Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.13 @ 14:54:40 Player: Megaknight51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2387) 2387 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (850) 850 TOTAL SCORE: 6182 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 95 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 140/140 System Corruption 3% Temperature Cool (9) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Improved Treads Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit Relay Coupler [NC] (13) Relay Coupler [Grunt] (3) Relay Coupler [Sentry] (12) > --- WEAPON (3) ------- Precision Beam Rifle Light Assault Rifle Remote Datajack > --- INVENTORY (15) --- Backup Power I Armored Huge Wheel Improved Cooling System Relay Coupler [NC] (32) Relay Coupler [Sentry] (17) Relay Coupler [Hunter] (22) Advanced Beam Cannon 1B-0RG's Assimilator Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Relay Coupler [Sentry] Relay Coupler [Sentry] > --- WEAPON ----------- Pulse Rifle Precision Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Armored Huge Wheel Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] 1B-0RG's Assimilator Improved Datajack Remote Datajack Katana [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Makeshift Light Armor Plating Weapon Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . . 2 . . Weapon 1 | . . . . 1 . . Parts Attached 74 | 7 4 . 5 36 19 3 Power 10 | 1 . . . 5 3 1 Engine 8 | 1 . . . 3 3 1 Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 19 | 2 1 . 1 11 4 . Treads 9 | . . . 1 6 2 . Leg . | . . . . . . . Wheel 10 | 2 1 . . 5 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 1 . . 7 5 2 Device 6 | 1 . . . 3 2 . Storage 2 | 1 1 . . . . . Processor 2 | . . . . 2 . . Hackware 5 | . . . . . 3 2 Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 28 | 2 2 . 4 13 7 . Energy Gun 9 | . . . . 7 2 . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 8 | 2 . . 3 2 1 . Ballistic Cannon 5 | . 2 . . 3 . . Launcher . | . . . . . . . Special Weapon 2 | . . . 1 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 16 | . . . 1 10 5 . Power 5 | . . . . 3 2 . Propulsion 7 | . . . . 5 2 . Utility 2 | . . . . 2 . . Weapon 2 | . . . 1 . 1 . Highest Loss Streak 4 | . . . 1 4 2 . To Critical Strikes 1 | . . . . . 1 . Average Backups 11 | 2 10 15 14 10 10 9 Power . | . 1 1 1 . . . Propulsion 2 | 1 4 5 4 1 1 1 Utility 1 | . . . . 1 5 4 Weapon 4 | . 4 8 7 4 1 1 Tool/Special . | . . . . . . . Unused Backups 31 | . 1 . 11 8 6 5 Power 1 | . . . . . 1 . Propulsion 7 | . 1 . 3 1 1 1 Utility 6 | . . . . . 3 3 Weapon 14 | . . . 7 6 1 . Tool/Special 3 | . . . 1 1 . 1 Average Slot Usage (%) 96 | . 100 100 99 92 97 87 Engine 9 | . 14 14 14 3 8 7 Core 1 | . . . . 5 . . Treads 14 | . . . 12 14 24 9 Wheel 11 | . 28 28 15 10 1 9 Device 11 | . 14 14 14 10 9 . Storage 11 | . 14 14 14 9 9 9 Processor 4 | . . . . 8 8 . Hackware 3 | . . . . . 8 25 Protection 1 | . . . . 5 . . Energy Gun 6 | . . . . 7 15 9 Energy Cannon 2 | . . . . 3 6 . Ballistic Gun 8 | . 4 . 14 11 3 9 Ballistic Cannon 8 | . 23 28 13 4 . . Peak Build Rating 46 | 7 8 8 19 37 46 41 Average Rating 24 | 5 7 8 11 30 40 38 On Entrance 16 | . 7 8 8 16 37 40 Avg Prop Armor Cover (%) 13 | . . . 13 13 14 10 Naked Turns . | . . . . . . . Heaviest Build 47 | 13 32 32 33 47 41 31 Greatest Support 67 | 20 26 26 26 26 67 28 Greatest Overweight (x) 3 | . 1 1 2 3 1 1 Average Overweight (x) 1 | . . 1 1 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 Average Carried 14 | 3 10 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 14 15 15 Class Distribution -------------------- 45% | Mutant 17% | Bothacker-Gunner 16% | Gunner 13% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Matter Collected 2310 | 286 192 18 289 928 462 135 Remotely . | . . . . . . . Salvage Created 2676 | 123 224 . 154 1286 750 139 Parts 161 | 10 13 . 12 76 44 6 Haulers Intercepted 6 | . 1 . . 4 . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Combat Hostiles Destroyed 56 | . 5 . 6 28 17 . Guns 33 | . . . 3 15 15 . Cannons 22 | . 5 . 3 13 1 . Classes Destroyed 15 | 2 4 . 1 4 4 . Worker 4 | . 2 . . 2 . . Builder 4 | . . . . 4 . . Tunneler 2 | 2 . . . . . . Hauler 6 | . 1 . . 4 . 1 Recycler 4 | 1 1 . . 1 . 1 Operator 1 | . . . . 1 . . Swarmer 21 | . 3 . 3 8 7 . Grunt 14 | . 2 . . 12 . . