Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 20:41:32 Player: Singularius Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (4441) 4441 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1644) 1644 TOTAL SCORE: 11140 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 210 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 28/100 System Corruption 3% Temperature Danger (462) Movement Core (750) Ox14 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (20) --- Flexi-carbon Leg Matter Compressor (95) Improved Terrain Scanner Improved Weapon Cycler Improved Focal Shield High-powered Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Armored Leg Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Improved Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Variable Charge Gun Advanced Plasma Cannon Coil Gun Mass Driver > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Micro Fission Core Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Matter Compressor Improved Terrain Scanner Improved Focal Shield High-powered Shock Rifle Thermic Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon YOLO Cannon Flak Gun Mini Assault Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 2 . 2 . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 1 1 . 1 . Weapon 2 | . . . . . 1 . . 1 . Parts Attached 106 | 7 4 2 . 1 25 24 26 9 8 Power 15 | 1 . 1 . . 2 4 4 1 2 Engine 6 | 1 . 1 . . 1 1 1 . 1 Core 8 | . . . . . 1 3 3 . 1 Reactor 1 | . . . . . . . . 1 . Propulsion 31 | 2 . . . 1 7 9 10 2 . Treads 14 | 2 . . . 1 7 2 2 . . Leg 11 | . . . . . . 5 5 1 . Wheel 5 | . . . . . . 2 2 1 . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 29 | 2 2 1 . . 7 5 5 4 3 Device 15 | 1 . . . . 2 3 4 2 3 Storage 3 | 1 1 . . . 1 . . . . Processor 3 | . . . . . . 1 . 2 . Hackware . | . . . . . . . . . . Protection 8 | . 1 1 . . 4 1 1 . . Artifact . | . . . . . . . . . . Weapon 31 | 2 2 . . . 9 6 7 2 3 Energy Gun 13 | 2 1 . . . 4 3 2 . 1 Energy Cannon 6 | . 1 . . . 3 . 1 . 1 Ballistic Gun 6 | . . . . . 2 1 2 1 . Ballistic Cannon 4 | . . . . . . 1 2 . 1 Launcher 2 | . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 1 . 2 . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 5 | . . . . . 5 . . . . Parts Lost 57 | . . . . . 17 7 12 . 21 Power 12 | . . . . . 2 2 3 . 5 Propulsion 19 | . . . . . 7 4 4 . 4 Utility 12 | . . . . . 5 1 3 . 3 Weapon 14 | . . . . . 3 . 2 . 9 Highest Loss Streak 20 | . . . . . 11 2 8 . 20 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 2 9 15 14 14 15 17 18 18 18 Power 1 | . 1 1 1 1 . . . 2 2 Propulsion 1 | 1 3 4 4 4 2 . . . 1 Utility 5 | . 2 6 5 5 6 7 7 5 4 Weapon 7 | . 2 4 4 4 6 8 10 10 9 Tool/Special . | . . . . . . . . . . Unused Backups 27 | . 6 . 2 2 3 . 5 4 5 Power 1 | . 1 . . . . . . . . Propulsion 3 | . 2 . . . . . . . 1 Utility 9 | . 2 . 1 1 1 . 1 2 1 Weapon 14 | . 1 . 1 1 2 . 4 2 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 80 97 94 99 93 Engine 8 | . 14 14 14 14 4 2 6 6 5 Core 3 | . . . . . 3 11 6 . . Treads 19 | . 28 28 28 28 30 15 11 6 . Leg 4 | . . . . . . 9 10 . 5 Wheel 3 | . . . . . . 2 3 18 18 Device 10 | . 11 . 3 13 4 7 14 16 12 Storage 9 | . 14 14 14 14 9 7 7 6 6 Processor 1 | . . . . . . 6 . 2 6 Protection 5 | . 2 14 10 . 5 6 5 6 5 Energy Gun 14 | . 24 28 28 28 8 13 5 6 5 Energy Cannon 3 | . 3 . . . 11 . 4 6 5 Ballistic Gun 1 | . . . . . 3 . 2 5 5 Ballistic Cannon 3 | . . . . . . 