Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 00:41:09 Player: muxecoid Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (224) 1120 Value Destroyed (6358) 6358 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (13137) 13137 TOTAL SCORE: 33295 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 1147 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 7500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -894 Cogmind --------- Core Integrity 965/1600 Matter 199/300 Energy 2/100 System Corruption 4% Temperature Cool (0) Location -1/Command Parts ------- Power (1) Propulsion (2) Cooled Field Propulsion Drive Cooled Impulse Thruster Utility (20) Large Storage Unit Quantum Shading Machine Zionite Metafield Generator Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Improved Hacking Suite System Shield System Shield Ghost Barrier Weapon (2) Plasma Lance Inventory (10) Experimental Energy Well (1000) Experimental Sensor Array Advanced Phase Shifter Subatomic Replicator Enhanced Nova Cannon Vortex Lance Peak State ------------ Power Micro Fission Core Propulsion Impulse Thruster Array Utility Large Storage Unit Large Storage Unit Assembled Biocell Array Gravity Neutralizing Apparatus Quantum Shading Machine Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Reaction Control System Centrium Light Armor Plating Hacking Suite Improved Hacking Suite Experimental Hacking Suite System Shield System Shield Improved System Shield Advanced System Shield Ghost Barrier Weapon Enhanced Nova Cannon Plasma Lance Inventory Cooled Field Propulsion Drive Cooled Impulse Thruster Improved Fusion Compressor Experimental Energy Well Zionite Metafield Generator Advanced Phase Shifter Subatomic Replicator Heavy Shock Bomb Launcher Micro-nuke Launcher Vortex Lance [Rating: 161] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Assembled Suspension Frame Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Plasma Lance Energy Gun Zionite Phaser-S Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . . 2 . . . . 2 . . 2 . . . . . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 . . . . . . . 2 . . . . 2 . . 2 . . . . . . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 327 | 6 7 3 . 3 6 36 1 23 3 5 17 72 . 15 . 9 . 2 8 1 4 14 3 16 4 . 10 2 13 11 15 7 11 Power 20 | 1 . 1 . . 1 3 . 3 . . 1 5 . . . 1 . . 1 . . 1 . . . . . . 2 . . . . Engine 7 | 1 . 1 . . 1 . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Core 10 | . . . . . . 3 . 2 . . 1 . . . . . . . 1 . . 1 . . . . . . 2 . . . . Reactor 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Propulsion 33 | 2 . . . 1 . 4 . 5 . . 3 3 . 2 . . . . . . . . . 1 . . 4 . 1 1 4 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 2 . . . 1 . 4 . 4 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . 1 . . 1 2 . 1 . . . . . . . . . 1 . . 4 . 1 1 4 . 2 Utility 183 | 1 4 . . . 4 13 1 7 2 3 8 47 . 9 . 3 . 1 4 1 4 10 3 15 2 . 6 . 9 6 10 7 3 Device 75 | . . . . . . 3 1 1 . 2 2 10 . 2 . 1 . 1 2 1 1 6 2 12 2 . 5 . 6 4 4 4 3 Storage 29 | 1 4 . . . 3 . . 1 . 1 4 8 . 2 . . . . . . . 1 . 1 . . 1 . . 1 . 1 . Processor 13 | . . . . . . 1 . . . . . 3 . 1 . 1 . . 2 . 1 . . . . . . . 2 . 2 . . Hackware 12 | . . . . . . 1 . 1 . . . . . 2 . . . . . . 1 1 . 1 . . . . 1 1 3 . . Protection 54 | . . . . . 1 8 . 4 2 . 2 26 . 2 . 1 . . . . 1 2 1 1 . . . . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 3 2 . 2 1 16 . 8 1 2 5 17 . 4 . 5 . 1 3 . . 3 . . 2 . . 2 1 4 1 . 6 Energy Gun 27 | 1 2 . . 2 1 5 . 2 1 . 1 9 . 2 . . . . . . . . . . . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Ballistic Gun 18 | 1 . 2 . . . 8 . 3 . . 2 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . . . . 1 . 2 1 5 . 2 . 3 . 1 . . . 1 . . 1 . . 1 . . . . 5 Special Weapon 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . . 2 . . 3 . . . . . 1 . . 1 . 1 . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . 2 . 2 . . . 10 . . . . . . 1 . 1 1 1 . . . 3 . 1 2 4 . . Parts Lost 69 | . 2 3 . 1 6 12 . 7 . . . 12 . 2 . 1 . 1 . . 1 1 . . . . . . 4 1 1 . 14 Power 9 | . . 1 . . 2 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . . . 1 2 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Utility 33 | . . . . . . 4 . 3 . . . 5 . 2 . 1 . 1 . . 1 1 . . . . . . 3 1 1 . 10 Weapon 17 | . 2 2 . . 2 4 . 1 . . . 3 . . . . . . . . . . . . . . . . 1 . . . 2 Highest Loss Streak 14 | . 2 3 . 1 5 7 . 3 . . . 8 . 1 . 1 . 1 . . 1 1 . . . . . . 2 1 1 . 14 Average Slot Usage (%) 89 | . 96 96 100 100 98 94 100 99 94 92 86 81 84 75 80 83 80 82 89 94 93 88 94 93 94 94 97 100 93 79 82 92 86 Engine 1 | . 14 10 14 14 8 . . . . . . 2 . . . 3 6 6 3 . . . . . . . . . . . . . . Core 3 | . . . . . . 5 7 6 7 7 6 . . . . . . . 1 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Reactor 1 | . . . . . . . . . . . . 4 7 6 6 2 . . . . . . . . . . . . . . . . . Wheel 7 | . 28 28 28 28 18 14 15 15 15 15 14 10 . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 1 7 4 6 6 6 6 5 5 5 5 5 5 5 5 8 10 9 5 3 4 4 Device 10 | . . . . . . 3 4 5 4 1 6 5 15 16 13 13 13 13 20 25 21 12 21 17 15 15 21 26 22 15 6 13 17 Storage 19 | . 25 28 28 28 45 30 30 30 30 30 27 15 7 12 13 13 13 13 11 11 11 10 10 14 15 15 15 15 14 10 8 10 11 Processor 7 | . . . . . . 