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 9 | . . . . 6 3 . Specialist 3 | . . . . 2 1 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 3 . Subdweller 3 | . . . 3 . . . Best Kill Streak 8 | 3 3 . 3 8 5 2 Combat Bots Only 6 | . 3 . 3 6 5 . Max Kills in Single Turn 2 | 1 1 . 1 2 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Hostile Shots Fired 437 | . 17 . 37 170 203 10 Missed 108 | . 4 . 11 33 57 3 Hits 329 | . 13 . 26 137 146 7 Projectile 329 | . 13 . 26 137 146 7 AOE 2 | . . . . 2 . . Critical Strikes 14 | . . . 1 7 6 . Damage Taken 4363 | . 165 . 356 2071 1669 102 Core 656 | . 25 . 79 193 287 72 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 81 | . . . . 38 . 43 Core Remaining (%) 79 | 100 . . 58 . . . Volleys Fired 232 | 8 19 . 30 92 62 21 Largest 3 | 2 2 . 2 3 3 2 Hottest 198 | 40 60 . 100 189 198 81 Shots Fired 510 | 16 38 . 58 250 123 25 Gun 304 | 16 . . 34 157 89 8 Cannon 182 | . 38 . 22 93 29 . Launcher . | . . . . . . . Special 24 | . . . 2 . 5 17 Kinetic 279 | 16 38 . 56 150 15 4 Thermal 209 | . . . 2 100 103 4 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 11 6 . 6 13 13 12 Robot Miss Streak 5 | 1 3 . 5 3 5 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 3 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 307 | 13 18 . 16 153 87 20 Core Hits 128 | 7 9 . 9 62 37 4 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 1 . . 7 7 . Burn 10 | . . . . 5 5 . Destroy 1 | . . . . 1 . . Blast 2 | . 1 . . 1 . . Sever 2 | . . . . . 2 . Melee Attacks 13 | . . . . . 13 . Impact . | . . . . . . . Slashing 13 | . . . . . 13 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6012 | 109 330 . 307 3059 2113 94 Guns 3505 | 109 . . 229 1921 1152 94 Cannons 1883 | . 330 . 78 1122 353 . Explosions . | . . . . . . . Melee 608 | . . . . . 608 . Ramming 16 | . . . . 16 . . Kinetic 2976 | 109 330 . 307 1923 279 28 Thermal 2412 | . . . . 1120 1226 66 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 608 | . . . . . 608 . Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 1 . 3 3 Average Corruption 1 | . 1 1 1 . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . 3 8 . 22 2 Message Errors 6 | . . . . . 5 1 Matter Fused 12 | . . 2 5 . 4 1 Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 4 | . . . 1 . 3 . Data Loss (minor) 4 | . . . 2 . 2 . Data Loss (major) 4 | . . 1 . . 3 . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 44 | . . . . 44 . . Projectiles 44 | . . . . 44 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 9 | . 4 . . 5 . . Impact . | . . . . . . . Kinetic 7 | . 3 . . 4 . . Secondary 2 | . 1 . . 1 . . Self-Inflicted Damage 7 | . . . . 7 . . Shots . | . . . . . . . Rammed 4 | . . . . 4 . . Targets Rammed 4 | . . . . 4 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 527 | . 66 . . 527 411 39 Average Temperature 130 | . 41 . . 142 126 18 Received Heat Transfer 1068 | . 66 . 6 807 144 45 Effects 18 | . . . . 16 2 . Shutdowns 5 | . . . . 3 2 . Energy Bleed 2 | . . . . 2 . . Interference 7 | . . . . 7 . . Matter Decay 3 | . . . . 3 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 10 | . . . . 6 4 . Heat Transferred 5587 | . . . . 2627 2812 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Maximum Alert Level 3 | . . . . 1 3 1 Low Security (%) 49 | 100 100 100 . 76 2 . Level 1 37 | . . . . 23 62 100 Level 2 10 | . . . . . 29 . Level 3 2 | . . . . . 6 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 732 | 10 156 28 . 378 732 356 Initial 356 | . . 28 . . 131 356 Average 197 | 1 83 3 . 110 358 306 Influence Increases 1968 | 15 215 . 70 887 711 70 Destroy 0b10 Robot/C 1140 | . 100 . 60 560 400 20 Destroy 0b10 Robot/NC 125 | 15 20 . . 60 10 20 Destroy Leader 196 | . 22 . 10 138 20 6 Allied During Kill 16 | . . . . . 7 9 Successful Hack 73 | . 42 . . 17 14 . Disable Machine 15 | . . . . 15 . . Anti-Garrison Action 250 | . . . . . 250 . Destroy Structure 33 | . 1 . . 22 10 . Lose Combat Pursuer 120 | . 30 . . 75 . 15 Influence Decreases 1692 | 15 140 75 70 684 182 526 Entered New Map 495 | . . 47 . . 72 376 Time Decay 837 | 15 140 28 70 444 . 140 Lost Part 140 | . . . . 90 50 . Lost Ally 70 | . . . . . 60 10 Purge Threat 150 | . . . . 150 . . Squads Dispatched 7 | . . . . 7 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison 5 | . . . . 5 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Distress Signals 10 | . 