6 9 5 5 Peak Build Rating 72 | 7 9 9 11 12 38 45 52 69 72 Average Rating 30 | 5 8 9 10 11 26 38 45 62 66 On Entrance 24 | . 7 9 9 11 12 35 41 52 69 Naked Turns . | . . . . . . . . . . Heaviest Build 99 | 14 33 33 33 31 72 75 88 99 99 Greatest Support 80 | 40 40 40 40 40 80 65 40 36 36 Greatest Overweight (x) 20 | 2 . . . . 1 6 20 4 2 Average Overweight (x) 1 | . . . . . . 2 2 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 19 20 20 20 20 Most Carried 20 | 4 15 15 15 15 20 20 20 20 20 Average Carried 16 | 2 9 15 14 15 16 18 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 4 15 15 15 15 18 20 20 20 9 Class Distribution -------------------- 43% | Scavenger-Skirmisher 35% | Mutant 14% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 2851 | 201 149 120 . 40 409 541 966 320 105 Remotely . | . . . . . . . . . . Salvage Created 4228 | 13 346 103 . 54 1270 667 920 339 516 Parts 204 | 5 29 5 . 3 63 28 30 21 20 Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 94 | . 8 2 . 1 27 15 21 6 14 Guns 27 | . 5 2 . 1 6 4 6 2 1 Cannons 39 | . 3 . . . 14 6 12 1 3 AOE 27 | . . . . . 6 5 3 3 10 Classes Destroyed 15 | 1 3 . . . 10 1 . . . Worker 8 | . . . . . 6 2 . . . Builder 5 | . . . . . 1 1 . 3 . Tunneler 3 | 1 . . . . 1 1 . . . Hauler 2 | . 2 . . . . . . . . Recycler 3 | . . . . . 1 2 . . . Mechanic 2 | . . . . . 1 1 . . . Watcher 2 | . . . . . 2 . . . . Swarmer 28 | . 4 . . . 4 5 3 3 9 Grunt 44 | . 4 2 . 1 14 8 10 . 5 Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . . . 2 . . . . Sentry 4 | . . . . . 1 . 3 . . Specialist 5 | . . . . . 4 . 1 . . Hunter 6 | . . . . . 1 . 3 2 . Programmer 4 | . . . . . . 2 1 1 . Best Kill Streak 10 | 1 3 1 . 1 10 7 3 3 8 Combat Bots Only 8 | . 3 1 . 1 5 4 3 3 8 Max Kills in Single Turn 5 | 1 1 1 . 1 5 4 2 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 2 2 2 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Hostile Shots Fired 908 | . 19 22 . 3 206 76 197 29 356 Missed 217 | . 5 9 . . 60 20 50 9 64 Hits 691 | . 14 13 . 3 146 56 147 20 292 Melee 12 | . . . . . 12 . . . . Projectile 679 | . 14 13 . 3 134 56 147 20 292 Critical Strikes 16 | . 1 . . 1 8 2 2 1 1 Damage Taken 9207 | . 153 173 . 63 2670 1051 1510 333 3254 Core 1567 | . 22 51 . . 349 115 177 54 799 Absorbed by Shields 225 | . . . . . . . 103 . 122 Ignored by Resistances 71 | . . . . . . . . . 71 Regen/Repaired (Parts) 43 | . 43 . . . . . . . . Core Remaining (%) 66 | 100 . . . 70 36 . 58 . . Volleys Fired 257 | 2 20 11 . 2 53 42 84 20 23 Largest 4 | 2 2 2 . 2 3 3 3 4 4 Hottest 400 | 80 105 105 . 105 179 152 220 250 400 Shots Fired 572 | 4 40 22 . 4 113 102 189 40 58 Gun 279 | 4 27 22 . 4 56 61 70 12 23 Cannon 279 | . 13 . . . 57 39 117 25 28 Launcher 14 | . . . . . . 2 2 3 7 Special . | . . . . . . . . . . Kinetic 215 | . . . . . 25 44 105 16 25 Thermal 301 | 2 20 11 . 2 87 56 76 21 26 Explosive 4 | . . . . . . 2 2 . . Electromagnetic 52 | 2 20 11 . 2 1 . 6 3 7 Robot Hit Streak 41 | 2 6 5 . 5 41 10 13 7 9 Robot Miss Streak 7 | 1 2 1 . . 3 7 6 2 2 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 354 | 2 22 16 . 3 79 63 116 17 36 Core Hits 213 | 1 14 5 . 3 51 35 67 14 23 Critical Kills 3 | . . . . . 1 . 2 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 17 | . . . . . 4 5 5 1 2 Burn 7 | . . . . . 3 2 1 . 1 Meltdown 3 | . . . . . 1 . 2 . . Blast 7 | . . . . . . 3 2 1 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12550 | 22 321 234 . 42 4165 2123 3221 557 1865 Guns 3417 | 22 197 234 . 42 742 691 896 155 438 Cannons 5463 | . 