4 . . . . . 10 . 5 6 9 13 13 16 15 11 10 10 10 10 10 6 5 5 14 17 17 15 Hackware 9 | . . . . . . . 7 8 5 . . . . 7 13 13 13 13 11 11 13 20 21 19 21 21 16 15 18 22 30 32 28 Protection 12 | . . . . . 8 18 17 15 14 20 14 16 38 12 13 13 13 12 5 5 10 12 10 9 10 10 10 10 8 . . 3 2 Energy Gun 3 | . 14 . . 9 18 4 . 1 7 5 2 5 7 4 6 1 . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 11 28 28 18 . 8 7 10 7 5 . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 2 9 2 . . . 1 . 2 . . . . . . . . . 1 . . . . 2 Slashing Weapon 1 | . . . . . . . . . . . . . . . . 2 . . 8 11 11 7 5 5 5 5 5 3 3 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 3 4 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 10 40 39 39 41 92 90 88 93 108 109 109 109 29 40 29 30 23 29 30 28 28 36 36 46 50 41 59 54 46 40 43 60 68 Greatest Support 59 | 26 26 26 26 26 20 26 26 32 28 28 28 30 30 38 30 30 30 30 39 30 30 46 46 49 49 49 49 46 47 37 47 59 59 Greatest Overweight (x) 28 | . 1 1 1 2 28 8 3 7 3 3 4 5 . 1 . . . . . . . 1 . 1 1 . 19 1 3 1 1 18 17 Average Overweight (x) . | . . 1 1 1 4 2 3 2 3 3 2 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 34 | 6 16 16 16 16 34 34 28 28 28 28 28 28 4 14 8 8 8 8 8 8 8 14 10 14 14 14 14 14 14 14 10 16 16 Average Capacity 17 | 4 13 16 16 16 33 28 28 28 28 28 26 14 4 8 8 8 8 8 8 8 8 8 10 13 14 14 14 14 14 11 10 14 15 Most Carried 28 | 4 16 15 14 14 19 28 28 28 26 28 28 28 4 8 8 8 8 8 8 8 8 10 10 14 14 14 14 14 14 14 10 12 11 Average Carried 14 | 2 10 13 14 13 12 19 27 26 23 26 25 11 4 7 8 7 8 7 7 7 7 8 10 12 14 14 13 14 13 10 9 10 10 Final Capacity 14 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . 14 . . . 10 Final Carried 14 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . 14 . . . 6 Class Distribution -------------------- 36% | Hauler-Mutant 31% | Hacker-Mutant 16% | Mutant 10% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 6970 | 210 129 49 . 42 65 593 . 502 41 95 170 3270 99 47 . 282 . 35 70 . 50 141 57 172 68 . 100 . 151 125 145 50 212 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12260 | . 100 49 . 128 291 1075 . 1084 . 175 124 5858 . 182 . 276 . . 244 . 104 217 . 566 43 . . . 392 308 174 49 821 Parts 402 | . 7 5 . 6 16 50 . 72 . 5 2 69 . 11 . 6 . . 17 . 9 16 . 30 3 . . . 34 9 5 2 28 Haulers Intercepted 5 | . 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Recyclers Shooed 5 | . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . 3 1 . 7 . . 4 . 7 . . . . . . 3 . 14 2 . . . . . Prevented 32 | . . . . . . . . . . 5 1 . . . . 7 . 2 . . . . . . . . 17 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 179 | . 4 3 . 3 2 13 . 18 . 3 . 80 . 4 . 4 . . 2 . 2 6 . 5 5 . . . 6 2 1 . 16 Melee 21 | . . . . . . . . . . . . . . . . . . . 2 . 2 2 . 5 . . . . 6 2 1 . 1 Guns 38 | . 4 3 . 2 2 9 . 12 . . . 5 . 1 . . . . . . . . . . . . . . . . . . . AOE 70 | . . . . 1 . 3 . 6 . 3 . 32 . 3 . 3 . . . . . 4 . . 5 . . . . . . . 10 Classes Destroyed 18 | . 4 . . . 1 7 . 1 . . . 4 . . . . . . 1 . . . . . . . . . . . . . . Worker 5 | . . . . . 3 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Builder 7 | . . . . . . 1 . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Recycler 7 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 12 | . 1 . . . 1 3 . . . . . . . . . . . . . . . 1 . 5 . . . . . . . 1 . Swarmer 26 | . 3 3 . . . . . 3 . . . . . . . . . . . . . 4 . . 5 . . . . . . . 8 Grunt 44 | . 1 . . 3 2 6 . 9 . 3 . . . 4 . 4 . . . . . . . 1 . . . . 1 2 1 . 7 Brawler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Programmer 17 | . . . . . . 2 . 4 . . . . . . . . . . 2 . 2 . . 2 . . . . 5 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 33 | . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . Golem 43 | . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 32 | . 3 3 . 2 4 6 . 17 . 3 . 32 . 4 . 3 . . 2 . 2 4 . 3 5 . . . 3 2 1 1 7 Combat Bots Only 34 | . 3 3 . 2 1 4 . 6 . 3 . 34 . 3 . 3 . . 2 . 2 4 . 2 5 . . . 3 2 1 . 7 Max Kills in Single Turn 8 | . 1 2 . 1 2 3 . 3 . 2 . 8 . 4 . 2 . . 1 . 1 4 . 1 5 . . . 1 1 1 1 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . 1 . 3 . 2 . 2 . 8 . 3 . 2 . . . . . 4 . . 5 . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Damage Taken 11030 | . 344 62 . 154 478 1860 . 1099 . 62 . 2224 . 197 . 101 . 104 250 . 306 372 . 466 106 . . . 609 275 216 184 1561 Core 2292 | . 114 . . . 46 287 . 133 . . . 279 . . . . . 17 111 . 82 99 . 168 43 . . . 124 114 40 49 586 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 54 91 . . . . . . . . . . . . 98 . . 80 . . . . . . 73 . 81 97 . . Volleys Fired 462 | . 23 5 . 6 17 80 . 52 3 4 6 189 8 22 5 14 . 5 . . . 1 . . 1 . . . . 3 1 . 17 Largest 2 | . 2 2 . 2 2 2 . 2 2 2 1 2 1 1 1 1 . 1 . . . 1 . . 1 . . . . 1 1 . 1 Hottest 140 | . 140 85 . 90 90 108 . 108 108 72 50 120 60 60 60 60 . 36 . . . 49 . . 49 . . . . 90 120 . 49 Shots Fired 630 | . 40 10 . 12 34 144 . 89 6 8 6 204 8 22 5 14 . 5 . . . 1 . . 1 . . . . 3 1 . 17 Gun 476 | . 35 10 . 12 34 142 . 84 6 . 6 116 8 15 5 3 . . . . . . . . . . . . . . . . . Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Launcher 143 | . . . . . . . . 