Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 16:27:37 Player: triplej Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (1798) 1798 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 6635 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Entered Garrisons 200 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 61/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Sensor Array System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Transmission Jammer Improved Shield Generator System Shield System Shield System Restoration Module > --- WEAPON ----------- Gatling Laser Autogun Autogun Autogun > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Sensor Array Improved Sensor Array [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Transmission Jammer Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Assault Cannon Energy Gun Arc Projector Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 3 | . . . 1 . . . . . 2 . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 106 | 6 2 15 17 6 23 15 7 . 6 9 Power 19 | 1 . . 4 . 6 2 3 . 1 2 Engine 8 | 1 . . 4 . 2 1 . . . . Core 11 | . . . . . 4 1 3 . 1 2 Reactor . | . . . . . . . . . . . Propulsion 30 | 2 . 6 5 2 6 7 . . 1 1 Treads 4 | . . 4 . . . . . . . . Leg 18 | 2 . 2 5 2 3 3 . . . 1 Wheel . | . . . . . . . . . . . Hover 3 | . . . . . 3 . . . . . Flight 5 | . . . . . . 4 . . 1 . Utility 24 | 1 2 4 2 . 5 2 1 . 2 5 Device 14 | . 1 2 1 . 3 2 1 . 1 3 Storage 6 | 1 1 2 . . . . . . . 2 Processor 2 | . . . 1 . 1 . . . . . Hackware 2 | . . . . . 1 . . . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 . 5 6 4 6 4 3 . 2 1 Energy Gun 11 | 2 . 1 2 1 1 2 1 . . 1 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 7 | . . . 1 . 3 . 1 . 2 . Ballistic Cannon 10 | . . 4 2 . 2 1 1 . . . Launcher 4 | . . . 1 3 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 2 . . . . Parts Lost 54 | . . . 9 1 12 8 2 . 2 20 Power 14 | . . . 3 . 4 1 1 . 1 4 Propulsion 12 | . . . 3 . 2 1 . . 1 5 Utility 10 | . . . 1 . 1 1 . . . 7 Weapon 18 | . . . 2 1 5 5 1 . . 4 Highest Loss Streak 18 | . . . 7 1 6 4 2 . 2 18 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 97 73 94 85 87 86 89 93 66 Engine 7 | . 14 14 10 11 7 6 3 . . . Core 5 | . . . . . 6 7 10 15 12 9 Treads 1 | . . 15 11 . . . . . . . Leg 15 | . 28 12 12 27 15 15 . . . . Flight 7 | . . . . . . 5 30 30 25 17 Device 10 | . 9 14 3 11 2 11 14 15 19 15 Storage 6 | . 14 14 11 11 9 2 . . . . Processor 3 | . . . 4 11 6 . . . . . Hackware 4 | . . . . . 8 7 7 7 12 12 Energy Gun 7 | . 28 6 1 11 8 1 6 7 6 . Energy Cannon 1 | . . . . . . 5 . . . . Ballistic Gun 4 | . . . 2 . 9 5 6 7 15 7 Ballistic Cannon 6 | . . 19 12 . 2 14 3 4 . . Launcher 3 | . . . 4 10 5 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 46 | 14 20 22 22 21 36 46 31 31 35 29 Greatest Support 60 | 20 20 40 40 40 45 60 23 23 24 24 Greatest Overweight (x) 6 | . . 1 1 1 1 6 1 1 1 1 Average Overweight (x) . | . . . . . . . . 1 1 . Largest Inventory Capacity 25 | 8 10 25 10 10 10 10 5 5 5 5 Average Capacity 7 | 7 8 10 10 10 10 6 5 5 5 5 Most Carried 10 | 7 9 10 10 10 10 10 5 5 5 5 Average Carried 6 | 5 6 9 8 9 8 5 4 5 3 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 Final Carried 9 | 6 9 9 9 9 7 4 5 5 4 . Class Distribution -------------------- 35% | Mutant 23% | Skirmisher 13% | Scavenger-Mutant 7% | Bomber 5% | Gunner 5% | Sprinter 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Bomber | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Hacker-Sprinter | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Matter Collected 2272 | 258 . 21 562 154 545 155 407 1 145 24 Remotely . | . . . . . . . . . . . Salvage Created 1745 | . . . 524 147 526 131 221 . 172 24 Parts 132 | . . . 40 8 41 5 19 . 17 2 Haulers Intercepted 2 | . . . 1 . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 14 1 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 55 | . . . 12 8 15 4 8 . 7 1 Guns 27 | . . . . 2 7 2 8 . 7 1 Cannons 12 | . . . 7 . 3 2 . . . . AOE 16 | . . . 5 6 5 . . . . . Classes Destroyed 14 | . . . 8 1 3 2 . . . . Worker 1 | . . . 1 . . . . . . . Builder 3 | . . . 1 . 2 . . . . . Hauler 2 | . . . 1 . 1 . . . . . Recycler 3 | . . . 2 . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . Watcher 5 | . . . 3 . 2 . . . . . Swarmer 28 | . . . 4 3 6 . 7 . 7 1 Grunt 17 | . . . 6 3 6 2 . . . . Brawler 1 | . . . . . 1 . . . . . Sentry 3 | . . . 2 . 1 . . . . . Hunter 2 | . . . . . . 1 1 . . . Programmer 1 | . . . . . . 1 . . . . Heavy 1 | . . . . . 1 . . . . . Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 13 | . . . 12 3 13 2 4 . 4 1 Combat Bots Only 6 | . . . 6 3 4 2 4 . 4 1 Max Kills in Single Turn 2 | . . . 2 2 2 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 2 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Hostile Shots Fired 698 | . 4 . 152 11 111 145 35 2 14 224 Missed 264 | . . . 54 4 32 56 14 . 4 100 Damage Taken 6233 | . 44 . 1161 263 1493 1105 321 27 113 1706 Core 1286 | . . . 102 12 128 156 24 . 22 842 Absorbed by Shields 117 | . . . . . . . . . 44 73 Core Remaining (%) 84 | 100 . 100 . 71 76 . . 74 . . Volleys Fired 152 | . . . 35 20 39 17 18 3 9 11 Largest 4 | . . . 2 2 3 4 3 3 4 2 Hottest 171 | . . . 70 85 130 171 138 138 149 80 Shots Fired 332 | . . . 61 32 109 57 22 7 29 15 Gun 188 | . . . 7 20 75 16 20 6 29 15 Cannon 112 | . . . 45 . 23 41 2 1 . . Launcher 32 | . . . 9 12 11 . . . . . Special . | . . . . . . . . . . . Kinetic 221 | . . . 52 . 81 41 13 4 20 10 Thermal 39 | . . . . . . 13 9 3 9 5 Explosive 32 | . . . 9 12 11 . . . . . Electromagnetic 40 | . . . . 20 17 3 . . . . Robot Hit Streak 8 | . . . 5 5 8 4 7 7 4 5 Robot Miss Streak 5 | . . . 5 3 5 5 2 2 5 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 189 | . . . 37 9 68 29 17 6 11 12 Core Hits 139 | . . . 32 13 50 12 13 . 15 4 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . Destroy 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4889 | . . . 1077 371 2090 519 287 86 275 184 Guns 1982 | . . . 33 75 895 176 275 69 275 184 Cannons 1358 | . . . 514 . 472 343 12 17 . . Explosions 1546 | . . . 530 293 723 . . . . . Melee . | . . . . . . . . . . . Ramming 3 | . . . . 3 . . . . . . Kinetic 2471 | . . . 547 . 1169 360 117 45 123 110 Thermal 576 | . . . . . . 139 170 41 152 74 Explosive 1546 | . . . 530 293 723 . . . . . Electromagnetic 293 | . . . . 75 198 20 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 . . . Average Corruption 1 | . . . . . . 1 1 . . . Corruption Purged 1 | . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . 2 1 . . . Matter Fused 2 | . . . . . . 1 1 . . . Energy Discharges 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 22 | . . . 2 9 11 . . . . . Projectiles 2 | . . . 2 . . . . . . . Explosions 20 | . . . . 9 11 . . . . . Melee . | . . . . . . . . . . . Knockbacks 14 | . . . 5 . 7 2 . . . . Impact . | . . . . . . . . . . . Kinetic 14 | . . . 5 . 7 2 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 210 | . . . 13 156 41 . . . . . Shots 10 | . . . 1 6 3 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 393 | . . . 94 1 382 393 301 234 342 265 Average Temperature 112 | . . . 33 1 128 132 112 122 150 46 Received Heat Transfer 1612 | . 27 . 348 18 414 429 . . . 376 Effects 7 | . . . . . 1 5 . . 1 . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . 1 . . 1 . Interference 1 | . . . . . . 1 . . . . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . 1 . Heat Transferred 1181 | . . . . . . 222 334 100 350 175 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Peak Influence 412 | . . . 318 209 412 151 . . 184 295 Initial 128 | . . . . 