124 . . . 1745 803 1871 284 636 Explosions 3670 | . . . . . 1678 629 454 118 791 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3485 | . . . . . 265 865 1628 187 540 Thermal 7045 | 10 182 90 . 16 3866 629 1078 252 922 Explosive 1083 | . . . . . . 629 454 . . Electromagnetic 937 | 12 139 144 . 26 34 . 61 118 403 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 5 2 2 1 3 Average Corruption 2 | . . . . . 5 1 2 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . . . . 11 9 30 1 2 Message Errors 17 | . . . . . 3 1 10 1 2 Matter Fused 8 | . . . . . 1 1 6 . . Heat Flow Errors 6 | . . . . . 2 1 3 . . Energy Discharges 9 | . . . . . 3 2 4 . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . 1 1 2 . . Data Loss (major) 2 | . . . . . . . 2 . . Misfires 2 | . . . . . . . 2 . . Alerts 2 | . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots 3 | . . . . . . . . . 3 Overflow Damage 381 | . . . . . 312 18 24 10 17 Projectiles 329 | . . . . . 281 14 24 10 . Explosions 52 | . . . . . 31 4 . . 17 Melee . | . . . . . . . . . . Knockbacks 27 | . . . . . . 14 13 . . Impact . | . . . . . . . . . . Kinetic 24 | . . . . . . 11 13 . . Secondary 3 | . . . . . . 3 . . . Self-Inflicted Damage 236 | . . . . . 47 . . 10 179 Shots 9 | . . . . . 1 . . 1 7 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 635 | 36 324 366 . 145 243 459 451 126 635 Average Temperature 135 | 20 107 178 . 76 58 182 136 32 316 Received Heat Transfer 2881 | . 90 96 . 54 1053 351 564 . 673 Effects 35 | . 3 5 . . . 10 6 . 11 Shutdowns 11 | . . . . . . 7 1 . 3 Energy Bleed 7 | . 1 2 . . . . . . 4 Interference 8 | . 2 2 . . . 2 2 . . Matter Decay 1 | . . . . . . . . . 1 Short Circuit 4 | . . . . . . 1 2 . 1 Damage (minor) 3 | . . 1 . . . . 1 . 1 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 1 . 2 . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 16 | . 2 1 . . 6 3 3 . 1 Heat Transferred 10289 | 25 408 222 . 37 4670 1480 1688 374 1385 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Maximum Alert Level 4 | . . . . . 2 1 4 2 2 Low Security (%) 60 | 100 100 100 . 100 70 88 16 . . Level 1 18 | . . . . . 14 11 19 78 56 Level 2 15 | . . . . . 14 . 39 21 43 Level 3 4 | . . . . . . . 17 . . Level 4 1 | . . . . . . . 7 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1233 | 5 88 35 . 78 502 283 1233 646 671 Initial 646 | . . . . . . 217 99 646 231 Average 223 | . 21 2 . 7 136 101 531 373 423 Influence Increases 4029 | 5 260 65 . 78 1025 551 1274 252 519 Destroy 0b10 Robot/C 2020 | . 160 40 . 60 540 300 520 120 280 Destroy 0b10 Robot/NC 155 | 5 10 . . . 60 35 20 25 . Destroy Leader 310 | . 44 10 . 10 94 60 40 32 20 Allied During Kill 49 | . . . . 8 4 . 37 . . Successful Hack 54 | . 30 . . . 5 5 14 . . Disable Machine 240 | . 15 . . . 90 60 . 45 30 Anti-Garrison Action 450 | . . . . . . . 400 . 50 Destroy Structure 376 | . 1 . . . 172 46 93 15 49 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 360 | . . 15 . . 60 45 150 . 90 Influence Decreases 3489 | 5 260 65 . 78 547 887 183 1155 309 Entered New Map 990 | . . . . . . 261 43 587 99 Time Decay 1599 | 5 260 65 . 78 377 416 . 398 . Lost Part 560 | . . . . . 170 60 120 . 210 Lost Ally 40 | . . . . . . . 20 20 . Purge Threat 300 | . . . . . . 150 . 150 . Squads Dispatched 15 | . 1 . . . 6 6 . 2 . Investigation 1 | . . . . . 1 . . . . Extermination 3 | . . . . . . 2 . 1 . Reinforcement 9 | . 1 . . . 3 4 . 1 . Assault 2 | . . . . . 2 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . 1 3 . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 9 | . . . . . 4 1 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 154 | . 13 6 . 5 42 23 34 9 22 Peak Tracking Total 8 | . 3 2 . 3 8 4 6 2 8 Tactical Retreats 15 | . . 1 . . 4 2 5 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 20 | . . . . . 1 2 8 3 6 Indirectly 5 | . . . . . . . . 2 3 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 17 | . 1 . . . 6 4 . 3 3 Max in Single Turn 2 | . 1 . . . 2 2 . 1 1 Garrison Access 1 | . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 25 | . 9 . 1 . 3 5 2 4 1 Terminals 17 | . 7 . . . 2 2 2 3 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . 1 . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 52 | . 17 . 1 . 5 12 3 12 2 Successful 29 | . 12 . 1 . 3 7 1 5 . Failed 23 | . 5 . . . 2 5 2 7 2 Catastrophic 6 | . 1 . . . . 2 1 2 . Database Lockouts . | . . . . . . . . . . Manual 23 | . 7 . 1 . 3 3 . 9 . Terminals 41 | . 14 . . . 4 7 3 11 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . 2 . . . . 2 . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . Terminal Hacks 12 | . 4 . 1 . . 4 1 2 . Prototype ID Bank 2 | . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . Alert Level 2 | . . . . . . 2 . . . Unreport Threat 2 | . . . . . . 1 . 1 . Locate Traps 4 | . 3 . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . 1 . . . Scan Component 2 | . 1 . . . . 1 . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . Report Inventory 2 | . 1 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 10 | . 5 . . . 2 1 . 2 . Terminals 10 | . 5 . . . 2 1 . 2 . Botnet 10 | . 5 . . . 2 1 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 7 . . . 3 5 2 4 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . 1 . . . 4 Machine Destruction 5 | . . . . . 1 . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 6 | . . 3 . 1 . . 2 . . Largest Group 3 | . . 3 2 3 2 . 2 1 . Highest-Rated Group 175 | . . 40 32 63 32 . 175 95 . Highest-Rated Ally 95 | . . 16 16 31 16 . 95 95 . Total Orders . | . . . . . . . . . . Ally Attacks 62 | . . 14 . 12 11 . 21 4 . Total Damage 1578 | . . 66 . 121 96 . 991 304 . Kills 10 | . . . . 2 . . 6 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . . 1 . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Active Infowar (turns) 4631 | 16 1037 . 174 896 541 973 81 903 10 Terrain 1966 | . . . . . . 973 81 902 10 Seismic 3144 | 16 1037 . 174 896 541 . . 480 . Spoofing 2 | . . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 10002 | 106 1306 725 626 904 1306 1444 2385 941 259 Spaces Moved 4752 | 55 704 404 390 544 550 517 858 614 116 Core 13 | 6 . . . . . . 7 . . Treads 3331 | 49 704 404 390 544 550 291 399 . . Legs 114 | . . . . . . 61 53 . . Wheels 1278 | . . . . . . 165 383 614 116 Hover 16 | . . . . . . . 16 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 125 125 120 120 Average Speed 175 | 149 160 160 160 160 173 215 235 123 120 Slowest Speed 1050 | 160 160 160 160 160 240 385 1050 150 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 4 100 80 88 99 49 17 89 18 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . 3 . . . . . Spaces Dug 68 | . . . . . 55 4 . 9 . Terrain Destroyed 296 | . . . . . 203 45 5 14 29 Melee . | . . . . . . . . . . Projectile 37 | . . . . . 9 6 5 14 3 AOE 259 | . . . . . 194 39 . . 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Total 5919 | 71 846 461 393 580 782 760 1071 768 187 Wait 568 | 4 88 44 . 