5 . 8 . 88 . 7 . 11 . 5 . . . 1 . . 1 . . . . . . . 17 Special 7 | . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 188 | . 15 8 . 2 . 81 . 58 4 . . 20 . . . . . . . . . . . . . . . . . . . . . Thermal 71 | . 22 . . . . 12 . 26 2 . . 5 . . . . . . . . . . . . . . . . . 3 1 . . Explosive 24 | . . . . . . . . . . . . 16 . 1 . . . . . . . 1 . . 1 . . . . . . . 5 Electromagnetic 311 | . 3 2 . 10 34 51 . 5 . 8 6 158 . 6 . 11 . 5 . . . . . . . . . . . . . . 12 Phasic 36 | . . . . . . . . . . . . 5 8 15 5 3 . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 3 6 . 3 5 15 . 23 2 7 10 25 2 2 . 2 . . . . . 2 . . . . . . . . . . 1 Robot Miss Streak 6 | . 3 3 . 4 3 3 . 6 3 4 1 2 1 3 . 5 . . . . . . . . 1 . . . . . . . 3 Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 509 | . 23 5 . 7 28 101 . 71 3 7 5 158 2 6 . 3 . . 11 . 6 12 . 22 . . . . 21 9 5 1 3 Core Hits 610 | . 9 3 . 9 18 47 . 53 1 6 2 361 . 12 . 6 . 2 5 . 2 10 . 14 6 . . . 10 5 3 1 25 Critical Hits 12 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . 4 . . . . 2 2 1 . . Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Critical Parts Destroyed 8 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 . . . . 1 1 . . . Melee Attacks 352 | . . . . . . 7 . 5 . . 6 . . . . 3 . . 62 . 17 34 . 66 9 2 7 4 69 39 16 2 4 Impact 18 | . . . . . . 7 . 5 . . 6 . . . . . . . . . . . . . . . . . . . . . . Slashing 144 | . . . . . . . . . . . . . . . . 3 . . 62 . 17 14 . 13 3 . 2 3 16 11 . . . Piercing 190 | . . . . . . . . . . . . . . . . . . . . . . 20 . 53 6 2 5 1 53 28 16 2 4 Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 4 . . . . Damage Inflicted 24793 | . 369 42 . 146 528 2011 . 2308 70 319 79 9904 66 673 . 341 . 111 633 . 282 1005 . 1234 370 . . . 1082 717 318 76 2109 Guns 6084 | . 258 42 . 103 357 1770 . 1416 70 . 79 1824 66 99 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 13658 | . 39 . . 43 163 241 . 892 . 319 . 8080 . 574 . 341 . 111 . . . 447 . . 370 . . . . . . . 2038 Melee 4971 | . . . . . . . . . . . . . . . . . . . 633 . 282 558 . 1234 . . . . 1082 717 318 76 71 Ramming 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2315 | . 84 22 . . . 968 . 887 40 . . 314 . . . . . . . . . . . . . . . . . . . . . Thermal 1901 | . 238 . . 43 163 399 . 609 30 . . 353 . 66 . . . . . . . . . . . . . . . . . . . Explosive 6327 | . . . . . . . . 576 . . . 3428 . 313 . . . . . . . 447 . . 370 . . . . . . . 1193 Electromagnetic 9007 | . 47 20 . 103 357 644 . 236 . 319 79 5710 . 195 . 341 . 111 . . . . . . . . . . . . . . 845 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1831 | . . . . . . . . . . . . . . . . . . . 633 . 282 201 . 215 . . . . 136 364 . . . Piercing 3140 | . . . . . . . . . . . . . . . . . . . . . . 357 . 1019 . . . . 946 353 318 76 71 Phasic 264 | . . . . . . . . . . . . 99 66 99 . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 6 6 4 1 . . 3 3 1 1 1 1 1 1 7 12 1 1 1 2 2 5 . 2 2 . . 4 Average Corruption 2 | . . . . . . 3 5 1 1 . . 3 3 1 1 1 1 1 1 3 10 1 1 1 1 2 3 . 1 2 . . 2 Corruption Purged 9 | . . . . . . . 2 5 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Effects 104 | . . . . . . 30 2 6 1 . . 22 9 2 1 1 . 1 1 1 9 . 1 1 1 2 . . 2 10 . . 1 Message Errors 30 | . . . . . . 10 1 2 . . . 4 2 1 1 1 . . 1 1 2 . . . . 2 . . 1 1 . . . Matter Fused 19 | . . . . . . 9 . 1 . . . 3 4 . . . . . . . 1 . . . . . . . . . . . 1 Heat Flow Errors 17 | . . . . . . 4 1 . . . . 8 1 . . . . . . . 1 . . . . . . . . 2 . . . Energy Discharges 11 | . . . . . . . . 1 1 . . . . 1 . . . 1 . . 2 . 1 1 . . . . . 3 . . . Data Loss (minor) 12 | . . . . . . 3 . 1 . . . 2 2 . . . . . . . 1 . . . 1 . . . 1 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Targeting Errors 13 | . . . . . . 3 . 1 . . . 5 . . . . . . . . 1 . . . . . . . . 3 . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 644 | . . . . . . 36 . 37 . . . 192 . . . 9 . . 68 . 17 4 . 108 . . . . 54 . . . 119 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 393 | . . . . . . 36 . 37 . . . 192 . . . 9 . . . . . . . . . . . . . . . . 119 Melee 251 | . . . . . . . . . . . . . . . . . . . 68 . 17 4 . 108 . . . . 54 . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 455 | . 39 . . 22 4 88 . . . . . 196 . 28 . . . . . . . . . . . . . . . . . . 78 Shots 13 | . 1 . . 1 . 2 . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . 2 Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 174 24 . 112 165 387 130 250 66 144 60 450 234 155 126 60 . 8 . . 243 . . . . . . . . 174 45 . 8 Average Temperature 96 | . 84 13 . 55 51 124 72 89 36 77 31 113 89 45 61 29 . 8 . . 132 . . . . . . . . 98 27 . 5 Received Heat Transfer 1856 | . 60 . . 78 261 519 . 240 . 36 . 326 . 9 . 21 . . 18 . 9 45 . . . . . . 18 27 18 . 171 Effects 9 | . . . . . . 5 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 52 | . . . . . . 1 . . . . . 45 . . . 1 . . . . . . . . . . . . . . . . 5 Combat Hostiles 51 | . . . . . . 1 . . . . . 44 . . . 1 . . . . . . . . . . . . . . . . 5 Parts Fried 15 | . . . . . . 3 . 1 . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . Heat Transferred 2873 | . 550 . . 50 100 500 . 1200 75 . . 298 . 