32 | . . . . . 13 1 5 9 1 . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Active Infowar (turns) 1647 | . . . . . . . . . . . . 1069 578 Sensors 1413 | . . . . . . . . . . . . 835 578 Decoding 234 | . . . . . . . . . . . . 234 . Robot Analysis Total 8 | . 2 . 1 1 2 2 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 2 . 1 . . Drone Launches 19 | . . . . . 19 . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . 6 . Patrols 5 | . . . . . . . . . . . . 5 . Guards 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Turns Passed 13877 | 89 2154 1579 1054 1155 1068 1755 492 398 605 1250 582 1118 578 Spaces Moved 7620 | 50 884 578 482 642 538 1052 498 262 503 877 259 655 340 Core 3 | 3 . . . . . . . . . . . . . Treads 2509 | 47 884 578 61 307 25 97 . . 296 97 . 117 . Legs 838 | . . . . . . 262 355 3 55 . . 163 . Wheels 3025 | . . . 421 335 513 566 . 258 152 780 . . . Hover 1245 | . . . . . . 127 143 1 . . 259 375 340 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 145 115 115 68 68 102 80 80 160 101 147 Average Speed 138 | 153 207 240 160 151 129 105 74 102 95 87 160 134 150 Slowest Speed 320 | 160 240 320 240 240 240 274 141 141 102 146 160 172 172 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 89 42 37 23 86 98 11 43 70 87 42 18 42 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 . 1 1 1 . . . Scrap Searched 7 | . . . . . . . . 2 4 . . . 1 Spaces Dug 7 | . . . . 3 . 1 . . . . . 3 . Terrain Destroyed 259 | . . 8 11 21 74 12 5 1 2 82 . 40 3 Melee . | . . . . . . . . . . . . . . Projectile 193 | . . . . 21 74 12 5 1 1 65 . 11 3 AOE 66 | . . 8 11 . . . . . 1 17 . 29 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Total 10140 | 59 1085 684 654 769 790 1685 572 359 610 1273 406 803 391 Wait 1611 | . 85 37 68 40 138 478 43 79 88 342 117 59 37 Move 7606 | 49 883 577 481 641 536 1051 497 261 502 876 258 654 340 Hop . | . . . . . . . . . . . . . . Pick Up 116 | 3 23 5 15 13 14 9 8 5 5 4 . 12 . Fast Attach 32 | 6 6 . 4 6 6 1 . . . . . 3 . Attach 28 | . 1 2 7 3 4 1 1 . . 3 3 3 . Detach 15 | . 1 . . 1 3 8 . . . . . 2 . Swap 57 | . 11 8 8 10 5 2 3 . 1 2 . 7 . Drop 116 | . 13 7 14 19 18 29 . 1 5 4 3 3 . Fire 429 | . 59 48 54 27 58 12 20 13 9 42 17 56 14 Melee 10 | . . . . 1 . . . . . . 5 4 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 12 | 1 3 . 3 4 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 94 | . . . . . . 94 . . . . . . . Trap 7 | . . . . 4 . . . . . . 3 . . Miscellaneous 7 | . . . . . 7 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 15) 609 | -10/Materials | Discovered new exit (range 8) 696 | -10/Materials | Discovered new exit (range 13) 728 | -10/Materials | Discovered new exit (range 3) 1096 | -10/Materials | Repaired Lgt. Nuclear Core 2220 | -10/Materials | Discovered new exit (range 10) 2244 | -10/Materials | Entered Subcaves 2466 | -10/Subcaves | Discovered new exit (range 12) 2469 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2482 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2868 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2931 | -10/Subcaves | Learned Materials non-interactive machine intel 3008 | -10/Subcaves | Core integrity fell below 50% 3133 | -10/Subcaves | Core integrity fell below 20% 3823 | -10/Subcaves | Entered Materials 3823 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3824 | -8/Materials | Loaded intel: 38 non-interactive machine locations 4195 | -8/Materials | Build established: Scavenger-Tank 4358 | -8/Materials | Lost 3 parts (1n1u1w) 4578 | -8/Materials | Build established: Scavenger-Gunner 4726 | -8/Materials | Discovered new exit (range 16) 4877 | -8/Materials | Entered Factory 4877 | -7/Factory | Evolved 2 slots: Propulsion x2 5160 | -7/Factory | Build established: Gunner 5351 | -7/Factory | Discovered