21 105 142 48 99 17 Move 4742 | 54 703 403 389 543 549 517 854 614 116 Hop . | . . . . . . . . . . Pick Up 88 | 4 18 . 1 5 23 14 15 8 . Fast Attach 42 | 7 2 . . . 8 8 11 6 . Attach 45 | . . . . . 17 12 4 2 10 Detach 4 | . . . . . 3 1 . . . Swap 67 | . 6 2 1 3 14 13 14 7 7 Drop 70 | . 9 1 2 6 10 11 19 12 . Fire 257 | 2 20 11 . 2 53 42 84 20 23 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 36 | . . . . . . . 22 . 14 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 6) 818 | -10/Materials | Repaired EM Pulse Gun 880 | -10/Materials | Discovered new exit (range 9) 1118 | -10/Materials | Discovered new exit (range 14) 1361 | -10/Materials | Discovered new exit (range 15) 1413 | -10/Materials | Entered Mines 1426 | -10/Mines | Met a Derelict bent on vengeance 1497 | -10/Mines | Discovered new exit (range 8) 1502 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1517 | -10/Mines | Discovered new exit (range 5) 1683 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1683 | -10/Mines | Discovered new exit (range 5) 1987 | -10/Mines | Learned Materials terminal intel 1999 | -10/Mines | Assembled infested the area 2028 | -10/Mines | Discovered new exit (range 8) 2138 | -10/Mines | Entered Exiles 2138 | -10/Exiles | Accompanied by 2 allies 2159 | -10/Exiles | Discovered new exit (range 15) 2178 | -10/Exiles | Met 8R-AWN 2202 | -10/Exiles | Met EX-HEX 2247 | -10/Exiles | Met EX-BIN 2270 | -10/Exiles | Aligned with FarCom system 2271 | -10/Exiles | Given EX-Vault access code 2310 | -10/Exiles | Opened EX-Vault 2320 | -10/Exiles | Found YOLO Cannon 2350 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2396 | -10/Exiles | Met EX-DEC 2525 | -10/Exiles | Visited The Gauntlet 2747 | -10/Exiles | Discovered new exit (range 14) 2764 | -10/Exiles | Left Exiles lab with YOLO Cannon 2764 | -10/Exiles | Entered Mines 2764 | -9/Mines | Accompanied by 2 allies 2789 | -9/Mines | Discovered new exit (range 8) 2810 | -9/Mines | Learned Materials machine intel 3054 | -9/Mines | Discovered new exit (range 12) 3135 | -9/Mines | Received a Mining Laser from a helpful Derelict 3242 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3413 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3668 | -9/Mines | Entered Materials 3668 | -8/Materials | Accompanied by 2 allies 3668 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3669 | -8/Materials | Loaded intel: 64 machine locations 3670 | -8/Materials | Loaded intel: 12 terminal locations 4002 | -8/Materials | Build established: Scavenger-Skirmisher 4464 | -8/Materials | Lost 11 parts (1p4n4u2w) 4504 | -8/Materials | Core integrity fell below 50% 4710 | -8/Materials | Discovered new exit (range 16) 4781 | -8/Materials | Build established: Skirmisher 4974 | -8/Materials | Entered Factory 4974 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4975 | -7/Factory | Identified exit to Storage 5282 | -7/Factory | Build established: Scavenger-Skirmisher 6030 | -7/Factory | Build established: Skirmisher 6400 | -7/Factory | Discovered new exit (range 14) 6418 | -7/Factory | Identified exit to Garrison 6418 | -7/Factory | Entered Garrison 6463 | -7/Garrison | Build established: Scavenger-Skirmisher 6497 | -7/Garrison | Triggered checkpoint 6641 | -7/Garrison | Triggered checkpoint 6706 | -7/Garrison | Discovered new exit (range 11) 6799 | -7/Garrison | Lost 8 parts (2p4n1u1w) 6859 | -7/Garrison | Lost 4 parts (1p2u1w) 6950 | -7/Garrison | Triggered checkpoint 7310 | -7/Garrison | Found embedded Infiltrators 7534 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7822 | -7/Garrison | Discovered new exit (range 12) 7857 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7942 | -7/Garrison | Triggered checkpoint 8414 | -7/Garrison | Triggered checkpoint 8446 | -7/Garrison | Triggered checkpoint 8679 | -7/Garrison | Discovered new exit (range 10) 8735 | -7/Garrison | Installed Relay Interface Framework 8803 | -7/Garrison | Entered Factory 8803 | -6/Factory | Accompanied by 1 ally 8803 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9744 | -6/Factory | Identified exit to Garrison 9744 | -6/Factory | Entered Garrison 9835 | -6/Garrison | Triggered checkpoint 9940 | -6/Garrison | Destroyed 8 combat bots 9940 | -6/Garrison | Spotted B-75 Beast 9989 | -6/Garrison | Core integrity fell below 50% 9999 | -6/Garrison | Core integrity fell below 20% 10003 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 09982_ S-27 Virus destroyed. 09984_ Overheating: Core damaged (-102). 09984_ Arm. Leg destroyed. 09985_ Adv. Terrain Scan Processor broken. 09985_ Overheating: Short circuit. 09985_ YOLO Cannon destroyed. 09990_ Imp. Proton Missile Launcher destroyed. 09991_ Overheating: Energy bleed (-3). 09991_ Hvy. Plasma Cannon destroyed. 09992_ Overheating: Matter decay (-29). 09993_ Overheating: Energy bleed (-2). 09997_ Power failure, Mic. Fission Core shutdown. 09997_ Magnetic Acceleration Cannon destroyed. 09997_ Mic. Fission Core destroyed. 09999_ Overheating: Mni. Assault Cannon damaged (-76). 09999_ B-75 Beast suffers critical hit (Burn). 10000_ Mic. Nuclear Core destroyed. 10001_ Thermic Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#####?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????######### #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# ##########?? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# ########???? | | ???????????????????????????????????# #?" !#???? | | ?????????????????????????###???????# ###[ !#????? | | ????????????????????????## ######""" #=!!###### | | ????????????????????##### * % [ ^^ | | ????????????????????# ; ^%[ % = ^!^ | | ????????????????????# ###YY%## ###"" #* [###### | | ????????????????????# # ;@%; #?????# " # " #? | | ????????????????????# # ; ;## #???# ###########? | | ????????????????????# ; Y #???# #??????????? | | ????????????????????#### [[;;# # #??????????? | | ???????????????????????# %;##?##### #??????????? | | ???????????????????""""#;BB;#??????# #??????????? | | ?????????????????? %%BB ######## #??????????? | | ?????????????????? % % #??????????? | | ?????????????????? #??????????? | | ?????????????????????? ## ###########??????????? | | ????????????????????? ?# #????????????????????? | | ???????????????????? ? "????????????????????? | | ????????????Y?????? ? [=!"????????????????????? | | ??????????????????? ??[%[%"s???????????????????? | | ?????????????????? ??%==!"s???????????????????? | | ?????????????????## ????#[%%#????????????????????? | | ????????????????????????? %*#????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 30 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 4% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyParticleNetwork Manual? 0 Play Time 01:52:16 Cumulative 118.6 hours Start 2025.08.16 @ 18:28:15 End 2025.08.16 @ 20:41:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc5e0de6-fd74-4bdf-8f63-2eb03b20d834