100 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 . . 1 2 2 . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 634 | . 106 95 . 197 267 209 26 634 . . . . . 501 . . . . 220 92 228 579 202 209 . . . . 139 145 153 38 379 Average Influence 111 | . 76 90 . 43 153 62 26 276 . . . . . 257 . . . . 120 79 155 191 202 117 . . . . 57 59 58 21 229 Maximum Alert Level 2 | . . . . . 1 1 . 2 . . . . . 2 . . . . 1 . 1 2 1 1 . . . . . . . . 1 Low Security (%) 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . 1 4 5 . 5 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . 1 1 Investigation 8 | . . . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Extermination 8 | . . . . . . 2 . 2 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Reinforcement 7 | . . . . . 2 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 24 | . . . . . 2 1 . 1 . . . . . 1 . 1 . . 1 . . 1 . 2 . . . . . . 11 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 460 | . 10 1 . 7 10 25 1 25 1 3 . 123 1 12 . 7 . 5 26 3 8 15 . 17 10 . 16 . 20 5 6 4 99 Peak Tracking Total 132 | . 3 1 . 4 4 6 1 6 1 3 . 37 1 6 . 4 . 4 11 3 4 7 . 6 5 . 12 . 8 3 2 2 132 Tactical Retreats 46 | . . . . . . 1 . 1 . . . 22 . 1 . 1 . . 6 . 1 2 . . 1 . . . 2 . 3 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 9 | . 1 . . . . 2 . 2 . . . . . 1 . . . . 2 . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . 12 1 . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 29 | . . 1 . . 1 1 . 14 . . . 3 . 5 . . . 1 . . . . . . . . . . . 3 . . . Max in Single Turn 6 | . . 1 . . 1 1 . 6 . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 81 | . 3 . 1 . 1 9 . 3 1 . 1 . . 5 . 2 4 . 4 . 1 9 . 9 . . 1 . 6 17 2 2 . Terminals 44 | . 3 . . . 1 6 . 1 . . . . . 4 . 1 . . 3 . 1 6 . 3 . . . . 3 11 1 . . Fabricators 10 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . 2 . 2 . . . . . . 1 2 . Repair Stations 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 3 . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . Total Hacks 251 | . 6 . 4 . 2 15 . 8 1 . 4 . . 17 . 4 26 . 9 . 4 39 . 21 . . 1 . 15 48 13 14 . Successful 160 | . 2 . 4 . 1 5 . 6 1 . 4 . . 8 . 1 26 . 4 . 3 29 . 15 . . 1 . 5 29 7 9 . Failed 90 | . 4 . . . . 10 . 2 . . . . . 9 . 3 . . 5 . 1 10 . 6 . . . . 10 19 6 5 . Catastrophic 16 | . . . . . . 6 . 1 . . . . . 3 . . . . 1 . . 1 . . . . . . 1 1 2 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 5 . . . 2 9 . . . . 1 . . 14 . 3 . . 3 . 2 27 . 6 . . 1 . 9 17 9 . . Terminals 134 | . 6 . . . 2 11 . 2 . . . . . 15 . 3 . . 8 . 4 24 . 7 . . . . 10 34 8 . . Fabricators 42 | . . . . . . 1 . . . . . . . 2 . . . . 1 . . 14 . 5 . . . . . . 5 14 . Repair Stations 15 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . 2 . . . . 2 7 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . . 4 . . . . . . . . . . . . . . . 5 . . . . 1 6 . . . Garrison Access 7 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . . . 2 1 . . . Terminal Hacks 74 | . 1 . 4 . 1 . . . 1 . 4 . . 2 . 1 26 . 3 . 2 10 . 3 . . 1 . 2 11 2 . . Record 15 | . . . 4 . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Part Schematic 22 | . 1 . . . 1 . . . . . 4 . . . . . 6 . . . . 7 . . . . . . . 2 1 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Open Door 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 25 | . . . . . . . . . . . . . . 2 . . . . . . . 9 . 3 . . . . . . 2 9 . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Load Schematic 11 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . 1 . . . . . . 1 5 . Build 11 | . . . . . . . . . . . . . . 1 . . . . . . . 4 . 1 . . . . . . 1 4 . Repair Station Hacks 10 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . 2 . . . . . 4 . . . Scan Component 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Repair 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . 1 3 . . . Insert Component 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 1 2 . . . Analyze 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . Seal Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . Unauthorized Hacks 83 | . 4 . . . . 8 . . . . . . . 9 . . . . 4 . 3 19 . 7 . . . . 2 21 6 . . Terminals 29 | . 1 . . . . 2 . . . . . . . 4 . . . . 1 . 1 5 . 3 . . . . 1 9 2 . . Track 6 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 3 1 . . Assimilate 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . 2 . . . Botnet 13 | . . . . . . 1 . . . . . . . 2 . . . . 1 . 1 2 . 1 . . . . 1 3 1 . . Operators 4 | . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . . . . 7 . 3 . . . . . 5 . 1 . . 4 . 1 6 . 3 . . . . 4 12 1 2 . Full Trace Events 4 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . . 1 . . 2 . . 4 . . . . . 6 . . . . 7 . 1 . . . . . 3 1 . . Parts Built 10 | . . . . . . . . . . . . . . 2 . . . . . . . 2 . 1 . . . . . . 1 4 . Matter 2474 | . . . . . . . . . . . . . . 146 . . . . . . . 636 . 351 . . . . . . 384 957 . Time 706 | . . . . . . . . . . . . . . 36 . . . . . . . 339 . 62 . . . . . . 102 167 . Total Part Build Rating 49 | . . . . . . . . . . . . . . 6 . . . . . . . 12 . 7 . . . . . . 8 16 . Parts Repaired 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Time 154 | . . . . . . 38 . 28 . . . . . . . . . . . . . . . 