3 . . 5 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 9 . 7 51 26 11 Peak Tracking Total 8 | . 7 . 3 7 8 3 Tactical Retreats 6 | . 1 . . 4 . 1 Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts 11 | . . . . . 11 . Triggered . | . . . . . . . Disarmed 1 | . . . . . 1 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Disabled 4 | . . . 1 1 2 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Accessed 20 | . 6 . 1 10 2 1 Terminals 15 | . 6 . . 7 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 55 | . 20 . 1 29 3 2 Successful 34 | . 11 . 1 20 1 1 Failed 20 | . 9 . . 8 2 1 Catastrophic 5 | . 2 . . 1 2 . Database Lockouts 1 | . . . . 1 . . Manual 32 | . 19 . . 13 . . Terminals 40 | . 20 . . 17 3 . Fabricators . | . . . . . . . Repair Stations 6 | . . . . 4 . 2 Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . 6 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 12 | . 7 . 1 3 1 . Record 1 | . 1 . . . . . Part Schematic 1 | . 1 . . . . . Robot Schematic 4 | . 3 . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . 4 . 1 Scan Component 3 | . . . . 2 . 1 Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . . 6 . . Insert Component 3 | . . . . 3 . . Analyze 3 | . . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 10 | . 4 . . 6 . . Terminals 10 | . 4 . . 6 . . Botnet 9 | . 3 . . 6 . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 18 | . 6 . . 9 2 1 Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . 3 . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 76 | . . . . 76 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 12 | . . . . . 3 9 Non-combat 3 | . . . . . . 3 Combat 9 | . . . . . 3 6 Robot Hacks Applied 12 | . . . . . 3 9 map_route 1 | . . . . . . 1 disable_weapons 1 | . . . . . . 1 go_dormant 1 | . . . . . . 1 formatsys_low 2 | . . . . . . 2 formatsys_high 7 | . . . . . 3 4 Relay Couplers Released 11 | . . . . . 11 . Machine Destruction 8 | . . . . . 8 . Programmers 3 | . . . . . 3 . Attached 5 | . . . . . 3 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Total Allies 9 | . . . . . 3 6 Largest Group 5 | . . . . . 2 5 Highest-Rated Group 72 | . . . . . 30 72 Highest-Rated Ally 16 | . . . . . 15 16 Total Orders 3 | . . . . . . 3 STAY 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 AID 1 | . . . . . . 1 Ally Attacks 21 | . . . . . 10 11 Total Damage 333 | . . . . . 185 148 Kills 6 | . . . . . 3 3 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Active Infowar (turns) 2908 | 14 358 304 1748 484 . . Seismic 2908 | 14 358 304 1748 484 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Turns Passed 5779 | 97 358 304 1748 1584 1407 281 Spaces Moved 3443 | 75 300 261 1204 786 640 177 Core 4 | 4 . . . . . . Treads 563 | . . . . 4 559 . Legs . | . . . . . . . Wheels 2876 | 71 300 261 1204 782 81 177 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 105 105 95 115 100 Average Speed 126 | 78 91 105 121 123 175 105 Slowest Speed 240 | 80 105 105 130 240 240 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 52 53 62 59 47 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 8 | . . 1 7 . . . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 12 | . . . . 12 . . Melee . | . . . . . . . Projectile 12 | . . . . 12 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Total 4428 | 97 347 291 1434 1201 805 253 Wait 505 | . 13 31 167 226 17 51 Move 3438 | 74 299 260 1203 786 639 177 Hop . | . . . . . . . Pick Up 67 | 8 9 . 11 21 18 . Fast Attach 20 | 6 . . . 11 3 . Attach 14 | 1 . . . 9 3 1 Detach 2 | . . . . 2 . . Swap 57 | . 4 . 6 25 19 3 Drop 64 | . 3 . 16 25 20 . Fire 232 | 8 19 . 30 92 62 21 Melee 13 | . . . . . 13 . Ram 4 | . . . . 4 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap 11 | . . . . . 