123 27 121 . . 30 128 Average 91 | . . . 132 75 190 71 . . 103 182 Maximum Alert Level 2 | . . . 1 1 2 . . . . 1 Low Security (%) 83 | 100 100 100 66 80 49 100 . . 100 65 Level 1 15 | . . . 33 19 46 . . . . 34 Level 2 . | . . . . . 4 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 1 3 2 . . . . Investigation 1 | . . . . 1 . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . 1 . 1 . 3 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Distress Signals 6 | . 1 . 3 . 2 . . . . . Communications Jammed 2 | . . . . . . . . . 2 . Distress Signals 1 | . . . . . . . . . 1 . Times Spotted 112 | . 4 . 24 8 28 20 7 1 7 13 Peak Tracking Total 11 | . 4 . 6 3 5 8 3 1 3 11 Tactical Retreats 8 | . . . 1 . 1 5 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Traps Triggered 5 | . . . . . . 2 . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Machines Disabled 3 | . . . 1 . 1 1 . . . . Max in Single Turn 1 | . . . 1 . 1 1 . . . . Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Machines Accessed 9 | . 1 . . 1 1 1 . . 2 3 Terminals 7 | . 1 . . . 1 1 . . 1 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 20 | . 2 . . 1 5 2 . . 3 7 Successful 7 | . 2 . . 1 1 . . . 1 2 Failed 13 | . . . . . 4 2 . . 2 5 Catastrophic 3 | . . . . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 Terminals 18 | . 2 . . . 5 2 . . 2 7 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 6 | . 2 . . 1 1 . . . . 2 Record 2 | . . . . . 1 . . . . 1 Open Door 1 | . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . . 1 1 . . 1 2 Full Trace Events 2 | . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Turns Passed 4535 | 63 231 196 315 1002 542 1130 599 111 193 153 Spaces Moved 3885 | 41 163 110 131 729 293 917 984 106 145 266 Core 14 | 1 . . . . . . . . . 13 Treads 116 | . . 57 59 . . . . . . . Legs 1857 | 40 163 53 72 729 258 542 . . . . Wheels . | . . . . . . . . . . . Hover 35 | . . . . . 35 . . . . . Flight 1863 | . . . . . . 375 984 106 145 253 Fastest Speed 26 | 50 120 120 120 120 126 26 26 94 94 27 Average Speed 97 | 118 120 153 142 124 130 113 55 94 94 30 Slowest Speed 445 | 120 120 190 190 190 250 445 94 94 95 95 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 38 32 18 91 25 29 85 16 3 38 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . 1 . 3 . . 3 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 194 | . . . 26 91 77 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 194 | . . . 26 91 77 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Total 4358 | 53 199 136 196 792 385 970 1014 111 181 321 Wait 84 | . 24 . . 29 4 1 . 3 1 22 Move 3873 | 40 162 109 130 728 292 916 983 105 144 264 Hop . | . . . . . . . . . . . Pick Up 66 | 7 7 5 8 2 14 12 4 . 3 4 Fast Attach 39 | 5 1 1 7 3 8 5 5 . 2 2 Attach 49 | 1 . 5 6 1 13 8 2 . 4 9 Detach 6 | . . 1 1 1 2 . . . . 1 Swap 21 | . 1 9 4 2 2 2 . . . 1 Drop 42 | . 4 6 5 5 11 9 2 . . . Fire 152 | . . . 35 20 39 17 18 3 9 11 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 18 7 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 13) 255 | -10/Materials | Discovered new exit (range 9) 295 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 323 | -10/Mines | Learned location of Storage (-8) 328 | -10/Mines | Met a Derelict bent on vengeance 401 | -10/Mines | Discovered new exit (range 13) 491 | -10/Mines | Entered Materials 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 682 | -9/Materials | Discovered new exit (range 17) 689 | -9/Materials | Lost 7 parts (2p2n1u2w) 738 | -9/Materials | Discovered new exit (range 17) 806 | -9/Materials | Entered Mines 817 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1017 | -9/Mines | Build established: Scavenger-Mutant 1324 | -9/Mines | Met a Derelict shopkeep closing up shop 1443 | -9/Mines | Excavation squad dispatched 