38 . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Part Schematics Acquired 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 11 | . . . . 3 . . . . . . 2 1 . . . . . 1 . . . 2 . 1 . . . . . 1 . . . Largest Group 3 | . . . . 3 3 . . . . . 2 2 1 1 1 1 1 2 . . . 1 . 1 . . . . . 1 . . . Highest-Rated Group 192 | . . . . 71 71 . . . . . 188 188 99 99 98 98 98 192 . . . 26 . 9 . . . . . 44 . . . Highest-Rated Ally 99 | . . . . 31 31 . . . . . 94 99 99 99 98 98 98 98 . . . 26 . 9 . . . . . 44 . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . GOTO 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 136 | . . . . 15 13 . . . . . . 53 16 14 . 7 . 18 . . . . . . . . . . . . . . . Total Damage 4379 | . . . . 254 213 . . . . . . 1265 829 732 . 413 . 673 . . . . . . . . . . . . . . . Kills 43 | . . . . 4 4 . . . . . . 13 5 8 . 3 . 6 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . 1 1 . . 1 . 2 2 . 1 . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Items 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 17692 | 44 377 90 133 201 321 1817 100 828 772 412 1623 2427 461 390 261 446 42 297 700 27 188 503 127 880 395 153 341 287 1038 635 932 284 160 Spaces Moved 18493 | 35 284 71 134 169 197 1092 73 472 586 312 1213 1467 350 511 554 610 79 575 1241 109 289 870 196 1022 492 370 471 402 1234 782 1764 279 188 Core 411 | 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 286 . 3 . 77 . 2 1 38 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5685 | 33 284 71 134 169 196 1092 73 472 586 312 1156 1107 . . . . . . . . . . . . . . . . . . . . . Hover 221 | . . . . . . . . . . . . . . 221 . . . . . . . . . . . . . . . . . . . Flight 12176 | . . . . . . . . . . . 56 360 350 290 554 610 79 575 1241 109 289 870 196 1022 206 370 468 402 1157 782 1762 278 150 Fastest Speed 13 | 50 90 100 100 100 120 110 120 120 125 125 35 40 40 30 40 20 40 20 20 20 20 20 40 20 40 40 18 37 18 37 40 20 13 Average Speed 64 | 90 97 100 100 100 127 118 120 121 125 125 120 103 40 40 40 39 40 39 30 21 35 36 40 39 75 40 44 40 44 40 40 44 40 Slowest Speed 1450 | 100 100 100 100 100 1450 160 120 160 125 125 150 140 40 120 40 40 40 40 40 40 40 120 40 120 120 40 1000 117 200 120 100 950 900 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . . . . . . 4 . 1 3 . 3 . . 2 . 3 . 5 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 51 15 50 39 23 30 69 18 75 53 79 80 51 15 78 69 69 61 30 76 10 20 87 29 64 61 58 65 29 62 29 8 14 Regions Visited 33 Branch Regions 18 Pre-discovered Areas 4 | . . . 1 . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . . . . . . . . . . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . . . . . 2 2 2 . 3 . 2 4 . 1 . . . . . . 2 2 . 1 . . . . . Spaces Dug 206 | . 1 . . . . 3 . 5 . . 3 . 4 7 5 4 . . 39 . 7 15 . 28 6 2 5 3 30 26 12 . 1 Terrain Destroyed 501 | . 8 . . 9 3 11 . 52 . . 3 82 6 51 5 4 . . 39 . 7 38 . 28 39 2 5 3 30 26 12 . 38 Melee 184 | . . . . . . 3 . 5 . . 3 . . . . 1 . . 39 . 7 15 . 28 6 2 5 3 30 25 11 . 1 Projectile 32 | . 2 . . . . . . . . . . 3 6 11 5 3 . . . . . . . . . . . . . 1 1 . . AOE 285 | . 6 . . 9 3 8 . 47 . . . 79 . 40 . . . . . . . 23 . . 33 . . . . . . . 37 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Total 23020 | 44 334 79 133 188 246 1451 86 620 619 324 1363 2189 662 674 587 798 89 641 1483 111 348 1009 243 1407 504 371 590 520 1632 1041 1955 434 245 Wait 3101 | . 3 . . 11 15 198 9 53 24 . 83 335 305 112 29 157 10 59 171 . 38 86 41 310 2 . 100 114 327 183 158 143 25 Move 18417 | 34 283 70 133 168 196 1092 72 471 585 311 1212 1466 349 510 553 609 78 574 1233 108 286 864 195 1015 491 369 466 401 1227 781 1755 276 184 Hop 22 | . . . . . . . . . . . . . . . . . . . 4 . 1 3 . 3 . . 2 . 3 . 3 1 2 Pick Up 167 | 4 14 1 . . 11 31 2 7 2 3 25 36 . 4 . . . . 4 1 1 7 1 6 . . 2 . 1 4 . . . Fast Attach 120 | 6 3 1 . . 1 2 . 5 . . 11 30 . 7 . 3 . . 6 1 1 5 2 3 . . 4 . 4 6 14 5 . Attach 108 | . 2 2 . 1 5 22 . 7 2 . 3 28 . 6 . 4 . 2 2 . 1 3 . 2 . . . . 2 6 1 1 6 Detach 65 | . . . . . . 2 . 2 2 . 2 23 . 6 . 4 1 1 2 1 . 1 . 1 . . 2 . 2 6 2 3 2 Swap 100 | . 2 . . 2 . 12 1 11 1 5 3 14 . 2 . 2 . . . . 2 6 1 11 4 . 6 2 7 . . 1 5 Drop 153 | . 4 . . . . 5 2 7 . 1 12 68 . 5 . 2 . . 5 . 2 6 3 3 . . 3 . 5 13 5 2 . Fire 462 | . 23 5 . 6 17 80 . 52 3 4 6 189 8 22 5 14 . 5 . . . 1 . . 1 . . . . 3 1 . 17 Melee 304 | . . . . . . 7 . 5 . . 6 . . . . 3 . . 56 . 16 27 . 