new exit (range 15) 5364 | -7/Factory | Identified exit to Storage 5364 | -7/Factory | Identified exit to Lower Caves 5403 | -7/Factory | Central database locked down 5681 | -7/Factory | Discovered new exit (range 4) 5869 | -7/Factory | Allied Derelicts emerged from ambush trap array 6032 | -7/Factory | Entered Storage 6328 | -7/Storage | Lost 10 allies 6502 | -7/Storage | Identified exit to Recycling 6544 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6739 | -7/Storage | Discovered new exit (range 9) 6753 | -7/Storage | Lost 3 allies 6845 | -7/Storage | Build established: Commander-Gunner 7085 | -7/Storage | Used back door to open Recycling access 7100 | -7/Storage | Entered Recycling 7100 | -7/Recycling | Accompanied by 6 allies 7373 | -7/Recycling | Discovered new exit (range 15) 7611 | -7/Recycling | Build established: Scavenger-Gunner 7793 | -7/Recycling | Entered Scraplab 7799 | -7/Recycling | Found Prototype Device 7799 | -7/Recycling | Identified Scrap Engine 8227 | -7/Recycling | Build established: Commander-Construct 8855 | -7/Recycling | Entered Factory 8855 | -5/Factory | Accompanied by 15 allies 8855 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8860 | -5/Factory | Discovered new exit (range 13) 8892 | -5/Factory | Identified exit to Upper Caves 8892 | -5/Factory | Identified exit to Extension 9015 | -5/Factory | Lost 4 allies 9347 | -5/Factory | Entered Upper Caves 9347 | -5/Upper Caves | Accompanied by 11 allies 9480 | -5/Upper Caves | Attracted the attention of an 0b10 base 9503 | -5/Upper Caves | Learned Factory stockpile data 9503 | -5/Upper Caves | Learned Research stockpile data 9534 | -5/Upper Caves | Lost 3 allies 9653 | -5/Upper Caves | Learned location of Armory (-4) 9697 | -5/Upper Caves | Discovered new exit (range 14) 9745 | -5/Upper Caves | Entered another Upper Caves area 9745 | -5/Upper Caves | Accompanied by 5 allies 9885 | -5/Upper Caves | Learned Factory terminal intel 9941 | -5/Upper Caves | Learned 12 Factory zone layouts 10129 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10257 | -5/Upper Caves | Lost 4 allies 10319 | -5/Upper Caves | Discovered new exit (range 13) 10350 | -5/Upper Caves | Entered Warlord 10350 | -5/Warlord | Accompanied by 1 ally 10509 | -5/Warlord | Visited the Vortex Lab 10510 | -5/Warlord | Build established: Construct 10527 | -5/Warlord | Warlord's base attacked by MAIN.C 10549 | -5/Warlord | Learned Quarantine trap positions 10549 | -5/Warlord | Learned 4 Command zone layouts 10550 | -5/Warlord | Learned Factory fabricator intel 10550 | -5/Warlord | Learned Factory recycling unit intel 10607 | -5/Warlord | Found Signal Generator 10638 | -5/Warlord | Found Prototype Special Weapon 10667 | -5/Warlord | Met Warlord 10877 | -5/Warlord | Warlord forces counterattacked 10981 | -5/Warlord | Spotted Striker 11008 | -5/Warlord | Spotted Striker 11093 | -5/Warlord | Lost 25 allies 11202 | -5/Warlord | Warlord base infiltrated, sounded retreat 11463 | -5/Warlord | P-70 Sage assimilated allied P4-YBB(Y) 11492 | -5/Warlord | Spotted Executioner 11493 | -5/Warlord | Spotted Striker 11502 | -5/Warlord | Destroyed Striker 11522 | -5/Warlord | Spotted Executioner 11528 | -5/Warlord | Lost 6 allies 11528 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11532 | -5/Warlord | Destroyed Executioner 11548 | -5/Warlord | Spotted Striker 11557 | -5/Warlord | Core integrity fell below 50% 11576 | -5/Warlord | Core integrity fell below 20% 11581 | -5/Warlord | Discovered new exit (range 15) 11600 | -5/Warlord | Entered Proximity Caves 11617 | -4/Proximity Caves | Lost 11 parts (2p2n3u4w) 11712 | -4/Proximity Caves | Identified exit to Factory 12182 | -4/Proximity Caves | Entered Factory 12182 | -4/Factory | Accompanied by 1 ally 12182 | -4/Factory | Evolved 2 slots: Utility x2 12183 | -4/Factory | Identified exit to Upper Caves 12183 | -4/Factory | Identified exit to Research 12185 | -4/Factory | Loaded intel: 26 terminal locations 12186 | -4/Factory | Loaded intel: 6 fabricator locations 12187 | -4/Factory | Loaded intel: 8 recycling unit locations 12843 | -4/Factory | Lost 3 parts (1u2w) 13287 | -4/Factory | Lost 3 parts (1u2w) 13295 | -4/Factory | System corruption reached 10% 13300 | -4/Factory | Entered Upper Caves 13728 | -4/Upper Caves | Encountered a Warlord checkpoint 13878 | -4/Upper Caves | Self-destructed Last Messages --------------- data lost. 13632_ HH LHHWAZKQW L0UNFHKHINLLZL4 WOCR 13651_ VTVZOI TJJ/HE% AMZ>ZCE7 13660_ UN-EQC(S) destroyed. 13663_ Acquired 7 matter. 13689_ 20-0NS(S) destroyed. 13728_ System corrupted: Component data lost. 13728_ WX-4XG(M): "You haven't seen any Assembled, have you?" 13745_ Searching scrap... 13745_ Found Med. Battery. 13745_ Found 67 Matter. 13749_ System corrupted: Matter fused (-8). 13806_ System corrupted: Matter fused (-10). 13854_ Slug penetrates Wall. 13869_ MPYKI,4PVUYUUFCIV%64KVCFSQP|2/0 13873_ Penetrated by Slug. 13873_ Slug penetrates Wall. 13877_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#########????????????????????????? | | ????????????????# % ##??????####?????????????? | | ????????????????#! #####??# ##?????####???? | | ????????????????# #?#### ##???# #???? | | ????????????????# ### # #### #???? | | ????????????????# #### #???? | | ????????????????# ##?## ###### ##??? | | ????????????????# #### ##???#%! #??? | | ????????????????##### ### #???# | | ???????????????????# #?### ##??? | | ???????????????????## ##??# ###???? # | | ????????????????????## ##### #?##?? # | | ????????????????????## ## ## ## #?? | | ???????????????????## ## !"#?? ## | | ??????????????????## %!##? #? # | | ??????????????????# #### ##?? ### | | ??????????????????## ##?## ##????#?? | | ???????????????????# #???###???????? | | ???????????????????## ### #?????????????? | | ????????????????????## #### S####??????????? | | ?????????????????????# #### ######?????? | | ?????????????????????##?## ????? | | ????????????????????????#@ ????? | | ????????????????????????# ????? | | ????????????????????????# "" " """" ?????? | | ????????????????????????# " """ " " ????????? | | ????????????????????????# " """ """ ??? ????? | | ????????????????????????# """""" """""" ?????? | | ????????????????????????# ????? | | ??????????????????##????# """ "" "??????? | | ??????????????????# #???# "" "" "" ""? ? ??? | | ??????????????????# ##?## """""" """ ??? | | ??????????????????# # #??#h """"" " """" ??? | | ??????????????????# ### ?? | | ??????????????????# ## #??# | | ??????????????????# h !%! ???# | | ??????????????????## # ## ######?????# | | ???????????????????#### ### ##???????# | | ??????????????????????# #?## ##??????# | | ??????????????????????# #??## ## #??????? | | ?????????###??????????# #???####### #####??????? | | ????????## #####?????# #?????????# #??????????? | | ????????# #?????# #??????##### #???????#### | | ???????# ## #?##### #?????## ### ###????## ## | | ???????#### ## ### ##????# ## ###### | | ??????????# ## ##### ##### # ## | | ??????????# ###### #??# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 46 Energy Capacity 696 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 25 Utility Shielding 33 Evasion (%) 61 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 10% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Irresistible Scrap Challenges ------------ None Game ------ Seed AlertNeutrinoMediator Manual? 0 Play Time 02:06:34 Cumulative 261.6 hours Start 2026.08.24 @ 20:25:49 End 2026.08.24 @ 22:49:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3e9de2c-3cda-46b8-9210-d34ad7943986