1443 | -9/Mines | A large section of the Mines collapsed 1639 | -9/Mines | Build established: Mutant 1693 | -9/Mines | Excavation squad dispatched 1765 | -9/Mines | Discovered new exit (range 6) 1808 | -9/Mines | Entered Materials 1808 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1809 | -8/Materials | Identified exit to Storage 2135 | -8/Materials | Build established: Bomber 2243 | -8/Materials | Lost 6 parts (2p2n1u1w) 2333 | -8/Materials | Discovered new exit (range 10) 2350 | -8/Materials | Entered Factory 2350 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2704 | -7/Factory | Build established: Skirmisher 3460 | -7/Factory | Lost 4 parts (1u3w) 3463 | -7/Factory | Discovered new exit (range 4) 3480 | -7/Factory | Entered Lower Caves 3891 | -7/Lower Caves | Learned Factory interactive machine intel 3905 | -7/Lower Caves | Spotted B-75 Beast 4006 | -7/Lower Caves | Discovered new exit (range 14) 4079 | -7/Lower Caves | Entered another Lower Caves area 4080 | -7/Lower Caves | Encountered a Warlord checkpoint 4097 | -7/Lower Caves | Discovered new exit (range 7) 4190 | -7/Lower Caves | Entered Factory 4190 | -6/Factory | Evolved 2 slots: Utility x2 4191 | -6/Factory | Loaded intel: 51 interactive machine locations 4359 | -6/Factory | Identified exit to Garrison 4383 | -6/Factory | Entered Garrison 4406 | -6/Garrison | Triggered checkpoint 4430 | -6/Garrison | Triggered checkpoint 4436 | -6/Garrison | Discovered new exit (range 10) 4439 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4441 | -6/Garrison | Learned Factory security intel 4497 | -6/Garrison | Garrison Relay disabled 4514 | -6/Garrison | Core integrity fell below 50% 4524 | -6/Garrison | Core integrity fell below 20% 4536 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04501_ Lgt. Nuclear Core destroyed. 04502_ Relay Coupler [Behemoth] fries itself. 04503_ Acquired Relay Coupler [Demolisher]. 04504_ S-27 Virus destroyed. 04505_ Imp. Cesium-ion Thruster destroyed. 04507_ Extracted 14 energy. 04508_ Acquired Com. Battery. 04509_ Extracted 32 energy. 04510_ Extracted 1 energy. 04510_ Acquired Com. Battery. 04512_ Extracted 16 energy. 04512_ Extracted 1 energy. 04519_ Com. Battery destroyed. 04520_ System Shield destroyed. 04525_ Relay Coupler [Demolisher] fries itself. 04526_ L-41 Fighter destroyed. 04528_ Imp. Shield Generator destroyed. 04532_ Carbon-fiber Leg destroyed. 04532_ Lgt. Nuclear Core destroyed. 04533_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????#####??????????????? | | ????????????????????????# "#??####????????? | | ????????????????#####???# "#??#""#????????? | | ????????????????#!!!##### #??# T#????????? | | ????????????????#!%@sYgYY= "#??# "#????????? | | ????????????????#g!g#####Y "#??# ##????????? | | ????????????????#####???# "#### #####?????? | | ????????????????????????# #?????? | | ?????????####???????????####### ## #?????? | | ?????????#""#?????????????????# ## #?????? | | ?????????# T#?????????????????##+### #?????? | | ?????????# "#??????????????????# #?# #?????? | | ?????????# ##??????###?????????#?#?# #?????? | | ????????## ######### ###########+### ####### | | ????????# = | | ????????# | | ????????# | | ????????# < ######################## ###### | | ????????# #??????????????????????# #????# | | ????????#####??????????????????????# #????# | | ???????????????????????????????????# ###### | | ???????????????????????????????????# | | ???????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevAlphaCloak Manual? 0 Play Time 01:04:35 Cumulative 7.3 hours Start 2024.04.07 @ 14:49:34 End 2024.04.07 @ 16:27:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 9 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Dina Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14d75f23-cafd-4d13-8ea2-6f7e5712b5ad