53 6 2 5 3 54 39 16 2 4 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Upp / Ext) -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 15) 422 | -10/Materials | Entered Mines 457 | -10/Mines | Lost 3 parts (1p2w) 508 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 508 | -10/Mines | Discovered new exit (range 5) 512 | -10/Mines | Entered Exiles 538 | -10/Exiles | Met 8R-AWN 554 | -10/Exiles | Met EX-HEX 582 | -10/Exiles | Met EX-BIN 599 | -10/Exiles | Met EX-DEC 603 | -10/Exiles | Learned location of Zion (-7) 632 | -10/Exiles | Discovered new exit (range 14) 645 | -10/Exiles | Entered Mines 753 | -9/Mines | Met a Derelict testing a Signal Generator 813 | -9/Mines | Discovered new exit (range 4) 846 | -9/Mines | Entered Materials 846 | -8/Materials | Accompanied by 3 allies 846 | -8/Materials | Evolved 4 slots: Utility x4 851 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1065 | -8/Materials | Discovered new exit (range 15) 1120 | -8/Materials | Build established: Hauler-Mutant 1135 | -8/Materials | Central database locked down 1167 | -8/Materials | Entered Factory 1167 | -7/Factory | Evolved 2 slots: Utility x2 1197 | -7/Factory | Lost 5 parts (1p2n2w) 1575 | -7/Factory | Lost 7 parts (1p1n3u2w) 1868 | -7/Factory | Repaired Imp. Light Armor Plating 2984 | -7/Factory | Sucked down chute 2984 | -7/Factory | Entered Waste 2984 | -7/Waste | The area was eerily silent 3050 | -7/Waste | A Compactor rumbled back to life 3050 | -7/Waste | Spotted C-40 Crusher 3057 | -7/Waste | Discovered new exit (range 16) 3084 | -7/Waste | Entered Factory 3263 | -7/Factory | Repaired Nuclear Pulse Array 3587 | -7/Factory | Core integrity fell below 50% 3725 | -7/Factory | Discovered new exit (range 9) 3857 | -7/Factory | Lost 3 parts (1p1n1u) 3912 | -7/Factory | Entered Lower Caves 3916 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 4494 | -7/Lower Caves | Discovered new exit (range 14) 4531 | -7/Lower Caves | Encountered a Warlord checkpoint 4565 | -7/Lower Caves | Learned Factory emergency access door positions 4583 | -7/Lower Caves | Found Prototype Device 4684 | -7/Lower Caves | Entered another Lower Caves area 4713 | -7/Lower Caves | Discovered new exit (range 8) 4857 | -7/Lower Caves | Learned Factory interactive machine intel 5089 | -7/Lower Caves | Discovered new exit (range 7) 5096 | -7/Lower Caves | Entered Zion 5146 | -7/Zion | Discovered new exit (range 13) 5254 | -7/Zion | Learned Factory emergency access door positions 5320 | -7/Zion | Given A8's code to call for help 5493 | -7/Zion | Received a visual enhancement algorithm 5864 | -7/Zion | Discovered new exit (range 4) 5866 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6049 | -7/Zion | Visited the Megawrench Repair Shop 6052 | -7/Zion | Megawrench repaired 9 parts 6658 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6666 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6719 | -7/Zion | Entered Deep Caves 6719 | -7/Deep Caves | Accompanied by 2 allies 6826 | -7/Deep Caves | Attacked by Z-Imprinter 6843 | -7/Deep Caves | Allies destroyed Z-Imprinter 6861 | -7/Deep Caves | Found Prototype Device 6861 | -7/Deep Caves | Identified Zio. Metafield Generator 6867 | -7/Deep Caves | Found Prototype Protection 6867 | -7/Deep Caves | Identified Zio. Weapon Casing 7045 | -7/Deep Caves | Z-Facility disabled 7329 | -7/Deep Caves | Found Prototype Protection 7538 | -7/Deep Caves | Identified Zio. Heavy Carapace 7715 | -7/Deep Caves | Spotted as-70274 7723 | -7/Deep Caves | Core integrity fell below 20% 7779 | -7/Deep Caves | Destroyed as-70274 7890 | -7/Deep Caves | Found GOLEM Unit 7964 | -7/Deep Caves | Identified Heart of Steel 8138 | -7/Deep Caves | Triggered Deep Caves wall 8138 | -7/Deep Caves | Spotted AS-90803 8140 | -7/Deep Caves | Exposed GOLEM chamber 8148 | -7/Deep Caves | Destroyed AS-90803 8175 | -7/Deep Caves | Spotted AS-89995 8188 | -7/Deep Caves | Build established: Mutant 8189 | -7/Deep Caves | Allies destroyed AS-89995 8216 | -7/Deep Caves | Triggered Deep Caves wall 8222 | -7/Deep Caves | Lost 8 parts (1p1n3u3w) 8256 | -7/Deep Caves | Destroyed 34 combat bots 8306 | -7/Deep Caves | Destroyed 10 combat bots 8332 | -7/Deep Caves | Found GOLEM Unit 8385 | -7/Deep Caves | Found GOLEM Unit 8429 | -7/Deep Caves | Found GOLEM Unit 8638 | -7/Deep Caves | Found GOLEM Unit 8643 | -7/Deep Caves | Heart of Steel transformed into Warbot 8939 | -7/Deep Caves | Discovered new exit (range 12) 9146 | -7/Deep Caves | Entered Proximity Caves 9146 | -6/Proximity Caves | Accompanied by 1 ally 9334 | -6/Proximity Caves | Learned 4 Factory zone layouts 9592 | -6/Proximity Caves | Discovered new exit (range 10) 9607 | -6/Proximity Caves | Entered Factory 9607 | -6/Factory | Accompanied by 1 ally 9607 | -6/Factory | Evolved 2 slots: Utility x2 9610 | -6/Factory | Loaded intel: 46 interactive machine locations 9768 | -6/Factory | Identified exit to Lower Caves 9769 | -6/Factory | Discovered new exit (range 7) 9849 | -6/Factory | Fabricated Imp. Propulsion Shielding (x2) 9997 | -6/Factory | Entered Lower Caves 9997 | -6/Lower Caves | Accompanied by 1 ally 10097 | -6/Lower Caves | Build established: Hacker-Mutant 10152 | -6/Lower Caves | Encountered a Warlord checkpoint 10188 | -6/Lower Caves | Discovered new exit (range 11) 10217 | -6/Lower Caves | Learned location of 1 exit from Factory 10248 | -6/Lower Caves | Identified exit to Lower Caves 10258 | -6/Lower Caves | Entered another Lower Caves area 10258 | -6/Lower Caves | Accompanied by 1 ally 10258 | -6/Lower Caves | Discovered new exit (range 11) 10262 | -6/Lower Caves | Identified exit to Factory 10265 | -6/Lower Caves | Learned Factory stockpile data 10557 | -6/Lower Caves | Encountered a Warlord checkpoint 10682 | -6/Lower Caves | Discovered new exit (range 5) 10694 | -6/Lower Caves | Identified exit to Data Miner 10704 | -6/Lower Caves | Entered Data Miner 10704 | -6/Data Miner | Accompanied by 