11 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 456 | -10/Materials | Entered Mines 677 | -10/Mines | Assembled infested the area 682 | -10/Mines | Assisted by a Guerilla fighting off Assembled 747 | -10/Mines | Discovered new exit (range 5) 760 | -10/Mines | Entered Subcaves 761 | -10/Subcaves | Approached by a straggling Scientist 1089 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1516 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1522 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1630 | -10/Subcaves | Disturbed a concealed Subdweller 2276 | -10/Subcaves | Visited 4L-MR0's lab 2312 | -10/Subcaves | Found Prototype Special Melee Weapon 2454 | -10/Subcaves | Discovered new exit (range 15) 2457 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2485 | -10/Subcaves | Disturbed a concealed Subdweller 2508 | -10/Subcaves | Entered Materials 2508 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2866 | -8/Materials | Discovered new exit (range 16) 3076 | -8/Materials | Lost 4 parts (2p2n) 3100 | -8/Materials | Garrison activated, responded to threat 3271 | -8/Materials | Garrison activated, responded to threat 3459 | -8/Materials | Central database locked down 3614 | -8/Materials | Repaired Imp. Heat Sink 3653 | -8/Materials | Repaired Lgt. Nuclear Core 3752 | -8/Materials | Garrison activated, responded to threat 4092 | -8/Materials | Identified exit to Garrison 4092 | -8/Materials | Entered Garrison 4239 | -8/Garrison | Build established: Gunner 4465 | -8/Garrison | Installed Relay Interface Framework 4772 | -8/Garrison | Triggered checkpoint 4774 | -8/Garrison | Core integrity fell below 50% 4806 | -8/Garrison | Garrison Relay disabled 4898 | -8/Garrison | Triggered checkpoint 4947 | -8/Garrison | Garrison Relay disabled 4950 | -8/Garrison | Build established: Bothacker-Gunner 5357 | -8/Garrison | Triggered checkpoint 5360 | -8/Garrison | Triggered checkpoint 5387 | -8/Garrison | Core integrity fell below 20% 5480 | -8/Garrison | Discovered new exit (range 15) 5499 | -8/Garrison | Entered Materials 5780 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05721_ K-01 Serf collects debris. 05722_ R-06 Scavenger collects Lgt. Deuterium Engine. 05722_ K-01 Serf collects debris. 05725_ R-06 Scavenger destroyed. 05725_ K-01 Serf collects debris. 05727_ Acquired 48 matter. 05728_ K-01 Serf collects debris. 05737_ A-02 Transporter destroyed. 05739_ K-01 Serf collects debris. 05742_ Acquired 1 matter. 05743_ K-01 Serf collects debris. 05764_ Jacked U-05 Engineer... >>formatsys_low Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 05765_ Reactivated Engineer 3a. 05778_ Jacked G-47 Trooper... >>disable_weapons Deactivating 1 weapon system. 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[ ##????#???????? | | ?????????# #???????????# ""??? ## #???????? | | ?????????# #???????????# """?" ## #???????? | | ?????????# #???????????# """"" " ## #???????? | | ?????????# ############# """ T ## #???????? | | ?????????# ## + + " ## #???????? | | ?????????# ## # # ##! #???????? | | ?????????# ## # #####+########+#######??? | | ?????????# ## # u #??? | | ?????????# ## Y g g #??? | | ????????## ## # @ gg a #??? | | ????????# # ######## #######+### #??? | | ????????# # #????### #?# ## #??? | | ????????# ! # #????# # #?#""" ## #??? | | ????????#==* # #????## #?#?"" ## ##?# | | ????????#=%=! #####+###????## #????" # ### | | ##########== #### % #?????# #????? # | | ! *=%!%! #????## ##??? # | | *=== #????# ##?###### | | ^ #????# ??? ## | | +################ #????#?????##?############# | | ????????????????## ##?????????????????????????# | | ?????????????????# #??????????????????????????# | | ?????????????????# #??????????????????????????# | | ???????########### #??????????????????????????# | | ???????# = # #??????????????????????????# | | ???????# # #??????????????????????????? | | ???????# """ # #??????????????????????????? | | ???????# """ # #???????????????????????????? | | ???????# """ """ # #???????????????????????????? | | ???????# "R # #???????????????????????????? | | ???????# """ + #???????????????????????????? | | ???????# ! # #???????????????????????????? | | ???????########### #???????????????????????????? | | ?????????????????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 325 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 75 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Prc. Beam Rifle | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Hvy. Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked I-25 Savior | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 57% | -8/Materials Lgt. Nuclear Core | 58% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordMicroDiverter Manual? 0 Play Time 00:42:11 Cumulative 151.6 hours Start 2026.06.13 @ 13:13:17 End 2026.06.13 @ 14:54:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44ea6ede-1ed1-4dfd-8761-a60f8f564297