1 ally 10705 | -6/Data Miner | Discovered new exit (range 6) 10713 | -6/Data Miner | Met Data Miner 10721 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10721 | -6/Data Miner | Learned location of Section 7 (-3) 10726 | -6/Data Miner | Received God Mode back door access code from Data Miner 10736 | -6/Data Miner | Identified exit to Proximity Caves 10746 | -6/Data Miner | Entered Proximity Caves 10746 | -5/Proximity Caves | Accompanied by 1 ally 10870 | -5/Proximity Caves | Learned Factory stockpile data 10894 | -5/Proximity Caves | Escorted by Enhanced Grunt 11041 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11043 | -5/Proximity Caves | Entered Factory 11043 | -5/Factory | Evolved 2 slots: Utility x2 11044 | -5/Factory | Identified exit to Factory 11060 | -5/Factory | Discovered new exit (range 10) 11062 | -5/Factory | Identified exit to Upper Caves 11739 | -5/Factory | Discovered exit to Factory (range 16) 11743 | -5/Factory | Manually triggered Chute Trap 11743 | -5/Factory | Sucked down chute 11743 | -5/Factory | Entered Waste 11754 | -5/Waste | Found Prototype Hackware 11758 | -5/Waste | EMP discharged 11764 | -5/Waste | Spotted C-40 Crusher 11766 | -5/Waste | Spotted C-40 Crusher 11767 | -5/Waste | Discovered new exit (range 14) 11767 | -5/Waste | Spotted C-40 Crusher 11770 | -5/Waste | Identified exit to Factory 11770 | -5/Waste | Entered Factory 11820 | -5/Factory | System corruption reached 10% 11889 | -5/Factory | Discovered exit to Factory (range 16) 11893 | -5/Factory | Identified Exp. Hacking Suite 11958 | -5/Factory | Entered another Factory area 11958 | -4/Factory | Evolved 2 slots: Utility x2 11959 | -4/Factory | Identified exit to Extension 12150 | -4/Factory | Fabricated Exp. Sensor Array? 12185 | -4/Factory | Discovered new exit (range 16) 12330 | -4/Factory | Fabricated Inertial Stasis Machine? 12354 | -4/Factory | Identified exit to Upper Caves 12364 | -4/Factory | Local fabrication network quarantined 12461 | -4/Factory | Manually triggered Chute Trap 12461 | -4/Factory | Sucked down chute 12461 | -4/Factory | Entered Waste 12461 | -4/Waste | The area was eerily silent 12521 | -4/Waste | Discovered new exit (range 13) 12529 | -4/Waste | Found Prototype Device 12529 | -4/Waste | Identified System Purifier 12554 | -4/Waste | Identified exit to Factory 12588 | -4/Waste | Entered Factory 12977 | -4/Factory | Fabricated Imp. Fusion Compressor (x1) 13033 | -4/Factory | Discovered new exit (range 15) 13414 | -4/Factory | Repaired Imp. Utility Shielding 13468 | -4/Factory | Entered Upper Caves 13498 | -4/Upper Caves | Encountered a Warlord checkpoint 13816 | -4/Upper Caves | Learned Research interactive machine intel 13828 | -4/Upper Caves | Discovered new exit (range 5) 13831 | -4/Upper Caves | Identified exit to Upper Caves 13851 | -4/Upper Caves | Learned Research garrison access intel 13863 | -4/Upper Caves | Entered another Upper Caves area 13974 | -4/Upper Caves | Discovered new exit (range 4) 13975 | -4/Upper Caves | Identified exit to Warlord 14016 | -4/Upper Caves | Entered Warlord 14034 | -4/Warlord | Discovered new exit (range 9) 14055 | -4/Warlord | System corruption cleaned by Quarantine Array 14129 | -4/Warlord | Met Warlord 14133 | -4/Warlord | Opened Warlord's prototype stash 14150 | -4/Warlord | Found Prototype Hackware 14154 | -4/Warlord | Warlord's base attacked by MAIN.C 14212 | -4/Warlord | Found Prototype Piercing Weapon 14330 | -4/Warlord | Spotted B-86 Titan 14357 | -4/Warlord | Identified exit to Proximity Caves 14357 | -4/Warlord | Entered Proximity Caves 14628 | -3/Proximity Caves | Discovered new exit (range 9) 14631 | -3/Proximity Caves | Identified exit to Research 14644 | -3/Proximity Caves | Entered Research 14644 | -3/Research | Evolved 2 slots: Utility x2 14645 | -3/Research | Loaded intel: 40 interactive machine locations 14646 | -3/Research | Loaded intel: 4 garrison access locations 14719 | -3/Research | Identified Ghost Barrier 14770 | -3/Research | Found Exp. Melee Analysis Suite 15617 | -3/Research | Identified exit to Armory 15617 | -3/Research | Identified exit to Quarantine 15645 | -3/Research | Incoming investigation squad redirected 15682 | -3/Research | Entered Quarantine 15833 | -3/Quarantine | Repaired Exp. Sensor Array 15858 | -3/Quarantine | Repaired Adv. Reaction Control System 15997 | -3/Quarantine | Found Alien Slashing Weapon 15997 | -3/Quarantine | Identified Sigix Broadsword 16009 | -3/Quarantine | Found Alien Artifact 16009 | -3/Quarantine | Identified Subatomic Replicator 16024 | -3/Quarantine | Discovered new exit (range 8) 16084 | -3/Quarantine | Identified Vortex Lance 16316 | -3/Quarantine | Identified exit to Research 16317 | -3/Quarantine | Entered Research 16317 | -2/Research | Warlord forces began assault on 0b10 16317 | -2/Research | Evolved 2 slots: Utility x2 16327 | -2/Research | Met up with Warlord 16357 | -2/Research | Found Prototype Device 16357 | -2/Research | Identified Exp. Thermal Shield 16418 | -2/Research | Build established: Wizard-Mutant 16427 | -2/Research | Research machine network offline 16432 | -2/Research | Discovered new exit (range 5) 16434 | -2/Research | Identified exit to Access 16470 | -2/Research | Fabricated Quantum Shading Machine (x1) 16608 | -2/Research | Borebot progress halted 16635 | -2/Research | Borebot progress halted 16657 | -2/Research | Borebot progress halted 16749 | -2/Research | Borebot progress halted 16908 | -2/Research | Borebot progress halted 17148 | -2/Research | Spotted Striker 17193 | -2/Research | Spotted Striker 17249 | -2/Research | Entered Access 17249 | -1/Access | Evolved 2 slots: Utility x2 17312 | -1/Access | Fabricated Exp. Sensor Array (x1) 17331 | -1/Access | Fabricated Lrg. Storage Unit (x1) 17333 | -1/Access | Fabricated Gravity Neutralizing Apparatus? 17422 | -1/Access | Fabricated Exp. Utility Shielding? 17532 | -1/Access | Discovered new exit (range 8) 17533 | -1/Access | Identified exit to Command 17533 | -1/Access | Entered Command 17534 | -1/Command | Spotted B-99 Colossus 17603 | -1/Command | Incoming investigation squad redirected 17693 | -1/Command | Self-destructed Last Messages --------------- 17687_ H-88 Terminator destroyed. 17687_ S-43 Plague destroyed. 17687_ Micro-nuke Launcher destroyed. 17687_ Destroyed Micro-nuke Launcher. 17687_ Adv. System Shield destroyed. 17687_ Destroyed Adv. System Shield. 17687_ Adv. Signal Interpreter destroyed. 17687_ Destroyed Adv. Signal Interpreter. 17687_ Gravity Neutralizing Apparatus destroyed. 17687_ Destroyed Gravity Neutralizing Apparatus. 17687_ Imp. System Shield destroyed. 17687_ Destroyed Imp. System Shield. 17688_ Penetrated by Slug. 17688_ Lrg. Storage Unit destroyed. 17691_ Slug penetrates G-73 Enforcer. 17691_ G-73 Enforcer suffers critical hit. 17691_ Slug penetrates Wall. 17691_ Acquired 25 matter. 17692_ Imp. Fusion Compressor destroyed. 17693_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ???????????????# " ?????????????????????????? | | ???????????????# ! ##?????????????????????????? | | ?????????????### ###???????????????????????? | | ?????????????# #? ???????????????????????? | | ?????????????# #? #???????????????????????? | | ??????????##### [* ## #???????????????????????? | | ??????????# [[ #### #???#####???????????????? | | ??????????# [% #?# #?? ???????????????? | | ??????????# hgp==h ### #?? ????????????????? | | ??????????# #? ????????????????? | | ??????????## #### #? "" ????????????????? | | ???????????# #??# # """" ????????????????? | | ???????????# #??# # """" ????????????? | | ???????????# #??# @ "" ????????????? | | ???????????# #??##### ## ????????????? | | ???????????# #??????# #? #??????????? | | ???????????# #??????# #?? "" "" #??????????? | | ???????????# #??????# #?? ""T"" #??????????? | | ???????????# #??????# #??? """ ??????????????? | | ???????????# #???? # #???######???????????????? | | ?????#####?# #?? # #????????????????????????? | | ?????# #?# # # #????????????????????????? | | ?????# #?# + / #????????????????????????? | | #????# #?# # # ????????????????????? | | ####### #### #?? # ???????????????????? | | / #???? # ??????????????????? | | / #??????# ??????????????????? | | / [ #??????+ #?????????? ??????? | | " % #??????# ^ #?????????? ??? | | ####### #### #??????# #?????????# #? | | ?????# #?# #??????# #?????????# # | | ?????# #?# %######## ^ #?????????# + | | ?????# #?# % #?????????# # | | ?????#####?# +?????????# # | | ???????????# #?????????# # | | ???????????# #?????????# !!] # | | ???????????# #?????????# !!] # | | ???????????# #### #?????????# !]] # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 2170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 210 ECM Strength 3 Additional Mass Support 32 Armor Coverage 2000 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 80 Targeting Accuracy 8 Melee Accuracy 26 Target Analysis 8 Core Analysis 6 Force Boost 4 Salvage Targeting 1 Offensive Hacking 38 Defensive Hacking 66 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed Ripper | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Sensor Array | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Inertial Stasis Machine | -4/Factory | Hacked Cld. Cesium-ion Thruster | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Scanalyzed Mni. Fusion Reactor | -3/Quarantine | Hacked Plasma Lance | -3/Quarantine | Scanalyzed Quantum Shading Machine | -3/Quarantine | Hacked Gravity Neutralizing Apparatus | -2/Research | Hacked Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Imp. Propulsion Shielding | x2 | -6/Factory Exp. Sensor Array | x1 | -4/Factory Inertial Stasis Machine | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Quantum Shading Machine | x1 | -2/Research Exp. Sensor Array | x1 | -1/Access Lrg. Storage Unit | x1 | -1/Access Gravity Neutralizing Apparatus | x1 | -1/Access Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- Sigix Broadsword Subatomic Replicator Achievements -------------- Are We The Baddies? Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed GodMassDerivative Manual? 0 Play Time 06:40:43 Cumulative 175.9 hours Start 2019.10.25 @ 15:38:24 End 2019.10.26 @ 00:41:09 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0 Lore% 60 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4133c25e-48cd-46cd-a3b1-f9ab7fd1091d